The death of [47 Minstrel] Redo (Orc)

in Above a Shaft in the Diamond Mines

from the perspective of [56 Spiritualist] Islamia (_/Eye of Odin\_) (Grey Elf)

<floating about head>a BRIGHT blue ioun stone[233h 9m 11s]
<worn as a badge>    an ever-watching eye of regeneration (glowing) (humming)
<worn on head>       the shadowy crown of damnation (magic) [83%]
<worn on eyes>       eyes of the tanar'ri (magic) [57%]
<worn in ear>        a brightly flaming earring [89%]
<worn in ear>        a mithril stud carved like a fist (magic) [47%]
<worn on face>       the mask of wildmagic[233h 9m 19s]
<worn around neck>   the amulet named "Flow"
<worn around neck>   the amulet named "Flow" of regeneration (humming)
<worn on body>       the platemail of the DragonLord (magic)[233h 9m 17s]
<worn about body>    the cloak of woven time of wisdom (magic) (glowing)
<worn on back>       a double-buckled Alatorin backpack [65%]
<worn as quiver>     the ancient sheath of *-* Clan BloodLust *-* of endurance (magic) (glowing)
<worn about waist>   a vortex of air forming a sash of endurance
<worn on belt buckle>a totem of the planes (magic) [68%]
<attached to belt>   a metal flask marked "teleport" (glowing) [78%]
<attached to belt>   a metal flask marked "molecular control" (glowing)
<worn on arms>       some blue dragonscale shoulder guards of constitution (magic)
<held as shield>     the spiked shield of a MaDMaN (illuminating)
<worn around wrist>  the ancestral bracelet of Sevenoaks (magic)
<worn around wrist>  a bracelet of dracolich hide of endurance (magic) (humming) [69%]
<worn on hands>      some massive studded mithril fists (magic)
<worn on finger>     the ring of the mind flayer of regeneration (magic) (glowing)
<worn on finger>     a gleaming platinum ring [superior] (magic)
<held>               the Totem of Mastery (magic) (glowing)[233h 9m 43s]
<worn on legs>       some leggings of red flames [superior] (magic)
<worn on feet>       a pair of clawed demon-hide moccasins


</map>
A Tunnel in the Diamond Mines
Obvious exits: -N -S
Sainth sneaks in from the north.

< 933h/933H 242v/243V Pos: standing >

<map>
Zone: Tribal Oasis.
Room: A Tunnel in the Diamond Mines
</map>
A Tunnel in the Diamond Mines
Obvious exits: -N -W

< 933h/933H 241v/243V Pos: standing >

< 933h/933H 241v/243V Pos: standing >
You see nothing special...

< 933h/933H 243v/243V Pos: standing >
Looks like an exit.
You extend your sights westward.
A Tunnel in the Diamond Mines
Obvious exits: -E -S

< 933h/933H 243v/243V Pos: standing >
Immerk sings a song to protect him from the world.

< 933h/933H 243v/243V Pos: standing >

		Score information for Islamia

Level: 56   Race: Grey Elf   Class: Shaman / Spiritualist Sex: Male
Hit points: 933(933)  Moves: 243(243)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Compression ratio: 85%
Status:  Standing.
         Stornogs Lesser Spheres Strained Lungs
Frags:   +8.55   Deaths:   29
Detecting:      Illusions Invisible Evil Good Magic Life Heat
Protected from: Fire Cold Lightning Gas Acid Living All but High Circle Spells
Protected by:   Greater Spirit Ward Slow Poison
Enchantments:   Hawkvision Ultravision Farsee Fly Armor Aware Haste Invisibility Sneaking Tower of Iron Will Fearless
Songs:          Song of Protection
Herbs:          Gootwiet Medicus
Combat Pulse:   16 Spell Pulse:  0.75 
Leaderboard Points: 2106 
Paladin auras:   Spell Protection

Active Spells:
--------------
stone skin (less than a minute remaining)
virtue (20 minutes)
accelerated healing (17 minutes)
guardian spirits (1 minute)
hawkvision (22 minutes)
pantherspeed (53 minutes)
spirit armor (59 minutes)
ravenflight (52 minutes)
sense spirit (57 minutes)
vitality (12 minutes)
strength (2 minutes)
dexterity (2 minutes)
lionrage (15 minutes)
elephantstrength (17 minutes)


< 933h/933H 243v/243V Pos: standing >

<map>
Zone: Tribal Oasis.
Room: A Tunnel in the Diamond Mines
</map>
A Tunnel in the Diamond Mines
Obvious exits: -E -S
Co sneaks in from the east.
Immerk sneaks in from the east.

< 933h/933H 242v/243V Pos: standing >
Looks like an exit.
You extend your sights southward.
A Tunnel in the Diamond Mines
Obvious exits: -N -S
A young village teenager plays here.
(Q)A concerned diamond miner seems to be listening for something.(Gold Aura)

< 933h/933H 242v/243V Pos: standing >

<map>
Zone: Tribal Oasis.
Room: A Tunnel in the Diamond Mines
</map>

<map>
Zone: Tribal Oasis.
Room: A Tunnel in the Diamond Mines
</map>
A Tunnel in the Diamond Mines
Obvious exits: -N -S
A young village teenager plays here.
(Q)A concerned diamond miner seems to be listening for something.(Gold Aura)

< 933h/933H 241v/243V Pos: standing >
Looks like an exit.
You extend your sights southward.
A Tunnel in the Diamond Mines
Obvious exits: -N -W

< 933h/933H 241v/243V Pos: standing >

<map>
Zone: Tribal Oasis.
Room: A Tunnel in the Diamond Mines
</map>
A Tunnel in the Diamond Mines
Obvious exits: -N -W
Co sneaks in from the north.

< 933h/933H 242v/243V Pos: standing >
Looks like an exit.
You extend your sights westward.
Above a Shaft in the Diamond Mines
Obvious exits: -E -D

< 933h/933H 242v/243V Pos: standing >

<map>
Zone: Tribal Oasis.
Room: Above a Shaft in the Diamond Mines
</map>
Above a Shaft in the Diamond Mines
Obvious exits: -E -D
Co sneaks in from the east.
Immerk sneaks in from the east.

< 933h/933H 241v/243V Pos: standing >
Looks like an exit.
You extend your sights downward.
Below a Shaft in the Diamond Mines
Obvious exits: -E -U

< 933h/933H 241v/243V Pos: standing >

<map>
Zone: Tribal Oasis.
Room: Below a Shaft in the Diamond Mines
</map>
Below a Shaft in the Diamond Mines
Obvious exits: -E -U
Co sneaks in from above.

< 933h/933H 242v/243V Pos: standing >
Immerk sings a song to protect him from the world.
Looks like an exit.
You extend your sights eastward.
A Passageway in the Diamond Mines
Obvious exits: -S -W
a fragment of a soul lies here. (humming) (illuminating)

< 933h/933H 242v/243V Pos: standing >

<map>
Zone: Tribal Oasis.
Room: A Passageway in the Diamond Mines
</map>
A Passageway in the Diamond Mines
Obvious exits: -S -W
a fragment of a soul lies here. (humming) (illuminating)
Sainth sneaks in from the west.
Immerk sneaks in from the west.

< 933h/933H 241v/243V Pos: standing >
You see nothing special...

< 933h/933H 241v/243V Pos: standing >
Looks like an exit.
You extend your sights southward.
A Passageway in the Diamond Mines
Obvious exits: -N -S

< 933h/933H 243v/243V Pos: standing >

< 933h/933H 243v/243V Pos: standing >

<map>
Zone: Tribal Oasis.
Room: A Passageway in the Diamond Mines
</map>
A Passageway in the Diamond Mines
Obvious exits: -N -S
Immerk sneaks in from the north.

< 933h/933H 242v/243V Pos: standing >
Looks like an exit.
You extend your sights southward.
A Passageway in the Diamond Mines
Obvious exits: -N -W

< 933h/933H 242v/243V Pos: standing >

<map>
Zone: Tribal Oasis.
Room: A Passageway in the Diamond Mines
</map>
A Passageway in the Diamond Mines
Obvious exits: -N -W
Sainth sneaks in from the north.

< 933h/933H 241v/243V Pos: standing >
Looks like an exit.
You extend your sights westward.
A Passageway in the Diamond Mines
Obvious exits: -E -S

< 933h/933H 241v/243V Pos: standing >
You scream, 'Oh my God!'

< 933h/933H 243v/243V Pos: standing >
Immerk sings a song to protect him from the world.

< 933h/933H 243v/243V Pos: standing >
You feel your skin soften and return to normal.

<map>
Zone: Tribal Oasis.
Room: A Passageway in the Diamond Mines
</map>
A Passageway in the Diamond Mines
Obvious exits: -E -S
Sainth sneaks in from the east.
Immerk sneaks in from the east.

< 933h/933H 242v/243V Pos: standing >
Looks like an exit.
You extend your sights southward.
A Passageway in the Diamond Mines
Obvious exits: -N -S

< 933h/933H 242v/243V Pos: standing >

<map>
Zone: Tribal Oasis.
Room: A Passageway in the Diamond Mines
</map>
A Passageway in the Diamond Mines
Obvious exits: -N -S
Sainth sneaks in from the north.
Immerk sneaks in from the north.

< 933h/933H 242v/243V Pos: standing >
Looks like an exit.
You extend your sights southward.
A Passageway in the Diamond Mines
Obvious exits: -N -W

< 933h/933H 242v/243V Pos: standing >

<map>
Zone: Tribal Oasis.
Room: A Passageway in the Diamond Mines
</map>
A Passageway in the Diamond Mines
Obvious exits: -N -W

< 933h/933H 241v/243V Pos: standing >
Looks like an exit.
You extend your sights westward.
A Passageway in the Diamond Mines
Obvious exits: -E -S

< 933h/933H 241v/243V Pos: standing >

<map>
Zone: Tribal Oasis.
Room: A Passageway in the Diamond Mines
</map>
A Passageway in the Diamond Mines
Obvious exits: -E -S
Sainth sneaks in from the east.

< 933h/933H 242v/243V Pos: standing >
Looks like an exit.
You extend your sights southward.
A Passageway in the Diamond Mines
Obvious exits: -N -E

< 933h/933H 242v/243V Pos: standing >
You feel your skin harden to stone.

< 933h/933H 242v/243V Pos: standing >

<map>
Zone: Tribal Oasis.
Room: A Passageway in the Diamond Mines
</map>
A Passageway in the Diamond Mines
Obvious exits: -N -E

< 933h/933H 241v/243V Pos: standing >
Looks like an exit.
You extend your sights eastward.
A Passageway in the Diamond Mines
Obvious exits: -S -W

< 933h/933H 243v/243V Pos: standing >
Immerk sings a song to protect him from the world.
Immerk begins to shimmer.

< 933h/933H 243v/243V Pos: standing >

<map>
Zone: Tribal Oasis.
Room: A Passageway in the Diamond Mines
</map>
A Passageway in the Diamond Mines
Obvious exits: -S -W
Immerk sneaks in from the west.

< 933h/933H 242v/243V Pos: standing >
Looks like an exit.
You extend your sights southward.
A Passageway in the Diamond Mines
Obvious exits: -N -E

< 933h/933H 242v/243V Pos: standing >

		Score information for Islamia

Level: 56   Race: Grey Elf   Class: Shaman / Spiritualist Sex: Male
Hit points: 933(933)  Moves: 242(243)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Compression ratio: 85%
Status:  Standing.
         Stornogs Lesser Spheres Strained Lungs
Frags:   +8.55   Deaths:   29
Detecting:      Illusions Invisible Evil Good Magic Life Heat
Protected from: Fire Cold Lightning Gas Acid Living All but High Circle Spells
Protected by:   Greater Spirit Ward Slow Poison
Enchantments:   Hawkvision Ultravision Farsee Fly Armor Aware Haste Invisibility Sneaking Tower of Iron Will Fearless
Songs:          Song of Protection
Herbs:          Gootwiet Medicus
Combat Pulse:   16 Spell Pulse:  0.75 
Leaderboard Points: 2106 
Paladin auras:   Spell Protection

Active Spells:
--------------
stone skin (4 minutes)
virtue (19 minutes)
accelerated healing (16 minutes)
guardian spirits (less than a minute remaining)
hawkvision (21 minutes)
pantherspeed (52 minutes)
spirit armor (58 minutes)
ravenflight (51 minutes)
sense spirit (56 minutes)
vitality (11 minutes)
strength (1 minute)
dexterity (1 minute)
lionrage (14 minutes)
elephantstrength (16 minutes)


< 933h/933H 242v/243V Pos: standing >

< 933h/933H 242v/243V Pos: standing >

<map>
Zone: Tribal Oasis.
Room: A Passageway in the Diamond Mines
</map>
A Passageway in the Diamond Mines
Obvious exits: -N -E
Co sneaks in from the north.

< 933h/933H 241v/243V Pos: standing >
A faint hum can be heard from Tsunami, the trident of storms you are carrying.

< 933h/933H 241v/243V Pos: standing >
Looks like an exit.
You extend your sights eastward.
A Passageway in the Diamond Mines
Obvious exits: -N -S -W

< 933h/933H 243v/243V Pos: standing >

<map>
Zone: Tribal Oasis.
Room: A Passageway in the Diamond Mines
</map>
A Passageway in the Diamond Mines
Obvious exits: -N -S -W
Sainth sneaks in from the west.

< 933h/933H 242v/243V Pos: standing >

< 933h/933H 242v/243V Pos: standing >
You quickly scan the area.
You see nothing.

< 933h/933H 242v/243V Pos: standing >
Looks like an exit.
You extend your sights northward.
A Passageway in the Diamond Mines
Obvious exits: -N -S

< 933h/933H 242v/243V Pos: standing >

<map>
Zone: Tribal Oasis.
Room: A Passageway in the Diamond Mines
</map>
A Passageway in the Diamond Mines
Obvious exits: -N -S
Sainth sneaks in from the south.
Immerk sneaks in from the south.

< 933h/933H 241v/243V Pos: standing >

< 933h/933H 241v/243V Pos: standing >
Immerk sings a song to protect him from the world.
Looks like an exit.
You extend your sights northward.
A Passageway in the Diamond Mines
Obvious exits: -E -S

< 933h/933H 243v/243V Pos: standing >

<map>
Zone: Tribal Oasis.
Room: A Passageway in the Diamond Mines
</map>
A Passageway in the Diamond Mines
Obvious exits: -E -S
Co sneaks in from the south.
Sainth sneaks in from the south.

< 933h/933H 242v/243V Pos: standing >
Looks like an exit.
You extend your sights eastward.
A Passageway in the Diamond Mines
Obvious exits: -N -W

< 933h/933H 242v/243V Pos: standing >

<map>
Zone: Tribal Oasis.
Room: A Passageway in the Diamond Mines
</map>
A Passageway in the Diamond Mines
Obvious exits: -N -W
Co sneaks in from the west.

< 933h/933H 241v/243V Pos: standing >

< 933h/933H 241v/243V Pos: standing >
Looks like an exit.
You extend your sights northward.
A Passageway in the Diamond Mines
Obvious exits: -E -S

< 933h/933H 243v/243V Pos: standing >
You quickly scan the area.
You see nothing.

< 933h/933H 243v/243V Pos: standing >

<map>
Zone: Tribal Oasis.
Room: A Passageway in the Diamond Mines
</map>
A Passageway in the Diamond Mines
Obvious exits: -E -S
Sainth sneaks in from the south.
Immerk sneaks in from the south.

< 933h/933H 242v/243V Pos: standing >
Looks like an exit.
You extend your sights eastward.
A Passageway in the Diamond Mines
Obvious exits: -E -W

< 933h/933H 242v/243V Pos: standing >
A faint hum can be heard from a pair of pale, misty gloves carried by Co.

< 933h/933H 242v/243V Pos: standing >
Alas, you cannot go that way. . . .

< 933h/933H 242v/243V Pos: standing >
Looks like an exit.
You extend your sights eastward.
A Passageway in the Diamond Mines
Obvious exits: -E -W

< 933h/933H 242v/243V Pos: standing >
A faint hum can be heard from the shadowy crown of damnation carried by Sainth.
Immerk sings a song to protect him from the world.

< 933h/933H 242v/243V Pos: standing >

<map>
Zone: Tribal Oasis.
Room: A Passageway in the Diamond Mines
</map>
A Passageway in the Diamond Mines
Obvious exits: -E -W
Co sneaks in from the west.
Sainth sneaks in from the west.

< 933h/933H 241v/243V Pos: standing >
Looks like an exit.
You extend your sights eastward.
A Passageway in the Diamond Mines
Obvious exits: -N -W

< 933h/933H 241v/243V Pos: standing >

<map>
Zone: Tribal Oasis.
Room: A Passageway in the Diamond Mines
</map>
A Passageway in the Diamond Mines
Obvious exits: -N -W
Sainth sneaks in from the west.

< 933h/933H 242v/243V Pos: standing >

< 933h/933H 242v/243V Pos: standing >
Pardon?

< 933h/933H 242v/243V Pos: standing >
Looks like an exit.
You extend your sights northward.
A Passageway in the Diamond Mines
Obvious exits: -E -S

< 933h/933H 242v/243V Pos: standing >

<map>
Zone: Tribal Oasis.
Room: A Passageway in the Diamond Mines
</map>
A Passageway in the Diamond Mines
Obvious exits: -E -S
Co sneaks in from the south.
Sainth sneaks in from the south.

< 933h/933H 241v/243V Pos: standing >
Immerk sings a song to protect him from the world.

< 933h/933H 241v/243V Pos: standing >
Looks like an exit.
You extend your sights eastward.
Above a Shaft in the Diamond Mines
Obvious exits: -W -D
An Orc (medium) stands in mid-air here.(Red Aura)

< 933h/933H 243v/243V Pos: standing >
You quickly scan the area.
An Orc who is close by to your east.

< 933h/933H 243v/243V Pos: standing >
A faint hum can be heard from the shadowy crown of damnation you are carrying.

< 933h/933H 243v/243V Pos: standing >

		Score information for Islamia

Level: 56   Race: Grey Elf   Class: Shaman / Spiritualist Sex: Male
Hit points: 933(933)  Moves: 243(243)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Compression ratio: 85%
Status:  Standing.
         Stornogs Lesser Spheres Strained Lungs
Frags:   +8.55   Deaths:   29
Detecting:      Illusions Invisible Evil Good Magic Life Heat
Protected from: Fire Cold Lightning Gas Acid Living All but High Circle Spells
Protected by:   Greater Spirit Ward Slow Poison
Enchantments:   Hawkvision Ultravision Farsee Fly Armor Aware Haste Invisibility Sneaking Tower of Iron Will Fearless
Songs:          Song of Protection
Herbs:          Gootwiet Medicus
Combat Pulse:   16 Spell Pulse:  0.75 
Leaderboard Points: 2106 
Paladin auras:   Spell Protection

Active Spells:
--------------
stone skin (4 minutes)
virtue (19 minutes)
accelerated healing (16 minutes)
guardian spirits (less than a minute remaining)
hawkvision (21 minutes)
pantherspeed (52 minutes)
spirit armor (58 minutes)
ravenflight (51 minutes)
sense spirit (56 minutes)
vitality (11 minutes)
strength (1 minute)
dexterity (1 minute)
lionrage (14 minutes)
elephantstrength (16 minutes)


< 933h/933H 243v/243V Pos: standing >

<map>
Zone: Tribal Oasis.
Room: Above a Shaft in the Diamond Mines
</map>

<map>
Zone: Tribal Oasis.
Room: Above a Shaft in the Diamond Mines
</map>
Above a Shaft in the Diamond Mines
Obvious exits: -W -D
An Orc (medium) stands in mid-air here.(Red Aura)
Co sneaks in from the west.
Sainth sneaks in from the west.

< 933h/933H 242v/243V Pos: standing >

< 933h/933H 242v/243V Pos: standing >
Sainth points the heart of an ancient roper [poor] at an Orc!
Sainth snaps into visibility.
Sainth drains an Orc - what a waste of energy!

< 933h/933H 242v/243V Pos: standing >
An Orc sings a song to protect him from the world.
Sainth dodges an Orc's attack.
Sainth dodges an Orc's attack.
Sainth's shield of the earthwyrm [poor] blocks an Orc's attack.
Sainth snaps into visibility.
Immerk starts casting an offensive spell.
Immerk snaps into visibility.

< 933h/933H 242v/243V Pos: standing >
You start chanting...
You snap into visibility.

< 933h/933H 242v/243V Pos: standing >
Co snaps into visibility.
Co tackles an Orc square in the chest knocking the wind out of him!

< 933h/933H 242v/243V Pos: standing >
You complete your spell...
You point at an Orc.
Your victim's soul is exposed causing your spell to do more damage!
Your spiritual assault devastates an Orc from within, he SCREAMS in utter anguish!
[Damage: 370 ] An Orc's dragon-embossed black and silver eyepatch is corrupted by spiritual anger!
An Orc begins to sllooowwww down.
Immerk completes his spell...
Immerk utters the words 'buoblg qrunsoqpze yugh'
Immerk's fist beats the life out of an Orc, blood pours from his body!

< 933h/933H 242v/243V Pos: standing >
Immerk sings a song to protect him from the world.

< 933h/933H 243v/243V Pos: standing >
Immerk starts casting an offensive spell.
Immerk snaps into visibility.
You say 'flow'
The amulet named "Flow" hums loudly!
Powerful magic flows forth from the amulet, and your power of greater spirit anguish returns to you!

< 933h/933H 243v/243V Pos: standing >
You start chanting...
You snap into visibility.

< 933h/933H 243v/243V Pos: standing >
Sainth blocks an Orc's lunge at him.
Sainth blocks an Orc's lunge at him.
Sainth snaps into visibility.

< 933h/933H 243v/243V Pos: standing >
You complete your spell...
You point at an Orc.
Your victim's soul is exposed causing your spell to do more damage!
Your spiritual assault devastates an Orc from within, he SCREAMS in utter anguish!
You snap into visibility.
[Damage: 124 ] An Orc's skin-wrapped silver dirk was destroyed by the blast!
An Orc's gnomish ear amplifier was destroyed by the blast!
An Orc is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Islamia by 9428571.