The death of [49 Spiritmaster] Feric *-* The Veterans of Bloodlust *-* (Orc)

in A Small Settlement

from the perspective of [55 Blademaster] Ayla (_/Eye of Odin\_) (Grey Elf)

<worn as a badge>    a elven rune of restoration of health (magic) (glowing) [79%]
<worn on head>       a ram horned helm of demonic allegiance (magic) (humming)
<worn on eyes>       the eye of the ogre of power (magic) (glowing) (humming)
<worn in ear>        a shimmering crystal dragon scale (magic) (glowing)
<worn in ear>        a multi-phased fish bone earring of health (magic) (humming) [84%]
<worn on face>       the terrifying visage of the great wraith Dranum (magic)[227h 50m 4s]
<worn around neck>   the necklace of wisdom of wisdom
<worn around neck>   the bloody eyeballs on a sinew [poor]
<worn on body>       the chameleon suit of transformation of dexterity [64%]
<worn about body>    a curtain of elemental fire of endurance (magic) (humming)
<worn on back>       a big big bag for a little person (illuminating) [85%]
<worn as quiver>     the ancient sheath of *-* Clan BloodLust *-* of endurance (magic) (glowing)
<worn about waist>   a strip of studded black pudding [superior] [88%]
<worn on belt buckle>an orb of mental toughness [superior] (magic) (humming) [59%]
<attached to belt>   a glowing azure potion (magic) (glowing)
<attached to belt>   an obsidian buckle named "Rage" (magic) (glowing) (humming)[227h 50m 4s]
<worn on arms>       some blue dragonscale shoulder guards of greater strength (magic) [84%]
<worn around wrist>  a spiked adamantite bracer of Khildarak Strongstone (magic)
<worn around wrist>  a bracelet of dracolich hide of damage (magic) (humming) [68%]
<worn on hands>      a pair of vampiric dragonscale gauntlets of dexterity (magic) [73%]
<worn on finger>     the ring of the mind flayer [superior] (magic) (glowing)
<worn on finger>     a blue ring shooting sparks [superior] [85%]
<primary weapon>     sunblade, longsword of Justice (magic)[227h 50m 3s]
<secondary weapon>   the granite dagger 'BloodFeast' (magic)[227h 50m 3s]
<worn on legs>       a haze of swirling green vapor (magic) (glowing)[227h 50m 3s]
<worn on feet>       a pair of dusty boots [poor] (glowing)

   The Tempest Court                             (very good)     
   Pit of Dragons                                (neutral)       
   Ny'Neth                                       (neutral)       
  *Lost Temple of Tikitzopl                      (slightly good) 
   The Scorched Valley                           (neutral)       
   The Realm of Barovia                          (neutral)       
   The Royal Mausoleum of Castle IceCrag         (very good)     
   Plane of Fire, Brass                          (slightly good) 
   Githzerai Stronghold                          (neutral)       
   Ceothia                                       (neutral)       
  *Tiamat                                        (pure good)     
   The Fortress of Dreams                        (slightly good) 
   Bahamut's Palace                              (pure good)     
   Dragonnia                                     (extremely good)
   The Charcoal Palace                           (very good)     
   Vecna's Tomb                                  (extremely good)
  *Ny'Neth's Stronghold                          (good)          
   Apocalypse Castle                             (good)          
  *The Realm of Barovia Continued                (slightly good) 
   The Hall of the Ancients                      (evil)          
   The Bronze Citadel                            (good)          
  *Ny'Neth's Stronghold Continued                (good)          
  *Negative Material Plane                       (slightly good) 
   Celestial Plane                               (slightly good) 
   The 222nd Layer of the Abyss                  (very good)     
   Castle Ravenloft                              (good)          

* = already completed this boot.

< 910h/910H 256v/256V Pos: standing >
Eirik says 'stone'
Eirik's legendary platemail of defense [poor] hums briefly.
Eirik's skin seems to turn to stone.

< 910h/910H 256v/256V Pos: standing >
Tran gets a tightly wrapped vellum scroll named 'Fix' from his huge mining sack.

< 910h/910H 256v/256V Pos: standing >
Tran stops using a pair of spiked horncaps.
Tran snaps into visibility.

< 910h/910H 256v/256V Pos: standing >

		Score information for Ayla

Level: 55   Race: Grey Elf   Class: Ranger / Blademaster Sex: Female
Hit points: 910(910)  Moves: 256(256)
Coins carried:    0 platinum     3 gold     3 silver     3 copper
Compression ratio: 84%
Status:  Standing.
         Fireshielded
Frags:   +1.43   Deaths:   40
Detecting:      Invisible Magic Life Heat
Protected from: Fire Cold Lightning Gas Acid All but High Circle Spells
Protected by:   Greater Spirit Ward
Enchantments:   Hawkvision Ultravision Farsee Fly Armor Aware Haste Blur Invisibility Levitation Sneaking Tower of Iron Will Fearless Lightfooted
Herbs:          Medicus
Combat Pulse:   13 Spell Pulse:  0.82 
Leaderboard Points: 1207 
Paladin auras:   Battle Lust

Active Spells:
--------------
stone skin (3 minutes)
rested bonus (145 minutes)
pantherspeed (55 minutes)
spirit armor (60 minutes)
greater spirit ward (64 minutes)
ravenflight (54 minutes)
sense spirit (59 minutes)
farsee (52 minutes)
blur (5 minutes)
lionrage (3 minutes)
elephantstrength (4 minutes)
detect magic (2 minutes)
vitality (9 minutes)
barkskin (7 minutes)
strength (43 minutes)
dexterity (43 minutes)


< 910h/910H 256v/256V Pos: standing >
A faint hum can be heard from the legendary platemail of defense [poor] carried by Eirik.

< 910h/910H 256v/256V Pos: standing >
Tran recites a tightly wrapped vellum scroll named 'Fix'.
Tran's pair of spiked horncaps glows a faint yellowish hue as a wave of energy covers its surface.

< 910h/910H 256v/256V Pos: standing >

< 910h/910H 256v/256V Pos: standing >

< 910h/910H 256v/256V Pos: standing >
A faint hum can be heard from sunblade, longsword of Justice you are carrying.

< 910h/910H 256v/256V Pos: standing >
Tran wears a pair of spiked horncaps on his horns.

< 910h/910H 256v/256V Pos: standing >

< 910h/910H 256v/256V Pos: standing >
A faint hum can be heard from the rod of Dispator carried by Tran.

< 910h/910H 256v/256V Pos: standing >
Tran stops using an ancient adamantium warhammer of dwarven kings.

< 910h/910H 256v/256V Pos: standing >

< 910h/910H 256v/256V Pos: standing >
Tran stops using a mace of para-elemental ice.

< 910h/910H 256v/256V Pos: standing >
Tran wields the rod of Dispator.

< 910h/910H 256v/256V Pos: standing >
Tran wields an ancient adamantium warhammer of dwarven kings.

< 910h/910H 256v/256V Pos: standing >
Tran's pupils dialate and return to normal.

< 910h/910H 256v/256V Pos: standing >

< 910h/910H 256v/256V Pos: standing >
Eirik says 'invisible'
Eirik's ring of invisibility [poor] hums briefly.
Eirik slowly fades out of existence.

< 910h/910H 256v/256V Pos: standing >

< 910h/910H 256v/256V Pos: standing >

< 910h/910H 256v/256V Pos: standing >
The air around you folds and shifts, finally falling in upon itself!


< 910h/910H 256v/256V Pos: standing >

< 910h/910H 256v/256V Pos: standing >
Eirik steps into the etherportal and disappears among the light.

< 910h/910H 256v/256V Pos: standing >
Tran steps into the etherportal and disappears among the light.

< 910h/910H 256v/256V Pos: standing >

< 910h/910H 256v/256V Pos: standing >

< 910h/910H 256v/256V Pos: standing >

< 910h/910H 256v/256V Pos: standing >
As you enter the etherportal, you feel yourself being torn into a thousand
pieces, scattered over the entirety of reality. Bits of your shattered
consciousness float randomly about the universe with no overall
direction or purpose.  Suddenly, you find yourself elsewhere..
   ....MMMMM    
  ****.^^^^MM   
 ******.^^^^.M  
 ********.^^^^  
 ******@^.^^^.  
 *******^.^^^^  
 ...****^.^.^.  
  *.***^^.^^^   
   .**^^^.^^    
A Cold and Windy Forest
Obvious exits: -N -E -S -W
A glowing sphere of energy is here, slowly growing dimmer. (magic)
*Tran Mad Cow (_/Eye of Odin\_) (Minotaur)(large) stands in mid-air here.
*Eirik Ravenheart (_/Eye of Odin\_) (Human)(medium) stands in mid-air here.
*Islamia Abdulmuslimnov (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.

< 910h/910H 256v/256V Pos: standing >

< 910h/910H 256v/256V Pos: standing >

< 910h/910H 256v/256V Pos: standing >
Islamia shouts out loudly.. MOVING!!!!

< 910h/910H 256v/256V Pos: standing >
Tran fills with BloodLust

< 910h/910H 256v/256V Pos: standing >

		Score information for Ayla

Level: 55   Race: Grey Elf   Class: Ranger / Blademaster Sex: Female
Hit points: 910(910)  Moves: 256(256)
Coins carried:    0 platinum     3 gold     3 silver     3 copper
Compression ratio: 84%
Status:  Standing.
         Fireshielded
Frags:   +1.43   Deaths:   40
Detecting:      Invisible Magic Life Heat
Protected from: Fire Cold Lightning Gas Acid All but High Circle Spells
Protected by:   Greater Spirit Ward
Enchantments:   Hawkvision Ultravision Farsee Fly Armor Aware Haste Blur Invisibility Levitation Sneaking Tower of Iron Will Fearless Lightfooted
Herbs:          Medicus
Combat Pulse:   13 Spell Pulse:  0.82 
Leaderboard Points: 1207 
Paladin auras:   Battle Lust

Active Spells:
--------------
stone skin (2 minutes)
rested bonus (144 minutes)
pantherspeed (54 minutes)
spirit armor (59 minutes)
greater spirit ward (63 minutes)
ravenflight (53 minutes)
sense spirit (58 minutes)
farsee (51 minutes)
blur (4 minutes)
lionrage (2 minutes)
elephantstrength (3 minutes)
detect magic (1 minute)
vitality (8 minutes)
barkskin (6 minutes)
strength (42 minutes)
dexterity (42 minutes)


< 910h/910H 256v/256V Pos: standing >
You are already standing.

< 910h/910H 256v/256V Pos: standing >
Tran nods.

< 910h/910H 256v/256V Pos: standing >
Islamia sneaks east.
Tran leaves east.
Eirik leaves east.
You follow Islamia.

   ...MMMMMM    
  ***.^^^^MMM   
 *****.^^^^.MM  
 *******.^^^^M  
 ******@.^^^.M  
 ******^.^^^^M  
 ..****^.^.^.M  
  .***^^.^^^^   
   **^^^.^^^    
Foothills of a Lush Mountain Valley
Obvious exits: -N -E -S -W
*Eirik Ravenheart (_/Eye of Odin\_) (Human)(medium) stands in mid-air here.
*Tran Mad Cow (_/Eye of Odin\_) (Minotaur)(large) stands in mid-air here.
*Islamia Abdulmuslimnov (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.

< 910h/910H 254v/256V Pos: standing >
Tran leaves east.
Eirik leaves east.
You follow Islamia.

   ..MMMMMMM    
  **.^^^^MMMM   
 ****.^^^^.MMM  
 ******.^^^^MM  
 *****^@^^^.MM  
 *****^.^^^^MM  
 .****^.^.^.MM  
  ***^^.^^^^^   
   *^^^.^^^.    
Lush Plains of Shrubs and Small Bushes
Obvious exits: -N -E -S -W
*Eirik Ravenheart (_/Eye of Odin\_) (Human)(medium) stands in mid-air here.
*Tran Mad Cow (_/Eye of Odin\_) (Minotaur)(large) stands in mid-air here.
*Islamia Abdulmuslimnov (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.

< 910h/910H 252v/256V Pos: standing >
Islamia sneaks east.
Tran leaves east.
Eirik leaves east.
You follow Islamia.

   .MMMMMMMM    
  *.^^^^MMMMM   
 ***.^^^^.MMMM  
 *****.^^^^MMM  
 ****^.@^^.MMM  
 ****^.^^^^MMM  
 ****^.^.^.MMM  
  **^^.^^^^^^   
   ^^^.^^^.^    
Foothills of a Lush Mountain Valley
Obvious exits: -N -E -S -W
*Eirik Ravenheart (_/Eye of Odin\_) (Human)(medium) stands in mid-air here.
*Tran Mad Cow (_/Eye of Odin\_) (Minotaur)(large) stands in mid-air here.
*Islamia Abdulmuslimnov (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.

< 910h/910H 250v/256V Pos: standing >
Islamia sneaks north.
Tran leaves north.
Eirik leaves north.
You follow Islamia.

   ^MMMMMMMM    
  ..MMMMMMMMM   
 **.^^^^MMMMMM  
 ***.^^^^.MMMM  
 *****.@^^^MMM  
 ****^.^^^.MMM  
 ****^.^^^^MMM  
  ***^.^.^.MM   
   *^^.^^^^^    
Foothills of a Lush Mountain Valley
Obvious exits: -N -E -S -W
*Eirik Ravenheart (_/Eye of Odin\_) (Human)(medium) stands in mid-air here.
*Tran Mad Cow (_/Eye of Odin\_) (Minotaur)(large) stands in mid-air here.
*Islamia Abdulmuslimnov (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.

< 910h/910H 249v/256V Pos: standing >

< 910h/910H 251v/256V Pos: standing >
Islamia sneaks west.
Tran leaves west.
Eirik leaves west.
You follow Islamia.

   ^^MMMMMMM    
  ...MMMMMMMM   
 ***.^^^^MMMMM  
 ****.^^^^.MMM  
 ******@^^^^MM  
 *****^.^^^.MM  
 *****^.^^^^MM  
  ****^.^.^.M   
   **^^.^^^^    
Lush Plains of Shrubs and Small Bushes
Obvious exits: -N -E -S -W
*Eirik Ravenheart (_/Eye of Odin\_) (Human)(medium) stands in mid-air here.
*Tran Mad Cow (_/Eye of Odin\_) (Minotaur)(large) stands in mid-air here.
*Islamia Abdulmuslimnov (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.

< 910h/910H 254v/256V Pos: standing >
Tran leaves north.
Eirik leaves north.
You follow Islamia.


<map>
Zone: The Valoisian Castle.
Room: A Narrow Dusty Road
</map>

<map>
Zone: The Valoisian Castle.
Room: A Narrow Dusty Road
</map>
A Narrow Dusty Road
Obvious exits: -N -S
*Eirik Ravenheart (_/Eye of Odin\_) (Human)(medium) stands in mid-air here.
*Tran Mad Cow (_/Eye of Odin\_) (Minotaur)(large) stands in mid-air here.
*Islamia Abdulmuslimnov (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.

< 910h/910H 252v/256V Pos: standing >

< 910h/910H 252v/256V Pos: standing >
Tran leaves north.
Eirik leaves north.
You follow Islamia.


<map>
Zone: The Valoisian Castle.
Room: Before an Old Tavern
</map>

<map>
Zone: The Valoisian Castle.
Room: Before an Old Tavern
</map>
Before an Old Tavern
Obvious exits: -N# -E -S -W
[2] Some tempered steel lays here on the ground.
*Eirik Ravenheart (_/Eye of Odin\_) (Human)(medium) stands in mid-air here.
*Tran Mad Cow (_/Eye of Odin\_) (Minotaur)(large) stands in mid-air here.
*Islamia Abdulmuslimnov (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.

< 910h/910H 254v/256V Pos: standing >

< 910h/910H 254v/256V Pos: standing >
Islamia opens the door.

< 910h/910H 254v/256V Pos: standing >
Islamia closes the door.

< 910h/910H 254v/256V Pos: standing >
A faint hum can be heard from sunblade, longsword of Justice you are carrying.

< 910h/910H 254v/256V Pos: standing >
Islamia opens the door.

< 910h/910H 254v/256V Pos: standing >
Islamia sneaks north.
Tran leaves north.
Eirik leaves north.
You follow Islamia.


<map>
Zone: The Valoisian Castle.
Room: An Old Tavern
</map>

<map>
Zone: The Valoisian Castle.
Room: An Old Tavern
</map>
An Old Tavern
Obvious exits: -S
A few drops of fresh blood are scattered around the area.
The corpse of stokely is lying here.
Shattered bits of ice are scattered about the area.
*Eirik Ravenheart (_/Eye of Odin\_) (Human)(medium) stands in mid-air here.
*Tran Mad Cow (_/Eye of Odin\_) (Minotaur)(large) stands in mid-air here.
*Islamia Abdulmuslimnov (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.
A patron of the bar drinks some brew.
A patron of the bar drinks some brew.

< 910h/910H 253v/256V Pos: standing >

< 910h/910H 253v/256V Pos: standing >

< 910h/910H 256v/256V Pos: standing >
Tran leaves south.
Eirik leaves south.
You follow Islamia.


<map>
Zone: The Valoisian Castle.
Room: Before an Old Tavern
</map>

<map>
Zone: The Valoisian Castle.
Room: Before an Old Tavern
</map>
Before an Old Tavern
Obvious exits: -N -E -S -W
[2] Some tempered steel lays here on the ground.
*Eirik Ravenheart (_/Eye of Odin\_) (Human)(medium) stands in mid-air here.
*Tran Mad Cow (_/Eye of Odin\_) (Minotaur)(large) stands in mid-air here.
*Islamia Abdulmuslimnov (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.

< 910h/910H 255v/256V Pos: standing >

< 910h/910H 255v/256V Pos: standing >
Tran leaves east.
Eirik leaves east.
You follow Islamia.


<map>
Zone: The Valoisian Castle.
Room: A Winding Cobblestone Road
</map>

<map>
Zone: The Valoisian Castle.
Room: A Winding Cobblestone Road
</map>
A Winding Cobblestone Road
Obvious exits: -E -W
*Eirik Ravenheart (_/Eye of Odin\_) (Human)(medium) stands in mid-air here.
*Tran Mad Cow (_/Eye of Odin\_) (Minotaur)(large) stands in mid-air here.
*Islamia Abdulmuslimnov (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.

< 910h/910H 254v/256V Pos: standing >

< 910h/910H 254v/256V Pos: standing >
A faint hum can be heard from Tsunami, the trident of storms carried by Islamia.

< 910h/910H 256v/256V Pos: standing >

< 910h/910H 256v/256V Pos: standing >

< 910h/910H 256v/256V Pos: standing >
Islamia sneaks west.
Tran leaves west.
Eirik leaves west.
You follow Islamia.


<map>
Zone: The Valoisian Castle.
Room: Before an Old Tavern
</map>

<map>
Zone: The Valoisian Castle.
Room: Before an Old Tavern
</map>
Before an Old Tavern
Obvious exits: -N -E -S -W
[2] Some tempered steel lays here on the ground.
*Eirik Ravenheart (_/Eye of Odin\_) (Human)(medium) stands in mid-air here.
*Tran Mad Cow (_/Eye of Odin\_) (Minotaur)(large) stands in mid-air here.
*Islamia Abdulmuslimnov (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.

< 910h/910H 255v/256V Pos: standing >
Tran leaves west.
Eirik leaves west.
You follow Islamia.


<map>
Zone: The Valoisian Castle.
Room: A Plain of Grass
</map>

<map>
Zone: The Valoisian Castle.
Room: A Plain of Grass
</map>
A Plain of Grass
Obvious exits: -E -W
*Eirik Ravenheart (_/Eye of Odin\_) (Human)(medium) stands in mid-air here.
*Tran Mad Cow (_/Eye of Odin\_) (Minotaur)(large) stands in mid-air here.
*Islamia Abdulmuslimnov (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.

< 910h/910H 254v/256V Pos: standing >

< 910h/910H 254v/256V Pos: standing >
Tran leaves west.
Eirik leaves west.
You follow Islamia.


<map>
Zone: The Valoisian Castle.
Room: The Rolling Foothills
</map>

<map>
Zone: The Valoisian Castle.
Room: The Rolling Foothills
</map>
The Rolling Foothills
Obvious exits: -E -W
*Eirik Ravenheart (_/Eye of Odin\_) (Human)(medium) stands in mid-air here.
*Tran Mad Cow (_/Eye of Odin\_) (Minotaur)(large) stands in mid-air here.
*Islamia Abdulmuslimnov (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.

< 910h/910H 255v/256V Pos: standing >

< 910h/910H 255v/256V Pos: standing >

< 910h/910H 255v/256V Pos: standing >
Islamia sneaks west.
Tran leaves west.
Eirik leaves west.
You follow Islamia.


<map>
Zone: The Valoisian Castle.
Room: A Small Settlement
</map>

<map>
Zone: The Valoisian Castle.
Room: A Small Settlement
</map>
A Small Settlement
Obvious exits: -E
Fresh blood splatters cover the area.
The corpse of handerly is lying here.
*Eirik Ravenheart (_/Eye of Odin\_) (Human)(medium) stands in mid-air here.
*Tran Mad Cow (_/Eye of Odin\_) (Minotaur)(large) stands in mid-air here.
*Islamia Abdulmuslimnov (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.
*The wraith of an apprentice stands here. (minion) 
An Orc (medium)  *-* The Veterans of Bloodlust *-* stands in mid-air here.
*The wraith of an indentured servant stands here. (minion) 
*The wraith of a kitchen cook stands here. (minion) 
*The wraith of a guard stands here. (minion) 
A Drider (large) stands in mid-air here.
A nomad gently strokes his horse.

< 910h/910H 253v/256V Pos: standing >
A Drider gives an order to his followers.
The wraith of an apprentice starts casting an offensive spell called 'bigbys clenched fist'.
The wraith of an apprentice snaps into visibility.
A nomad suddenly attacks the wraith of an apprentice!
A nomad's punch grazes the wraith of an apprentice.
A nomad shivers as he hits the wraith of an apprentice.
The wraith of an indentured servant starts casting an offensive spell called 'bigbys clenched fist'.
The wraith of an indentured servant snaps into visibility.
The wraith of a kitchen cook starts casting an offensive spell called 'bigbys clenched fist'.
The wraith of a kitchen cook snaps into visibility.
The wraith of a guard starts casting an offensive spell called 'bigbys clenched fist'.
The wraith of a guard snaps into visibility.

< 910h/910H 253v/256V Pos: standing >
Tran snaps into visibility.
Tran fills with BLooDLuST and makes a ferocious leap at a Drider!
Tran makes a futile attempt to maul a Drider, but he is simply immovable.
Tran growls on impact, and slams his head into a Drider before falling to his knees!

< 910h/910H 254v/256V Pos: standing >
Tran snaps into visibility.
Tran's impressive bludgeon strikes a Drider.
Tran's crush strikes a Drider hard.
Tran's crush strikes a Drider very hard.
Tran smashes ancient adamantium warhammer of dwarven kings into the earth causing a HUGE eruption of LiGhTnInG!!
A writhing bolt of lightning leaves Tran's hands...
Tran snaps into visibility.
And blasts into the wraith of an apprentice!
Tran snaps into visibility.
Then leaps and smacks into an Orc!
Then leaps and smacks into the wraith of an indentured servant!
Then leaps and smacks into the wraith of a kitchen cook!
Then leaps and smacks into the wraith of a guard!
Tran snaps into visibility.
Then leaps and smacks into a Drider!
Then leaps and smacks into a nomad!
Tran misses a Drider.
Tran's bludgeon strikes a Drider.
Tran misses a Drider.
Eirik snaps into visibility.
A halo of white light settles over Eirik as he charges into battle.
An Orc is knocked to the ground by Eirik's mighty bash!

< 910h/910H 256v/256V Pos: standing >
Eirik's impressive slash strikes an Orc.
Eirik's slash strikes an Orc.
Eirik's slash strikes an Orc.

< 910h/910H 256v/256V Pos: standing >
Islamia grasps his totem tightly, and begins communing with the spirits.
Islamia starts casting an offensive spell called 'arieks shattering iceball'.
Islamia snaps into visibility.

< 910h/910H 256v/256V Pos: standing >
The wraith of an indentured servant completes its spell...
The wraith of an indentured servant utters the words 'buoblg qrunsoqpze yugh'
The wraith of an indentured servant's fist beats the life out of a nomad, blood pours from his body!
The wraith of a kitchen cook completes its spell...
The wraith of a kitchen cook utters the words 'bigbys clenched fist'
The wraith of a kitchen cook's fist beats the life out of a nomad, blood pours from his body!

< 910h/910H 256v/256V Pos: standing >
The wraith of an apprentice stops invoking abruptly!

< 910h/910H 256v/256V Pos: standing >
An Orc misses Tran.
Tran snaps into visibility.
A Drider suddenly appears a bit confused!
A Drider misses Tran.
Tran snaps into visibility.

< 910h/910H 256v/256V Pos: standing >
A faint hum can be heard from the rod of Dispator carried by Tran.
Islamia completes his spell...
Islamia utters the words 'abrauztg gpahhzfuio uqzbarr'
Islamia points at an Orc.
Islamia's iceball shatters upon impacting an Orc, rending flesh and sending blood flying.

< 910h/910H 256v/256V Pos: standing >
The wraith of a guard completes its spell...
The wraith of a guard utters the words 'buoblg qrunsoqpze yugh'
The wraith of a guard's fist beats the life out of a nomad, blood pours from his body!

< 910h/910H 256v/256V Pos: standing >
Islamia starts casting an offensive spell.
Islamia snaps into visibility.

< 910h/910H 256v/256V Pos: standing >
The wraith of a kitchen cook misses Tran.
The wraith of a kitchen cook misses Tran.
Tran snaps into visibility.
A nomad dodges the wraith of an apprentice's attack.
A nomad dodges the wraith of an apprentice's attack.

< 910h/910H 256v/256V Pos: standing >
Islamia completes his spell...
Islamia utters the words 'abrauztg gpahhzfuio uqzbarr'
Islamia points at an Orc.
Islamia snaps into visibility.
Islamia's iceball shatters upon impacting an Orc, rending flesh and sending blood flying.
The wraith of an indentured servant suddenly appears a bit confused!
The wraith of an indentured servant's decent punch grazes Tran.
The wraith of an indentured servant misses Tran.
A nomad's punch strikes the wraith of an apprentice hard.
A nomad shivers as he hits the wraith of an apprentice.
A nomad's punch strikes the wraith of an apprentice.
A nomad shivers as he hits the wraith of an apprentice.
A nomad turns to focus his attack on an Orc!
A Drider attempts to flee.
A Drider leaves east.

< 910h/910H 256v/256V Pos: standing >
The wraith of a guard starts casting a spell.

< 910h/910H 256v/256V Pos: standing >
The wraith of an indentured servant starts casting a spell.
Eirik's impressive slash strikes an Orc very hard.
Eirik's impressive slash seriously wounds an Orc.
Eirik's impressive slash seriously wounds an Orc.

< 910h/910H 256v/256V Pos: standing >
Islamia starts casting an offensive spell.
Islamia snaps into visibility.

< 910h/910H 256v/256V Pos: standing >
The wraith of an apprentice starts casting a spell.
Islamia completes his spell...
Islamia utters the words 'abrauztg gpahhzfuio uqzbarr'
Islamia points at an Orc.
Islamia snaps into visibility.
Islamia's iceball shatters upon impacting an Orc, rending flesh and sending blood flying.
An Orc's some boots of the black winged dragon freezes and shatters into million pieces from the intense cold!
An Orc's enchanted elven eyepatch 'Opticlude' freezes and shatters into million pieces from the intense cold!
An Orc is dead! R.I.P.
You receive your share of experience.