The death of [ 8 Conjurer] Ace (Grey Elf)

in The Great Sylvan Woods of Mielikki

from the perspective of [45 Bounty Hunter] Juv *-* The Veterans of Bloodlust *-* (Shadow Beast)

<worn as a badge>    the insignia of swirling feathers and flowing water
<worn on horns>      a pair of devil horns
<worn on head>       a sun halo (glowing) [75%]
<worn on eyes>       a crystal eyepiece
<worn in ear>        a pair of silver earrings with red rubies [84%]
<worn in ear>        a steel hoop earring [87%]
<worn on face>       a mask of autumn leaves
<worn around neck>   a hangman's noose [superior] [86%]
<worn around neck>   a slaadi necklace of Chaos (glowing)
<worn on body>       a shadowy chest plate
<worn about body>    a bottomless bag of the Tinkers
<worn on tail>       an obsidian circle [80%]
<worn as quiver>     a pantherhide quiver [superior] (glowing)
<worn about waist>   a belt encrusted with black sapphires
<worn on belt buckle>a diamondine axe covered in blood
<attached to belt>   a rugged adventurers satchel
<worn on arms>       some ghastly stone sleeves from The Jade Empire
<worn around wrist>  a bracelet of twisted roots [poor] (glowing) [89%]
<worn around wrist>  a bracelet of dracolich hide of endurance (humming) [83%]
<worn on hands>      a pair of smooth batskin gloves [84%]
<worn on finger>     a fire hardened ring of brass (glowing)
<worn on finger>     a black skull-shaped ring [88%]
<primary weapon>     a massive longsword dubbed 'Dusk and Dawn'
<secondary weapon>   a mithril dagger
<worn on legs>       a pleated red and blue kilt [poor]
<worn on feet>       boots of endurance


< 831h/831H 240v/338V Pos: standing >
You quickly scan the area.
A deer who is almost out of sight to your south.

< 831h/831H 240v/338V Pos: standing >
 
  .....   
 ...*.**  
 ...@.**  
 **.****  
  ****.   
The Great Sylvan Woods of Mielikki
Obvious exits: -N -E -S -W

< 831h/831H 240v/338V Pos: standing >
 
  ..***   
 .....**  
 **.@***  
 *****.*  
  ****.   
The Great Sylvan Woods of Mielikki
Obvious exits: -N -E -S -W

< 831h/831H 238v/338V Pos: standing >
You quickly scan the area.
A glowing wisp who is almost out of sight to your south.
A flamewood treant who is almost out of sight to your south.
A glowing wisp who is almost out of sight to your south.

< 831h/831H 239v/338V Pos: standing >
 
  ...**   
 ...*.**  
 ***@***  
 ******.  
  *****   
The Great Sylvan Woods of Mielikki
Obvious exits: -N -E -S -W

< 831h/831H 237v/338V Pos: standing >
 
  ^...*   
 ....***  
 .*.@***  
 *******  
  *****   
The Great Sylvan Woods of Mielikki
Obvious exits: -N -E -S -W

< 831h/831H 236v/338V Pos: standing >
You quickly scan the area.
You see nothing.

< 831h/831H 237v/338V Pos: standing >
 
  .^...   
 .....**  
 ..*@.**  
 **.****  
  *****   
The Great Sylvan Woods of Mielikki
Obvious exits: -N -E -S -W

< 831h/831H 235v/338V Pos: standing >
 
  ^.^..   
 ......*  
 ^..@.**  
 ***.***  
  *****   
The Great Sylvan Woods of Mielikki
Obvious exits: -N -E -S -W

< 831h/831H 235v/338V Pos: standing >
You quickly scan the area.
You see nothing.

< 831h/831H 236v/338V Pos: standing >
 
    MMMM^.M...    
  .MMM^^^^.....   
 ^^MMM^^.^...***  
 ^MMM^......****  
 *MMM^^.@*******  
 *MM^^*********.  
 *M^*^*********.  
  M^***********   
   M.*********    
Fertile Grassland of Mielikki Valley
Obvious exits: -N -E -S -W

< 831h/831H 235v/338V Pos: standing >
a bottomless bag of the illithids does not contain the bass.

< 831h/831H 237v/338V Pos: standing >
You can't find it!

< 831h/831H 238v/338V Pos: standing >
You don't have the bass.

< 831h/831H 238v/338V Pos: standing >
 
  ^.^..   
 ......*  
 ^..@***  
 *******  
  *****   
The Great Sylvan Woods of Mielikki
Obvious exits: -N -E -S -W

< 831h/831H 237v/338V Pos: standing >
You get a sparkling large flat oyster from a bottomless bag of the illithids.

< 831h/831H 239v/338V Pos: standing >
You eat the sparkling large flat oyster.

< 831h/831H 240v/338V Pos: standing >
 
  ^.^..   
 ......*  
 ^..@***  
 *******  
  *****   
The Great Sylvan Woods of Mielikki
Obvious exits: -N -E -S -W

< 831h/831H 241v/338V Pos: standing >
 
  .^...   
 .....**  
 ...@.**  
 *******  
  *****   
The Great Sylvan Woods of Mielikki
Obvious exits: -N -E -S -W

< 831h/831H 240v/338V Pos: standing >
 
    MMM^M^^^..    
  MMMM^.M...^..   
 MMM^^^^.......*  
 MMM^^.^...*****  
 MM^....@.******  
 MM^^..********.  
 M^^*********.*^  
  *^*********.^   
   ***********    
Fertile Grassland of Mielikki Valley
Obvious exits: -N -E -S -W

< 831h/831H 239v/338V Pos: standing >
Backstab who?

< 831h/831H 240v/338V Pos: standing >
You quickly scan the area.
A LARGE air elemental who is a brief walk away to your north.
A LARGE air elemental who is a brief walk away to your north.
An air sylph who is a brief walk away to your north.
A grey elven air magus named Cruthuallyr who is rather far off to your north.

< 831h/831H 241v/338V Pos: standing >
 
   MMM^M^^^...    
  MMM^.M...^...   
 MM^^^^.......**  
 MM^^.^...******  
 M^.....@*******  
 M^^..********.*  
 ^^*********.*^^  
  ^*********.^^   
   **********.    
Fertile Grassland of Mielikki Valley
Obvious exits: -N -E -S -W

< 831h/831H 240v/338V Pos: standing >
 
  .....   
 ^...***  
 ...@.**  
 **.****  
  *****   
The Great Sylvan Woods of Mielikki
Obvious exits: -N -E -S -W

< 831h/831H 238v/338V Pos: standing >
 
  .....   
 ...*.**  
 ...@.**  
 *******  
  ****.   
The Great Sylvan Woods of Mielikki
Obvious exits: -N -E -S -W

< 831h/831H 237v/338V Pos: standing >
 
  .....   
 ..*..**  
 .*.@***  
 ******.  
  ***.*   
The Great Sylvan Woods of Mielikki
Obvious exits: -N -E -S -W

< 831h/831H 236v/338V Pos: standing >
You quickly scan the area.
A deer who is almost out of sight to your south.

< 831h/831H 237v/338V Pos: standing >
 
  ..^..   
 ......*  
 ..*@.**  
 .*..***  
  *****   
The Great Sylvan Woods of Mielikki
Obvious exits: -N -E -S -W

< 831h/831H 235v/338V Pos: standing >
 
  .^...   
 .....**  
 .*.@***  
 **.****  
  ****.   
The Great Sylvan Woods of Mielikki
Obvious exits: -N -E -S -W

< 831h/831H 235v/338V Pos: standing >
 
  ^....   
 ....**P  
 **.@***  
 *******  
  ***.*   
The Great Sylvan Woods of Mielikki
Obvious exits: -N -E -S -W

< 831h/831H 234v/338V Pos: standing >

< 831h/831H 234v/338V Pos: standing >
 
   MMM^^^^^^^^    
  MM^^^.^....^^   
 ^M^^^....^.....  
 .M...^.......^.  
 ^......@***^**.  
 ^...**********.  
 ...************  
  *******.*...*   
   ****.*^^^^*    
Fertile Grassland of Mielikki Valley
Obvious exits: -N -E -S -W

< 831h/831H 233v/338V Pos: standing >
 
  ...^.   
 ^......  
 ...@.P^  
 **.****  
  *****   
The Great Sylvan Woods of Mielikki
Obvious exits: -N -E -S -W

< 831h/831H 232v/338V Pos: standing >
 
  ..^..   
 .......  
 ...@P^*  
 *******  
  *****   
The Great Sylvan Woods of Mielikki
Obvious exits: -N -E -S -W

< 831h/831H 231v/338V Pos: standing >
Backstab who?

< 831h/831H 232v/338V Pos: standing >
 
  .^...   
 ...P..^  
 .*.@^**  
 *******  
  *****   
The Great Sylvan Woods of Mielikki
Obvious exits: -N -E -S -W
Mori Dick Veiny  *-* The Veterans of Bloodlust *-* (Goblin)(small) stands in mid-air here.(Red Aura)
A globe of darkness floats near Mori's head.
Ripp  *-* The Veterans of Bloodlust *-* (Shade)(small) stands in mid-air here.(Illusion)(Red Aura)
Ripp  *-* The Veterans of Bloodlust *-* (Shade)(small) stands in mid-air here.(Illusion)(Red Aura)
Ripp  *-* The Veterans of Bloodlust *-* (Shade)(small) stands in mid-air here.(Illusion)(Red Aura)
Ripp  *-* The Veterans of Bloodlust *-* (Shade)(small) stands in mid-air here.(Red Aura)
Nicram  *-* The Veterans of Bloodlust *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Nicram's head.
*Wenn Psycho *-* The Veterans of Bloodlust *-* (Shadow Beast)(large) stands in mid-air here.(Red Aura)

< 831h/831H 231v/338V Pos: standing >
Backstab who?

< 831h/831H 232v/338V Pos: standing >
 
  .^...   
 ...P..^  
 .*.@^**  
 *******  
  *****   
The Great Sylvan Woods of Mielikki
Obvious exits: -N -E -S -W
Mori Dick Veiny  *-* The Veterans of Bloodlust *-* (Goblin)(small) stands in mid-air here.(Red Aura)
A globe of darkness floats near Mori's head.
Ripp  *-* The Veterans of Bloodlust *-* (Shade)(small) stands in mid-air here.(Illusion)(Red Aura)
Ripp  *-* The Veterans of Bloodlust *-* (Shade)(small) stands in mid-air here.(Illusion)(Red Aura)
Ripp  *-* The Veterans of Bloodlust *-* (Shade)(small) stands in mid-air here.(Illusion)(Red Aura)
Ripp  *-* The Veterans of Bloodlust *-* (Shade)(small) stands in mid-air here.(Red Aura)
Nicram  *-* The Veterans of Bloodlust *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Nicram's head.
*Wenn Psycho *-* The Veterans of Bloodlust *-* (Shadow Beast)(large) stands in mid-air here.(Red Aura)

< 831h/831H 234v/338V Pos: standing >
Ripp sits down in a comfortable spot.

< 831h/831H 235v/338V Pos: standing >
Ripp opens a hide-bound spellbook with a glowing Alatorin insignia and begins studying it intently.

< 831h/831H 236v/338V Pos: standing >
You quickly scan the area.
Zlo who is close by to your north.
Sa'Dah the labyrinthmaster who is close by to your east.
A snake who is close by to your east.
A doe who is close by to your east.
The robin who is a brief walk away to your east.
A snake who is a brief walk away to your east.
A snake who is in the distance to your east.
The robin who is almost out of sight to your east.

< 831h/831H 241v/338V Pos: standing >
You quickly scan the area.
Sa'Dah the labyrinthmaster who is close by to your east.
A snake who is close by to your east.
A sneaky weasel who is not far off to your east.
An elven traveler who is a brief walk away to your east.
The robin who is a brief walk away to your east.
A snake who is a brief walk away to your east.
A snake who is in the distance to your east.
The robin who is almost out of sight to your east.

< 831h/831H 241v/338V Pos: standing >
You quickly scan the area.
Zlo who is close by to your north.
Sa'Dah the labyrinthmaster who is close by to your east.
A doe who is close by to your east.
A sneaky weasel who is not far off to your east.
A snake who is a brief walk away to your east.
A snake who is rather far off to your east.
A visiting human who is rather far off to your east.
The robin who is almost out of sight to your east.

< 831h/831H 242v/338V Pos: standing >
You quickly scan the area.
Zlo who is close by to your north.
Sa'Dah the labyrinthmaster who is close by to your east.
A snake who is close by to your east.
A doe who is close by to your east.
A sneaky weasel who is not far off to your east.
An elven traveler who is a brief walk away to your east.
The robin who is a brief walk away to your east.
A snake who is a brief walk away to your east.
A snake who is rather far off to your east.
A visiting human who is rather far off to your east.
A snake who is in the distance to your east.
The robin who is almost out of sight to your east.

< 831h/831H 243v/338V Pos: standing >
You quickly scan the area.
Zlo who is close by to your north.
Sa'Dah the labyrinthmaster who is close by to your east.
A snake who is close by to your east.
A sneaky weasel who is not far off to your east.
The robin who is a brief walk away to your east.
A snake who is rather far off to your east.
A visiting human who is rather far off to your east.
A snake who is in the distance to your east.
The robin who is almost out of sight to your east.

< 831h/831H 244v/338V Pos: standing >
You quickly scan the area.
Zlo who is close by to your north.
Sa'Dah the labyrinthmaster who is close by to your east.
A snake who is close by to your east.
A doe who is close by to your east.
An elven traveler who is a brief walk away to your east.
The robin who is a brief walk away to your east.
A snake who is a brief walk away to your east.
A snake who is rather far off to your east.
A snake who is in the distance to your east.
The robin who is almost out of sight to your east.

< 831h/831H 244v/338V Pos: standing >
Ripp closes her book and grins malevolently.

< 831h/831H 245v/338V Pos: standing >
Ripp clambers to her feet.

< 831h/831H 246v/338V Pos: standing >
 
  .^...   
 ...P..^  
 .**@^**  
 *******  
  *****   
The Great Sylvan Woods of Mielikki
Obvious exits: -N -E -S -W
Mori Dick Veiny  *-* The Veterans of Bloodlust *-* (Goblin)(small) stands in mid-air here.(Red Aura)
A globe of darkness floats near Mori's head.
Ripp  *-* The Veterans of Bloodlust *-* (Shade)(small) stands in mid-air here.(Illusion)(Red Aura)
Ripp  *-* The Veterans of Bloodlust *-* (Shade)(small) stands in mid-air here.(Illusion)(Red Aura)
Ripp  *-* The Veterans of Bloodlust *-* (Shade)(small) stands in mid-air here.(Illusion)(Red Aura)
Ripp  *-* The Veterans of Bloodlust *-* (Shade)(small) stands in mid-air here.(Red Aura)
Nicram  *-* The Veterans of Bloodlust *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A globe of darkness floats near Nicram's head.
*Wenn Psycho *-* The Veterans of Bloodlust *-* (Shadow Beast)(large) stands in mid-air here.(Red Aura)

< 831h/831H 247v/338V Pos: standing >
Ripp starts casting a spell.

< 831h/831H 248v/338V Pos: standing >
Zlo enters from the north.

< 831h/831H 249v/338V Pos: standing >
Ripp completes her spell...
Ripp utters the words 'gpaeax hgruzzr'

< 831h/831H 252v/338V Pos: standing >
You quickly scan the area.
Sa'Dah the labyrinthmaster who is close by to your east.
A snake who is close by to your east.
A doe who is close by to your east.
An elven traveler who is a brief walk away to your east.
The robin who is a brief walk away to your east.
A snake who is a brief walk away to your east.
A snake who is rather far off to your east.
A visiting human who is rather far off to your east.
A snake who is in the distance to your east.
The robin who is almost out of sight to your east.

< 831h/831H 254v/338V Pos: standing >
You quickly scan the area.
Sa'Dah the labyrinthmaster who is close by to your east.
A doe who is close by to your east.
A sneaky weasel who is not far off to your east.
An elven traveler who is a brief walk away to your east.
A snake who is a brief walk away to your east.
The robin who is almost out of sight to your east.

< 831h/831H 254v/338V Pos: standing >
You quickly scan the area.
A snake who is close by to your east.
A doe who is close by to your east.
A sneaky weasel who is not far off to your east.
The robin who is a brief walk away to your east.
A snake who is a brief walk away to your east.
A snake who is rather far off to your east.
A visiting human who is rather far off to your east.
A snake who is in the distance to your east.

< 831h/831H 255v/338V Pos: standing >
Ripp sits down in a comfortable spot.
You quickly scan the area.
Sa'Dah the labyrinthmaster who is close by to your east.
A snake who is close by to your east.
A sneaky weasel who is not far off to your east.
The robin who is a brief walk away to your east.
A snake who is a brief walk away to your east.
A snake who is rather far off to your east.
A visiting human who is rather far off to your east.
A snake who is in the distance to your east.
The robin who is almost out of sight to your east.

< 831h/831H 256v/338V Pos: standing >
Ripp opens a hide-bound spellbook with a glowing Alatorin insignia and begins studying it intently.
You quickly scan the area.
Sa'Dah the labyrinthmaster who is close by to your east.
A snake who is close by to your east.
A doe who is close by to your east.
A sneaky weasel who is not far off to your east.
An elven traveler who is a brief walk away to your east.
A snake who is rather far off to your east.
The robin who is almost out of sight to your east.

< 831h/831H 257v/338V Pos: standing >

		Score information for Juv

Level: 45   Race: Shadow Beast   Class: Mercenary / Bounty Hunter Sex: Male
Hit points: 831(831)  Moves: 259(338)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Compression ratio: none
Status:  Standing.
Frags:   +0.00   Deaths:   3
Detecting:      Invisible Evil Life Heat
Enchantments:   Ultravision Fly Haste Invisibility Listen Sparkling
Combat Pulse:   17 Spell Pulse:  1.00 
Leaderboard Points:  463 

Active Spells:
--------------
vitality (6 minutes)
dexterity (39 minutes)


< 831h/831H 259v/338V Pos: standing >

< 831h/831H 260v/338V Pos: standing >
You get a potion of endurance from a bottomless bag of the illithids.

< 831h/831H 263v/338V Pos: standing >
As you quaff a potion of endurance, the vial disappears in a bright flash of light!
You feel energy begin to surge through your limbs.

< 831h/831H 264v/338V Pos: standing >
The sun hangs low on the southern sky.

< 831h/831H 265v/338V Pos: standing >
Ripp closes her book and grins malevolently.

< 831h/831H 266v/338V Pos: standing >
Ripp clambers to her feet.

< 831h/831H 267v/338V Pos: standing >
Ripp starts casting a spell.

< 831h/831H 273v/338V Pos: standing >
Ripp completes her spell...
Ripp utters the words 'gpaeax hgruzzr'

< 831h/831H 278v/338V Pos: standing >
You don't have the potion.

< 831h/831H 281v/338V Pos: standing >
Mori leaves south.

< 831h/831H 282v/338V Pos: standing >
Ripp sits down in a comfortable spot.

< 831h/831H 284v/338V Pos: standing >
Ripp opens a hide-bound spellbook with a glowing Alatorin insignia and begins studying it intently.

< 831h/831H 285v/338V Pos: standing >
Ripp closes her book and grins malevolently.

< 831h/831H 298v/338V Pos: standing >
Ripp clambers to her feet.

< 831h/831H 301v/338V Pos: standing >

< 831h/831H 303v/338V Pos: standing >

< 831h/831H 304v/338V Pos: standing >
Nicram starts casting a spell.

< 831h/831H 310v/338V Pos: standing >
Nicram completes his spell...
Nicram utters the words 'wagg pzar'
A warm feeling fills your body.

< 831h/831H 318v/338V Pos: standing >
Nicram starts casting a spell.

< 831h/831H 326v/338V Pos: standing >

< 831h/831H 330v/338V Pos: standing >
You quickly scan the area.
Sa'Dah the labyrinthmaster who is close by to your east.
A snake who is close by to your east.
A doe who is close by to your east.
The robin who is a brief walk away to your east.
A snake who is a brief walk away to your east.
A snake who is rather far off to your east.
The robin who is almost out of sight to your east.

< 831h/831H 332v/338V Pos: standing >
You quickly scan the area.
Sa'Dah the labyrinthmaster who is close by to your east.
A snake who is close by to your east.
A doe who is close by to your east.
A sneaky weasel who is not far off to your east.
A visiting human who is a brief walk away to your east.
An elven traveler who is a brief walk away to your east.
The robin who is a brief walk away to your east.
A Grey Elf who is in the distance to your east.
A snake who is almost out of sight to your east.

< 831h/831H 333v/338V Pos: standing >
Nicram completes his spell...
Nicram utters the words 'wagg pzar'
A warm feeling fills your body.
You quickly scan the area.
Sa'Dah the labyrinthmaster who is close by to your east.
A snake who is close by to your east.
A visiting human who is a brief walk away to your east.
A Grey Elf who is in the distance to your east.
The robin who is almost out of sight to your east.
The robin who is almost out of sight to your east.

< 831h/831H 334v/338V Pos: standing >
Ripp starts casting a spell.

< 831h/831H 336v/338V Pos: standing >
Backstab who?

< 831h/831H 338v/338V Pos: standing >
Backstab who?

< 831h/831H 338v/338V Pos: standing >
Backstab who?

< 831h/831H 338v/338V Pos: standing >
A Grey Elf enters from the east.

< 831h/831H 338v/338V Pos: standing >
A Grey Elf leaves west.

< 831h/831H 338v/338V Pos: standing >
Nicram sits down in a comfortable spot.

< 831h/831H 338v/338V Pos: standing >
Nicram takes out his unholy symbol and begins praying intently.
You quickly scan the area.
Sa'Dah the labyrinthmaster who is close by to your east.
A snake who is close by to your east.
A sneaky weasel who is not far off to your east.
A visiting human who is a brief walk away to your east.
The robin who is a brief walk away to your east.
The robin who is almost out of sight to your east.
The robin who is almost out of sight to your east.
A Grey Elf who is close by to your west.

< 831h/831H 338v/338V Pos: standing >
You quickly scan the area.
Sa'Dah the labyrinthmaster who is close by to your east.
A snake who is close by to your east.
A doe who is close by to your east.
A sneaky weasel who is not far off to your east.
An elven traveler who is a brief walk away to your east.
The robin who is a brief walk away to your east.
A snake who is a brief walk away to your east.
A snake who is rather far off to your east.
A snake who is in the distance to your east.
The robin who is almost out of sight to your east.
The robin who is almost out of sight to your east.

< 831h/831H 338v/338V Pos: standing >
Tackle who?

< 831h/831H 338v/338V Pos: standing >
Ripp completes her spell...
Ripp utters the words 'oahz ha abraeofar'
The winds of thought collect your dreams and then quickly condense into a swirling gateway.
A Grey Elf enters from the west.
You snap into visibility.
[Damage: 27 ] -=[A Grey Elf makes a strange sound as you place a mithril dagger in his back.]=-
A Grey Elf is dead! R.I.P.
You receive your share of experience.