The death of [41 Spiritualist] Fenn (_/Eye of Odin\_) (Halfling)

in A Huge Behemoth Cage

from the perspective of [37 Bounty Hunter] Lekie *-* The Veterans of Bloodlust *-* (Duergar)

<worn as a badge>    badge of the Darvanu
<worn on head>       a blood hawk headdress
<worn in ear>        a crucifix marbled earring
<worn in ear>        a bloody adamantium earring from Cloud Giant Kingdom
<worn on face>       a lithixl beak [85%]
<worn around neck>   a shiny mithril torque [poor]
<worn around neck>   a pale tourmaline medallion
<worn on body>       a suit of golden platemail (humming)
<worn about body>    a griffon feather cloak [superior]
<worn as quiver>     a fine marble quiver
<worn about waist>   a belt of rank [superior]
<worn on belt buckle>a hand-carved yo-yo [87%]
<worn on arms>       some mithril and dragonscale arm plates
<worn around wrist>  a spiked stone bracer
<worn around wrist>  a static gem bracelet from Defense of Longhollow
<worn on hands>      the gauntlets of the lifestealer (glowing)
<worn on finger>     a red earthstone ring
<worn on finger>     a ring of the beholder [poor]
<primary weapon>     the lost sword of Cymrych Hugh [poor]
<secondary weapon>   a lion fang
<worn on legs>       some blood red leg plates
<worn on feet>       a pair of blue-steel tharnadian boots

You quickly scan the area.
A behemoth rider enforcer who is rather far off above you.

< 739h/739H 108v/126V Pos: standing >

< 739h/739H 108v/126V Pos: standing >
You quickly scan the area.
An undead behemoth who is rather far off above you.
A behemoth rider enforcer who is rather far off above you.
Zxat leaves northeast.
Rakor leaves northeast.
You follow Zxat.

Tunnel Before the Caging Area
   This tunnel, located due northeast of the bottom of the
bone-reinforced shaft, provides passage from the main cavern
into the caging areas for the behemoths.  The recently captured
behemoths, as well as some of the older behemoths, have been
brought here where they are kept until needed, at which point
they are brought to the saddling area within the Barracks.
Obvious exits: -North -East  -Southwest
Rakor -|>--S.E.A.L.--<| *-* The Veterans of Bloodlust *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Zxat Murderer *-* The Veterans of Bloodlust *-* (Shade)(small) stands in mid-air here.(Red Aura)
Kobbo enters from the southwest.

< 739h/739H 108v/126V Pos: standing >

< 739h/739H 109v/126V Pos: standing >
You quickly scan the area.
An undead behemoth who is close by to your north.
A behemoth rider watcher who is close by to your north.
An undead herder who is not far off to your north.
A bone golem who is a brief walk away to your north.
An undead behemoth who is close by to your east.
A behemoth rider watcher who is close by to your east.
An undead herder who is not far off to your east.
A bone golem who is a brief walk away to your east.

< 739h/739H 110v/126V Pos: standing >
You quickly scan the area.
An undead behemoth who is close by to your north.
A behemoth rider watcher who is close by to your north.
An undead herder who is not far off to your north.
A bone golem who is a brief walk away to your north.
An undead behemoth who is close by to your east.
A behemoth rider watcher who is close by to your east.
An undead herder who is not far off to your east.
A bone golem who is a brief walk away to your east.

< 739h/739H 111v/126V Pos: standing >
Zxat leaves southwest.
Rakor leaves southwest.
You follow Zxat.

Bottum of a Bone-Reinforced Shaft
   This shaft is reinforced with huge, pale bones of slaughtered
men and animals from across the lands.  The shaft is dug deep into
the ground with the same burn marks that were apparent throughout
the whole place.  Blood splatters are on the wall, and the stench
of decay is naueseating to say the least.
Obvious exits: -South -West  -Up    -Northeast
The bloody head of a human has been skewered onto a pike, warning of death.
Rakor -|>--S.E.A.L.--<| *-* The Veterans of Bloodlust *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Zxat Murderer *-* The Veterans of Bloodlust *-* (Shade)(small) stands in mid-air here.(Red Aura)
Mat enters from the northeast.
Ojo enters from the northeast.
Kobbo enters from the northeast.

< 739h/739H 110v/126V Pos: standing >
You quickly scan the area.
A behemoth rider enforcer who is rather far off above you.
A minotaur slave who is rather far off above you.
A barbarian slave who is rather far off above you.

< 739h/739H 111v/126V Pos: standing >

< 739h/739H 111v/126V Pos: standing >
You quickly scan the area.
A behemoth rider enforcer who is rather far off above you.
A minotaur slave who is rather far off above you.
A barbarian slave who is rather far off above you.

< 739h/739H 112v/126V Pos: standing >
Rakor sits down in a comfortable spot.
You quickly scan the area.
A behemoth rider enforcer who is rather far off above you.
A minotaur slave who is rather far off above you.
A barbarian slave who is rather far off above you.

< 739h/739H 113v/126V Pos: standing >
Rakor takes out his unholy symbol and begins praying intently.

< 739h/739H 114v/126V Pos: standing >
You quickly scan the area.
An undead behemoth who is rather far off above you.
A minotaur slave who is rather far off above you.
A barbarian slave who is rather far off above you.

< 739h/739H 115v/126V Pos: standing >
Mat sits down in a comfortable spot.

< 739h/739H 115v/126V Pos: standing >
Mat opens a mystical tome of the otherworldly scholars and begins studying it intently.
You quickly scan the area.
An undead behemoth who is rather far off above you.
A behemoth rider enforcer who is rather far off above you.
A minotaur slave who is rather far off above you.
A barbarian slave who is rather far off above you.

< 739h/739H 116v/126V Pos: standing >
You quickly scan the area.
An undead behemoth who is rather far off above you.
A behemoth rider enforcer who is rather far off above you.
A minotaur slave who is rather far off above you.
A barbarian slave who is rather far off above you.

< 739h/739H 117v/126V Pos: standing >
You quickly scan the area.
An undead behemoth who is rather far off above you.
A behemoth rider enforcer who is rather far off above you.
A minotaur slave who is rather far off above you.
A barbarian slave who is rather far off above you.

< 739h/739H 118v/126V Pos: standing >
You quickly scan the area.
An undead behemoth who is rather far off above you.
A behemoth rider enforcer who is rather far off above you.
A minotaur slave who is rather far off above you.
A barbarian slave who is rather far off above you.

< 739h/739H 119v/126V Pos: standing >
Mat closes his book and grins malevolently.

< 739h/739H 119v/126V Pos: standing >
You quickly scan the area.
An undead behemoth who is rather far off above you.
A behemoth rider enforcer who is rather far off above you.
A minotaur slave who is rather far off above you.
A barbarian slave who is rather far off above you.

< 739h/739H 120v/126V Pos: standing >
Mat clambers to his feet.

< 739h/739H 120v/126V Pos: standing >

< 739h/739H 121v/126V Pos: standing >
You quickly scan the area.
An undead behemoth who is rather far off above you.
A behemoth rider enforcer who is rather far off above you.
A barbarian slave who is rather far off above you.

< 739h/739H 121v/126V Pos: standing >
Mat nods.

< 739h/739H 122v/126V Pos: standing >
You quickly scan the area.
An undead behemoth who is rather far off above you.
A behemoth rider enforcer who is rather far off above you.
A minotaur slave who is rather far off above you.
A barbarian slave who is rather far off above you.

< 739h/739H 123v/126V Pos: standing >
Hint: Remember you can target any of your area damage spells. The targeted person will always be hit, also those standing close to him have a higher chance to be affected.

< 739h/739H 123v/126V Pos: standing >
You quickly scan the area.
A behemoth rider enforcer who is rather far off above you.
A minotaur slave who is rather far off above you.
A barbarian slave who is rather far off above you.

< 739h/739H 123v/126V Pos: standing >

< 739h/739H 124v/126V Pos: standing >
Bottum of a Bone-Reinforced Shaft
Obvious exits: -South -West  -Up    -Northeast
The bloody head of a human has been skewered onto a pike, warning of death.
Kobbo  *-* The Veterans of Bloodlust *-* (Goblin)(small) stands in mid-air here.(Red Aura)
Ojo |>--S.E.A.L.--<| *-* The Veterans of Bloodlust *-* (Shadow Beast)(large) stands in mid-air here.(Red Aura)
Mat Covert Operations *-* The Veterans of Bloodlust *-* (Kobold)(small) stands in mid-air here.(Red Aura)
Rakor -|>--S.E.A.L.--<| *-* The Veterans of Bloodlust *-* (Drow Elf)(medium) sits resting.(Red Aura)
*Zxat Murderer *-* The Veterans of Bloodlust *-* (Shade)(small) stands in mid-air here.(Red Aura)

< 739h/739H 125v/126V Pos: standing >
Mat nods.

< 739h/739H 126v/126V Pos: standing >
Kobbo nods.

< 739h/739H 126v/126V Pos: standing >
You quickly scan the area.
An undead behemoth who is rather far off above you.
A behemoth rider enforcer who is rather far off above you.
A minotaur slave who is rather far off above you.

< 739h/739H 126v/126V Pos: standing >
Zxat seems to slightly fade as his body becomes a phantasmal form.

< 739h/739H 126v/126V Pos: standing >
You quickly scan the area.
A behemoth rider enforcer who is rather far off above you.
A barbarian slave who is rather far off above you.

< 739h/739H 126v/126V Pos: standing >
You quickly scan the area.
An undead behemoth who is rather far off above you.
A behemoth rider enforcer who is rather far off above you.
A minotaur slave who is rather far off above you.
A barbarian slave who is rather far off above you.

< 739h/739H 126v/126V Pos: standing >
Zxat leaves northeast.
You follow Zxat.

Tunnel Before the Caging Area
   This tunnel, located due northeast of the bottom of the
bone-reinforced shaft, provides passage from the main cavern
into the caging areas for the behemoths.  The recently captured
behemoths, as well as some of the older behemoths, have been
brought here where they are kept until needed, at which point
they are brought to the saddling area within the Barracks.
Obvious exits: -North -East  -Southwest
*Zxat Murderer *-* The Veterans of Bloodlust *-* (Shade)(small) stands in mid-air here.(Red Aura)
Kobbo enters from the southwest.

< 739h/739H 125v/126V Pos: standing >
You quickly scan the area.
An undead behemoth who is close by to your north.
A behemoth rider watcher who is close by to your north.
An undead herder who is not far off to your north.
A bone golem who is a brief walk away to your north.
An undead behemoth who is close by to your east.
A behemoth rider watcher who is close by to your east.
An undead herder who is not far off to your east.
A bone golem who is a brief walk away to your east.
Rakor who is close by to your southwest.

< 739h/739H 125v/126V Pos: standing >
You quickly scan the area.
An undead behemoth who is close by to your north.
A behemoth rider watcher who is close by to your north.
An undead herder who is not far off to your north.
A bone golem who is a brief walk away to your north.
An undead behemoth who is close by to your east.
A behemoth rider watcher who is close by to your east.
An undead herder who is not far off to your east.
A bone golem who is a brief walk away to your east.
Rakor who is close by to your southwest.

< 739h/739H 125v/126V Pos: standing >
Zxat leaves southwest.
You follow Zxat.

Bottum of a Bone-Reinforced Shaft
   This shaft is reinforced with huge, pale bones of slaughtered
men and animals from across the lands.  The shaft is dug deep into
the ground with the same burn marks that were apparent throughout
the whole place.  Blood splatters are on the wall, and the stench
of decay is naueseating to say the least.
Obvious exits: -South -West  -Up    -Northeast
The bloody head of a human has been skewered onto a pike, warning of death.
*Zxat Murderer *-* The Veterans of Bloodlust *-* (Shade)(small) stands in mid-air here.(Red Aura)
Rakor -|>--S.E.A.L.--<| *-* The Veterans of Bloodlust *-* (Drow Elf)(medium) sits resting.(Red Aura)
Mat enters from the northeast.
Ojo enters from the northeast.
Kobbo enters from the northeast.

< 739h/739H 123v/126V Pos: standing >
Rakor clambers to his feet.
Rakor, looking very frustrated, packs up his holy symbol.
You quickly scan the area.
An undead behemoth who is rather far off above you.
A behemoth rider enforcer who is rather far off above you.
A barbarian slave who is rather far off above you.

< 739h/739H 123v/126V Pos: standing >
You quickly scan the area.
An undead behemoth who is rather far off above you.
A behemoth rider enforcer who is rather far off above you.

< 739h/739H 124v/126V Pos: standing >
Rakor nods.

< 739h/739H 125v/126V Pos: standing >

< 739h/739H 125v/126V Pos: standing >
You quickly scan the area.
An undead behemoth who is rather far off above you.
A behemoth rider enforcer who is rather far off above you.
A minotaur slave who is rather far off above you.
A barbarian slave who is rather far off above you.

< 739h/739H 125v/126V Pos: standing >
You quickly scan the area.
An undead behemoth who is rather far off above you.
A behemoth rider enforcer who is rather far off above you.
A minotaur slave who is rather far off above you.
A barbarian slave who is rather far off above you.

< 739h/739H 126v/126V Pos: standing >
You quickly scan the area.
An undead behemoth who is rather far off above you.
A behemoth rider enforcer who is rather far off above you.
A barbarian slave who is rather far off above you.

< 739h/739H 126v/126V Pos: standing >
You quickly scan the area.
An undead behemoth who is rather far off above you.
A behemoth rider enforcer who is rather far off above you.
A minotaur slave who is rather far off above you.
A barbarian slave who is rather far off above you.

< 739h/739H 126v/126V Pos: standing >

< 739h/739H 126v/126V Pos: standing >
You quickly scan the area.
An undead behemoth who is rather far off above you.
A behemoth rider enforcer who is rather far off above you.
A minotaur slave who is rather far off above you.
A barbarian slave who is rather far off above you.

< 739h/739H 126v/126V Pos: standing >
Rakor nods.

< 739h/739H 126v/126V Pos: standing >

< 739h/739H 126v/126V Pos: standing >
Zxat leaves northeast.
Rakor leaves northeast.
You follow Zxat.

Tunnel Before the Caging Area
   This tunnel, located due northeast of the bottom of the
bone-reinforced shaft, provides passage from the main cavern
into the caging areas for the behemoths.  The recently captured
behemoths, as well as some of the older behemoths, have been
brought here where they are kept until needed, at which point
they are brought to the saddling area within the Barracks.
Obvious exits: -North -East  -Southwest
Rakor -|>--S.E.A.L.--<| *-* The Veterans of Bloodlust *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Zxat Murderer *-* The Veterans of Bloodlust *-* (Shade)(small) stands in mid-air here.(Red Aura)
Kobbo enters from the southwest.

< 739h/739H 125v/126V Pos: standing >

< 739h/739H 125v/126V Pos: standing >

< 739h/739H 125v/126V Pos: standing >
Zxat leaves north.
Rakor leaves north.
You follow Zxat.

A Tunnel Between the Caging Areas
   This tunnel runs along where the behemoths are caged, east and west
of here.  The tunnel is dark and wide, about fifty feet of either side
each case so that the behemoths have plenty of room to enter and exit
several monsters at a time.  There are ferocious snarling sounds
echoing through the cages.
This area seems to be exceptionally narrow!
Obvious exits: -North -South
Rakor -|>--S.E.A.L.--<| *-* The Veterans of Bloodlust *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Zxat Murderer *-* The Veterans of Bloodlust *-* (Shade)(small) stands in mid-air here.(Red Aura)
An undead herder evaluates the caged behemoths.(Red Aura)
A behemoth rider watcher sits atop an undead behemoth.(Red Aura)
Mat enters from the south.
Ojo enters from the south.
Kobbo enters from the south.

< 739h/739H 123v/126V Pos: standing >
Zxat leaves north.
Rakor leaves north.
You follow Zxat.

A Tunnel Between the Caging Areas
   This tunnel runs along where the behemoths are caged, east and west
of here.  The tunnel is dark and wide, about fifty feet of either side
each case so that the behemoths have plenty of room to enter and exit
several monsters at a time.  There are ferocious snarling sounds
echoing through the cages.
This area seems to be exceptionally narrow!
Obvious exits: -North -East # -South -West #
Rakor -|>--S.E.A.L.--<| *-* The Veterans of Bloodlust *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Zxat Murderer *-* The Veterans of Bloodlust *-* (Shade)(small) stands in mid-air here.(Red Aura)
Mat enters from the south.
Ojo enters from the south.
Kobbo enters from the south.

< 739h/739H 122v/126V Pos: standing >
Zxat leaves north.
Rakor leaves north.
You follow Zxat.

A Tunnel Between the Caging Areas
   This tunnel runs along where the behemoths are caged, east and west
of here.  The tunnel is dark and wide, about fifty feet of either side
each case so that the behemoths have plenty of room to enter and exit
several monsters at a time.  There are ferocious snarling sounds
echoing through the cages.
This area seems to be exceptionally narrow!
Obvious exits: -North# -East  -South -West #
Rakor -|>--S.E.A.L.--<| *-* The Veterans of Bloodlust *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Zxat Murderer *-* The Veterans of Bloodlust *-* (Shade)(small) stands in mid-air here.(Red Aura)
A bone golem stands protectively in the corner.(Red Aura)
Mat enters from the south.
Ojo enters from the south.
Kobbo enters from the south.

< 739h/739H 122v/126V Pos: standing >
Zxat opens the door.

< 739h/739H 123v/126V Pos: standing >
Tackle who?
Zxat leaves north.
Rakor leaves north.
You follow Zxat.

A Huge Behemoth Cage
    This huge cage is where a herded undead behemoth would get forced
into before hypnosed and mounted by one of the undead warriors.  This
cage is filled with bloody bones and rotten, twisted flesh.  An awful
rotting stench comes from this filthy cage, where even the bars are made
of bone from their own behemoth.
Obvious exits: -South
A tiny spring bubbles here from the ground.
Shattered bits of ice are scattered about the area.
Rakor -|>--S.E.A.L.--<| *-* The Veterans of Bloodlust *-* (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Zxat Murderer *-* The Veterans of Bloodlust *-* (Shade)(small) stands in mid-air here.(Red Aura)
A Halfling (small) Gungnir (_/Eye of Odin\_) stands here.
A Centaur (large) Gungnir (_/Eye of Odin\_) stands in mid-air here.
A torch floats near a Centaur's head. (Illuminating)
A Human (medium) Ravenheart (_/Eye of Odin\_) stands in mid-air here.
A Barbarian (large) Gungnir (_/Eye of Odin\_) stands in mid-air here.
Mat enters from the south.
Ojo enters from the south.
Kobbo enters from the south.

< 739h/739H 122v/126V Pos: standing >
Zxat closes the door.

< 739h/739H 123v/126V Pos: standing >
You tackle a Human square in the chest knocking the wind out of him!

< 739h/739H 123v/126V Pos: standing >
<Zxat starts casting an offensive spell.
Zxat snaps into visibility.

< 739h/739H 123v/126V Pos: standing >
<Mat starts casting an offensive spell.

< 739h/739H 123v/126V Pos: standing >
<Zxat completes his spell...
Zxat utters the words 'buoblg qrunsoqpze yugh'
Zxat's fist beats the life out of a Human, blood pours from his body!

< 739h/739H 123v/126V Pos: standing >
<A Human suddenly clutches their head, as if trying to shrug off some unknown malady.
A Human's eyes briefly cloud over as his body is painfully ripped apart from within.

< 739h/739H 123v/126V Pos: standing >
<You miss a Human.
You miss a Human.
[Damage: 13 ] -=[Your impressive slash strikes a Human.]=-
-=[You shiver from the unnatural cold as you hit a Human.]=-

< 732h/739H 123v/126V Pos: standing >
< T: Lekie TP: sta TC:few scratches E: A Human sit EP:  nasty wounds >
 Mat completes his spell...
Mat utters the word 'pawwzf'
Mat creates a hammer out of thin air that smashes into a Human, bits of flesh and bone fly everywhere!

< 732h/739H 123v/126V Pos: standing >
< T: Lekie TP: sta TC:few scratches E: A Human sit EP: pretty hurt >
 Rakor starts casting an offensive spell.

< 732h/739H 123v/126V Pos: standing >
< T: Lekie TP: sta TC:few scratches E: A Human sit EP: pretty hurt >
 Mat starts casting an offensive spell.

< 732h/739H 123v/126V Pos: standing >
< T: Lekie TP: sta TC:few scratches E: A Human sit EP: pretty hurt >
 A Human's eyes briefly cloud over as his body is painfully ripped apart from within.

< 732h/739H 123v/126V Pos: standing >
< T: Lekie TP: sta TC:few scratches E: A Human sit EP:  awful >
 You parry a Human's lunge at you.
-=[A Human's fine slash wounds you.]=-
With superb grace and ease, you intercept a Human's attack with lion fang and counter-attack!
[Damage: 15 ] -=[Your impressive slash enshrouds a Human in a mist of blood.]=-
-=[You shiver from the unnatural cold as you hit a Human.]=-
[Damage:  7 ] -=[You jam your elbow into a Human's side, bruising him!]=-
-=[You shiver from the unnatural cold as you hit a Human.]=-
[Damage: 11 ] -=[Your impressive slash enshrouds a Human in a mist of blood.]=-
-=[You shiver from the unnatural cold as you hit a Human.]=-

< 702h/739H 123v/126V Pos: standing >
< T: Lekie TP: sta TC:few scratches E: A Human sit EP:  awful >
 A Halfling opens the door.
Zxat closes the door.

< 702h/739H 123v/126V Pos: standing >
< T: Lekie TP: sta TC:few scratches E: A Human sit EP:  awful >
 Mat completes his spell...
Mat utters the word 'pawwzf'
Mat creates a hammer out of thin air that smashes into a Human, bits of flesh and bone fly everywhere!
A Human's humming sword named 'Blaze' was completely destroyed by the massive blow!
A Human's misty blue mask of gauze was completely destroyed by the massive blow!
A Human is dead! R.I.P.
You receive your share of experience.
You raise a level!
Your guild gained prestige!
The smell of fresh blood enters your body, infusing you with power!
You just gained 0.17 frags!
Your guild gained prestige!
You have gained 82 epic points.
The Gods of Duris have sent you to seek out the magical stone of The Battlefield!
You get 166 platinum, 6 g, 6 s, and 6 c in blood money.
A Human's death cry reverberates in your head as he falls to the ground.
A Barbarian stops following a Human.
A Centaur stops following a Human.
A Halfling stops following a Human.
Ojo's face flushes white for a moment.
Rakor stops chanting abruptly!
Kobbo starts casting a spell.

< 715h/752H 123v/126V Pos: standing >
Kobbo completes his spell...
Kobbo utters the words 'pzaruio garzz'
Upon Kobbo's touch a soft glow flows from his hands and surrounds you.
A Halfling opens the door.
Zxat closes the door.

< 716h/752H 123v/126V Pos: standing >
You feel a warm wave going through your body.

< 752h/752H 124v/126V Pos: standing >
A Halfling opens the door.
Zxat closes the door.

< 752h/752H 124v/126V Pos: standing >
Tackle who?

< 752h/752H 125v/126V Pos: standing >
A Halfling opens the door.
the corpse of Kenon does not contain the coins.
A Centaur starts casting an offensive spell.
Zxat closes the door.

< 752h/752H 125v/126V Pos: standing >
the corpse of Kenon does not contain the essence.

< 752h/752H 125v/126V Pos: standing >
You do not see a essence here.

< 752h/752H 126v/126V Pos: standing >
A Halfling opens the door.
It appears to be the corpse of Kenon.
a hand-carved yo-yo [83%]
a crystal shard [poor] (humming) [82%]
a silken backsheath of flight
a golden earring of elven nobility
a pair of blue-tinted gnomish eyeglasses
a massive longsword dubbed 'Dusk and Dawn'
a magical time-keeping device
a scarlet silk sash [71%]
a set of jagged blood crystal arm plates
the mithril plated gloves of ogre strength (glowing)
some spurred blood crystal boots
some heavily-spiked blood crystal leg plates
a tempered mithril helmet
the collar of firestones
a glowing iron bracelet from The Mountain of the Banished
a ghastly ivory platemail from IceCrag Castle
a dark dragonscale charm
a hardened leather band
a thick gold and platinum ring
a huge mining sack
Zxat closes the door.

< 752h/752H 126v/126V Pos: standing >

< 752h/752H 126v/126V Pos: standing >
A Halfling opens the door.
You haven't yet reoriented yourself enough!
Zxat closes the door.

< 752h/752H 126v/126V Pos: standing >
A Halfling opens the door.
You haven't yet reoriented yourself enough!
Zxat closes the door.

< 752h/752H 126v/126V Pos: standing >
A Centaur completes his spell...
A Centaur utters the word 'gjifal'
A Centaur unleashes light in a focused, searing ray at Mat!
A Halfling opens the door.
Zxat closes the door.

< 752h/752H 126v/126V Pos: standing >
You haven't yet reoriented yourself enough!

< 752h/752H 126v/126V Pos: standing >
A Halfling opens the door.
You haven't yet reoriented yourself enough!
Zxat closes the door.

< 752h/752H 126v/126V Pos: standing >
You haven't yet reoriented yourself enough!

< 752h/752H 126v/126V Pos: standing >
A Halfling opens the door.
Zxat closes the door.

< 752h/752H 126v/126V Pos: standing >
Kobbo starts casting a spell.
You haven't yet reoriented yourself enough!

< 752h/752H 126v/126V Pos: standing >
A Halfling opens the door.
You haven't yet reoriented yourself enough!
Zxat closes the door.

< 752h/752H 126v/126V Pos: standing >
You haven't yet reoriented yourself enough!

< 752h/752H 126v/126V Pos: standing >
A Halfling opens the door.
Zxat closes the door.

< 752h/752H 126v/126V Pos: standing >
You haven't yet reoriented yourself enough!

< 752h/752H 126v/126V Pos: standing >
A Halfling opens the door.
You haven't yet reoriented yourself enough!
Zxat closes the door.

< 752h/752H 126v/126V Pos: standing >
Kobbo completes his spell...
Kobbo utters the words 'yjrr pzar'
A torrent of divine energy flows from Kobbo into Mat's body, and his wounds begin to heal!
You haven't yet reoriented yourself enough!

< 752h/752H 126v/126V Pos: standing >
A Halfling opens the door.
You haven't yet reoriented yourself enough!
Zxat closes the door.

< 752h/752H 126v/126V Pos: standing >
You haven't yet reoriented yourself enough!

< 752h/752H 126v/126V Pos: standing >
A Halfling opens the door.
You try to tackle a Halfling and fly over his head landing face first in the dirt!
Zxat closes the door.

< 752h/752H 126v/126V Pos: on your ass >
<A Centaur starts casting an offensive spell.

< 752h/752H 126v/126V Pos: on your ass >
<A Halfling opens the door.
Zxat closes the door.

< 752h/752H 126v/126V Pos: on your ass >
<Kobbo starts casting a spell.
A Halfling opens the door.
Zxat closes the door.

< 752h/752H 126v/126V Pos: on your ass >
<A Centaur completes his spell...
A Centaur utters the words 'diesilla barh'
Kobbo wavers under the impact of the lightning bolt sent by a Centaur.

< 752h/752H 126v/126V Pos: on your ass >
<A Halfling suddenly attacks Zxat!
A Halfling misses Zxat.
Zxat snaps into visibility.

< 752h/752H 126v/126V Pos: on your ass >
< T: Zxat TP: sta TC:excellent E: A Halfling sta EP: excellent >
 You miss a Halfling.
A Halfling dodges your futile attack.
You miss a Halfling.

< 752h/752H 126v/126V Pos: on your ass >
< T: Zxat TP: sta TC:excellent E: A Halfling sta EP: excellent >
 Kobbo completes his spell...
Kobbo utters the words 'yjrr pzar'
A torrent of divine energy flows from Kobbo into Mat's body, and his wounds begin to heal!

< 752h/752H 126v/126V Pos: on your ass >
< T: Zxat TP: sta TC:excellent E: A Halfling sta EP: excellent >
 A Halfling suddenly clutches their head, as if trying to shrug off some unknown malady.
A Halfling's eyes briefly cloud over as his body is painfully ripped apart from within.

< 752h/752H 126v/126V Pos: on your ass >
< T: Zxat TP: sta TC:excellent E: A Halfling sta EP:  few wounds >
 Mat starts casting an offensive spell.

< 752h/752H 126v/126V Pos: on your ass >
< T: Zxat TP: sta TC:excellent E: A Halfling sta EP:  few wounds >
 
< 752h/752H 126v/126V Pos: on your ass >
< T: Zxat TP: sta TC:excellent E: A Halfling sta EP:  few wounds >
 A Halfling's eyes briefly cloud over as his body is painfully ripped apart from within.

< 752h/752H 126v/126V Pos: on your ass >
< T: Zxat TP: sta TC:excellent E: A Halfling sta EP:  nasty wounds >
 A Halfling misses Zxat.
Zxat snaps into visibility.

< 752h/752H 126v/126V Pos: on your ass >
< T: Zxat TP: sta TC:excellent E: A Halfling sta EP:  nasty wounds >
 Mat completes his spell...
Mat utters the word 'pawwzf'
Mat creates a hammer out of thin air that smashes into a Halfling, bits of flesh and bone fly everywhere!

< 752h/752H 126v/126V Pos: on your ass >
< T: Zxat TP: sta TC:excellent E: A Halfling sta EP: pretty hurt >
 A Halfling starts casting an offensive spell.

< 752h/752H 126v/126V Pos: on your ass >
< T: Zxat TP: sta TC:excellent E: A Halfling sta EP: pretty hurt >
 A Halfling dodges Zxat's attack.
Zxat snaps into visibility.

< 752h/752H 126v/126V Pos: on your ass >
< T: Zxat TP: sta TC:excellent E: A Halfling sta EP: pretty hurt >
 Mat starts casting an offensive spell.

< 752h/752H 126v/126V Pos: on your ass >
< T: Zxat TP: sta TC:excellent E: A Halfling sta EP: pretty hurt >
 You miss a Halfling.
You miss a Halfling.
A Halfling dodges your futile attack.

< 752h/752H 126v/126V Pos: on your ass >
< T: Zxat TP: sta TC:excellent E: A Halfling sta EP: pretty hurt >
 Kobbo starts casting a spell.

< 752h/752H 126v/126V Pos: on your ass >
< T: Zxat TP: sta TC:excellent E: A Halfling sta EP: pretty hurt >
 A Halfling's eyes briefly cloud over as his body is painfully ripped apart from within.
A Halfling is mortally wounded, and will die soon, if not aided.

< 752h/752H 126v/126V Pos: on your ass >
Mat completes his spell...
Mat utters the word 'bajroculof'
A huge boulder created by Mat hits a Halfling causing him to scream out in agony!
A Halfling's crown of leafs [poor] was completely destroyed by the massive blow!
A Halfling's amulet of the moon was completely destroyed by the massive blow!
A Halfling's ring of protection from evil was completely destroyed by the massive blow!
A Halfling's misty blue mask of gauze was completely destroyed by the massive blow!
A Halfling's long elegant peacock feather [poor] was completely destroyed by the massive blow!
A Halfling is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!