The death of [39 Pyrokinetic] Eikel (_/Eye of Odin\_) (Githzerai)

in The Fisherman's Hutch

from the perspective of [39 Pyrokinetic] Eikel (_/Eye of Odin\_) (Githzerai)

<worn as a badge>    a glowing blue crystal (magic) [78%]
<worn in ear>        a foul smelling rat ear [61%]
<worn in ear>        a foul smelling rat ear
<worn on face>       a misty blue mask of gauze
<worn around neck>   a lost token of the mines of Khul'Lor [85%]
<worn around neck>   a lost token of the mines of Khul'Lor
<worn on body>       a golden weave vest (glowing)
<worn about body>    a deep hooded cloak of jubilation
<worn about waist>   a silken belt with a stylized iron buckle
<attached to belt>   a huge mining sack
<worn on arms>       a pair of studded leather sleeves
<held as shield>     a well-polished mithril body shield [poor] (illuminating) [89%]
<worn around wrist>  a troll-skin wrist protector
<worn around wrist>  a troll-skin wrist protector
<worn on hands>      some fragile ruby gloves
<worn on finger>     a crystalline ring
<primary weapon>     a faded-red dagger called 'Silencer' (magic)
<worn on legs>       leggings smeared with blood
<worn on feet>       a pair of blue-steel tharnadian boots

   Tribal Oasis                                  (good)          
   The Para-Elemental Plane of Smoke             (neutral)       
   Plane of Water                                (neutral)       
  *Shadamehr Keep                                (slightly good) 
   The Temple to Skrentherlog                    (neutral)       
   Alatorin - the Forge City                     (neutral)       
   The Trakkia Mountains                         (neutral)       
  *The Ethereal Plane                            (slightly good) 
   The Caverns of Armageddon                     (neutral)       
   The Forest City of Aravne                     (neutral)       
   Plane of Fire                                 (slightly good) 
   Ruined Temple of Tezcatlipoca                 (slightly good) 
   The Astral Plane                              (neutral)       
  *Jotunheim                                     (good)          
   The Transparent Tower                         (slightly good) 
   Krethik Keep                                  (neutral)       
  *Temple of the Earth                           (slightly good) 
   Sea Kingdom                                   (good)          
   Plane of Earth                                (neutral)       
   Sevenoaks                                     (neutral)       
   The Keep of Evil                              (neutral)       
   The Forgotten Mansion                         (neutral)       
   Domain of Lost Souls                          (neutral)       
  *The Hall of Knighthood                        (good)          
   The Depths of Duris                           (neutral)       
   Arachdrathos Guilds                           (neutral)       
   Valley of the Snow Ogres                      (neutral)       
   The Great Shaboath                            (slightly good) 
   The Tempest Court                             (neutral)       
   Pit of Dragons                                (neutral)       
   Ny'Neth                                       (neutral)       
   Lost Temple of Tikitzopl                      (neutral)       
   The Scorched Valley                           (neutral)       
   The Realm of Barovia                          (neutral)       
   The Royal Mausoleum of Castle IceCrag         (neutral)       
   Plane of Fire, Brass                          (neutral)       
   Githzerai Stronghold                          (neutral)       
   Ceothia                                       (neutral)       
   Tiamat                                        (neutral)       
   The Fortress of Dreams                        (neutral)       
   Bahamut's Palace                              (neutral)       
   Dragonnia                                     (neutral)       
   The Charcoal Palace                           (neutral)       
   Vecna's Tomb                                  (neutral)       
   Ny'Neth's Stronghold                          (neutral)       
   Apocalypse Castle                             (neutral)       
   The Realm of Barovia Continued                (neutral)       
   The Hall of the Ancients                      (neutral)       
   The Bronze Citadel                            (neutral)       
   Ny'Neth's Stronghold Continued                (neutral)       
   Negative Material Plane                       (neutral)       
   Celestial Plane                               (neutral)       
   The 222nd Layer of the Abyss                  (neutral)       
   Castle Ravenloft                              (neutral)       

* = already completed this boot.

< 298h/298H 138v/138V Pos: standing >

< 298h/298H 138v/138V Pos: standing >

< 298h/298H 138v/138V Pos: standing >
A sailor says 'I can't believe they are all out of those pike fillets!  Ale it is!'


< 298h/298H 138v/138V Pos: standing >
A drunk fisherman says 'Hey buddy every time I go out there, the only
thing I manage to catch is crabs!'
A drunk fisherman cracks up, laughing hysterically.
Regaining his composure, the drunk fisherman satisfyingly sighs and
takes another hearty swig of ale.


< 298h/298H 138v/138V Pos: standing >

< 298h/298H 138v/138V Pos: standing >
The Fisherman's Hutch
Obvious exits: -North# -East # -Up   
A sailor sits at a table here, enjoying a drink.
A sailor sits at a table here, enjoying a drink.
A drunk fisherman sits at a table, slurring his speech.
A drunk fisherman sits at a table, slurring his speech.
A huge bartender stands here, polishing a stein.

< 298h/298H 138v/138V Pos: standing >
A drunk fisherman says 'Hey buddy every time I go out there, the only
thing I manage to catch is crabs!'
A drunk fisherman cracks up, laughing hysterically.
Regaining his composure, the drunk fisherman satisfyingly sighs and
takes another hearty swig of ale.


< 298h/298H 138v/138V Pos: standing >
A drunk fisherman says 'I saw em over at the Construction Pier installin
a Mindstone Beamcannon... By Berronar's Beard! The thing was the size of one
of the Pharr Mountain peaks!'


< 298h/298H 138v/138V Pos: standing >

< 298h/298H 138v/138V Pos: standing >
A huge bartender stops wiping out the stein for a moment and suspiciously
looks over both shoulders before continuing.


< 298h/298H 138v/138V Pos: standing >

< 298h/298H 138v/138V Pos: standing >
A sailor laughs heartedly.
A sailor gulps down the last few swigs of ale before ordering another.


< 298h/298H 138v/138V Pos: standing >
A huge bartender stops wiping out the stein for a moment and suspiciously
looks over both shoulders before continuing.


< 298h/298H 138v/138V Pos: standing >
Hint: Things in your inventory weighing you down?  Wearing or holding your containers may ease the load.

< 298h/298H 138v/138V Pos: standing >

< 298h/298H 138v/138V Pos: standing >
A drunk fisherman sings 'Heya-aya-eyahayah-ayah-acerena.. Heyyy Macarena!'


< 298h/298H 138v/138V Pos: standing >

< 298h/298H 138v/138V Pos: standing >

< 298h/298H 138v/138V Pos: standing >
A sailor says 'I can't believe they are all out of those pike fillets!  Ale it is!'


< 298h/298H 138v/138V Pos: standing >

< 298h/298H 138v/138V Pos: standing >
A drunk fisherman sings 'Heya-aya-eyahayah-ayah-acerena.. Heyyy Macarena!'


< 298h/298H 138v/138V Pos: standing >
A drunk fisherman says 'Hey buddy every time I go out there, the only
thing I manage to catch is crabs!'
A drunk fisherman cracks up, laughing hysterically.
Regaining his composure, the drunk fisherman satisfyingly sighs and
takes another hearty swig of ale.


< 298h/298H 138v/138V Pos: standing >

< 298h/298H 138v/138V Pos: standing >
A sailor says 'I can't believe they are all out of those pike fillets!  Ale it is!'


< 298h/298H 138v/138V Pos: standing >
A huge bartender stops wiping out the stein for a moment and suspiciously
looks over both shoulders before continuing.


< 298h/298H 138v/138V Pos: standing >
A sailor laughs heartedly.
A sailor gulps down the last few swigs of ale before ordering another.


< 298h/298H 138v/138V Pos: standing >
A sailor laughs heartedly.
A sailor gulps down the last few swigs of ale before ordering another.


< 298h/298H 138v/138V Pos: standing >
A huge bartender stops wiping out the stein for a moment and suspiciously
looks over both shoulders before continuing.


< 298h/298H 138v/138V Pos: standing >
A drunk fisherman says 'I saw em over at the Construction Pier installin
a Mindstone Beamcannon... By Berronar's Beard! The thing was the size of one
of the Pharr Mountain peaks!'


< 298h/298H 138v/138V Pos: standing >

< 298h/298H 138v/138V Pos: standing >
A drunk fisherman sings 'Heya-aya-eyahayah-ayah-acerena.. Heyyy Macarena!'


< 298h/298H 138v/138V Pos: standing >
A drunk fisherman says 'I saw em over at the Construction Pier installin
a Mindstone Beamcannon... By Berronar's Beard! The thing was the size of one
of the Pharr Mountain peaks!'


< 298h/298H 138v/138V Pos: standing >
Autosaving...

< 298h/298H 138v/138V Pos: standing >
A huge bartender stops wiping out the stein for a moment and suspiciously
looks over both shoulders before continuing.


< 298h/298H 138v/138V Pos: standing >
A drunk fisherman says 'I saw em over at the Construction Pier installin
a Mindstone Beamcannon... By Berronar's Beard! The thing was the size of one
of the Pharr Mountain peaks!'


< 298h/298H 138v/138V Pos: standing >
The Fisherman's Hutch
Obvious exits: -North# -East # -Up   
A sailor sits at a table here, enjoying a drink.
A sailor sits at a table here, enjoying a drink.
A drunk fisherman sits at a table, slurring his speech.
A drunk fisherman sits at a table, slurring his speech.
A huge bartender stands here, polishing a stein.

< 298h/298H 138v/138V Pos: standing >
A huge bartender stops wiping out the stein for a moment and suspiciously
looks over both shoulders before continuing.

Hint: You can use 'offensive off' to stop from fighting back, and 'offensive' or 'offensive on' to start again.

< 298h/298H 138v/138V Pos: standing >

< 298h/298H 138v/138V Pos: standing >

		Score information for Eikel

Level: 39   Race: Githzerai   Class: Psionicist / Pyrokinetic Sex: Male
Hit points: 298(298)   Mana: 699(699)   Moves: 138(138)
Coins carried:    5 platinum    89 gold     0 silver     0 copper
Compression ratio: 85%
Status:  Standing.
         Soulshielded
Frags:   +0.91   Deaths:   11
Detecting:      Invisible Evil Good Magic Life Heat
Protected from: Fire Cold
Protected by:   Spirit Ward
Enchantments:   Ultravision Fly
Combat Pulse:   19 Spell Pulse:  0.87 
Leaderboard Points:  495 

Active Spells:
--------------
cannibalize (14 minutes)
aura sight (8 minutes)
fly (38 minutes)


< 298h/298H 138v/138V Pos: standing >
A sailor says 'I can't believe they are all out of those pike fillets!  Ale it is!'


< 298h/298H 138v/138V Pos: standing >
Into what?

< 298h/298H 138v/138V Pos: standing >
Experience till level: -11118825

< 298h/298H 138v/138V Pos: standing >
Saving Eikel.

< 298h/298H 138v/138V Pos: standing >
The Fisherman's Hutch
Obvious exits: -North# -East # -Up   
A sailor sits at a table here, enjoying a drink.
A sailor sits at a table here, enjoying a drink.
A drunk fisherman sits at a table, slurring his speech.
A drunk fisherman sits at a table, slurring his speech.
A huge bartender stands here, polishing a stein.

< 298h/298H 138v/138V Pos: standing >
You are carrying: (0/11)

< 298h/298H 138v/138V Pos: standing >
You stop using a rugged adventurers satchel.

< 293h/293H 138v/138V Pos: standing >
Ok.
You put 5 platinum, 89 gold, 0 silver, and 0 copper coins into a rugged adventurers satchel.

< 293h/293H 138v/138V Pos: standing >
Experience till level: -11118825

< 293h/293H 138v/138V Pos: standing >
A drunk fisherman says 'Hey buddy every time I go out there, the only
thing I manage to catch is crabs!'
A drunk fisherman cracks up, laughing hysterically.
Regaining his composure, the drunk fisherman satisfyingly sighs and
takes another hearty swig of ale.

Saving Eikel.

< 293h/293H 138v/138V Pos: standing >
The Fisherman's Hutch
Obvious exits: -North# -East # -Up   
A sailor sits at a table here, enjoying a drink.
A sailor sits at a table here, enjoying a drink.
A drunk fisherman sits at a table, slurring his speech.
A drunk fisherman sits at a table, slurring his speech.
A huge bartender stands here, polishing a stein.

< 293h/293H 138v/138V Pos: standing >
A sailor laughs heartedly.
A sailor gulps down the last few swigs of ale before ordering another.


< 293h/293H 138v/138V Pos: standing >

< 293h/293H 138v/138V Pos: standing >
A sailor says 'I can't believe they are all out of those pike fillets!  Ale it is!'


< 293h/293H 138v/138V Pos: standing >

< 293h/293H 138v/138V Pos: standing >
A sailor says 'I can't believe they are all out of those pike fillets!  Ale it is!'


< 293h/293H 138v/138V Pos: standing >

< 293h/293H 138v/138V Pos: standing >
The Fisherman's Hutch
Obvious exits: -North# -East # -Up   
A sailor sits at a table here, enjoying a drink.
A sailor sits at a table here, enjoying a drink.
A drunk fisherman sits at a table, slurring his speech.
A drunk fisherman sits at a table, slurring his speech.
A huge bartender stands here, polishing a stein.

< 293h/293H 138v/138V Pos: standing >
A huge bartender stops wiping out the stein for a moment and suspiciously
looks over both shoulders before continuing.


< 293h/293H 138v/138V Pos: standing >

< 293h/293H 138v/138V Pos: standing >
A sailor laughs heartedly.
A sailor gulps down the last few swigs of ale before ordering another.


< 293h/293H 138v/138V Pos: standing >
A sailor laughs heartedly.
A sailor gulps down the last few swigs of ale before ordering another.


< 293h/293H 138v/138V Pos: standing >
The Fisherman's Hutch
Obvious exits: -North# -East # -Up   
A sailor sits at a table here, enjoying a drink.
A sailor sits at a table here, enjoying a drink.
A drunk fisherman sits at a table, slurring his speech.
A drunk fisherman sits at a table, slurring his speech.
A huge bartender stands here, polishing a stein.

< 293h/293H 138v/138V Pos: standing >

< 293h/293H 138v/138V Pos: standing >
Epic Zones -----------------------------------------

   Court of the Muse                             (neutral)       
   The Chasm of the Misty Vale                   (neutral)       
   The Battlefield                               (neutral)       
   The Swamp Laboratory of Khul'Lor              (neutral)       
   Clan Stoutdorf Settlement                     (neutral)       
   Kobold Settlement                             (slightly evil) 
   The High Moor Forest                          (neutral)       
   The Stone Tomb of Kelek                       (neutral)       
   Orrak                                         (neutral)       
   Pits of Cerberus                              (neutral)       
   Myrloch Vale                                  (neutral)       
   Pharr Valley Swamp                            (neutral)       
   Village of Werrun                             (slightly good) 
   Nizari                                        (neutral)       
   The Dark Stone Tower of the Northern Realms   (neutral)       
   Tower of High Sorcery                         (neutral)       
   Bloodstone Keep                               (neutral)       
   The Temple of the Sun                         (neutral)       
   The Elemental Groves                          (neutral)       
   Temple of Flames                              (slightly evil) 
  *Drustl's Yerdonia Enslaved                    (slightly evil) 
   The Obsidian Citadel                          (neutral)       
   The Ruins of Undermountain                    (neutral)       
   The Mountain of the Banished                  (neutral)       
   Nakral's Crypt                                (neutral)       
   The Outcasts Tower                            (slightly good) 
   Fort Boyard                                   (slightly good) 
   Crystalspyre Mountains                        (neutral)       
   The Prisons of Carthapia                      (neutral)       
   Faerie Realm                                  (neutral)       
   The Ruins of Tharnadia's Old Quarter          (neutral)       
   The Fields Between                            (neutral)       
   The Githyanki Fortress                        (neutral)       
   Labyrinth of No Return                        (neutral)       
   The Desert City of Venan'Trut                 (neutral)       
   Rogue Plains                                  (neutral)       
   City of Torrhan                               (neutral)       
   The Lair of the Swamp Troll King              (neutral)       
   Zalkapfaan, City of the Headless Horde        (neutral)       
   New Cave city                                 (neutral)       
   Ice Tower                                     (slightly evil) 
   Desolate Under Fire                           (neutral)       
   The Citadel                                   (neutral)       
   The Twin Keeps of Devastated Tharnadia        (neutral)       
   IceCrag Castle                                (neutral)       
  *Prison of Fort Boyard                         (good)          
   The Ancient Halls of Ironstar                 (neutral)       
   The Jade Empire                               (neutral)       
   Mazzolin                                      (neutral)       
   Forest of Mir                                 (neutral)       
   Quintaragon Castle                            (neutral)       
   The Sky City of Ultarium                      (neutral)       
   Lair of the Gibberling King                   (neutral)       
   Plane of Air                                  (slightly good) 
  *The Kingdom of Torg                           (neutral)       
   Tribal Oasis                                  (good)          
   The Para-Elemental Plane of Smoke             (neutral)       
   Plane of Water                                (neutral)       
  *Shadamehr Keep                                (slightly good) 
   The Temple to Skrentherlog                    (neutral)       
   Alatorin - the Forge City                     (neutral)       
   The Trakkia Mountains                         (neutral)       
  *The Ethereal Plane                            (slightly good) 
   The Caverns of Armageddon                     (neutral)       
   The Forest City of Aravne                     (neutral)       
   Plane of Fire                                 (slightly good) 
   Ruined Temple of Tezcatlipoca                 (slightly good) 
   The Astral Plane                              (neutral)       
  *Jotunheim                                     (good)          
   The Transparent Tower                         (slightly good) 
   Krethik Keep                                  (neutral)       
  *Temple of the Earth                           (slightly good) 
   Sea Kingdom                                   (good)          
   Plane of Earth                                (neutral)       
   Sevenoaks                                     (neutral)       
   The Keep of Evil                              (neutral)       
   The Forgotten Mansion                         (neutral)       
   Domain of Lost Souls                          (neutral)       
  *The Hall of Knighthood                        (good)          
   The Depths of Duris                           (neutral)       
   Arachdrathos Guilds                           (neutral)       
   Valley of the Snow Ogres                      (neutral)       
   The Great Shaboath                            (slightly good) 
   The Tempest Court                             (neutral)       
   Pit of Dragons                                (neutral)       
   Ny'Neth                                       (neutral)       
   Lost Temple of Tikitzopl                      (neutral)       
   The Scorched Valley                           (neutral)       
   The Realm of Barovia                          (neutral)       
   The Royal Mausoleum of Castle IceCrag         (neutral)       
   Plane of Fire, Brass                          (neutral)       
   Githzerai Stronghold                          (neutral)       
   Ceothia                                       (neutral)       
   Tiamat                                        (neutral)       
   The Fortress of Dreams                        (neutral)       
   Bahamut's Palace                              (neutral)       
   Dragonnia                                     (neutral)       
   The Charcoal Palace                           (neutral)       
   Vecna's Tomb                                  (neutral)       
   Ny'Neth's Stronghold                          (neutral)       
   Apocalypse Castle                             (neutral)       
   The Realm of Barovia Continued                (neutral)       
   The Hall of the Ancients                      (neutral)       
   The Bronze Citadel                            (neutral)       
   Ny'Neth's Stronghold Continued                (neutral)       
   Negative Material Plane                       (neutral)       
   Celestial Plane                               (neutral)       
   The 222nd Layer of the Abyss                  (neutral)       
   Castle Ravenloft                              (neutral)       

* = already completed this boot.

< 293h/293H 138v/138V Pos: standing >
A sailor laughs heartedly.
A sailor gulps down the last few swigs of ale before ordering another.


< 293h/293H 138v/138V Pos: standing >

< 293h/293H 138v/138V Pos: standing >
A sailor says 'I can't believe they are all out of those pike fillets!  Ale it is!'


< 293h/293H 138v/138V Pos: standing >
Hint: What to change what your prompt shows you?  Try the 'display' command.  You can 'display all' to set things back to default too.

< 293h/293H 138v/138V Pos: standing >
A sailor says 'I can't believe they are all out of those pike fillets!  Ale it is!'

A drunk fisherman sings 'Heya-aya-eyahayah-ayah-acerena.. Heyyy Macarena!'


< 293h/293H 138v/138V Pos: standing >
A sailor laughs heartedly.
A sailor gulps down the last few swigs of ale before ordering another.


< 293h/293H 138v/138V Pos: standing >

< 293h/293H 138v/138V Pos: standing >
A drunk fisherman says 'Hey buddy every time I go out there, the only
thing I manage to catch is crabs!'
A drunk fisherman cracks up, laughing hysterically.
Regaining his composure, the drunk fisherman satisfyingly sighs and
takes another hearty swig of ale.


< 293h/293H 138v/138V Pos: standing >
A sailor laughs heartedly.
A sailor gulps down the last few swigs of ale before ordering another.


< 293h/293H 138v/138V Pos: standing >

< 293h/293H 138v/138V Pos: standing >

< 293h/293H 138v/138V Pos: standing >
A drunk fisherman says 'Hey buddy every time I go out there, the only
thing I manage to catch is crabs!'
A drunk fisherman cracks up, laughing hysterically.
Regaining his composure, the drunk fisherman satisfyingly sighs and
takes another hearty swig of ale.


< 293h/293H 138v/138V Pos: standing >
A sailor laughs heartedly.
A sailor gulps down the last few swigs of ale before ordering another.


< 293h/293H 138v/138V Pos: standing >

< 293h/293H 138v/138V Pos: standing >

< 293h/293H 138v/138V Pos: standing >
A drunk fisherman says 'Hey buddy every time I go out there, the only
thing I manage to catch is crabs!'
A drunk fisherman cracks up, laughing hysterically.
Regaining his composure, the drunk fisherman satisfyingly sighs and
takes another hearty swig of ale.


< 293h/293H 138v/138V Pos: standing >
A sailor says 'I can't believe they are all out of those pike fillets!  Ale it is!'


< 293h/293H 138v/138V Pos: standing >

< 293h/293H 138v/138V Pos: standing >

< 293h/293H 138v/138V Pos: standing >
A drunk fisherman says 'Hey buddy every time I go out there, the only
thing I manage to catch is crabs!'
A drunk fisherman cracks up, laughing hysterically.
Regaining his composure, the drunk fisherman satisfyingly sighs and
takes another hearty swig of ale.


< 293h/293H 138v/138V Pos: standing >
A drunk fisherman says 'Hey buddy every time I go out there, the only
thing I manage to catch is crabs!'
A drunk fisherman cracks up, laughing hysterically.
Regaining his composure, the drunk fisherman satisfyingly sighs and
takes another hearty swig of ale.


< 293h/293H 138v/138V Pos: standing >

< 293h/293H 138v/138V Pos: standing >

< 293h/293H 138v/138V Pos: standing >

< 293h/293H 138v/138V Pos: standing >
A drunk fisherman says 'Hey buddy every time I go out there, the only
thing I manage to catch is crabs!'
A drunk fisherman cracks up, laughing hysterically.
Regaining his composure, the drunk fisherman satisfyingly sighs and
takes another hearty swig of ale.


< 293h/293H 138v/138V Pos: standing >

< 293h/293H 138v/138V Pos: standing >
A drunk fisherman sings 'Heya-aya-eyahayah-ayah-acerena.. Heyyy Macarena!'


< 293h/293H 138v/138V Pos: standing >

< 293h/293H 138v/138V Pos: standing >

< 293h/293H 138v/138V Pos: standing >
A sailor laughs heartedly.
A sailor gulps down the last few swigs of ale before ordering another.


< 293h/293H 138v/138V Pos: standing >

< 293h/293H 138v/138V Pos: standing >
A sailor says 'I can't believe they are all out of those pike fillets!  Ale it is!'


< 293h/293H 138v/138V Pos: standing >
A drunk fisherman sings 'Heya-aya-eyahayah-ayah-acerena.. Heyyy Macarena!'


< 293h/293H 138v/138V Pos: standing >
A drunk fisherman says 'I saw em over at the Construction Pier installin
a Mindstone Beamcannon... By Berronar's Beard! The thing was the size of one
of the Pharr Mountain peaks!'


< 293h/293H 138v/138V Pos: standing >

< 293h/293H 138v/138V Pos: standing >
Hint: Agility affects your armor class, how often you abort your spells, and how often you dodge attacks.

< 293h/293H 138v/138V Pos: standing >
A sailor laughs heartedly.
A sailor gulps down the last few swigs of ale before ordering another.


< 293h/293H 138v/138V Pos: standing >

< 293h/293H 138v/138V Pos: standing >
A drunk fisherman says 'I saw em over at the Construction Pier installin
a Mindstone Beamcannon... By Berronar's Beard! The thing was the size of one
of the Pharr Mountain peaks!'


< 293h/293H 138v/138V Pos: standing >

< 293h/293H 138v/138V Pos: standing >

< 293h/293H 138v/138V Pos: standing >
A drunk fisherman says 'I saw em over at the Construction Pier installin
a Mindstone Beamcannon... By Berronar's Beard! The thing was the size of one
of the Pharr Mountain peaks!'


< 293h/293H 138v/138V Pos: standing >
A drunk fisherman says 'I saw em over at the Construction Pier installin
a Mindstone Beamcannon... By Berronar's Beard! The thing was the size of one
of the Pharr Mountain peaks!'


< 293h/293H 138v/138V Pos: standing >
A sailor says 'I can't believe they are all out of those pike fillets!  Ale it is!'


< 293h/293H 138v/138V Pos: standing >
The Fisherman's Hutch
Obvious exits: -North# -East # -Up   
A sailor sits at a table here, enjoying a drink.
A sailor sits at a table here, enjoying a drink.
A drunk fisherman sits at a table, slurring his speech.
A drunk fisherman sits at a table, slurring his speech.
A huge bartender stands here, polishing a stein.

< 293h/293H 138v/138V Pos: standing >

< 293h/293H 138v/138V Pos: standing >
A sailor laughs heartedly.
A sailor gulps down the last few swigs of ale before ordering another.


< 293h/293H 138v/138V Pos: standing >
A drunk fisherman says 'Hey buddy every time I go out there, the only
thing I manage to catch is crabs!'
A drunk fisherman cracks up, laughing hysterically.
Regaining his composure, the drunk fisherman satisfyingly sighs and
takes another hearty swig of ale.

A drunk fisherman says 'Hey buddy every time I go out there, the only
thing I manage to catch is crabs!'
A drunk fisherman cracks up, laughing hysterically.
Regaining his composure, the drunk fisherman satisfyingly sighs and
takes another hearty swig of ale.


< 293h/293H 138v/138V Pos: standing >

< 293h/293H 138v/138V Pos: standing >

< 293h/293H 138v/138V Pos: standing >
A sailor says 'I can't believe they are all out of those pike fillets!  Ale it is!'


< 293h/293H 138v/138V Pos: standing >
A drunk fisherman sings 'Heya-aya-eyahayah-ayah-acerena.. Heyyy Macarena!'


< 293h/293H 138v/138V Pos: standing >
A drunk fisherman says 'Hey buddy every time I go out there, the only
thing I manage to catch is crabs!'
A drunk fisherman cracks up, laughing hysterically.
Regaining his composure, the drunk fisherman satisfyingly sighs and
takes another hearty swig of ale.


< 293h/293H 138v/138V Pos: standing >

< 293h/293H 138v/138V Pos: standing >

< 293h/293H 138v/138V Pos: standing >

< 293h/293H 138v/138V Pos: standing >

< 293h/293H 138v/138V Pos: standing >

< 293h/293H 138v/138V Pos: standing >
A sailor laughs heartedly.
A sailor gulps down the last few swigs of ale before ordering another.


< 293h/293H 138v/138V Pos: standing >

< 293h/293H 138v/138V Pos: standing >
A sailor laughs heartedly.
A sailor gulps down the last few swigs of ale before ordering another.


< 293h/293H 138v/138V Pos: standing >
A drunk fisherman says 'Hey buddy every time I go out there, the only
thing I manage to catch is crabs!'
A drunk fisherman cracks up, laughing hysterically.
Regaining his composure, the drunk fisherman satisfyingly sighs and
takes another hearty swig of ale.


< 293h/293H 138v/138V Pos: standing >

< 293h/293H 138v/138V Pos: standing >
Hint: Fireshield makes you less vulnerable to fire attacks but you will suffer more from cold. Coldshield works in an opposite way.

< 293h/293H 138v/138V Pos: standing >
A drunk fisherman says 'Hey buddy every time I go out there, the only
thing I manage to catch is crabs!'
A drunk fisherman cracks up, laughing hysterically.
Regaining his composure, the drunk fisherman satisfyingly sighs and
takes another hearty swig of ale.


< 293h/293H 138v/138V Pos: standing >

< 293h/293H 138v/138V Pos: standing >

< 293h/293H 138v/138V Pos: standing >
A human street sweeper closes the door.

< 293h/293H 138v/138V Pos: standing >
A drunk fisherman sings 'Heya-aya-eyahayah-ayah-acerena.. Heyyy Macarena!'

Out of nowhere, a human street sweeper stabs you in the back.
OUCH!  That really did HURT!
[Damage:  2 ] A human street sweeper suffers from contact with the aura about you.
Out of nowhere, a human street sweeper stabs you in the back.
[Damage:  2 ] A human street sweeper suffers from contact with the aura about you.
A Duergar's disguise falls apart!

< 229h/293H 138v/138V Pos: standing >
< T: Eikel TP: sta TC: small wounds E: A Duergar sta EP: few scratches >
 
< 229h/293H 138v/138V Pos: standing >
< T: Eikel TP: sta TC: small wounds E: A Duergar sta EP: few scratches >
 A Duergar attempts to flee.
A Duergar leaves up.

< 229h/293H 138v/138V Pos: standing >
A sailor says 'I can't believe they are all out of those pike fillets!  Ale it is!'


< 229h/293H 138v/138V Pos: standing >
You attempt to flee...
The Second Floor of the Fisherman's Hutch
   This establishment is by far the largest building in Canderthal Harbor.
There is a large dining area set up with dozens of tables surrounded by
wooden chairs.  A large fireplace rests at the center of the room,
warming it with a heavy flame.  An archway behind the bar leads to
the kitchen in the back of the inn, where the famed delicacy, the
pike fillet, is born. A lavish, large wooden staircase leads upstairs
towards the sleeping quarters of the Fisherman's Hutch.  This inn
is mostly used by seafarers who are sleeping after a long ride, or
before an even longer one.  The sleeping area on the upstairs of this
Inn is set up with several large beds spread out in the room, military
style.  It is clear that the designer of this architecture in Canderthal
worked during the time period of one of the great wars, where virtually
all buildings were designed with military use in mind.
Obvious exits: -North -Down 
A Duergar (medium) Unholy   *-* The Veterans of Bloodlust *-* stands in mid-air here.(Red Aura)
You flee upward!

< 229h/293H 111v/138V Pos: standing >
A Duergar leaves down.

< 229h/293H 111v/138V Pos: standing >
A Duergar enters from below.

< 229h/293H 112v/138V Pos: standing >
A Duergar's fine pierce wounds you.
[Damage:  2 ] A Duergar suffers from contact with the aura about you.
Out of nowhere, a Duergar stabs you in the back.
[Damage:  2 ] A Duergar suffers from contact with the aura about you.
With a swift tug a Duergar wrenches the weapon free, ramming it into you again.
Out of nowhere, a Duergar stabs you in the back.
OUCH!  That really did HURT!
[Damage:  2 ] A Duergar suffers from contact with the aura about you.

< 163h/293H 112v/138V Pos: standing >
< T: Eikel TP: sta TC: few wounds E: A Duergar sta EP: few scratches >
 Sorry, you aren't allowed to do that in combat.

< 163h/293H 112v/138V Pos: standing >
< T: Eikel TP: sta TC: few wounds E: A Duergar sta EP: few scratches >
 A Duergar parries your futile lunge at him.

< 163h/293H 112v/138V Pos: standing >
< T: Eikel TP: sta TC: few wounds E: A Duergar sta EP: few scratches >
 Sorry, you aren't allowed to do that in combat.

< 163h/293H 112v/138V Pos: standing >
< T: Eikel TP: sta TC: few wounds E: A Duergar sta EP: few scratches >
 A Duergar attempts to flee.
A Duergar leaves down.
Alas, you cannot go that way. . . .

< 163h/293H 112v/138V Pos: standing >
The Fisherman's Hutch
   This establishment is by far the largest building in Canderthal Harbor.
There is a large dining area set up with dozens of tables surrounded by
wooden chairs.  A large fireplace rests at the center of the room,
warming it with a heavy flame.  An archway behind the bar leads to
the kitchen in the back of the inn, where the famed delicacy, the
pike fillet, is born. A lavish, large wooden staircase leads upstairs
towards the sleeping quarters of the Fisherman's Hutch.  This inn
is mostly used by seafarers who are sleeping after a long ride, or
before an even longer one.  The sleeping area on the upstairs of this
Inn is set up with several large beds spread out in the room, military
style.  It is clear that the designer of this architecture in Canderthal
worked during the time period of one of the great wars, where virtually
all buildings were designed with military use in mind.
Obvious exits: -North# -East # -Up   
A Duergar (medium) Unholy   *-* The Veterans of Bloodlust *-* stands in mid-air here.(Red Aura)
A sailor sits at a table here, enjoying a drink.
A sailor sits at a table here, enjoying a drink.
A drunk fisherman sits at a table, slurring his speech.
A drunk fisherman sits at a table, slurring his speech.
A huge bartender stands here, polishing a stein.

< 163h/293H 111v/138V Pos: standing >
Out of nowhere, a Duergar stabs you in the back.
OUCH!  That really did HURT!
[Damage:  2 ] A Duergar suffers from contact with the aura about you.
Out of nowhere, a Duergar stabs you in the back.
[Damage:  2 ] A Duergar suffers from contact with the aura about you.
With a swift tug a Duergar wrenches the weapon free, ramming it into you again.
Out of nowhere, a Duergar stabs you in the back.
OUCH!  That really did HURT!
[Damage:  3 ] A Duergar suffers from contact with the aura about you.

< 59h/293H 112v/138V Pos: standing >
< T: Eikel TP: sta TC:pretty hurt E: A Duergar sta EP: few scratches >
 Sorry, you aren't allowed to do that in combat.

< 59h/293H 112v/138V Pos: standing >
< T: Eikel TP: sta TC:pretty hurt E: A Duergar sta EP: few scratches >
 A sailor laughs heartedly.
A sailor gulps down the last few swigs of ale before ordering another.


< 59h/293H 112v/138V Pos: standing >
< T: Eikel TP: sta TC:pretty hurt E: A Duergar sta EP: few scratches >
 That's tough to do in battle, but still you try...

< 59h/293H 112v/138V Pos: standing >
< T: Eikel TP: sta TC:pretty hurt E: A Duergar sta EP: few scratches >
 That's tough to do in battle, but still you try...

< 59h/293H 112v/138V Pos: standing >
< T: Eikel TP: sta TC:pretty hurt E: A Duergar sta EP: few scratches >
 
< 59h/293H 112v/138V Pos: standing >
< T: Eikel TP: sta TC:pretty hurt E: A Duergar sta EP: few scratches >
 A huge bartender stops wiping out the stein for a moment and suspiciously
looks over both shoulders before continuing.

That's tough to do in battle, but still you try...

< 59h/293H 112v/138V Pos: standing >
< T: Eikel TP: sta TC:pretty hurt E: A Duergar sta EP: few scratches >
 That's tough to do in battle, but still you try...

< 59h/293H 112v/138V Pos: standing >
< T: Eikel TP: sta TC:pretty hurt E: A Duergar sta EP: few scratches >
 Ok.

< 59h/293H 112v/138V Pos: standing >
< T: Eikel TP: sta TC:pretty hurt E: A Duergar sta EP: few scratches >
 That's tough to do in battle, but still you try...

< 59h/293H 112v/138V Pos: standing >
< T: Eikel TP: sta TC:pretty hurt E: A Duergar sta EP: few scratches >
 That's tough to do in battle, but still you try...

< 59h/293H 112v/138V Pos: standing >
< T: Eikel TP: sta TC:pretty hurt E: A Duergar sta EP: few scratches >
 That's tough to do in battle, but still you try...

< 59h/293H 112v/138V Pos: standing >
< T: Eikel TP: sta TC:pretty hurt E: A Duergar sta EP: few scratches >
 That's tough to do in battle, but still you try...

< 59h/293H 112v/138V Pos: standing >
< T: Eikel TP: sta TC:pretty hurt E: A Duergar sta EP: few scratches >
 You miss a Duergar.

< 59h/293H 112v/138V Pos: standing >
< T: Eikel TP: sta TC:pretty hurt E: A Duergar sta EP: few scratches >
 
< 59h/293H 112v/138V Pos: standing >
< T: Eikel TP: sta TC:pretty hurt E: A Duergar sta EP: few scratches >
 A Duergar misses you.
A Duergar's fine pierce strikes you very hard.
[Damage:  2 ] A Duergar suffers from contact with the aura about you.
A Duergar's pierce strikes you very hard.
[Damage:  2 ] A Duergar suffers from contact with the aura about you.

< 43h/293H 112v/138V Pos: standing >
< T: Eikel TP: sta TC: awful E: A Duergar sta EP: few scratches >
 Sorry, you aren't allowed to do that in combat.

< 43h/293H 112v/138V Pos: standing >
< T: Eikel TP: sta TC: awful E: A Duergar sta EP: few scratches >
 You attempt to flee...
The Second Floor of the Fisherman's Hutch
   This establishment is by far the largest building in Canderthal Harbor.
There is a large dining area set up with dozens of tables surrounded by
wooden chairs.  A large fireplace rests at the center of the room,
warming it with a heavy flame.  An archway behind the bar leads to
the kitchen in the back of the inn, where the famed delicacy, the
pike fillet, is born. A lavish, large wooden staircase leads upstairs
towards the sleeping quarters of the Fisherman's Hutch.  This inn
is mostly used by seafarers who are sleeping after a long ride, or
before an even longer one.  The sleeping area on the upstairs of this
Inn is set up with several large beds spread out in the room, military
style.  It is clear that the designer of this architecture in Canderthal
worked during the time period of one of the great wars, where virtually
all buildings were designed with military use in mind.
Obvious exits: -North -Down 
You flee upward!

< 43h/293H 82v/138V Pos: standing >
The Fisherman's Hutch
   This establishment is by far the largest building in Canderthal Harbor.
There is a large dining area set up with dozens of tables surrounded by
wooden chairs.  A large fireplace rests at the center of the room,
warming it with a heavy flame.  An archway behind the bar leads to
the kitchen in the back of the inn, where the famed delicacy, the
pike fillet, is born. A lavish, large wooden staircase leads upstairs
towards the sleeping quarters of the Fisherman's Hutch.  This inn
is mostly used by seafarers who are sleeping after a long ride, or
before an even longer one.  The sleeping area on the upstairs of this
Inn is set up with several large beds spread out in the room, military
style.  It is clear that the designer of this architecture in Canderthal
worked during the time period of one of the great wars, where virtually
all buildings were designed with military use in mind.
Obvious exits: -North# -East  -Up   
Fresh blood splatters cover the area.
A Duergar (medium) Unholy   *-* The Veterans of Bloodlust *-* stands in mid-air here.(Red Aura)
A sailor sits at a table here, enjoying a drink.
A sailor sits at a table here, enjoying a drink.
A drunk fisherman sits at a table, slurring his speech.
A drunk fisherman sits at a table, slurring his speech.
A huge bartender stands here, polishing a stein.

< 43h/293H 82v/138V Pos: standing >
Out of nowhere, a Duergar stabs you in the back.
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
[Damage:  2 ] A Duergar suffers from contact with the aura about you.
Out of nowhere, a Duergar stabs you in the back.