The death of [49 Bounty Hunter] Kuinner (Human)

in A Guest Room

from the perspective of [56 Thief] Spyte - The Horde (Goblin)

<worn as a badge>    a necromantic death shroud
<worn on head>       Khildarak's battle helmet (magic) [51%]
<worn on eyes>       a wad of spawn goo [superior] (magic) (humming)
<worn in ear>        a flaming earring [86%]
<worn in ear>        a brightly flaming earring [75%]
<worn on face>       a mask of dragonscale [superior] with a strange dark bloodstone (magic) [86%]
<worn around neck>   a slaadi necklace of Chaos (glowing) [73%]
<worn around neck>   an amulet of chaos [poor]
<worn on body>       a suit of wickedly-barbed devil hide (magic) (humming)
<worn about body>    a nearly imperceptible death shroud (magic) (glowing)
<worn as quiver>     a silken backsheath of flight (magic)
<worn about waist>   the woven entrails of an unfortunate soul [superior]
<worn on belt buckle>a platinum telescope studded with crystal shrimp [poor] (magic) (glowing)
<attached to belt>   an intricate hourglass running in reverse [poor] (invis) (magic)
<attached to belt>   a huge mining sack
<worn on arms>       some black leather sleeves glowing with faerie fire (magic) (glowing)
<worn around wrist>  a bracer of might [poor] (magic)
<worn around wrist>  an etched mithral bracer of agility (magic) (humming)
<worn on hands>      gauntlets of the shadow realms (magic)
<worn on finger>     a finely crafted brass ring (magic)
<worn on finger>     an obsidian circle [superior] (magic)
<primary weapon>     a darksteel rapier [superior] with a strange black stone (magic) (glowing) [81%]
<secondary weapon>   a green bladed dagger named 'Sepsis' [poor] (magic) (humming)
<worn on legs>       some blue-tinted chainmail leggings
<worn on feet>       the boots of speed of endurance (magic)

 ^^M^^.^..****.^  
  MM^..^..****.   
   MM^....****    
Northern Valley of Myrabolus
Obvious exits: -N -E -S -W
A huge owlbear stalks through the forests.

< 857h/857H 242v/318V Pos: standing >
   MMM^^..****    
   MM^^...*****   
   MM^^..***^**.  
  ^MM^^^..****.^  
  ^M^^.^@.****.*  
 .^M^^^^M******.  
 .^M^^^.******.^  
  ^M^^.^..****.   
   M^..^..****    
Northern Valley of Myrabolus
Obvious exits: -N -E -S -W

< 857h/857H 241v/318V Pos: standing >
    MM^^.*.***    
   MMM^^..*****   
   MM^^...*****.  
   MM^^..***^**.  
  ^MM^^^@.****.^  
  ^M^^.^..****.*  
 .^M^^^^M******.  
  ^M^^^.******.   
   M^^.^..****    
Northern Valley of Myrabolus
Obvious exits: -N -E -S -W

< 857h/857H 240v/318V Pos: standing >
    MM^^.*.***    
   MMM^^..*****   
   MM^^...*****.  
   MM^^..***^**.  
  ^MM^^^@.****.^  
  ^M^^.^..****.*  
 .^M^^^^M******.  
  ^M^^^.******.   
   M^^.^..****    
   MM^^.*.****    
  MMM^^..******   
  MM^^...*****.*  
  MM^^..***^**.*  
 ^MM^^^.@****.^*  
 ^M^^.^..****.**  
 ^M^^^^M******..  
  M^^^.******.^   
   ^^.^..****.    
Northern Valley of Myrabolus
Obvious exits: -N -E -S -W

< 857h/857H 239v/318V Pos: standing >
 .***^  
 ..@**  
 ..***  
The Magnificent Woodlands of Evermeet
Obvious exits: -N -E -S -W

< 857h/857H 238v/318V Pos: standing >
 ***^*  
 .*@**  
 .****  
The Magnificent Woodlands of Evermeet
Obvious exits: -N -E -S -W

< 857h/857H 237v/318V Pos: standing >
 **^**  
 **@*.  
 ****.  
The Magnificent Woodlands of Evermeet
Obvious exits: -N -E -S -W

< 857h/857H 236v/318V Pos: standing >
You quickly scan the area.
A hare who is not far off to your north.
A large deer who is not far off to your north.
A fluffy rabbit who is not far off to your north.
A hare who is not far off to your north.
A small doe who is a brief walk away to your south.

< 857h/857H 237v/318V Pos: standing >

<map>
Zone: Arcorar - the Great King Forest.
Room: Entrance to Arcorar Forest
</map>
Entrance to Arcorar Forest
Obvious exits: -N -S

< 857h/857H 237v/318V Pos: standing >

<map>
Zone: Arcorar - the Great King Forest.
Room: Inside Arcorar, the Great King Forest
</map>

<map>
Zone: Arcorar - the Great King Forest.
Room: Inside Arcorar, the Great King Forest
</map>
Inside Arcorar, the Great King Forest
Obvious exits: -N -S
A hare is hopping around the area, searching for food.
A large deer wanders the forest, eating leaves off branches.
A fluffy looking rabbit sits here eating grass.
A hare is hopping around the area, searching for food.

< 857h/857H 237v/318V Pos: standing >

<map>
Zone: Arcorar - the Great King Forest.
Room: Inside Arcorar, the Great King Forest
</map>

<map>
Zone: Arcorar - the Great King Forest.
Room: Inside Arcorar, the Great King Forest
</map>
Inside Arcorar, the Great King Forest
Obvious exits: -E -S
A fluffy looking rabbit sits here eating grass.

< 857h/857H 236v/318V Pos: standing >
You quickly scan the area.
A small squirrel who is close by to your east.
A hare who is close by to your east.
A large deer who is close by to your east.
A large deer who is not far off to your east.
A hare who is close by to your south.
A large deer who is close by to your south.
A fluffy rabbit who is close by to your south.
A hare who is close by to your south.

< 857h/857H 237v/318V Pos: standing >

<map>
Zone: Arcorar - the Great King Forest.
Room: Inside Arcorar, the Great King Forest
</map>

<map>
Zone: Arcorar - the Great King Forest.
Room: Inside Arcorar, the Great King Forest
</map>
Inside Arcorar, the Great King Forest
Obvious exits: -E -S -W -NE
A small squirrel sits here, gnawing on a acorn.
A hare is hopping around the area, searching for food.
A large deer wanders the forest, eating leaves off branches.

< 857h/857H 236v/318V Pos: standing >
You quickly scan the area.
A large deer who is close by to your east.
A small squirrel who is close by to your south.
A small squirrel who is close by to your south.
A large deer who is close by to your south.
A fluffy rabbit who is close by to your west.
A small squirrel who is close by to your northeast.
A fluffy rabbit who is close by to your northeast.
A large deer who is close by to your northeast.
A fluffy rabbit who is close by to your northeast.

< 857h/857H 237v/318V Pos: standing >

<map>
Zone: Arcorar - the Great King Forest.
Room: Inside Arcorar, the Great King Forest
</map>

<map>
Zone: Arcorar - the Great King Forest.
Room: Inside Arcorar, the Great King Forest
</map>
Inside Arcorar, the Great King Forest
Obvious exits: -N -SW
A small squirrel sits here, gnawing on a acorn.
A fluffy looking rabbit sits here eating grass.
A large deer wanders the forest, eating leaves off branches.
A fluffy looking rabbit sits here eating grass.

< 857h/857H 236v/318V Pos: standing >
You quickly scan the area.
You see nothing.

< 857h/857H 238v/318V Pos: standing >

<map>
Zone: Arcorar - the Great King Forest.
Room: A Dark Path in Arcorar, the Great King Forest
</map>

<map>
Zone: Arcorar - the Great King Forest.
Room: A Dark Path in Arcorar, the Great King Forest
</map>
A Dark Path in Arcorar, the Great King Forest
Obvious exits: -N -S
A fluffy looking rabbit sits here eating grass.

< 857h/857H 237v/318V Pos: standing >

<map>
Zone: Arcorar - the Great King Forest.
Room: A Dark Path in Arcorar, the Great King Forest
</map>
A Dark Path in Arcorar, the Great King Forest
Obvious exits: -S -NW

< 857h/857H 236v/318V Pos: standing >
There's too much stuff blocking your sight here to scan.

< 857h/857H 237v/318V Pos: standing >

<map>
Zone: Arcorar - the Great King Forest.
Room: Near a Clearing in the Forest
</map>
Near a Clearing in the Forest
Obvious exits: -W -SE

< 857h/857H 237v/318V Pos: standing >

<map>
Zone: Arcorar - the Great King Forest.
Room: A Clearing in the Forest
</map>
A Clearing in the Forest
Obvious exits: -N -E

< 857h/857H 237v/318V Pos: standing >
You quickly scan the area.
A wood elf ranger who is close by to your north.
The mount who is a brief walk away to your north.
A Human who is a brief walk away to your north.

< 857h/857H 238v/318V Pos: standing >

< 857h/857H 239v/318V Pos: standing >

<map>
Zone: Arcorar - the Great King Forest.
Room: A Lush Field of Grass
</map>

<map>
Zone: Arcorar - the Great King Forest.
Room: A Lush Field of Grass
</map>
A Lush Field of Grass
Obvious exits: -N -E -S -W
A Wood Elf ranger scouts the area, looking for Orc invaders.(Gold Aura)

< 857h/857H 238v/318V Pos: standing >

<map>
Zone: Arcorar - the Great King Forest.
Room: A Lush Field of Grass
</map>
A Lush Field of Grass
Obvious exits: -N -E -S -W

< 857h/857H 236v/318V Pos: standing >

<map>
Zone: Arcorar - the Great King Forest.
Room: A Lush Field of Grass
</map>

<map>
Zone: Arcorar - the Great King Forest.
Room: A Lush Field of Grass
</map>
A Lush Field of Grass
Obvious exits: -N -E -S -W
A Wood Elf ranger scouts the area, looking for Orc invaders.(Gold Aura)

< 857h/857H 235v/318V Pos: standing >

<map>
Zone: Arcorar - the Great King Forest.
Room: A Clearing in the Forest
</map>
A Clearing in the Forest
Obvious exits: -N -E

< 857h/857H 234v/318V Pos: standing >

<map>
Zone: Arcorar - the Great King Forest.
Room: Near a Clearing in the Forest
</map>
Near a Clearing in the Forest
Obvious exits: -W -SE

< 857h/857H 233v/318V Pos: standing >

<map>
Zone: Arcorar - the Great King Forest.
Room: A Clearing in the Forest
</map>
A Clearing in the Forest
Obvious exits: -N -E

< 857h/857H 239v/318V Pos: standing >
You quickly scan the area.
A wood elf ranger who is close by to your north.

< 857h/857H 240v/318V Pos: standing >

<map>
Zone: Arcorar - the Great King Forest.
Room: A Lush Field of Grass
</map>

<map>
Zone: Arcorar - the Great King Forest.
Room: A Lush Field of Grass
</map>
A Lush Field of Grass
Obvious exits: -N -E -S -W
A Wood Elf ranger scouts the area, looking for Orc invaders.(Gold Aura)

< 857h/857H 241v/318V Pos: standing >

<map>
Zone: Arcorar - the Great King Forest.
Room: A Lush Field of Grass
</map>
A Lush Field of Grass
Obvious exits: -N -E -S -W

< 857h/857H 240v/318V Pos: standing >

<map>
Zone: Arcorar - the Great King Forest.
Room: A Forest Path Nearing a Wooden Structure
</map>
A Forest Path Nearing a Wooden Structure
Obvious exits: -S -NE

< 857h/857H 239v/318V Pos: standing >
You quickly scan the area.
A wood elf ranger who is not far off to your south.

< 857h/857H 240v/318V Pos: standing >

<map>
Zone: Arcorar - the Great King Forest.
Room: A Stone Courtyard Outside the Broken Arrow
</map>
A Stone Courtyard Outside the Broken Arrow
Obvious exits: -N -E# -W# -SW
A large signpost stands here in the middle of the courtyard. (illuminating)

< 857h/857H 240v/318V Pos: standing >
You quickly scan the area.
You see nothing.

< 857h/857H 242v/318V Pos: standing >
The door seems to be closed.

< 857h/857H 245v/318V Pos: standing >
Ok.

< 857h/857H 245v/318V Pos: standing >
You quickly scan the area.
A cloaked elf who is close by to your west.
A human mercenary who is close by to your west.
A grey elf patron who is close by to your west.
A wood elf patron who is close by to your west.
Yussil the bartender who is close by to your west.

< 857h/857H 246v/318V Pos: standing >

<map>
Zone: Arcorar - the Great King Forest.
Room: The Broken Arrow
</map>

<map>
Zone: Arcorar - the Great King Forest.
Room: The Broken Arrow
</map>
The Broken Arrow
Obvious exits: -N -E -S
A wooden bar, polished to perfection, covers half the room
A heavily cloaked Wood Elf sits in the corner, drinking on her own.
A Human mercenary stands here, leaning against the bar with a pint in his hand.(Red Aura)
A Grey Elf patron sits here, chatting with his Wood elf friend.(Gold Aura)
A Wood Elf patron sits here, sipping on a drink.(Gold Aura)
Yussil the bartender stands here, awaiting your order.

< 857h/857H 247v/318V Pos: standing >
Ok.

< 857h/857H 248v/318V Pos: standing >
You quickly scan the area.
Ruaril who is close by to your north.
Brelliac the bouncer who is close by to your south.
A drunk grey elf patron who is close by to your south.
A drunk grey elf patron who is close by to your south.
A drunk wood elf patron who is close by to your south.
A drunk wood elf patron who is close by to your south.
Gyliana who is close by to your south.

< 857h/857H 249v/318V Pos: standing >
Aren't we funny today...

< 857h/857H 251v/318V Pos: standing >
You have no idea how to even begin.

< 857h/857H 252v/318V Pos: standing >

<map>
Zone: Arcorar - the Great King Forest.
Room: The Broken Arrow
</map>

<map>
Zone: Arcorar - the Great King Forest.
Room: The Broken Arrow
</map>
The Broken Arrow
Obvious exits: -N -W#
A small wooden stage sits against the southern wall.
Brelliac, the bouncer of the Broken Arrow stands here, keeping an eye on the patrons.
A drunk grey elf patron is stretched out, sound asleep.(Gold Aura)
A drunk grey elf patron is stretched out, sound asleep.(Gold Aura)
A drunk patron sits here, listening to the bards performance.(Gold Aura)
A drunk patron sits here, listening to the bards performance.(Gold Aura)
Gyliana the local minstrel stands here, singing a merry tune.(Gold Aura)

< 857h/857H 255v/318V Pos: standing >

<map>
Zone: Arcorar - the Great King Forest.
Room: The Broken Arrow
</map>

<map>
Zone: Arcorar - the Great King Forest.
Room: The Broken Arrow
</map>
The Broken Arrow
Obvious exits: -N -E# -S
A wooden bar, polished to perfection, covers half the room
A heavily cloaked Wood Elf sits in the corner, drinking on her own.
A Human mercenary stands here, leaning against the bar with a pint in his hand.(Red Aura)
A Grey Elf patron sits here, chatting with his Wood elf friend.(Gold Aura)
A Wood Elf patron sits here, sipping on a drink.(Gold Aura)
Yussil the bartender stands here, awaiting your order.

< 857h/857H 259v/318V Pos: standing >

<map>
Zone: Arcorar - the Great King Forest.
Room: The Broken Arrow
</map>

<map>
Zone: Arcorar - the Great King Forest.
Room: The Broken Arrow
</map>
The Broken Arrow
Obvious exits: -S -U
(Q)Captain Ruaril stands here with a worried look on his face.(Gold Aura)

< 857h/857H 259v/318V Pos: standing >

<map>
Zone: Arcorar - the Great King Forest.
Room: Second Floor of the Broken Arrow
</map>
Second Floor of the Broken Arrow
Obvious exits: -N -S -D

< 857h/857H 258v/318V Pos: standing >

<map>
Zone: Arcorar - the Great King Forest.
Room: A Dark Corridor on the Second Floor of the Broken Arrow
</map>
A Dark Corridor on the Second Floor of the Broken Arrow
Obvious exits: -N -E# -S -W#

< 857h/857H 261v/318V Pos: standing >
You quickly scan the area.
A Ironblade mercenary who is not far off to your north.
A Ironblade mercenary who is not far off to your north.
A halfling servant who is close by to your south.
The concierge who is close by to your south.

< 857h/857H 264v/318V Pos: standing >

<map>
Zone: Arcorar - the Great King Forest.
Room: The Broken Arrow Reception
</map>

<map>
Zone: Arcorar - the Great King Forest.
Room: The Broken Arrow Reception
</map>
The Broken Arrow Reception
Obvious exits: -N -E# -S# -W -U#
A wooden counter stands here to the side.
A tiny Halfling servant stands here close to the concierge, ready to help new customers.
(Q)A handsome and arrogant elven concierge stand here behind the counter, smiling at you.(Gold Aura)

< 857h/857H 264v/318V Pos: standing >
You quickly scan the area.
A Ironblade mercenary who is a brief walk away to your north.
A Ironblade mercenary who is a brief walk away to your north.
A Human who is close by to your west.
The mount who is close by to your west.
A tired wood elf who is close by to your west.

< 857h/857H 265v/318V Pos: standing >

< 857h/857H 266v/318V Pos: standing >
You quickly scan the area.
A Ironblade mercenary who is a brief walk away to your north.
A Ironblade mercenary who is a brief walk away to your north.
A Human who is close by to your west.
The mount who is close by to your west.
A tired wood elf who is close by to your west.

< 857h/857H 270v/318V Pos: standing >

<map>
Zone: Arcorar - the Great King Forest.
Room: A Guest Room
</map>

<map>
Zone: Arcorar - the Great King Forest.
Room: A Guest Room
</map>
A Guest Room
Obvious exits: -E
A Human (medium) stands in mid-air here, fighting a tired wood elf.
A sturdy looking mount is here, all saddled up and ready to ride.
A tired wood elf stands here, fighting a Human.(Gold Aura)

< 857h/857H 271v/318V Pos: standing >
A tired wood elf's punch strikes a Human.
A tired wood elf shivers as he hits a Human.
A tired wood elf's fine punch strikes a Human.
A tired wood elf shivers as he hits a Human.
A tired wood elf whacks a Human in the side with a sound kick.
A tired wood elf shivers as he hits a Human.
Aren't we funny today...

< 857h/857H 272v/318V Pos: standing >
You have no idea how to even begin.

< 857h/857H 273v/318V Pos: standing >
A tired wood elf's face turns pale as a Human slams his head into his face.

< 857h/857H 278v/318V Pos: standing >
You snap into visibility.
[Damage: 72 ] A Human makes a strange sound as you place a darksteel rapier [superior] with a strange black stone in his back.
Your spirit suffers from contact with a Human's aura!
You snap into visibility.
You shiver from the unnatural cold as you hit a Human.

< 848h/857H 280v/318V Pos: standing >
< T: elf TP: sta TC:few scratches E: A Human sta EP:  small wounds >
 A Human dodges a tired wood elf's attack.
A Human's intercepts a tired wood elf's attack with heavy basalt longsword [superior] with a strange black stone with eloquent ease.
A Human's fine slash grazes a tired wood elf.
A Human's impressive slash grazes a tired wood elf.
A Human's impressive slash grazes a tired wood elf.
A tired wood elf dodges a Human's attack.
A tired wood elf dodges a Human's attack.
A Human's slash grazes a tired wood elf.
You have no idea how to even begin.

< 848h/857H 281v/318V Pos: standing >
< T: elf TP: sta TC:few scratches E: A Human sta EP:  small wounds >
 Sorry, you aren't allowed to do that in combat.

< 848h/857H 281v/318V Pos: standing >
< T: elf TP: sta TC:few scratches E: A Human sta EP:  small wounds >
 You have no idea how to even begin.

< 848h/857H 281v/318V Pos: standing >
< T: elf TP: sta TC:few scratches E: A Human sta EP:  small wounds >
 PooF! You perform an evasive maneouver, quickling darting into the shadows!

< 848h/857H 281v/318V Pos: standing >
Ok.

< 848h/857H 286v/318V Pos: standing >
You snap into visibility.
[Damage: 72 ] A Human makes a strange sound as you place a darksteel rapier [superior] with a strange black stone in his back.
You snap into visibility.
Your spirit suffers from contact with a Human's aura!
You snap into visibility.
You shiver from the unnatural cold as you hit a Human.
Your darksteel rapier [superior] with a strange black stone murmurs some strange incantations...
You snap into visibility.
[Damage: 134 ] Your concussion blast rips into a Human, shattering his soul!

< 839h/857H 287v/318V Pos: standing >
< T: elf TP: sta TC:few scratches E: A Human sta EP:  nasty wounds >
 Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
A Human parries your futile lunge at him.
You snap into visibility.
[Damage: 13 ] Your impressive pierce strikes a Human.
You snap into visibility.
Your spirit suffers from contact with a Human's aura!
You snap into visibility.
You shiver from the unnatural cold as you hit a Human.
A Human parries your futile lunge at him.
A Human parries your futile lunge at him.
[Damage:  9 ] Your fine pierce strikes a Human.
You snap into visibility.
Your spirit suffers from contact with a Human's aura!
You snap into visibility.
You shiver from the unnatural cold as you hit a Human.
[Damage:  9 ] Your fine slash strikes a Human.
You snap into visibility.
Your spirit suffers from contact with a Human's aura!
You snap into visibility.
You shiver from the unnatural cold as you hit a Human.

< 825h/857H 287v/318V Pos: standing >
< T: elf TP: sta TC:few scratches E: A Human sta EP:  nasty wounds >
 A Human attempts to flee.
A Human tries to flee, but can't make it out of here!

< 825h/857H 287v/318V Pos: standing >
< T: elf TP: sta TC:few scratches E: A Human sta EP:  nasty wounds >
 A tired wood elf's fine punch strikes a Human very hard.
A tired wood elf shivers as he hits a Human.
As a tired wood elf attempts to attack a Human, a Human intercepts the attack with his hands and twist a tired wood elf's arm!
A Human avoids being bashed by a tired wood elf, who loses his balance and falls.

< 825h/857H 287v/318V Pos: standing >
< T: elf TP: kne TC:few scratches E: A Human sta EP:  nasty wounds >
 A Human's impressive slash grazes a tired wood elf.
A Human's impressive pierce grazes a tired wood elf.
A Human's impressive slash grazes a tired wood elf.
A Human's impressive slash grazes a tired wood elf.
You have no idea how to even begin.

< 825h/857H 287v/318V Pos: standing >
< T: elf TP: kne TC:few scratches E: A Human sta EP:  nasty wounds >
 You think you noticed an opening in your victim defenses...

< 825h/857H 287v/318V Pos: standing >
< T: elf TP: kne TC:few scratches E: A Human sta EP:  nasty wounds >
 A Human attempts to flee.
A Human tries to flee, but can't make it out of here!
You snap into visibility.
You do a fancy maneuver, tripping a Human.

< 825h/857H 287v/318V Pos: standing >
< T: elf TP: kne TC:few scratches E: A Human sit EP:  nasty wounds >
 Your improved dexterity grants you an additional attack!
You snap into visibility.
[Damage: 12 ] Your impressive pierce strikes a Human.
You snap into visibility.
Your spirit suffers from contact with a Human's aura!
You snap into visibility.
You shiver from the unnatural cold as you hit a Human.
[Damage: 12 ] Your impressive slash strikes a Human.
You snap into visibility.
Your spirit suffers from contact with a Human's aura!
You snap into visibility.
You shiver from the unnatural cold as you hit a Human.
You score a CRITICAL HIT!!!!!
[Damage: 27 ] Your powerful pierce seriously wounds a Human.
You snap into visibility.
Your spirit suffers from contact with a Human's aura!
You snap into visibility.
You shiver from the unnatural cold as you hit a Human.
You score a CRITICAL HIT!!!!!
[Damage: 33 ] Your powerful pierce seriously wounds a Human.
You snap into visibility.
Your spirit suffers from contact with a Human's aura!
You snap into visibility.
You shiver from the unnatural cold as you hit a Human.
Your disguise falls apart!
As your green bladed dagger strikes a Human the visage of a toxic green wyrm rushes from your hands and releases a putid poison!
Your bubbling spray of goo strikes a Human full on!
You snap into visibility.
[Damage: 31 ] [Damage: 15 ] Your slash seriously wounds a Human.
You snap into visibility.
Your spirit suffers from contact with a Human's aura!
You snap into visibility.
You shiver from the unnatural cold as you hit a Human.
[Damage: 12 ] Your slash seriously wounds a Human.
You snap into visibility.
Your spirit suffers from contact with a Human's aura!
You snap into visibility.
You shiver from the unnatural cold as you hit a Human.

< 769h/857H 287v/318V Pos: standing >
< T: elf TP: kne TC:few scratches E: A Human sit EP:  awful >
 A tired wood elf's impressive punch critically injures a Human.
A Human is stunned!
A tired wood elf shivers as he hits a Human.

< 769h/857H 287v/318V Pos: standing >
< T: elf TP: kne TC:few scratches E: A Human sit EP:  awful >
 You snap into visibility.
[Damage: 10 ] You find weakness in a Human's defenses and land a sneaky surprise attack!
A Human's chameleon suit of transformation [superior] was completely destroyed by the massive blow!
A Human's braided plant necklace [superior] was completely destroyed by the massive blow!
A Human's some wolf hide sleeves [superior] was completely destroyed by the massive blow!
A Human is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Spyte by 13333333.