The death of [51 Necrolyte] Deadr - The Horde (Drow Elf)

in Second Floor Landing

from the perspective of [51 Necrolyte] Deadr - The Horde (Drow Elf)

<worn as a badge>    a necromantic death shroud
<worn on head>       the spirit helm of the Dlalargava (glowing)
<worn in ear>        a tiny amethyst earring
<worn in ear>        an earring of pure gold (magic)
<worn on face>       a wad of spawn goo of health (magic) (humming)
<worn around neck>   a necklace of swirling feathers (magic) (humming) [83%]
<worn around neck>   a tree-shaped amulet (magic)
<worn on body>       the ultrathin robes of probability [poor] (magic) (glowing)
<worn about body>    a pair of razorsteel angel wings [superior] (glowing)
<worn as quiver>     the timeless quiver of the dragons of health
<worn about waist>   the frayed ends of sanity (magic) [89%]
<worn on belt buckle>a severed illithid tentacle [75%]
<attached to belt>   a hide-bound spellbook with a glowing Alatorin insignia (magic) (glowing)
<worn on arms>       some gnomish sleeves of ingenuity [superior]
<held as shield>     a well-polished mithril body shield [superior] (illuminating)
<worn around wrist>  a bracelet of influence [poor] (magic)
<worn around wrist>  a gnomish lifegiving wristband [poor]
<worn on hands>      a pair of feathered gloves (illuminating) [87%]
<worn on finger>     a polished scarlet ring (magic)
<primary weapon>     the silvery staff of the githyanki arch-mage [superior]
<worn on legs>       a pair of mermaid leggings (magic) (glowing) [89%]
<worn on feet>       a golden pair of scouting boots [superior] (glowing)


< 642h/495H 189v/189V Pos: sitting >
You have finished memorizing negative concussion blast.

< 642h/495H 189v/189V Pos: sitting >
Blaze Cometstrike's impressive bludgeon wounds a blue dracolich.
Blaze Cometstrike's powerful whip wounds a blue dracolich.
Blaze Cometstrike's bludgeon wounds a blue dracolich.
A sense of WiLD HAtE surrounds Blaze Cometstrike as his powerful bludgeon wounds a blue dracolich.
Blaze Cometstrike's powerful bludgeon wounds a blue dracolich.
Blaze Cometstrike's impressive bludgeon wounds a blue dracolich.
Blaze Cometstrike kicks a blue dracolich causing parts of a blue dracolich to cave in!

< 642h/495H 189v/189V Pos: sitting >
You have finished memorizing negative concussion blast.
[Damage:  1 ] A blue dracolich's weak crush grazes Blaze Cometstrike.
[Damage:  1 ] A blue dracolich's weak crush grazes Blaze Cometstrike.
[Damage:  3 ] A blue dracolich's crude crush wounds Blaze Cometstrike.

< 642h/495H 189v/189V Pos: sitting >
[Damage:  1 ] A red dracolich's weak crush grazes Blaze Cometstrike.
A red dracolich is burned severely as it hits Blaze Cometstrike!
[Damage:  3 ] A red dracolich's crush wounds Blaze Cometstrike.
A red dracolich is burned severely as it hits Blaze Cometstrike!
[Damage:  2 ] A red dracolich's weak crush wounds Blaze Cometstrike.
A red dracolich is burned severely as it hits Blaze Cometstrike!

< 642h/495H 189v/189V Pos: sitting >
Blaze Cometstrike's impressive bludgeon wounds a blue dracolich.
Blaze Cometstrike's whip strikes a blue dracolich.
Blaze Cometstrike's impressive bludgeon wounds a blue dracolich.
A sense of WiLD HAtE surrounds Blaze Cometstrike as his bludgeon strikes a blue dracolich.
A sense of WiLD HAtE surrounds Blaze Cometstrike as his powerful bludgeon strikes a blue dracolich.
A sense of WiLD HAtE surrounds Blaze Cometstrike as his powerful bludgeon strikes a blue dracolich.

< 642h/495H 189v/189V Pos: sitting >
You have finished memorizing negative concussion blast.
A black dracolich misses Blaze Cometstrike.
[Damage: 10 ] A black dracolich's fine crush strikes Blaze Cometstrike.
A black dracolich is burned severely as it hits Blaze Cometstrike!

< 641h/495H 189v/189V Pos: sitting >
You stop meditating.
You clamber to your feet.
You abandon your studies.

< 641h/495H 189v/189V Pos: standing >
Blaze Cometstrike's powerful bludgeon wounds a blue dracolich.
Blaze Cometstrike's impressive whip wounds a blue dracolich.
A blue dracolich dodges Blaze Cometstrike's attack.
Blaze Cometstrike's powerful bludgeon wounds a blue dracolich.
Blaze Cometstrike's bludgeon strikes a blue dracolich.
Blaze Cometstrike's impressive bludgeon wounds a blue dracolich.
You start chanting...

< 641h/495H 189v/189V Pos: standing >
You complete your spell...
[Damage: 120 ] -=[Your concussion blast rips into Blaze Cometstrike, shattering his soul!]=-
[Damage:  3 ] A blue dracolich's crude crush strikes Blaze Cometstrike hard.
[Damage:  3 ] A blue dracolich's crude crush strikes Blaze Cometstrike very hard.

< 641h/495H 189v/189V Pos: standing >
[Damage:  1 ] A red dracolich's weak crush strikes Blaze Cometstrike.
A red dracolich is burned severely as it hits Blaze Cometstrike!
[Damage:  1 ] A red dracolich's weak crush strikes Blaze Cometstrike.
Blaze Cometstrike's spell flows around a red dracolich, leaving it unharmed!
[Damage:  3 ] A red dracolich's crude crush strikes Blaze Cometstrike very hard.
A red dracolich is burned severely as it hits Blaze Cometstrike!

< 641h/495H 189v/189V Pos: standing >
You are already standing.

< 641h/495H 189v/189V Pos: standing >
A blue dracolich parries Blaze Cometstrike's lunge at it.
Blaze Cometstrike's impressive whip wounds a blue dracolich.
Blaze Cometstrike's powerful bludgeon strikes a blue dracolich.
A blue dracolich blocks Blaze Cometstrike's lunge at it.
Blaze Cometstrike's bludgeon wounds a blue dracolich.
Blaze Cometstrike's impressive bludgeon strikes a blue dracolich.
You start chanting...

< 641h/495H 189v/189V Pos: standing >
[Damage:  2 ] A black dracolich's weak crush strikes Blaze Cometstrike very hard.
A black dracolich is burned severely as it hits Blaze Cometstrike!
[Damage:  2 ] A black dracolich's weak crush strikes Blaze Cometstrike very hard.
A black dracolich is burned severely as it hits Blaze Cometstrike!

< 641h/495H 189v/189V Pos: standing >
You complete your spell...
[Damage: 15 ] -=[Your concussion blast rips into Blaze Cometstrike, shattering his soul!]=-
Blaze Cometstrike is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
You feel the bloodlust in your heart as you hear the death cry of Blaze Cometstrike.
You are not willing to summon pets from death blows.

< 640h/495H 189v/189V Pos: standing >
You are already standing.

< 640h/495H 189v/189V Pos: standing >
You failed.

< 640h/495H 189v/189V Pos: standing >
You get a barbed whip dubbed 'Cometstrike' from the corpse of Blaze Cometstrike.

< 640h/495H 189v/189V Pos: standing >

		Score information for Deadr

Level: 51   Race: Drow Elf   Class: Necromancer / Necrolyte Sex: Male
Hit points: 640(495)  Moves: 189(189)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Compression ratio: 86%
Status:  Standing.
Frags:   +0.00   Deaths:   20
Detecting:      Invisible Evil Good Magic Life
Protected from: Fire Cold Lightning Gas Acid Living
Enchantments:   Ultravision Farsee Fly Haste Levitation Waterbreathing GlobeOfDarkness
Combat Pulse:   17 Spell Pulse:  0.82 
Leaderboard Points:  544 

Active Spells:
--------------
vitalize undead (11 minutes)


< 640h/495H 189v/189V Pos: standing >
You sit down and relax.

< 640h/495H 189v/189V Pos: sitting >
You have memorized the following spells:
(11th circle)  1 - create dracolich
(10th circle)  3 - cloak of fear
               1 - compact corpse
( 9th circle)  2 - dimension door
( 8th circle)  1 - improved invisibility
               1 - negative concussion blast
( 7th circle)  4 - protect undead
               1 - raise wraith
( 6th circle)  4 - vitalize undead
               2 - enervation
( 5th circle)  2 - teleport
               5 - heal undead
( 4th circle)  1 - wither
               4 - life leech
( 3rd circle)  3 - dispel magic
               7 - embalm
( 2nd circle)  2 - chill touch
               8 - sleep
( 1st circle)  3 - minor creation
               3 - detect magic
               5 - slashing darkness

And you are currently memorizing the following spells:
    4 seconds:  ( 8th) negative concussion blast
    7 seconds:  ( 6th) enervation
   10 seconds:  ( 4th) life leech
   13 seconds:  ( 4th) life leech
   16 seconds:  ( 4th) life leech
   19 seconds:  ( 4th) life leech
   23 seconds:  ( 7th) protect undead
   28 seconds:  ( 9th) energy drain
   32 seconds:  ( 9th) energy drain
   37 seconds:  ( 9th) energy drain
   40 seconds:  ( 5th) heal undead
   44 seconds:  ( 8th) negative concussion blast
   48 seconds:  ( 8th) negative concussion blast

You can memorize no more spells.
You continue your study.

< 640h/495H 189v/189V Pos: sitting >
You start meditating...

< 640h/495H 189v/189V Pos: sitting >
You have finished memorizing negative concussion blast.

< 640h/495H 189v/189V Pos: sitting >
You have finished memorizing enervation.

< 639h/495H 189v/189V Pos: sitting >
You stop meditating.
You give a blue dracolich an order.
A blue dracolich stops using a well-polished mithril body shield [poor].

< 639h/495H 189v/189V Pos: sitting >
Ok.

< 639h/495H 189v/189V Pos: sitting >
You have finished memorizing life leech.

< 639h/495H 189v/189V Pos: sitting >
You have finished memorizing life leech.

< 638h/495H 189v/189V Pos: sitting >
You give a blue dracolich an order.
A blue dracolich stops using the holy warhammer 'Discipline' [superior].

< 638h/495H 189v/189V Pos: sitting >
You have finished memorizing life leech.

< 638h/495H 189v/189V Pos: sitting >
You give a blue dracolich an order.
A blue dracolich wields a barbed whip dubbed 'Cometstrike'.

< 637h/495H 189v/189V Pos: sitting >
You give a blue dracolich an order.
A blue dracolich wields the holy warhammer 'Discipline' [superior].

< 637h/495H 189v/189V Pos: sitting >
You have finished memorizing life leech.

< 637h/495H 189v/189V Pos: sitting >

		Score information for Deadr

Level: 51   Race: Drow Elf   Class: Necromancer / Necrolyte Sex: Male
Hit points: 637(495)  Moves: 189(189)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Compression ratio: 86%
Status:  Sitting around, resting.
         Memorizing
Frags:   +0.00   Deaths:   20
Detecting:      Invisible Evil Good Magic Life
Protected from: Fire Cold Lightning Gas Acid Living
Enchantments:   Ultravision Farsee Fly Haste Levitation Waterbreathing GlobeOfDarkness
Combat Pulse:   17 Spell Pulse:  0.82 
Leaderboard Points:  544 

Active Spells:
--------------
vitalize undead (11 minutes)


< 637h/495H 189v/189V Pos: sitting >
You are already resting.

< 637h/495H 189v/189V Pos: sitting >
You have memorized the following spells:
(11th circle)  1 - create dracolich
(10th circle)  3 - cloak of fear
               1 - compact corpse
( 9th circle)  2 - dimension door
( 8th circle)  1 - improved invisibility
               2 - negative concussion blast
( 7th circle)  4 - protect undead
               1 - raise wraith
( 6th circle)  4 - vitalize undead
               3 - enervation
( 5th circle)  2 - teleport
               5 - heal undead
( 4th circle)  1 - wither
               8 - life leech
( 3rd circle)  3 - dispel magic
               7 - embalm
( 2nd circle)  2 - chill touch
               8 - sleep
( 1st circle)  3 - minor creation
               3 - detect magic
               5 - slashing darkness

And you are currently memorizing the following spells:
    1 seconds:  ( 7th) protect undead
    6 seconds:  ( 9th) energy drain
   10 seconds:  ( 9th) energy drain
   15 seconds:  ( 9th) energy drain
   18 seconds:  ( 5th) heal undead
   22 seconds:  ( 8th) negative concussion blast
   27 seconds:  ( 8th) negative concussion blast

You can memorize no more spells.

< 637h/495H 189v/189V Pos: sitting >
You start meditating...

< 637h/495H 189v/189V Pos: sitting >
You have finished memorizing protect undead.

< 636h/495H 189v/189V Pos: sitting >
You have finished memorizing energy drain.

< 636h/495H 189v/189V Pos: sitting >
You stop meditating.
You clamber to your feet.
You abandon your studies.

< 636h/495H 189v/189V Pos: standing >
You start chanting...

< 636h/495H 189v/189V Pos: standing >
You complete your spell...
You reach out at a blue dracolich and touch it.
A blue dracolich appears to gain power from the sudden deadly chill around it.

< 635h/495H 189v/189V Pos: standing >
You start chanting...

< 635h/495H 189v/189V Pos: standing >
You complete your spell...
You reach out at a blue dracolich and touch it.
A blue dracolich appears to gain power from the sudden deadly chill around it.

< 635h/495H 189v/189V Pos: standing >
You sit down and relax.

< 635h/495H 189v/189V Pos: sitting >
You have memorized the following spells:
(11th circle)  1 - create dracolich
(10th circle)  3 - cloak of fear
               1 - compact corpse
( 9th circle)  1 - energy drain
               2 - dimension door
( 8th circle)  1 - improved invisibility
               2 - negative concussion blast
( 7th circle)  5 - protect undead
               1 - raise wraith
( 6th circle)  4 - vitalize undead
               3 - enervation
( 5th circle)  2 - teleport
               3 - heal undead
( 4th circle)  1 - wither
               8 - life leech
( 3rd circle)  3 - dispel magic
               7 - embalm
( 2nd circle)  2 - chill touch
               8 - sleep
( 1st circle)  3 - minor creation
               3 - detect magic
               5 - slashing darkness

And you are currently memorizing the following spells:
    4 seconds:  ( 9th) energy drain
    9 seconds:  ( 9th) energy drain
   12 seconds:  ( 5th) heal undead
   16 seconds:  ( 8th) negative concussion blast
   20 seconds:  ( 8th) negative concussion blast
   24 seconds:  ( 5th) heal undead
   27 seconds:  ( 5th) heal undead

You can memorize no more spells.
You continue your study.

< 635h/495H 189v/189V Pos: sitting >
You start meditating...

< 635h/495H 189v/189V Pos: sitting >
You have finished memorizing energy drain.

< 634h/495H 189v/189V Pos: sitting >
You have finished memorizing energy drain.

< 634h/495H 189v/189V Pos: sitting >
Epic Zones -----------------------------------------

   Court of the Muse                             (extremely good)
   The Chasm of the Misty Vale                   (neutral)       
   The Battlefield                               (very good)     
   The Swamp Laboratory of Khul'Lor              (neutral)       
   Clan Stoutdorf Settlement                     (slightly good) 
   Kobold Settlement                             (evil)          
   The High Moor Forest                          (neutral)       
   The Stone Tomb of Kelek                       (pure evil)     
   Orrak                                         (very evil)     
   Pits of Cerberus                              (neutral)       
   Myrloch Vale                                  (neutral)       
   Pharr Valley Swamp                            (neutral)       
   Village of Werrun                             (good)          
   Nizari                                        (slightly good) 
   The Dark Stone Tower of the Northern Realms   (neutral)       
   Tower of High Sorcery                         (pure good)     
   Bloodstone Keep                               (evil)          
   The Temple of the Sun                         (slightly good) 
   The Elemental Groves                          (neutral)       
   Temple of Flames                              (neutral)       
   Drustl's Yerdonia Enslaved                    (evil)          
   The Obsidian Citadel                          (slightly good) 
   The Ruins of Undermountain                    (neutral)       
   The Mountain of the Banished                  (neutral)       
   Nakral's Crypt                                (neutral)       
   The Outcasts Tower                            (pure good)     
   Fort Boyard                                   (slightly evil) 
   Crystalspyre Mountains                        (neutral)       
   The Prisons of Carthapia                      (neutral)       
   Faerie Realm                                  (pure good)     
   The Ruins of Tharnadia's Old Quarter          (neutral)       
  *The Fields Between                            (extremely good)
   The Githyanki Fortress                        (pure evil)     
   Labyrinth of No Return                        (neutral)       
   The Desert City of Venan'Trut                 (slightly good) 
   Rogue Plains                                  (neutral)       
   City of Torrhan                               (extremely good)
   The Lair of the Swamp Troll King              (neutral)       
   Zalkapfaan, City of the Headless Horde        (slightly good) 
   New Cave city                                 (slightly good) 
   Ice Tower                                     (neutral)       
   Desolate Under Fire                           (neutral)       
   The Citadel                                   (slightly good) 
   The Twin Keeps of Devastated Tharnadia        (neutral)       
   IceCrag Castle                                (very good)     
   Prison of Fort Boyard                         (slightly evil) 
   The Ancient Halls of Ironstar                 (neutral)       
   The Jade Empire                               (extremely good)
   Mazzolin                                      (neutral)       
   Forest of Mir                                 (neutral)       
   Quintaragon Castle                            (neutral)       
   The Sky City of Ultarium                      (slightly good) 
   Lair of the Gibberling King                   (neutral)       
   Plane of Air                                  (neutral)       
   The Kingdom of Torg                           (neutral)       
   Tribal Oasis                                  (slightly evil) 
   The Para-Elemental Plane of Smoke             (neutral)       
   Plane of Water                                (slightly good) 
   Shadamehr Keep                                (evil)          
   The Temple to Skrentherlog                    (slightly good) 
   Alatorin - the Forge City                     (neutral)       
   The Trakkia Mountains                         (neutral)       
   The Ethereal Plane                            (neutral)       
   The Caverns of Armageddon                     (slightly good) 
   The Forest City of Aravne                     (neutral)       
   Plane of Fire                                 (evil)          
   Ruined Temple of Tezcatlipoca                 (neutral)       
   The Astral Plane                              (slightly evil) 
   Jotunheim                                     (neutral)       
   The Transparent Tower                         (good)          
   Krethik Keep                                  (slightly evil) 
   Temple of the Earth                           (slightly evil) 
  *Sea Kingdom                                   (very good)     
   Plane of Earth                                (good)          
   Sevenoaks                                     (neutral)       
   The Keep of Evil                              (slightly good) 
   The Forgotten Mansion                         (neutral)       
   Domain of Lost Souls                          (neutral)       
   The Hall of Knighthood                        (slightly evil) 
   The Depths of Duris                           (neutral)       
   Arachdrathos Guilds                           (slightly evil) 
   Valley of the Snow Ogres                      (slightly evil) 
   The Great Shaboath                            (extremely evil)
   The Tempest Court                             (neutral)       
   Pit of Dragons                                (neutral)       
   Ny'Neth                                       (slightly evil) 
   Lost Temple of Tikitzopl                      (evil)          
   The Scorched Valley                           (neutral)       
   The Realm of Barovia                          (slightly evil) 
   The Royal Mausoleum of Castle IceCrag         (slightly good) 
   Plane of Fire, Brass                          (very good)     
   Githzerai Stronghold                          (neutral)       
   Ceothia                                       (slightly good) 
   Tiamat                                        (pure good)     
   The Fortress of Dreams                        (good)          
   Bahamut's Palace                              (neutral)       
   Dragonnia                                     (neutral)       
   The Charcoal Palace                           (good)          
   Vecna's Tomb                                  (neutral)       
   Ny'Neth's Stronghold                          (neutral)       
   Apocalypse Castle                             (neutral)       
   The Realm of Barovia Continued                (neutral)       
   The Hall of the Ancients                      (slightly good) 
   The Bronze Citadel                            (neutral)       
   Ny'Neth's Stronghold Continued                (neutral)       
   Negative Material Plane                       (neutral)       
   Celestial Plane                               (neutral)       
   The 222nd Layer of the Abyss                  (slightly good) 
   Castle Ravenloft                              (slightly evil) 

* = already completed this boot.

< 634h/495H 189v/189V Pos: sitting >
You have finished memorizing heal undead.

< 634h/495H 189v/189V Pos: sitting >
You have finished memorizing negative concussion blast.

		Score information for Deadr

Level: 51   Race: Drow Elf   Class: Necromancer / Necrolyte Sex: Male
Hit points: 633(495)  Moves: 189(189)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Compression ratio: 86%
Status:  Sitting around, resting.
         Memorizing Meditating
Frags:   +0.00   Deaths:   20
Detecting:      Invisible Evil Good Magic Life
Protected from: Fire Cold Lightning Gas Acid Living
Enchantments:   Ultravision Farsee Fly Haste Levitation Waterbreathing GlobeOfDarkness
Combat Pulse:   17 Spell Pulse:  0.82 
Leaderboard Points:  544 

Active Spells:
--------------
vitalize undead (10 minutes)


< 633h/495H 189v/189V Pos: sitting >
You have finished memorizing negative concussion blast.

< 633h/495H 189v/189V Pos: sitting >
You have finished memorizing heal undead.

< 633h/495H 189v/189V Pos: sitting >
You have finished memorizing heal undead.
Your studies are complete.

< 632h/495H 189v/189V Pos: sitting >
You clamber to your feet.

< 632h/495H 189v/189V Pos: standing >
The Hallway Before the High Council
Obvious exits: -N -E# -S -W -U#
A few drops of fresh blood are scattered around the area.
The corpse of blaze Cometstrike is lying here.
A black dracolich is here, with flesh hanging off its rotting bones. (minion) (Red Aura)
A red dracolich is here, with flesh hanging off its rotting bones. (minion) (Red Aura)
A blue dracolich is here, with flesh hanging off its rotting bones. (minion) (Red Aura)

< 631h/495H 189v/189V Pos: standing >

<map>
Zone: The Sky City of Ultarium.
Room: The Hallway Before the High Council
</map>
The Hallway Before the High Council
Obvious exits: -E -D
A black dracolich enters from the east.
A red dracolich enters from the east.
A blue dracolich enters from the east.

< 631h/495H 188v/189V Pos: standing >
Alas, you cannot go that way. . . .

< 631h/495H 188v/189V Pos: standing >

<map>
Zone: The Sky City of Ultarium.
Room: Second Floor Stairwell
</map>
Second Floor Stairwell
Obvious exits: -W -U
A black dracolich enters from above.
A red dracolich enters from above.
A blue dracolich enters from above.

< 631h/495H 187v/189V Pos: standing >

< 631h/495H 187v/189V Pos: standing >
Second Floor Stairwell
Obvious exits: -W -U
A blue dracolich is here, with flesh hanging off its rotting bones. (minion) (Red Aura)
A red dracolich is here, with flesh hanging off its rotting bones. (minion) (Red Aura)
A black dracolich is here, with flesh hanging off its rotting bones. (minion) (Red Aura)

< 631h/495H 187v/189V Pos: standing >
You quickly scan the area.
A Centaur who is not far off to your west.
A green dracolich who is not far off to your west.
A Githzerai who is not far off to your west.
A Grey Elf who is not far off to your west.
A Shadow Beast who is not far off to your west.
A Firbolg who is not far off to your west.
A silver dracolich who is not far off to your west.
A Githzerai who is not far off to your west.

< 631h/495H 187v/189V Pos: standing >
You quickly scan the area.
A Centaur who is not far off to your west.
A green dracolich who is not far off to your west.
A Githzerai who is not far off to your west.
A Grey Elf who is not far off to your west.
A Shadow Beast who is not far off to your west.
A Firbolg who is not far off to your west.
A silver dracolich who is not far off to your west.
A Githzerai who is not far off to your west.

< 631h/495H 188v/189V Pos: standing >

< 631h/495H 188v/189V Pos: standing >

< 631h/495H 188v/189V Pos: standing >

<map>
Zone: The Sky City of Ultarium.
Room: Second Floor Landing
</map>

<map>
Zone: The Sky City of Ultarium.
Room: Second Floor Landing
</map>
Second Floor Landing
Obvious exits: -E -S -W
*A Centaur (large)  Islamic Jihad stands in mid-air here.
A green dracolich is here, with flesh hanging off its rotting bones. (minion) (Red Aura)
*A Githzerai (medium)  Islamic Jihad stands in mid-air here.(Red Aura)
*A Grey Elf (medium)  Islamic Jihad stands in mid-air here.(Gold Aura)
*A Shadow Beast (large)  Islamic Jihad stands in mid-air here.(Gold Aura)
*A Firbolg (huge) Nebie Helper Ayatolla Islamic Jihad stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near a Firbolg's head.
*A Githzerai (medium)  Islamic Jihad in mid-air sits atop a silver dracolich.(Red Aura)
An impenetrable globe of darkness floats near a Githzerai's head.
A black dracolich enters from the east.
A red dracolich enters from the east.
A blue dracolich enters from the east.
A Centaur suddenly attacks YOU!
A Centaur snaps into visibility.
-=[A Centaur's fine bludgeon grazes you.]=-

< 626h/495H 188v/189V Pos: standing >
< T: Deadr TP: sta TC:excellent E: A Centaur sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 626h/495H 188v/189V Pos: standing >
< T: Deadr TP: sta TC:excellent E: A Centaur sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 626h/495H 188v/189V Pos: standing >
< T: Deadr TP: sta TC:excellent E: A Centaur sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 626h/495H 188v/189V Pos: standing >
< T: Deadr TP: sta TC:excellent E: A Centaur sta EP: excellent >
 A Grey Elf settles to his knees.
Sorry, you aren't allowed to do that in combat.

< 626h/495H 188v/189V Pos: standing >
< T: Deadr TP: sta TC:excellent E: A Centaur sta EP: excellent >
 A Grey Elf snaps into visibility.
A Grey Elf's leap knocks into you, sending you slightly off balance...
However, you grab a Grey Elf's leg after his funny little maneuver and yank him to the ground!
A Firbolg suddenly attacks YOU!
A Firbolg snaps into visibility.
-=[A Firbolg's impressive slash strikes you.]=-

< 590h/495H 188v/189V Pos: sitting >
< T: Deadr TP: sit TC:excellent E: A Centaur sta EP: excellent >
 A Grey Elf snaps into visibility.
-=[A Grey Elf's impressive slash wounds you.]=-
-=[A Grey Elf's impressive slash wounds you.]=-
Your bracelet of influence [poor] was damaged from the massive blow!
-=[A Grey Elf's impressive slash wounds you.]=-
-=[A Grey Elf's impressive slash strikes you.]=-
-=[A Grey Elf's impressive slash wounds you.]=-
-=[A Grey Elf's impressive slash strikes you.]=-
-=[A Grey Elf's slash wounds you.]=-
A Githzerai sneaks west riding on a silver dracolich.
A Shadow Beast sneaks west.
A Githzerai sneaks west.
A green dracolich leaves west.

< 483h/495H 188v/189V Pos: sitting >
< T: Deadr TP: sit TC:few scratches E: A Centaur sta EP: excellent >
 [Damage:  1 ] A blue dracolich's weak whip grazes a Centaur.
[Damage:  1 ] A blue dracolich's crush grazes a Centaur.
A blue dracolich misses a Centaur.
[Damage:  1 ] A blue dracolich's weak whip grazes a Centaur.
A Githzerai rides in on a silver dracolich from the west.
A Githzerai sneaks in from the west.
A green dracolich enters from the west.

< 483h/495H 188v/189V Pos: sitting >
< T: Deadr TP: sit TC:few scratches E: A Centaur sta EP: few scratches >
 A Shadow Beast grasps his totem tightly, and begins communing with the spirits.
A Shadow Beast starts casting an offensive spell called 'corrosive blast'.
A Shadow Beast snaps into visibility.

< 483h/495H 188v/189V Pos: sitting >
< T: Deadr TP: sit TC:few scratches E: A Centaur sta EP: few scratches >
 A Shadow Beast completes his spell...
A Shadow Beast utters the words 'qaffaguzz bragh'
A Shadow Beast points at you.
-=[You scream in utter agony as a Shadow Beast's corrosive blast slams into your body!]=-
OUCH!  That really did HURT!
The corrosive blast sears into your armor, quickly eating away at it!

< 350h/495H 188v/189V Pos: sitting >
< T: Deadr TP: sit TC: few wounds E: A Centaur sta EP: few scratches >
 A Grey Elf snaps into visibility.
[Damage:  6 ] A red dracolich's fine crush grazes a Grey Elf.
A red dracolich is burned severely as it hits a Grey Elf!
[Damage: 12 ] A red dracolich's impressive crush wounds a Grey Elf.
A red dracolich is burned severely as it hits a Grey Elf!
[Damage:  6 ] A red dracolich's fine crush grazes a Grey Elf.
A red dracolich is burned severely as it hits a Grey Elf!
A Githzerai gives an order to his followers.
A Githzerai snaps into visibility.
-=[A green dracolich's kick hits you in your side.]=-
-=[A silver dracolich's kick crashes into your chest.]=-

< 298h/495H 188v/189V Pos: sitting >
< T: Deadr TP: sit TC: few wounds E: A Centaur sta EP: few scratches >
 
< 298h/495H 188v/189V Pos: sitting >
< T: Deadr TP: sit TC: few wounds E: A Centaur sta EP: few scratches >
 [Damage:  2 ] A black dracolich's weak crush grazes a Centaur.
A black dracolich is burned severely as it hits a Centaur!
[Damage:  2 ] A black dracolich's weak crush grazes a Centaur.
A black dracolich is burned severely as it hits a Centaur!
[Damage:  1 ] A black dracolich's weak crush grazes a Centaur.
A black dracolich is burned severely as it hits a Centaur!
 A black dracolich's holy warhammer 'Discipline' [poor] pulses with a holy energy as a blast of freezing cold is called forth to purge the essence of a Centaur!
[Damage: 50 ] A Centaur wails in agony as a black dracolich's biting cold freezes his exposed skin!

< 298h/495H 188v/189V Pos: sitting >
< T: Deadr TP: sit TC: few wounds E: A Centaur sta EP: few scratches >
 A Centaur blocks your futile lunge at him.
You miss a Centaur.
A Shadow Beast starts casting an offensive spell.

< 298h/495H 188v/189V Pos: sitting >
< T: Deadr TP: sit TC: few wounds E: A Centaur sta EP: few scratches >
 A Centaur misses you.
A Centaur misses you.
A Centaur snaps into visibility.
-=[A Centaur's fine bludgeon wounds you.]=-

< 294h/495H 188v/189V Pos: sitting >
< T: Deadr TP: sit TC: few wounds E: A Centaur sta EP: few scratches >
 A Grey Elf snaps into visibility.
-=[A Grey Elf's impressive slash strikes you.]=-
-=[A Grey Elf's impressive slash strikes you.]=-
-=[A Grey Elf's slash strikes you.]=-
-=[A Grey Elf's slash strikes you hard.]=-
-=[A Grey Elf's impressive slash strikes you.]=-
-=[A Grey Elf's impressive slash strikes you.]=-
-=[A Grey Elf's slash strikes you hard.]=-
-=[A Grey Elf's impressive slash strikes you hard.]=-

< 155h/495H 188v/189V Pos: sitting >
< T: Deadr TP: sit TC: nasty wounds E: A Centaur sta EP: few scratches >
 A Firbolg snaps into visibility.
-=[A Firbolg's powerful slash enshrouds you in a mist of blood.]=-
-=[A Firbolg's mighty slash critically injures you.]=-
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
-=[A Firbolg's impressive slash hits you.]=-
Your ring of human flesh was completely destroyed by the massive blow!
Your eyes of the tanar'ri was completely destroyed by the massive blow!