The death of [51 Necrolyte] Deadr - The Horde (Drow Elf)

in Second Floor Landing

from the perspective of [56 Swordsman] Raz Islamic Jihad (Firbolg)

<worn as a badge>    a elven rune of restoration of damage (glowing)
<worn on head>       a crown of burning flames of damage
<worn on eyes>       a lens of the negative material plane [poor]
<worn in ear>        the earring of the Dragon Lords of damage [84%]
<worn in ear>        the earring of the Dragon Lords of damage
<worn on face>       the grim visage of a MaDWoMaN (humming) [58%]
<worn around neck>   the amulet of lordly protection
<worn around neck>   the pendant of the aboleth [poor]
<worn on body>       a ghostly suit of armor [superior] (glowing) [85%]
<worn about body>    a long, flowing cape of hellfire [superior] (glowing)
<worn on back>       a double-buckled Alatorin backpack [84%]
<worn as quiver>     the quiver of holding [88%]
<worn about waist>   a firey-eyed skull-buckled black leather belt (glowing)
<worn on belt buckle>a diamondine axe covered in blood [54%]
<attached to belt>   a metal flask marked "teleport" (glowing) [49%]
<attached to belt>   a potion of bubbling goo (glowing) [37%]
<worn around wrist>  the bracer of the whirlwinds of damage (glowing) (humming) [54%]
<worn around wrist>  the bracer of the whirlwinds of precision (glowing) (humming) [84%]
<worn on hands>      the gauntlets of the lifestealer of endurance (glowing) [78%]
<worn on finger>     a ring of regeneration [superior] (glowing)
<worn on finger>     the ring of the void [superior]
<primary weapon>     Doombringer, the sword of chaos (glowing)[221h 57m 0s]
<secondary weapon>   the holy flamberge of the efreeti (glowing)[221h 57m 10s]
<worn on feet>       boots of thundering might (humming)

A beautiful ornate fountain has been built here.
*Islam  Islamic Jihad (Githzerai)(medium) in mid-air sits atop a silver dracolich.
An impenetrable globe of darkness floats near Islam's head.
Norabi enters from the west.
A green dracolich enters from the west.

< 2276h/2276H 225v/227V Pos: standing >

< 2276h/2276H 226v/227V Pos: standing >
Islam sneaks down riding on a silver dracolich.
You follow Islam.


<map>
Zone: The Sky City of Ultarium.
Room: Path of the Oracle
</map>

<map>
Zone: The Sky City of Ultarium.
Room: Path of the Oracle
</map>
Path of the Oracle
   The pathway changes dramatically here,  shifting from the rock
pathway that encircles the mountain and fortress, to this marble tiled,
heavily decorated road. As the path continues leading up, the ammount
of sculptures and fountains to the side increase, and with only a waist-
level guardrail separating the trail and a drop off down the mountain
side thousands of feet below, it is an amazing view and awe-inspiring
location in itself.
Obvious exits: -South -Up   
A moonstone statue of some cosmic god has been placed here.
*Islam  Islamic Jihad (Githzerai)(medium) in mid-air sits atop a silver dracolich.
An impenetrable globe of darkness floats near Islam's head.
Lavos sneaks in from above.
Norabi enters from above.
A green dracolich enters from above.

< 2276h/2276H 226v/227V Pos: standing >

< 2276h/2276H 226v/227V Pos: standing >
Islam sneaks south riding on a silver dracolich.
You follow Islam.


<map>
Zone: The Sky City of Ultarium.
Room: A Change in the Trail
</map>

<map>
Zone: The Sky City of Ultarium.
Room: A Change in the Trail
</map>
A Change in the Trail
   The trail begins a subtle change here, from the untiled mountain path
to the begining of a white floored, heavily decorated road just to the
north. There is a door to a windtower that sits just east, and the city
stretches out just below.
Obvious exits: -North -East # -South
*Islam  Islamic Jihad (Githzerai)(medium) in mid-air sits atop a silver dracolich.
An impenetrable globe of darkness floats near Islam's head.
Norabi enters from the north.
A green dracolich enters from the north.

< 2276h/2276H 225v/227V Pos: standing >
Islam sneaks south riding on a silver dracolich.
You follow Islam.


<map>
Zone: The Sky City of Ultarium.
Room: A Mountain Trail
</map>

<map>
Zone: The Sky City of Ultarium.
Room: A Mountain Trail
</map>
A Mountain Trail
   This unnamed mountain trail winds up around the cliffside, in direct
view of the Appollyon Fortress that looms overhead, casting dark shadows
over this area. The trail appears to be well tended like many others in the
city, and residential dwellings have been carved into the mountainside. The
odd windtower rises up from just off the main path, and to the west one can
see the sky bridge and the city towers touching the heavens.
Obvious exits: -North -South
*Islam  Islamic Jihad (Githzerai)(medium) in mid-air sits atop a silver dracolich.
An impenetrable globe of darkness floats near Islam's head.
Lavos sneaks in from the north.
Norabi enters from the north.
A green dracolich enters from the north.

< 2276h/2276H 222v/227V Pos: standing >
A faint hum can be heard from the mystical longsword of Volo the Traveler carried by Norabi.
You quickly scan the area.
You see nothing.

< 2276h/2276H 223v/227V Pos: standing >
You quickly scan the area.
You see nothing.

< 2276h/2276H 224v/227V Pos: standing >
Islam sneaks south riding on a silver dracolich.
You follow Islam.


<map>
Zone: The Sky City of Ultarium.
Room: A Mountain Trail
</map>

<map>
Zone: The Sky City of Ultarium.
Room: A Mountain Trail
</map>
A Mountain Trail
   This unnamed mountain trail winds up around the cliffside, in direct
view of the Appollyon Fortress that looms overhead, casting dark shadows
over this area. The trail appears to be well tended like many others in the
city, and residential dwellings have been carved into the mountainside. The
odd windtower rises up from just off the main path, and to the west one can
see the sky bridge and the city towers touching the heavens.
Obvious exits: -North -Down 
*Islam  Islamic Jihad (Githzerai)(medium) in mid-air sits atop a silver dracolich.
An impenetrable globe of darkness floats near Islam's head.
Norabi enters from the north.
A green dracolich enters from the north.
Syr sneaks in from the north.

< 2276h/2276H 224v/227V Pos: standing >
A Mountain Trail
Obvious exits: -North -Down 
*Syr  Islamic Jihad (Centaur)(large) stands in mid-air here.
A green dracolich is here, with flesh hanging off its rotting bones. (minion) 
*Zxat  Islamic Jihad (Githzerai)(medium) stands in mid-air here.
*Norabi  Islamic Jihad (Grey Elf)(medium) stands in mid-air here.
*Lavos  Islamic Jihad (Shadow Beast)(large) stands in mid-air here.
*Islam  Islamic Jihad (Githzerai)(medium) in mid-air sits atop a silver dracolich.
An impenetrable globe of darkness floats near Islam's head.

< 2276h/2276H 224v/227V Pos: standing >
Islam sneaks down riding on a silver dracolich.
You follow Islam.


<map>
Zone: The Sky City of Ultarium.
Room: A Mountain Trail
</map>

<map>
Zone: The Sky City of Ultarium.
Room: A Mountain Trail
</map>
A Mountain Trail
   This unnamed mountain trail winds up around the cliffside, in direct
view of the Appollyon Fortress that looms overhead, casting dark shadows
over this area. The trail appears to be well tended like many others in the
city, and residential dwellings have been carved into the mountainside. The
odd windtower rises up from just off the main path, and to the west one can
see the sky bridge and the city towers touching the heavens. A large rock
home with astrological symbols on the door is to the east.
Obvious exits: -East # -West  -Up   
*Islam  Islamic Jihad (Githzerai)(medium) in mid-air sits atop a silver dracolich.
An impenetrable globe of darkness floats near Islam's head.
Norabi enters from above.
A green dracolich enters from above.

< 2276h/2276H 222v/227V Pos: standing >
Norabi's skin seems to turn to stone.

< 2276h/2276H 222v/227V Pos: standing >

< 2276h/2276H 227v/227V Pos: standing >
Islam sneaks west riding on a silver dracolich.
You follow Islam.


<map>
Zone: The Sky City of Ultarium.
Room: A Mountain Trail
</map>

<map>
Zone: The Sky City of Ultarium.
Room: A Mountain Trail
</map>
A Mountain Trail
   This unnamed mountain trail winds up around the cliffside, in direct
view of the Appollyon Fortress that looms overhead, casting dark shadows
over this area. The trail appears to be well tended like many others in the
city, and residential dwellings have been carved into the mountainside. The
odd windtower rises up from just off the main path, and to the west one can
see the sky bridge and the city towers touching the heavens.
Obvious exits: -East  -West 
*Islam  Islamic Jihad (Githzerai)(medium) in mid-air sits atop a silver dracolich.
An impenetrable globe of darkness floats near Islam's head.
Norabi enters from the east.
A green dracolich enters from the east.

< 2276h/2276H 224v/227V Pos: standing >
You quickly scan the area.
You see nothing.

< 2276h/2276H 224v/227V Pos: standing >
Islam sneaks west riding on a silver dracolich.
You follow Islam.


<map>
Zone: The Sky City of Ultarium.
Room: A Mountain Trail
</map>

<map>
Zone: The Sky City of Ultarium.
Room: A Mountain Trail
</map>
A Mountain Trail
   This unnamed mountain trail winds up around the cliffside, in direct
view of the Appollyon Fortress that looms overhead, casting dark shadows
over this area. The trail appears to be well tended like many others in the
city, and residential dwellings have been carved into the mountainside. The
odd windtower rises up from just off the main path, and to the west one can
see the sky bridge and the city towers touching the heavens.
Obvious exits: -East  -West 
*Islam  Islamic Jihad (Githzerai)(medium) in mid-air sits atop a silver dracolich.
An impenetrable globe of darkness floats near Islam's head.
Norabi enters from the east.
A green dracolich enters from the east.

< 2276h/2276H 221v/227V Pos: standing >

< 2276h/2276H 221v/227V Pos: standing >

< 2276h/2276H 224v/227V Pos: standing >
Islam sneaks west riding on a silver dracolich.
You follow Islam.


<map>
Zone: The Sky City of Ultarium.
Room: A Mountain Trail
</map>

<map>
Zone: The Sky City of Ultarium.
Room: A Mountain Trail
</map>
A Mountain Trail
   This unnamed mountain trail winds up around the cliffside, in direct
view of the Appollyon Fortress that looms overhead, casting dark shadows
over this area. The trail appears to be well tended like many others in the
city, and residential dwellings have been carved into the mountainside. The
odd windtower rises up from just off the main path, and to the west one can
see the sky bridge and the city towers touching the heavens.
Obvious exits: -East  -Down 
*Islam  Islamic Jihad (Githzerai)(medium) in mid-air sits atop a silver dracolich.
An impenetrable globe of darkness floats near Islam's head.
Lavos sneaks in from the east.
Norabi enters from the east.
A green dracolich enters from the east.

< 2276h/2276H 222v/227V Pos: standing >
Islam sneaks down riding on a silver dracolich.
You follow Islam.


<map>
Zone: The Sky City of Ultarium.
Room: A Rest Stop
</map>

<map>
Zone: The Sky City of Ultarium.
Room: A Rest Stop
</map>
A Rest Stop
   Between the towers and structures of the city is this small rest
stop sitting below one of the more well-used mountains trails within the
city proper. Several benches and flower beds have been placed here, for
those wishing to relax or study in the fresh mountain air. The busy main
street of Apollo's Trail is just off to the north, while a pathway leads
up a set of carved stone stairs.
Obvious exits: -North -Up   
The corpse of a guard dog is lying here.
The corpse of a cosmic doomguard is lying here.
[2] The corpse of a sunstone knight is lying here.
[2] The corpse of a guard dog is lying here.
A park bench has been placed here.
*Islam  Islamic Jihad (Githzerai)(medium) in mid-air sits atop a silver dracolich.
An impenetrable globe of darkness floats near Islam's head.
Norabi enters from above.
A green dracolich enters from above.

< 2276h/2276H 221v/227V Pos: standing >

< 2276h/2276H 222v/227V Pos: standing >
You quickly scan the area.
You see nothing.

< 2276h/2276H 227v/227V Pos: standing >
You quickly scan the area.
You see nothing.

< 2276h/2276H 227v/227V Pos: standing >
You quickly scan the area.
You see nothing.

< 2276h/2276H 227v/227V Pos: standing >
You quickly scan the area.
You see nothing.

< 2276h/2276H 227v/227V Pos: standing >
You quickly scan the area.
You see nothing.

< 2276h/2276H 227v/227V Pos: standing >
Better get inside - this is too cold for man or -most- beasts.
You quickly scan the area.
You see nothing.

< 2276h/2276H 227v/227V Pos: standing >
You quickly scan the area.
You see nothing.

< 2276h/2276H 227v/227V Pos: standing >
Islam sneaks north riding on a silver dracolich.
You follow Islam.


<map>
Zone: The Sky City of Ultarium.
Room: Apollo's Trail
</map>

<map>
Zone: The Sky City of Ultarium.
Room: Apollo's Trail
</map>
Apollo's Trail
   Apollo's Trail, named after the cosmic sun god, is definately one of
the most important roads in the city. As it runs easternly towards the
awe-inspiring Appollyon Fortress it passes windtowers, decorative spires,
and common dwellings built into the mountainside. Towers spring up on
either side of the road, using the mountain rock as foundation, and the
road itself seems to glow like a star itself due to the tiled sunstone.
Scholar's and townsfolk hurry by, anxious to get on with their studies
and out of the frosty winds that are common place at this altitude.
Obvious exits: -East  -South -West 
A decorative sunstone lightpost softly illuminates the road. (illuminating)
*Islam  Islamic Jihad (Githzerai)(medium) in mid-air sits atop a silver dracolich.
An impenetrable globe of darkness floats near Islam's head.
Norabi enters from the south.
A green dracolich enters from the south.
You quickly scan the area.
A sunstone knight who is close by to your east.
A local astronomer who is not far off to your west.
A local resident who is a brief walk away to your west.

< 2276h/2276H 225v/227V Pos: standing >
You quickly scan the area.
A sunstone knight who is close by to your east.
A local astronomer who is not far off to your west.
A local resident who is a brief walk away to your west.

< 2276h/2276H 225v/227V Pos: standing >
A silver dracolich winces in pain, as the flames surrounding its sword are too much for it to handle!

< 2276h/2276H 225v/227V Pos: standing >
You quickly scan the area.
A sunstone knight who is close by to your east.
A local astronomer who is not far off to your west.
A local resident who is a brief walk away to your west.

< 2276h/2276H 225v/227V Pos: standing >
Islam sneaks east riding on a silver dracolich.
You follow Islam.


<map>
Zone: The Sky City of Ultarium.
Room: Gates of Appollyon Fortress
</map>

<map>
Zone: The Sky City of Ultarium.
Room: Gates of Appollyon Fortress
</map>
Gates of Appollyon Fortress
   All the combined might of the cosmic magic and the physical incar-
nation of cosmocy begins with a set of enormous platinum gates here.
The Appollyon Fortress the city of Ultarium's most powerful and most
awe-inspiring tribute to the universe. It has been built squarely
between two of the highest mountain peaks in the region, using that
as natural defense. As it stretches upwards and eastwards it looks
like an enormous golden staircase. A stern guard makes it quite clear
that visitors are not allowed inside the fortress.
Obvious exits: -East # -West 
*Islam  Islamic Jihad (Githzerai)(medium) in mid-air sits atop a silver dracolich.
An impenetrable globe of darkness floats near Islam's head.
*An elite sunstone knight stands guard over the fortress gates.
Norabi enters from the west.
A green dracolich enters from the west.

< 2276h/2276H 224v/227V Pos: standing >

< 2276h/2276H 224v/227V Pos: standing >
You quickly scan the area.
A local astronomer who is a brief walk away to your west.
A local resident who is rather far off to your west.

< 2276h/2276H 227v/227V Pos: standing >
Islam opens the gates.
You quickly scan the area.
A local astronomer who is a brief walk away to your west.
A local resident who is rather far off to your west.

< 2276h/2276H 227v/227V Pos: standing >
You quickly scan the area.
A local astronomer who is a brief walk away to your west.
A local resident who is rather far off to your west.

< 2276h/2276H 227v/227V Pos: standing >
You quickly scan the area.
A local astronomer who is a brief walk away to your west.
A local resident who is rather far off to your west.

< 2276h/2276H 227v/227V Pos: standing >
Islam sneaks east riding on a silver dracolich.
You follow Islam.


<map>
Zone: The Sky City of Ultarium.
Room: Entry Hall of the Fortress
</map>

<map>
Zone: The Sky City of Ultarium.
Room: Entry Hall of the Fortress
</map>
Entry Hall of the Fortress
   The entry hall of the fortress is a huge, wide open room supported
by pillars of solid sunstone.  It is patrolled by guards constantly,
determined to make sure no intruders ever make it up to the council that
sits on the third floor.  The basic layout of the fortress appears like
a set of steps of titanic proportions, and it is secured strongly into
the foundation of mountain stone. Huge lights, born from cosmic energy
hang from the ceiling keep the hall bright to the point of unease.
The mighty gates leading back out to the city are west.
Obvious exits: -North -East  -South -West 
A small leather bag lies here.
*Islam  Islamic Jihad (Githzerai)(medium) in mid-air sits atop a silver dracolich.
An impenetrable globe of darkness floats near Islam's head.
Norabi enters from the west.
A green dracolich enters from the west.

< 2276h/2276H 226v/227V Pos: standing >

< 2276h/2276H 226v/227V Pos: standing >
Islam closes the gates.

< 2276h/2276H 226v/227V Pos: standing >
Islam gets a small leather bag.

< 2276h/2276H 226v/227V Pos: standing >
You quickly scan the area.
You see nothing.

< 2276h/2276H 226v/227V Pos: standing >
A silver dracolich winces in pain, as the flames surrounding its sword are too much for it to handle!
You quickly scan the area.
You see nothing.

< 2276h/2276H 226v/227V Pos: standing >
Islam sneaks south riding on a silver dracolich.
You follow Islam.


<map>
Zone: The Sky City of Ultarium.
Room: Entry Hall of the Fortress
</map>

<map>
Zone: The Sky City of Ultarium.
Room: Entry Hall of the Fortress
</map>
Entry Hall of the Fortress
   The entry hall of the fortress is a huge, wide open room supported
by pillars of solid sunstone.  It is patrolled by guards constantly,
determined to make sure no intruders ever make it up to the council that
sits on the third floor.  The basic layout of the fortress appears like
a set of steps of titanic proportions, and it is secured strongly into
the foundation of mountain stone. Huge lights, born from cosmic energy
hang from the ceiling keep the hall bright to the point of unease.
Obvious exits: -North -East 
*Islam  Islamic Jihad (Githzerai)(medium) in mid-air sits atop a silver dracolich.
An impenetrable globe of darkness floats near Islam's head.
Norabi enters from the north.
A green dracolich enters from the north.
You quickly scan the area.
You see nothing.

< 2276h/2276H 225v/227V Pos: standing >

< 2276h/2276H 225v/227V Pos: standing >
Islam sneaks east riding on a silver dracolich.
You follow Islam.


<map>
Zone: The Sky City of Ultarium.
Room: Entry Hall of the Fortress
</map>

<map>
Zone: The Sky City of Ultarium.
Room: Entry Hall of the Fortress
</map>
Entry Hall of the Fortress
   The entry hall of the fortress is a huge, wide open room supported
by pillars of solid sunstone.  It is patrolled by guards constantly,
determined to make sure no intruders ever make it up to the council that
sits on the third floor.  The basic layout of the fortress appears like
a set of steps of titanic proportions, and it is secured strongly into
the foundation of mountain stone. Huge lights, born from cosmic energy
hang from the ceiling keep the hall bright to the point of unease.
A guarded and secured door is east.
Obvious exits: -North -East  -West 
The corpse of a guard dog is lying here.
The corpse of a sunstone knight is lying here.
The corpse of a sunstone sentinel is lying here.
*Islam  Islamic Jihad (Githzerai)(medium) in mid-air sits atop a silver dracolich.
An impenetrable globe of darkness floats near Islam's head.
Norabi enters from the west.
A green dracolich enters from the west.
You quickly scan the area.
A sunstone sentinel who is not far off to your north.

< 2276h/2276H 226v/227V Pos: standing >
You quickly scan the area.
A sunstone sentinel who is not far off to your north.

< 2276h/2276H 226v/227V Pos: standing >
The sunstone is open.
You extend your sights eastward.
An Antechamber
   A fair sized room just off from the main hallhall inside
the Appollyon Fortress which is used for many different purposes,
including formal meetings and strategy plannings. As with the
majority of the fortress, the walls are built from solid sun-
stone.
Obvious exits: -West 
The corpse of a lieutenant is lying here.

< 2276h/2276H 226v/227V Pos: standing >
Entry Hall of the Fortress
Obvious exits: -North -East  -West 
The corpse of a guard dog is lying here.
The corpse of a sunstone knight is lying here.
The corpse of a sunstone sentinel is lying here.
*Syr  Islamic Jihad (Centaur)(large) stands in mid-air here.
A green dracolich is here, with flesh hanging off its rotting bones. (minion) 
*Zxat  Islamic Jihad (Githzerai)(medium) stands in mid-air here.
*Norabi  Islamic Jihad (Grey Elf)(medium) stands in mid-air here.
*Lavos  Islamic Jihad (Shadow Beast)(large) stands in mid-air here.
*Islam  Islamic Jihad (Githzerai)(medium) in mid-air sits atop a silver dracolich.
An impenetrable globe of darkness floats near Islam's head.

< 2276h/2276H 226v/227V Pos: standing >
Islam sneaks north riding on a silver dracolich.
You follow Islam.


<map>
Zone: The Sky City of Ultarium.
Room: Entry Hall of the Fortress
</map>

<map>
Zone: The Sky City of Ultarium.
Room: Entry Hall of the Fortress
</map>
Entry Hall of the Fortress
   The entry hall of the fortress is a huge, wide open room supported
by pillars of solid sunstone.  It is patrolled by guards constantly,
determined to make sure no intruders ever make it up to the council that
sits on the third floor.  The basic layout of the fortress appears like
a set of steps of titanic proportions, and it is secured strongly into
the foundation of mountain stone. Huge lights, born from cosmic energy
hang from the ceiling keep the hall bright to the point of unease.
Obvious exits: -North -East  -South -West 
*Islam  Islamic Jihad (Githzerai)(medium) in mid-air sits atop a silver dracolich.
An impenetrable globe of darkness floats near Islam's head.
Norabi enters from the south.
A green dracolich enters from the south.

< 2276h/2276H 225v/227V Pos: standing >

< 2276h/2276H 225v/227V Pos: standing >
Islam sneaks east riding on a silver dracolich.
You follow Islam.


<map>
Zone: The Sky City of Ultarium.
Room: First Floor Stairwell
</map>

<map>
Zone: The Sky City of Ultarium.
Room: First Floor Stairwell
</map>
First Floor Stairwell
   The hall leads up to another floor here with a series of amazingly
constructed steps. Each stair almost glows with the the magical properties
of the sunstone, and the colours and type seem to alternate. The stairs
themsleves are as broad as the entire room, as wide as several people
across, and just like everything else here built in the fortress, in a
sign of the high councils true arrogance.
Obvious exits: -West  -Up   
The corpse of an ambassdor for the covenant is lying here.
[2] The corpse of a sunstone knight is lying here.
The corpse of a sunstone sentinel is lying here.
*Islam  Islamic Jihad (Githzerai)(medium) in mid-air sits atop a silver dracolich.
An impenetrable globe of darkness floats near Islam's head.
Norabi enters from the west.
Zxat sneaks in from the west.
A green dracolich enters from the west.
You see nothing special...

< 2276h/2276H 226v/227V Pos: standing >

< 2276h/2276H 226v/227V Pos: standing >
A faint hum can be heard from Doombringer, the sword of chaos you are carrying.
Islam sneaks up riding on a silver dracolich.
You follow Islam.


<map>
Zone: The Sky City of Ultarium.
Room: Second Floor Landing
</map>

<map>
Zone: The Sky City of Ultarium.
Room: Second Floor Landing
</map>
Second Floor Landing
   Almost identical to the first floor of the Fortress, this is a huge,
wide open chamber supported by massive sunstone columns. There is quite
a few large desks placed here, probably for strategy meetings concerning
the local soldiers. The fortress prison has been built in the northern
portion of the fortress, where the high council keeps those who they deem
a detriment to the end result of Ultarium.  Unfortuately for those poor
souls unlucky enough to be captures, even the smallest crime usually ends
up with years and years of inprisonment.
Obvious exits: -North# -East  -South -Down 
The corpse of a sunstone knight is lying here.
[2] The corpse of an enslaved psyche soldier is lying here.
*Islam  Islamic Jihad (Githzerai)(medium) in mid-air sits atop a silver dracolich.
An impenetrable globe of darkness floats near Islam's head.
Norabi enters from below.
A green dracolich enters from below.

< 2276h/2276H 225v/227V Pos: standing >

< 2276h/2276H 225v/227V Pos: standing >

< 2276h/2276H 227v/227V Pos: standing >

< 2276h/2276H 227v/227V Pos: standing >
Islam sneaks east riding on a silver dracolich.
You follow Islam.


<map>
Zone: The Sky City of Ultarium.
Room: Second Floor Landing
</map>

<map>
Zone: The Sky City of Ultarium.
Room: Second Floor Landing
</map>
Second Floor Landing
   Almost identical to the first floor of the Fortress, this is a huge,
wide open chamber supported by massive sunstone columns. There is quite
a few large desks placed here, probably for strategy meetings concerning
the local soldiers. The fortress prison has been built in the northern
portion of the fortress, where the high council keeps those who they deem
a detriment to the end result of Ultarium.  Unfortuately for those poor
souls unlucky enough to be captures, even the smallest crime usually ends
up with years and years of inprisonment.
Obvious exits: -East  -South -West 
*Islam  Islamic Jihad (Githzerai)(medium) in mid-air sits atop a silver dracolich.
An impenetrable globe of darkness floats near Islam's head.
Norabi enters from the west.
A green dracolich enters from the west.

< 2276h/2276H 226v/227V Pos: standing >

< 2276h/2276H 226v/227V Pos: standing >
A Drow Elf enters from the east.
A black dracolich enters from the east.
A red dracolich enters from the east.
A blue dracolich enters from the east.
Syr suddenly attacks a Drow Elf!
Syr snaps into visibility.
Syr's fine bludgeon grazes a Drow Elf.

< 2276h/2276H 226v/227V Pos: standing >
Norabi settles to his knees.

< 2276h/2276H 226v/227V Pos: standing >
Norabi snaps into visibility.
Norabi's leap knocks into a Drow Elf, sending him slightly off balance...
However, a Drow Elf grabs Norabi's leg after his happy little maneuver and pulls him to the ground!
You snap into visibility.
[Damage: 36 ] -=[Your impressive slash strikes a Drow Elf.]=-

< 2299h/2276H 226v/227V Pos: standing >
< T: Syr TP: sta TC:excellent E: A Drow Elf sit EP: excellent >
 Norabi snaps into visibility.
Norabi's impressive slash wounds a Drow Elf.
Norabi's impressive slash wounds a Drow Elf.
A Drow Elf's bracelet of influence [poor] was damaged from the massive blow!
Norabi's impressive slash wounds a Drow Elf.
Norabi's impressive slash strikes a Drow Elf.
Norabi's impressive slash wounds a Drow Elf.
Norabi's impressive slash strikes a Drow Elf.
Norabi's slash wounds a Drow Elf.
Islam sneaks west riding on a silver dracolich.
Lavos sneaks west.
Zxat sneaks west.
A green dracolich leaves west.

< 2299h/2276H 226v/227V Pos: standing >
< T: Syr TP: sta TC:excellent E: A Drow Elf sit EP: few scratches >
 A blue dracolich's weak whip grazes Syr.
A blue dracolich's crush grazes Syr.
A blue dracolich misses Syr.
A blue dracolich's weak whip grazes Syr.
Islam rides in on a silver dracolich from the west.
A green dracolich enters from the west.

< 2299h/2276H 226v/227V Pos: standing >
< T: Syr TP: sta TC:few scratches E: A Drow Elf sit EP: few scratches >
 Lavos grasps his totem tightly, and begins communing with the spirits.
Lavos starts casting an offensive spell.
Lavos snaps into visibility.

< 2299h/2276H 226v/227V Pos: standing >
< T: Syr TP: sta TC:few scratches E: A Drow Elf sit EP: few scratches >
 Lavos completes his spell...
Lavos utters the words 'qaffaguzz bragh'
Lavos points at a Drow Elf.
A Drow Elf screams in utter agony as Lavos's corrosive blast slams into his body!
Lavos's blast of corrosive matter begins to eat through a Drow Elf's armor!

< 2299h/2276H 226v/227V Pos: standing >
< T: Syr TP: sta TC:few scratches E: A Drow Elf sit EP:  few wounds >
 Norabi snaps into visibility.
A red dracolich's fine crush grazes Norabi.
A red dracolich is burned severely as it hits Norabi!
A red dracolich's impressive crush wounds Norabi.
A red dracolich is burned severely as it hits Norabi!
A red dracolich's fine crush grazes Norabi.
A red dracolich is burned severely as it hits Norabi!
Islam gives an order to his followers.
Islam snaps into visibility.
A green dracolich whacks a Drow Elf in the side with a sound kick.
A silver dracolich hits a Drow Elf with a mighty kick to his chest.

< 2299h/2276H 226v/227V Pos: standing >
< T: Syr TP: sta TC:few scratches E: A Drow Elf sit EP:  few wounds >
 
< 2299h/2276H 226v/227V Pos: standing >
< T: Syr TP: sta TC:few scratches E: A Drow Elf sit EP:  few wounds >
 A black dracolich's weak crush grazes Syr.
A black dracolich is burned severely as it hits Syr!
A black dracolich's weak crush grazes Syr.
A black dracolich is burned severely as it hits Syr!
A black dracolich's weak crush grazes Syr.
A black dracolich is burned severely as it hits Syr!
 A black dracolich's holy warhammer 'Discipline' [poor] pulses with a holy energy as a blast of freezing cold is called forth to purge the essence of Syr!
Syr wails in agony as a black dracolich's biting cold freezes his exposed skin!

< 2299h/2276H 226v/227V Pos: standing >
< T: Syr TP: sta TC:few scratches E: A Drow Elf sit EP:  few wounds >
 Syr blocks a Drow Elf's lunge at him.
A Drow Elf misses Syr.
Lavos starts casting an offensive spell.

< 2299h/2276H 226v/227V Pos: standing >
< T: Syr TP: sta TC:few scratches E: A Drow Elf sit EP:  few wounds >
 Syr misses a Drow Elf.
Syr misses a Drow Elf.
Syr snaps into visibility.
Syr's fine bludgeon wounds a Drow Elf.

< 2299h/2276H 226v/227V Pos: standing >
< T: Syr TP: sta TC:few scratches E: A Drow Elf sit EP:  few wounds >
 Norabi snaps into visibility.
Norabi's impressive slash strikes a Drow Elf.
Norabi's impressive slash strikes a Drow Elf.
Norabi's slash strikes a Drow Elf.
Norabi's slash strikes a Drow Elf hard.
Norabi's impressive slash strikes a Drow Elf.
Norabi's impressive slash strikes a Drow Elf.
Norabi's slash strikes a Drow Elf hard.
Norabi's impressive slash strikes a Drow Elf hard.

< 2299h/2276H 226v/227V Pos: standing >
< T: Syr TP: sta TC:few scratches E: A Drow Elf sit EP:  nasty wounds >
 You snap into visibility.
[Damage: 43 ] -=[Your powerful slash enshrouds a Drow Elf in a mist of blood.]=-
You score a DEVASTATING HIT!!!!!
[Damage: 94 ] -=[Your mighty slash critically injures a Drow Elf.]=-
[Damage: 29 ] -=[Your impressive slash hits a Drow Elf.]=-
A Drow Elf's ring of human flesh was completely destroyed by the massive blow!
A Drow Elf's eyes of the tanar'ri was completely destroyed by the massive blow!
A black dracolich stops following a Drow Elf.
A red dracolich stops following a Drow Elf.
A blue dracolich stops following a Drow Elf.
A Drow Elf is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!