The death of [29 Rogue] Nortrip (Halfling)

in The Great Sylvan Woods of Mielikki

from the perspective of [56 Dark Knight] Kiria - The Horde (Githyanki)

<worn as a badge>    a necromantic death shroud [74%]
<worn on head>       a black turban of circling flames [superior]
<worn on eyes>       a slimy aboleth eye [superior] (glowing) (humming)
<worn in ear>        a flaming earring
<worn in ear>        an earring of bone [82%]
<worn on face>       Bahamut's mask of vigor (glowing)[236h 51m 33s]
<worn around neck>   a slaadi necklace of Chaos (glowing) [69%]
<worn on body>       a suit of bluestone platemail bearing a Dragon Fang [83%]
<worn about body>    the terrifying shroud of undead power
<worn on back>       a big big bag for a little person
<worn as quiver>     the ancient sheath of *-* Clan BloodLust *-* (glowing)
<worn about waist>   a belt of skulls [poor]
<worn on belt buckle>a severed illithid tentacle of dexterity [80%]
<attached to belt>   a glowing azure potion (glowing) [84%]
<attached to belt>   a potion of bubbling goo (glowing)
<worn on arms>       the sleeves of impskin
<worn around wrist>  a bracelet of dracolich hide of regeneration (humming) [88%]
<worn around wrist>  the bracer etched with Orcus's blood (glowing) [83%]
<worn on hands>      the gauntlets of a Living Legend (glowing)
<worn on finger>     the ring of the mind flayer [poor] (glowing) [88%]
<worn on finger>     a death ring of Tezcatlipoca[220h 26m 36s]
<wielding twohanded> a large bone axe
<worn on legs>       a pair of vapor leggings of endurance
<worn on feet>       the boots of speed of wisdom


< 1251h/923H 275v/275V Pos: standing >
You quickly scan the area.
A snarling wolf who is almost out of sight to your south.
A glowing wisp who is almost out of sight to your west.

< 1250h/923H 275v/275V Pos: standing >
You quickly scan the area.
A snarling wolf who is almost out of sight to your south.
A gnoll who is a brief walk away to your west.

< 1250h/923H 275v/275V Pos: standing >
You quickly scan the area.
A snarling wolf who is almost out of sight to your south.
A gnoll who is a brief walk away to your west.
A glowing wisp who is almost out of sight to your west.

< 1250h/923H 275v/275V Pos: standing >
You quickly scan the area.
A snarling wolf who is almost out of sight to your south.
A glowing wisp who is almost out of sight to your west.

< 1249h/923H 275v/275V Pos: standing >
You quickly scan the area.
A snarling wolf who is almost out of sight to your south.
A gnoll who is a brief walk away to your west.

< 1249h/923H 275v/275V Pos: standing >
You quickly scan the area.
A snarling wolf who is almost out of sight to your south.
A gnoll who is a brief walk away to your west.
A glowing wisp who is almost out of sight to your west.

< 1248h/923H 275v/275V Pos: standing >
You quickly scan the area.
A gnoll who is a brief walk away to your west.

< 1248h/923H 275v/275V Pos: standing >
You quickly scan the area.
A snarling wolf who is almost out of sight to your south.
A gnoll who is a brief walk away to your west.

< 1247h/923H 275v/275V Pos: standing >
You quickly scan the area.
A snarling wolf who is almost out of sight to your south.
A glowing wisp who is almost out of sight to your west.

< 1247h/923H 275v/275V Pos: standing >
You quickly scan the area.
A gnoll who is a brief walk away to your west.
A glowing wisp who is almost out of sight to your west.

< 1247h/923H 275v/275V Pos: standing >
You quickly scan the area.
A gnoll who is a brief walk away to your west.
A glowing wisp who is almost out of sight to your west.

< 1246h/923H 275v/275V Pos: standing >
A faint hum can be heard from the shadowy staff of damnation carried by someone.
You quickly scan the area.
You see nothing.

< 1246h/923H 275v/275V Pos: standing >
You quickly scan the area.
A snarling wolf who is almost out of sight to your south.
A glowing wisp who is almost out of sight to your west.

< 1245h/923H 275v/275V Pos: standing >
You quickly scan the area.
A snarling wolf who is almost out of sight to your south.

< 1245h/923H 275v/275V Pos: standing >
You quickly scan the area.
A snarling wolf who is almost out of sight to your south.
A glowing wisp who is almost out of sight to your west.

< 1245h/923H 275v/275V Pos: standing >
You quickly scan the area.
A snarling wolf who is almost out of sight to your south.

< 1244h/923H 275v/275V Pos: standing >
A faint hum can be heard from the holy mace of the efreeti carried by someone.
You quickly scan the area.
A snarling wolf who is almost out of sight to your south.

< 1244h/923H 275v/275V Pos: standing >

< 1243h/923H 275v/275V Pos: standing >

< 1243h/923H 275v/275V Pos: standing >
You quickly scan the area.
You see nothing.

< 1243h/923H 275v/275V Pos: standing >
You quickly scan the area.
You see nothing.

< 1243h/923H 275v/275V Pos: standing >
You quickly scan the area.
A snarling wolf who is almost out of sight to your south.

< 1242h/923H 275v/275V Pos: standing >
You quickly scan the area.
A snarling wolf who is almost out of sight to your south.

< 1242h/923H 275v/275V Pos: standing >
A faint hum can be heard from a pair of pale, misty gloves carried by someone.

< 1242h/923H 275v/275V Pos: standing >
You quickly scan the area.
A snarling wolf who is almost out of sight to your south.

< 1242h/923H 275v/275V Pos: standing >

< 1241h/923H 275v/275V Pos: standing >
You quickly scan the area.
You see nothing.

< 1241h/923H 275v/275V Pos: standing >

< 1241h/923H 275v/275V Pos: standing >
You quickly scan the area.
You see nothing.

< 1241h/923H 275v/275V Pos: standing >
You quickly scan the area.
A snarling wolf who is almost out of sight to your south.

< 1240h/923H 275v/275V Pos: standing >
You quickly scan the area.
You see nothing.

< 1240h/923H 275v/275V Pos: standing >
You quickly scan the area.
A snarling wolf who is almost out of sight to your south.

< 1239h/923H 275v/275V Pos: standing >
You quickly scan the area.
A snarling wolf who is almost out of sight to your south.

< 1239h/923H 275v/275V Pos: standing >
You quickly scan the area.
You see nothing.

< 1239h/923H 275v/275V Pos: standing >
You quickly scan the area.
A snarling wolf who is almost out of sight to your south.

< 1238h/923H 275v/275V Pos: standing >
You quickly scan the area.
A snarling wolf who is almost out of sight to your south.

< 1238h/923H 275v/275V Pos: standing >

		Score information for Kiria

Level: 56   Race: Githyanki   Class: Anti-Paladin / Dark Knight Sex: Female
Hit points: 1238(923)  Moves: 275(275)
Coins carried:    0 platinum     3 gold    14 silver    14 copper
Compression ratio: 87%
Status:  Standing.
         Stornogs Lesser Spheres Hellfire Soulshielded
Frags:   +2.69   Deaths:   46
Detecting:      Invisible Evil Good Life Heat
Protected from: All but High Circle Spells
Protected by:   Slow Poison
Enchantments:   Ultravision UD Vision Farsee Fly Armor Aware Haste Invisibility Levitation Reduced Size Sneaking Tower of Iron Will Fearless Sparkling GlobeOfDarkness
Herbs:          Medicus
Combat Pulse:   16 Spell Pulse:  0.86 
Leaderboard Points: 1162 
Paladin auras:   Protection Battle Lust Endurance Vigor Spell Protection

Active Spells:
--------------
improved invisibility (24 minutes)
stone skin (1 minute)
dread blade (11 minutes)
roar of heroes (less than a minute remaining)
virtue (22 minutes)
soulshield (8 minutes)
globe of invulnerability (7 minutes)
hellfire (3 minutes)
battle ecstasy (3 minutes)
fly (72 minutes)
levitate (21 minutes)
vitality (15 minutes)
armor (10 minutes)
elephantstrength (12 minutes)
bless (15 minutes)
reduce (5 minutes)


< 1238h/923H 275v/275V Pos: standing >

< 1238h/923H 275v/275V Pos: standing >
You quickly scan the area.
You see nothing.

< 1237h/923H 275v/275V Pos: standing >
You quickly scan the area.
A snarling wolf who is almost out of sight to your south.

< 1237h/923H 275v/275V Pos: standing >

< 1237h/923H 275v/275V Pos: standing >
You quickly scan the area.
You see nothing.

< 1236h/923H 275v/275V Pos: standing >
You quickly scan the area.
You see nothing.

< 1236h/923H 275v/275V Pos: standing >
 ***..  
 **@**  
 **G**  

< 1236h/923H 275v/275V Pos: standing >
You quickly scan the area.
A gnoll who is a brief walk away to your west.

< 1236h/923H 275v/275V Pos: standing >

< 1236h/923H 275v/275V Pos: standing >
You quickly scan the area.
A gnoll who is a brief walk away to your west.

< 1235h/923H 275v/275V Pos: standing >
You quickly scan the area.
A gnoll who is a brief walk away to your west.

< 1235h/923H 275v/275V Pos: standing >
You quickly scan the area.
You see nothing.

< 1234h/923H 275v/275V Pos: standing >
You quickly scan the area.
A gnoll who is a brief walk away to your west.

< 1234h/923H 275v/275V Pos: standing >
You quickly scan the area.
A gnoll who is a brief walk away to your west.

< 1234h/923H 275v/275V Pos: standing >
You quickly scan the area.
A gnoll who is a brief walk away to your west.

< 1233h/923H 275v/275V Pos: standing >
You quickly scan the area.
A gnoll who is a brief walk away to your west.

< 1233h/923H 275v/275V Pos: standing >
You quickly scan the area.
A gnoll who is a brief walk away to your west.

< 1232h/923H 275v/275V Pos: standing >
You quickly scan the area.
A gnoll who is a brief walk away to your west.

< 1232h/923H 275v/275V Pos: standing >
You quickly scan the area.
A gnoll who is a brief walk away to your west.

< 1232h/923H 275v/275V Pos: standing >
You quickly scan the area.
A gnoll who is a brief walk away to your west.

< 1231h/923H 275v/275V Pos: standing >
You quickly scan the area.
A gnoll who is a brief walk away to your west.

< 1231h/923H 275v/275V Pos: standing >
You quickly scan the area.
A gnoll who is a brief walk away to your west.

< 1230h/923H 275v/275V Pos: standing >
You quickly scan the area.
You see nothing.

< 1230h/923H 275v/275V Pos: standing >
You quickly scan the area.
You see nothing.

< 1230h/923H 275v/275V Pos: standing >
You quickly scan the area.
A gnoll who is a brief walk away to your west.

< 1229h/923H 275v/275V Pos: standing >
You quickly scan the area.
A gnoll who is a brief walk away to your west.

< 1229h/923H 275v/275V Pos: standing >
You quickly scan the area.
A gnoll who is a brief walk away to your west.

< 1228h/923H 275v/275V Pos: standing >
You quickly scan the area.
A gnoll who is a brief walk away to your west.

< 1228h/923H 275v/275V Pos: standing >
You quickly scan the area.
A gnoll who is a brief walk away to your west.

< 1228h/923H 275v/275V Pos: standing >

< 1227h/923H 275v/275V Pos: standing >
You quickly scan the area.
A gnoll who is a brief walk away to your west.

< 1227h/923H 275v/275V Pos: standing >
You quickly scan the area.
You see nothing.

< 1227h/923H 275v/275V Pos: standing >
Your heroic urges slowly fade away.
Someone's pupils dialate and return to normal.
Someone's pupils dialate and return to normal.
Someone's pupils dialate and return to normal.
You quickly scan the area.
You see nothing.

< 1185h/882H 275v/275V Pos: standing >
You quickly scan the area.
You see nothing.

< 1185h/882H 275v/275V Pos: standing >
You quickly scan the area.
You see nothing.

< 1185h/882H 275v/275V Pos: standing >
You quickly scan the area.
You see nothing.

< 1184h/882H 275v/275V Pos: standing >
You quickly scan the area.
You see nothing.

< 1184h/882H 275v/275V Pos: standing >
You quickly scan the area.
You see nothing.

< 1184h/882H 275v/275V Pos: standing >
 M**..  
 **@**  
 **G**  

< 1183h/882H 275v/275V Pos: standing >
You quickly scan the area.
You see nothing.

< 1183h/882H 275v/275V Pos: standing >
You quickly scan the area.
You see nothing.

< 1183h/882H 275v/275V Pos: standing >
You quickly scan the area.
You see nothing.

< 1182h/882H 275v/275V Pos: standing >
You quickly scan the area.
You see nothing.

< 1182h/882H 275v/275V Pos: standing >
You quickly scan the area.
You see nothing.

< 1182h/882H 275v/275V Pos: standing >
A faint hum can be heard from the shadowy crown of damnation of endurance carried by someone.

< 1181h/882H 275v/275V Pos: standing >

< 1181h/882H 275v/275V Pos: standing >
You quickly scan the area.
You see nothing.

< 1181h/882H 275v/275V Pos: standing >
You quickly scan the area.
You see nothing.

< 1181h/882H 275v/275V Pos: standing >
You quickly scan the area.
You see nothing.

< 1180h/882H 275v/275V Pos: standing >

< 1180h/882H 275v/275V Pos: standing >
You quickly scan the area.
You see nothing.

< 1180h/882H 275v/275V Pos: standing >
You quickly scan the area.
You see nothing.

< 1180h/882H 275v/275V Pos: standing >
A faint hum can be heard from Tiamat's poison tail stinger carried by someone.

< 1179h/882H 275v/275V Pos: standing >
You quickly scan the area.
You see nothing.

< 1179h/882H 275v/275V Pos: standing >

< 1179h/882H 275v/275V Pos: standing >

		Score information for Kiria

Level: 56   Race: Githyanki   Class: Anti-Paladin / Dark Knight Sex: Female
Hit points: 1179(882)  Moves: 275(275)
Coins carried:    0 platinum     3 gold    14 silver    14 copper
Compression ratio: 87%
Status:  Standing.
         Stornogs Lesser Spheres Hellfire Soulshielded
Frags:   +2.69   Deaths:   46
Detecting:      Invisible Evil Good Life Heat
Protected from: All but High Circle Spells
Protected by:   Slow Poison
Enchantments:   Ultravision UD Vision Farsee Fly Armor Aware Haste Invisibility Levitation Reduced Size Sneaking Tower of Iron Will Fearless Sparkling GlobeOfDarkness
Herbs:          Medicus
Combat Pulse:   16 Spell Pulse:  0.86 
Leaderboard Points: 1162 
Paladin auras:   Protection Battle Lust Endurance Vigor Spell Protection

Active Spells:
--------------
improved invisibility (23 minutes)
stone skin (less than a minute remaining)
dread blade (10 minutes)
virtue (21 minutes)
soulshield (7 minutes)
globe of invulnerability (6 minutes)
hellfire (2 minutes)
battle ecstasy (2 minutes)
fly (71 minutes)
levitate (20 minutes)
vitality (14 minutes)
armor (9 minutes)
elephantstrength (11 minutes)
bless (14 minutes)
reduce (4 minutes)


< 1179h/882H 275v/275V Pos: standing >
You quickly scan the area.
You see nothing.

< 1179h/882H 275v/275V Pos: standing >
Epic Zones -----------------------------------------

   Court of the Muse                             (extremely good)
   The Chasm of the Misty Vale                   (neutral)       
   The Battlefield                               (good)          
   The Swamp Laboratory of Khul'Lor              (neutral)       
   Clan Stoutdorf Settlement                     (slightly evil) 
   Kobold Settlement                             (slightly evil) 
   The High Moor Forest                          (neutral)       
   The Stone Tomb of Kelek                       (pure evil)     
   Orrak                                         (extremely evil)
   Pits of Cerberus                              (slightly evil) 
   Myrloch Vale                                  (neutral)       
   Pharr Valley Swamp                            (neutral)       
   Village of Werrun                             (slightly good) 
   Nizari                                        (neutral)       
   The Dark Stone Tower of the Northern Realms   (neutral)       
   Tower of High Sorcery                         (pure good)     
   Bloodstone Keep                               (evil)          
   The Temple of the Sun                         (neutral)       
   The Elemental Groves                          (neutral)       
   Temple of Flames                              (neutral)       
   Drustl's Yerdonia Enslaved                    (evil)          
   The Obsidian Citadel                          (neutral)       
   The Ruins of Undermountain                    (neutral)       
   The Mountain of the Banished                  (neutral)       
   Nakral's Crypt                                (neutral)       
   The Outcasts Tower                            (pure good)     
   Fort Boyard                                   (neutral)       
   Crystalspyre Mountains                        (slightly evil) 
   The Prisons of Carthapia                      (neutral)       
   Faerie Realm                                  (pure good)     
   The Ruins of Tharnadia's Old Quarter          (neutral)       
   The Fields Between                            (slightly good) 
   The Githyanki Fortress                        (pure evil)     
   Labyrinth of No Return                        (neutral)       
   The Desert City of Venan'Trut                 (slightly good) 
   Rogue Plains                                  (neutral)       
   City of Torrhan                               (extremely good)
   The Lair of the Swamp Troll King              (neutral)       
   Zalkapfaan, City of the Headless Horde        (neutral)       
   New Cave city                                 (neutral)       
   Ice Tower                                     (neutral)       
   Desolate Under Fire                           (neutral)       
   The Citadel                                   (neutral)       
   The Twin Keeps of Devastated Tharnadia        (neutral)       
   IceCrag Castle                                (good)          
   Prison of Fort Boyard                         (neutral)       
   The Ancient Halls of Ironstar                 (neutral)       
   The Jade Empire                               (very good)     
   Mazzolin                                      (neutral)       
   Forest of Mir                                 (neutral)       
   Quintaragon Castle                            (neutral)       
   The Sky City of Ultarium                      (good)          
   Lair of the Gibberling King                   (neutral)       
   Plane of Air                                  (slightly good) 
   The Kingdom of Torg                           (neutral)       
   Tribal Oasis                                  (neutral)       
   The Para-Elemental Plane of Smoke             (neutral)       
   Plane of Water                                (good)          
   Shadamehr Keep                                (very evil)     
   The Temple to Skrentherlog                    (slightly good) 
   Alatorin - the Forge City                     (neutral)       
   The Trakkia Mountains                         (neutral)       
   The Ethereal Plane                            (slightly good) 
   The Caverns of Armageddon                     (neutral)       
   The Forest City of Aravne                     (neutral)       
   Plane of Fire                                 (evil)          
   Ruined Temple of Tezcatlipoca                 (slightly good) 
   The Astral Plane                              (neutral)       
   Jotunheim                                     (slightly evil) 
   The Transparent Tower                         (good)          
   Krethik Keep                                  (evil)          
   Temple of the Earth                           (neutral)       
   Sea Kingdom                                   (slightly good) 
   Plane of Earth                                (good)          
   Sevenoaks                                     (neutral)       
   The Keep of Evil                              (slightly good) 
   The Forgotten Mansion                         (slightly good) 
   Domain of Lost Souls                          (slightly good) 
   The Hall of Knighthood                        (evil)          
   The Depths of Duris                           (neutral)       
   Arachdrathos Guilds                           (neutral)       
   Valley of the Snow Ogres                      (slightly evil) 
   The Great Shaboath                            (very evil)     
   The Tempest Court                             (slightly good) 
   Pit of Dragons                                (slightly evil) 
   Ny'Neth                                       (slightly evil) 
   Lost Temple of Tikitzopl                      (evil)          
   The Scorched Valley                           (slightly good) 
   The Realm of Barovia                          (slightly evil) 
   The Royal Mausoleum of Castle IceCrag         (slightly good) 
   Plane of Fire, Brass                          (extremely good)
   Githzerai Stronghold                          (neutral)       
   Ceothia                                       (neutral)       
   Tiamat                                        (pure good)     
   The Fortress of Dreams                        (good)          
   Bahamut's Palace                              (slightly good) 
   Dragonnia                                     (neutral)       
   The Charcoal Palace                           (good)          
   Vecna's Tomb                                  (slightly evil) 
   Ny'Neth's Stronghold                          (slightly good) 
   Apocalypse Castle                             (neutral)       
   The Realm of Barovia Continued                (neutral)       
   The Hall of the Ancients                      (neutral)       
   The Bronze Citadel                            (neutral)       
   Ny'Neth's Stronghold Continued                (slightly good) 
   Negative Material Plane                       (neutral)       
   Celestial Plane                               (neutral)       
   The 222nd Layer of the Abyss                  (neutral)       
   Castle Ravenloft                              (neutral)       

* = already completed this boot.

< 1178h/882H 275v/275V Pos: standing >
You quickly scan the area.
You see nothing.

< 1178h/882H 275v/275V Pos: standing >
You quickly scan the area.
You see nothing.

< 1178h/882H 275v/275V Pos: standing >
You quickly scan the area.
You see nothing.

< 1178h/882H 275v/275V Pos: standing >

< 1178h/882H 275v/275V Pos: standing >
You quickly scan the area.
You see nothing.

< 1177h/882H 275v/275V Pos: standing >
You quickly scan the area.
You see nothing.

< 1177h/882H 275v/275V Pos: standing >
You quickly scan the area.
You see nothing.

< 1177h/882H 275v/275V Pos: standing >
You quickly scan the area.
You see nothing.

< 1176h/882H 275v/275V Pos: standing >
You quickly scan the area.
You see nothing.

< 1176h/882H 275v/275V Pos: standing >
You quickly scan the area.
You see nothing.

< 1175h/882H 275v/275V Pos: standing >
You quickly scan the area.
You see nothing.

< 1175h/882H 275v/275V Pos: standing >
You quickly scan the area.
You see nothing.

< 1175h/882H 275v/275V Pos: standing >
You quickly scan the area.
You see nothing.

< 1174h/882H 275v/275V Pos: standing >
You quickly scan the area.
A hungry owlbear who is in the distance to your west.

< 1174h/882H 275v/275V Pos: standing >
You quickly scan the area.
A hungry owlbear who is in the distance to your west.

< 1173h/882H 275v/275V Pos: standing >
You quickly scan the area.
You see nothing.

< 1173h/882H 275v/275V Pos: standing >
You quickly scan the area.
A hungry owlbear who is in the distance to your west.

< 1173h/882H 275v/275V Pos: standing >
You quickly scan the area.
A hungry owlbear who is in the distance to your west.

< 1172h/882H 275v/275V Pos: standing >
You quickly scan the area.
A hungry owlbear who is in the distance to your west.

< 1172h/882H 275v/275V Pos: standing >
A LARGE air elemental starts casting a spell called 'shadow shield'.

< 1172h/882H 275v/275V Pos: standing >
You quickly scan the area.
You see nothing.

< 1171h/882H 275v/275V Pos: standing >
A LARGE air elemental completes his spell...
A LARGE air elemental utters the words 'gpaeax gpuzre'
Shadows start to swirl around and cover a LARGE air elemental's skin.

< 1171h/882H 275v/275V Pos: standing >
You quickly scan the area.
A hungry owlbear who is in the distance to your west.

< 1171h/882H 275v/275V Pos: standing >
A LARGE air elemental sits down in a comfortable spot.

< 1171h/882H 275v/275V Pos: standing >
A LARGE air elemental opens a black leather tome with an embossed dracolich and begins studying it intently.

< 1171h/882H 275v/275V Pos: standing >
You quickly scan the area.
A hungry owlbear who is in the distance to your west.

< 1171h/882H 275v/275V Pos: standing >
You quickly scan the area.
A hungry owlbear who is in the distance to your west.

< 1170h/882H 275v/275V Pos: standing >

< 1170h/882H 275v/275V Pos: standing >
You quickly scan the area.
You see nothing.

< 1170h/882H 275v/275V Pos: standing >
A faint hum can be heard from the shadowy crown of damnation of endurance carried by someone.

< 1170h/882H 275v/275V Pos: standing >
You quickly scan the area.
You see nothing.

< 1170h/882H 275v/275V Pos: standing >
A LARGE air elemental closes his book and grins malevolently.

< 1169h/882H 275v/275V Pos: standing >
You quickly scan the area.
A hungry owlbear who is in the distance to your west.

< 1169h/882H 275v/275V Pos: standing >
Ra sends out a wave of psionic death!
Ra snaps into visibility.
A Halfling snaps into visibility.
A LARGE air elemental clambers to his feet.

< 1187h/882H 275v/275V Pos: standing >
You quickly scan the area.
You see nothing.

< 1187h/882H 275v/275V Pos: standing >
A Halfling misses Ra.
Ra snaps into visibility.

< 1187h/882H 275v/275V Pos: standing >
You quickly scan the area.
You see nothing.

< 1186h/882H 275v/275V Pos: standing >
A Halfling falls down, laughing hysterically.
You snap into visibility.
You bring down a large bone axe in a mighty slash, cleaving a Halfling from his target!
[Damage: 47 ] You feel unholy power coursing through your limbs!
Banzai! To the rescue...

< 1193h/882H 275v/275V Pos: standing >
< T: Kiria TP: sta TC:excellent E: A Halfling sta EP:  nasty wounds >
 A Halfling falls down, laughing hysterically.
Fraglo snaps into visibility.
A Halfling is knocked to the ground by Fraglo's mighty bash!

< 1193h/882H 275v/275V Pos: standing >
< T: Kiria TP: sta TC:excellent E: A Halfling sit EP:  nasty wounds >
 
< 1193h/882H 275v/275V Pos: standing >
< T: Kiria TP: sta TC:excellent E: A Halfling sit EP:  nasty wounds >
 You score a CRITICAL HIT!!!!!
You snap into visibility.
[Damage: 26 ] -=[Your slash enshrouds a Halfling in a mist of blood.]=-
[Damage: 12 ] -=[Your impressive slash seriously wounds a Halfling.]=-
[Damage: 13 ] -=[Your impressive slash seriously wounds a Halfling.]=-
[Damage: 15 ] -=[Your impressive slash enshrouds a Halfling in a mist of blood.]=-

< 1200h/882H 275v/275V Pos: standing >
< T: Kiria TP: sta TC:excellent E: A Halfling sit EP:  awful >
 Sainth starts casting an offensive spell called 'unholy word'.
Sainth snaps into visibility.

< 1200h/882H 275v/275V Pos: standing >
< T: Kiria TP: sta TC:excellent E: A Halfling sit EP:  awful >
 Sainth completes his spell...
Sainth utters the words 'jiparl xafe'
Sainth snaps into visibility.
Sainth sends a Halfling reeling with an unholy word.
A Halfling is dead! R.I.P.
You receive your share of experience.