The death of [20 Monk] Xanc (Orc)

in A Cozy Sleeping Chamber

from the perspective of [56 Holyman] Aikc Islamic Jihad (Grey Elf)

<worn as a badge>    a elven rune of restoration of health (glowing)
<worn on head>       an ancient crown of elven royalty (glowing) (humming)
<worn on eyes>       a slimy aboleth eye [superior] (glowing) (humming) [64%]
<worn in ear>        a brightly flaming earring [75%]
<worn in ear>        an emerald disc fashioned from bone of wisdom [75%]
<worn on face>       a splintered dragon scale [superior] [88%]
<worn around neck>   a spectral holy symbol of Berronar Truesilver [79%]
<worn around neck>   the holy symbol of sanctity (glowing) (humming) [49%]
<worn on body>       the legendary platemail of defense [poor]
<worn about body>    a cloak of Elvenkind (glowing) (humming)[239h 42m 2s]
<worn on back>       a black leather backpack [33%]
<worn as quiver>     the quiver of holding [58%]
<worn about waist>   a waistband of rock and stone [superior] [88%]
<worn on belt buckle>a soul sceptre [superior] (glowing)
<attached to belt>   a potion of bubbling goo (glowing) [80%]
<worn on arms>       some blue dragonscale shoulder guards of health
<held as shield>     'Einjar' the titan shield of purity (glowing)[239h 42m 2s]
<worn around wrist>  a sapphire bracelet
<worn around wrist>  the ancestral bracelet of Sevenoaks [67%]
<worn on hands>      a pair of woven golden gloves [75%]
<worn on finger>     an ancient ring of liquid rock [superior]
<worn on finger>     the ring of the mind flayer [poor] (glowing)
<primary weapon>     the sphere of wind (glowing)[239h 42m 2s]
<worn on legs>       some ruby studded greaves (glowing) [79%]
<worn on feet>       the slippers of rot and decay


< 1065h/1065H 225v/225V Pos: standing >
Liskin sings so badly it makes you hurt all over.

< 1065h/1065H 225v/225V Pos: standing >
Liskin sings so badly it makes you hurt all over.

< 1065h/1065H 225v/225V Pos: standing >

< 1065h/1065H 225v/225V Pos: standing >
A faint hum can be heard from the rod of Dispator carried by Imm.

< 1065h/1065H 225v/225V Pos: standing >

		Score information for Aikc

Level: 56   Race: Grey Elf   Class: Cleric / Holyman Sex: Male
Hit points: 1065(1065)  Moves: 225(225)
Coins carried:    4 platinum    36 gold     0 silver     0 copper
Compression ratio: 88%
Status:  Standing.
         Soulshielded
Frags:   +9.21   Deaths:   27
Detecting:      Illusions Invisible Life Heat Holiness
Protected from: All but High Circle Spells
Protected by:   Greater Spirit Ward Slow Poison
Enchantments:   Ultravision Farsee Fly Armor Aware Haste Invisibility Levitation Sneaking Tower of Iron Will Fearless
Combat Pulse:   16 Spell Pulse:  0.82 
Leaderboard Points: 2563 
Paladin auras:   Spell Protection
Guarded by: Raz

Active Spells:
--------------
war cry (4 minutes)
roar of heroes (3 minutes)
stone skin (1 minute)
minor globe of invulnerability (1 minute)
vitality (10 minutes)
elephantstrength (20 minutes)
bless (21 minutes)
armor (16 minutes)


< 1065h/1065H 225v/225V Pos: standing >

< 1065h/1065H 225v/225V Pos: standing >
Liskin sings so badly it makes you hurt all over.

< 1065h/1065H 225v/225V Pos: standing >
A black dracolich winces in pain, as the flames surrounding its sword are too much for it to handle!

< 1065h/1065H 225v/225V Pos: standing >

< 1065h/1065H 225v/225V Pos: standing >
Liskin sings so badly it makes you hurt all over.

< 1065h/1065H 225v/225V Pos: standing >

< 1065h/1065H 225v/225V Pos: standing >

< 1065h/1065H 225v/225V Pos: standing >

< 1065h/1065H 225v/225V Pos: standing >
Liskin sings so badly it makes you hurt all over.

< 1065h/1065H 225v/225V Pos: standing >
Epic Zones -----------------------------------------

   Court of the Muse                             (pure good)     
   The Chasm of the Misty Vale                   (neutral)       
   The Battlefield                               (slightly good) 
   The Swamp Laboratory of Khul'Lor              (neutral)       
   Clan Stoutdorf Settlement                     (slightly evil) 
   Kobold Settlement                             (evil)          
   The High Moor Forest                          (neutral)       
   The Stone Tomb of Kelek                       (pure evil)     
   Orrak                                         (pure evil)     
   Pits of Cerberus                              (slightly evil) 
   Myrloch Vale                                  (neutral)       
   Pharr Valley Swamp                            (neutral)       
   Village of Werrun                             (neutral)       
  *Nizari                                        (neutral)       
   The Dark Stone Tower of the Northern Realms   (neutral)       
   Tower of High Sorcery                         (pure good)     
   Bloodstone Keep                               (very evil)     
   The Temple of the Sun                         (neutral)       
  *The Elemental Groves                          (neutral)       
   Temple of Flames                              (neutral)       
  *Drustl's Yerdonia Enslaved                    (evil)          
   The Obsidian Citadel                          (neutral)       
   The Ruins of Undermountain                    (neutral)       
   The Mountain of the Banished                  (neutral)       
   Nakral's Crypt                                (neutral)       
   The Outcasts Tower                            (extremely good)
   Fort Boyard                                   (neutral)       
   Crystalspyre Mountains                        (slightly evil) 
   The Prisons of Carthapia                      (neutral)       
  *Faerie Realm                                  (pure good)     
   The Ruins of Tharnadia's Old Quarter          (neutral)       
   The Fields Between                            (neutral)       
  *The Githyanki Fortress                        (pure evil)     
   Labyrinth of No Return                        (slightly evil) 
   The Desert City of Venan'Trut                 (neutral)       
   Rogue Plains                                  (neutral)       
   City of Torrhan                               (very good)     
   The Lair of the Swamp Troll King              (neutral)       
   Zalkapfaan, City of the Headless Horde        (slightly evil) 
   New Cave city                                 (slightly good) 
   Ice Tower                                     (neutral)       
   Desolate Under Fire                           (neutral)       
   The Citadel                                   (neutral)       
   The Twin Keeps of Devastated Tharnadia        (neutral)       
   IceCrag Castle                                (slightly good) 
   Prison of Fort Boyard                         (neutral)       
   The Ancient Halls of Ironstar                 (neutral)       
   The Jade Empire                               (good)          
   Mazzolin                                      (neutral)       
   Forest of Mir                                 (neutral)       
  *Quintaragon Castle                            (slightly good) 
  *The Sky City of Ultarium                      (good)          
   Lair of the Gibberling King                   (neutral)       
   Plane of Air                                  (slightly good) 
   The Kingdom of Torg                           (slightly good) 
   Tribal Oasis                                  (slightly good) 
   The Para-Elemental Plane of Smoke             (neutral)       
  *Plane of Water                                (good)          
  *Shadamehr Keep                                (very evil)     
   The Temple to Skrentherlog                    (neutral)       
   Alatorin - the Forge City                     (neutral)       
   The Trakkia Mountains                         (neutral)       
  *The Ethereal Plane                            (slightly good) 
  *The Caverns of Armageddon                     (slightly evil) 
   The Forest City of Aravne                     (neutral)       
   Plane of Fire                                 (neutral)       
  *Ruined Temple of Tezcatlipoca                 (slightly good) 
   The Astral Plane                              (neutral)       
  *Jotunheim                                     (slightly evil) 
   The Transparent Tower                         (slightly good) 
   Krethik Keep                                  (very evil)     
   Temple of the Earth                           (neutral)       
  *Sea Kingdom                                   (slightly good) 
   Plane of Earth                                (neutral)       
   Sevenoaks                                     (neutral)       
   The Keep of Evil                              (slightly good) 
  *The Forgotten Mansion                         (slightly good) 
   Domain of Lost Souls                          (good)          
   The Hall of Knighthood                        (very evil)     
   The Depths of Duris                           (neutral)       
   Arachdrathos Guilds                           (slightly evil) 
   Valley of the Snow Ogres                      (neutral)       
   The Great Shaboath                            (slightly evil) 
   The Tempest Court                             (slightly good) 
   Pit of Dragons                                (slightly good) 
  *Ny'Neth                                       (neutral)       
  *Lost Temple of Tikitzopl                      (slightly evil) 
  *The Scorched Valley                           (slightly good) 
   The Realm of Barovia                          (slightly evil) 
   The Royal Mausoleum of Castle IceCrag         (good)          
   Plane of Fire, Brass                          (extremely good)
   Githzerai Stronghold                          (neutral)       
   Ceothia                                       (neutral)       
   Tiamat                                        (pure good)     
   The Fortress of Dreams                        (very good)     
   Bahamut's Palace                              (good)          
   Dragonnia                                     (slightly good) 
   The Charcoal Palace                           (very good)     
  *Vecna's Tomb                                  (slightly evil) 
  *Ny'Neth's Stronghold                          (slightly good) 
   Apocalypse Castle                             (neutral)       
   The Realm of Barovia Continued                (slightly evil) 
   The Hall of the Ancients                      (neutral)       
   The Bronze Citadel                            (neutral)       
  *Ny'Neth's Stronghold Continued                (slightly good) 
  *Negative Material Plane                       (neutral)       
   Celestial Plane                               (neutral)       
   The 222nd Layer of the Abyss                  (slightly good) 
   Castle Ravenloft                              (slightly good) 

* = already completed this boot.

< 1065h/1065H 225v/225V Pos: standing >
A faint hum can be heard from the shadowy crown of damnation carried by Denel.

< 1065h/1065H 225v/225V Pos: standing >

< 1065h/1065H 225v/225V Pos: standing >
Liskin sings so badly it makes you hurt all over.

< 1065h/1065H 225v/225V Pos: standing >

		Score information for Aikc

Level: 56   Race: Grey Elf   Class: Cleric / Holyman Sex: Male
Hit points: 1065(1065)  Moves: 225(225)
Coins carried:    4 platinum    36 gold     0 silver     0 copper
Compression ratio: 88%
Status:  Standing.
         Soulshielded
Frags:   +9.21   Deaths:   27
Detecting:      Illusions Invisible Life Heat Holiness
Protected from: All but High Circle Spells
Protected by:   Greater Spirit Ward Slow Poison
Enchantments:   Ultravision Farsee Fly Armor Aware Haste Invisibility Levitation Sneaking Tower of Iron Will Fearless
Combat Pulse:   16 Spell Pulse:  0.82 
Leaderboard Points: 2563 
Paladin auras:   Spell Protection
Guarded by: Raz

Active Spells:
--------------
war cry (4 minutes)
roar of heroes (3 minutes)
stone skin (1 minute)
minor globe of invulnerability (1 minute)
vitality (10 minutes)
elephantstrength (20 minutes)
bless (21 minutes)
armor (16 minutes)


< 1065h/1065H 225v/225V Pos: standing >
A faint hum can be heard from the rod of Dispator carried by Imm.

< 1065h/1065H 225v/225V Pos: standing >
A faint hum can be heard from Doombringer, the sword of chaos carried by Raz.

< 1065h/1065H 225v/225V Pos: standing >
Liskin sings so badly it makes you hurt all over.

< 1065h/1065H 225v/225V Pos: standing >
Albos hides an edible root.

< 1065h/1065H 225v/225V Pos: standing >
Liskin sings so badly it makes you hurt all over.

< 1065h/1065H 225v/225V Pos: standing >
A shadow dracolich's long slime-covered tendril with an unblinking eye [superior] glows with a strange heat as Cegilune infuses it.
A shadow dracolich's longsword called 'Flame of the North' glows with a strange heat as Cegilune infuses it.

< 1065h/1065H 225v/225V Pos: standing >
Albos hides a sturdy wooden club.

< 1065h/1065H 225v/225V Pos: standing >
Liskin sings so badly it makes you hurt all over.

< 1065h/1065H 225v/225V Pos: standing >
A faint hum can be heard from the shadowy crown of damnation carried by Denel.

< 1065h/1065H 225v/225V Pos: standing >

< 1065h/1065H 225v/225V Pos: standing >
A faint hum can be heard from the legendary platemail of defense carried by Tobe.

		Score information for Aikc

Level: 56   Race: Grey Elf   Class: Cleric / Holyman Sex: Male
Hit points: 1065(1065)  Moves: 225(225)
Coins carried:    4 platinum    36 gold     0 silver     0 copper
Compression ratio: 88%
Status:  Standing.
         Soulshielded
Frags:   +9.21   Deaths:   27
Detecting:      Illusions Invisible Life Heat Holiness
Protected from: All but High Circle Spells
Protected by:   Greater Spirit Ward Slow Poison
Enchantments:   Ultravision Farsee Fly Armor Aware Haste Invisibility Levitation Sneaking Tower of Iron Will Fearless
Combat Pulse:   16 Spell Pulse:  0.82 
Leaderboard Points: 2563 
Paladin auras:   Spell Protection
Guarded by: Raz

Active Spells:
--------------
war cry (4 minutes)
roar of heroes (3 minutes)
stone skin (1 minute)
minor globe of invulnerability (1 minute)
vitality (10 minutes)
elephantstrength (20 minutes)
bless (21 minutes)
armor (16 minutes)


< 1065h/1065H 225v/225V Pos: standing >
Liskin sings so badly it makes you hurt all over.

< 1065h/1065H 225v/225V Pos: standing >
Albos hides a spellbook.

< 1065h/1065H 225v/225V Pos: standing >
A shadow dracolich winces in pain, as the flames surrounding its sword are too much for it to handle!

< 1065h/1065H 225v/225V Pos: standing >
A faint hum can be heard from the holy flamberge of the efreeti carried by Raz.

< 1065h/1065H 225v/225V Pos: standing >
Liskin sings so badly it makes you hurt all over.

< 1065h/1065H 225v/225V Pos: standing >
A faint hum can be heard from the legendary platemail of defense [poor] you are carrying.

< 1065h/1065H 225v/225V Pos: standing >
Albos hides a stout oaken cudgel.

< 1065h/1065H 225v/225V Pos: standing >
Raz's mighty battle cry rallies his comrades and instills fear
into the hearts of his enemies.

< 1065h/1065H 225v/225V Pos: standing >
Liskin sings so badly it makes you hurt all over.

< 1065h/1065H 225v/225V Pos: standing >
A black dracolich's Pek'Nasisk, the venom lash [poor] glows with a strange heat as Cegilune infuses it.
A black dracolich's longsword called 'Flame of the North' glows with a strange heat as Cegilune infuses it.

< 1065h/1065H 225v/225V Pos: standing >

		Score information for Aikc

Level: 56   Race: Grey Elf   Class: Cleric / Holyman Sex: Male
Hit points: 1065(1065)  Moves: 225(225)
Coins carried:    4 platinum    36 gold     0 silver     0 copper
Compression ratio: 88%
Status:  Standing.
         Soulshielded
Frags:   +9.21   Deaths:   27
Detecting:      Illusions Invisible Life Heat Holiness
Protected from: All but High Circle Spells
Protected by:   Greater Spirit Ward Slow Poison
Enchantments:   Ultravision Farsee Fly Armor Aware Haste Invisibility Levitation Sneaking Tower of Iron Will Fearless
Combat Pulse:   16 Spell Pulse:  0.82 
Leaderboard Points: 2563 
Paladin auras:   Spell Protection
Guarded by: Raz

Active Spells:
--------------
war cry (3 minutes)
roar of heroes (2 minutes)
stone skin (less than a minute remaining)
minor globe of invulnerability (less than a minute remaining)
vitality (9 minutes)
elephantstrength (19 minutes)
bless (20 minutes)
armor (15 minutes)


< 1065h/1065H 225v/225V Pos: standing >
A faint hum can be heard from the shadowy crown of damnation carried by Denel.

< 1065h/1065H 225v/225V Pos: standing >
Imm fills with BloodLust

< 1065h/1065H 225v/225V Pos: standing >
Albos hides a spellbook.

< 1065h/1065H 225v/225V Pos: standing >
Something crumbles to dust and blows away.
A Shadow Beast enters from the east.

< 1065h/1065H 225v/225V Pos: standing >
Liskin sings so badly it makes you hurt all over.
A Shadow Beast seems to be blinded!
A Shadow Beast wavers under the power of Liskin's will, as his undead flesh withers away!
Liskin finishes his song.

< 1065h/1065H 225v/225V Pos: standing >
Imm loses control, veins bulging with anger.

Liskin starts playing the instrument of lyrical mastery and singing aloud.

< 1065h/1065H 225v/225V Pos: standing >
Imm madly swings his weapon...
Imm snaps into visibility.
Imm's impressive bludgeon strikes a Shadow Beast very hard.
Imm's impressive bludgeon strikes a Shadow Beast very hard.

< 1065h/1065H 225v/225V Pos: standing >
Imm dodges a Shadow Beast's attack.

< 1065h/1065H 225v/225V Pos: standing >
Imm snaps into visibility.
Imm's fine bludgeon strikes a Shadow Beast very hard.
Imm's fine bludgeon strikes a Shadow Beast very hard.
Imm's impressive crush seriously wounds a Shadow Beast.
As Imm strikes their foe, the power of the Lightbringers fill them with undead purging might!
Imm snaps into visibility.
Imm's fist beats the life out of a Shadow Beast, blood pours from his body!
A Shadow Beast's pair of studded leather leggings was completely destroyed by the massive blow!
A Shadow Beast is dead! R.I.P.
You receive your share of experience.
The last gasps of a Shadow Beast cause a sickening chill to run up your spine.
You start chanting...
You snap into visibility.

< 1065h/1065H 225v/225V Pos: standing >
You complete your spell...
Tobe gets a few coins from the corpse of Salada.

< 1065h/1065H 225v/225V Pos: standing >
Raz suddenly attacks a shadow dracolich!
Raz snaps into visibility.
Raz grins slightly as their slash drops a shadow dracolich's defenses!
Raz's slash grazes a shadow dracolich.

< 1065h/1065H 225v/225V Pos: standing >

< 1065h/1065H 225v/225V Pos: standing >
Denel starts casting an offensive spell.
Denel snaps into visibility.
A Cozy Sleeping Chamber
Obvious exits: -E
The corpse of a Shadow Beast is lying here.
A bulletin board stands here.
[3] A spellbook has been tossed aside here.
A gnoby piece of wood, perhaps a small mace, lies here.
A durable looking footman's flail lies discarded here.
A large black leather whip lies coiled here.
A warhammer with a sturdy-looking steel head lies here.
A large stone warhammer has been dropped here.
a misty ball has been left here.
[10] A small bandage rests upon the ground here.
A shadow dracolich stands in mid-air here, fighting Raz. (Minion) 
*Imm  Islamic Jihad (Shadow Beast)(large) stands in mid-air here.
A black dracolich is here, with flesh hanging off its rotting bones. (minion) 
*Tobe Magic School Bus Islamic Jihad (Shade)(small) stands in mid-air here.
Liskin  Islamic Jihad (Githzerai)(large) stands in mid-air here.
*Albos  Islamic Jihad (Barbarian)(large) stands in mid-air here.
Raz Nebie Helper Ayatolla Islamic Jihad (Firbolg)(huge) stands in mid-air here, fighting a shadow dracolich.
An impenetrable globe of darkness floats near Raz's head.
Denel  Islamic Jihad (Shade)(small) stands in mid-air here. (Casting) 
*Islam  Islamic Jihad (Githzerai)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Islam's head.

< 1065h/1065H 225v/225V Pos: standing >
Denel completes her spell...
Denel utters the words 'warhunso gsfal'
Denel points at a shadow dracolich.
A blast of molten spray sent by Denel coats a shadow dracolich with searing agony.

< 1065h/1065H 225v/225V Pos: standing >
A shadow dracolich's skin seems to turn to stone.

< 1065h/1065H 225v/225V Pos: standing >
Liskin sings so badly it makes you hurt all over.

< 1065h/1065H 225v/225V Pos: standing >
Islam gives an order to his followers.
The last gasps of a shadow dracolich cause a sickening chill to run up your spine.
A shadow dracolich is dead! R.I.P.

< 1065h/1065H 225v/225V Pos: standing >

< 1065h/1065H 225v/225V Pos: standing >
Ye roll up yer sleeves, and examine the dead...
This corpse will remain fresh for a further 118 hours.
The corpse of Salada is made of flesh and appears to be of average quality.
The corpse of Salada has an item value of 1.
It appears to be the corpse of Salada.
a large moth-eaten leather sack
a belt of sewn ratskins
a reptile skin cloak
a small round wooden shield
a pair of studded leather sleeves
some thick leather gloves
a pair of studded leather boots
a bronze skull cap
a suit of spiked leather armor
a great flail
a large two-handed sword
a large two-handed sword
a steel warhammer
a black leather whip
a footman's flail
a thin steel dagger
a steel dagger
a long steel sword
a steel short sword
a steel long sword
a small wooden mace
a stout oaken cudgel
a sturdy wooden club

< 1065h/1065H 225v/225V Pos: standing >

< 1065h/1065H 225v/225V Pos: standing >

< 1065h/1065H 225v/225V Pos: standing >
But you aren't fighting anything!

< 1065h/1065H 225v/225V Pos: standing >
You sit down and relax.

< 1065h/1065H 225v/225V Pos: sitting >
You have memorized the following spells:
(12th circle)  1 - miracle
(11th circle)  1 - true seeing
               1 - group recall
               1 - mass preserve
               1 - lesser sanctuary
(10th circle)  4 - full harm
               1 - accelerated healing
( 9th circle)  2 - word of recall
               2 - plane shift
( 8th circle)  1 - dispel magic
               4 - mass heal
               1 - virtue
( 7th circle)  5 - full heal
               1 - water breathing
( 6th circle)  1 - curse
               1 - continual light
               4 - flame strike
               1 - negative energy barrier
( 5th circle)  4 - vitality
               3 - destroy undead
               1 - soulshield
( 4th circle)  2 - remove curse
               2 - summon
               1 - cure disease
               4 - invigorate
( 3rd circle)  1 - dispel evil
               5 - earthquake
               2 - remove poison
               1 - sense life
               1 - dispel good
( 2nd circle)  4 - blindness
               1 - protection from fire
               1 - protection from cold
               4 - word of command
( 1st circle)  2 - armor
               2 - bless
               1 - detect evil
               1 - detect good
               1 - detect magic
               4 - turn undead

And you are currently praying for the following spells:
    0 seconds:  ( 9th) holy word

You can pray 1 1st and 1 2nd circle spell(s).
You continue your praying.

< 1065h/1065H 225v/225V Pos: sitting >
You have finished praying for holy word.
Your prayers are complete.

< 1065h/1065H 225v/225V Pos: sitting >
You clamber to your feet.

< 1065h/1065H 225v/225V Pos: standing >
Raz peers around intently, looking for something.

< 1065h/1065H 225v/225V Pos: standing >
Liskin sings so badly it makes you hurt all over.

< 1065h/1065H 225v/225V Pos: standing >

< 1065h/1065H 225v/225V Pos: standing >
You are already standing.

< 1065h/1065H 225v/225V Pos: standing >

		Score information for Aikc

Level: 56   Race: Grey Elf   Class: Cleric / Holyman Sex: Male
Hit points: 1065(1065)  Moves: 225(225)
Coins carried:    4 platinum    36 gold     0 silver     0 copper
Compression ratio: 88%
Status:  Standing.
         Soulshielded
Frags:   +9.21   Deaths:   27
Detecting:      Illusions Invisible Life Heat Holiness
Protected from: All but High Circle Spells
Protected by:   Greater Spirit Ward Slow Poison
Enchantments:   Ultravision Farsee Fly Armor Aware Haste Levitation Sneaking Tower of Iron Will Fearless
Combat Pulse:   16 Spell Pulse:  0.82 
Leaderboard Points: 2563 
Paladin auras:   Spell Protection
Guarded by: Raz

Active Spells:
--------------
war cry (3 minutes)
roar of heroes (2 minutes)
stone skin (less than a minute remaining)
minor globe of invulnerability (less than a minute remaining)
vitality (9 minutes)
elephantstrength (19 minutes)
bless (20 minutes)
armor (15 minutes)


< 1065h/1065H 225v/225V Pos: standing >
A Cozy Sleeping Chamber
Obvious exits: -E
The corpse of a Shadow Beast is lying here.
A bulletin board stands here.
[3] A spellbook has been tossed aside here.
A gnoby piece of wood, perhaps a small mace, lies here.
A durable looking footman's flail lies discarded here.
A large black leather whip lies coiled here.
A warhammer with a sturdy-looking steel head lies here.
A large stone warhammer has been dropped here.
a misty ball has been left here.
[10] A small bandage rests upon the ground here.
*Imm  Islamic Jihad (Shadow Beast)(large) stands in mid-air here.
A black dracolich is here, with flesh hanging off its rotting bones. (minion) 
*Tobe Magic School Bus Islamic Jihad (Shade)(small) stands in mid-air here.
Liskin  Islamic Jihad (Githzerai)(large) stands in mid-air here.
*Albos  Islamic Jihad (Barbarian)(large) stands in mid-air here.
Raz Nebie Helper Ayatolla Islamic Jihad (Firbolg)(huge) stands in mid-air here.
An impenetrable globe of darkness floats near Raz's head.
Denel  Islamic Jihad (Shade)(small) stands in mid-air here.
*Islam  Islamic Jihad (Githzerai)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Islam's head.

< 1065h/1065H 225v/225V Pos: standing >
Liskin sings so badly it makes you hurt all over.

< 1065h/1065H 225v/225V Pos: standing >
An Orc enters from the east.

< 1065h/1065H 225v/225V Pos: standing >
Ye roll up yer sleeves, and examine the dead...
This corpse will remain fresh for a further 75 hours.
The corpse of Salada is made of flesh and appears to be of average quality.
The corpse of Salada has an item value of 1.
It appears to be the corpse of Salada.
a large moth-eaten leather sack
a belt of sewn ratskins
a reptile skin cloak
a small round wooden shield
a pair of studded leather sleeves
some thick leather gloves
a pair of studded leather boots
a bronze skull cap
a suit of spiked leather armor
a great flail
a large two-handed sword
a large two-handed sword
a steel warhammer
a black leather whip
a footman's flail
a thin steel dagger
a steel dagger
a long steel sword
a steel short sword
a steel long sword
a small wooden mace
a stout oaken cudgel
a sturdy wooden club

< 1065h/1065H 225v/225V Pos: standing >
Raz suddenly attacks an Orc!
Raz's impressive slash strikes an Orc very hard.

< 1065h/1065H 225v/225V Pos: standing >

< 1065h/1065H 225v/225V Pos: standing >
Albos hides a spellbook.
Denel suddenly attacks an Orc!
Denel misses an Orc.
Imm madly swings his weapon...
Imm snaps into visibility.
Imm's powerful bludgeon seriously wounds an Orc.
Imm's fine bludgeon strikes an Orc hard.

< 1065h/1065H 225v/225V Pos: standing >
An Orc waves happily.
You start chanting...

< 1065h/1065H 225v/225V Pos: standing >
You complete your spell...
[Damage: 47 ] You send an Orc reeling with your word of power.
An Orc seems to be blinded!
An Orc turns pale as some magical force occupies his body, causing all motion to halt.

< 1065h/1065H 225v/225V Pos: standing >
Tobe starts casting an offensive spell called 'dragon'.
Tobe snaps into visibility.

< 1065h/1065H 225v/225V Pos: standing >
Tobe completes his spell...
Tobe utters the word 'efaoai'
A gigantic red dragon appears from nowhere!
A gigantic red dragon breathes fire!
An Orc is partly turned to ashes, as a gigantic red dragon breathes fire.
A gigantic red dragon's crushing blow frees an Orc from a magic which held him motionless.
A gigantic red dragon's fine claw causes an Orc to grimace in pain.
An Orc gracefully whirls around a gigantic red dragon's attack.
A gigantic red dragon's decent claw enshrouds an Orc in a mist of blood.

< 1065h/1065H 225v/225V Pos: standing >
But you aren't fighting anything!

< 1065h/1065H 225v/225V Pos: standing >
You sit down and relax.

< 1065h/1065H 225v/225V Pos: sitting >
Liskin sings so badly it makes you hurt all over.
An Orc's small leather backpack shattered into a million pieces as the sound wave hit it!
An Orc is dead! R.I.P.
You receive your share of experience.