The death of [49 Dark Dreamer] Jedi -=[VENGEANCE]=- (Shade)

in An Old Tavern

from the perspective of [49 Dark Dreamer] Jedi -=[VENGEANCE]=- (Shade)

<worn as a badge>    a royal badge of Arcium [poor]
<worn on head>       halo of the maelstrom of intelligence [80%]
<worn on eyes>       a thick leather eyepiece
<worn in ear>        a delicate nipple ring [poor] (glowing)
<worn on face>       a magical ivory mask
<worn around neck>   a stylish dragonscale torque from Tribal Oasis
<worn around neck>   a mithril amulet of the magi
<worn on body>       the skins of several mountian lions
<worn as quiver>     a decent tin quiver
<worn about waist>   a sinister dragonscale belt
<worn on belt buckle>a petrified bone shard [poor] (humming)
<attached to belt>   a glowing black tome with a bone splint spine (glowing)
<attached to belt>   a glowing black tome with a bone splint spine (glowing)
<worn on arms>       some sleeves of stretched drow-skin
<held as shield>     a ghastly bamboo tower shield
<worn around wrist>  a bracelet of twisted roots [poor] (glowing)
<worn around wrist>  a drow-skin bracelet [poor]
<worn on hands>      a pair of moss-covered gloves [superior] (glowing)
<worn on finger>     a glowing black ring
<worn on finger>     a sparkling steel signet
<primary weapon>     a whirling boulder with finger-holes [poor]
<worn on legs>       some dented clay pants

Mg says 'Beg for forgiveness and be saved!'
Mg's decent crush hits Nanz.
Nanz is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Jedi by 40500.
The smell of fresh blood enters your body, infusing you with power!
You feel the bloodlust in your heart as you hear the death cry of Nanz.
You abort your spell before it's done!

< 558h/558H 189v/189V Pos: standing >
It appears to be the corpse of Nanz.
a small pile of coins

< 558h/558H 189v/189V Pos: standing >
Experience till level: 18610338

< 558h/558H 189v/189V Pos: standing >
Your group consists of ( 2/30):
( Head)   558/558   hit,  189/189  move Jedi
(Front)   470/572   hit,  157/157  move Mg

< 558h/558H 189v/189V Pos: standing >
You get a small pile of coins from the corpse of Nanz.
There were: 52 gold coins. 

< 558h/558H 189v/189V Pos: standing >
It appears to be the corpse of Nanz.
Nothing.

< 558h/558H 189v/189V Pos: standing >
The corpse of Nanz appears to be empty.

< 558h/558H 189v/189V Pos: standing >
Bren's Weapon Shop
Obvious exits: -South#
A few drops of fresh blood are scattered around the area.
The corpse of nanz is lying here.
The corpse of bren is lying here.
Mg (Grey Elf)(medium) stands in mid-air here.(Gold Aura)

< 558h/558H 189v/189V Pos: standing >

< 558h/558H 189v/189V Pos: standing >
Mg sits down in a comfortable spot.

< 558h/558H 189v/189V Pos: standing >
Mg takes out his holy symbol and begins praying intently.

< 558h/558H 189v/189V Pos: standing >

< 558h/558H 189v/189V Pos: standing >
You are already standing.

< 558h/558H 189v/189V Pos: standing >
You start chanting...

< 558h/558H 189v/189V Pos: standing >
Casting: shadow travel 

< 558h/558H 189v/189V Pos: standing >
You complete your spell...
You become one with the shadows and silently slip away.
You re-emerge from the shadows.
An Old Tavern
   This tavern has been here for quite some time. It was built along with
other temples and businesses a long time ago when the kingdom was first born.
It was owned by one of the king's retainers but sold. The new owner didn't
take a liking to the business so he employed a manager and gave him a meager
salary to run the place. The place looks run down and not been cared for.
There are old stains on the floor and a small odor. There are a few chairs
missing legs and some very few tables left standing. Perhaps there were a lot
of fights in this pub. The bartender goes about his day solemnly. Despite the
location there aren't a great deal of customers who come here. The king has
even considered closing the place down because it is unsightly and everyone
who visits the kingdom must pass by this place first. This pub has seen better
days. The only exit is to the south. The cooks kitchen is behind the counter.
Obvious exits: -South#
A patron of the bar drinks some brew.
A patron of the bar drinks some brew.
Stokely, the bartender, stands behind the counter.

< 558h/558H 189v/189V Pos: standing >
You start chanting...

< 558h/558H 189v/189V Pos: standing >
You feel your skill in sorcerous spell knowledge improving.

< 558h/558H 189v/189V Pos: standing >
Casting: dream travel 

< 558h/558H 189v/189V Pos: standing >
You complete your spell...
Mg falls asleep.

< 558h/558H 189v/189V Pos: standing >
Mg, looking very frustrated, packs up his holy symbol.

< 558h/558H 189v/189V Pos: standing >
You sit down and relax.

< 558h/558H 189v/189V Pos: sitting >
You have memorized the following spells:
(10th circle)  1 - clone form
               1 - delirium
               1 - gate to ardgral
( 9th circle)  2 - asphyxiate
( 8th circle)  1 - fly
               2 - shadow shield
               2 - vanish
( 7th circle)  6 - hammer
( 6th circle)  1 - stunning visions
               6 - reflection
( 5th circle)  6 - boulder
               1 - shadow travel
( 4th circle)  1 - farsee
               1 - infravision
               6 - insects
( 3rd circle)  2 - blindness
               1 - mirror image
               6 - shadow monster
( 2nd circle)  6 - burning hands
               1 - continual light
               2 - dispel magic
               1 - darkness
( 1st circle)  3 - minor creation
               6 - magic missile
               2 - phantom armor

And you are currently memorizing the following spells:
    3 seconds:  ( 9th) asphyxiate
    6 seconds:  ( 9th) asphyxiate
    8 seconds:  ( 5th) shadow travel
   12 seconds:  ( 9th) dream travel

You can memorize no more spells.
You continue your study.
Mg awakens.

< 558h/558H 189v/189V Pos: sitting >
You start meditating...
Mg clambers to his feet.

< 558h/558H 189v/189V Pos: sitting >
Mg starts casting a spell.

< 558h/558H 189v/189V Pos: sitting >
You have finished memorizing asphyxiate.

< 558h/558H 189v/189V Pos: sitting >
Mg completes his spell...
A warm feeling fills your body.

< 558h/558H 189v/189V Pos: sitting >
You have finished memorizing asphyxiate.

< 558h/558H 189v/189V Pos: sitting >
You have finished memorizing shadow travel.

< 558h/558H 189v/189V Pos: sitting >
Mg sits down in a comfortable spot.

< 558h/558H 189v/189V Pos: sitting >
Mg takes out his holy symbol and begins praying intently.

< 558h/558H 189v/189V Pos: sitting >
You have finished memorizing dream travel.
Your studies are complete.

< 558h/558H 189v/189V Pos: sitting >
You clamber to your feet.

< 558h/558H 189v/189V Pos: standing >
Your group consists of ( 2/30):
( Head)   558/558   hit,  189/189  move Jedi
(Front)   572/572   hit,  157/157  move Mg

< 558h/558H 189v/189V Pos: standing >
Mg raises his holy symbol and smiles broadly.

< 558h/558H 189v/189V Pos: standing >
Mg clambers to his feet.

< 558h/558H 189v/189V Pos: standing >
Mg suddenly attacks Stokely!
Mg's decent crush grazes Stokely.

< 558h/558H 189v/189V Pos: standing >
Mg says 'Beg for forgiveness and be saved!'
Stokely dodges Mg's attack.
Mg's fine crush grazes Stokely.
Mg misses Stokely.

< 558h/558H 189v/189V Pos: standing >
Stokely's decent punch wounds Mg.
Stokely ignites into black flames as he hits Mg!
Stokely shivers as he hits Mg.
Stokely's decent punch strikes Mg.
Stokely ignites into black flames as he hits Mg!
Stokely shivers as he hits Mg.
Mg blocks Stokely's lunge at him.
Stokely hits Mg with a mighty kick to his chest.
Stokely ignites into black flames as he hits Mg!
Stokely shivers as he hits Mg.

< 558h/558H 189v/189V Pos: standing >
Mg starts casting an offensive spell.

< 558h/558H 189v/189V Pos: standing >
Stokely's decent punch strikes Mg.
Stokely ignites into black flames as he hits Mg!
Stokely shivers as he hits Mg.
Mg blocks Stokely's lunge at him.
Mg dodges Stokely's attack.

< 558h/558H 189v/189V Pos: standing >
Mg completes his spell...
Mg utters the words 'yrawz ghfutz'
Mg calls down a roaring flamestrike at Stokely who starts to melt!

< 558h/558H 189v/189V Pos: standing >
Mg starts casting an offensive spell.

< 558h/558H 189v/189V Pos: standing >
Mg completes his spell...
Mg utters the words 'yrawz ghfutz'
Mg calls down a roaring flamestrike at Stokely who starts to melt!
Stokely dodges Mg's attack.

< 558h/558H 189v/189V Pos: standing >
Stokely's punch strikes Mg.
Stokely ignites into black flames as he hits Mg!
Stokely shivers as he hits Mg.
Mg blocks Stokely's lunge at him.
Stokely's decent punch strikes Mg.
Stokely ignites into black flames as he hits Mg!
Stokely shivers as he hits Mg.
Mg's eyes roll as Stokely plants a foot in his face.
Stokely ignites into black flames as he hits Mg!
Stokely shivers as he hits Mg.

< 558h/558H 189v/189V Pos: standing >
Mg starts casting an offensive spell.

< 558h/558H 189v/189V Pos: standing >
Mg completes his spell...
Mg utters the words 'yrawz ghfutz'
Mg calls down a roaring flamestrike at Stokely who starts to melt!

< 558h/558H 189v/189V Pos: standing >
Mg says 'May your bloodshed be a willing sacrifice!'
Mg's decent crush grazes Stokely.
Mg's crush grazes Stokely.
Mg's crush grazes Stokely.

< 558h/558H 189v/189V Pos: standing >
Mg starts casting an offensive spell.

< 558h/558H 189v/189V Pos: standing >
Mg blocks Stokely's lunge at him.
Mg blocks Stokely's lunge at him.
Mg dodges Stokely's attack.

< 558h/558H 189v/189V Pos: standing >
Mg completes his spell...
Mg utters the words 'yrawz ghfutz'
Mg calls down a roaring flamestrike at Stokely who starts to melt!

< 558h/558H 189v/189V Pos: standing >
You start chanting...

< 558h/558H 189v/189V Pos: standing >
Mg starts casting an offensive spell.

< 558h/558H 189v/189V Pos: standing >
You complete your spell...
A swarm of insects appears from nowhere!
A swarm of insects suddenly attacks Stokely!
A swarm of insects misses Stokely.
A swarm of insects appears from nowhere!
A swarm of insects suddenly attacks Stokely!
[Damage:  5 ] A swarm of insects's decent sting grazes Stokely.
A swarm of insects appears from nowhere!
A swarm of insects suddenly attacks Stokely!
[Damage:  4 ] A swarm of insects's crude sting grazes Stokely.

< 558h/558H 189v/189V Pos: standing >
Stokely's decent punch strikes Mg.
Stokely ignites into black flames as he hits Mg!
Stokely shivers as he hits Mg.
Stokely's decent punch strikes Mg.
Stokely ignites into black flames as he hits Mg!
Stokely shivers as he hits Mg.
Mg dodges Stokely's attack.
Stokely whacks Mg in the side with a sound kick.
Stokely ignites into black flames as he hits Mg!
Stokely shivers as he hits Mg.

< 558h/558H 189v/189V Pos: standing >
You start chanting...

< 558h/558H 189v/189V Pos: standing >
Mg completes his spell...
Mg utters the words 'yrawz ghfutz'
Mg calls down a roaring flamestrike at Stokely who starts to melt!

< 558h/558H 189v/189V Pos: standing >
You complete your spell...
A pair of Ghostly Hands appear before Stokely, close around his neck and begin to squeeze!
[Damage: 43 ] -=[You smirk as a pair of ghostly hands tighten around Stokely's throat!]=-

< 558h/558H 189v/189V Pos: standing >
[Damage: 28 ] -=[You smirk as a pair of ghostly hands tighten around Stokely's throat!]=-

< 558h/558H 189v/189V Pos: standing >
[Damage: 34 ] -=[You smirk as a pair of ghostly hands tighten around Stokely's throat!]=-
[Damage:  4 ] A swarm of insects's sting grazes Stokely.
[Damage:  3 ] A swarm of insects's sting grazes Stokely.
Stokely dodges a swarm of insects's attack.
[Damage:  4 ] A swarm of insects's crude sting grazes Stokely.
[Damage:  4 ] A swarm of insects's sting grazes Stokely.
[Damage:  4 ] A swarm of insects's crude sting grazes Stokely.
[Damage:  9 ] A swarm of insects's sting wounds Stokely.
[Damage:  4 ] A swarm of insects's crude sting grazes Stokely.
Stokely dodges a swarm of insects's attack.

< 558h/558H 189v/189V Pos: standing >
Mg misses Stokely.

< 558h/558H 189v/189V Pos: standing >
You start chanting...

< 558h/558H 189v/189V Pos: standing >
Stokely's punch strikes Mg.
Stokely ignites into black flames as he hits Mg!
Stokely shivers as he hits Mg.
Stokely's decent punch strikes Mg.
Stokely ignites into black flames as he hits Mg!
Stokely shivers as he hits Mg.
Mg dodges Stokely's attack.

< 558h/558H 189v/189V Pos: standing >
Casting: asphyxiate 

< 558h/558H 189v/189V Pos: standing >
You complete your spell...
A pair of Ghostly Hands appear before Stokely, close around his neck and begin to squeeze!
[Damage: 48 ] -=[You smirk as a pair of ghostly hands tighten around Stokely's throat!]=-

< 558h/558H 189v/189V Pos: standing >
[Damage: 39 ] -=[You smirk as a pair of ghostly hands tighten around Stokely's throat!]=-

< 558h/558H 189v/189V Pos: standing >
[Damage: 50 ] -=[You smirk as a pair of ghostly hands tighten around Stokely's throat!]=-

< 558h/558H 189v/189V Pos: standing >
Stokely dodges a swarm of insects's attack.
[Damage:  4 ] A swarm of insects's crude sting wounds Stokely.
Stokely dodges a swarm of insects's attack.
[Damage:  4 ] A swarm of insects's crude sting wounds Stokely.
[Damage:  5 ] A swarm of insects's sting wounds Stokely.
Stokely dodges a swarm of insects's attack.
[Damage:  4 ] A swarm of insects's crude sting wounds Stokely.
[Damage:  4 ] A swarm of insects's sting wounds Stokely.
[Damage:  4 ] A swarm of insects's crude sting wounds Stokely.

< 558h/558H 189v/189V Pos: standing >
A swarm of insects quickly fades into the thin air!
A swarm of insects disappears as quickly as it came!
a swarm of insects is no longer in your group.

< 558h/558H 189v/189V Pos: standing >
A swarm of insects quickly fades into the thin air!
A swarm of insects disappears as quickly as it came!
a swarm of insects is no longer in your group.

< 558h/558H 189v/189V Pos: standing >
Mg gasps suddenly as their body is enhanced by some other-worldly power!
Mg says 'Fill me with your strength!'
Mg's impressive crush strikes Stokely.
You start chanting...

< 558h/558H 189v/189V Pos: standing >
Casting: asphyxiate 

< 558h/558H 189v/189V Pos: standing >
You complete your spell...
A pair of Ghostly Hands appear before Stokely, close around his neck and begin to squeeze!
[Damage: 52 ] -=[You smirk as a pair of ghostly hands tighten around Stokely's throat!]=-
Stokely's punch strikes Mg.
Stokely ignites into black flames as he hits Mg!
Stokely shivers as he hits Mg.
Stokely's decent punch strikes Mg.
Stokely ignites into black flames as he hits Mg!
Stokely shivers as he hits Mg.
Stokely's punch strikes Mg.
Stokely ignites into black flames as he hits Mg!
Stokely shivers as he hits Mg.
Mg's eyes roll as Stokely plants a foot in his face.
Stokely ignites into black flames as he hits Mg!
Stokely shivers as he hits Mg.

< 558h/558H 189v/189V Pos: standing >
[Damage: 48 ] -=[You smirk as a pair of ghostly hands tighten around Stokely's throat!]=-

< 558h/558H 189v/189V Pos: standing >
[Damage: 15 ] -=[You smirk as a pair of ghostly hands tighten around Stokely's throat!]=-
Stokely is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Jedi by 145800.
The smell of fresh blood enters your body, infusing you with power!
You feel the bloodlust in your heart as you hear the death cry of Stokely.

< 558h/558H 189v/189V Pos: standing >
Mg starts casting a spell.

< 558h/558H 189v/189V Pos: standing >
You failed.

< 558h/558H 189v/189V Pos: standing >
You don't see that here.

< 558h/558H 189v/189V Pos: standing >
You failed.

< 558h/558H 189v/189V Pos: standing >
It appears to be the corpse of Stokely.
a small pile of coins

< 558h/558H 189v/189V Pos: standing >
Experience till level: 18399805

< 558h/558H 189v/189V Pos: standing >
Your group consists of ( 3/30):
( Head)   558/558   hit,  189/189  move Jedi
(Front)   317/572   hit,  157/157  move Mg
(Front)   113/113   hit,  267/267  move a swarm of insects

< 558h/558H 189v/189V Pos: standing >
You get a small pile of coins from the corpse of Stokely.
There were: 4 platinum coins, 41 gold coins. 

< 558h/558H 189v/189V Pos: standing >
You sit down and relax.

< 558h/558H 189v/189V Pos: sitting >
You have memorized the following spells:
(10th circle)  1 - clone form
               1 - delirium
               1 - gate to ardgral
( 9th circle)  1 - asphyxiate
               1 - dream travel
( 8th circle)  1 - fly
               2 - shadow shield
               2 - vanish
( 7th circle)  6 - hammer
( 6th circle)  1 - stunning visions
               6 - reflection
( 5th circle)  6 - boulder
               2 - shadow travel
( 4th circle)  1 - farsee
               1 - infravision
               5 - insects
( 3rd circle)  2 - blindness
               1 - mirror image
               6 - shadow monster
( 2nd circle)  6 - burning hands
               1 - continual light
               2 - dispel magic
               1 - darkness
( 1st circle)  3 - minor creation
               6 - magic missile
               2 - phantom armor

And you are currently memorizing the following spells:
    2 seconds:  ( 4th) insects
    5 seconds:  ( 9th) asphyxiate
    8 seconds:  ( 9th) asphyxiate
   11 seconds:  ( 9th) asphyxiate

You can memorize no more spells.
You continue your study.

< 558h/558H 189v/189V Pos: sitting >
You start meditating...

< 558h/558H 189v/189V Pos: sitting >
You have finished memorizing insects.

< 558h/558H 189v/189V Pos: sitting >
Mg completes his spell...
A torrent of divine energy flows from Mg into Mg's body, and his wounds begin to heal!

< 558h/558H 189v/189V Pos: sitting >
A swarm of insects quickly fades into the thin air!
A swarm of insects disappears as quickly as it came!
a swarm of insects is no longer in your group.
Mg sits down in a comfortable spot.

< 558h/558H 189v/189V Pos: sitting >
Mg takes out his holy symbol and begins praying intently.

< 558h/558H 189v/189V Pos: sitting >
You have finished memorizing asphyxiate.

< 558h/558H 189v/189V Pos: sitting >
You have finished memorizing asphyxiate.

< 558h/558H 189v/189V Pos: sitting >
You have finished memorizing asphyxiate.
Your studies are complete.

< 558h/558H 189v/189V Pos: sitting >
You clamber to your feet.

< 558h/558H 189v/189V Pos: standing >
Your group consists of ( 2/30):
( Head)   558/558   hit,  189/189  move Jedi
(Front)   571/572   hit,  157/157  move Mg

< 558h/558H 189v/189V Pos: standing >

< 558h/558H 189v/189V Pos: standing >
Mg raises his holy symbol and smiles broadly.

< 558h/558H 189v/189V Pos: standing >
Mg clambers to his feet.

< 558h/558H 189v/189V Pos: standing >
Mg puts an anti-matter nebula into a rugged adventurers satchel.

< 558h/558H 189v/189V Pos: standing >
Mg puts a shadow dragonscale into a rugged adventurers satchel.

< 558h/558H 189v/189V Pos: standing >
Mg puts a drow-made dragonscale nose ring into a rugged adventurers satchel.

< 558h/558H 189v/189V Pos: standing >
Mg puts a glowing bard sack into a rugged adventurers satchel.

< 558h/558H 189v/189V Pos: standing >
Mg opens their tome of craftsmanship and begins scribing the recipe...
As they finish the last entry of the recipe, a bright flash of light appears,
quickly consuming a tightly rolled vellum recipe for a tribal necklace of royal authority, which vanishes from sight.


< 558h/558H 189v/189V Pos: standing >

< 558h/558H 189v/189V Pos: standing >
Pardon?

< 558h/558H 189v/189V Pos: standing >

< 558h/558H 189v/189V Pos: standing >

< 558h/558H 189v/189V Pos: standing >

< 558h/558H 189v/189V Pos: standing >
An Old Tavern
Obvious exits: -South#
Fresh blood covers everything in the area.
The corpse of stokely is lying here.
Mg (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A patron of the bar drinks some brew.
A patron of the bar drinks some brew.

< 558h/558H 189v/189V Pos: standing >
Imprisonment - Last Edited: 2007-04-19 19:17:12 by Unknown
==========================================================
* Area of effect: <victim>
* Aggressive:     Yes
* Cumulative:     N/A
* Duration:       Dependent on proficiency of caster 
* Type of spell:  Fear

This powerful spell creates an illusionary wall around the victim. While 
the victim is encased in this wall he or she cannot attack anyone nor can 
any physical or magical damage befall them. The only way a victim can free 
themselves is by trying to move about or by someone trying to attack 
them while imprisoned. If the victim issues no commands and nobody tries
to attack them they will be imprisoned for a very long time. It is 
important to note that due to the difficult nature of this spell it requires 
that both the caster and victim not be physically engaged in combat. 

HINT for Victims: If you are caught in this spell your best bet is to just 
spam any direction until you are free, other commands work as well so you 
can experiment if you like. Once you start trying to break free you will be 
out in 2 to 4 rounds of combat in many cases.

HINT for Illusionists: If your having a hard time getting a victim out of 
combat so you can cast this spell try using your stunningvisions|Stunning Visions spell, 
if you're lucky it will hit and you should have time to imprison your 
victim before they engage anyone in combat.

< 558h/558H 189v/189V Pos: standing >
You purge 'delirium' from your thoughts.

< 558h/558H 189v/189V Pos: standing >
You sit down and relax.

< 558h/558H 189v/189V Pos: sitting >
You are memorizing imprisonment, which will take about 3 seconds.

< 558h/558H 189v/189V Pos: sitting >
You have finished memorizing imprisonment.
Your studies are complete.

< 558h/558H 189v/189V Pos: sitting >
You clamber to your feet.

< 558h/558H 189v/189V Pos: standing >
Your group consists of ( 2/30):
( Head)   558/558   hit,  189/189  move Jedi
(Front)   572/572   hit,  157/157  move Mg

< 558h/558H 189v/189V Pos: standing >
An Old Tavern
Obvious exits: -South#
The corpse of stokely is lying here.
Mg (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A patron of the bar drinks some brew.
A patron of the bar drinks some brew.

< 558h/558H 189v/189V Pos: standing >

< 558h/558H 189v/189V Pos: standing >

< 558h/558H 189v/189V Pos: standing >
You start chanting...

< 558h/558H 189v/189V Pos: standing >
Casting: imprisonment 

< 558h/558H 189v/189V Pos: standing >
You complete your spell...

< 558h/558H 189v/189V Pos: standing >
A patron appears to be Human and is in excellent condition.
He's medium in size.


< 558h/558H 189v/189V Pos: standing >
You sit down and relax.

< 558h/558H 189v/189V Pos: sitting >
You have memorized the following spells:
(10th circle)  1 - clone form
               1 - gate to ardgral
( 9th circle)  4 - asphyxiate
               1 - dream travel
( 8th circle)  1 - fly
               2 - shadow shield
               2 - vanish
( 7th circle)  6 - hammer
( 6th circle)  1 - stunning visions
               6 - reflection
( 5th circle)  6 - boulder
               2 - shadow travel
( 4th circle)  1 - farsee
               1 - infravision
               6 - insects
( 3rd circle)  2 - blindness
               1 - mirror image
               6 - shadow monster
( 2nd circle)  6 - burning hands
               1 - continual light
               2 - dispel magic
               1 - darkness
( 1st circle)  3 - minor creation
               6 - magic missile
               2 - phantom armor

And you are currently memorizing the following spells:
    3 seconds:  (10th) imprisonment

You can memorize no more spells.
You continue your study.

< 558h/558H 189v/189V Pos: sitting >
You start meditating...

< 558h/558H 189v/189V Pos: sitting >
You have finished memorizing imprisonment.
Your studies are complete.

< 558h/558H 189v/189V Pos: sitting >
You clamber to your feet.

< 558h/558H 189v/189V Pos: standing >
Your group consists of ( 2/30):
( Head)   558/558   hit,  189/189  move Jedi
(Front)   572/572   hit,  157/157  move Mg

< 558h/558H 189v/189V Pos: standing >
You start chanting...

< 558h/558H 189v/189V Pos: standing >
Casting: imprisonment 

< 558h/558H 189v/189V Pos: standing >
You complete your spell...

< 558h/558H 189v/189V Pos: standing >
A patron appears to be Human and is in excellent condition.
He's medium in size.


< 558h/558H 189v/189V Pos: standing >
You sit down and relax.

< 558h/558H 189v/189V Pos: sitting >
You have memorized the following spells:
(10th circle)  1 - clone form
               1 - gate to ardgral
( 9th circle)  4 - asphyxiate
               1 - dream travel
( 8th circle)  1 - fly
               2 - shadow shield
               2 - vanish
( 7th circle)  6 - hammer
( 6th circle)  1 - stunning visions
               6 - reflection
( 5th circle)  6 - boulder
               2 - shadow travel
( 4th circle)  1 - farsee
               1 - infravision
               6 - insects
( 3rd circle)  2 - blindness
               1 - mirror image
               6 - shadow monster
( 2nd circle)  6 - burning hands
               1 - continual light
               2 - dispel magic
               1 - darkness
( 1st circle)  3 - minor creation
               6 - magic missile
               2 - phantom armor

And you are currently memorizing the following spells:
    3 seconds:  (10th) imprisonment

You can memorize no more spells.
You continue your study.

< 558h/558H 189v/189V Pos: sitting >
You start meditating...

< 558h/558H 189v/189V Pos: sitting >
You have finished memorizing imprisonment.
Your studies are complete.

< 558h/558H 189v/189V Pos: sitting >

< 558h/558H 189v/189V Pos: sitting >
You clamber to your feet.

< 558h/558H 189v/189V Pos: standing >
Your group consists of ( 2/30):
( Head)   558/558   hit,  189/189  move Jedi
(Front)   572/572   hit,  157/157  move Mg

< 558h/558H 189v/189V Pos: standing >
You don't have that spell memorized.

< 558h/558H 189v/189V Pos: standing >
You sit down and relax.

< 558h/558H 189v/189V Pos: sitting >
You have memorized the following spells:
(10th circle)  1 - clone form
               1 - imprisonment
               1 - gate to ardgral
( 9th circle)  4 - asphyxiate
               1 - dream travel
( 8th circle)  1 - fly
               2 - shadow shield
               2 - vanish
( 7th circle)  6 - hammer
( 6th circle)  1 - stunning visions
               6 - reflection
( 5th circle)  6 - boulder
               2 - shadow travel
( 4th circle)  1 - farsee
               1 - infravision
               6 - insects
( 3rd circle)  2 - blindness
               1 - mirror image
               6 - shadow monster
( 2nd circle)  6 - burning hands
               1 - continual light
               2 - dispel magic
               1 - darkness
( 1st circle)  3 - minor creation
               6 - magic missile
               2 - phantom armor

You can memorize no more spells.

< 558h/558H 189v/189V Pos: sitting >
You start meditating...

< 558h/558H 189v/189V Pos: sitting >
You stop meditating.
You purge 'imprisonment' from your thoughts.

< 558h/558H 189v/189V Pos: sitting >
You are memorizing delirium, which will take about 3 seconds.

< 558h/558H 189v/189V Pos: sitting >
You feel less vitalized.

< 382h/382H 189v/189V Pos: sitting >
You have finished memorizing delirium.
Your studies are complete.

< 382h/382H 189v/189V Pos: sitting >
You clamber to your feet.

< 382h/382H 189v/189V Pos: standing >
Your group consists of ( 2/30):
( Head)   382/382   hit,  189/189  move Jedi
(Front)   572/572   hit,  157/157  move Mg

< 382h/382H 189v/189V Pos: standing >
Imprisonment - Last Edited: 2007-04-19 19:17:12 by Unknown
==========================================================
* Area of effect: <victim>
* Aggressive:     Yes
* Cumulative:     N/A
* Duration:       Dependent on proficiency of caster 
* Type of spell:  Fear

This powerful spell creates an illusionary wall around the victim. While 
the victim is encased in this wall he or she cannot attack anyone nor can 
any physical or magical damage befall them. The only way a victim can free 
themselves is by trying to move about or by someone trying to attack 
them while imprisoned. If the victim issues no commands and nobody tries
to attack them they will be imprisoned for a very long time. It is 
important to note that due to the difficult nature of this spell it requires 
that both the caster and victim not be physically engaged in combat. 

HINT for Victims: If you are caught in this spell your best bet is to just 
spam any direction until you are free, other commands work as well so you 
can experiment if you like. Once you start trying to break free you will be 
out in 2 to 4 rounds of combat in many cases.

HINT for Illusionists: If your having a hard time getting a victim out of 
combat so you can cast this spell try using your stunningvisions|Stunning Visions spell, 
if you're lucky it will hit and you should have time to imprison your 
victim before they engage anyone in combat.

< 382h/382H 189v/189V Pos: standing >

< 382h/382H 189v/189V Pos: standing >
Mg stops using a deep hooded cloak of jubilation.

< 382h/382H 189v/189V Pos: standing >
Mg starts casting a spell.

< 382h/382H 189v/189V Pos: standing >
Mg completes his spell...
Mg utters the words 'izoahuzz unsozfol babrafuzf'
Mg is surrounded by a deadly aura of negative energy!

< 382h/382H 189v/189V Pos: standing >
Mg starts casting a spell.

< 382h/382H 189v/189V Pos: standing >
That last attack was particularly invasive, and you feel your collective power decrease.
-=[As your body is consumed with pain, pain, and more pain, you briefly go to that 'happy place' inside.]=-
OUCH!  That really did HURT!

< 215h/382H 189v/189V Pos: standing >
Mg completes his spell...
Mg utters the word 'zuharuhl'
You feel vitalized.

< 215h/382H 189v/189V Pos: standing >

< 392h/558H 189v/189V Pos: standing >
-=[As your body is consumed with pain, pain, and more pain, you briefly go to that 'happy place' inside.]=-
OUCH!  That really did HURT!
A crypt revenant enters from the south.
An undead mercenary enters from the south.
A valiant archon soldier enters from the south.

< 283h/558H 189v/189V Pos: standing >
A crypt revenant plays a song to lift his spirit off the ground.
A patron flies through the air, free as a bird!
A patron flies through the air, free as a bird!

< 284h/558H 189v/189V Pos: standing >
A crypt revenant closes the door.
Mg wears a deep hooded cloak of jubilation about his body.

< 284h/558H 189v/189V Pos: standing >

< 284h/558H 189v/189V Pos: standing >
A crypt revenant gives an order to his followers.
A crypt revenant snaps into visibility.
An undead mercenary snaps into visibility.
An undead mercenary topples over himself as he tries to bodyslam you.
A crypt revenant snaps into visibility.
In its haste to slam you around, a crypt revenant slips and falls!
A crypt revenant is stunned!

< 285h/558H 189v/189V Pos: standing >
-=[As your body is consumed with pain, pain, and more pain, you briefly go to that 'happy place' inside.]=-
OUCH!  That really did HURT!
Mg starts casting a spell.

< 176h/558H 189v/189V Pos: standing >
Mg completes his spell...
Mg utters the words 'xafe ay candusqarr'
Mg utters a single word and disappears.

< 176h/558H 189v/189V Pos: standing >
-=[As your body is consumed with pain, pain, and more pain, you briefly go to that 'happy place' inside.]=-
YIKES!  Another hit like that, and you've had it!!

< 75h/558H 189v/189V Pos: standing >
You attempt to flee...
You couldn't escape!

< 76h/558H 189v/189V Pos: standing >
You fall asleep.

< 76h/558H 189v/189V Pos: standing >
The world starts spinning, and your ears are ringing!
Huh?  What!?  You find yourself laying on the ground!
You wake up.
The door seems to be closed.

< 76h/558H 189v/189V Pos: on your ass >
A crypt revenant plays a song to lift his spirit off the ground.

< 77h/558H 189v/189V Pos: on your ass >
-=[As your body is consumed with pain, pain, and more pain, you briefly go to that 'happy place' inside.]=-
Your long robe of the albino minotaur [superior] shattered in bits as the tortured body spasms and quivers!
Your some flaming limestone shoes shattered in bits as the tortured body spasms and quivers!
Your sapphire star shattered in bits as the tortured body spasms and quivers!