The death of [46 Necrolyte] Knob - The Horde (Githyanki)

in A Cobblestone Road

from the perspective of [46 Necrolyte] Knob - The Horde (Githyanki)

<worn on head>       a twined bone hat
<worn on eyes>       a wad of spawn goo [poor] (magic) (humming)
<worn on face>       a mask of burning flesh
<worn around neck>   a static ruby torque
<worn around neck>   a mystic emerald broach [superior] (magic)
<worn on back>       a large leather backpack
<worn as quiver>     a sinister flesh quiver
<worn about waist>   a laced, white silk belt
<worn on belt buckle>a mystical tome with glowing elemental glyphs (magic)
<attached to belt>   a rugged adventurers satchel (magic)
<worn on arms>       some angelic crystal arm plates
<held as shield>     a well-polished mithril body shield [superior] (illuminating)
<worn around wrist>  a hertitage bracelet
<worn around wrist>  a sinister gem wristguard
<worn on finger>     a burnt marble ring


< 457h/419H 61v/189V Pos: standing >
Ok.

< 457h/419H 62v/189V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: An Underground Tunnel
</map>
An Underground Tunnel
Obvious exits: -N -E -S -W

< 457h/419H 61v/189V Pos: standing >
Ok.

< 457h/419H 61v/189V Pos: standing >
Saving Knob.

< 457h/419H 61v/189V Pos: standing >
You quickly scan the area.
An enormous cave worm who is close by to your south.

< 457h/419H 61v/189V Pos: standing >
You sit down and relax.

< 457h/419H 63v/189V Pos: sitting >
You have memorized the following spells:
( 9th circle)  2 - energy drain
               1 - dimension door
( 8th circle)  4 - negative concussion blast
( 7th circle)  5 - protect undead
               1 - raise wraith
( 6th circle)  2 - cone of cold
               3 - vitalize undead
               1 - enervation
( 5th circle)  2 - teleport
               1 - coldshield
               3 - heal undead
               1 - raise spectre
( 4th circle)  1 - strength
               2 - wither
               5 - life leech
( 3rd circle)  2 - animate dead
               6 - dispel magic
               1 - embalm
( 2nd circle)  2 - chill touch
               6 - sleep
               2 - protection from living
( 1st circle)  4 - minor creation
               7 - slashing darkness

And you are currently memorizing the following spells:
    6 seconds:  (10th) fly
   12 seconds:  ( 8th) haste
   18 seconds:  ( 9th) energy drain

You can memorize no more spells.
You continue your study.

< 457h/419H 63v/189V Pos: sitting >
You have finished memorizing fly.

< 456h/419H 76v/189V Pos: sitting >
You have finished memorizing haste.

< 456h/419H 87v/189V Pos: sitting >
Autosaving...

< 456h/419H 91v/189V Pos: sitting >
You have finished memorizing energy drain.
Your studies are complete.

< 456h/419H 99v/189V Pos: sitting >
You clamber to your feet.

< 456h/419H 99v/189V Pos: standing >
You are already standing.

< 456h/419H 104v/189V Pos: standing >
An Underground Tunnel
Obvious exits: -N -E# -S -W

< 456h/419H 105v/189V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: An Underground Tunnel
</map>
An Underground Tunnel
Obvious exits: -S -W

< 455h/419H 103v/189V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: An Underground Tunnel
</map>
An Underground Tunnel
Obvious exits: -N -E

< 455h/419H 101v/189V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: An Underground Tunnel
</map>
An Underground Tunnel
Obvious exits: -E -S

< 455h/419H 100v/189V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: An Underground Tunnel
</map>
An Underground Tunnel
Obvious exits: -N -E -W

< 455h/419H 98v/189V Pos: standing >
You quickly scan the area.
You see nothing.

< 455h/419H 99v/189V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: An Underground Tunnel
</map>
An Underground Tunnel
Obvious exits: -N -W

< 455h/419H 98v/189V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: An Underground Tunnel
</map>

<map>
Zone: Sarmiz'Duul.
Room: An Underground Tunnel
</map>
An Underground Tunnel
Obvious exits: -E -S
An enormous cave worm fills up the tunnel here.

< 455h/419H 97v/189V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: An Underground Tunnel
</map>

<map>
Zone: Sarmiz'Duul.
Room: An Underground Tunnel
</map>
An Underground Tunnel
Obvious exits: -E -W
An enormous cave worm fills up the tunnel here.
An enormous cave worm fills up the tunnel here.

< 455h/419H 96v/189V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: An Underground Tunnel
</map>
An Underground Tunnel
Obvious exits: -S -W

< 455h/419H 94v/189V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: An Underground Tunnel
</map>
An Underground Tunnel
Obvious exits: -N -E

< 455h/419H 92v/189V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: An Underground Tunnel
</map>
An Underground Tunnel
Obvious exits: -E -W

< 455h/419H 91v/189V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: An Underground Tunnel
</map>
An Underground Tunnel
Obvious exits: -N -E -W

< 455h/419H 89v/189V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: An Underground Tunnel
</map>
An Underground Tunnel
Obvious exits: -S

< 455h/419H 88v/189V Pos: standing >
Alas, you cannot go that way. . . .

< 455h/419H 88v/189V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: An Underground Tunnel
</map>
An Underground Tunnel
Obvious exits: -N -E -W

< 455h/419H 87v/189V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: An Underground Tunnel
</map>
An Underground Tunnel
Obvious exits: -S -W

< 455h/419H 85v/189V Pos: standing >
Alas, you cannot go that way. . . .

< 455h/419H 85v/189V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: An Underground Tunnel
</map>

<map>
Zone: Sarmiz'Duul.
Room: An Underground Tunnel
</map>
An Underground Tunnel
Obvious exits: -N -E
An enormous cave worm fills up the tunnel here.

< 455h/419H 84v/189V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: An Underground Tunnel
</map>
An Underground Tunnel
Obvious exits: -N -W

< 455h/419H 82v/189V Pos: standing >
Alas, you cannot go that way. . . .

< 455h/419H 83v/189V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: An Underground Tunnel
</map>
An Underground Tunnel
Obvious exits: -N# -E -S

< 455h/419H 81v/189V Pos: standing >
It seems to be closed.

< 455h/419H 81v/189V Pos: standing >
Ok.

< 455h/419H 82v/189V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: An Underground Tunnel
</map>
An Underground Tunnel
Obvious exits: -N# -S -U

< 455h/419H 80v/189V Pos: standing >
Ok.

< 455h/419H 80v/189V Pos: standing >
Saving Knob.

< 455h/419H 81v/189V Pos: standing >
You quickly scan the area.
You see nothing.

< 455h/419H 81v/189V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: An Underground Tunnel
</map>
An Underground Tunnel
Obvious exits: -U -D

< 455h/419H 79v/189V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: An Underground Tunnel
</map>
An Underground Tunnel
Obvious exits: -U -D

< 455h/419H 77v/189V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: An Underground Tunnel
</map>
An Underground Tunnel
Obvious exits: -U -D

< 455h/419H 76v/189V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: An Underground Tunnel
</map>
An Underground Tunnel
Obvious exits: -U -D

< 455h/419H 74v/189V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: An Underground Tunnel
</map>
An Underground Tunnel
Obvious exits: -E -W -U -D

< 455h/419H 72v/189V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: An Underground Tunnel
</map>
An Underground Tunnel
Obvious exits: -U -D

< 455h/419H 70v/189V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: An Underground Tunnel
</map>
An Underground Tunnel
Obvious exits: -U -D

< 455h/419H 68v/189V Pos: standing >
You quickly scan the area.
You see nothing.

< 455h/419H 69v/189V Pos: standing >
You quickly scan the area.
You see nothing.

< 455h/419H 69v/189V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: An Underground Tunnel
</map>
An Underground Tunnel
Obvious exits: -U -D

< 455h/419H 67v/189V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: An Underground Tunnel
</map>
An Underground Tunnel
Obvious exits: -U# -D

< 455h/419H 66v/189V Pos: standing >
The trapdoor seems to be closed.

< 455h/419H 66v/189V Pos: standing >
The trapdoor seems to be closed.

< 455h/419H 66v/189V Pos: standing >
You quickly scan the area.
You see nothing.

< 455h/419H 66v/189V Pos: standing >
You quickly scan the area.
You see nothing.

< 455h/419H 66v/189V Pos: standing >
Saving Knob.

< 455h/419H 67v/189V Pos: standing >
Ok.

< 455h/419H 67v/189V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: An Underground Hideout
</map>

<map>
Zone: Sarmiz'Duul.
Room: An Underground Hideout
</map>
An Underground Hideout
Obvious exits: -W -D

< 455h/419H 65v/189V Pos: standing >
I see nothing suitable there.

< 454h/419H 66v/189V Pos: standing >
Saving Knob.

< 454h/419H 67v/189V Pos: standing >
Ok.

< 454h/419H 67v/189V Pos: standing >
Saving Knob.

< 454h/419H 67v/189V Pos: standing >
You quickly scan the area.
A half-orc rogue who is a brief walk away to your west.
A half-orc rogue who is a brief walk away to your west.

< 454h/419H 68v/189V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: An Underground Hideout
</map>

<map>
Zone: Sarmiz'Duul.
Room: An Underground Hideout
</map>
An Underground Hideout
Obvious exits: -E -S -W

< 454h/419H 68v/189V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: An Underground Hideout
</map>
An Underground Hideout
Obvious exits: -E -S -W

< 454h/419H 67v/189V Pos: standing >
You drop to your belly.

< 454h/419H 67v/189V Pos: on your ass >

<map>
Zone: Sarmiz'Duul.
Room: Entrance to an Underground Hideout
</map>

<map>
Zone: Sarmiz'Duul.
Room: Entrance to an Underground Hideout
</map>
Entrance to an Underground Hideout
Obvious exits: -E -W
A half-orc rogue stands here.(Red Aura)
A half-orc rogue stands here.(Red Aura)

< 454h/419H 60v/189V Pos: on your ass >
Ummph! You slither passed a half-orc rogue.
You can't leave that way.

< 454h/419H 61v/189V Pos: on your ass >
Ummph! You slither passed a half-orc rogue.
You can't leave that way.

< 454h/419H 63v/189V Pos: on your ass >

<map>
Zone: Sarmiz'Duul.
Room: Underground tunnel
</map>
Underground tunnel
Obvious exits: -E -U

< 454h/419H 59v/189V Pos: on your ass >
You clamber to your feet.

< 454h/419H 60v/189V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: Underground tunnel
</map>
Underground tunnel
Obvious exits: -U -D

< 454h/419H 60v/189V Pos: standing >
Saving Knob.

< 454h/419H 60v/189V Pos: standing >
Underground tunnel
Obvious exits: -U -D

< 454h/419H 60v/189V Pos: standing >
You quickly scan the area.
You see nothing.

< 454h/419H 60v/189V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: Underground tunnel
</map>
Underground tunnel
Obvious exits: -U# -D

< 454h/419H 60v/189V Pos: standing >
The trapdoor seems to be closed.

< 454h/419H 60v/189V Pos: standing >
The trapdoor seems to be closed.

< 454h/419H 60v/189V Pos: standing >
You quickly scan the area.
You see nothing.

< 454h/419H 60v/189V Pos: standing >
Ok.

< 454h/419H 61v/189V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: Learett's Fast Deals
</map>

<map>
Zone: Sarmiz'Duul.
Room: Learett's Fast Deals
</map>
Learett's Fast Deals
Obvious exits: -E -D
Learett, the fast-deals man, stands here.

< 454h/419H 60v/189V Pos: standing >
Ok.

< 454h/419H 60v/189V Pos: standing >
Saving Knob.

< 454h/419H 61v/189V Pos: standing >
You quickly scan the area.
You see nothing.

< 454h/419H 61v/189V Pos: standing >
You quickly scan the area.
You see nothing.

< 454h/419H 61v/189V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: A Cobblestone Road
</map>
A Cobblestone Road
Obvious exits: -E -W

< 454h/419H 60v/189V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: A Cobblestone Road
</map>
A Cobblestone Road
Obvious exits: -E -S -W

< 454h/419H 59v/189V Pos: standing >
Saving Knob.

< 454h/419H 60v/189V Pos: standing >
You quickly scan the area.
A commoner who is rather far off to your east.
Carrick who is close by to your south.
Learett who is not far off to your west.

< 454h/419H 60v/189V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: A Cobblestone Road
</map>
A Cobblestone Road
Obvious exits: -N -E -W

< 454h/419H 59v/189V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: A Cobblestone Road
</map>
A Cobblestone Road
Obvious exits: -N -E -S

< 454h/419H 59v/189V Pos: standing >
You start chanting...

< 454h/419H 60v/189V Pos: standing >
You complete your spell...
You failed.

< 454h/419H 61v/189V Pos: standing >
Saving Knob.

< 453h/419H 67v/189V Pos: standing >
A Cobblestone Road
Obvious exits: -N -E -S

< 453h/419H 67v/189V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: A Cobblestone Road
</map>
A Cobblestone Road
Obvious exits: -N -E -W

< 453h/419H 66v/189V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: A Cobblestone Road
</map>
A Cobblestone Road
Obvious exits: -E -S -W

< 453h/419H 65v/189V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: A Cobblestone Road
</map>
A Cobblestone Road
Obvious exits: -E -W

< 453h/419H 64v/189V Pos: standing >
You sit down and relax.

< 453h/419H 65v/189V Pos: sitting >
You have memorized the following spells:
(10th circle)  1 - fly
( 9th circle)  3 - energy drain
( 8th circle)  1 - haste
               4 - negative concussion blast
( 7th circle)  5 - protect undead
               1 - raise wraith
( 6th circle)  2 - cone of cold
               3 - vitalize undead
               1 - enervation
( 5th circle)  2 - teleport
               1 - coldshield
               3 - heal undead
               1 - raise spectre
( 4th circle)  1 - strength
               2 - wither
               5 - life leech
( 3rd circle)  2 - animate dead
               6 - dispel magic
               1 - embalm
( 2nd circle)  2 - chill touch
               6 - sleep
               2 - protection from living
( 1st circle)  4 - minor creation
               7 - slashing darkness

And you are currently memorizing the following spells:
    6 seconds:  ( 9th) dimension door

You can memorize no more spells.
You continue your study.

< 453h/419H 65v/189V Pos: sitting >
You start meditating...

< 453h/419H 65v/189V Pos: sitting >
You stop meditating.
You are already resting.

< 453h/419H 74v/189V Pos: sitting >
You have memorized the following spells:
(10th circle)  1 - fly
( 9th circle)  3 - energy drain
( 8th circle)  1 - haste
               4 - negative concussion blast
( 7th circle)  5 - protect undead
               1 - raise wraith
( 6th circle)  2 - cone of cold
               3 - vitalize undead
               1 - enervation
( 5th circle)  2 - teleport
               1 - coldshield
               3 - heal undead
               1 - raise spectre
( 4th circle)  1 - strength
               2 - wither
               5 - life leech
( 3rd circle)  2 - animate dead
               6 - dispel magic
               1 - embalm
( 2nd circle)  2 - chill touch
               6 - sleep
               2 - protection from living
( 1st circle)  4 - minor creation
               7 - slashing darkness

And you are currently memorizing the following spells:
    1 seconds:  ( 9th) dimension door

You can memorize no more spells.

< 453h/419H 74v/189V Pos: sitting >
You start meditating...

< 453h/419H 75v/189V Pos: sitting >
You have finished memorizing dimension door.
Your studies are complete.

< 453h/419H 77v/189V Pos: sitting >

< 453h/419H 83v/189V Pos: sitting >
You clamber to your feet.

< 453h/419H 84v/189V Pos: standing >
You are already standing.

< 453h/419H 84v/189V Pos: standing >
Saving Knob.

< 453h/419H 84v/189V Pos: standing >
A Cobblestone Road
Obvious exits: -E -W

< 453h/419H 84v/189V Pos: standing >
Saving Knob.

< 453h/419H 85v/189V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: A Cobblestone Road
</map>
A Cobblestone Road
Obvious exits: -E -S -W

< 453h/419H 84v/189V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: A Cobblestone Road
</map>
A Cobblestone Road
Obvious exits: -N -E -W

< 453h/419H 83v/189V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: A Cobblestone Road
</map>
A Cobblestone Road
Obvious exits: -N -E -S

< 453h/419H 83v/189V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: A Cobblestone Road
</map>
A Cobblestone Road
Obvious exits: -N -E -S -W

< 453h/419H 82v/189V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: A Cobblestone Road
</map>
A Cobblestone Road
Obvious exits: -N -E -S

< 453h/419H 81v/189V Pos: standing >
Lycist does not want to be in your guild.

< 453h/419H 83v/189V Pos: standing >
Saving Knob.

< 453h/419H 84v/189V Pos: standing >

		Score information for Knob

Level: 46   Race: Githyanki   Class: Necromancer / Necrolyte Sex: Male
Hit points: 452(419)  Moves: 86(189)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Compression ratio: 85%
Status:  Standing.
Frags:   +0.00   Deaths:   6
Detecting:      Invisible Evil Good Magic
Protected from: Fire All but High Circle Spells
Enchantments:   Ultravision Fly Haste Levitation
Combat Pulse:   19 Spell Pulse:  0.86 
Leaderboard Points:  466 

Active Spells:
--------------
haste (8 minutes)
vitalize undead (6 minutes)
stone skin (4 minutes)
globe of invulnerability (3 minutes)
levitate (22 minutes)
fly (88 minutes)


< 452h/419H 86v/189V Pos: standing >
A Centaur starts casting an offensive spell.

< 452h/419H 87v/189V Pos: standing >

- The Horde
-----------------------------------------------------------------
Allied with - The Shadow Guild

Type: normal .
Prestige:            94128.
Construction points: 543.
Maximum members:     100.
Current members:     99.
Cash:                860 platinum, 5000 gold, 0 silver, 1 copper.
Total Frags: 127.77, Top Fragger: 'Teru' with 10.43 frags.
Members:
   | Skurk        |  | 
   | Gruul        |  | 
   | Xanan        |  | 
 o | Gukk         |  | 
   | Zlo          |  | 
   | Fraglo       |  | 
   | Selzz        |  | 
   | Alfy         |  | 
   | Lielz        |  | 
   | Teru         |  | 
   | Zukus        |  | 
   | Nil          |  | 
   | Durti        |  | 
   | Spyte        |  | 
   | Pans         |  | 
   | Pokbagawk    |  | 
   | Straut       |  | 
   | Sha          |  | 
   | Trest        |  | 
   | Pok          |  | 
   | Sainth       |  | 
   | Fren         |  | 
   | Kiria        |  | 
   | Bijah        |  | 
   | Rargg        |  | 
   | Terru        |  | 
   | Orax         |  | 
   | Krazy        |  | 
   | Argo         |  | 
   | Iska         |  | 
   | Gatey        |  | 
   | Morrigu      |  | 
   | Psybr        |  | 
   | Pep          |  | 
   | Eirik        |  | 
   | Ayla         |  | 
   | Jesus        |  | 
   | Lae          |  | 
   | Strautz      |  | 
   | Nom          |  | 
   | Blohac       |  | 
   | Ghorg        |  | 
   | Grutap       |  | 
   | Tis          |  | 
   | Rikctus      |  | 
   | Kraz         |  | 
   | Revithax     |  | 
   | Zuks         |  | 
   | Karnic       |  | 
   | Kestril      |  | 
   | Sgan         |  | 
   | Zaiobe       |  | 
   | Fez          |  | 
   | Krey         |  | 
   | Poktagon     |  | 
   | Nos          |  | 
   | Fleur        |  | 
   | Ra           |  | 
   | Drip         |  | 
   | Cvieks       |  | 
   | Bh           |  | 
   | Wer          |  | 
   | Rethax       |  | 
   | Isca         |  | 
 o | Monou        |  | 
   | Spek         |  | 
   | Mat          |  | 
   | Shamr        |  | 
   | Karnix       |  | 
   | Porty        |  | 
   | Sylvist      |  | 
   | Lycis        |  | 
   | Sxt          |  | 
   | Lit          |  | 
   | Fias         |  | 
   | Grutan       |  | 
   | Lyci         |  | 
   | Nostri       |  | 
   | Vess         |  | 
   | Wodo         |  | 
   | Maworc       |  | 
   | Yzar         |  | 
   | Oraks        |  | 
   | Rethan       |  | 
   | Kjell        |  | 
   | Knb          |  | 
   | Barf         |  | 
   | Dretch       |  | 
   | Graguy       |  | 
   | Nulx         |  | 
   | Tilia        |  | 
   | Cis          |  | 
   | Lyc          |  | 
   | Saif         |  | 
   | Jaq          |  | 
 o | Knob         |  | 
   | Tedtn        |  | 
   | Ankar        |  | 
   | Matak        |  | 

< 452h/419H 87v/189V Pos: standing >
A Gnome starts casting an offensive spell called 'solbeeps missile barrage'.

< 452h/419H 87v/189V Pos: standing >
A Centaur completes his spell...
A Centaur utters the word 'gjifal'
A Centaur unleashes light in a focused, searing ray at you!
OUCH!  That really did HURT!
A Shadow Beast snaps into visibility.
A Shadow Beast fills with BLoodLuST and makes a ferocious leap at YOU!
A Shadow Beast knocks you down with a mighty blow!

< 268h/419H 88v/189V Pos: kneeling >
<A Gnome completes his spell...
A Gnome utters the words 'garbzzsg wuggurz babragruoz'
A Gnome's huge missile of force impacts on your chest with a loud thud, causing you to reel in pain.
OUCH!  That really did HURT!
A Gnome's force missile slams into you.
OUCH!  That really did HURT!
A Gnome's force missile slams into you.
OUCH!  That really did HURT!

< 100h/419H 88v/189V Pos: kneeling >
<-=[You attack a Centaur.]=- [0 Hits]

< 100h/419H 88v/189V Pos: kneeling >
<A Centaur starts casting an offensive spell.
A Gnome starts casting an offensive spell.

< 100h/419H 88v/189V Pos: kneeling >
<A Gnome completes his spell...
A Gnome utters the words 'garbzzsg wuggurz babragruoz'
A Gnome's huge missile of force impacts on your chest with a loud thud, causing you to reel in pain.
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
A Gnome's force missile slams into you.
You feel your pulse begin to slow and you realize you are mortally wounded...