The death of [46 Necrolyte] Knob - The Horde (Githyanki)

in A Cobblestone Road

from the perspective of [52 RaGeloRd] Grrrk Islamic Jihad (Shadow Beast)

<worn as a badge>    a clump of glowing fuzz
<worn on horns>      a pair of odd gold plated marilith horn bands [superior] (magic)
<worn on head>       a crown of burning flames of endurance [85%]
<worn on eyes>       the eyes of the High Forest (glowing)
<worn in ear>        a mithril stud carved like a fist [poor] (magic) [87%]
<worn in ear>        a small copper colored earring [superior] (magic)
<worn on face>       mask of the flayed mind [superior] (invis) (magic)
<worn around neck>   a studded dragonscale neckguard [72%]
<worn around neck>   a black diamond necklace with glowing spheres [superior] (magic)
<worn on body>       the platemail of the Nessus royal guard (invis) (magic) (glowing) (humming)
<worn about body>    a curtain of elemental fire of damage (magic) (humming)
<worn on back>       a sharkskin backpack (illuminating) [68%]
<worn on tail>       a brass tail ring with two dangling rubies (magic) (glowing) [84%]
<worn as quiver>     the ancient sheath of *-* Clan BloodLust *-* (magic) (glowing) [85%]
<worn about waist>   the mystical sash of the Netherworld of damage (magic) (glowing) [89%]
<worn on belt buckle>a platinum telescope studded with crystal shrimp (magic) (glowing) [74%]
<attached to belt>   a potion of bubbling goo (magic) (glowing)
<attached to belt>   an intricate hourglass running in reverse [superior] (magic)
<worn on arms>       a pair of frost-rimed cold iron vambraces (magic) [86%]
<worn around wrist>  a delicate chrome bracelet [superior] (magic) [76%]
<worn around wrist>  a bracelet of dracolich hide (magic) (humming)
<worn on hands>      some black leather gloves with mithril blades
<worn on finger>     some mithril ringlets [superior] (magic) [70%]
<worn on finger>     a ring of souls [poor] (magic) (glowing)
<primary weapon>     the mace of light and darkness (magic)[239h 14m 31s]
<secondary weapon>   an ancient adamantium warhammer of dwarven kings (magic)
<worn on legs>       some heavily-spiked blood crystal leg plates (magic)
<worn on feet>       some spurred blood crystal boots (magic)

Vast Grasslands Within the DarkPeak Valley
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
The corpse of a black wolf is lying here.
Que  Islamic Jihad (Gnome)(tiny) stands in mid-air here.(Gold Aura)
Syr  Islamic Jihad (Centaur)(huge) stands in mid-air here.

< 1109h/1109H 356v/356V Pos: standing >
You boggle at that concept.

< 1109h/1109H 356v/356V Pos: standing >
Looks like an exit.
You extend your sights southward.
 
  ^M**M+.**   
 ******+^***  
 *****@+^M**  
 *****.+^.*.  
 ******+^.^.  
 *^**.*+..^   
  ..^^*+.^^   
Vast Grasslands Within the DarkPeak Valley
Obvious exits: -N -E -S -W

< 1109h/1109H 356v/356V Pos: standing >
Looks like an exit.
You extend your sights eastward.
 
  ^**M+.*     
 ^M**M+.**    
 *****+^***   
 ****@+^M**   
 ****.+^.*.*  
 *****+^.^.   
  **.*+..^    
Along a Coarse Gravel Road in the DarkPeak Valley
Obvious exits: -N -E -S -W
You sense a lifeform nearby.

< 1109h/1109H 356v/356V Pos: standing >
Looks like an exit.
You extend your sights westward.
 
  ^M^**M+.*   
 M^^M**M+.**  
 .******+^**  
 ******@+^M*  
 ******.+^.*  
 *******+^.^  
  *^**.*+..   
The Black Marshlands of DarkPeak Valley
Obvious exits: -N -E -S -W

< 1109h/1109H 356v/356V Pos: standing >
 
  M^**M+.*    
 ^^M**M+.**   
 ******+^***  
 *****@+^M**  
 *****.+^.*.  
 ******+^.^.  
  ^**.*+..^   
Vast Grasslands Within the DarkPeak Valley
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
The corpse of a black wolf is lying here.
Que  Islamic Jihad (Gnome)(tiny) stands in mid-air here.(Gold Aura)
Syr  Islamic Jihad (Centaur)(huge) stands in mid-air here.

< 1109h/1109H 356v/356V Pos: standing >
 
  ^M**M+.**   
 ******+^***  
 *****P+^M**  
 *****@+^.*.  
 ******+^.^.  
 *^**.*+..^   
  ..^^*+.^^   
Vast Grasslands Within the DarkPeak Valley
Obvious exits: -N -E -S -W

< 1109h/1109H 354v/356V Pos: standing >
 
  *****+^**   
 *****.+^M**  
 *****P+^.*.  
 *****@+^.^.  
 *^**.*+..^   
 M..^^*+.^^   
  ++++++***   
The Black Marshlands of DarkPeak Valley
Obvious exits: -N -E -S -W
Syr sneaks in from the north.

< 1109h/1109H 352v/356V Pos: standing >
 
  ****+^***   
 ****.+^M**   
 ****.+^.*.*  
 ****P@^.^.   
 ^**.*+..^    
 ..^^*+.^^    
  +++++***    
Along a Coarse Gravel Road in the DarkPeak Valley
Obvious exits: -N -E -S -W

< 1109h/1109H 354v/356V Pos: standing >
 
  ***.+^M**   
 ****.+^.*.*  
 *****P^.^.   
 ^**.*@..^    
 ..^^*+.^^    
 ++++++***    
  ..*.+....   
Along a Coarse Gravel Road in the DarkPeak Valley
Obvious exits: -N -E -S -W

< 1109h/1109H 353v/356V Pos: standing >
 
  ***.+^.*.   
 *****+^.^.   
 ^**.*P..^    
 ..^^*@.^^    
 ++++++***    
 ...*.+....   
  M**.^D      
Along a Coarse Gravel Road in the DarkPeak Valley
Obvious exits: -N -E -S -W

< 1109h/1109H 352v/356V Pos: standing >
 
  ****+^.^.   
 ^**.*+..^    
 ..^^*P.^^    
 +++++@***    
 ...*.+....   
 ^M**.^D      
  *M..        
Along a Coarse Gravel Road in the DarkPeak Valley
Obvious exits: -N -E -S -W

< 1109h/1109H 352v/356V Pos: standing >
 
  **.*+..^    
 ..^^*+.^^    
 +++++P***    
 ...*.@....   
 ^M**.^D      
 **M..        
  ...         
Along a Coarse Gravel Road in the DarkPeak Valley
Obvious exits: -N -E -S -W

< 1109h/1109H 352v/356V Pos: standing >
The sun starts to set in the south.
Ouside the Gates of Sarmiz'Duul
Obvious exits: -N -S

< 1109h/1109H 353v/356V Pos: standing >
Inside the Gates of Sarmiz'Duul
Obvious exits: -N -E -S -W
A burly half-orc gate guard stands here.
A burly half-orc gate guard stands here.
A burly half-orc gate guard stands here.
A burly half-orc gate guard stands here.
A burly half-orc gate guard stands here.
A burly half-orc gate guard stands here.

< 1109h/1109H 352v/356V Pos: standing >
You quickly scan the area.
A Sarmiz'Duul peacekeeper who is close by to your south.

< 1109h/1109H 355v/356V Pos: standing >
Red Brick Road
Obvious exits: -N -S
A Sarmiz'Duul peacekeeper stands here, keeping the peace.
A Sarmiz'Duul peacekeeper stands here, keeping the peace.

< 1109h/1109H 355v/356V Pos: standing >
You quickly scan the area.
A burly half-orc gate guard who is close by to your north.
A burly half-orc gate guard who is close by to your north.
A burly half-orc gate guard who is close by to your north.
A burly half-orc gate guard who is close by to your north.
Rjinal, the alchemist who is not far off to your south.

< 1109h/1109H 355v/356V Pos: standing >
Red Brick Road
Obvious exits: -N -S -W#

< 1109h/1109H 354v/356V Pos: standing >
You quickly scan the area.
A Sarmiz'Duul peacekeeper who is close by to your north.
A Sarmiz'Duul peacekeeper who is close by to your north.
A burly half-orc gate guard who is not far off to your north.
A burly half-orc gate guard who is not far off to your north.
A burly half-orc gate guard who is not far off to your north.
Rjinal, the alchemist who is close by to your south.

< 1109h/1109H 354v/356V Pos: standing >
Red Brick Road
Obvious exits: -N -S
Rjinal, the alchemist wanders here.

< 1109h/1109H 355v/356V Pos: standing >
You quickly scan the area.
A Sarmiz'Duul peacekeeper who is not far off to your north.
A Sarmiz'Duul peacekeeper who is not far off to your north.
A burly half-orc gate guard who is a brief walk away to your north.
A burly half-orc gate guard who is a brief walk away to your north.
A burly half-orc gate guard who is a brief walk away to your north.

< 1109h/1109H 355v/356V Pos: standing >
Red Brick Road
Obvious exits: -N -S -W#

< 1109h/1109H 354v/356V Pos: standing >
Red Brick Road
Obvious exits: -N -E -S -W#

< 1109h/1109H 355v/356V Pos: standing >
Red Brick Road
Obvious exits: -N -S

< 1109h/1109H 354v/356V Pos: standing >
Red Brick Road
Obvious exits: -N -S -W

< 1109h/1109H 355v/356V Pos: standing >
You quickly scan the area.
A Sarmiz'Duul peacekeeper who is not far off to your north.
A Sarmiz'Duul peacekeeper who is not far off to your north.
Rjinal, the alchemist who is rather far off to your north.

< 1109h/1109H 355v/356V Pos: standing >
Red Brick Road
Obvious exits: -N -S

< 1109h/1109H 354v/356V Pos: standing >
Red Brick Road
Obvious exits: -N -E -S -W#
A Sarmiz'Duul peacekeeper stands here, keeping the peace.
A Sarmiz'Duul peacekeeper stands here, keeping the peace.

< 1109h/1109H 353v/356V Pos: standing >
A Cobblestone Road
Obvious exits: -E -W
Syr sneaks in from the west.

< 1109h/1109H 353v/356V Pos: standing >
A Cobblestone Road
Obvious exits: -E -W
You sense a lifeform nearby.

< 1109h/1109H 353v/356V Pos: standing >
A Cobblestone Road
Obvious exits: -N -E -S -W

< 1109h/1109H 354v/356V Pos: standing >
A Cobblestone Road
Obvious exits: -E -W
A male commoner stands here.

< 1109h/1109H 354v/356V Pos: standing >
A Cobblestone Road
Obvious exits: -E -W

< 1109h/1109H 355v/356V Pos: standing >
A Cobblestone Road
Obvious exits: -N -W

< 1109h/1109H 354v/356V Pos: standing >
You quickly scan the area.
Hudak who is not far off to your north.

< 1109h/1109H 354v/356V Pos: standing >
You quickly scan the area.
Hudak who is not far off to your north.
A commoner who is not far off to your west.

< 1109h/1109H 356v/356V Pos: standing >
A Cobblestone Road
Obvious exits: -E -W

< 1109h/1109H 355v/356V Pos: standing >
A Cobblestone Road
Obvious exits: -E -W
A male commoner stands here.

< 1109h/1109H 354v/356V Pos: standing >
You quickly scan the area.
A Sarmiz'Duul peacekeeper who is a brief walk away to your west.

< 1109h/1109H 354v/356V Pos: standing >
A Cobblestone Road
Obvious exits: -N -E -S -W

< 1109h/1109H 355v/356V Pos: standing >
A Cobblestone Road
Obvious exits: -N -E -S -W

< 1109h/1109H 354v/356V Pos: standing >
A Cobblestone Road
Obvious exits: -N -E -S -W
Syr sneaks in from the north.

< 1109h/1109H 353v/356V Pos: standing >
An Open Air Market
Obvious exits: -N -E -S -W

< 1109h/1109H 353v/356V Pos: standing >
An Open Air Market
Obvious exits: -N -E -S -W
You sense a lifeform nearby.
An elite bodyguard stands here, protecting the princess.
An elite bodyguard stands here, protecting the princess.
An elite bodyguard stands here, protecting the princess.
An elite bodyguard stands here, protecting the princess.
Aria, the king's daughter, stands here shopping.

< 1109h/1109H 353v/356V Pos: standing >
An Open Air Market
Obvious exits: -N -E -S -W
Que sneaks in from the north.

< 1109h/1109H 354v/356V Pos: standing >
An Open Air Market
Obvious exits: -N -E -S -W
A half-orc warrior stands here, staring ominously.

< 1109h/1109H 354v/356V Pos: standing >
You quickly scan the area.
An elite bodyguard who is not far off to your north.
An elite bodyguard who is not far off to your north.
An elite bodyguard who is not far off to your north.
Aria who is not far off to your north.
A commoner who is a brief walk away to your west.
A Githyanki who is rather far off to your west.

< 1109h/1109H 356v/356V Pos: standing >

< 1109h/1109H 356v/356V Pos: standing >

< 1109h/1109H 356v/356V Pos: standing >

< 1109h/1109H 356v/356V Pos: standing >
Pardon?

< 1109h/1109H 356v/356V Pos: standing >

< 1109h/1109H 356v/356V Pos: standing >
An Open Air Market
Obvious exits: -N -E -S -W
A male commoner stands here.
Que sneaks in from the east.

< 1109h/1109H 355v/356V Pos: standing >
An Open Air Market
Obvious exits: -N -E -S -W

< 1109h/1109H 354v/356V Pos: standing >
Red Brick Road
Obvious exits: -N -E -S -W
A male commoner stands here.

< 1109h/1109H 353v/356V Pos: standing >
Maul who?

< 1109h/1109H 354v/356V Pos: standing >
You quickly scan the area.
A commoner who is rather far off to your south.

< 1109h/1109H 355v/356V Pos: standing >
A Cobblestone Road
Obvious exits: -N -E -S

< 1109h/1109H 355v/356V Pos: standing >
You quickly scan the area.
A half-orc warrior who is a brief walk away to your east.

< 1109h/1109H 355v/356V Pos: standing >

< 1109h/1109H 355v/356V Pos: standing >
Red Brick Road
Obvious exits: -N -E -S -W
A male commoner stands here.

< 1109h/1109H 354v/356V Pos: standing >
You quickly scan the area.
A half-orc warrior who is not far off to your east.
A commoner who is not far off to your east.
A commoner who is rather far off to your south.

< 1109h/1109H 354v/356V Pos: standing >
You quickly scan the area.
A half-orc warrior who is not far off to your east.
A retired soldier who is a brief walk away to your south.
A commoner who is rather far off to your south.

< 1109h/1109H 355v/356V Pos: standing >
Your battle frenzy fades.

< 1059h/1059H 356v/356V Pos: standing >

< 1059h/1059H 356v/356V Pos: standing >
A Cobblestone Road
Obvious exits: -N -E -S
Syr sneaks in from the east.

< 1059h/1059H 355v/356V Pos: standing >
Alas, you cannot go that way. . . .

< 1059h/1059H 355v/356V Pos: standing >
You quickly scan the area.
A commoner who is close by to your east.
A half-orc warrior who is a brief walk away to your east.

< 1059h/1059H 355v/356V Pos: standing >
A Cobblestone Road
Obvious exits: -N -E -S -W

< 1059h/1059H 354v/356V Pos: standing >
A Cobblestone Road
Obvious exits: -N -E -S

< 1059h/1059H 354v/356V Pos: standing >
Red Brick Road
Obvious exits: -N -E -S -W
A male commoner stands here.

< 1059h/1059H 354v/356V Pos: standing >
You quickly scan the area.
A half-orc warrior who is not far off to your east.
A commoner who is not far off to your east.
A retired soldier who is a brief walk away to your south.
A commoner who is rather far off to your south.

< 1059h/1059H 356v/356V Pos: standing >
Red Brick Road
Obvious exits: -N -E -S -W

< 1059h/1059H 355v/356V Pos: standing >
Red Brick Road
Obvious exits: -N -E -S -W

< 1059h/1059H 354v/356V Pos: standing >
Red Brick Road
Obvious exits: -N -E -S -W

< 1059h/1059H 353v/356V Pos: standing >
You quickly scan the area.
A Sarmiz'Duul peacekeeper who is a brief walk away to your north.
A commoner who is a brief walk away to your south.
A retired soldier who is not far off to your west.

< 1059h/1059H 354v/356V Pos: standing >
Red Brick Road
Obvious exits: -N -S -W
Que sneaks in from the south.

< 1059h/1059H 355v/356V Pos: standing >
You quickly scan the area.
A Sarmiz'Duul peacekeeper who is not far off to your north.
A commoner who is rather far off to your south.

< 1059h/1059H 355v/356V Pos: standing >
Red Brick Road
Obvious exits: -N -S
Que sneaks in from the south.

< 1059h/1059H 354v/356V Pos: standing >
You quickly scan the area.
A Sarmiz'Duul peacekeeper who is close by to your north.
Rjinal, the alchemist who is a brief walk away to your north.
A Sarmiz'Duul peacekeeper who is in the distance to your north.
A commoner who is in the distance to your south.

< 1059h/1059H 355v/356V Pos: standing >
Red Brick Road
Obvious exits: -N -E -S -W#
A Sarmiz'Duul peacekeeper stands here, keeping the peace.
A Sarmiz'Duul peacekeeper stands here, keeping the peace.

< 1059h/1059H 355v/356V Pos: standing >
You quickly scan the area.
Rjinal, the alchemist who is not far off to your north.
A Sarmiz'Duul peacekeeper who is rather far off to your north.
A Sarmiz'Duul peacekeeper who is rather far off to your north.
A burly half-orc gate guard who is in the distance to your north.
A burly half-orc gate guard who is in the distance to your north.
A burly half-orc gate guard who is in the distance to your north.
A commoner who is rather far off to your east.

< 1059h/1059H 355v/356V Pos: standing >
Red Brick Road
Obvious exits: -N -S -W#

< 1059h/1059H 354v/356V Pos: standing >
You quickly scan the area.
A Sarmiz'Duul peacekeeper who is a brief walk away to your north.
A Sarmiz'Duul peacekeeper who is a brief walk away to your north.
A burly half-orc gate guard who is rather far off to your north.
A burly half-orc gate guard who is rather far off to your north.
A burly half-orc gate guard who is rather far off to your north.
A Sarmiz'Duul peacekeeper who is close by to your south.

< 1059h/1059H 355v/356V Pos: standing >
Red Brick Road
Obvious exits: -N -S
Rjinal, the alchemist wanders here.

< 1059h/1059H 355v/356V Pos: standing >
You quickly scan the area.
A burly half-orc gate guard who is a brief walk away to your north.
A burly half-orc gate guard who is a brief walk away to your north.
A burly half-orc gate guard who is a brief walk away to your north.
A burly half-orc gate guard who is a brief walk away to your north.
A burly half-orc gate guard who is a brief walk away to your north.
A Sarmiz'Duul peacekeeper who is not far off to your south.
A Sarmiz'Duul peacekeeper who is not far off to your south.

< 1059h/1059H 355v/356V Pos: standing >

< 1059h/1059H 355v/356V Pos: standing >
Red Brick Road
Obvious exits: -N -S -W#

< 1059h/1059H 354v/356V Pos: standing >
Red Brick Road
Obvious exits: -N -E -S -W#
A Sarmiz'Duul peacekeeper stands here, keeping the peace.
A Sarmiz'Duul peacekeeper stands here, keeping the peace.

< 1059h/1059H 353v/356V Pos: standing >
You quickly scan the area.
A Sarmiz'Duul peacekeeper who is rather far off to your north.
A burly half-orc gate guard who is in the distance to your north.
A burly half-orc gate guard who is in the distance to your north.
A burly half-orc gate guard who is in the distance to your north.
A burly half-orc gate guard who is in the distance to your north.
A burly half-orc gate guard who is in the distance to your north.
A burly half-orc gate guard who is in the distance to your north.

< 1059h/1059H 354v/356V Pos: standing >
Red Brick Road
Obvious exits: -N -S
Que sneaks in from the north.

< 1059h/1059H 354v/356V Pos: standing >
You quickly scan the area.
A Sarmiz'Duul peacekeeper who is close by to your north.
A Sarmiz'Duul peacekeeper who is close by to your north.
Rjinal, the alchemist who is a brief walk away to your north.
A Sarmiz'Duul peacekeeper who is in the distance to your north.
A commoner who is in the distance to your south.

< 1059h/1059H 356v/356V Pos: standing >
Red Brick Road
Obvious exits: -N -S -W

< 1059h/1059H 355v/356V Pos: standing >
You quickly scan the area.
A Sarmiz'Duul peacekeeper who is not far off to your north.
Rjinal, the alchemist who is rather far off to your north.
A commoner who is rather far off to your south.

< 1059h/1059H 355v/356V Pos: standing >
Red Brick Road
Obvious exits: -N -E -S -W
Que sneaks in from the north.

< 1059h/1059H 354v/356V Pos: standing >
You quickly scan the area.
A Sarmiz'Duul peacekeeper who is a brief walk away to your north.
Rjinal, the alchemist who is in the distance to your north.
A half-orc shaman who is close by to your east.

< 1059h/1059H 354v/356V Pos: standing >
Red Brick Road
Obvious exits: -N -E -S -W

< 1059h/1059H 355v/356V Pos: standing >
You quickly scan the area.
A Sarmiz'Duul peacekeeper who is rather far off to your north.
A Sarmiz'Duul peacekeeper who is rather far off to your north.
An elite bodyguard who is a brief walk away to your east.
An elite bodyguard who is a brief walk away to your east.
An elite bodyguard who is a brief walk away to your east.
A commoner who is in the distance to your east.
A Githyanki who is close by to your west.

< 1059h/1059H 355v/356V Pos: standing >

< 1059h/1059H 355v/356V Pos: standing >

< 1059h/1059H 355v/356V Pos: standing >
A Cobblestone Road
Obvious exits: -N -E -S
A Githyanki (medium)  - The Horde stands in mid-air here.(Red Aura)

< 1059h/1059H 354v/356V Pos: standing >
Syr starts casting an offensive spell.

< 1059h/1059H 354v/356V Pos: standing >
Pardon?

< 1059h/1059H 355v/356V Pos: standing >
Que starts casting an offensive spell.

< 1059h/1059H 356v/356V Pos: standing >
Pardon?

< 1059h/1059H 356v/356V Pos: standing >
Syr completes his spell...
Syr utters the word 'gjifal'
Syr unleashes light in a focused, searing ray at a Githyanki!
You snap into visibility.
You fill with BLoodLuST and make a ferocious attack against a Githyanki!
You knock a Githyanki down with a mighty blow!
[Damage: 16 ] 
< 1059h/1059H 356v/356V Pos: standing >
< T: Syr TP: sta TC:excellent E: A Githyanki kne EP:  few wounds >
 Que completes his spell...
Que utters the words 'garbzzsg wuggurz babragruoz'
A huge bolt of force sent by Que impacts on a Githyanki's chest with a loud thud.
A bolt of force sent by Que hits a Githyanki soundly.
A bolt of force sent by Que hits a Githyanki soundly.

< 1059h/1059H 356v/356V Pos: standing >
< T: Syr TP: sta TC:excellent E: A Githyanki kne EP: pretty hurt >
 Syr dodges a Githyanki's attack.

< 1059h/1059H 356v/356V Pos: standing >
< T: Syr TP: sta TC:excellent E: A Githyanki kne EP: pretty hurt >
 Syr starts casting a spell.
Que starts casting an offensive spell.

< 1059h/1059H 356v/356V Pos: standing >
< T: Syr TP: sta TC:excellent E: A Githyanki kne EP: pretty hurt >
 Que completes his spell...
Que utters the words 'garbzzsg wuggurz babragruoz'
A huge bolt of force sent by Que impacts on a Githyanki's chest with a loud thud.
A bolt of force sent by Que hits a Githyanki soundly.
A Githyanki is mortally wounded, and will die soon, if not aided.
Que's spell flows around a Githyanki, leaving him unharmed!
A bolt of force sent by Que hits a Githyanki soundly.
A Githyanki is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Grrrk by 13333333.