The death of [53 Spiritmaster] Renier *-* Warlords *-* (Orc)

in The Receiving Room of Bahamut, King of Dragons

from the perspective of [56 Scoundrel] Wodo -=Celestial Sigil=- (Grey Elf)

<worn as a badge>    a royal badge of Arcium [superior]
<worn on eyes>       some gold-rimmed ruby goggles (magic) (illuminating)
<worn in ear>        a bloody onyx ear stud [poor] (magic) [68%]
<worn in ear>        a tiny water wisp (magic)
<worn on face>       an icy iron veil from The Temple of the Sun
<worn around neck>   some kharma mind beads [superior] (magic)
<worn around neck>   the service tags of the squad [superior] (glowing)
<worn on body>       a robe of a Netheril Battle Mage (magic) (humming)
<worn about body>    the cloak of Kings
<worn on back>       a large leather backpack
<worn about waist>   a scarlet silk sash
<worn on belt buckle>the instrument of lyrical mastery (magic)[239h 59m 30s]
<attached to belt>   an arcane spellbook covered with runes [85%]
<worn on arms>       the bracers of immolation (glowing)
<held as shield>     a well-polished mithril body shield [poor] (illuminating) [76%]
<worn around wrist>  some platinum-plated mithril bracers of Kimordril (magic) [59%]
<worn around wrist>  a bracelet of influence [superior] (magic)
<worn on hands>      gloves of sapphire-encrusted brass [superior] (magic) [85%]
<worn on finger>     a titanium ring (magic) (glowing)
<primary weapon>     a slimy troglodyte claw
<worn on legs>       some slime-covered aboleth skin [poor] (magic) (glowing)
<worn on feet>       a pair of boots of stealth (magic)

Nicram leaves north.
You follow Aik.

You feel uneasy with so many Good players in Bahamut's Palace.
The Inner Chamber of Bahamut
  This is the inner sanctum of the mighty Bahamut.
It is much less formal than the receiving room and is a place
of comfort and ease.  Here is where Bahamut spends much
of his time at study or contemplation.  There are many tomes
of lore spread out along the many shelves and tables arrayed
around this massive room.  The five advisors of
the king are here in conference with him.  Some pour over
ancient tomes while others are busy discussing events and plans.
There is a power here that one cannot describe;as if the whole
mortal realms were guided and led from this very room.
Obvious exits: -East  -South -West 
*Nicram  -=Celestial Sigil=- (Githzerai)(small) stands in mid-air here.(Gold Aura)
*Aik  -=Celestial Sigil=- (Githzerai)(medium) stands in mid-air here.(Gold Aura)
Klem  -=Celestial Sigil=- (Centaur)(large) stands in mid-air here.
Sxt  -=Celestial Sigil=- (Githzerai)(medium) stands in mid-air here.(Gold Aura)
Sainth  -=Celestial Sigil=- (Grey Elf)(medium) stands in mid-air here. (Casting) (Gold Aura)

< 729h/1022H 193v/200V Pos: standing >
Sainth completes his spell...
Sainth utters the words 'yjrr pzar'
A torrent of divine energy flows from Sainth into your body, and your wounds begin to heal!

< 1020h/1022H 194v/200V Pos: standing >
You failed.

< 1020h/1022H 194v/200V Pos: standing >
You sing a song to protect you from the world.

< 1021h/1022H 195v/200V Pos: standing >

< 1021h/1022H 195v/200V Pos: standing >

< 1021h/1022H 195v/200V Pos: standing >
You failed.

< 1022h/1022H 195v/200V Pos: standing >

< 1022h/1022H 196v/200V Pos: standing >

< 1022h/1022H 196v/200V Pos: standing >
Sxt leaves south.
Klem trots south.
Sainth sneaks south.
Aik sneaks south.
Nicram leaves south.
You follow Aik.

You feel uneasy with so many Good players in Bahamut's Palace.
The Inner Chamber of Bahamut
  This is the inner sanctum of the mighty Bahamut.
It is much less formal than the receiving room and is a place
of comfort and ease.  Here is where Bahamut spends much
of his time at study or contemplation.  There are many tomes
of lore spread out along the many shelves and tables arrayed
around this massive room.  The five advisors of
the king are here in conference with him.  Some pour over
ancient tomes while others are busy discussing events and plans.
There is a power here that one cannot describe;as if the whole
mortal realms were guided and led from this very room.
Obvious exits: -North -East  -South -West 
*Nicram  -=Celestial Sigil=- (Githzerai)(small) stands in mid-air here.(Gold Aura)
*Aik  -=Celestial Sigil=- (Githzerai)(medium) stands in mid-air here.(Gold Aura)
Sainth  -=Celestial Sigil=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Klem  -=Celestial Sigil=- (Centaur)(large) stands in mid-air here.
Sxt  -=Celestial Sigil=- (Githzerai)(medium) stands in mid-air here.(Gold Aura)
*Om  -=Celestial Sigil=- (Firbolg)(giant) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Om's head.

< 1022h/1022H 194v/200V Pos: standing >
Sxt leaves south.
Klem trots south.
Aik sneaks south.
Nicram leaves south.
You follow Aik.

You feel uneasy with so many Good players in Bahamut's Palace.
The Inner Chamber of Bahamut
  This is the inner sanctum of the mighty Bahamut.
It is much less formal than the receiving room and is a place
of comfort and ease.  Here is where Bahamut spends much
of his time at study or contemplation.  There are many tomes
of lore spread out along the many shelves and tables arrayed
around this massive room.  The five advisors of
the king are here in conference with him.  Some pour over
ancient tomes while others are busy discussing events and plans.
There is a power here that one cannot describe;as if the whole
mortal realms were guided and led from this very room.
Obvious exits: -North -East  -West 
*Nicram  -=Celestial Sigil=- (Githzerai)(small) stands in mid-air here.(Gold Aura)
*Aik  -=Celestial Sigil=- (Githzerai)(medium) stands in mid-air here.(Gold Aura)
Sainth  -=Celestial Sigil=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Klem  -=Celestial Sigil=- (Centaur)(large) stands in mid-air here.
Sxt  -=Celestial Sigil=- (Githzerai)(medium) stands in mid-air here.(Gold Aura)
A Drider (huge)  *-* Warlords *-* stands in mid-air here.(Red Aura)
You failed.

< 1022h/1022H 192v/200V Pos: standing >
Sxt suddenly attacks a Drider!
Sxt's slash grazes a Drider.
Sainth puts some stuff into a net of endless currents.

< 1022h/1022H 193v/200V Pos: standing >
An Orc enters from the east.

< 1022h/1022H 193v/200V Pos: standing >
You start chanting...

< 1022h/1022H 194v/200V Pos: standing >
An Orc leaves west.

< 1022h/1022H 194v/200V Pos: standing >
A Drider attempts to flee.
A Drider tries to flee, but can't make it out of here!
You abort your spell before it's done!

< 1022h/1022H 195v/200V Pos: standing >
Sainth suddenly attacks a Drider!
Sainth misses a Drider.

< 1022h/1022H 195v/200V Pos: standing >

< 1022h/1022H 195v/200V Pos: standing >
Nicram starts casting an offensive spell.
Nicram snaps into visibility.
You start chanting...

< 1022h/1022H 196v/200V Pos: standing >
You sing a song to protect you from the world.
A Drider dodges Sxt's attack.
Sxt's decent slash grazes a Drider.

< 1022h/1022H 197v/200V Pos: standing >
You complete your spell...
[Damage: 142 ] -=[Your giant fist of force causes a Drider to stagger in agony!]=-

< 1022h/1022H 198v/200V Pos: standing >
Small tendrils of smoke seep out of Sxt's mouth behind the mask.

< 1022h/1022H 198v/200V Pos: standing >
Nicram completes his spell...
Nicram utters the words 'buoblg qfjgpuio paie'
Nicram snaps into visibility.
A Drider is encircled by a huge fist sent by Nicram, which begins to crush his body.
Sxt parries a Drider's lunge at him.
Sxt dodges a Drider's attack.
Aik snaps into visibility.

< 1022h/1022H 198v/200V Pos: standing >
You don't have that spell memorized.

< 1022h/1022H 199v/200V Pos: standing >
A Drider dodges Sainth's attack.

< 1022h/1022H 199v/200V Pos: standing >
Aik wills the flames of the abyss to overwhelm and consume thier foe...
Aik snaps into visibility.
A Drider screams and doubles over in agony as searing heat ignites within his body.
Aik snaps into visibility.
A Drider is stunned!
A Drider suddenly looks in pain as he moves.
Nicram starts casting an offensive spell called 'bigbys crushing hand'.
Nicram snaps into visibility.

< 1022h/1022H 200v/200V Pos: standing >
Sainth starts casting an offensive spell.

< 1022h/1022H 200v/200V Pos: standing >
A Drider attempts to flee.
A Drider leaves east.

< 1022h/1022H 200v/200V Pos: standing >
Nicram stops invoking abruptly!
Sainth completes his spell...
Sainth utters the words 'yrawz ghfutz'
Sainth's spell flows around a Drider, leaving him unharmed!

< 1022h/1022H 200v/200V Pos: standing >
Sxt leaves east.
Klem trots east.
Aik sneaks east.
You follow Aik.

You feel uneasy with so many Good players in Bahamut's Palace.
The Inner Chamber of Bahamut
  This is the inner sanctum of the mighty Bahamut.
It is much less formal than the receiving room and is a place
of comfort and ease.  Here is where Bahamut spends much
of his time at study or contemplation.  There are many tomes
of lore spread out along the many shelves and tables arrayed
around this massive room.  The five advisors of
the king are here in conference with him.  Some pour over
ancient tomes while others are busy discussing events and plans.
There is a power here that one cannot describe;as if the whole
mortal realms were guided and led from this very room.
Obvious exits: -North -East  -West 
A small pile of coins lies here.
*Aik  -=Celestial Sigil=- (Githzerai)(medium) stands in mid-air here.(Gold Aura)
Klem  -=Celestial Sigil=- (Centaur)(large) stands in mid-air here.
Sxt  -=Celestial Sigil=- (Githzerai)(medium) stands in mid-air here.(Gold Aura)
A Drider (huge)  *-* Warlords *-* stands with a stunned look in mid-air here.(Red Aura)
*Bol  -=Celestial Sigil=- (Centaur)(large) stands in mid-air here.
A brightly glowing torch floats near Bol's head. (Illuminating)

< 1022h/1022H 198v/200V Pos: standing >
Sxt suddenly attacks a Drider!
Sxt's weak slash strikes a Drider very hard.
Sxt's a large bone axe eminates a soft glow and Sxt looks refreshed!

< 1022h/1022H 198v/200V Pos: standing >
Aik snaps into visibility.

< 1022h/1022H 198v/200V Pos: standing >
Klem starts casting a spell.

< 1022h/1022H 198v/200V Pos: standing >
Aik wills the flames of the abyss to overwhelm and consume thier foe...
Aik snaps into visibility.
A Drider screams and doubles over in agony as searing heat ignites within his body.
Aik snaps into visibility.
A Drider's ring of twisted gray mist shattered in bits as the tortured body spasms and quivers!
A Drider's glowing blue crystal shattered in bits as the tortured body spasms and quivers!
A Drider is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Wodo by 13333333.
The smell of fresh blood enters your body, infusing you with power!
You just gained 0.17 frags!
Your guild gained prestige!
You have gained 112 epic points.
You feel a light sense of satisfaction from somewhere...
A look of horror and a silent scream are a Drider's last actions in this world.
A Drider stops following a Drow Elf.
Klem stops chanting abruptly!

< 1022h/1022H 198v/200V Pos: standing >
Bol gets something from the corpse of Revithax.
Nicram enters from the west.

< 1022h/1022H 198v/200V Pos: standing >
You sing a song to protect you from the world.

< 1022h/1022H 198v/200V Pos: standing >
Aik gets some robes of fine spidersilk [poor] from the corpse of Revithax.
Aik gets a spellbook bound with embalmed woodelf flesh from the corpse of Revithax.
Aik gets a leather-bound book covered in shifting shadows from the corpse of Revithax.
Aik gets a large leather backpack from the corpse of Revithax.
Aik gets a delicate nipple ring [superior] from the corpse of Revithax.
Aik gets a decent chitin quiver from the corpse of Revithax.
Aik gets a rusty dragonscale earring from Zalkapfaan, City of the Headless Horde from the corpse of Revithax.
Aik gets a veil of dreams and nightmares from the corpse of Revithax.
Aik gets some eyes of the salamander [poor] from the corpse of Revithax.
Aik gets a bunch of stuff from the corpse of Revithax.

< 1022h/1022H 200v/200V Pos: standing >
Sainth gets the gem of the aerie [superior] from the corpse of Revithax.
Sainth gets the staff of the slaadi [superior] from the corpse of Revithax.
Sainth gets a bracelet of influence from the corpse of Revithax.
Sainth gets a bracelet of finger bones [superior] from the corpse of Revithax.
Sainth gets a transparent ectoplasmatic belt [superior] from the corpse of Revithax.
Sainth gets a cloak made of Yochlol hide [superior] from the corpse of Revithax.
Sainth gets the pauldrons of the tide [superior] from the corpse of Revithax.
Sainth gets a dark pair of illithid gloves [poor] from the corpse of Revithax.
Sainth gets a relic crown of impunity [poor] from the corpse of Revithax.
Sainth gets the robe of Lost Souls from the corpse of Revithax.
Sainth gets a bunch of stuff from the corpse of Revithax.

< 1022h/1022H 200v/200V Pos: standing >
Strike at whom?

< 1022h/1022H 200v/200V Pos: standing >
Backstab who?

< 1022h/1022H 200v/200V Pos: standing >
Alas, you cannot go that way. . . .

< 1022h/1022H 200v/200V Pos: standing >
Strike at whom?
Aik puts a bunch of stuff into a handwoven grass bag [superior].

< 1022h/1022H 200v/200V Pos: standing >
Backstab who?

< 1022h/1022H 200v/200V Pos: standing >
You sing a song to protect you from the world.
Bol sneaks east.

< 1022h/1022H 200v/200V Pos: standing >
Sainth puts a bunch of stuff into a net of endless currents.

< 1022h/1022H 200v/200V Pos: standing >
Aik gets the amulet of the negative planes [superior] from the corpse of Revithax.
Aik gets the necklace of resilience [superior] from the corpse of Revithax.
Aik gets an enchanted ring of balor bone from the corpse of Revithax.
Aik gets a rune-covered svalich wood quarterstaff [superior] from the corpse of Revithax.
Aik gets a bottomless bag of the shield dwarves from the corpse of Revithax.
Aik gets some stuff from the corpse of Revithax.

< 1022h/1022H 200v/200V Pos: standing >
Bol sneaks west.
Nicram leaves west.

< 1022h/1022H 200v/200V Pos: standing >

< 1022h/1022H 200v/200V Pos: standing >

< 1022h/1022H 200v/200V Pos: standing >
Sxt puts a bunch of stuff into a large sack of stitched nebree skin.

< 1022h/1022H 200v/200V Pos: standing >
Sxt leaves north.
Klem trots north.
Sainth sneaks north.

< 1022h/1022H 200v/200V Pos: standing >
The magenta glow surrounding you fades away.
The blood-red glow surrounding you fades away.
You feel uneasy with so many Good players in Bahamut's Palace.
Treasure Vault of Bahamut
  This is where the great king keeps those items of sufficient
power that he deems neccessary to keep hidden.  The room is
very ordinary, and it really doesn't seem to be a 'vault' at all.
Yet there is no other room as well guarded in all the realms,
for noone can enter without the magical key that Bahamut
keeps with him at all times.
This area seems to be devoid of magic!
Obvious exits: -West 
An enormous rune-covered monolith stands omniously here.

< 1022h/1022H 198v/200V Pos: standing >
You feel uneasy with so many Good players in Bahamut's Palace.
The Inner Chamber of Bahamut
  This is the inner sanctum of the mighty Bahamut.
It is much less formal than the receiving room and is a place
of comfort and ease.  Here is where Bahamut spends much
of his time at study or contemplation.  There are many tomes
of lore spread out along the many shelves and tables arrayed
around this massive room.  The five advisors of
the king are here in conference with him.  Some pour over
ancient tomes while others are busy discussing events and plans.
There is a power here that one cannot describe;as if the whole
mortal realms were guided and led from this very room.
Obvious exits: -North -East  -West 
The corpse of a Drider is lying here.
A small pile of coins lies here.
Sainth  -=Celestial Sigil=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Klem  -=Celestial Sigil=- (Centaur)(large) stands in mid-air here.
Sxt  -=Celestial Sigil=- (Githzerai)(medium) stands in mid-air here.(Gold Aura)
*Aik  -=Celestial Sigil=- (Githzerai)(medium) stands in mid-air here.(Gold Aura)

< 1022h/1022H 196v/200V Pos: standing >
Sxt leaves east.
Klem trots east.
Sainth sneaks east.
Aik sneaks east.
You follow Aik.

You feel uneasy with so many Good players in Bahamut's Palace.
Treasure Vault of Bahamut
  This is where the great king keeps those items of sufficient
power that he deems neccessary to keep hidden.  The room is
very ordinary, and it really doesn't seem to be a 'vault' at all.
Yet there is no other room as well guarded in all the realms,
for noone can enter without the magical key that Bahamut
keeps with him at all times.
This area seems to be devoid of magic!
Obvious exits: -West 
An enormous rune-covered monolith stands omniously here.
*Aik  -=Celestial Sigil=- (Githzerai)(medium) stands in mid-air here.(Gold Aura)
Sainth  -=Celestial Sigil=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Klem  -=Celestial Sigil=- (Centaur)(large) stands in mid-air here.
Sxt  -=Celestial Sigil=- (Githzerai)(medium) stands in mid-air here.(Gold Aura)

< 1022h/1022H 195v/200V Pos: standing >
The power of song has no effect here.

< 1022h/1022H 195v/200V Pos: standing >
Sxt leaves west.
Klem trots west.
Aik sneaks west.
You follow Aik.

You feel uneasy with so many Good players in Bahamut's Palace.
The Inner Chamber of Bahamut
  This is the inner sanctum of the mighty Bahamut.
It is much less formal than the receiving room and is a place
of comfort and ease.  Here is where Bahamut spends much
of his time at study or contemplation.  There are many tomes
of lore spread out along the many shelves and tables arrayed
around this massive room.  The five advisors of
the king are here in conference with him.  Some pour over
ancient tomes while others are busy discussing events and plans.
There is a power here that one cannot describe;as if the whole
mortal realms were guided and led from this very room.
Obvious exits: -North -East  -West 
The corpse of a Drider is lying here.
A small pile of coins lies here.
*Aik  -=Celestial Sigil=- (Githzerai)(medium) stands in mid-air here.(Gold Aura)
Sainth  -=Celestial Sigil=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Klem  -=Celestial Sigil=- (Centaur)(large) stands in mid-air here.
Sxt  -=Celestial Sigil=- (Githzerai)(medium) stands in mid-air here.(Gold Aura)

< 1022h/1022H 194v/200V Pos: standing >
Sxt leaves north.
Klem trots north.
Aik sneaks north.
You follow Aik.

You feel uneasy with so many Good players in Bahamut's Palace.
The Inner Chamber of Bahamut
  This is the inner sanctum of the mighty Bahamut.
It is much less formal than the receiving room and is a place
of comfort and ease.  Here is where Bahamut spends much
of his time at study or contemplation.  There are many tomes
of lore spread out along the many shelves and tables arrayed
around this massive room.  The five advisors of
the king are here in conference with him.  Some pour over
ancient tomes while others are busy discussing events and plans.
There is a power here that one cannot describe;as if the whole
mortal realms were guided and led from this very room.
A bright light fills this area.
Obvious exits: -North -South -West 
An obsidian and steel cuirass lies here.
A pair of obsidian and steel gauntlets lies here.
An obsidian and steel helm lies here.
A mithril shield has been left here.
Shattered bits of ice are scattered about the area.
[2] The corpse of a Troll is lying here.
The corpse of a Thri-Kreen is lying here.
The corpse of a Minotaur is lying here.
The corpse of a silver dragon is lying here.
*Aik  -=Celestial Sigil=- (Githzerai)(medium) stands in mid-air here.(Gold Aura)
Sainth  -=Celestial Sigil=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Klem  -=Celestial Sigil=- (Centaur)(large) stands in mid-air here.
Sxt  -=Celestial Sigil=- (Githzerai)(medium) stands in mid-air here.(Gold Aura)
Siuk Swish -=Tharnadian Royal Marines=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)

< 1022h/1022H 192v/200V Pos: standing >

< 1022h/1022H 193v/200V Pos: standing >
You are surrounded by a magenta glow.
Sxt leaves north.
Klem trots north.
Sainth sneaks north.
Siuk leaves north.
Aik sneaks north.
You follow Aik.

You feel uneasy with so many Good players in Bahamut's Palace.
The Inner Chamber of Bahamut
  This is the inner sanctum of the mighty Bahamut.
It is much less formal than the receiving room and is a place
of comfort and ease.  Here is where Bahamut spends much
of his time at study or contemplation.  There are many tomes
of lore spread out along the many shelves and tables arrayed
around this massive room.  The five advisors of
the king are here in conference with him.  Some pour over
ancient tomes while others are busy discussing events and plans.
There is a power here that one cannot describe;as if the whole
mortal realms were guided and led from this very room.
Obvious exits: -South -West 
The corpse of a Drow Elf is lying here.
The corpse of auros, golden rogue is lying here.
*Aik  -=Celestial Sigil=- (Githzerai)(medium) stands in mid-air here.(Gold Aura)
Siuk Swish -=Tharnadian Royal Marines=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Sainth  -=Celestial Sigil=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Klem  -=Celestial Sigil=- (Centaur)(large) stands in mid-air here.
Sxt  -=Celestial Sigil=- (Githzerai)(medium) stands in mid-air here.(Gold Aura)
A shadow dracolich stands in mid-air here, fighting Nexus, traveller of the planes. (Minion) (Red Aura)
Nexus, traveller of the planes stands in mid-air here, fighting a shadow dracolich.

< 1022h/1022H 191v/200V Pos: standing >
You are surrounded by a blood-red glow.

< 1022h/1022H 192v/200V Pos: standing >
Sxt leaves west.
Klem trots west.
Sainth sneaks west.
Siuk leaves west.
You follow Aik.

You feel uneasy with so many Good players in Bahamut's Palace.
The Inner Chamber of Bahamut
  This is the inner sanctum of the mighty Bahamut.
It is much less formal than the receiving room and is a place
of comfort and ease.  Here is where Bahamut spends much
of his time at study or contemplation.  There are many tomes
of lore spread out along the many shelves and tables arrayed
around this massive room.  The five advisors of
the king are here in conference with him.  Some pour over
ancient tomes while others are busy discussing events and plans.
There is a power here that one cannot describe;as if the whole
mortal realms were guided and led from this very room.
Obvious exits: -East  -South -West 
*Aik  -=Celestial Sigil=- (Githzerai)(medium) stands in mid-air here.(Gold Aura)
Siuk Swish -=Tharnadian Royal Marines=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Sainth  -=Celestial Sigil=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Klem  -=Celestial Sigil=- (Centaur)(large) stands in mid-air here.
Sxt  -=Celestial Sigil=- (Githzerai)(medium) stands in mid-air here.(Gold Aura)
*Koa  -=Celestial Sigil=- (Barbarian)(large) stands in mid-air here.(Gold Aura)
Siuk leaves west.

< 1022h/1022H 190v/200V Pos: standing >
Sxt leaves west.
Klem trots west.
Sainth sneaks west.
Koa sneaks west.
You follow Aik.

You feel uneasy with so many Good players in Bahamut's Palace.
The Inner Chamber of Bahamut
  This is the inner sanctum of the mighty Bahamut.
It is much less formal than the receiving room and is a place
of comfort and ease.  Here is where Bahamut spends much
of his time at study or contemplation.  There are many tomes
of lore spread out along the many shelves and tables arrayed
around this massive room.  The five advisors of
the king are here in conference with him.  Some pour over
ancient tomes while others are busy discussing events and plans.
There is a power here that one cannot describe;as if the whole
mortal realms were guided and led from this very room.
Obvious exits: -East  -South
[2] The corpse of a silver dragon is lying here.
The corpse of kesen, strategist and tactician is lying here.
The corpse of lareth, King of Justice is lying here.
The corpse of a silver dragon is lying here.
*Aik  -=Celestial Sigil=- (Githzerai)(medium) stands in mid-air here.(Gold Aura)
*Koa  -=Celestial Sigil=- (Barbarian)(large) stands in mid-air here.(Gold Aura)
Sainth  -=Celestial Sigil=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Klem  -=Celestial Sigil=- (Centaur)(large) stands in mid-air here.
Sxt  -=Celestial Sigil=- (Githzerai)(medium) stands in mid-air here.(Gold Aura)
Siuk Swish -=Tharnadian Royal Marines=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)

< 1022h/1022H 189v/200V Pos: standing >
Sxt leaves south.
Klem trots south.
Koa sneaks south.
Siuk leaves south.
Aik sneaks south.
You follow Aik.

You feel uneasy with so many Good players in Bahamut's Palace.
The Inner Chamber of Bahamut
  This is the inner sanctum of the mighty Bahamut.
It is much less formal than the receiving room and is a place
of comfort and ease.  Here is where Bahamut spends much
of his time at study or contemplation.  There are many tomes
of lore spread out along the many shelves and tables arrayed
around this massive room.  The five advisors of
the king are here in conference with him.  Some pour over
ancient tomes while others are busy discussing events and plans.
There is a power here that one cannot describe;as if the whole
mortal realms were guided and led from this very room.
Obvious exits: -North -East  -South -West 
*Aik  -=Celestial Sigil=- (Githzerai)(medium) stands in mid-air here.(Gold Aura)
Siuk Swish -=Tharnadian Royal Marines=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Koa  -=Celestial Sigil=- (Barbarian)(large) stands in mid-air here.(Gold Aura)
Sainth  -=Celestial Sigil=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Klem  -=Celestial Sigil=- (Centaur)(large) stands in mid-air here.
Sxt  -=Celestial Sigil=- (Githzerai)(medium) stands in mid-air here.(Gold Aura)

< 1022h/1022H 188v/200V Pos: standing >

< 1022h/1022H 188v/200V Pos: standing >
Bol sneaks in from the west.

< 1022h/1022H 188v/200V Pos: standing >
Sxt leaves west.
Klem trots west.
Sainth sneaks west.
Koa sneaks west.
Siuk leaves west.
You follow Aik.

You feel uneasy with so many Good players in Bahamut's Palace.
Secret Passage to Bahamut's Inner Chamber
  This is a secret passage that leads to the private sanctum
of Bahamut.  The passage is relatively small and
unadorned, as it is just a way to travel quickly to the
receiving room in cases where his audience is needed urgently.
The walls are of a bronze colored mist, and the lighting is
vague and seems to come through the walls themselves.  No
fixture of any kind can be seen upon the walls.
Obvious exits: -East  -West 
*Aik  -=Celestial Sigil=- (Githzerai)(medium) stands in mid-air here.(Gold Aura)
Siuk Swish -=Tharnadian Royal Marines=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Koa  -=Celestial Sigil=- (Barbarian)(large) stands in mid-air here.(Gold Aura)
Sainth  -=Celestial Sigil=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Klem  -=Celestial Sigil=- (Centaur)(large) stands in mid-air here.
*Bol  -=Celestial Sigil=- (Centaur)(large) stands in mid-air here.
A brightly glowing torch floats near Bol's head. (Illuminating)
Sxt  -=Celestial Sigil=- (Githzerai)(medium) stands in mid-air here.(Gold Aura)
Bol sneaks east.

< 1022h/1022H 187v/200V Pos: standing >
Sxt leaves west.
Klem trots west.
Sainth sneaks west.
Koa sneaks west.
Siuk leaves west.
Aik sneaks west.
You follow Aik.

You feel uneasy with so many Good players in Bahamut's Palace.
Secret Passage to Bahamut's Inner Chamber
  This is a secret passage that leads to the private sanctum
of Bahamut.  The passage is relatively small and
unadorned, as it is just a way to travel quickly to the
receiving room in cases where his audience is needed urgently.
The walls are of a bronze colored mist, and the lighting is
vague and seems to come through the walls themselves.  No
fixture of any kind can be seen upon the walls.
Obvious exits: -East  -West 
*Aik  -=Celestial Sigil=- (Githzerai)(medium) stands in mid-air here.(Gold Aura)
Siuk Swish -=Tharnadian Royal Marines=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Koa  -=Celestial Sigil=- (Barbarian)(large) stands in mid-air here.(Gold Aura)
Sainth  -=Celestial Sigil=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Klem  -=Celestial Sigil=- (Centaur)(large) stands in mid-air here.
Sxt  -=Celestial Sigil=- (Githzerai)(medium) stands in mid-air here.(Gold Aura)

< 1022h/1022H 185v/200V Pos: standing >
Sxt leaves west.
Klem trots west.
Sainth sneaks west.
Siuk leaves west.
Aik sneaks west.
You follow Aik.

You feel uneasy with so many Good players in Bahamut's Palace.
The Receiving Room of Bahamut, King of Dragons
  This is the room where Bahamut receives his guests and those
emissaries that request to be heard.  The room is spartan and
majestic, with pillars of purest white marble rising into nothing.
In the center of room against the back wall is the throne where
Bahamut sits while welcoming visitors.  The throne seems to be made
for a human form, but just like everything else here, that may
only be because Bahamut wills it to be so right now.  The throne
looks to be made of solid carved gypsum, with gold inlay.  The
gypsum shimmers in the light with a golden aura, capturing every
eye in the vicinity.  The Flagstones are of white marble with
gold tracery.  If there ever were a room with a greater air of
majesty and dignity, it is not known in the mortal realm.
An unnatural darkness fills this area.
Obvious exits: -East  -South -West 
A greyish stone wall is here to the west. (magic)
The corpse of an adult brass dragon is lying here.
*Aik  -=Celestial Sigil=- (Githzerai)(medium) stands in mid-air here.(Gold Aura)
Siuk Swish -=Tharnadian Royal Marines=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Koa  -=Celestial Sigil=- (Barbarian)(large) stands in mid-air here.(Gold Aura)
Sainth  -=Celestial Sigil=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Klem  -=Celestial Sigil=- (Centaur)(large) stands in mid-air here.
Sxt  -=Celestial Sigil=- (Githzerai)(medium) stands in mid-air here.(Gold Aura)
*Nicram  -=Celestial Sigil=- (Githzerai)(small) stands in mid-air here.(Gold Aura)
Skir  -=Celestial Sigil=- (Githzerai)(medium) stands in mid-air here.(Gold Aura)

< 1022h/1022H 184v/200V Pos: standing >
Oof! Sxt bumps into a greyish stone wall...

< 1022h/1022H 184v/200V Pos: standing >

< 1022h/1022H 186v/200V Pos: standing >
Sainth starts casting an offensive spell.

< 1022h/1022H 187v/200V Pos: standing >
You start chanting...

< 1022h/1022H 188v/200V Pos: standing >

< 1022h/1022H 188v/200V Pos: standing >
A faint hum can be heard from a pair of pale, misty gloves carried by Skir.
Oof! Koa bumps into a greyish stone wall...

< 1022h/1022H 189v/200V Pos: standing >
Sainth completes his spell...
Sainth utters the words 'dispel magic'
A greyish stone wall crumbles to dust and blows away.

< 1022h/1022H 189v/200V Pos: standing >
You abort your spell before it's done!
Nicram leaves west.

< 1022h/1022H 189v/200V Pos: standing >

< 1022h/1022H 189v/200V Pos: standing >

< 1022h/1022H 190v/200V Pos: standing >

< 1022h/1022H 191v/200V Pos: standing >
You feel uneasy with so many Good players in Bahamut's Palace.
The Receiving Room of Bahamut, King of Dragons
  This is the room where Bahamut receives his guests and those
emissaries that request to be heard.  The room is spartan and
majestic, with pillars of purest white marble rising into nothing.
In the center of room against the back wall is the throne where
Bahamut sits while welcoming visitors.  The throne seems to be made
for a human form, but just like everything else here, that may
only be because Bahamut wills it to be so right now.  The throne
looks to be made of solid carved gypsum, with gold inlay.  The
gypsum shimmers in the light with a golden aura, capturing every
eye in the vicinity.  The Flagstones are of white marble with
gold tracery.  If there ever were a room with a greater air of
majesty and dignity, it is not known in the mortal realm.
Obvious exits: -East  -South -West 
The corpse of a large adult silver dragon is lying here.
The corpse of urijah, champion of virtue is lying here.
The corpse of a mature bronze dragon is lying here.
The corpse of an adult brass dragon is lying here.
The Gypsum Throne of Bahamut (glowing)
*Koa  -=Celestial Sigil=- (Barbarian)(large) stands in mid-air here.(Gold Aura)
*Kenon  -=Celestial Sigil=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Nicram  -=Celestial Sigil=- (Githzerai)(small) stands in mid-air here.(Gold Aura)
*Ayla  -=Celestial Sigil=- (Minotaur)(medium) stands in mid-air here, fighting an Orc.(Gold Aura)
*Om  -=Celestial Sigil=- (Firbolg)(giant) stands in mid-air here, fighting an Orc.(Gold Aura)
An impenetrable globe of darkness floats near Om's head.
An Orc (medium)  *-* Warlords *-* sits in mid-air here, fighting Om.(Red Aura)

< 1022h/1022H 189v/200V Pos: standing >

< 1022h/1022H 190v/200V Pos: standing >
Sxt enters from the east.
Klem trots in from the east.
Siuk enters from the east.
Nicram starts casting an offensive spell.
Nicram snaps into visibility.

< 1022h/1022H 190v/200V Pos: standing >
Sxt suddenly attacks an Orc!
You think you noticed an opening in your victim defenses...

< 1022h/1022H 191v/200V Pos: standing >
Sainth suddenly attacks an Orc!
Seems that it's too crowded!
Siuk suddenly attacks an Orc!

< 1022h/1022H 191v/200V Pos: standing >
Klem starts casting a spell.
Aik snaps into visibility.

< 1022h/1022H 192v/200V Pos: standing >
Nicram completes his spell...
Nicram utters the words 'bigbys clenched fist'
Nicram snaps into visibility.
Nicram's fist beats the life out of an Orc, blood pours from his body!
Ayla snaps into visibility.
Ayla's bludgeon grazes an Orc.
Ayla snaps into visibility.
Ayla's feeble punch grazes an Orc.
Ayla snaps into visibility.
A sense of WiLD HAtE surrounds Ayla as her impressive bludgeon wounds an Orc.
As Ayla strikes an Orc, the power of Ayla's ancestors fill her with RAGE!
Ayla snaps into visibility.
A sense of WiLD HAtE surrounds Ayla as her impressive bludgeon wounds an Orc.
Ayla snaps into visibility.
Ayla's crude bludgeon grazes an Orc.
Ayla snaps into visibility.
Ayla's weak bludgeon grazes an Orc.
Ayla snaps into visibility.
Ayla's bludgeon grazes an Orc.
Ayla snaps into visibility.
Om parries an Orc's lunge at him.
An Orc misses Om.
Om snaps into visibility.
Om snaps into visibility.
Om's fine slash wounds an Orc.
Om snaps into visibility.
Om's bludgeon wounds an Orc.
Om snaps into visibility.
Om's fine bludgeon wounds an Orc.
Om swings massive spiked demon mace of the tanar'ri into an Orc with a mighty force before ripping it back out with a violent yank!
an Orc cries out in pain as an acidic spike breaks off in the wound, burning and sizzling.
A flaming conflagration spews from Om striking an Orc full on!
Om snaps into visibility.
A bubbling spray of goo spews from Om striking an Orc full on!
Om snaps into visibility.
Om's fine slash strikes an Orc.
Om grins slightly as their slash drops an Orc's defenses!
Om snaps into visibility.
Om's mighty slash seriously wounds an Orc.
Om snaps into visibility.
Om's powerful slash strikes an Orc very hard.
Om snaps into visibility.
Om's slash strikes an Orc very hard.
Om snaps into visibility.
Om kicks an Orc in the stomach, rendering him breathless.

< 1022h/1022H 192v/200V Pos: standing >

< 1022h/1022H 192v/200V Pos: standing >

< 1022h/1022H 192v/200V Pos: standing >
Ayla fills with a SURGE of BLoOdLuST! ROARRRRRRRR!!!


< 1022h/1022H 193v/200V Pos: standing >
Aik wills the flames of the abyss to overwhelm and consume thier foe...
Aik snaps into visibility.
An Orc screams and doubles over in agony as searing heat ignites within his body.
Aik snaps into visibility.
Nicram starts casting an offensive spell.
Nicram snaps into visibility.

< 1022h/1022H 193v/200V Pos: standing >
Kenon suddenly attacks an Orc!

< 1022h/1022H 194v/200V Pos: standing >
Skir wills the flames of the abyss to overwhelm and consume thier foe...
An Orc screams and doubles over in agony as searing heat ignites within his body.
An Orc's gloves of immolation shattered in bits as the tortured body spasms and quivers!
An Orc is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Wodo by 13333333.
The smell of fresh blood enters your body, infusing you with power!