The death of [53 Spiritmaster] Renier *-* Warlords *-* (Orc)

in The Receiving Room of Bahamut, King of Dragons

from the perspective of [56 RaGeloRd] Ayla -=Celestial Sigil=- (Minotaur)

<floating about head>a dark yellow ioun stone[239h 57m 26s]
<worn as a badge>    a elven rune of restoration of health (magic) (glowing) [87%]
<worn on horns>      a pair of spiked horncaps of regeneration (magic) [68%]
<worn on eyes>       the eye of the ogre [poor] (magic) (glowing) (humming)
<worn in ear>        a brightly flaming earring
<worn in ear>        a golden scale dangling from a platinum chain [poor] (magic)
<worn on face>       the grim visage of a MaDWoMaN of regeneration (magic) (humming) [75%]
<worn in nose>       a bloodstained spiked nose ring [superior] [82%]
<worn around neck>   a slaadi necklace of Chaos of constitution (glowing)
<worn around neck>   a necklace of dangling bones and relics [superior] (magic) (humming) [50%]
<worn on body>       the chameleon suit of transformation of regeneration
<worn about body>    the cloak of the stalker (invis) (magic)[239h 57m 26s]
<worn on back>       a big big bag for a little person (illuminating) [59%]
<worn on tail>       a death ring of Tezcatlipoca (magic)[239h 57m 26s]
<worn as quiver>     the ancient sheath of *-* Clan BloodLust *-* (magic) (glowing)
<worn about waist>   the mystical sash of the Netherworld of damage (magic) (glowing)
<worn on belt buckle>a huge double-bladed axe called 'Skull Splitter' of health (magic)
<attached to belt>   an obsidian buckle named "Rage" (magic) (glowing) (humming)[239h 57m 26s]
<attached to belt>   the face of Kenon
<worn on arms>       some blue dragonscale shoulder guards of greater dexterity (magic)
<worn around wrist>  the power infused bracelet of dark-mithril [poor]
<worn around wrist>  the bracer of Uz's alliance of damage
<worn on hands>      a pair of vampiric dragonscale gauntlets of dexterity (magic)
<worn on finger>     Zorobabi's circular stone ring [superior] [86%]
<worn on finger>     a shiny crimson ring [superior] (invis) (magic)
<primary weapon>     the mace of light and darkness (magic)[239h 57m 26s]
<held>               a black dragon's head staff (magic)
<worn on legs>       a haze of swirling green vapor (magic) (glowing)[239h 57m 26s]
<worn on feet>       a set of bloodied horseshoes of endurance (magic) [85%]

The Inner Chamber of Bahamut
Obvious exits: -N -E -S -W

< 1463h/1683H 341v/348V Pos: standing >
Slay whom?

< 1464h/1683H 343v/348V Pos: standing >

<map>
Zone: Bahamut's Palace.
Room: The Inner Chamber of Bahamut
</map>
You feel uneasy with so many Good players in Bahamut's Palace.
The Inner Chamber of Bahamut
Obvious exits: -N -E -S -W

< 1468h/1683H 344v/348V Pos: standing >
Slay whom?

< 1469h/1683H 344v/348V Pos: standing >

<map>
Zone: Bahamut's Palace.
Room: Secret Passage to Bahamut's Inner Chamber
</map>
You feel uneasy with so many Good players in Bahamut's Palace.
Secret Passage to Bahamut's Inner Chamber
Obvious exits: -E -W

< 1473h/1683H 340v/348V Pos: standing >

<map>
Zone: Bahamut's Palace.
Room: Secret Passage to Bahamut's Inner Chamber
</map>
You feel uneasy with so many Good players in Bahamut's Palace.
Secret Passage to Bahamut's Inner Chamber
Obvious exits: -E -W

< 1475h/1683H 336v/348V Pos: standing >
Slay whom?

< 1476h/1683H 337v/348V Pos: standing >

<map>
Zone: Bahamut's Palace.
Room: The Receiving Room of Bahamut, King of Dragons
</map>
You feel uneasy with so many Good players in Bahamut's Palace.
The Receiving Room of Bahamut, King of Dragons
Obvious exits: -E -S -W
A greyish stone wall is here to the west. (magic)
The corpse of an adult brass dragon is lying here.

< 1477h/1683H 335v/348V Pos: standing >
Slay whom?

< 1478h/1683H 337v/348V Pos: standing >
Oof! You bump into a greyish stone wall...

< 1480h/1683H 339v/348V Pos: standing >
Slay whom?

< 1481h/1683H 341v/348V Pos: standing >
Slay whom?

< 1485h/1683H 347v/348V Pos: standing >

< 1488h/1683H 348v/348V Pos: standing >

< 1489h/1683H 348v/348V Pos: standing >

<map>
Zone: Bahamut's Palace.
Room: The Receiving Room of Bahamut, King of Dragons
</map>
You feel uneasy with so many Good players in Bahamut's Palace.
The Receiving Room of Bahamut, King of Dragons
Obvious exits: -N -S -W

< 1490h/1683H 344v/348V Pos: standing >

<map>
Zone: Bahamut's Palace.
Room: The Receiving Room of Bahamut, King of Dragons
</map>
You feel uneasy with so many Good players in Bahamut's Palace.
The Receiving Room of Bahamut, King of Dragons
Obvious exits: -N -W
The corpse of a mature bronze dragon is lying here.

< 1491h/1683H 340v/348V Pos: standing >

< 1493h/1683H 340v/348V Pos: standing >

< 1494h/1683H 341v/348V Pos: standing >
You quickly scan the area.
You see nothing.

< 1497h/1683H 345v/348V Pos: standing >

<map>
Zone: Bahamut's Palace.
Room: The Receiving Room of Bahamut, King of Dragons
</map>
You feel uneasy with so many Good players in Bahamut's Palace.
The Receiving Room of Bahamut, King of Dragons
Obvious exits: -N -E -S# -W

< 1502h/1683H 344v/348V Pos: standing >

<map>
Zone: Bahamut's Palace.
Room: The Receiving Room of Bahamut, King of Dragons
</map>
You feel uneasy with so many Good players in Bahamut's Palace.
The Receiving Room of Bahamut, King of Dragons
Obvious exits: -N -E

< 1503h/1683H 340v/348V Pos: standing >
Alas, you cannot go that way. . . .

< 1504h/1683H 340v/348V Pos: standing >
Alas, you cannot go that way. . . .

< 1506h/1683H 341v/348V Pos: standing >
You quickly scan the area.
A Drow Elf who is close by to your east.

< 1508h/1683H 345v/348V Pos: standing >

<map>
Zone: Bahamut's Palace.
Room: The Receiving Room of Bahamut, King of Dragons
</map>
You feel uneasy with so many Good players in Bahamut's Palace.
The Receiving Room of Bahamut, King of Dragons
Obvious exits: -N -E -S# -W

< 1510h/1683H 343v/348V Pos: standing >

< 1511h/1683H 345v/348V Pos: standing >

<map>
Zone: Bahamut's Palace.
Room: The Receiving Room of Bahamut, King of Dragons
</map>

<map>
Zone: Bahamut's Palace.
Room: The Receiving Room of Bahamut, King of Dragons
</map>
You feel uneasy with so many Good players in Bahamut's Palace.
The Receiving Room of Bahamut, King of Dragons
Obvious exits: -N -E
A Drow Elf (small)  *-* Warlords *-* stands in mid-air here.(Red Aura)

< 1515h/1683H 344v/348V Pos: standing >

< 1516h/1683H 344v/348V Pos: standing >
A Drow Elf sneaks north.
Slay whom?

< 1521h/1683H 344v/348V Pos: standing >

<map>
Zone: Bahamut's Palace.
Room: The Receiving Room of Bahamut, King of Dragons
</map>
You feel uneasy with so many Good players in Bahamut's Palace.
The Receiving Room of Bahamut, King of Dragons
Obvious exits: -N -E -S

< 1528h/1683H 340v/348V Pos: standing >
You feel yourself return to normal as your rage abates.
Slay whom?

< 1529h/1683H 340v/348V Pos: standing >
Alas, you cannot go that way. . . .

< 1533h/1683H 345v/348V Pos: standing >
You quickly scan the area.
Kenon who is not far off to your east.

< 1534h/1683H 347v/348V Pos: standing >
Kenon enters from the east.

< 1538h/1683H 348v/348V Pos: standing >

<map>
Zone: Bahamut's Palace.
Room: The Receiving Room of Bahamut, King of Dragons
</map>
You feel uneasy with so many Good players in Bahamut's Palace.
The Receiving Room of Bahamut, King of Dragons
Obvious exits: -E -S
Kenon enters from the south.

< 1540h/1683H 346v/348V Pos: standing >
You quickly scan the area.
A Drow Elf who is close by to your east.

< 1541h/1683H 346v/348V Pos: standing >

< 1542h/1683H 346v/348V Pos: standing >

< 1544h/1683H 346v/348V Pos: standing >

<map>
Zone: Bahamut's Palace.
Room: The Receiving Room of Bahamut, King of Dragons
</map>
You feel uneasy with so many Good players in Bahamut's Palace.
The Receiving Room of Bahamut, King of Dragons
Obvious exits: -E -S -W
A greyish stone wall is here to the east. (magic)
The corpse of a large adult silver dragon is lying here.
The corpse of urijah, champion of virtue is lying here.
The corpse of a mature bronze dragon is lying here.
The corpse of an adult brass dragon is lying here.
The Gypsum Throne of Bahamut (glowing)

< 1546h/1683H 346v/348V Pos: standing >
Slay whom?

< 1547h/1683H 346v/348V Pos: standing >
You quickly scan the area.
An Orc who is a brief walk away to your east.
A Drow Elf who is not far off to your south.

< 1557h/1683H 346v/348V Pos: standing >

< 1561h/1683H 346v/348V Pos: standing >

< 1562h/1683H 346v/348V Pos: standing >

<map>
Zone: Bahamut's Palace.
Room: The Receiving Room of Bahamut, King of Dragons
</map>
You feel uneasy with so many Good players in Bahamut's Palace.
The Receiving Room of Bahamut, King of Dragons
Obvious exits: -N -E -S -W

< 1566h/1683H 344v/348V Pos: standing >

<map>
Zone: Bahamut's Palace.
Room: The Receiving Room of Bahamut, King of Dragons
</map>

<map>
Zone: Bahamut's Palace.
Room: The Receiving Room of Bahamut, King of Dragons
</map>
You feel uneasy with so many Good players in Bahamut's Palace.
The Receiving Room of Bahamut, King of Dragons
Obvious exits: -N -E -S# -W
*Kenon  -=Celestial Sigil=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)

< 1567h/1683H 342v/348V Pos: standing >
Slay whom?

< 1568h/1683H 343v/348V Pos: standing >
You quickly scan the area.
You see nothing.

< 1572h/1683H 348v/348V Pos: standing >
A faint hum can be heard from the mystical longsword of Volo the Traveler carried by Kenon.

<map>
Zone: Bahamut's Palace.
Room: The Receiving Room of Bahamut, King of Dragons
</map>
You feel uneasy with so many Good players in Bahamut's Palace.
The Receiving Room of Bahamut, King of Dragons
Obvious exits: -N -E

< 1577h/1683H 346v/348V Pos: standing >
Alas, you cannot go that way. . . .

< 1579h/1683H 346v/348V Pos: standing >
You quickly scan the area.
You see nothing.

< 1580h/1683H 346v/348V Pos: standing >

<map>
Zone: Bahamut's Palace.
Room: The Receiving Room of Bahamut, King of Dragons
</map>

<map>
Zone: Bahamut's Palace.
Room: The Receiving Room of Bahamut, King of Dragons
</map>
You feel uneasy with so many Good players in Bahamut's Palace.
The Receiving Room of Bahamut, King of Dragons
Obvious exits: -N -E -S# -W
*Kenon  -=Celestial Sigil=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)

< 1584h/1683H 344v/348V Pos: standing >
Kenon leaves east.

< 1585h/1683H 344v/348V Pos: standing >

<map>
Zone: Bahamut's Palace.
Room: The Receiving Room of Bahamut, King of Dragons
</map>

<map>
Zone: Bahamut's Palace.
Room: The Receiving Room of Bahamut, King of Dragons
</map>
You feel uneasy with so many Good players in Bahamut's Palace.
The Receiving Room of Bahamut, King of Dragons
Obvious exits: -N -W
The corpse of a mature bronze dragon is lying here.
*Kenon  -=Celestial Sigil=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)

< 1587h/1683H 343v/348V Pos: standing >
Alas, you cannot go that way. . . .

< 1588h/1683H 345v/348V Pos: standing >
Kenon leaves north.

< 1590h/1683H 348v/348V Pos: standing >

<map>
Zone: Bahamut's Palace.
Room: The Receiving Room of Bahamut, King of Dragons
</map>
You feel uneasy with so many Good players in Bahamut's Palace.
The Receiving Room of Bahamut, King of Dragons
Obvious exits: -N -E -S# -W

< 1592h/1683H 346v/348V Pos: standing >

		Score information for Ayla

Level: 56   Race: Minotaur   Class: BeRSeRKeR / RaGeloRd Sex: Female
Hit points: 1593(1683)  Moves: 346(348)
Coins carried:   28 platinum    91 gold     0 silver     0 copper
Compression ratio: 87%
Status:  Standing.
Frags:   +0.55   Deaths:   39
Detecting:      Invisible Evil Good Magic Life Heat
Protected from: Evil Good Fire Cold Lightning Gas Acid Living Animals All but High Circle Spells
Protected by:   Spirit Ward Slow Poison
Enchantments:   Ultravision Farsee Fly Armor Aware Haste Blur Invisibility Reduced Size Sneaking Tower of Iron Will Fearless Lightfooted Sparkling
Herbs:          Medicus
Combat Pulse:   18 Spell Pulse:  1.29 
Leaderboard Points: 1304 

Active Spells:
--------------
stone skin (3 minutes)
roar of heroes (3 minutes)
blur (less than a minute remaining)
minor globe of invulnerability (3 minutes)
aid (47 minutes)
regeneration (less than a minute remaining)
protection from acid (12 minutes)
protection from cold (12 minutes)
protection from lightning (12 minutes)
berserk (less than a minute remaining)
lifelust (15 minutes)
dexterity (10 minutes)
strength (10 minutes)
pantherspeed (8 minutes)
elephantstrength (17 minutes)
protection from evil (32 minutes)
armor (12 minutes)
bless (12 minutes)
vitality (5 minutes)
well-rested bonus (48 minutes)
reduce (8 minutes)


< 1593h/1683H 346v/348V Pos: standing >

<map>
Zone: Bahamut's Palace.
Room: The Receiving Room of Bahamut, King of Dragons
</map>
You feel uneasy with so many Good players in Bahamut's Palace.
The Receiving Room of Bahamut, King of Dragons
Obvious exits: -N -E -S -W

< 1594h/1683H 344v/348V Pos: standing >
You quickly scan the area.
Kenon who is close by to your east.
An Orc who is close by to your east.
An Orc enters from the east.

< 1596h/1683H 344v/348V Pos: standing >

< 1598h/1683H 347v/348V Pos: standing >

<map>
Zone: Bahamut's Palace.
Room: The Receiving Room of Bahamut, King of Dragons
</map>
You feel uneasy with so many Good players in Bahamut's Palace.
The Receiving Room of Bahamut, King of Dragons
Obvious exits: -E -S -W
A greyish stone wall is here to the east. (magic)
The corpse of a large adult silver dragon is lying here.
The corpse of urijah, champion of virtue is lying here.
The corpse of a mature bronze dragon is lying here.
The corpse of an adult brass dragon is lying here.
The Gypsum Throne of Bahamut (glowing)

< 1600h/1683H 346v/348V Pos: standing >
You quickly scan the area.
Skir who is a brief walk away to your east.
Siuk who is rather far off to your east.
Om who is in the distance to your east.
An Orc who is close by to your south.

< 1601h/1683H 346v/348V Pos: standing >

< 1602h/1683H 346v/348V Pos: standing >

<map>
Zone: Bahamut's Palace.
Room: The Receiving Room of Bahamut, King of Dragons
</map>

<map>
Zone: Bahamut's Palace.
Room: The Receiving Room of Bahamut, King of Dragons
</map>
You feel uneasy with so many Good players in Bahamut's Palace.
The Receiving Room of Bahamut, King of Dragons
Obvious exits: -N -E -S -W
*Kenon  -=Celestial Sigil=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)

< 1610h/1683H 344v/348V Pos: standing >
Kenon leaves west.

< 1611h/1683H 344v/348V Pos: standing >
Slay whom?

< 1614h/1683H 347v/348V Pos: standing >
Kenon enters from the west.

< 1615h/1683H 348v/348V Pos: standing >

< 1617h/1683H 348v/348V Pos: standing >

<map>
Zone: Bahamut's Palace.
Room: The Receiving Room of Bahamut, King of Dragons
</map>
You feel uneasy with so many Good players in Bahamut's Palace.
The Receiving Room of Bahamut, King of Dragons
Obvious exits: -N -E -S# -W

< 1618h/1683H 346v/348V Pos: standing >
Slay whom?

< 1619h/1683H 346v/348V Pos: standing >

< 1624h/1683H 346v/348V Pos: standing >

<map>
Zone: Bahamut's Palace.
Room: The Receiving Room of Bahamut, King of Dragons
</map>
You feel uneasy with so many Good players in Bahamut's Palace.
The Receiving Room of Bahamut, King of Dragons
Obvious exits: -N -E

< 1626h/1683H 344v/348V Pos: standing >
You quickly scan the area.
Om who is not far off to your east.

< 1627h/1683H 344v/348V Pos: standing >

<map>
Zone: Bahamut's Palace.
Room: The Receiving Room of Bahamut, King of Dragons
</map>
You feel uneasy with so many Good players in Bahamut's Palace.
The Receiving Room of Bahamut, King of Dragons
Obvious exits: -N -E -S# -W

< 1631h/1683H 346v/348V Pos: standing >

<map>
Zone: Bahamut's Palace.
Room: The Receiving Room of Bahamut, King of Dragons
</map>
You feel uneasy with so many Good players in Bahamut's Palace.
The Receiving Room of Bahamut, King of Dragons
Obvious exits: -N -E -S -W

< 1632h/1683H 344v/348V Pos: standing >

< 1634h/1683H 344v/348V Pos: standing >
You quickly scan the area.
Kenon who is close by to your north.
An Orc enters from the north.

< 1635h/1683H 345v/348V Pos: standing >

<map>
Zone: Bahamut's Palace.
Room: The Receiving Room of Bahamut, King of Dragons
</map>

<map>
Zone: Bahamut's Palace.
Room: The Receiving Room of Bahamut, King of Dragons
</map>
You feel uneasy with so many Good players in Bahamut's Palace.
The Receiving Room of Bahamut, King of Dragons
Obvious exits: -N -S -W
You sense a lifeform nearby.

< 1639h/1683H 346v/348V Pos: standing >
Alas, you cannot go that way. . . .

< 1640h/1683H 346v/348V Pos: standing >

< 1641h/1683H 346v/348V Pos: standing >

<map>
Zone: Bahamut's Palace.
Room: The Receiving Room of Bahamut, King of Dragons
</map>

<map>
Zone: Bahamut's Palace.
Room: The Receiving Room of Bahamut, King of Dragons
</map>
You feel uneasy with so many Good players in Bahamut's Palace.
The Receiving Room of Bahamut, King of Dragons
Obvious exits: -N -E -S -W
An Orc (medium)  *-* Warlords *-* stands in mid-air here.(Red Aura)

< 1643h/1683H 344v/348V Pos: standing >
You snap into visibility.
[Damage:  2 ] Your weak bludgeon grazes an Orc.
The globe around your body flares as it bears the brunt of an Orc's assault!

< 1644h/1683H 344v/348V Pos: standing >
< T: Ayla TP: sta TC:few scratches E: An Orc sta EP:  small wounds >
 Kenon enters from the north.

< 1647h/1683H 345v/348V Pos: standing >
< T: Ayla TP: sta TC:few scratches E: An Orc sta EP:  small wounds >
 Kenon suddenly attacks an Orc!
Kenon snaps into visibility.
Kenon's feeble slash grazes an Orc.
Kenon's feeble slash grazes an Orc.
Kenon snaps into visibility.
Kenon's longsword called 'Flame of the North' burns an Orc with a godly fire!

< 1648h/1683H 345v/348V Pos: standing >
< T: Ayla TP: sta TC:few scratches E: An Orc sta EP:  small wounds >
 An Orc attempts to flee.
An Orc leaves west.

< 1650h/1683H 345v/348V Pos: standing >
An Orc enters from the west.

< 1657h/1683H 345v/348V Pos: standing >
An Orc leaves north.

< 1658h/1683H 345v/348V Pos: standing >

<map>
Zone: Bahamut's Palace.
Room: The Receiving Room of Bahamut, King of Dragons
</map>
You feel uneasy with so many Good players in Bahamut's Palace.
The Receiving Room of Bahamut, King of Dragons
Obvious exits: -N -E -S

< 1669h/1683H 343v/348V Pos: standing >
Slay whom?

< 1670h/1683H 343v/348V Pos: standing >

<map>
Zone: Bahamut's Palace.
Room: The Receiving Room of Bahamut, King of Dragons
</map>

<map>
Zone: Bahamut's Palace.
Room: The Receiving Room of Bahamut, King of Dragons
</map>
You feel uneasy with so many Good players in Bahamut's Palace.
The Receiving Room of Bahamut, King of Dragons
Obvious exits: -N -E -S -W
*Kenon  -=Celestial Sigil=- (Grey Elf)(medium) stands in mid-air here.(Gold Aura)

< 1671h/1683H 342v/348V Pos: standing >

<map>
Zone: Bahamut's Palace.
Room: The Receiving Room of Bahamut, King of Dragons
</map>

<map>
Zone: Bahamut's Palace.
Room: The Receiving Room of Bahamut, King of Dragons
</map>
You feel uneasy with so many Good players in Bahamut's Palace.
The Receiving Room of Bahamut, King of Dragons
Obvious exits: -E -S -W
A greyish stone wall is here to the east. (magic)
The corpse of a large adult silver dragon is lying here.
The corpse of urijah, champion of virtue is lying here.
The corpse of a mature bronze dragon is lying here.
The corpse of an adult brass dragon is lying here.
The Gypsum Throne of Bahamut (glowing)
*Om  -=Celestial Sigil=- (Firbolg)(giant) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Om's head.
An Orc (medium)  *-* Warlords *-* stands in mid-air here.(Red Aura)

< 1673h/1683H 342v/348V Pos: standing >
A greyish stone wall crumbles to dust and blows away.
Om suddenly attacks an Orc!
Om snaps into visibility.
Om's fine slash wounds an Orc.
You snap into visibility.
[Damage:  3 ] Your weak bludgeon grazes an Orc.
The globe around your body flares as it bears the brunt of an Orc's assault!

< 1674h/1683H 344v/348V Pos: standing >
< T: Om TP: sta TC: small wounds E: An Orc sta EP:  small wounds >
 Nicram enters from the east.

< 1675h/1683H 346v/348V Pos: standing >
< T: Om TP: sta TC: small wounds E: An Orc sta EP:  small wounds >
 Nicram starts casting an offensive spell.
Nicram snaps into visibility.

< 1677h/1683H 346v/348V Pos: standing >
< T: Om TP: sta TC: small wounds E: An Orc sta EP:  small wounds >
 Kenon enters from the south.

< 1678h/1683H 346v/348V Pos: standing >
< T: Om TP: sta TC: small wounds E: An Orc sta EP:  small wounds >
 Kenon suddenly attacks an Orc!
Koa snaps into visibility.
Koa tackles an Orc square in the chest knocking the wind out of him!

< 1679h/1683H 346v/348V Pos: standing >
< T: Om TP: sta TC: small wounds E: An Orc sit EP:  small wounds >
 
< 1683h/1683H 346v/348V Pos: standing >
< T: Om TP: sta TC: small wounds E: An Orc sit EP:  small wounds >
 Nicram completes his spell...
Nicram utters the words 'buoblg qrunsoqpze yugh'
Nicram snaps into visibility.
Nicram's fist beats the life out of an Orc, blood pours from his body!

< 1683h/1683H 346v/348V Pos: standing >
< T: Om TP: sta TC: small wounds E: An Orc sit EP:  few wounds >
 
< 1683h/1683H 346v/348V Pos: standing >
< T: Om TP: sta TC: small wounds E: An Orc sit EP:  few wounds >
 
< 1683h/1683H 346v/348V Pos: standing >
< T: Om TP: sta TC: small wounds E: An Orc sit EP:  few wounds >
 Sxt enters from the east.
Klem trots in from the east.
Siuk enters from the east.
Nicram starts casting an offensive spell.
Nicram snaps into visibility.

< 1683h/1683H 346v/348V Pos: standing >
< T: Om TP: sta TC: small wounds E: An Orc sit EP:  few wounds >
 Sxt suddenly attacks an Orc!

< 1683h/1683H 346v/348V Pos: standing >
< T: Om TP: sta TC: small wounds E: An Orc sit EP:  few wounds >
 Sainth suddenly attacks an Orc!
Siuk suddenly attacks an Orc!

< 1683h/1683H 346v/348V Pos: standing >
< T: Om TP: sta TC: small wounds E: An Orc sit EP:  few wounds >
 Klem starts casting an offensive spell.
Aik snaps into visibility.

< 1683h/1683H 346v/348V Pos: standing >
< T: Om TP: sta TC: small wounds E: An Orc sit EP:  few wounds >
 Nicram completes his spell...
Nicram utters the words 'buoblg qrunsoqpze yugh'
Nicram snaps into visibility.
Nicram's fist beats the life out of an Orc, blood pours from his body!
Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
You snap into visibility.
[Damage:  4 ] Your bludgeon grazes an Orc.
The globe around your body flares as it bears the brunt of an Orc's assault!
You snap into visibility.
[Damage:  1 ] Your feeble punch grazes an Orc.
The globe around your body flares as it bears the brunt of an Orc's assault!
You snap into visibility.
[Damage: 15 ] You feel a powerful rush of AnGEr as your impressive bludgeon wounds an Orc.
The globe around your body flares as it bears the brunt of an Orc's assault!
As you strike an Orc, the power of your ancestors fill you with RAGE!
You snap into visibility.
[Damage: 16 ] You feel a powerful rush of AnGEr as your impressive bludgeon wounds an Orc.
The globe around your body flares as it bears the brunt of an Orc's assault!
You snap into visibility.
[Damage:  4 ] Your crude bludgeon grazes an Orc.
The globe around your body flares as it bears the brunt of an Orc's assault!
You snap into visibility.
[Damage:  3 ] Your weak bludgeon grazes an Orc.
The globe around your body flares as it bears the brunt of an Orc's assault!
You snap into visibility.
[Damage:  2 ] Your bludgeon grazes an Orc.
The globe around your body flares as it bears the brunt of an Orc's assault!
You snap into visibility.
Om parries an Orc's lunge at him.
An Orc misses Om.
Om snaps into visibility.
Om snaps into visibility.
Om's fine slash wounds an Orc.
Om snaps into visibility.
Om's bludgeon wounds an Orc.
Om snaps into visibility.
Om's fine bludgeon wounds an Orc.
Om swings massive spiked demon mace of the tanar'ri into an Orc with a mighty force before ripping it back out with a violent yank!
an Orc cries out in pain as an acidic spike breaks off in the wound, burning and sizzling.
A flaming conflagration spews from Om striking an Orc full on!
Om snaps into visibility.
A bubbling spray of goo spews from Om striking an Orc full on!
Om snaps into visibility.
Om's fine slash strikes an Orc.
Om grins slightly as their slash drops an Orc's defenses!
Om snaps into visibility.
Om's mighty slash seriously wounds an Orc.
Om snaps into visibility.
Om's powerful slash strikes an Orc very hard.
Om snaps into visibility.
Om's slash strikes an Orc very hard.
Om snaps into visibility.
Om kicks an Orc in the stomach, rendering him breathless.

< 1683h/1683H 346v/348V Pos: standing >
< T: Om TP: sta TC: small wounds E: An Orc sit EP: pretty hurt >
 
< 1683h/1683H 346v/348V Pos: standing >
< T: Om TP: sta TC: small wounds E: An Orc sit EP: pretty hurt >
 
< 1683h/1683H 346v/348V Pos: standing >
< T: Om TP: sta TC: small wounds E: An Orc sit EP: pretty hurt >
 You feel a rage start to come from within...

You are filled with a HUGE rush of BLOODLUST!

< 1683h/1683H 346v/348V Pos: standing >
< T: Om TP: sta TC: small wounds E: An Orc sit EP: pretty hurt >
 You are surrounded by a magenta glow.

< 1683h/1683H 346v/348V Pos: standing >
< T: Om TP: sta TC: small wounds E: An Orc sit EP: pretty hurt >
 Aik wills the flames of the abyss to overwhelm and consume thier foe...
Aik snaps into visibility.
An Orc screams and doubles over in agony as searing heat ignites within his body.
Aik snaps into visibility.
Nicram starts casting an offensive spell.
Nicram snaps into visibility.

< 1683h/1683H 346v/348V Pos: standing >
< T: Om TP: sta TC: small wounds E: An Orc sit EP:  awful >
 Kenon suddenly attacks an Orc!

< 1683h/1683H 346v/348V Pos: standing >
< T: Om TP: sta TC: small wounds E: An Orc sit EP:  awful >
 You are surrounded by a blood-red glow.
Skir wills the flames of the abyss to overwhelm and consume thier foe...
An Orc screams and doubles over in agony as searing heat ignites within his body.
An Orc's gloves of immolation shattered in bits as the tortured body spasms and quivers!
An Orc is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!