The death of [14 Monk] Wernchat (Orc)

in The Inn of the Shady Grove

from the perspective of [56 Bounty Hunter] Duac -=Celestial Sigil=- (Barbarian)

<worn as a badge>    the mark of the saboteur of damage
<worn on head>       a black turban of circling flames [superior] (magic)
<worn on eyes>       the eye of the ogre of dexterity (magic) (glowing) (humming) [82%]
<worn in ear>        a snake fang earring [superior]
<worn in ear>        a brightly flaming earring
<worn on face>       the mask of death of power
<worn around neck>   an emerald pendant of the ice drake [superior] (magic)
<worn around neck>   a coil of darkness of intelligence
<worn on body>       a suit of wickedly-barbed devil hide (magic) (humming)
<worn about body>    a cloak bearing the seal of Bozk of damage (magic)
<worn as quiver>     the ancient sheath of *-* Clan BloodLust *-* of agility (magic) (glowing) [82%]
<worn about waist>   a pitch-black sash of the Bloodhawk gang [superior]
<worn on belt buckle>a diamondine axe covered in blood of damage (magic) [85%]
<worn on arms>       some scintillating sleeves [superior] (magic)
<worn around wrist>  a bracelet of dracolich hide (magic) (humming) [44%]
<worn around wrist>  a bracelet of purple mist [superior]
<worn on hands>      some white fur skin gloves [superior] (magic)
<worn on finger>     a shiny crimson ring of damage (invis) (magic)
<worn on finger>     a ring of regeneration (magic) (glowing) [75%]
<primary weapon>     a gleaming falchion [superior] with a strange black stone (magic) [80%]
<secondary weapon>   a gladius called 'Backstabber' (magic) (glowing)[239h 36m 54s]
<worn on legs>       the leggings of a MaDMaN (magic) [87%]
<worn on feet>       the combat boots of balance [84%]

Koa who is close by to your south.
Clemm who is close by to your south.
Leu who is close by to your south.
Zia who is close by to your south.
Cols who is close by to your south.
Sev who is close by to your south.
Leu slowly fades into existence.

< 1681h/1681H 214v/214V Pos: standing >
Koa slowly fades into existence.

< 1681h/1681H 214v/214V Pos: standing >
Zia slowly fades into existence.
Kenon gets an obsidian hookah from his portable hole.

< 1681h/1681H 214v/214V Pos: standing >
You are surrounded by a blood-red glow.
Kenon gets some wild Gootwiet from his portable hole.

< 1681h/1681H 214v/214V Pos: standing >
Cols slowly fades into existence.
Kenon kindles some wild Gootwiet and contently puffs the smoke from an obsidian hookah.
Kenon finishes smoking his obsidian hookah.
Kenon exhales the smoke with a grin.

< 1681h/1681H 214v/214V Pos: standing >
Kenon puts an obsidian hookah into a portable hole.

< 1681h/1681H 214v/214V Pos: standing >
Drisk enters from the north.

< 1681h/1681H 214v/214V Pos: standing >
Rys rides in on a shadow dracolich from the north.

< 1681h/1681H 214v/214V Pos: standing >

< 1681h/1681H 214v/214V Pos: standing >
Clemm slowly fades into existence.

< 1681h/1681H 214v/214V Pos: standing >

< 1681h/1681H 214v/214V Pos: standing >
A faint hum can be heard from the mace of light and darkness carried by Ayla.

< 1681h/1681H 214v/214V Pos: standing >
Skirry gives a well-polished mithril body shield [superior] to Rhak.

< 1681h/1681H 214v/214V Pos: standing >

< 1681h/1681H 214v/214V Pos: standing >
Nicram starts casting a spell.

< 1681h/1681H 214v/214V Pos: standing >
A faint hum can be heard from the mace of light and darkness carried by Ayla.

< 1681h/1681H 214v/214V Pos: standing >
Rys looks at Rhak.

< 1681h/1681H 214v/214V Pos: standing >
Nicram completes his spell...
Nicram utters the words 'gpaeax gpuzre'
Shadows start to swirl around and cover Nicram's skin.

< 1681h/1681H 214v/214V Pos: standing >

< 1681h/1681H 214v/214V Pos: standing >

< 1681h/1681H 214v/214V Pos: standing >
Om stops using Doombringer, the sword of chaos.

< 1681h/1681H 214v/214V Pos: standing >

< 1681h/1681H 214v/214V Pos: standing >
Kenon winces in pain, as the flames surrounding his sword are too much for him to handle!
Kenon snaps into visibility.
Sev slowly fades into existence.
Om grabs a staff of golem creation [poor].

< 1681h/1681H 214v/214V Pos: standing >

< 1681h/1681H 214v/214V Pos: standing >
A faint hum can be heard from the legendary platemail of defense of precision carried by Vz.
Om waves a staff of golem creation [poor] and says 'corpse'.
Om snaps into visibility.
Om pours their essence into an disgusting abomination.
A bone golem now follows Om.

< 1681h/1681H 214v/214V Pos: standing >

< 1681h/1681H 214v/214V Pos: standing >

< 1681h/1681H 214v/214V Pos: standing >
A faint hum can be heard from the mystical longsword of Volo the Traveler carried by Kenon.

< 1681h/1681H 214v/214V Pos: standing >

< 1681h/1681H 214v/214V Pos: standing >
Kenon winces in pain, as the flames surrounding his sword are too much for him to handle!
Kenon snaps into visibility.

< 1681h/1681H 214v/214V Pos: standing >
A bone golem is now a member of Om's group.

< 1681h/1681H 214v/214V Pos: standing >
Sev starts casting a spell.

< 1681h/1681H 214v/214V Pos: standing >

< 1681h/1681H 214v/214V Pos: standing >
Om stops using a staff of golem creation [poor].

< 1681h/1681H 214v/214V Pos: standing >
Rys looks at a bone golem.

< 1681h/1681H 214v/214V Pos: standing >
Om wields Doombringer, the sword of chaos.

< 1681h/1681H 214v/214V Pos: standing >
Sev completes her spell...
Sev utters the words 'qaihuijar dies'
The area lights up!

< 1681h/1681H 214v/214V Pos: standing >

< 1681h/1681H 214v/214V Pos: standing >

< 1681h/1681H 214v/214V Pos: standing >
Sev sits down in a comfortable spot.

< 1681h/1681H 214v/214V Pos: standing >
Sev takes out her holy symbol and begins praying intently.

< 1681h/1681H 214v/214V Pos: standing >
Sev raises her holy symbol and smiles broadly.

< 1681h/1681H 214v/214V Pos: standing >
Leu starts casting a spell.

< 1681h/1681H 214v/214V Pos: standing >
A faint hum can be heard from the legendary platemail of defense of precision carried by Vz.

< 1681h/1681H 214v/214V Pos: standing >
Lur stops following Rhak.
Lur now follows Rhak.

< 1681h/1681H 214v/214V Pos: standing >

< 1681h/1681H 214v/214V Pos: standing >
Leu completes his spell...
Leu utters the word 'zuharuhl'
A bone golem looks vitalized.

< 1681h/1681H 214v/214V Pos: standing >
Sev clambers to her feet.

< 1681h/1681H 214v/214V Pos: standing >
Leu sits down in a comfortable spot.

< 1681h/1681H 214v/214V Pos: standing >
Leu takes out his holy symbol and begins praying intently.

< 1681h/1681H 214v/214V Pos: standing >
Leu raises his holy symbol and smiles broadly.

< 1681h/1681H 214v/214V Pos: standing >
A faint hum can be heard from Doombringer, the sword of chaos carried by Om.

< 1681h/1681H 214v/214V Pos: standing >
Om's mighty battle cry rallies his comrades and instills fear
into the hearts of his enemies.
Kenon lets out a huge thunderous roar! ROARRRRRRRRRRRRR!

< 1681h/1681H 214v/214V Pos: standing >
Kenon winces in pain, as the flames surrounding his sword are too much for him to handle!
Kenon snaps into visibility.

< 1681h/1681H 214v/214V Pos: standing >
A faint hum can be heard from the legendary platemail of defense of precision carried by Vz.

< 1681h/1681H 214v/214V Pos: standing >
Nicram sits down in a comfortable spot.

< 1681h/1681H 214v/214V Pos: standing >
Nicram opens the story of Jugger the golem [superior] and begins studying it intently.

< 1681h/1681H 214v/214V Pos: standing >
Leu clambers to his feet.

< 1681h/1681H 214v/214V Pos: standing >
Nicram closes his book and smiles broadly.

< 1681h/1681H 214v/214V Pos: standing >

< 1681h/1681H 214v/214V Pos: standing >

< 1681h/1681H 214v/214V Pos: standing >
Nicram clambers to his feet.

< 1681h/1681H 214v/214V Pos: standing >
Ayla fills with BloodLust

< 1681h/1681H 214v/214V Pos: standing >

< 1681h/1681H 214v/214V Pos: standing >

< 1681h/1681H 214v/214V Pos: standing >
Ayla loses control, veins bulging with anger.


< 1681h/1681H 214v/214V Pos: standing >
Rhak shouts out loudly.. MOVING!!!!

< 1681h/1681H 214v/214V Pos: standing >
You are already standing.

< 1681h/1681H 214v/214V Pos: standing >
A faint hum can be heard from the sphere of wind carried by Leu.

< 1681h/1681H 214v/214V Pos: standing >

< 1681h/1681H 214v/214V Pos: standing >
Rhak sneaks north riding on a beautiful pegasus.
Lur leaves north.
Sev leaves north.
Rys leaves north riding on a shadow dracolich.
A bone golem leaves north.
A bone golem leaves north.
Nicram leaves north.
You follow Rhak.


<map>
Zone: Guildhalls.
Room: An Antechamber buzzing with Energy
</map>

<map>
Zone: Guildhalls.
Room: An Antechamber buzzing with Energy
</map>
You feel uneasy with so many Good players in Guildhalls.
An Antechamber buzzing with Energy
Obvious exits: -E -S -W
An onyx rock fills the room, pulsing with energy. (glowing) (humming)
*Cols  -=Celestial Sigil=- (Halfling)(small) stands in mid-air here.(Gold Aura)
*Nicram  -=Celestial Sigil=- (Githzerai)(small) stands in mid-air here.(Gold Aura)
A bone golem stands blankly after re-animation here. (minion) 
A bone golem stands blankly after re-animation here. (minion) 
*Om  -=Celestial Sigil=- (Firbolg)(huge) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Om's head.
Rys  -=Celestial Sigil=- (Gnome)(small) in mid-air sits atop a shadow dracolich.(Red Aura)
An impenetrable globe of darkness floats near Rys's head.
*Skirry  -=Celestial Sigil=- (Githzerai)(large) stands in mid-air here.(Gold Aura)
Sev  -=Celestial Sigil=- (Gnome)(small) stands in mid-air here.(Gold Aura)
Lur  -=Celestial Sigil=- (Halfling)(small) stands in mid-air here.(Gold Aura)
Rhak The 5th Horseman -=Celestial Sigil=- (Githzerai)(medium) in mid-air sits atop a beautiful pegasus.(Gold Aura)
Kenon enters from the south.
Drisk enters from the south.
Leu enters from the south.
Clemm enters from the south.
Vz enters from the south.

< 1681h/1681H 213v/214V Pos: standing >

< 1681h/1681H 213v/214V Pos: standing >

< 1681h/1681H 213v/214V Pos: standing >
You quickly scan the area.
You see nothing.

< 1681h/1681H 213v/214V Pos: standing >

< 1681h/1681H 213v/214V Pos: standing >
Rhak sneaks south riding on a beautiful pegasus.
Lur leaves south.
Sev leaves south.
Rys leaves south riding on a shadow dracolich.
Om sneaks south.
A bone golem leaves south.
A bone golem leaves south.
Nicram leaves south.
You follow Rhak.


<map>
Zone: Guildhalls.
Room: The High-Arched Foyer before The Hall of *-* Warlords *-*
</map>

<map>
Zone: Guildhalls.
Room: The High-Arched Foyer before The Hall of *-* Warlords *-*
</map>
You feel uneasy with so many Good players in Guildhalls.
The High-Arched Foyer before The Hall of *-* Warlords *-*
Obvious exits: -N -S
The corpse of a Troll is lying here.
Shattered bits of ice are scattered about the area.
*Cols  -=Celestial Sigil=- (Halfling)(small) stands in mid-air here.(Gold Aura)
*Nicram  -=Celestial Sigil=- (Githzerai)(small) stands in mid-air here.(Gold Aura)
A bone golem stands blankly after re-animation here. (minion) 
A bone golem stands blankly after re-animation here. (minion) 
*Om  -=Celestial Sigil=- (Firbolg)(huge) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Om's head.
Rys  -=Celestial Sigil=- (Gnome)(small) in mid-air sits atop a shadow dracolich.(Red Aura)
An impenetrable globe of darkness floats near Rys's head.
*Skirry  -=Celestial Sigil=- (Githzerai)(large) stands in mid-air here.(Gold Aura)
Sev  -=Celestial Sigil=- (Gnome)(small) stands in mid-air here.(Gold Aura)
Lur  -=Celestial Sigil=- (Halfling)(small) stands in mid-air here.(Gold Aura)
Rhak The 5th Horseman -=Celestial Sigil=- (Githzerai)(medium) in mid-air sits atop a beautiful pegasus.(Gold Aura)
There are some tracks heading south.
Kenon enters from the north.
Drisk enters from the north.
Leu enters from the north.
Clemm enters from the north.
Vz enters from the north.

< 1681h/1681H 212v/214V Pos: standing >

< 1681h/1681H 212v/214V Pos: standing >

< 1681h/1681H 213v/214V Pos: standing >

< 1681h/1681H 214v/214V Pos: standing >
A faint hum can be heard from the mace of light and darkness carried by Ayla.
Rhak sneaks north riding on a beautiful pegasus.
Lur leaves north.
Sev leaves north.
Rys leaves north riding on a shadow dracolich.
Om sneaks north.
A bone golem leaves north.
A bone golem leaves north.
Nicram leaves north.
You follow Rhak.


<map>
Zone: Guildhalls.
Room: An Antechamber buzzing with Energy
</map>

<map>
Zone: Guildhalls.
Room: An Antechamber buzzing with Energy
</map>
You feel uneasy with so many Good players in Guildhalls.
An Antechamber buzzing with Energy
Obvious exits: -E -S -W
An onyx rock fills the room, pulsing with energy. (glowing) (humming)
*Cols  -=Celestial Sigil=- (Halfling)(small) stands in mid-air here.(Gold Aura)
*Nicram  -=Celestial Sigil=- (Githzerai)(small) stands in mid-air here.(Gold Aura)
A bone golem stands blankly after re-animation here. (minion) 
A bone golem stands blankly after re-animation here. (minion) 
*Om  -=Celestial Sigil=- (Firbolg)(huge) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Om's head.
Rys  -=Celestial Sigil=- (Gnome)(small) in mid-air sits atop a shadow dracolich.(Red Aura)
An impenetrable globe of darkness floats near Rys's head.
*Skirry  -=Celestial Sigil=- (Githzerai)(large) stands in mid-air here.(Gold Aura)
Sev  -=Celestial Sigil=- (Gnome)(small) stands in mid-air here.(Gold Aura)
Lur  -=Celestial Sigil=- (Halfling)(small) stands in mid-air here.(Gold Aura)
Rhak The 5th Horseman -=Celestial Sigil=- (Githzerai)(medium) in mid-air sits atop a beautiful pegasus.(Gold Aura)
Kenon enters from the south.
Drisk enters from the south.
Leu enters from the south.
Clemm enters from the south.
Vz enters from the south.

< 1681h/1681H 213v/214V Pos: standing >
Rhak sneaks west riding on a beautiful pegasus.
Lur leaves west.
Sev leaves west.
Skirry sneaks west.
Rys leaves west riding on a shadow dracolich.
A bone golem leaves west.
A bone golem leaves west.
Nicram leaves west.
You follow Rhak.


<map>
Zone: Guildhalls.
Room: A Cozy Sleeping Chamber
</map>

<map>
Zone: Guildhalls.
Room: A Cozy Sleeping Chamber
</map>
You feel uneasy with so many Good players in Guildhalls.
A Cozy Sleeping Chamber
Obvious exits: -E -W -U -D -NW
[2] The corpse of a Duergar Dwarf is lying here.
A bulletin board stands here.
*Cols  -=Celestial Sigil=- (Halfling)(small) stands in mid-air here.(Gold Aura)
*Nicram  -=Celestial Sigil=- (Githzerai)(small) stands in mid-air here.(Gold Aura)
A bone golem stands blankly after re-animation here. (minion) 
A bone golem stands blankly after re-animation here. (minion) 
*Om  -=Celestial Sigil=- (Firbolg)(huge) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Om's head.
Rys  -=Celestial Sigil=- (Gnome)(small) in mid-air sits atop a shadow dracolich.(Red Aura)
An impenetrable globe of darkness floats near Rys's head.
*Skirry  -=Celestial Sigil=- (Githzerai)(large) stands in mid-air here.(Gold Aura)
Sev  -=Celestial Sigil=- (Gnome)(small) stands in mid-air here.(Gold Aura)
Lur  -=Celestial Sigil=- (Halfling)(small) stands in mid-air here.(Gold Aura)
Rhak The 5th Horseman -=Celestial Sigil=- (Githzerai)(medium) in mid-air sits atop a beautiful pegasus.(Gold Aura)
There are Barbarian tracks going west.
Kenon enters from the east.
Drisk enters from the east.
Leu enters from the east.
Clemm enters from the east.
Vz enters from the east.

< 1681h/1681H 212v/214V Pos: standing >

< 1681h/1681H 212v/214V Pos: standing >
A faint hum can be heard from the mystic axe of the dragonkind carried by Skirry.
Rhak sneaks west riding on a beautiful pegasus.
Lur leaves west.
Sev leaves west.
Rys leaves west riding on a shadow dracolich.
A bone golem leaves west.
A bone golem leaves west.
Nicram leaves west.
You follow Rhak.


<map>
Zone: Guildhalls.
Room: An Apex of Knowledge
</map>

<map>
Zone: Guildhalls.
Room: An Apex of Knowledge
</map>
You feel uneasy with so many Good players in Guildhalls.
An Apex of Knowledge
Obvious exits: -N -E
A magical tome sits open on a stand here.
*Cols  -=Celestial Sigil=- (Halfling)(small) stands in mid-air here.(Gold Aura)
*Nicram  -=Celestial Sigil=- (Githzerai)(small) stands in mid-air here.(Gold Aura)
A bone golem stands blankly after re-animation here. (minion) 
A bone golem stands blankly after re-animation here. (minion) 
*Om  -=Celestial Sigil=- (Firbolg)(huge) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Om's head.
Rys  -=Celestial Sigil=- (Gnome)(small) in mid-air sits atop a shadow dracolich.(Red Aura)
An impenetrable globe of darkness floats near Rys's head.
*Skirry  -=Celestial Sigil=- (Githzerai)(large) stands in mid-air here.(Gold Aura)
Sev  -=Celestial Sigil=- (Gnome)(small) stands in mid-air here.(Gold Aura)
Lur  -=Celestial Sigil=- (Halfling)(small) stands in mid-air here.(Gold Aura)
Rhak The 5th Horseman -=Celestial Sigil=- (Githzerai)(medium) in mid-air sits atop a beautiful pegasus.(Gold Aura)
Kenon enters from the east.
Drisk enters from the east.
Leu enters from the east.
Clemm enters from the east.
Vz enters from the east.

< 1681h/1681H 213v/214V Pos: standing >

< 1681h/1681H 213v/214V Pos: standing >
Rhak sneaks east riding on a beautiful pegasus.
Lur leaves east.
Sev leaves east.
Rys leaves east riding on a shadow dracolich.
A bone golem leaves east.
A bone golem leaves east.
Nicram leaves east.
Cols sneaks east.
You follow Rhak.


<map>
Zone: Guildhalls.
Room: A Cozy Sleeping Chamber
</map>

<map>
Zone: Guildhalls.
Room: A Cozy Sleeping Chamber
</map>
You feel uneasy with so many Good players in Guildhalls.
A Cozy Sleeping Chamber
Obvious exits: -E -W -U -D -NW
[2] The corpse of a Duergar Dwarf is lying here.
A bulletin board stands here.
*Cols  -=Celestial Sigil=- (Halfling)(small) stands in mid-air here.(Gold Aura)
*Nicram  -=Celestial Sigil=- (Githzerai)(small) stands in mid-air here.(Gold Aura)
A bone golem stands blankly after re-animation here. (minion) 
A bone golem stands blankly after re-animation here. (minion) 
*Om  -=Celestial Sigil=- (Firbolg)(huge) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Om's head.
Rys  -=Celestial Sigil=- (Gnome)(small) in mid-air sits atop a shadow dracolich.(Red Aura)
An impenetrable globe of darkness floats near Rys's head.
*Skirry  -=Celestial Sigil=- (Githzerai)(large) stands in mid-air here.(Gold Aura)
Sev  -=Celestial Sigil=- (Gnome)(small) stands in mid-air here.(Gold Aura)
Lur  -=Celestial Sigil=- (Halfling)(small) stands in mid-air here.(Gold Aura)
Rhak The 5th Horseman -=Celestial Sigil=- (Githzerai)(medium) in mid-air sits atop a beautiful pegasus.(Gold Aura)
There are Githzerai tracks going east.
Kenon enters from the west.
Drisk enters from the west.
Leu enters from the west.
Clemm enters from the west.
Vz enters from the west.

< 1681h/1681H 212v/214V Pos: standing >

< 1681h/1681H 212v/214V Pos: standing >
Rhak sneaks up riding on a beautiful pegasus.
Lur floats up.
Sev leaves up.
Rys floats up riding on a shadow dracolich.
A bone golem leaves up.
A bone golem leaves up.
Nicram floats up.
You follow Rhak.


<map>
Zone: Guildhalls.
Room: Inside the Looking Glass
</map>

<map>
Zone: Guildhalls.
Room: Inside the Looking Glass
</map>
You feel uneasy with so many Good players in Guildhalls.
Inside the Looking Glass
Obvious exits: -D
A magical looking glass sits upon a pedestal in the center of this room. (glowing)
*Cols  -=Celestial Sigil=- (Halfling)(small) stands in mid-air here.(Gold Aura)
*Nicram  -=Celestial Sigil=- (Githzerai)(small) stands in mid-air here.(Gold Aura)
A bone golem stands blankly after re-animation here. (minion) 
A bone golem stands blankly after re-animation here. (minion) 
*Om  -=Celestial Sigil=- (Firbolg)(huge) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Om's head.
Rys  -=Celestial Sigil=- (Gnome)(small) in mid-air sits atop a shadow dracolich.(Red Aura)
An impenetrable globe of darkness floats near Rys's head.
*Skirry  -=Celestial Sigil=- (Githzerai)(large) stands in mid-air here.(Gold Aura)
Sev  -=Celestial Sigil=- (Gnome)(small) stands in mid-air here.(Gold Aura)
Lur  -=Celestial Sigil=- (Halfling)(small) stands in mid-air here.(Gold Aura)
Rhak The 5th Horseman -=Celestial Sigil=- (Githzerai)(medium) in mid-air sits atop a beautiful pegasus.(Gold Aura)
Kenon floats in from below.
Drisk enters from below.
Leu enters from below.
Clemm enters from below.
Vz enters from below.

< 1681h/1681H 213v/214V Pos: standing >
Rhak sneaks down riding on a beautiful pegasus.
Lur floats down.
Sev leaves down.
Rys floats down riding on a shadow dracolich.
Om sneaks down.
A bone golem leaves down.
A bone golem leaves down.
Nicram floats down.
You follow Rhak.


<map>
Zone: Guildhalls.
Room: A Cozy Sleeping Chamber
</map>

<map>
Zone: Guildhalls.
Room: A Cozy Sleeping Chamber
</map>
You feel uneasy with so many Good players in Guildhalls.
A Cozy Sleeping Chamber
Obvious exits: -E -W -U -D -NW
[2] The corpse of a Duergar Dwarf is lying here.
A bulletin board stands here.
*Cols  -=Celestial Sigil=- (Halfling)(small) stands in mid-air here.(Gold Aura)
*Nicram  -=Celestial Sigil=- (Githzerai)(small) stands in mid-air here.(Gold Aura)
A bone golem stands blankly after re-animation here. (minion) 
A bone golem stands blankly after re-animation here. (minion) 
*Om  -=Celestial Sigil=- (Firbolg)(huge) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Om's head.
Rys  -=Celestial Sigil=- (Gnome)(small) in mid-air sits atop a shadow dracolich.(Red Aura)
An impenetrable globe of darkness floats near Rys's head.
*Skirry  -=Celestial Sigil=- (Githzerai)(large) stands in mid-air here.(Gold Aura)
Sev  -=Celestial Sigil=- (Gnome)(small) stands in mid-air here.(Gold Aura)
Lur  -=Celestial Sigil=- (Halfling)(small) stands in mid-air here.(Gold Aura)
Rhak The 5th Horseman -=Celestial Sigil=- (Githzerai)(medium) in mid-air sits atop a beautiful pegasus.(Gold Aura)
Kenon floats in from above.
Drisk enters from above.
Leu enters from above.
Clemm enters from above.
Vz enters from above.

< 1681h/1681H 212v/214V Pos: standing >
Rhak sneaks down riding on a beautiful pegasus.
Lur floats down.
Sev leaves down.
Rys floats down riding on a shadow dracolich.
A bone golem leaves down.
A bone golem leaves down.
Nicram floats down.
You follow Rhak.


<map>
Zone: Guildhalls.
Room: A Portal Room
</map>

<map>
Zone: Guildhalls.
Room: A Portal Room
</map>
You feel uneasy with so many Good players in Guildhalls.
A Portal Room
Obvious exits: -U
A large, spacious void displays views of Shady Grove here. (glowing)
*Cols  -=Celestial Sigil=- (Halfling)(small) stands in mid-air here.(Gold Aura)
*Nicram  -=Celestial Sigil=- (Githzerai)(small) stands in mid-air here.(Gold Aura)
A bone golem stands blankly after re-animation here. (minion) 
A bone golem stands blankly after re-animation here. (minion) 
*Om  -=Celestial Sigil=- (Firbolg)(huge) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Om's head.
Rys  -=Celestial Sigil=- (Gnome)(small) in mid-air sits atop a shadow dracolich.(Red Aura)
An impenetrable globe of darkness floats near Rys's head.
*Skirry  -=Celestial Sigil=- (Githzerai)(large) stands in mid-air here.(Gold Aura)
Sev  -=Celestial Sigil=- (Gnome)(small) stands in mid-air here.(Gold Aura)
Lur  -=Celestial Sigil=- (Halfling)(small) stands in mid-air here.(Gold Aura)
Rhak The 5th Horseman -=Celestial Sigil=- (Githzerai)(medium) in mid-air sits atop a beautiful pegasus.(Gold Aura)
Kenon floats in from above.
Drisk enters from above.
Leu enters from above.
Clemm enters from above.
Vz enters from above.

< 1681h/1681H 211v/214V Pos: standing >

< 1681h/1681H 212v/214V Pos: standing >
You enter the egress.

<map>
Zone: Shady Grove.
Room: The Inn of the Shady Grove
</map>
The Inn of the Shady Grove
Obvious exits: -E -S
A steel long sword has been left here.
A steel short sword lies discarded here.
A long steel sword is here in the dirt.
[9] A small bandage rests upon the ground here.
A sturdy looking wooden club has been left here.
A stout cudgel carved from oak wood lies here.
A gnoby piece of wood, perhaps a small mace, lies here.
[2] A steel dagger about a foot in length lies here.
[2] A steel dagger has been tossed aside here.
A warhammer with a sturdy-looking steel head lies here.
[2] A spellbook has been tossed aside here.
An Orc (medium) stands in mid-air here (Newbie). (Non-Fraggable)(Red Aura)
An Orc (medium) stands in mid-air here. (Non-Fraggable)(Red Aura)
An orc anti-paladin surveys the area for intruders.(Red Aura)
An orcish guard stands here patrolling.(Red Aura)

< 1681h/1681H 214v/214V Pos: standing >

< 1681h/1681H 214v/214V Pos: standing >

< 1681h/1681H 214v/214V Pos: standing >

< 1681h/1681H 214v/214V Pos: standing >

< 1681h/1681H 214v/214V Pos: standing >

< 1681h/1681H 214v/214V Pos: standing >
You snap into visibility.
[Damage: 92 ] -=[An Orc makes a strange sound as you place a gladius called 'Backstabber' in his back.]=-

< 1681h/1681H 214v/214V Pos: standing >
< T: Duac TP: sta TC:excellent E: An Orc sta EP:  nasty wounds >
 An orc anti-paladin suddenly attacks YOU!
You are briefly surrounded by a red aura!
As an orc anti-paladin attempts to attack you, you intercept the attack with your hands and twist an orc anti-paladin's arm!
An Orc suddenly appears a bit confused!
You watch in glee as an Orc looks dazzled.
An Orc misses you.
Ayla slowly fades into existence.

< 1681h/1681H 214v/214V Pos: standing >
< T: Duac TP: sta TC:excellent E: An Orc sta EP:  nasty wounds >
 Cols slowly fades into existence.
Rhak slowly fades into existence.

< 1681h/1681H 214v/214V Pos: standing >
< T: Duac TP: sta TC:excellent E: An Orc sta EP:  nasty wounds >
 
< 1681h/1681H 214v/214V Pos: standing >
< T: Duac TP: sta TC:excellent E: An Orc sta EP:  nasty wounds >
 
< 1681h/1681H 214v/214V Pos: standing >
< T: Duac TP: sta TC:excellent E: An Orc sta EP:  nasty wounds >
 Lur slowly fades into existence.

< 1681h/1681H 214v/214V Pos: standing >
< T: Duac TP: sta TC:excellent E: An Orc sta EP:  nasty wounds >
 
< 1681h/1681H 214v/214V Pos: standing >
< T: Duac TP: sta TC:excellent E: An Orc sta EP:  nasty wounds >
 Horns begin to bellow and drums thunder to the call to arms!
Kenon slowly fades into existence.

< 1681h/1681H 214v/214V Pos: standing >
< T: Duac TP: sta TC:excellent E: An Orc sta EP:  nasty wounds >
 Nicram slowly fades into existence.

< 1681h/1681H 214v/214V Pos: standing >
< T: Duac TP: sta TC:excellent E: An Orc sta EP:  nasty wounds >
 A halo of white light settles over Rhak as he charges into battle.
Rhak is knocked to the ground by an orcish guard's mighty bash!
An orcish guard's punch grazes Rhak.
An orcish guard's feeble punch grazes Rhak.
An orcish guard's fine punch wounds a beautiful pegasus.

< 1681h/1681H 214v/214V Pos: standing >
< T: Duac TP: sta TC:excellent E: An Orc sta EP:  nasty wounds >
 You snap into visibility.
[Damage: 85 ] -=[You leave a huge, red swollen lump on an Orc's temple.]=-
An Orc is stunned!
You deftly pull back your head and ram it into an Orc again!
[Damage: 12 ] -=[You leave a huge, red swollen lump on an Orc's temple.]=-
An Orc's whisper-thin helm was completely destroyed by the massive blow!
An Orc's collar of elven bones was completely destroyed by the massive blow!
An Orc's set of loose fitting leggings was completely destroyed by the massive blow!
An Orc is dead! R.I.P.
You receive your share of experience.