The death of [51 Forest Druid] Klem -=Tharnadian Royal Marines=- (Centaur)

in Before the Southern Gates of Charing

from the perspective of [51 Dark Dreamer] Obn *-* Warlords *-* (Kobold)

<worn as a badge>    an emblem of Shanatar royalty (magic)
<worn on head>       the helmet of agony (magic) (humming)
<worn on eyes>       the eye of the ogre (magic) (glowing) (humming)
<worn in ear>        a lightning earring
<worn in ear>        an anti-matter earring
<worn on face>       a grotesque quasit-skin mask (magic) [47%]
<worn around neck>   a cosmic silver collar (magic)
<worn around neck>   a cosmic silver collar (magic)
<worn on body>       a robe of the Titan magi (magic)
<worn about body>    the cloak of Arachdrathos [superior] (magic)
<worn on back>       a stylish silken backpack [86%]
<worn on tail>       a tailring of pure nature of intelligence
<worn as quiver>     a silken backsheath of flight with a strange dark bloodstone (magic) [74%]
<worn about waist>   the woven entrails of an unfortunate soul [poor] [49%]
<worn on belt buckle>a dreamcasters scepter of stars [superior] [72%]
<attached to belt>   an illithid-skin sack [superior] (magic) (glowing) [76%]
<attached to belt>   a black leather tome with an embossed dracolich (magic) [88%]
<worn on arms>       some mithril-plated gnomish arm enhancers (humming)
<worn around wrist>  the bracelet of emeralds
<worn around wrist>  a bracelet of dracolich hide of endurance (magic) (humming)
<worn on hands>      the gloves of warding (magic)
<worn on finger>     a glowing white-gold ring (magic)
<worn on finger>     an enchanted ring of balor bone [poor]
<held>               a decaying chunk of beholder flesh [poor] (magic)
<held>               Utgard-Loki's crystal ball (magic)[234h 32m 3s]
<worn on legs>       some mithril-plated gnomish leg enhancers (humming) [84%]
<worn on feet>       a pair of clawed demon-hide moccasins


< 649h/649H 162v/168V Pos: standing >
A vampire warlock sneaks north.
You follow a vampire warlock.

 
       MMMMMMMM     
     MMMMMMMMMMM    
  MMMMM^^^^^^^^^.   
 MMMM^^^.^....^^^^  
 M^^^^^....^......  
 ^.^...^.@MM...^..  
 ^^.......***^**..  
 .^...**********..  
  ...************   
   *******.*...*    
    ****.*^^^^*     
Fertile Grassland of Mielikki Valley
Obvious exits: -N -E -S -W
*A vampire warlock is standing here, busy with his own matters.(Illusion)(Gold Aura)
An impenetrable globe of darkness floats near a vampire warlock's head.

< 649h/649H 164v/168V Pos: standing >
A vampire warlock sneaks south.
You follow a vampire warlock.

 
     MMMMMMMMMM     
   MMMM^^^^^^^^^    
  MMM^^^.^....^^^   
 M^^^^^....^......  
 ^.^...^..MM...^..  
 ^^......@***^**..  
 .^...**********..  
 ....*************  
  ********.*...**   
   *****.*^^^^**    
    ****.^^....     
Fertile Grassland of Mielikki Valley
Obvious exits: -N -E -S -W
*A vampire warlock is standing here, busy with his own matters.(Illusion)(Gold Aura)
An impenetrable globe of darkness floats near a vampire warlock's head.

< 649h/649H 166v/168V Pos: standing >
You follow a vampire warlock.

 
 ..MM.  
 ..@**  
 ***M*  
The Great Sylvan Woods of Mielikki
Obvious exits: -N -E -S -W
*A vampire warlock is standing here, busy with his own matters.(Illusion)(Gold Aura)
An impenetrable globe of darkness floats near a vampire warlock's head.

< 649h/649H 164v/168V Pos: standing >
A vampire warlock sneaks east.
You follow a vampire warlock.

 
 .MM..  
 .*@*^  
 **M**  
The Great Sylvan Woods of Mielikki
Obvious exits: -N -E -S -W
*A vampire warlock is standing here, busy with his own matters.(Illusion)(Gold Aura)
An impenetrable globe of darkness floats near a vampire warlock's head.

< 649h/649H 162v/168V Pos: standing >
A vampire warlock sneaks east.
You follow a vampire warlock.

 
 MM...  
 **@^*  
 *M***  
The Great Sylvan Woods of Mielikki
Obvious exits: -N -E -S -W
*A vampire warlock is standing here, busy with his own matters.(Illusion)(Gold Aura)
An impenetrable globe of darkness floats near a vampire warlock's head.

< 649h/649H 162v/168V Pos: standing >
A vampire warlock sneaks east.
You follow a vampire warlock.

A Shady Forest Trail
Obvious exits: -E -W
*A vampire warlock is standing here, busy with his own matters.(Illusion)(Gold Aura)
An impenetrable globe of darkness floats near a vampire warlock's head.
A white rabbit hops around here, wiggling its nose.

< 649h/649H 162v/168V Pos: standing >
A vampire warlock sneaks east.
You follow a vampire warlock.

A Stone Pathway
Obvious exits: -N -E -W
*A vampire warlock is standing here, busy with his own matters.(Illusion)(Gold Aura)
An impenetrable globe of darkness floats near a vampire warlock's head.
A robin is flying nearby.(Gold Aura)

< 649h/649H 163v/168V Pos: standing >
You follow a vampire warlock.

A Shady Forest Trail
Obvious exits: -E -W
*A vampire warlock is standing here, busy with his own matters.(Illusion)(Gold Aura)
An impenetrable globe of darkness floats near a vampire warlock's head.
A robin is flying nearby.(Gold Aura)

< 649h/649H 163v/168V Pos: standing >
A vampire warlock sneaks east.
You follow a vampire warlock.

A Shady Forest Trail
Obvious exits: -E -W
*A vampire warlock is standing here, busy with his own matters.(Illusion)(Gold Aura)
An impenetrable globe of darkness floats near a vampire warlock's head.
A sneaky weasel peers around cautiously, trying to avoid people.

< 649h/649H 164v/168V Pos: standing >
A vampire warlock sneaks east.
You follow a vampire warlock.

Before the Great Tree Charing
Obvious exits: -E -S -W
*A vampire warlock is standing here, busy with his own matters.(Illusion)(Gold Aura)
An impenetrable globe of darkness floats near a vampire warlock's head.
A young Gnomish Scientist wanders around this Secluded Island.

< 649h/649H 164v/168V Pos: standing >
A vampire warlock finds a secret entrance!

< 649h/649H 168v/168V Pos: standing >
You sit down and relax.

< 649h/649H 168v/168V Pos: sitting >
You have memorized the following spells:
(11th circle)  1 - nonexistence
(10th circle)  2 - clone form
               2 - gate to ardgral
( 9th circle)  4 - asphyxiate
               1 - dream travel
( 8th circle)  1 - mask
               1 - shadow shield
               2 - vanish
( 7th circle)  6 - hammer
( 6th circle)  2 - stunning visions
               5 - reflection
( 5th circle)  2 - illusionary wall
               6 - shadow travel
( 4th circle)  3 - sleep
               1 - infravision
               5 - insects
( 3rd circle)  5 - blindness
               2 - mirror image
               3 - shadow monster
( 2nd circle)  7 - burning hands
               2 - dispel magic
               1 - darkness
( 1st circle)  1 - minor creation
               8 - magic missile
               1 - detect magic
               1 - phantom armor

And you are currently memorizing the following spells:
    1 seconds:  ( 8th) shadow merging

You can memorize no more spells.
You continue your study.

< 649h/649H 168v/168V Pos: sitting >
You start meditating...

< 649h/649H 168v/168V Pos: sitting >
You have finished memorizing shadow merging.
Your studies are complete.

< 649h/649H 168v/168V Pos: sitting >
You clamber to your feet.

< 649h/649H 168v/168V Pos: standing >
You start chanting...

< 649h/649H 168v/168V Pos: standing >

< 649h/649H 168v/168V Pos: standing >
A Centaur trots in from the north.

< 649h/649H 168v/168V Pos: standing >
Casting: shadow merging 

< 649h/649H 168v/168V Pos: standing >
You complete your spell...
You step back into the shadow of a vampire warlock.

< 649h/649H 168v/168V Pos: standing >
A Centaur trots west.

< 649h/649H 168v/168V Pos: standing >
A vampire warlock sneaks west.
You follow a vampire warlock.

You move in the shadows.
A Shady Forest Trail
Obvious exits: -E -W
Fresh blood covers everything in the area.
*A vampire warlock is standing here, busy with his own matters.(Illusion)(Gold Aura)
An impenetrable globe of darkness floats near a vampire warlock's head.
A sneaky weasel peers around cautiously, trying to avoid people.

< 649h/649H 166v/168V Pos: standing >
A vampire warlock sneaks west.
You follow a vampire warlock.

You move in the shadows.
A Shady Forest Trail
Obvious exits: -E -W
Puddles of fresh blood cover the ground.
*A vampire warlock is standing here, busy with his own matters.(Illusion)(Gold Aura)
An impenetrable globe of darkness floats near a vampire warlock's head.
A Centaur (large)  -=Tharnadian Royal Marines=- stands here.
A robin is flying nearby.(Gold Aura)
A robin is flying nearby.(Gold Aura)

< 649h/649H 164v/168V Pos: standing >
A vampire warlock sneaks west.
You follow a vampire warlock.

You move in the shadows.
A Stone Pathway
Obvious exits: -N -E -W
*A vampire warlock is standing here, busy with his own matters.(Illusion)(Gold Aura)
An impenetrable globe of darkness floats near a vampire warlock's head.

< 649h/649H 162v/168V Pos: standing >
A vampire warlock sneaks west.
You follow a vampire warlock.

You move in the shadows.
A Shady Forest Trail
Obvious exits: -E -W
*A vampire warlock is standing here, busy with his own matters.(Illusion)(Gold Aura)
An impenetrable globe of darkness floats near a vampire warlock's head.
A white rabbit hops around here, wiggling its nose.

< 649h/649H 162v/168V Pos: standing >
You follow a vampire warlock.

You move in the shadows.
 
 .M...  
 *M@^*  
 *****  
The Great Sylvan Woods of Mielikki
Obvious exits: -N -E -S -W
*A vampire warlock is standing here, busy with his own matters.(Illusion)(Gold Aura)
An impenetrable globe of darkness floats near a vampire warlock's head.

< 649h/649H 162v/168V Pos: standing >
You step out of the shadows.
Slay whom?

< 649h/649H 168v/168V Pos: standing >
Slay whom?
A vampire warlock sneaks east.
You follow a vampire warlock.

A Shady Forest Trail
Obvious exits: -E -W
*A vampire warlock is standing here, busy with his own matters.(Illusion)(Gold Aura)
An impenetrable globe of darkness floats near a vampire warlock's head.
A white rabbit hops around here, wiggling its nose.

< 649h/649H 166v/168V Pos: standing >
Slay whom?

< 649h/649H 166v/168V Pos: standing >
Slay whom?

< 649h/649H 166v/168V Pos: standing >
Slay whom?

< 649h/649H 166v/168V Pos: standing >
Slay whom?

< 649h/649H 166v/168V Pos: standing >
Slay whom?
A vampire warlock sneaks east.
You follow a vampire warlock.

A Stone Pathway
Obvious exits: -N -E -W
*A vampire warlock is standing here, busy with his own matters.(Illusion)(Gold Aura)
An impenetrable globe of darkness floats near a vampire warlock's head.

< 649h/649H 164v/168V Pos: standing >
Slay whom?

< 649h/649H 164v/168V Pos: standing >
Slay whom?

< 649h/649H 166v/168V Pos: standing >
Slay whom?

< 649h/649H 168v/168V Pos: standing >
Slay whom?

< 649h/649H 168v/168V Pos: standing >
Slay whom?

< 649h/649H 168v/168V Pos: standing >
Slay whom?

< 649h/649H 168v/168V Pos: standing >
Slay whom?

< 649h/649H 168v/168V Pos: standing >
You quickly scan the area.
An elven cat who is not far off to your north.
A doe who is not far off to your north.
The robin who is rather far off to your north.
The robin who is close by to your east.
The robin who is not far off to your east.
A sneaky weasel who is not far off to your east.
A young Gnomish scientist who is a brief walk away to your east.
An elite elven guard who is a brief walk away to your west.

< 649h/649H 168v/168V Pos: standing >
You quickly scan the area.
An elven cat who is not far off to your north.
The robin who is rather far off to your north.
The robin who is close by to your east.
The robin who is not far off to your east.
A sneaky weasel who is not far off to your east.
A young Gnomish scientist who is a brief walk away to your east.
A white rabbit who is close by to your west.
An elite elven guard who is a brief walk away to your west.
You follow a vampire warlock.

A Shady Forest Trail
Obvious exits: -E -W
Fresh blood covers everything in the area.
*A vampire warlock is standing here, busy with his own matters.(Illusion)(Gold Aura)
An impenetrable globe of darkness floats near a vampire warlock's head.
A robin is flying nearby.(Gold Aura)

< 649h/649H 166v/168V Pos: standing >
You quickly scan the area.
The robin who is close by to your east.
A sneaky weasel who is close by to your east.
A young Gnomish scientist who is not far off to your east.
An elite elven guard who is rather far off to your west.

< 649h/649H 166v/168V Pos: standing >
You quickly scan the area.
A mare who is rather far off to your west.
A wild stallion who is rather far off to your west.
An elite elven guard who is rather far off to your west.

< 649h/649H 166v/168V Pos: standing >
You quickly scan the area.
The robin who is close by to your east.
A sneaky weasel who is close by to your east.
A young Gnomish scientist who is not far off to your east.
A white rabbit who is not far off to your west.
A wild stallion who is rather far off to your west.
An elite elven guard who is rather far off to your west.

< 649h/649H 166v/168V Pos: standing >
You quickly scan the area.
The robin who is close by to your east.
A young Gnomish scientist who is not far off to your east.
A mare who is rather far off to your west.
A wild stallion who is rather far off to your west.
An elite elven guard who is rather far off to your west.

< 649h/649H 166v/168V Pos: standing >
You quickly scan the area.
The robin who is close by to your east.
A young Gnomish scientist who is not far off to your east.
A white rabbit who is not far off to your west.
A mare who is rather far off to your west.
A wild stallion who is rather far off to your west.
An elite elven guard who is rather far off to your west.
You follow a vampire warlock.

A Shady Forest Trail
Obvious exits: -E -W
Fresh blood covers everything in the area.
*A vampire warlock is standing here, busy with his own matters.(Illusion)(Gold Aura)
An impenetrable globe of darkness floats near a vampire warlock's head.
A robin is flying nearby.(Gold Aura)
A sneaky weasel peers around cautiously, trying to avoid people.

< 649h/649H 164v/168V Pos: standing >
You quickly scan the area.
A young Gnomish scientist who is close by to your east.
The robin who is close by to your west.
A white rabbit who is a brief walk away to your west.
A mare who is in the distance to your west.
A wild stallion who is in the distance to your west.
An elite elven guard who is in the distance to your west.

< 649h/649H 164v/168V Pos: standing >
You quickly scan the area.
A young Gnomish scientist who is close by to your east.
The robin who is close by to your west.
A white rabbit who is a brief walk away to your west.
A mare who is in the distance to your west.
A wild stallion who is in the distance to your west.
An elite elven guard who is in the distance to your west.
A vampire warlock sneaks east.
You follow a vampire warlock.

Before the Great Tree Charing
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
*A vampire warlock is standing here, busy with his own matters.(Illusion)(Gold Aura)
An impenetrable globe of darkness floats near a vampire warlock's head.
A young Gnomish Scientist wanders around this Secluded Island.

< 649h/649H 166v/168V Pos: standing >
You quickly scan the area.
A spotted fish who is close by to your south.
A spotted fish who is close by to your south.
A sneaky weasel who is close by to your west.
A white rabbit who is rather far off to your west.

< 649h/649H 166v/168V Pos: standing >
You quickly scan the area.
A elf commoner who is close by to your north.
An elf noble who is close by to your south.
A spotted fish who is close by to your south.
A spotted fish who is close by to your south.
The robin who is close by to your west.
The robin who is not far off to your west.
A white rabbit who is rather far off to your west.

< 649h/649H 166v/168V Pos: standing >
A vampire warlock sneaks north.
You follow a vampire warlock.

The Base of the Great Tree Charing
Obvious exits: -S -U
Fresh blood splatters cover the area.
*A vampire warlock is standing here, busy with his own matters.(Illusion)(Gold Aura)
An impenetrable globe of darkness floats near a vampire warlock's head.
An elf commoner is standing here, going about his business.

< 649h/649H 164v/168V Pos: standing >
You quickly scan the area.
An elf noble who is close by to your south.
A young Gnomish scientist who is close by to your south.
A spotted fish who is not far off to your south.
A spotted fish who is not far off to your south.
A elf commoner who is not far off above you.
A white rabbit who is a brief walk away above you.
An elven cat who is a brief walk away above you.
A white rabbit who is a brief walk away above you.
The robin who is a brief walk away above you.
A Centaur who is in the distance above you.
The elven gate guard who is in the distance above you.
The elven gate guard who is in the distance above you.
The elven gate guard who is in the distance above you.
The elven gate guard who is in the distance above you.
The elven gate guard who is in the distance above you.

< 649h/649H 168v/168V Pos: standing >

< 649h/649H 168v/168V Pos: standing >
You follow a vampire warlock.

Within the Heart of the Great Tree Charing
Obvious exits: -U -D
A few drops of fresh blood are scattered around the area.
*A vampire warlock is standing here, busy with his own matters.(Illusion)(Gold Aura)
An impenetrable globe of darkness floats near a vampire warlock's head.

< 649h/649H 167v/168V Pos: standing >
You quickly scan the area.
A elf commoner who is close by above you.
A white rabbit who is not far off above you.
An elven cat who is not far off above you.
A white rabbit who is not far off above you.
The robin who is not far off above you.
A Centaur who is rather far off above you.
The elven gate guard who is rather far off above you.
The elven gate guard who is rather far off above you.
The elven gate guard who is rather far off above you.
A elf commoner who is close by below you.

< 649h/649H 167v/168V Pos: standing >

< 649h/649H 167v/168V Pos: standing >
You follow a vampire warlock.

Within the Heart of the Great Tree Charing
Obvious exits: -U -D
Puddles of fresh blood cover the ground.
*A vampire warlock is standing here, busy with his own matters.(Illusion)(Gold Aura)
An impenetrable globe of darkness floats near a vampire warlock's head.
An elf commoner is standing here, going about his business.

< 649h/649H 166v/168V Pos: standing >
You follow a vampire warlock.

Within the Heart of the Great Tree Charing
Obvious exits: -U -D
A few drops of fresh blood are scattered around the area.
*A vampire warlock is standing here, busy with his own matters.(Illusion)(Gold Aura)
An impenetrable globe of darkness floats near a vampire warlock's head.
A white rabbit hops around here, wiggling its nose.
An elven cat is here mewing for attention, and rubbing your leg.(Gold Aura)
A white rabbit hops around here, wiggling its nose.
A robin is flying nearby.(Gold Aura)

< 649h/649H 165v/168V Pos: standing >
A vampire warlock sneaks up.
You follow a vampire warlock.

Within the Heart of the Great Tree Charing
Obvious exits: -U -D
A few drops of fresh blood are scattered around the area.
*A vampire warlock is standing here, busy with his own matters.(Illusion)(Gold Aura)
An impenetrable globe of darkness floats near a vampire warlock's head.

< 649h/649H 166v/168V Pos: standing >
A vampire warlock sneaks up.
You follow a vampire warlock.

Before the Southern Gates of Charing
Obvious exits: -N -D
Fresh blood covers everything in the area.
*A vampire warlock is standing here, busy with his own matters.(Illusion)(Gold Aura)
An impenetrable globe of darkness floats near a vampire warlock's head.
A Centaur (large)  -=Tharnadian Royal Marines=- stands here.
A gate guard stands here on his post.(Gold Aura)
A gate guard stands here on his post.(Gold Aura)
A gate guard stands here on his post.(Gold Aura)
A gate guard stands here on his post.(Gold Aura)
A gate guard stands here on his post.(Gold Aura)

< 649h/649H 167v/168V Pos: standing >
A Centaur starts casting a spell.
A vampire warlock suddenly attacks a Centaur!
A vampire warlock snaps into visibility.
A vampire warlock's slash strikes a Centaur.

< 649h/649H 167v/168V Pos: standing >
You start chanting...
You snap into visibility.

< 649h/649H 167v/168V Pos: standing >
A Centaur completes his spell...
A Centaur utters the words 'iahjcandusg hajqp'
A Centaur gently touches a Centaur's body, and his wounds begin to heal!

< 649h/649H 167v/168V Pos: standing >
Casting: asphyxiate 

< 649h/649H 167v/168V Pos: standing >
The elven gate guard watches the area, making sure the battle does not get out of hand.
You complete your spell...
A pair of Ghostly Hands appear before a Centaur, close around his neck and begin to squeeze!
[Damage: 50 ] You smirk as a pair of ghostly hands tighten around a Centaur's throat!

< 649h/649H 167v/168V Pos: standing >
You snap into visibility.
[Damage: 44 ] You smirk as a pair of ghostly hands tighten around a Centaur's throat!

< 649h/649H 167v/168V Pos: standing >
You snap into visibility.
[Damage: 42 ] You smirk as a pair of ghostly hands tighten around a Centaur's throat!

< 649h/649H 168v/168V Pos: standing >
A vampire warlock's slash strikes a Centaur.
A vampire warlock's impressive pierce strikes a Centaur.
A Centaur dodges a vampire warlock's attack.
A vampire warlock's mighty slash strikes a Centaur hard.
A Centaur dodges a vampire warlock's attack.
You start chanting...
You snap into visibility.

< 649h/649H 168v/168V Pos: standing >
The elven gate guard watches the area, making sure the battle does not get out of hand.

< 649h/649H 168v/168V Pos: standing >
Casting: asphyxiate 

< 649h/649H 168v/168V Pos: standing >
You complete your spell...
A pair of Ghostly Hands appear before a Centaur, close around his neck and begin to squeeze!
You snap into visibility.
[Damage: 44 ] You smirk as a pair of ghostly hands tighten around a Centaur's throat!
A vampire warlock parries a Centaur's lunge at him.
A Centaur suddenly appears a bit confused!
A Centaur misses a vampire warlock.
A vampire warlock snaps into visibility.
A Centaur starts casting a spell.

< 649h/649H 168v/168V Pos: standing >
You snap into visibility.
[Damage: 47 ] You smirk as a pair of ghostly hands tighten around a Centaur's throat!

< 649h/649H 168v/168V Pos: standing >
You snap into visibility.
[Damage: 40 ] You smirk as a pair of ghostly hands tighten around a Centaur's throat!

< 649h/649H 168v/168V Pos: standing >
The elven gate guard watches the area, making sure the battle does not get out of hand.

< 649h/649H 168v/168V Pos: standing >
You start chanting...
You snap into visibility.

< 649h/649H 168v/168V Pos: standing >
A Centaur completes his spell...
A Centaur utters the words 'iahjcandusg hajqp'
A Centaur gently touches a Centaur's body, and his wounds begin to heal!

< 649h/649H 168v/168V Pos: standing >
A vampire warlock snaps into visibility.
A vampire warlock's pierce strikes a Centaur.
A vampire warlock's slash strikes a Centaur.
A vampire warlock's impressive pierce strikes a Centaur.
A vampire warlock's powerful pierce hits a Centaur across the leg, resulting in a limp stride.
A vampire warlock's slash seriously wounds a Centaur.
A vampire warlock's powerful slash strikes a Centaur hard.

< 649h/649H 168v/168V Pos: standing >
Casting: asphyxiate 

< 649h/649H 168v/168V Pos: standing >
You complete your spell...
A pair of Ghostly Hands appear before a Centaur, close around his neck and begin to squeeze!
You snap into visibility.
[Damage: 44 ] You smirk as a pair of ghostly hands tighten around a Centaur's throat!

< 649h/649H 168v/168V Pos: standing >
You snap into visibility.
[Damage: 43 ] You smirk as a pair of ghostly hands tighten around a Centaur's throat!
A Centaur rubs his hands together gleefully.

< 649h/649H 168v/168V Pos: standing >
You snap into visibility.
[Damage: 41 ] You smirk as a pair of ghostly hands tighten around a Centaur's throat!

< 649h/649H 168v/168V Pos: standing >
The elven gate guard is waving a platinum coin around wanting to make a bet on the outcome.

< 649h/649H 168v/168V Pos: standing >
You start chanting...
You snap into visibility.

< 649h/649H 168v/168V Pos: standing >
A vampire warlock parries a Centaur's lunge at him.
A vampire warlock dodges a Centaur's attack.
A vampire warlock snaps into visibility.

< 649h/649H 168v/168V Pos: standing >
The elven gate guard starts casting a spell.
The elven gate guard completes his spell...
The elven gate guard utters the word 'brjf'
The elven gate guard becomes a BLUR of speed!
Casting: asphyxiate 

< 649h/649H 168v/168V Pos: standing >
You complete your spell...
A pair of Ghostly Hands appear before a Centaur, close around his neck and begin to squeeze!
You snap into visibility.
[Damage: 43 ] You smirk as a pair of ghostly hands tighten around a Centaur's throat!
A vampire warlock snaps into visibility.
A vampire warlock's powerful slash enshrouds a Centaur in a mist of blood.
A vampire warlock's powerful pierce causes a Centaur to grimace in pain.
A vampire warlock's powerful pierce critically injures a Centaur.
A Centaur is incapacitated and will slowly die, if not aided.
A vampire warlock's fine slash hits a Centaur.
A Centaur is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Obn by 13333333.
The smell of fresh blood enters your body, infusing you with power!