The death of [22 Mercenary] Huairen (Goblin)

in A Rocky Path Through the Mountains

from the perspective of [22 Mercenary] Huairen (Goblin)

<worn on head>       an obsidian and steel helm [poor]
<worn on eyes>       the eye of the ogre [poor] (glowing) (humming)
<worn on face>       a glowing rune covered mask (glowing)
<worn around neck>   a glittering bark gorget
<worn on body>       some dented bamboo cuirass
<worn about body>    a drinking boda [superior]
<worn about waist>   a belt of sewn ratskins
<worn on hands>      a pair of sharkskin gloves [poor]
<worn on finger>     a soft feathered ring
<primary weapon>     a steel long sword
<secondary weapon>   a wickedly curved dagger
<worn on legs>       a pair of spiked leather leggings [superior]
<worn on feet>       a pair of studded leather boots

 ^^+++++@+++++++  
 ^*..*****.^..^^  
 **.******.^^..M  
  *.*********^^   
   .********^*    
A Gravel Path Cuts Through the Dense Forest
Obvious exits: -North -East  -South -West 

< 43h/224H 100v/112V Pos: standing >
 
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   ********^*^    
A Gravel Path Cuts Through the Dense Forest
Obvious exits: -North -East  -South -West 

< 43h/224H 99v/112V Pos: standing >
 
   ..***.^.***    
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A Gravel Path Cuts Through the Dense Forest
Obvious exits: -North -East  -South -West 

< 43h/224H 98v/112V Pos: standing >
 
   .***.^.***M    
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A Gravel Path Cuts Through the Dense Forest
Obvious exits: -North -East  -South -West 

< 43h/224H 97v/112V Pos: standing >
 
   ***.^.***M.    
  .**...^***...   
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A Gravel Path Cuts Through the Dense Forest
Obvious exits: -North -East  -South -West 

< 43h/224H 97v/112V Pos: standing >
 
   **.^.***M..    
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A Gravel Path Cuts Through the Dense Forest
Obvious exits: -North -East  -South -West 

< 43h/224H 96v/112V Pos: standing >
 
   *.^.***M..^    
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A Gravel Path Cuts Through the Dense Forest
Obvious exits: -North -East  -South -West 

< 43h/224H 95v/112V Pos: standing >
 
   .^.***M..^.    
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A Gravel Path Cuts Through the Dense Forest
Obvious exits: -North -East  -South -West 

< 43h/224H 94v/112V Pos: standing >
 
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   *^*^.MMM+^M    
A Gravel Path Cuts Through the Dense Forest
Obvious exits: -North -East  -South -West 

< 43h/224H 94v/112V Pos: standing >
 
   .***^..^..^    
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   ^*^.MMM+^MM    
A Gravel Path Cuts Through the Dense Forest
Obvious exits: -North -East  -South -West 

< 43h/224H 93v/112V Pos: standing >
 
   ***^..^..^.    
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A Gravel Path Cuts Through the Dense Forest
Obvious exits: -North -East  -South -West 

< 43h/224H 92v/112V Pos: standing >
The mountains are too treacherous to be scaled.  Find another way to pass them.

< 43h/224H 93v/112V Pos: standing >
The mountains are too treacherous to be scaled.  Find another way to pass them.

< 43h/224H 93v/112V Pos: standing >
The mountains are too treacherous to be scaled.  Find another way to pass them.

< 43h/224H 93v/112V Pos: standing >
You feel like a potion could do you good once again.
The mountains are too treacherous to be scaled.  Find another way to pass them.

< 43h/224H 93v/112V Pos: standing >
Hint: The Priest of Winterhaven will cast beneficial spells upon you if you stay by him.  Sometimes he might not notice you though!
 
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Grassy Hills Covered with Exotic Shrubs
Obvious exits: -North -East  -South -West 

< 43h/224H 93v/112V Pos: standing >
 
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Grassy Hills Covered with Exotic Shrubs
Obvious exits: -North -East  -South -West 

< 43h/224H 91v/112V Pos: standing >
 
   ^..^.....^^    
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The Lush Grasslands of Khomani-Khan
Obvious exits: -North -East  -South -West 

< 43h/224H 89v/112V Pos: standing >
 
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The Lush Grasslands of Khomani-Khan
Obvious exits: -North -East  -South -West 

< 43h/224H 87v/112V Pos: standing >
 
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Grassy Hills Covered with Exotic Shrubs
Obvious exits: -North -East  -South -West 

< 43h/224H 86v/112V Pos: standing >
 
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The Lush Grasslands of Khomani-Khan
Obvious exits: -North -East  -South -West 

< 44h/224H 84v/112V Pos: standing >
 
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The Lush Grasslands of Khomani-Khan
Obvious exits: -North -East  -South -West 

< 44h/224H 82v/112V Pos: standing >
 
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The Lush Grasslands of Khomani-Khan
Obvious exits: -North -East  -South -West 

< 44h/224H 80v/112V Pos: standing >
 
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The Lush Grasslands of Khomani-Khan
Obvious exits: -North -East  -South -West 

< 44h/224H 79v/112V Pos: standing >
 
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The Lush Grasslands of Khomani-Khan
Obvious exits: -North -East  -South -West 

< 44h/224H 77v/112V Pos: standing >
 
                  
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The Lush Grasslands of Khomani-Khan
Obvious exits: -North -East  -South -West 

< 44h/224H 75v/112V Pos: standing >
 
                  
                  
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Grassy Hills Covered with Exotic Shrubs
Obvious exits: -North -East  -South -West 

< 44h/224H 74v/112V Pos: standing >
The Base of a Fog Enshrouded Mountain
   A wide ravine snakes its way from the base of the mountain disappearing
about midway up the mountains length. From this spot, as one gazes up the
ravine they notice that this mountain is actually the largest of a set of
smaller rocky ranges. A dark set of storm clouds linger at the mountains peak.
Bright flashes of lightning suddenly illuminate the sky and what lies at the
very peak of the mountain. During the lightning flashes one can barely make
out what appears to be a set of castle walls.
Obvious exits: -North -South

< 44h/224H 72v/112V Pos: standing >
The Bottom of a Wide Ravine
   Formed centuries ago as the great ice caps of Duris melted sending large
glaciers of ice plummetting from the mountainous peaks to the lands below, a
single large glacier carved this rocky ravine. Sheer walls of rock and granite
border the ravine. As one gazes about and takes measure of the path to be
traveled they quickly realize that should any bandits attack, that the only
alternative will be to fight, for there is no where to flee. Large boulders
are set into the ravine. The tops of the large rocks have been chiseled flat
and appear to be set so as to form a crude set of steps. The steps being much
to large to be walked upon except for those few races of giants that still
inhabit the lands of Duris.
Obvious exits: -South -Up   

< 44h/224H 69v/112V Pos: standing >
Alas, you cannot go that way. . . .

< 44h/224H 69v/112V Pos: standing >
Travelling Through a Rocky Ravine
   The ravine twists and turns through the side of the mountain. The natural
path formed as a great glacier slid from the mountains peak to the valley
below centuries ago. Set at diagonal angles from each other are large
boulders. The giant rocks appear to be set so as to form a crude set of
stairs that lead up towards the mountains peak and also down to the valley
below. Sheer walls of rock rise up from the mountainside and fully border the
ravine. The walls would appear to prevent anyone, including the most
experienced of thieves from scaling the walls for there are no crevices or
cracks by which to make a firm grasp. As one gazes further along the ravines
distance, they notice that visibility becomes obscurred. A heavy mist of
dark grey clouds blocks ones vision and the ravine begins to make numerous
twists and turns.
Obvious exits: -East  -Down 
Fresh blood splatters cover the area.
A storm giant scout searches for intruders.
A storm giant scout searches for intruders.

< 44h/224H 66v/112V Pos: standing >
A Wide Ledge Overlooking the Valley
   A wide ravine to the westt opens up onto this wide ledge overlooking the
valley below. As one peers down to marvel at the view they realize that they
must be close to the mountains peak for the tops of trees are all that's
visible below. A few vultures pass through the air below, having spotted the
nights meal. The ledge itself, although wide, appears to be very thin. The
black granite rock contrasts sharply with the brown and grey rock of the
mountain indicating that the ledge appears to be not a natural formation, but
rather man made in attempt to reach the mountains peak.
Obvious exits: -West  -Up   

< 44h/224H 64v/112V Pos: standing >
The Base of a Storm Battered Ravine
   Dark thunderclouds linger along the mountainside. A fierce wind bellows
through the ravine, pushing on ones body and making further travel more
difficult. Although the wind howls with a piercing wail, it does little to
disperse the clouds of billowing darkness. The clouds, often releasing bolts
of lightning that strike in the distance, simply swirl in one places casting
dark shadows along the path above. During the sudden flashes of lightning
visions of giants moving along the horizon enter ones mind. When the flashes
subside only darkness remains leaving one to guess as to the reality of their
vision.
Obvious exits: -Up    -Down 
Puddles of fresh blood cover the ground.
A large hawk sits perched atop a large rock.

< 44h/224H 64v/112V Pos: standing >
Travelling Through the Storm Clouds
   At this point one realizes that their life may be in danger for a raging
storm batters the ravine. Large balls of hail fall from the sky with
tremendous force battering the edges of the ravine. The fierce wind rising
over the top of the mountains peak and gaining force as it travels through the
center of the mountain. As one walks along this path they feel as though a
dragons breath is blowing against their body. Flashes of lightning seem to
constantly strike a specific spot just ahead in the mountains. The bright
flashes of light fully illuminate the area if only for a brief second. During
these strikes one can see that the ravine being traveled has been widened so
that even large carts can be pulled up and perhaps to the other side.
Obvious exits: -Up    -Down 

< 44h/224H 61v/112V Pos: standing >
The Edge of a Raging Thunderstorm
   A Raging storm of dark clouds obscurres the path leading down the
mountain. To the north one sees that there is an opening to a small cave in
which one could take shelter from the ravaging storm. Large balls of hail fall
from the sky with tremendous force battering the mountains rocky walls.
The fierce wind rising over the top of the mountains peak and gaining force as
it travels through the center of the mountain. As one walks along this path
they feel as though a dragons breath is blowing against their body. Flashes of
lightning seem to constantly strike a specific spot just ahead in the
mountains. The sudden thunderous explosion startling even the most prepared
of souls. The thunder so loud that one would think the very mountain itself is
about to explode into volcanic eruption. The bright flashes of light fully
illuminate the area if only for a brief second. During these strikes of
lightning one can see that the cave ahead is but a large arch and that the
path continues through the center of the mountain.
Obvious exits: -North -Down 
A few drops of fresh blood are scattered around the area.
A storm giant scout searches for intruders.

< 44h/224H 60v/112V Pos: standing >
Your muscles contract suddenly as toxin attacks your neural system.

< 44h/224H 61v/112V Pos: standing >
A Gnome enters from the north.
A Gnome enters from the north.
A Gnome enters from the north.
A Gnome enters from the north.
A Gnome enters from the north.
An air elemental enters from the north.
An air elemental enters from the north.
An air elemental enters from the north.

< 45h/224H 62v/112V Pos: standing >
A Gnome floats down.
A Gnome leaves down.
A Gnome leaves down.
A Gnome leaves down.
A Gnome leaves down.
An air elemental leaves down.
An air elemental leaves down.
An air elemental leaves down.

< 45h/224H 62v/112V Pos: standing >
Beneath a Large Stone Arch
   As one stands protected from the weather beneath this thick stone arch they
have a chance to adequately take full measure of their surroundings. To the
south a raging storm blasts the mountainside with all its fury. Bolts of
lightning flash through the sky striking the mountain in violent, thunderous,
explosions. To the north the same thunderclouds linger overhead, however the
fierce wind is non-existant. A few strikes of lightning can be seen streaking
through the sky and striking what appears to be a large stone structure in
the valley below. A set of crude stone steps lead down from the protective
arch into what appears to be a stone wall.
Obvious exits: -South -Down 

< 45h/224H 60v/112V Pos: standing >
Walking on a Set of Large Stone Steps
   Large boulders have been set to form a pair of crude stairs. The top of the
boulders have been chiseled so that their surface is completely flat. Sheer
walls of stone border the edges of the stairs. The walls provide no crevices
of hand holds in which one could attempt to scale should they be attaked. It
is difficult to gauge what lies ahead in the distance for the stairs take
numerous twists and turns. At certain points the path goes flat before one
continues back down the inner area of the mountain. In the distance a
sheer wall of stone rises up like the walls to a great castle.
Obvious exits: -North -Up   

< 45h/224H 58v/112V Pos: standing >
Before the Gates of Stragthor
   A tall set of stone gates guard the entrance to Stragthor, valley of the
storm giants. As one surveys the construction they realize that the occupants
behind the protective walls have built their fortress from the natural stone
of the mountain. This effort allows them to use the natural protective
properties of duris as well as allowing them access to the thunderous storms
that linger overhead. Every so often a flash of lightning fully illuminates the
otherwise dark and gloomy sky. The loud explosion created as the lightning
streaks across the sky appears to come from just beyond the gates for one can
feel the ground shake as the bolt strikes.
Obvious exits: -North# -South
Fresh blood splatters cover the area.
A storm giant stands here guarding the entrance to the valley.
A storm giant stands here guarding the entrance to the valley.
A storm giant stands here guarding the entrance to the valley.
A captain of the storm giant guards stands here giving orders.

< 45h/224H 56v/112V Pos: standing >
Ok.

< 46h/224H 60v/112V Pos: standing >
The Southern Gate of Stragthor
   To the south lies the main gate of Stragthor, Valley of the Storm Giants.
Erected centuries ago as the last safe haven of this warrior race, Stragthor
has now opened its gates to allow its warriors to roam the land of the humans
in an effort to quelch the ravaging plague of Underdark denizens. As one
enters the valley they realize that it resembles more a city carved into the
stone mountain. Large stone buildings border wide rocky roads. The major
buildings appear to border the city and are actually carved into what remains
of the mountainside. Dark thunderclouds hover overhead casting a deep shadow
over the valley.
Obvious exits: -North -East  -South

< 46h/224H 60v/112V Pos: standing >
Ok.

< 46h/224H 60v/112V Pos: standing >
The Central Path of Stragthor
   Continuing north on this road brings one into the very center of Stragthor,
the valley of the storm giants. The road is bordered on both sides by large
stone structures. The structures rising from the ground like tall towers to
flank the road. As one gazes about the valley they notice that the entire city
has been carved from the side of the mountain. Rising up on the outskirts of
the city are the peaks of the surrounding mountain. The peaks providing a
natural wall that protects its citizens from large scale attacks as well as
ensuring the city remains safely hidden. Large grassy areas are barely visible
to the northwest. Further to the north the road appears to open up into a
large square or gathering place.
Obvious exits: -North -East  -South -West 

< 46h/224H 60v/112V Pos: standing >
Along the Southern Wall Road
   A shear wall of stone rises up and borders the southern edge of the road. A
thin ledge is visible near the top of the wall. The ledge providing those
sentries the ability to serve as lookouts for any coming toward the valley and
to also keep an eye out on the valley itself. The city, having just recently
been opened, now attracts races from across the lands of Duris. A thriving
market can be found in the northwest section of the valley as Stragthor
becomes one of the safer city for merchants and traders to conduct their
business.
Obvious exits: -East  -West 

< 46h/224H 59v/112V Pos: standing >
Walking Along Stragthor's Southern Wall
   The wall that borders the southern edge of the road has been carved from
the side of the mountain range. The storm giants, wishing to be as close to
the torrential storms that hover overhead, simply excavated a large depression
into the side of the mountain ranges. The natural barrier serves as both a
defense mechanism, as the walls are of solid rock, and as camoflauge from
intruding eyes. At first glance as one walks toward Stragthor they would
simply assume that they are travelling a mountainous path. A ledge can be seen
about thirty feet in the air extending from the southern wall and overhanging
the path. Guards moving about the ledge keep a watchful eye over the city and
on any merchants moving just outside the city's boundary.
Obvious exits: -North# -East  -West 
Fresh blood splatters cover the area.
A storm giant sentry walks through the city.

< 46h/224H 59v/112V Pos: standing >
The Southwestern Corner of Stragthor
   Mounted on the stone wall is a thick metal ladder that leads up to what
appears to be an observation post. A wooden door to the platform appears to
provide one the only access. Dark thunderclouds swirls directly overhead and
it would appear that those individuals in the observation post could simply
hold up their arms and grasp the clouds. Streaks of lightning flash from the
sky striking objects somewhere in the heart of the city. As each lightning
bolt strikes, one fells the ground shake beneath their feet.
Obvious exits: -North -East  -Up   #

< 46h/224H 58v/112V Pos: standing >

< 46h/224H 59v/112V Pos: standing >

< 46h/224H 59v/112V Pos: standing >
A Bend Around the Mountain Side
   The road being traveled twists slightly as it extends across to another
mountain. The storm giant architects as they created the valley made as much
use of the cluster of mountain ranges as possible. The sheer walls of rock
still extend toward the sky providing the first line of defense for those
occupants still living in the city. A small ledge can be seen extending from
the wall of the mountain. Walking atop the ledge are storm giant sentries
keeping a watchful eye on the path approaching the main gates. Small metal
torches are placed in the stone walls. The flame casting a dim light across
the road.
Obvious exits: -South -West 

< 47h/224H 59v/112V Pos: standing >
Traveling Across a Large Stone Bridge
   This large stone bridges links the mountain peak to the east with the peak
to the west. The high arching bridge provides one a clear view of Stragthor,
valley of the storm giants. As one stops to gaze out over the valley of
Stragthor they realize that the storm giants must have worked on excavating
the peaks of these mountain ranges for centuries. It is quite mysterious as to
why this effort was not discovered until now although the storm clouds that
hover over the area do keep the peaks masked in a veil of darkness. To the
north one can see what appears to be a large plataeu of grass and shrubs.
Bordering the west side of this mountain range are tall stone buildings.
Obvious exits: -North -East 
Fresh blood covers everything in the area.
A storm giant patrolman walks through the city.

< 47h/224H 58v/112V Pos: standing >
Walking Through a Wide Ravine
   This wide ravine would appear to be about one hundred yards across. On both
of its edges are sheer walls of tall stone. The ravine is at a slight angle
sloping up toward the north. As one walks in this direction they begin to see
tall stone strutures like that found in the cities across Duris. To the south
the road appears to slope down toward the great walls of Stragthor. A high
arched bridge is visible just to the south and would appear to provide a path
for one to walk across to the other mountain.
Obvious exits: -North -South

< 47h/224H 58v/112V Pos: standing >
A Stone Path Atop the Mountain
   This twisted path leads north toward some large stone buildings. As one
gazes in that direction the stone buildings appear to be large obilisks
carved from the mountain itself. The structures rising from the rocky plateau
to stand defiantly against the skyline. The rolling thunderclouds often
respond with arcs of lightning that race across the sky striking the very tips
of the buildings. The road is comprised of smooth flat rocks that have been
set into the hard stone at precise angles. A smooth black mortar fills the
eges of the stone making it appear as though the path is actually a road.
To the east a large building is visible. The amount of traffic going in and
out of the stone doors would leave one to believe it is some sort of inn or
dining establishment.
Obvious exits: -North -South -West #
Fresh blood covers everything in the area.
A storm giant sentry walks through the city.

< 47h/224H 57v/112V Pos: standing >
Climbing a Rocky Plateau
   The road is angled slightly and twists and turns its way through a series
of valleys and peaks. Mounted on the stone walls that border the road are
large glass lanterns. The reddish-orange flame burning within the lanterns
cast a bright light across the road. A single large thundercloud lingers
overhead. The cloud casting a deep shadow across the area and if not for the
light provided by the lanterns, it would be difficult to walk through the
area as small boulders jut up from the roadway providing obstacles that
must be navigated. One realizes that it would be difficult to bring a cart
and wagon through this pass. The roadway makes a light turn to the east
at this point but appears to level off.
Obvious exits: -South -West 

< 47h/224H 56v/112V Pos: standing >
High in the Storm Cloud Peaks
   Although a majority of the valley of Stragthor rests toward the southeast,
this area is claimed by the high council of storm giants. Thier grand mansions
lie just to the north overlooking a large grassy plateau that lies in the
midst of the snow covered peaks. The road leading toward the high councils
mansion are scattered with numerous boulders that jut from the ground like
small fingers. The boulders designed as a guard should any of the great war
machines breach the main walls and attempt to lay seige to this section of
Stragthor. A heavy, dark cloud, lingers just overhead. The fierce wind that
blows through the valley can be screaming with a high pitched wail as it
roams over and under the crevices along the road.
Obvious exits: -North -East 

< 47h/224H 55v/112V Pos: standing >
Traveling Through Snow Covered Peaks
   Small boulders jut from the road to block any carts or wheeled war machines
that should happen to breach the main walls of the valley. Along the side of
the road are piles of hardened snow. The snow having been pushed to make the
roadway clear for any travelers heading toward the high councils mansions. As
one looks out from where they now stand, barely visible over the snow drifts
is a clear view of Strgthor, valley of the snow giants. The valley appears to
have been excavated from the peaks of large mountains. Large stone bridges
with high arches can be seen linking one mountain peak to the next. A large
storm cloud swirls overhead. Ever so often a bright flash of lightning flashes
across the sky followed quickly by a thunderous grumble.
Obvious exits: -North -South -West 
Fresh blood covers everything in the area.
A storm giant sentry walks through the city.

< 48h/224H 54v/112V Pos: standing >

< 48h/224H 59v/112V Pos: standing >
Your muscles contract suddenly as toxin attacks your neural system.
A storm sentry leaves west.

< 48h/224H 59v/112V Pos: standing >
A Twist in the Rocky Road
   The rocky road twists at this point taking both a westerly and southern
route. To the south one notices that the road is littered with small obilisks
that just up from the center and edges of the road. The rocky mounds appear to
be some sort of barricade erected by the storm giants as a defensive
precaution. To the west the road approaches what appears to be a large stone
dwelling. The dwelling appears to stand by itself with no other structures
nearby. A high arched stone bridge immediately to the west appears to provide
the only link from this section of the mountain to the next.
Obvious exits: -North -South -West 

< 49h/224H 58v/112V Pos: standing >
A Rocky Path Through the Mountains
   The rocky road twists its way toward a large grassy plataeu. The slight
angle in which the road is built makes it so that as one travels to the north
they appear to be walking down the side of the mountain. The road to the south
takes one back toward the main valley of Stragthor. Gazing about the
surroundings one notices that a hufe mansion crafted of stone lies on the
upper cliff to the west. The large estate most likely that of King Straag
himself who often likes to gaze out onto the grassy plateau to watch his sheep
and goats graze. A thunderous cloud lingers overhead casting a dark shadow
along the road. If not for the torches that run along the roads edge, the
entire path would be obscurred in darkness.
Obvious exits: -North# -South
Fresh blood splatters cover the area.
A storm giant sentry walks through the city.

< 49h/224H 55v/112V Pos: standing >
Ok.

< 49h/224H 58v/112V Pos: standing >
Standing Amidst a Large Grassy Plateau
   The ground is covered with a soft grass that stands about knee high. Large
grey boulders are spread out in random formations. A few of the boulders lie
stacked atop one another providing a makeshift shelter for the animals that
roam about grazing. The entire plateau holds the primary food source for the
valley of Stragthor. The sheep and goats grazing on the land are of the
species found in the realm of Jotunheim. A few small trees dot the landscape.
Their small branches barely reaching out above the height of the grass.
Obvious exits: -North -South
Puddles of fresh blood cover the ground.
A baby bighorn stands here grazing on the grass.
A bighorn sheep stands atop a large rock.

< 49h/224H 55v/112V Pos: standing >
Ok.

< 50h/224H 56v/112V Pos: standing >

< 50h/224H 60v/112V Pos: standing >
A white hare enters from the north.

< 51h/224H 62v/112V Pos: standing >

< 51h/224H 63v/112V Pos: standing >
Standing Amidst a Large Grassy Plateau
Obvious exits: -North -South#
Puddles of fresh blood cover the ground.
A white hare suddenly jumps from behind a nearby bush.
A baby bighorn stands here grazing on the grass.
A bighorn sheep stands atop a large rock.

< 52h/224H 70v/112V Pos: standing >

< 53h/224H 72v/112V Pos: standing >
A Gnome enters from the south.
A Gnome enters from the south.
A Gnome enters from the south.
A Gnome enters from the south.
A Gnome enters from the south.
An air elemental enters from the south.
An air elemental enters from the south.
An air elemental enters from the south.

< 53h/224H 73v/112V Pos: standing >
A Rocky Path Through the Mountains
   The rocky road twists its way toward a large grassy plataeu. The slight
angle in which the road is built makes it so that as one travels to the north
they appear to be walking down the side of the mountain. The road to the south
takes one back toward the main valley of Stragthor. Gazing about the
surroundings one notices that a hufe mansion crafted of stone lies on the
upper cliff to the west. The large estate most likely that of King Straag
himself who often likes to gaze out onto the grassy plateau to watch his sheep
and goats graze. A thunderous cloud lingers overhead casting a dark shadow
along the road. If not for the torches that run along the roads edge, the
entire path would be obscurred in darkness.
Obvious exits: -North -South
Fresh blood covers everything in the area.
A greyish stone wall is here to the south.
A storm giant sentry walks through the city.

< 53h/224H 72v/112V Pos: standing >
Oof! You bump into a greyish stone wall...

< 53h/224H 73v/112V Pos: standing >
Oof! You bump into a greyish stone wall...

< 53h/224H 73v/112V Pos: standing >
Oof! You bump into a greyish stone wall...

< 53h/224H 73v/112V Pos: standing >
A Gnome enters from the north.
A Gnome enters from the north.
A Gnome enters from the north.
A Gnome enters from the north.
A Gnome enters from the north.
An air elemental enters from the north.
An air elemental enters from the north.
An air elemental enters from the north.

< 53h/224H 74v/112V Pos: standing >
A Gnome gives an order to his followers.
A Gnome snaps into visibility.
An air elemental snaps into visibility.
An air elemental topples over itself as it tries to bash you.
An air elemental snaps into visibility.
An air elemental's mass slams into you, knocking you to the ground!
An air elemental snaps into visibility.
You dodge a bash from an air elemental, who loses its balance and falls.

< 52h/224H 74v/112V Pos: sitting >
< T: Huairen TP: sit TC:pretty hurt E: air sta EP: excellent >
 Your improved dexterity grants you an additional attack!
An air elemental dodges your futile attack.
An air elemental dodges your futile attack.
An air elemental dodges your futile attack.
An air elemental snaps into visibility.

< 52h/224H 74v/112V Pos: sitting >
< T: Huairen TP: sit TC:pretty hurt E: air sta EP: excellent >
 -=[An air elemental's crude crush strikes you hard.]=-
-=[An air elemental's crude crush strikes you hard.]=-
-=[An air elemental's decent crush strikes you very hard.]=-
-=[An air elemental's decent crush strikes you very hard.]=-

< 30h/224H 74v/112V Pos: sitting >
< T: Huairen TP: sit TC: awful E: air sta EP: excellent >
 A Gnome closes the gates.

< 30h/224H 74v/112V Pos: sitting >
< T: Huairen TP: sit TC: awful E: air sta EP: excellent >
 An air elemental clambers to its feet.

< 30h/224H 74v/112V Pos: sitting >
< T: Huairen TP: sit TC: awful E: air sta EP: excellent >
 A Gnome starts casting an offensive spell.

< 30h/224H 74v/112V Pos: sitting >
< T: Huairen TP: sit TC: awful E: air sta EP: excellent >
 Your improved dexterity grants you an additional attack!
An air elemental dodges your futile attack.
You miss an air elemental.

< 30h/224H 74v/112V Pos: sitting >
< T: Huairen TP: sit TC: awful E: air sta EP: excellent >
 A Gnome completes his spell...
A Gnome utters the word 'euguihzofahz'
A Gnome sends a green ray of light coming .. Straight towards YOU!
-=[Your body quivers and shakes as a Gnome hits you with a disintegration ray, but you manage to stay together.]=-
Your pair of spiked leather sleeves [superior] was disintegrated by the negative energy!
Your steel earring hanging from an obsidian post [superior] was disintegrated by the negative energy!