The death of [40 Shadowmage] Sai -=Celestial Sigil=- (Githzerai)

in Near the Entrance of an Outpost

from the perspective of [41 Dark Dreamer] Magisk -=Celestial Sigil=- (Gnome)

<worn as a badge>    the insignia of swirling feathers and flowing water
<worn on head>       an imp-skull cap (humming)
<worn on eyes>       some snake eyes
<worn in ear>        a scale of pulsating darkness
<worn in ear>        a sapphire earring
<worn on face>       a hallowed Cimmerian mask of Winduin (glowing)
<worn around neck>   a fine necklace of seashells [superior] (magic) (glowing)
<worn around neck>   a charm made of dwarf bone
<worn on body>       some flowing spidersilk robes covered in shadows [superior] (magic)
<worn about body>    the robes of the maelstrom
<worn on back>       a big big bag for a little person (illuminating)
<worn as quiver>     a silken backsheath of flight (magic)
<worn about waist>   a belt of desert sands
<worn on belt buckle>a petrified bone shard [poor] (magic) (humming)
<attached to belt>   a tome of wizardry
<attached to belt>   a charred and burnt spellcase with golden edges (magic)
<worn on arms>       some drow-made hide arm plates
<held as shield>     a well-polished mithril body shield [superior] (illuminating)
<worn around wrist>  a skin-wrapped limestone bracelet from The Surface Realm of Duris
<worn around wrist>  some wooden beads of enlightenment (glowing)
<worn on hands>      some ancient Tukluk spellshield gloves
<worn on finger>     a silver ring encrusted with a black sapphire (magic) (humming)
<worn on finger>     a ring of endurance (magic)
<held>               a swirling wand of light
<worn on legs>       some pantaloons covered in runes (magic)
<worn on feet>       a pair of mailed yeti hide boots

Zone: The Human Outpost.
Room: Before a Stairway Leading Deep Into the Ground
</map>
Before a Stairway Leading Deep Into the Ground
Obvious exits: -W -D
A greyish stone wall is here to the west. (Illusion) (magic)
A water elemental is here, flowing like a living current. (minion) 
A Kobold (small)  *-* Warlords *-* stands in mid-air here. (Casting) 
A Drow Elf (medium)  *-* Warlords *-* stands in mid-air here.
A globe of darkness floats near a Drow Elf's head.
Magisk enters from below.
Magisk enters from below.
Magisk enters from below.
Sai enters from below.

< 319h/319H 198v/200V Pos: standing >

< 319h/319H 198v/200V Pos: standing >
You start chanting...

< 319h/319H 199v/200V Pos: standing >

< 319h/319H 200v/200V Pos: standing >

< 319h/319H 200v/200V Pos: standing >
A Drow Elf floats down.

< 319h/319H 200v/200V Pos: standing >
You abort your spell before it's done!

< 319h/319H 200v/200V Pos: standing >
A Kobold completes his spell...
A Kobold utters the words 'qaiyjcandus zrzwunsohar'
A water elemental forms from a puddle in front of you.
A water elemental now follows a Kobold.
A water elemental says 'Your wish is my command, Sadash!'

< 319h/319H 200v/200V Pos: standing >
Sai starts casting an offensive spell.

< 319h/319H 200v/200V Pos: standing >
A Kobold has lost his link.

< 319h/319H 200v/200V Pos: standing >
A Drow Elf floats in from below.

< 319h/319H 200v/200V Pos: standing >
You start chanting...

< 319h/319H 200v/200V Pos: standing >
Sai completes his spell...
Sai utters the words 'bigbys clenched fist'
Sai's fist beats the life out of a Kobold, blood pours from his body!

< 319h/319H 200v/200V Pos: standing >
A Kobold has reconnected.

< 319h/319H 200v/200V Pos: standing >
Casting: hammer 
A Drow Elf starts casting a spell.

< 319h/319H 200v/200V Pos: standing >
You complete your spell...
[Damage: 58 ] -=[Your massive hammer causes a Drow Elf to double over in pain!]=-

< 319h/319H 200v/200V Pos: standing >
Sai starts casting an offensive spell.

< 319h/319H 200v/200V Pos: standing >
A Drow Elf completes his spell...
A Drow Elf utters the words 'ofzahzf wunsoeuio'
A Drow Elf points at a Kobold.
A Kobold shudders as an immense rush of life flows into his body!

< 319h/319H 200v/200V Pos: standing >
Epic Zones -----------------------------------------

   The Twisting Tunnels of the Durian Underdark  (neutral)       
   Arcorar - the Great King Forest               (neutral)       
   Court of the Muse                             (very good)     
   The Chasm of the Misty Vale                   (neutral)       
   The Battlefield                               (neutral)       
   The Swamp Laboratory of Khul'Lor              (neutral)       
   Clan Stoutdorf Settlement                     (neutral)       
   Kobold Settlement                             (neutral)       
   The High Moor Forest                          (neutral)       
   The Stone Tomb of Kelek                       (neutral)       
   Orrak                                         (neutral)       
   Pits of Cerberus                              (neutral)       
   Myrloch Vale                                  (neutral)       
   Pharr Valley Swamp                            (neutral)       
   Village of Werrun                             (slightly evil) 
   Nizari                                        (neutral)       
   The Dark Stone Tower of the Northern Realms   (neutral)       
   Tower of High Sorcery                         (neutral)       
   Bloodstone Keep                               (neutral)       
   The Temple of the Sun                         (neutral)       
   The Elemental Groves                          (neutral)       
   Temple of Flames                              (neutral)       
   Drustl's Yerdonia Enslaved                    (neutral)       
   The Obsidian Citadel                          (neutral)       
   The Ruins of Undermountain                    (neutral)       
   The Mountain of the Banished                  (neutral)       
   Nakral's Crypt                                (neutral)       
   The Outcasts Tower                            (neutral)       
   Fort Boyard                                   (slightly evil) 
   Crystalspyre Mountains                        (neutral)       
   The Prisons of Carthapia                      (neutral)       
   Faerie Realm                                  (very good)     
   The Ruins of Tharnadia's Old Quarter          (neutral)       
   The Fields Between                            (neutral)       
   The Githyanki Fortress                        (neutral)       
   Labyrinth of No Return                        (neutral)       
   The Desert City of Venan'Trut                 (neutral)       
   Rogue Plains                                  (neutral)       
   City of Torrhan                               (neutral)       
   The Lair of the Swamp Troll King              (evil)          
   Zalkapfaan, City of the Headless Horde        (neutral)       
   New Cave city                                 (neutral)       
   Ice Tower                                     (neutral)       
   Desolate Under Fire                           (neutral)       
   The Citadel                                   (neutral)       
   The Twin Keeps of Devastated Tharnadia        (neutral)       
   IceCrag Castle                                (neutral)       
   Prison of Fort Boyard                         (evil)          
   The Ancient Halls of Ironstar                 (neutral)       
   The Jade Empire                               (slightly evil) 
   Mazzolin                                      (neutral)       
   Forest of Mir                                 (neutral)       
   Quintaragon Castle                            (neutral)       
   The Sky City of Ultarium                      (good)          
   Lair of the Gibberling King                   (neutral)       
   Plane of Air                                  (extremely evil)
   The Kingdom of Torg                           (neutral)       
   Tribal Oasis                                  (good)          
   The Para-Elemental Plane of Smoke             (neutral)       
   Plane of Water                                (neutral)       
   Shadamehr Keep                                (slightly evil) 
   The Temple to Skrentherlog                    (neutral)       
   Alatorin - the Forge City                     (neutral)       
   The Trakkia Mountains                         (neutral)       
   The Ethereal Plane                            (neutral)       
   The Caverns of Armageddon                     (neutral)       
   The Forest City of Aravne                     (neutral)       
   Plane of Fire                                 (neutral)       
   Ruined Temple of Tezcatlipoca                 (neutral)       
   The Astral Plane                              (neutral)       
   Jotunheim                                     (slightly evil) 
   The Transparent Tower                         (slightly good) 
   Krethik Keep                                  (neutral)       
   Temple of the Earth                           (evil)          
   Sea Kingdom                                   (evil)          
   Plane of Earth                                (neutral)       
   Sevenoaks                                     (neutral)       
   The Keep of Evil                              (neutral)       
   The Forgotten Mansion                         (slightly good) 
   Domain of Lost Souls                          (slightly evil) 
   The Hall of Knighthood                        (slightly evil) 
   The Depths of Duris                           (neutral)       
   Arachdrathos Guilds                           (neutral)       
   Valley of the Snow Ogres                      (neutral)       
   The Great Shaboath                            (neutral)       
   The Tempest Court                             (neutral)       
   Pit of Dragons                                (neutral)       
   Ny'Neth                                       (slightly evil) 
   Lost Temple of Tikitzopl                      (slightly evil) 
   The Scorched Valley                           (neutral)       
   The Realm of Barovia                          (neutral)       
   The Royal Mausoleum of Castle IceCrag         (neutral)       
   Plane of Fire, Brass                          (neutral)       
   Githzerai Stronghold                          (neutral)       
   Ceothia                                       (neutral)       
   Tiamat                                        (neutral)       
   The Fortress of Dreams                        (neutral)       
   Bahamut's Palace                              (neutral)       
   Dragonnia                                     (neutral)       
   The Charcoal Palace                           (neutral)       
   Vecna's Tomb                                  (neutral)       
   Ny'Neth's Stronghold                          (neutral)       
   Apocalypse Castle                             (neutral)       
   The Realm of Barovia Continued                (neutral)       
   The Hall of the Ancients                      (slightly evil) 
   The Bronze Citadel                            (neutral)       
   Ny'Neth's Stronghold Continued                (neutral)       
   Negative Material Plane                       (neutral)       
   Celestial Plane                               (neutral)       
   The 222nd Layer of the Abyss                  (neutral)       
   Castle Ravenloft                              (neutral)       

* = already completed this boot.

< 319h/319H 200v/200V Pos: standing >
Sai completes his spell...
Sai utters the words 'buoblg qrunsoqpze yugh'
Sai's fist beats the life out of a Kobold, blood pours from his body!
A Kobold gives an order to his followers.
Sai is knocked to the ground by a water elemental's mighty bash!
Sai avoids being bashed by a water elemental, who loses its balance and falls.

< 319h/319H 200v/200V Pos: standing >
A water elemental misses Sai.
A water elemental's decent crush wounds Sai.
Before a Stairway Leading Deep Into the Ground
Obvious exits: -W -D
A greyish stone wall is here to the west. (Illusion) (magic)
A Drow Elf (medium)  *-* Warlords *-* stands in mid-air here.
A globe of darkness floats near a Drow Elf's head.
A water elemental stands here, fighting Sai. (Minion) 
Sai  -=Celestial Sigil=- (Githzerai)(medium) sits in mid-air here, fighting a water elemental.
Magisk Al'hajib -=Celestial Sigil=- (Gnome)(small) stands in mid-air here.(Illusion)
Magisk Al'hajib -=Celestial Sigil=- (Gnome)(small) stands in mid-air here.(Illusion)
Magisk Al'hajib -=Celestial Sigil=- (Gnome)(small) stands in mid-air here.(Illusion)
A water elemental sits here. (Minion) 
A Kobold (small)  *-* Warlords *-* stands in mid-air here.

< 319h/319H 200v/200V Pos: standing >
Sure you don't want to insult everybody.

< 319h/319H 200v/200V Pos: standing >
A Drow Elf starts casting a spell.

< 319h/319H 200v/200V Pos: standing >
You start chanting...

< 319h/319H 200v/200V Pos: standing >

< 319h/319H 200v/200V Pos: standing >
Casting: hammer 
A Drow Elf completes his spell...
A Drow Elf utters the words 'ofzahzf wunsoeuio'
A Drow Elf points at a Kobold.
A Kobold shudders as an immense rush of life flows into his body!

< 319h/319H 200v/200V Pos: standing >
You complete your spell...
Your spell flows around a Drow Elf, leaving him unharmed!

< 319h/319H 200v/200V Pos: standing >
Sai misses a water elemental.
A water elemental dodges Sai's attack.

< 319h/319H 200v/200V Pos: standing >
A Kobold starts casting an offensive spell.

< 319h/319H 200v/200V Pos: standing >
A Drow Elf floats down.
You failed.

< 319h/319H 200v/200V Pos: standing >
A water elemental's decent crush wounds Sai.
A water elemental misses Sai.

< 319h/319H 200v/200V Pos: standing >
Belcon trots in from below.
Skirry enters from below.
Kiria enters from below.

< 319h/319H 200v/200V Pos: standing >

< 319h/319H 200v/200V Pos: standing >
A Kobold completes his spell...
A Kobold utters the word 'euguihzofahz'
A Kobold sends a bright green ray of light streaking towards Magisk!
A Kobold cackles as his disintegration ray strikes Magisk hard!
A Kobold dodges Magisk's attack.

< 319h/319H 200v/200V Pos: standing >
You start chanting...

< 319h/319H 200v/200V Pos: standing >
A Kobold starts casting an offensive spell.

< 319h/319H 200v/200V Pos: standing >
Skirry starts casting an offensive spell.

< 319h/319H 200v/200V Pos: standing >
Casting: hammer 

< 319h/319H 200v/200V Pos: standing >
You complete your spell...
[Damage: 63 ] -=[Your massive hammer causes a Kobold to double over in pain!]=-
Sai clambers to his feet.

< 319h/319H 200v/200V Pos: standing >
Sai misses a water elemental.
A water elemental dodges Sai's attack.
Kiria snaps into visibility.
Kiria suddenly looks a bit dumb, and madly slams at a Kobold!
Sai attempts to flee.
Sai tries to flee, but can't make it out of here!

< 319h/319H 200v/200V Pos: standing >
Kiria's slash wounds a Kobold.
Kiria snaps into visibility.
Kiria ignites into black flames as she hits a Kobold!
Kiria snaps into visibility.
Kiria is burned severely as she hits a Kobold!
Kiria misses a Kobold.
Kiria's decent slash wounds a Kobold.
Kiria snaps into visibility.
Kiria ignites into black flames as she hits a Kobold!
Kiria snaps into visibility.
Kiria is burned severely as she hits a Kobold!
Kiria's slash wounds a Kobold.
Kiria snaps into visibility.
Kiria ignites into black flames as she hits a Kobold!
Kiria snaps into visibility.
Kiria is burned severely as she hits a Kobold!
Sai attempts to flee.
Oof! Sai bumps into a greyish stone wall...
Sai tries to flee, but can't make it out of here!

< 319h/319H 200v/200V Pos: standing >
Skirry completes his spell...
Skirry utters the words 'buoblg qrunsoqpze yugh'
Skirry's fist beats the life out of a Kobold, blood pours from his body!
Sai attempts to flee.
Sai leaves down.
Belcon starts casting an offensive spell.

< 319h/319H 200v/200V Pos: standing >
Magisk misses a Kobold.

< 319h/319H 200v/200V Pos: standing >
A Kobold stops invoking abruptly!

< 319h/319H 200v/200V Pos: standing >
You start chanting...

< 319h/319H 200v/200V Pos: standing >
Skirry starts casting an offensive spell.

< 319h/319H 200v/200V Pos: standing >
Casting: hammer 

< 319h/319H 200v/200V Pos: standing >
Belcon completes his spell...
Belcon utters the word 'gjifal'
Belcon unleashes light in a focused, searing ray at a Kobold!
You complete your spell...
[Damage: 63 ] -=[Your massive hammer causes a Kobold to double over in pain!]=-

< 319h/319H 200v/200V Pos: standing >
A water elemental clambers to its feet.
Kiria parries a Kobold's lunge at her.
Kiria parries a Kobold's lunge at her.
Kiria snaps into visibility.

< 319h/319H 200v/200V Pos: standing >
Skirry completes his spell...
Skirry utters the words 'buoblg qrunsoqpze yugh'
Skirry's fist beats the life out of a Kobold, blood pours from his body!
A Kobold's the ultrathin robes of probability was completely destroyed by the massive blow!
A Kobold's light bark tail protector was completely destroyed by the massive blow!
A Kobold's pair of boots of the ages was completely destroyed by the massive blow!
A Kobold's sand visor was completely destroyed by the massive blow!
A Kobold's silk twined rope was completely destroyed by the massive blow!
A water elemental stops following a Kobold.
A water elemental stops following a Kobold.
A Kobold is dead! R.I.P.
You feel the bloodlust in your heart as you hear the death cry of a Kobold.

< 319h/319H 200v/200V Pos: standing >
You failed.

< 319h/319H 200v/200V Pos: standing >
You failed.

< 319h/319H 200v/200V Pos: standing >
A Drow Elf floats in from below.
You failed.

< 319h/319H 200v/200V Pos: standing >
You failed.

< 319h/319H 200v/200V Pos: standing >

<map>
Zone: The Human Outpost.
Room: Near the Entrance of an Outpost
</map>

<map>
Zone: The Human Outpost.
Room: Near the Entrance of an Outpost
</map>
Near the Entrance of an Outpost
Obvious exits: -N -U
A young man dressed in the robes of a sorcerer stands here in meditation.(Gold Aura)
A massive warrior dressed in platemail stands here guarding the entrance.(Gold Aura)
A man dressed in the holy robes of a priest stands here protecting the outpost entrance.(Gold Aura)
A duergar merchant is standing here, busy with his own matters.(Illusion)
Sai  -=Celestial Sigil=- (Githzerai)(medium) stands in mid-air here, fighting a duergar merchant. (Casting) 
A vicious looking mercenary stands here guarding the stronghold.
A massive warrior dressed in platemail stands here guarding the entrance.(Gold Aura)
Magisk enters from above.
Magisk enters from above.
Magisk enters from above.

< 319h/319H 198v/200V Pos: standing >
Sai stops invoking abruptly!

<map>
Zone: The Human Outpost.
Room: The Entrance to a Human Outpost
</map>
The Entrance to a Human Outpost
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
Magisk enters from the south.
Magisk enters from the south.
Magisk enters from the south.

< 319h/319H 197v/200V Pos: standing >

< 319h/319H 197v/200V Pos: standing >

<map>
Zone: The Human Outpost.
Room: A Well-Lit Meeting Room
</map>
A Well-Lit Meeting Room
Obvious exits: -N -E -S -W
Magisk enters from the south.
Magisk enters from the south.
Magisk enters from the south.

< 319h/319H 196v/200V Pos: standing >

< 319h/319H 196v/200V Pos: standing >

<map>
Zone: The Human Outpost.
Room: The Entrance to a Human Outpost
</map>
The Entrance to a Human Outpost
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
Magisk enters from the north.
Magisk enters from the north.
Magisk enters from the north.

< 319h/319H 195v/200V Pos: standing >
Alas, you cannot go that way. . . .

< 319h/319H 196v/200V Pos: standing >
You bounce around with excitement!

< 319h/319H 196v/200V Pos: standing >

<map>
Zone: The Human Outpost.
Room: Near the Entrance of an Outpost
</map>

<map>
Zone: The Human Outpost.
Room: Near the Entrance of an Outpost
</map>
Near the Entrance of an Outpost
Obvious exits: -N -U
A duergar merchant is standing here, busy with his own matters.(Illusion)
Sai  -=Celestial Sigil=- (Githzerai)(medium) stands in mid-air here, fighting a duergar merchant.
A massive warrior dressed in platemail stands here guarding the entrance.(Gold Aura)
Magisk enters from the north.
Magisk enters from the north.
Magisk enters from the north.

< 319h/319H 196v/200V Pos: standing >
Alas, you cannot go that way. . . .

< 319h/319H 196v/200V Pos: standing >

<map>
Zone: The Human Outpost.
Room: Before a Stairway Leading Deep Into the Ground
</map>

<map>
Zone: The Human Outpost.
Room: Before a Stairway Leading Deep Into the Ground
</map>
Before a Stairway Leading Deep Into the Ground
Obvious exits: -W -D
Puddles of fresh blood cover the ground.
The corpse of a Kobold is lying here.
A greyish stone wall is here to the west. (Illusion) (magic)
A ruthless mercenary stands in mid-air here, fighting a Drow Elf.
A young mage guard stands in mid-air here, fighting a Drow Elf.(Gold Aura)
A massive guard stands in mid-air here, fighting a Drow Elf.(Gold Aura)
A Tharnadian cleric stands in mid-air here, fighting a Drow Elf.(Gold Aura)
A Drow Elf (medium)  *-* Warlords *-* stands in mid-air here, fighting a massive guard.
A globe of darkness floats near a Drow Elf's head.
*Kiria  -=Celestial Sigil=- (Barbarian)(large) stands in mid-air here.(Gold Aura)
Skirry  -=Celestial Sigil=- (Githzerai)(medium) stands in mid-air here.(Gold Aura)
Belcon  -=Celestial Sigil=- (Centaur)(large) stands in mid-air here. (Casting) 
Magisk enters from below.
Magisk enters from below.
Magisk enters from below.

< 319h/319H 195v/200V Pos: standing >
A Drow Elf attempts to flee.
Oof! a Drow Elf bumps into a greyish stone wall...
A Drow Elf tries to flee, but can't make it out of here!

< 319h/319H 195v/200V Pos: standing >
Alas, you cannot go that way. . . .

< 319h/319H 196v/200V Pos: standing >
Belcon completes his spell...
Belcon utters the words 'zabrahpunso wkadar'
Belcon causes the earth to rise up in the shape of a fist!
A Drow Elf attempts to flee.
A Drow Elf floats down.

< 319h/319H 196v/200V Pos: standing >
You failed.

< 319h/319H 197v/200V Pos: standing >
You failed.

< 319h/319H 198v/200V Pos: standing >
A ruthless mercenary suddenly attacks Belcon!
A ruthless mercenary's powerful pierce wounds Belcon.
A ruthless mercenary ignites into black flames as he hits Belcon!
A ruthless mercenary is burned severely as he hits Belcon!
A Tharnadian cleric suddenly attacks Belcon!
A Tharnadian cleric misses Belcon.

< 319h/319H 198v/200V Pos: standing >

<map>
Zone: The Human Outpost.
Room: Near the Entrance of an Outpost
</map>

<map>
Zone: The Human Outpost.
Room: Near the Entrance of an Outpost
</map>
Near the Entrance of an Outpost
Obvious exits: -N -U
A duergar merchant is standing here, busy with his own matters.(Illusion)
Sai  -=Celestial Sigil=- (Githzerai)(medium) sits in mid-air here, fighting a duergar merchant.
Magisk enters from above.
Magisk enters from above.
Magisk enters from above.

< 319h/319H 196v/200V Pos: standing >
Skirry enters from above.

< 319h/319H 196v/200V Pos: standing >
A massive guard enters from above.

< 319h/319H 197v/200V Pos: standing >
Slay whom?

< 319h/319H 197v/200V Pos: standing >
A duergar merchant's powerful pierce strikes Sai.
A duergar merchant's slash strikes Sai very hard.
A duergar merchant's slash strikes Sai.
A duergar merchant's powerful slash strikes Sai.
Slay whom?

< 319h/319H 197v/200V Pos: standing >
Slay whom?

< 319h/319H 197v/200V Pos: standing >

<map>
Zone: The Human Outpost.
Room: The Entrance to a Human Outpost
</map>
The Entrance to a Human Outpost
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
Magisk enters from the south.
Magisk enters from the south.
Magisk enters from the south.

< 319h/319H 197v/200V Pos: standing >
A massive guard enters from the south.

< 319h/319H 197v/200V Pos: standing >
Slay whom?

< 319h/319H 198v/200V Pos: standing >
You quickly scan the area.
A massive guard who is not far off to your north.
A young patrol guard who is not far off to your north.
An outpost guard who is close by to your east.
Kiria who is close by to your south.
Belcon who is close by to your south.
Skirry who is close by to your south.
A duergar merchant who is close by to your south.
An outpost guard who is close by to your west.

< 319h/319H 198v/200V Pos: standing >
A massive guard leaves north.

<map>
Zone: The Human Outpost.
Room: Near the Entrance of an Outpost
</map>

<map>
Zone: The Human Outpost.
Room: Near the Entrance of an Outpost
</map>
Near the Entrance of an Outpost
Obvious exits: -N -U
Puddles of fresh blood cover the ground.
*Kiria  -=Celestial Sigil=- (Barbarian)(large) stands in mid-air here.(Gold Aura)
Belcon  -=Celestial Sigil=- (Centaur)(large) stands in mid-air here.
Skirry  -=Celestial Sigil=- (Githzerai)(medium) stands in mid-air here.(Gold Aura)
A duergar merchant is standing here, busy with his own matters.(Illusion)
Sai  -=Celestial Sigil=- (Githzerai)(medium) sits in mid-air here, fighting a duergar merchant.
Magisk enters from the north.
Magisk enters from the north.
Magisk enters from the north.

< 319h/319H 198v/200V Pos: standing >
You quickly scan the area.
A massive guard who is not far off to your north.
A massive guard who is a brief walk away to your north.
A young patrol guard who is a brief walk away to your north.
A ruthless mercenary who is close by above you.
A young mage guard who is close by above you.
A Tharnadian cleric who is close by above you.

< 319h/319H 198v/200V Pos: standing >
A duergar merchant parries Sai's lunge at him.
A duergar merchant's a shortsword named 'Narggle's Star' with a strange black stone flashes into the path of Sai's attack, then a duergar merchant delivers a graceful counter-attack!
A duergar merchant's powerful slash strikes Sai.
A duergar merchant's powerful slash strikes Sai.

< 319h/319H 198v/200V Pos: standing >
A duergar merchant's powerful slash strikes Sai hard.
A duergar merchant's powerful pierce strikes Sai hard.
A duergar merchant's powerful slash strikes Sai very hard.
A duergar merchant's powerful pierce strikes Sai very hard.
A duergar merchant's pierce seriously wounds Sai.
A duergar merchant's slash seriously wounds Sai.
A duergar merchant's a shortsword named 'Narggle's Star' with a strange black stone murmurs some strange incantations...
A duergar merchant's concussion blast rips into Sai, shattering his soul!

< 319h/319H 199v/200V Pos: standing >
Looking panicked, Sai scrambles madly to his feet!
Skirry leaves north.

< 319h/319H 199v/200V Pos: standing >
Belcon starts casting an offensive spell.

< 319h/319H 200v/200V Pos: standing >
A young mage guard enters from above.
Sai starts casting a spell called 'shadow shield'.

< 319h/319H 200v/200V Pos: standing >
A ruthless mercenary enters from above.
You start chanting...

< 319h/319H 200v/200V Pos: standing >
A ruthless mercenary suddenly attacks Belcon!
A ruthless mercenary's mighty pierce strikes Belcon.
A ruthless mercenary ignites into black flames as he hits Belcon!
A ruthless mercenary is burned severely as he hits Belcon!

< 319h/319H 200v/200V Pos: standing >
Kiria snaps into visibility.
Kiria tackles a ruthless mercenary square in the chest knocking the wind out of him!

< 319h/319H 200v/200V Pos: standing >
Sai completes his spell...
Sai utters the words 'shadow shield'
Shadows start to swirl around and cover Sai's skin.

< 319h/319H 200v/200V Pos: standing >
A young mage guard leaves north.
Casting: hammer 

< 319h/319H 200v/200V Pos: standing >
You complete your spell...
[Damage: 59 ] -=[Your massive hammer causes a duergar merchant to double over in pain!]=-

< 319h/319H 200v/200V Pos: standing >
Belcon completes his spell...
Belcon utters the words 'zabrahpunso wkadar'
Belcon causes the ground to reach up in a fist!

< 319h/319H 200v/200V Pos: standing >
Sai attempts to flee.
Sai tries to flee, but can't make it out of here!

< 319h/319H 200v/200V Pos: standing >
Sai attempts to flee.
Sai tries to flee, but can't make it out of here!
A duergar merchant dances an acrobatic maneuver in battle, and trips up Sai!

< 319h/319H 200v/200V Pos: standing >
A duergar merchant's decent pierce strikes Sai very hard.
A duergar merchant's crude slash strikes Sai very hard.
A duergar merchant's crude pierce strikes Sai very hard.
A duergar merchant's pierce seriously wounds Sai.
A duergar merchant's fine slash causes Sai to grimace in pain.
Sai is incapacitated and will slowly die, if not aided.
A duergar merchant's fine slash hits Sai.
Sai's finely woven pair of spidersilk sleeves was completely destroyed by the massive blow!
Sai's burnt quiver was completely destroyed by the massive blow!
Sai is dead! R.I.P.