The death of [40 Shadowmage] Sai -=Celestial Sigil=- (Githzerai)

in Near the Entrance of an Outpost

from the perspective of [41 Thief] Rex *-* Warlords *-* (Goblin)

<worn as a badge>    a crystal shard [poor] (humming)
<worn on head>       the diamond crown of Winduin (glowing)
<worn on eyes>       a troll-skin eyepatch [81%]
<worn in ear>        a butterfly earring of regeneration (magic) (glowing)
<worn in ear>        a wad of spawn goo [superior] (magic) (humming) [88%]
<worn on face>       a lithixl beak [80%]
<worn around neck>   an amulet of petrified dragon eyes
<worn around neck>   a necklace of dancing shadows of dexterity (magic) [78%]
<worn on body>       Lobos' leather coat [superior] (magic) [78%]
<worn about body>    a deep hooded cloak of sorrow
<worn as quiver>     a pantherhide quiver [superior] (magic) (glowing) [83%]
<worn about waist>   a belt bearing the seal of Baal [poor] (magic)
<worn on belt buckle>an ankylosaur tail club [superior] (magic) (glowing)
<worn around wrist>  a chain-linked raider's bracelet with a strange red stone
<worn around wrist>  a bowman's adamantium wristband [superior] (magic)
<worn on hands>      some razor-knuckled blood crystal gloves of damage (magic)
<worn on finger>     a tarnished bronze ring of health (glowing) [81%]
<worn on finger>     an obsidian circle (magic)
<primary weapon>     a shortsword named 'Narggle's Star' with a strange black stone (magic)
<secondary weapon>   a sandworm's tooth [poor] with a strange black stone
<worn on legs>       some blue-tinted chainmail leggings
<worn on feet>       some spurred blood crystal boots of endurance (magic)

Obvious exits: -North -Up   

< 543h/543H 255v/275V Pos: standing >

< 543h/543H 255v/275V Pos: standing >
You quickly scan the area.
A massive guard who is close by to your north.
A massive guard who is close by to your north.
A young mage guard who is close by to your north.
A ruthless mercenary who is close by to your north.
A Tharnadian cleric who is close by to your north.
A young patrol guard who is a brief walk away to your north.

< 543h/543H 256v/275V Pos: standing >

<map>
Zone: The Human Outpost.
Room: The Entrance to a Human Outpost
</map>

<map>
Zone: The Human Outpost.
Room: The Entrance to a Human Outpost
</map>
The Entrance to a Human Outpost
    This is the entrance to an underground base. Wooden poles can be found
in the room which hold up the ceiling. This is a great structure and
probably took engineers many years to create. The air is rather stale here
from the dust in the air caused by the dirt floor. A finely structured
guard walk extends to the west and east from here. Northwards leads inside
the outpost.
Obvious exits: -North -East  -South -West 
A massive warrior dressed in platemail stands here guarding the entrance.(Gold Aura)
A massive warrior dressed in platemail stands here guarding the entrance.(Gold Aura)
A young man dressed in the robes of a sorcerer stands here in meditation.(Gold Aura)
A vicious looking mercenary stands here guarding the stronghold.
A man dressed in the holy robes of a priest stands here protecting the outpost entrance.(holy)(Gold Aura)

< 543h/543H 258v/275V Pos: standing >

<map>
Zone: The Human Outpost.
Room: The Guard Walk
</map>

<map>
Zone: The Human Outpost.
Room: The Guard Walk
</map>
The Guard Walk
    This is a small guard walk which can occupy a good crowd of humans.
It has been strategically placed so that archers can fire upon people
attempting to enter the outpost while remaining relatively protected.
It is rather dark in here so that the exact position of guards wouldn't
be easily detectable. The only exit is to the east.
Obvious exits: -East 
An outpost guard patrols here making his rounds.

< 543h/543H 258v/275V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 543h/543H 258v/275V Pos: standing >
You quickly scan the area.
A massive guard who is close by to your east.
A massive guard who is close by to your east.
A young mage guard who is close by to your east.
A ruthless mercenary who is close by to your east.
A Tharnadian cleric who is close by to your east.
An outpost guard who is not far off to your east.

< 543h/543H 266v/275V Pos: standing >

<map>
Zone: The Human Outpost.
Room: The Entrance to a Human Outpost
</map>

<map>
Zone: The Human Outpost.
Room: The Entrance to a Human Outpost
</map>
The Entrance to a Human Outpost
    This is the entrance to an underground base. Wooden poles can be found
in the room which hold up the ceiling. This is a great structure and
probably took engineers many years to create. The air is rather stale here
from the dust in the air caused by the dirt floor. A finely structured
guard walk extends to the west and east from here. Northwards leads inside
the outpost.
Obvious exits: -North -East  -South -West 
A massive warrior dressed in platemail stands here guarding the entrance.(Gold Aura)
A massive warrior dressed in platemail stands here guarding the entrance.(Gold Aura)
A young man dressed in the robes of a sorcerer stands here in meditation.(Gold Aura)
A vicious looking mercenary stands here guarding the stronghold.
A man dressed in the holy robes of a priest stands here protecting the outpost entrance.(holy)(Gold Aura)

< 543h/543H 268v/275V Pos: standing >

<map>
Zone: The Human Outpost.
Room: A Well-Lit Meeting Room
</map>
A Well-Lit Meeting Room
    This is the entrance to an underground outpost. Magical torches line
the walls filling the room with a dim blue glow. It is very evident that
this outpost was carved from tough rock as large chunks of boulders can
be seen jutting from the wall every so often. It is rather dusty here making
breathing an effort. Tunnels lead to the north, east, and west while the
entrance to the outpost is to the south.
Obvious exits: -North -East  -South -West 

< 543h/543H 268v/275V Pos: standing >

< 543h/543H 268v/275V Pos: standing >
You quickly scan the area.
A young patrol guard who is close by to your north.
A massive guard who is close by to your south.
A massive guard who is close by to your south.
A young mage guard who is close by to your south.
A ruthless mercenary who is close by to your south.
A Tharnadian cleric who is close by to your south.
A Centaur who is not far off to your south.

< 543h/543H 270v/275V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 543h/543H 274v/275V Pos: standing >
You quickly scan the area.
A young patrol guard who is close by to your north.
A massive guard who is close by to your south.
A massive guard who is close by to your south.
A young mage guard who is close by to your south.
A ruthless mercenary who is close by to your south.
A Tharnadian cleric who is close by to your south.

< 543h/543H 275v/275V Pos: standing >

<map>
Zone: The Human Outpost.
Room: The Entrance to a Human Outpost
</map>

<map>
Zone: The Human Outpost.
Room: The Entrance to a Human Outpost
</map>
The Entrance to a Human Outpost
    This is the entrance to an underground base. Wooden poles can be found
in the room which hold up the ceiling. This is a great structure and
probably took engineers many years to create. The air is rather stale here
from the dust in the air caused by the dirt floor. A finely structured
guard walk extends to the west and east from here. Northwards leads inside
the outpost.
Obvious exits: -North -East  -South -West 
A massive warrior dressed in platemail stands here guarding the entrance.(Gold Aura)
A massive warrior dressed in platemail stands here guarding the entrance.(Gold Aura)
A young man dressed in the robes of a sorcerer stands here in meditation. (casting) (Gold Aura)
A vicious looking mercenary stands here guarding the stronghold.
A man dressed in the holy robes of a priest stands here protecting the outpost entrance.(holy)(Gold Aura)

< 543h/543H 274v/275V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 543h/543H 274v/275V Pos: standing >

< 543h/543H 274v/275V Pos: standing >
A young mage guard completes his spell...
A young mage guard utters the word 'yrl'
A Tharnadian cleric flies through the air, free as a bird!

< 543h/543H 274v/275V Pos: standing >
You quickly scan the area.
A young patrol guard who is not far off to your north.
An outpost guard who is close by to your east.
A Githzerai who is close by to your west.
A Centaur who is close by to your west.
An outpost guard who is close by to your west.

< 543h/543H 274v/275V Pos: standing >

<map>
Zone: The Human Outpost.
Room: The Guard Walk
</map>

<map>
Zone: The Human Outpost.
Room: The Guard Walk
</map>
The Guard Walk
    This is a small guard walk which can occupy a good crowd of humans.
It has been strategically placed so that archers can fire upon people
attempting to enter the outpost while remaining relatively protected.
It is rather dark in here so that the exact position of guards wouldn't
be easily detectable. The only exit is to the east.
Obvious exits: -East 
A Githzerai (medium)  -=Celestial Sigil=- sits resting.(Gold Aura)
A Centaur (large)  -=Celestial Sigil=- stands in mid-air here.
An outpost guard patrols here making his rounds.

< 543h/543H 273v/275V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 543h/543H 273v/275V Pos: standing >
A Githzerai closes his book and smiles broadly.

< 543h/543H 275v/275V Pos: standing >
A Githzerai clambers to his feet.

< 543h/543H 275v/275V Pos: standing >

<map>
Zone: The Human Outpost.
Room: The Entrance to a Human Outpost
</map>

<map>
Zone: The Human Outpost.
Room: The Entrance to a Human Outpost
</map>
The Entrance to a Human Outpost
    This is the entrance to an underground base. Wooden poles can be found
in the room which hold up the ceiling. This is a great structure and
probably took engineers many years to create. The air is rather stale here
from the dust in the air caused by the dirt floor. A finely structured
guard walk extends to the west and east from here. Northwards leads inside
the outpost.
Obvious exits: -North -East  -South -West 
A massive warrior dressed in platemail stands here guarding the entrance.(Gold Aura)
A massive warrior dressed in platemail stands here guarding the entrance.(Gold Aura)
A young man dressed in the robes of a sorcerer stands here in meditation.(Gold Aura)
A vicious looking mercenary stands here guarding the stronghold.
A man dressed in the holy robes of a priest stands here protecting the outpost entrance.(holy)(Gold Aura)

< 543h/543H 274v/275V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 543h/543H 274v/275V Pos: standing >
You quickly scan the area.
A young patrol guard who is not far off to your north.
An outpost guard who is close by to your east.
A Githzerai who is close by to your west.
A Centaur who is close by to your west.
An outpost guard who is close by to your west.

< 543h/543H 274v/275V Pos: standing >
A young mage guard starts casting a spell.

< 543h/543H 274v/275V Pos: standing >
A young mage guard completes his spell...
A young mage guard utters the words 'wuiaf orabz ay uizjrizfaburuhl'
A ruthless mercenary begins to shimmer.

< 543h/543H 274v/275V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 543h/543H 274v/275V Pos: standing >
You quickly scan the area.
A young patrol guard who is not far off to your north.
An outpost guard who is close by to your east.
A Gnome who is close by to your west.
A Gnome who is close by to your west.
A Gnome who is close by to your west.
A Githzerai who is close by to your west.
A Centaur who is close by to your west.
An outpost guard who is close by to your west.

< 543h/543H 274v/275V Pos: standing >
The guard walk
You extend your sights westward.
The Guard Walk
    This is a small guard walk which can occupy a good crowd of humans.
It has been strategically placed so that archers can fire upon people
attempting to enter the outpost while remaining relatively protected.
It is rather dark in here so that the exact position of guards wouldn't
be easily detectable. The only exit is to the east.
Obvious exits: -East 
*A Gnome (small) Al'hajib -=Celestial Sigil=- sits resting.
A Gnome (small) Al'hajib -=Celestial Sigil=- stands in mid-air here.
A Gnome (small) Al'hajib -=Celestial Sigil=- stands in mid-air here.
A Gnome (small) Al'hajib -=Celestial Sigil=- stands in mid-air here.
A Githzerai (medium)  -=Celestial Sigil=- stands in mid-air here.(Gold Aura)
A Centaur (large)  -=Celestial Sigil=- stands in mid-air here.
An outpost guard patrols here making his rounds.

< 543h/543H 274v/275V Pos: standing >
You feel like a potion could do you good once again.

< 543h/543H 274v/275V Pos: standing >
You quickly scan the area.
A young patrol guard who is not far off to your north.
An outpost guard who is close by to your east.
A Barbarian who is close by to your west.
A Githzerai who is close by to your west.
A Gnome who is close by to your west.
A Gnome who is close by to your west.
A Gnome who is close by to your west.
A Gnome who is close by to your west.
A Githzerai who is close by to your west.
A Centaur who is close by to your west.
An outpost guard who is close by to your west.

< 543h/543H 275v/275V Pos: standing >
A Gnome enters from the west.

< 543h/543H 275v/275V Pos: standing >
The Entrance to a Human Outpost
Obvious exits: -North -East  -South -West 
A Gnome (small) Al'hajib -=Celestial Sigil=- stands in mid-air here.
A massive warrior dressed in platemail stands here guarding the entrance.(Gold Aura)
A massive warrior dressed in platemail stands here guarding the entrance.(Gold Aura)
A young man dressed in the robes of a sorcerer stands here in meditation.(Gold Aura)
A vicious looking mercenary stands here guarding the stronghold.
A man dressed in the holy robes of a priest stands here protecting the outpost entrance.(holy)(Gold Aura)

< 543h/543H 275v/275V Pos: standing >
A Centaur trots in from the west.
A Barbarian enters from the west.

< 543h/543H 275v/275V Pos: standing >
A Gnome enters from the west.
A Gnome enters from the west.
A Gnome enters from the west.
A Githzerai enters from the west.

< 543h/543H 275v/275V Pos: standing >
A Tharnadian cleric starts casting a spell.
A Gnome leaves south.
A Gnome leaves south.
A Gnome leaves south.
A Gnome leaves south.
A Githzerai leaves south.

<map>
Zone: The Human Outpost.
Room: Near the Entrance of an Outpost
</map>

<map>
Zone: The Human Outpost.
Room: Near the Entrance of an Outpost
</map>
Near the Entrance of an Outpost
    The dirt ground is very solid here as are the walls and ceiling. Light
seems to be coming from all directions with a strange magical glow. While
giving enough light to see, it is not a huge amount which leaves the area
very dim and hard to see for most people. The tunnel continues northwards
where the entrance to an underground entrance can be seen. It is possible
to exit this place upwards.
Obvious exits: -North -Up   
*A Githzerai (medium)  -=Celestial Sigil=- stands in mid-air here.
A Gnome (small) Al'hajib -=Celestial Sigil=- stands in mid-air here.
A Gnome (small) Al'hajib -=Celestial Sigil=- stands in mid-air here.
A Gnome (small) Al'hajib -=Celestial Sigil=- stands in mid-air here.
*A Gnome (small) Al'hajib -=Celestial Sigil=- stands in mid-air here.

< 543h/543H 274v/275V Pos: standing >
A Githzerai suddenly attacks YOU!
A Githzerai snaps into visibility.
A Githzerai misses you.
Sorry, you aren't allowed to do that in combat.

< 543h/543H 274v/275V Pos: standing >
< T: Rex TP: sta TC:excellent E: A Githzerai sta EP: excellent >
 A Gnome suddenly attacks YOU!
A Gnome snaps into visibility.
A Gnome misses you.

< 543h/543H 274v/275V Pos: standing >
< T: Rex TP: sta TC:excellent E: A Githzerai sta EP: excellent >
 PooF! You perform an evasive maneouver, quickling darting into the shadows!

< 543h/543H 274v/275V Pos: standing >

<map>
Zone: The Human Outpost.
Room: The Entrance to a Human Outpost
</map>

<map>
Zone: The Human Outpost.
Room: The Entrance to a Human Outpost
</map>
The Entrance to a Human Outpost
    This is the entrance to an underground base. Wooden poles can be found
in the room which hold up the ceiling. This is a great structure and
probably took engineers many years to create. The air is rather stale here
from the dust in the air caused by the dirt floor. A finely structured
guard walk extends to the west and east from here. Northwards leads inside
the outpost.
Obvious exits: -North -East  -South -West 
*A Barbarian (large)  -=Celestial Sigil=- stands in mid-air here.(Gold Aura)
A Centaur (large)  -=Celestial Sigil=- stands in mid-air here.
A massive warrior dressed in platemail stands here guarding the entrance.(Gold Aura)
A massive warrior dressed in platemail stands here guarding the entrance.(Gold Aura)
A young man dressed in the robes of a sorcerer stands here in meditation.(Gold Aura)
A vicious looking mercenary stands here guarding the stronghold.
A man dressed in the holy robes of a priest stands here protecting the outpost entrance.(holy)(Gold Aura)

< 543h/543H 274v/275V Pos: standing >
A Barbarian snaps into visibility.

<map>
Zone: The Human Outpost.
Room: A Well-Lit Meeting Room
</map>
A Well-Lit Meeting Room
    This is the entrance to an underground outpost. Magical torches line
the walls filling the room with a dim blue glow. It is very evident that
this outpost was carved from tough rock as large chunks of boulders can
be seen jutting from the wall every so often. It is rather dusty here making
breathing an effort. Tunnels lead to the north, east, and west while the
entrance to the outpost is to the south.
Obvious exits: -North -East  -South -West 

< 543h/543H 273v/275V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 543h/543H 273v/275V Pos: standing >
Saving Rex.

< 543h/543H 275v/275V Pos: standing >

< 543h/543H 275v/275V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 543h/543H 275v/275V Pos: standing >

< 543h/543H 275v/275V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 543h/543H 275v/275V Pos: standing >
You grin as the shadows slowly coalesce around you.

< 543h/543H 275v/275V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 543h/543H 275v/275V Pos: standing >
A Centaur trots in from the south.
A Githzerai enters from the south.
A Barbarian enters from the south.

< 543h/543H 275v/275V Pos: standing >

< 543h/543H 275v/275V Pos: standing >

< 543h/543H 275v/275V Pos: standing >

<map>
Zone: The Human Outpost.
Room: In a Well-Lit Passage
</map>
In a Well-Lit Passage
    The ceiling of this tunnel is rather low, which would force most humans
to bend their head while moving through it. Like the rest of the outpost,
boulders jut from the walls occasionally showing how difficult it was to
create this underground structure. Magical torches line the walls making
sight possible for most any race. It is possible to exit this place to the
east and west.
Obvious exits: -East  -West 

< 543h/543H 274v/275V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 543h/543H 274v/275V Pos: standing >

< 543h/543H 274v/275V Pos: standing >

< 543h/543H 274v/275V Pos: standing >
You quickly scan the area.
A Barbarian who is close by to your east.
A Githzerai who is close by to your east.
A Centaur who is close by to your east.

< 543h/543H 274v/275V Pos: standing >

< 543h/543H 274v/275V Pos: standing >
You quickly scan the area.
A Barbarian who is close by to your east.
A Githzerai who is close by to your east.
A Centaur who is close by to your east.

< 543h/543H 274v/275V Pos: standing >
You quickly scan the area.
You see nothing.

< 543h/543H 274v/275V Pos: standing >

< 543h/543H 274v/275V Pos: standing >
Inside the entrance to an outpost
You extend your sights eastward.
A Well-Lit Meeting Room
    This is the entrance to an underground outpost. Magical torches line
the walls filling the room with a dim blue glow. It is very evident that
this outpost was carved from tough rock as large chunks of boulders can
be seen jutting from the wall every so often. It is rather dusty here making
breathing an effort. Tunnels lead to the north, east, and west while the
entrance to the outpost is to the south.
Obvious exits: -North -East  -South -West 

< 543h/543H 274v/275V Pos: standing >

< 543h/543H 274v/275V Pos: standing >

<map>
Zone: The Human Outpost.
Room: A Well-Lit Meeting Room
</map>
A Well-Lit Meeting Room
    This is the entrance to an underground outpost. Magical torches line
the walls filling the room with a dim blue glow. It is very evident that
this outpost was carved from tough rock as large chunks of boulders can
be seen jutting from the wall every so often. It is rather dusty here making
breathing an effort. Tunnels lead to the north, east, and west while the
entrance to the outpost is to the south.
Obvious exits: -North -East  -South -West 

< 543h/543H 273v/275V Pos: standing >
You quickly scan the area.
A young patrol guard who is close by to your north.
A massive guard who is close by to your south.
A young mage guard who is close by to your south.
A ruthless mercenary who is close by to your south.
A Tharnadian cleric who is close by to your south.
Jeb who is not far off to your south.

< 543h/543H 273v/275V Pos: standing >

< 543h/543H 274v/275V Pos: standing >

< 543h/543H 274v/275V Pos: standing >

< 543h/543H 275v/275V Pos: standing >

< 543h/543H 275v/275V Pos: standing >

< 543h/543H 275v/275V Pos: standing >

< 543h/543H 275v/275V Pos: standing >

<map>
Zone: The Human Outpost.
Room: The Entrance to a Human Outpost
</map>

<map>
Zone: The Human Outpost.
Room: The Entrance to a Human Outpost
</map>
The Entrance to a Human Outpost
    This is the entrance to an underground base. Wooden poles can be found
in the room which hold up the ceiling. This is a great structure and
probably took engineers many years to create. The air is rather stale here
from the dust in the air caused by the dirt floor. A finely structured
guard walk extends to the west and east from here. Northwards leads inside
the outpost.
Obvious exits: -North -East  -South -West 
Puddles of fresh blood cover the ground.
A massive warrior dressed in platemail stands here guarding the entrance.(Gold Aura)
A young man dressed in the robes of a sorcerer stands here in meditation.(Gold Aura)
A man dressed in the holy robes of a priest stands here protecting the outpost entrance.(holy)(Gold Aura)

< 543h/543H 274v/275V Pos: standing >

<map>
Zone: The Human Outpost.
Room: Near the Entrance of an Outpost
</map>

<map>
Zone: The Human Outpost.
Room: Near the Entrance of an Outpost
</map>
Near the Entrance of an Outpost
    The dirt ground is very solid here as are the walls and ceiling. Light
seems to be coming from all directions with a strange magical glow. While
giving enough light to see, it is not a huge amount which leaves the area
very dim and hard to see for most people. The tunnel continues northwards
where the entrance to an underground entrance can be seen. It is possible
to exit this place upwards.
Obvious exits: -North -Up   
A Githzerai (medium)  -=Celestial Sigil=- stands in mid-air here.
A ruthless mercenary stands in mid-air here, fighting Jeb.
A massive guard stands in mid-air here, fighting Jeb.(Gold Aura)
Jeb  *-* Warlords *-* (Drow Elf)(medium) stands in mid-air here, fighting a massive guard.(Red Aura)
A globe of darkness floats near Jeb's head.

< 543h/543H 273v/275V Pos: standing >

< 543h/543H 273v/275V Pos: standing >
A Githzerai starts casting an offensive spell.

< 543h/543H 274v/275V Pos: standing >
Jeb attempts to flee.
Jeb floats up.

< 543h/543H 274v/275V Pos: standing >
A Tharnadian cleric enters from the north.
A massive guard enters from the north.
A young mage guard enters from the north.

< 543h/543H 275v/275V Pos: standing >
[Damage: 12 ] Your impressive slash strikes a Githzerai.

< 543h/543H 275v/275V Pos: standing >
< T: Rex TP: sta TC:excellent E: A Githzerai sta EP: few scratches >
 A Gnome enters from above.
A Gnome enters from above.
A Gnome enters from above.
A Gnome enters from above.

< 543h/543H 275v/275V Pos: standing >
< T: Rex TP: sta TC:excellent E: A Githzerai sta EP: few scratches >
 A Githzerai stops invoking abruptly!
A Gnome leaves north.
A Gnome leaves north.
A Gnome leaves north.
A Gnome leaves north.

< 543h/543H 275v/275V Pos: standing >
< T: Rex TP: sta TC:excellent E: A Githzerai sta EP: few scratches >
 A Tharnadian cleric leaves up.
A massive guard leaves up.
A young mage guard leaves up.
A ruthless mercenary leaves up.

< 543h/543H 275v/275V Pos: standing >
< T: Rex TP: sta TC:excellent E: A Githzerai sta EP: few scratches >
 
< 543h/543H 275v/275V Pos: standing >
< T: Rex TP: sta TC:excellent E: A Githzerai sta EP: few scratches >
 
< 543h/543H 275v/275V Pos: standing >
< T: Rex TP: sta TC:excellent E: A Githzerai sta EP: few scratches >
 A Gnome enters from the north.
A Gnome enters from the north.
A Gnome enters from the north.
A Gnome enters from the north.

< 543h/543H 275v/275V Pos: standing >
< T: Rex TP: sta TC:excellent E: A Githzerai sta EP: few scratches >
 A Gnome leaves up.
A Gnome leaves up.
A Gnome leaves up.
A Gnome leaves up.

< 543h/543H 275v/275V Pos: standing >
< T: Rex TP: sta TC:excellent E: A Githzerai sta EP: few scratches >
 Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
[Damage: 12 ] Your impressive slash strikes a Githzerai.
A Githzerai dodges your futile attack.
A Githzerai dodges your futile attack.
[Damage: 12 ] Your impressive pierce strikes a Githzerai.
A Githzerai dodges your futile attack.
[Damage: 13 ] Your impressive slash strikes a Githzerai.

< 543h/543H 275v/275V Pos: standing >
< T: Rex TP: sta TC:excellent E: A Githzerai sta EP:  small wounds >
 Jeb floats in from above.

< 543h/543H 275v/275V Pos: standing >
< T: Rex TP: sta TC:excellent E: A Githzerai sta EP:  small wounds >
 
< 543h/543H 275v/275V Pos: standing >
< T: Rex TP: sta TC:excellent E: A Githzerai sta EP:  small wounds >
 You do a fancy maneuver, tripping a Githzerai.

< 543h/543H 275v/275V Pos: standing >
< T: Rex TP: sta TC:excellent E: A Githzerai sit EP:  small wounds >
 You parry a Githzerai's lunge at you.
You parry a Githzerai's lunge at you.
Jeb leaves north.

< 543h/543H 275v/275V Pos: standing >
< T: Rex TP: sta TC:excellent E: A Githzerai sit EP:  small wounds >
 A massive guard leaves north.

< 543h/543H 275v/275V Pos: standing >
< T: Rex TP: sta TC:excellent E: A Githzerai sit EP:  small wounds >
 A Gnome enters from above.
A Gnome enters from above.
A Gnome enters from above.
A Gnome enters from above.

< 543h/543H 275v/275V Pos: standing >
< T: Rex TP: sta TC:excellent E: A Githzerai sit EP:  small wounds >
 A Githzerai enters from above.

< 543h/543H 275v/275V Pos: standing >
< T: Rex TP: sta TC:excellent E: A Githzerai sit EP:  small wounds >
 A massive guard enters from above.

< 543h/543H 275v/275V Pos: standing >
< T: Rex TP: sta TC:excellent E: A Githzerai sit EP:  small wounds >
 Your improved dexterity grants you an additional attack!
[Damage: 24 ] Your powerful pierce strikes a Githzerai.
You score a CRITICAL HIT!!!!!
[Damage: 41 ] Your slash strikes a Githzerai very hard.
[Damage: 20 ] Your slash strikes a Githzerai.
[Damage: 19 ] Your powerful slash strikes a Githzerai.

< 543h/543H 275v/275V Pos: standing >
< T: Rex TP: sta TC:excellent E: A Githzerai sit EP:  few wounds >
 A Gnome leaves north.
A Gnome leaves north.
A Gnome leaves north.
A Gnome leaves north.

< 543h/543H 275v/275V Pos: standing >
< T: Rex TP: sta TC:excellent E: A Githzerai sit EP:  few wounds >
 A massive guard leaves north.
A Centaur trots in from above.
A Barbarian enters from above.

< 543h/543H 275v/275V Pos: standing >
< T: Rex TP: sta TC:excellent E: A Githzerai sit EP:  few wounds >
 A Gnome enters from the north.
A Gnome enters from the north.
A Gnome enters from the north.
A Gnome enters from the north.

< 543h/543H 275v/275V Pos: standing >
< T: Rex TP: sta TC:excellent E: A Githzerai sit EP:  few wounds >
 You parry a Githzerai's lunge at you.
With superb grace and ease, you intercept a Githzerai's attack with a shortsword named 'Narggle's Star' with a strange black stone and counter-attack!
[Damage: 16 ] Your powerful slash strikes a Githzerai.
[Damage: 15 ] Your powerful slash strikes a Githzerai.

< 543h/543H 275v/275V Pos: standing >
< T: Rex TP: sta TC:excellent E: A Githzerai sit EP:  few wounds >
 Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
[Damage: 19 ] Your powerful slash strikes a Githzerai hard.
[Damage: 18 ] Your powerful pierce strikes a Githzerai hard.
[Damage: 19 ] Your powerful slash strikes a Githzerai very hard.
[Damage: 19 ] Your powerful pierce strikes a Githzerai very hard.
[Damage: 23 ] Your pierce seriously wounds a Githzerai.
[Damage: 19 ] Your slash seriously wounds a Githzerai.
Your a shortsword named 'Narggle's Star' with a strange black stone murmurs some strange incantations...
[Damage: 62 ] Your concussion blast rips into a Githzerai, shattering his soul!

< 543h/543H 275v/275V Pos: standing >
< T: Rex TP: sta TC:excellent E: A Githzerai sit EP:  awful >
 Looking panicked, a Githzerai scrambles madly to his feet!
A Githzerai leaves north.

< 543h/543H 275v/275V Pos: standing >
< T: Rex TP: sta TC:excellent E: A Githzerai sta EP:  awful >
 A Centaur starts casting an offensive spell.

< 543h/543H 275v/275V Pos: standing >
< T: Rex TP: sta TC:excellent E: A Githzerai sta EP:  awful >
 A young mage guard enters from above.
A Githzerai starts casting a spell.

< 543h/543H 275v/275V Pos: standing >
< T: Rex TP: sta TC:excellent E: A Githzerai sta EP:  awful >
 A ruthless mercenary enters from above.
A Gnome starts casting an offensive spell.

< 543h/543H 275v/275V Pos: standing >
< T: Rex TP: sta TC:excellent E: A Githzerai sta EP:  awful >
 A ruthless mercenary suddenly attacks a Centaur!
A ruthless mercenary's mighty pierce strikes a Centaur.
A ruthless mercenary ignites into black flames as he hits a Centaur!
A ruthless mercenary is burned severely as he hits a Centaur!

< 543h/543H 275v/275V Pos: standing >
< T: Rex TP: sta TC:excellent E: A Githzerai sta EP:  awful >
 A Barbarian snaps into visibility.
A Barbarian tackles a ruthless mercenary square in the chest knocking the wind out of him!

< 543h/543H 275v/275V Pos: standing >
< T: Rex TP: sta TC:excellent E: A Githzerai sta EP:  awful >
 A Githzerai completes his spell...
A Githzerai utters the words 'gpaeax gpuzre'
Shadows start to swirl around and cover a Githzerai's skin.

< 543h/543H 275v/275V Pos: standing >
< T: Rex TP: sta TC:excellent E: A Githzerai sta EP:  awful >
 A young mage guard leaves north.

< 543h/543H 275v/275V Pos: standing >
< T: Rex TP: sta TC:excellent E: A Githzerai sta EP:  awful >
 A Gnome completes his spell...
A Gnome utters the word 'pawwzf'
A Gnome creates a hammer out of thin air that smashes into you!
OUCH!  That really did HURT!

< 484h/543H 275v/275V Pos: standing >
< T: Rex TP: sta TC: small wounds E: A Githzerai sta EP:  awful >
 A Centaur completes his spell...
A Centaur utters the words 'zabrahpunso wkadar'
A Centaur causes the ground to reach up in a fist!
OUCH!  That really did HURT!

< 404h/543H 275v/275V Pos: standing >
< T: Rex TP: sta TC: few wounds E: A Githzerai sta EP:  awful >
 A Githzerai attempts to flee.
A Githzerai tries to flee, but can't make it out of here!

< 404h/543H 275v/275V Pos: standing >
< T: Rex TP: sta TC: few wounds E: A Githzerai sta EP:  awful >
 A Githzerai attempts to flee.
A Githzerai tries to flee, but can't make it out of here!
You do a fancy maneuver, tripping a Githzerai.

< 404h/543H 275v/275V Pos: standing >
< T: Rex TP: sta TC: few wounds E: A Githzerai sit EP:  awful >
 Your improved dexterity grants you an additional attack!
[Damage:  3 ] Your decent pierce strikes a Githzerai very hard.
[Damage:  2 ] Your crude slash strikes a Githzerai very hard.
[Damage:  2 ] Your crude pierce strikes a Githzerai very hard.
[Damage:  3 ] Your pierce seriously wounds a Githzerai.
[Damage:  4 ] Your fine slash causes a Githzerai to grimace in pain.
A Githzerai is incapacitated and will slowly die, if not aided.
[Damage:  6 ] Your fine slash hits a Githzerai.
A Githzerai's finely woven pair of spidersilk sleeves was completely destroyed by the massive blow!
A Githzerai's burnt quiver was completely destroyed by the massive blow!
A Githzerai is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!