The death of [10 Mercenary] Traztin (Halfling)

in On a Stone Stairway

from the perspective of [50 Dark Dreamer] Teru -=Denizens of Lloth=- (Kobold)

<worn on head>       the crown of dragons [superior] (magic) [46%]
<worn on eyes>       the eyes of the High Forest (glowing)
<worn in ear>        a black pearl earring [poor]
<worn in ear>        a lightning earring of dexterity [64%]
<worn on face>       the mask of death [superior]
<worn around neck>   some kharma mind beads (magic)
<worn around neck>   a carnelian and ruby inlaid gorget (magic)
<worn on body>       a suit of flame-wreathed platemail [superior]
<worn about body>    a curtain of elemental fire of endurance (magic) (humming) [83%]
<worn on tail>       some mithril ringlets of regeneration (magic)
<worn as quiver>     a silken backsheath of flight (magic)
<worn about waist>   a darkmail belt [poor] (magic)
<worn on belt buckle>a glowing bard sack [superior] (glowing)
<attached to belt>   a cloth-bound tome of magical study (magic)
<worn on arms>       sleeves of gold dragonskin [superior] (magic)
<held as shield>     an angel wyrm scale [superior] (magic)
<worn around wrist>  a satanic bracelet (magic)
<worn around wrist>  a bracelet of woven willow leaves [superior] (magic) [89%]
<worn on hands>      gloves spun of magical spider web [poor] (humming)
<worn on finger>     a ring of sandstone (magic) [75%]
<worn on finger>     ring of the past [poor] (magic) (glowing)
<held>               staff of the master summoner [poor] (magic) (glowing)
<worn on legs>       some flaming dragonscale leg plates from The Sky City of Ultarium [19%]
<worn on feet>       the winged boots of angelic movement (magic) [63%]

 ......@*^^MM^  
 M....***^MMM^  
 .....**^^MMM^  
  ....**^MMM^   
   ....^MMMM    
The Twisted Woods
Obvious exits: -N -E -S -W

< 683h/683H 292v/297V Pos: standing >
   .....***^    
  ......***^M   
 .......**^MMM  
 ......**^^MM^  
 M....*@*^MMM^  
 .....**^^MMM^  
 .....**^MMM^^  
  .....^MMMM^   
   ..^.^MMM^    
The Twisted Woods
Obvious exits: -N -E -S -W

< 683h/683H 292v/297V Pos: standing >
   ....***^^    
  .....***^MM   
 ......**^MMM^  
 .....**^^MM^^  
 ....**@^MMM^^  
 ....**^^MMM^.  
 ....**^MMM^^.  
  ....^MMMM^^   
   .^.^MMM^^    
The Twisted Woods
Obvious exits: -N -E -S -W

< 683h/683H 291v/297V Pos: standing >
   .....***^    
  ......***^M   
 .......**^MMM  
 ......**^^MM^  
 M....*@*^MMM^  
 .....**^^MMM^  
 .....**^MMM^^  
  .....^MMMM^   
   ..^.^MMM^    
The Twisted Woods
Obvious exits: -N -E -S -W

< 683h/683H 292v/297V Pos: standing >
   ......***    
  .......***^   
 ........**^MM  
 .......**^^MM  
 .M....@**^MMM  
 ......**^^MMM  
 ......**^MMM^  
  ......^MMMM   
   ...^.^MMM    
The Twisted Woods
Obvious exits: -N -E -S -W

< 683h/683H 291v/297V Pos: standing >
   ........***    
  .^......***^^   
 .........***^MM  
 .........**^MMM  
 ^......@**^^MM^  
 ..M....***^MMM^  
 .......**^^MMM^  
  ......**^MMM^   
   ......^MMMM    
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W

< 683h/683H 290v/297V Pos: standing >
   ......***    
  ......***^^   
 .......***^MM  
 .......**^MMM  
 ......@*^^MM^  
 M....***^MMM^  
 .....**^^MMM^  
  ....**^MMM^   
   ....^MMMM    
The Twisted Woods
Obvious exits: -N -E -S -W

< 683h/683H 289v/297V Pos: standing >
   .....***^    
  .....***^^^   
 ......***^MMM  
 ......**^MMM^  
 .....*@^^MM^^  
 ....***^MMM^^  
 ....**^^MMM^.  
  ...**^MMM^^   
   ...^MMMM^    
The Twisted Woods
Obvious exits: -N -E -S -W

< 683h/683H 287v/297V Pos: standing >
   .......**    
  ......***^^   
 ......***^^^M  
 ......***^MMM  
 ......@*^MMM^  
 .....**^^MM^^  
 ....***^MMM^^  
  ...**^^MMM^   
   ..**^MMM^    
The Twisted Woods
Obvious exits: -N -E -S -W

< 683h/683H 287v/297V Pos: standing >
   .......**    
  ......***^^   
 ......***^^^M  
 ......***^MMM  
 ......@*^MMM^  
 .....**^^MM^^  
 ....***^MMM^^  
  ...**^^MMM^   
   ..**^MMM^    
   ........*    
  ........**^   
 .......***^^M  
 ......***^^^M  
 ......@**^MMM  
 ......**^MMM^  
 .....**^^MM^^  
  ...***^MMM^   
   ..**^^MMM    
The Twisted Woods
Obvious exits: -N -E -S -W

< 683h/683H 286v/297V Pos: standing >
   .......*^    
  .......**^M   
 ......***^^MM  
 .....***^^^MM  
 .....*@*^MMM^  
 .....**^MMM^^  
 ....**^^MM^^.  
  ..***^MMM^^   
   .**^^MMM^    
The Twisted Woods
Obvious exits: -N -E -S -W

< 683h/683H 284v/297V Pos: standing >
   ++++M++++    
  ........*^^   
 ........**^MM  
 ......***^^MM  
 .....*@*^^^MM  
 .....***^MMM^  
 .....**^MMM^^  
  ...**^^MM^^   
   .***^MMM^    
The Twisted Woods
Obvious exits: -N -E -S -W

< 683h/683H 283v/297V Pos: standing >
   +++M+++++    
  .......*^^M   
 .......**^MMM  
 .....***^^MMM  
 ....**@^^^MM^  
 ....***^MMM^^  
 ....**^MMM^^.  
  ..**^^MM^^.   
   ***^MMM^^    
The Twisted Woods
Obvious exits: -N -E -S -W

< 683h/683H 282v/297V Pos: standing >
   .........    
  ++++M+++++^   
 ........*^^MM  
 .......**^MMM  
 .....*@*^^MMM  
 ....***^^^MM^  
 ....***^MMM^^  
  ...**^MMM^^   
   .**^^MM^^    
The Twisted Woods
Obvious exits: -N -E -S -W

< 683h/683H 281v/297V Pos: standing >
   .........    
  +++MM+++++^   
 ........*^^MM  
 .......**^MMM  
 .....*@*^^MMM  
 ....***^^^MM^  
 ....***^MMM^^  
  ...**^MMM^^   
   .**^^MM^^    
   ......M...^    
  ...........^^   
 +++++MM+++++^MM  
 .........*^^MMM  
 .......@**^MMM^  
 ......***^^MMM^  
 .....***^^^MM^^  
  ....***^MMM^^   
   ...**^MMM^^    
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W

< 683h/683H 279v/297V Pos: standing >
   ....M...^    
  .........^^   
 +++MM+++++^MM  
 .......*^^MMM  
 ......@*^MMM^  
 ....***^^MMM^  
 ...***^^^MM^^  
  ..***^MMM^^   
   .**^MMM^^    
The Twisted Woods
Obvious exits: -N -E -S -W

< 683h/683H 278v/297V Pos: standing >
   ...M...^^    
  ........^^M   
 ++MM+++++^MMM  
 ......*^^MMMM  
 .....*@^MMM^^  
 ...***^^MMM^^  
 ..***^^^MM^^.  
  .***^MMM^^.   
   **^MMM^^.    
The Twisted Woods
Obvious exits: -N -E -S -W

< 683h/683H 277v/297V Pos: standing >

		Score information for Teru

Level: 50   Race: Kobold   Class: Illusionist / Dark Dreamer Sex: Male
Hit points: 683(683)  Moves: 279(297)
Coins carried:   32 platinum     0 gold     0 silver     0 copper
Compression ratio: 85%
Status:  Standing.
         Fireshielded
Frags:   +0.56   Deaths:   14
In the illusion of: a street sweeper (fair)
Detecting:      Illusions Invisible Evil Good Magic Life
Protected from: Evil Good Fire Cold Lightning Gas Acid
Protected by:   Slow Poison
Enchantments:   Ultravision Farsee Fly Armor Aware Haste Invisibility Waterbreathing Reduced Size Sneaking Lightfooted
Herbs:          Medicus
Combat Pulse:   11 Spell Pulse:  0.70 
Leaderboard Points:  641 

Active Spells:
--------------
improved invisibility (23 minutes)
phantom armor (13 minutes)
reduce (51 minutes)
detect invisibility (37 minutes)
detect illusion (4 minutes)
well-rested bonus (132 minutes)
vitality (5 minutes)


< 683h/683H 279v/297V Pos: standing >
   ...M...^^    
  ........^^M   
 +M+M+++++^MMM  
 ......*^^MMMM  
 .....*@^MMM^^  
 ...***^^MMM^^  
 ..***^^^MM^^.  
  .***^MMM^^.   
   **^MMM^^.    

< 683h/683H 279v/297V Pos: standing >
You start chanting...

< 683h/683H 280v/297V Pos: standing >
You complete your spell...
You feel a strange shadowy mist cover your body.
   ...M...^^    
  ........^^M   
 M++M+++++^MMM  
 ......*^^MMMM  
 .....*@^MMM^^  
 ...***^^MMM^^  
 ..***^^^MM^^.  
  .***^MMM^^.   
   **^MMM^^.    

< 683h/683H 283v/297V Pos: standing >
You don't have that spell memorized.

< 683h/683H 286v/297V Pos: standing >
You sit down and relax.

< 683h/683H 290v/297V Pos: sitting >
You have memorized the following spells:
(10th circle)  2 - clone form
               2 - gate to ardgral
( 9th circle)  4 - asphyxiate
               1 - dream travel
( 8th circle)  1 - mask
               2 - shadow merging
( 7th circle)  6 - hammer
( 6th circle)  2 - stunning visions
               5 - reflection
( 5th circle)  2 - illusionary wall
               5 - shadow travel
( 4th circle)  1 - sleep
               1 - farsee
               1 - levitate
               6 - insects
( 3rd circle)  4 - blindness
               1 - concealment
               1 - mirror image
               3 - shadow monster
( 2nd circle)  7 - burning hands
               3 - dispel magic
( 1st circle)  1 - minor creation
               9 - magic missile

And you are currently memorizing the following spells:
    0 seconds:  ( 1st) phantom armor
    3 seconds:  ( 8th) vanish
    5 seconds:  ( 5th) shadow travel
    7 seconds:  ( 8th) shadow shield

You can memorize no more spells.
You continue your study.

< 683h/683H 291v/297V Pos: sitting >
You start meditating...

< 683h/683H 292v/297V Pos: sitting >
You have finished memorizing phantom armor.

< 683h/683H 294v/297V Pos: sitting >
You have finished memorizing vanish.

< 683h/683H 297v/297V Pos: sitting >
You have finished memorizing shadow travel.

< 683h/683H 297v/297V Pos: sitting >
   ....M..^^    
  ........^^M   
 +++M+++++^MMM  
 ......*^^MMMM  
 .....*@^MMM^^  
 ...***^^MMM^^  
 ..***^^^MM^^.  
  .***^MMM^^.   
   **^MMM^^.    

< 683h/683H 297v/297V Pos: sitting >
You have finished memorizing shadow shield.
Your studies are complete.

< 683h/683H 297v/297V Pos: sitting >
You clamber to your feet.

< 683h/683H 297v/297V Pos: standing >
Saving Teru.

< 683h/683H 297v/297V Pos: standing >
   .....M.^^    
  .....M..^^^   
 .........^^MM  
 +++M+++++^MMM  
 ......@^^MMMM  
 .....**^MMM^^  
 ...***^^MMM^^  
  .***^^^MM^^   
   ***^MMM^^    
The Twisted Woods
Obvious exits: -N -E -S -W

< 683h/683H 295v/297V Pos: standing >
   ........***    
  .......M.^^^M   
 .......M..^^^MM  
 ..........^^MMM  
 ++++M++@++^MMM^  
 .......*^^MMMM^  
 ......**^MMM^^^  
  ...***^^MMM^^   
   .***^^^MM^^    
An Immaculate Stone Highway
Obvious exits: -N -E -S -W

< 683h/683H 293v/297V Pos: standing >
You quickly scan the area.
A barbarian mercenary who is not far off to your north.
The smiling cleric who is a brief walk away to your east.
The scarred mage who is a brief walk away to your east.
A cheltite toddler who is a brief walk away to your west.
A highwayman who is almost out of sight to your west.

< 683h/683H 293v/297V Pos: standing >
   ........***    
  .......M.^^^M   
 .......M..^^^MM  
 ..........^^MMM  
 ++++M++@++^MMM^  
 .......*^^MMMM^  
 ......**^MMM^^^  
  ...***^^MMM^^   
   .***^^^MM^^    
You quickly scan the area.
A barbarian mercenary who is not far off to your north.
The smiling cleric who is a brief walk away to your east.
The scarred mage who is a brief walk away to your east.
A cheltite toddler who is a brief walk away to your west.
A highwayman who is almost out of sight to your west.

< 683h/683H 293v/297V Pos: standing >
   .....M.^^    
  .....M..^^^   
 .........^^MM  
 +++M+++++^MMM  
 ......@^^MMMM  
 .....**^MMM^^  
 ...***^^MMM^^  
  .***^^^MM^^   
   ***^MMM^^    
The Twisted Woods
Obvious exits: -N -E -S -W

< 683h/683H 293v/297V Pos: standing >
   .....M.^^^M    
  .....M..^^^MM   
 .........^^MMM^  
 +++M+++++^MMM^^  
 ......*@^MMMM^^  
 .....**^MMM^^^.  
 ...***^^MMM^^..  
  .***^^^MM^^..   
   ***^MMM^^.M    
A Sloped and Rocky Hillside
Obvious exits: -N -E -S -W

< 683h/683H 293v/297V Pos: standing >
   ....M.^^^MM    
  ....M..^^^MM^   
 ........^^MMM^^  
 ++M+++++^MMM^^^  
 .....*^@MMMM^^.  
 ....**^MMM^^^..  
 ..***^^MMM^^...  
  ***^^^MM^^...   
   **^MMM^^.M.    
A Sloped and Rocky Hillside
Obvious exits: -N -E -S -W

< 683h/683H 292v/297V Pos: standing >
   ......***^M    
  .....M.^^^MMM   
 .....M..^^^MM^^  
 ........^^MMM^^  
 ++M++++@^MMM^^^  
 .....*^^MMMM^^.  
 ....**^MMM^^^..  
  .***^^MMM^^..   
   **^^^MM^^..    
An Immaculate Stone Highway
Obvious exits: -N -E -S -W

< 683h/683H 292v/297V Pos: standing >

<map>
Zone: Woodseer.
Room: A Trade Path Heading into a Ravine
</map>

<map>
Zone: Woodseer.
Room: A Trade Path Heading into a Ravine
</map>
A Trade Path Heading into a Ravine
Obvious exits: -W -U -D
A large wooden sign stands here.
A halfling cleric stands here smiling at everything around her.(Gold Aura)
One of the few mages in the Woodseer guard helps keep watch here.(Gold Aura)

< 683h/683H 292v/297V Pos: standing >

<map>
Zone: Woodseer.
Room: On a Stone Stairway
</map>
On a Stone Stairway
Obvious exits: -U -D

< 683h/683H 291v/297V Pos: standing >

<map>
Zone: Woodseer.
Room: On a Stone Stairway
</map>
On a Stone Stairway
Obvious exits: -U -D

< 683h/683H 291v/297V Pos: standing >
You quickly scan the area.
A Halfling who is a brief walk away above you.
A young duck who is a brief walk away above you.
A minotaur mercenary wizard who is a brief walk away above you.
A minotaur mercenary guard who is a brief walk away above you.
A minotaur mercenary guard who is a brief walk away above you.
A minotaur mercenary guard who is a brief walk away above you.
A halfling guard who is a brief walk away above you.
The smiling cleric who is not far off below you.
The scarred mage who is not far off below you.

< 683h/683H 292v/297V Pos: standing >
You quickly scan the area.
A Halfling who is a brief walk away above you.
A young duck who is a brief walk away above you.
A minotaur mercenary wizard who is a brief walk away above you.
A minotaur mercenary guard who is a brief walk away above you.
A minotaur mercenary guard who is a brief walk away above you.
A minotaur mercenary guard who is a brief walk away above you.
The burly guardian who is a brief walk away above you.
The smiling cleric who is not far off below you.
The scarred mage who is not far off below you.

< 683h/683H 292v/297V Pos: standing >

< 683h/683H 293v/297V Pos: standing >

< 683h/683H 294v/297V Pos: standing >

<map>
Zone: Woodseer.
Room: On a Stone Stairway
</map>
On a Stone Stairway
Obvious exits: -U -D

< 683h/683H 296v/297V Pos: standing >
The stairway continues.
You extend your sights upward.
On a Stone Stairway
Obvious exits: -U -D

< 683h/683H 296v/297V Pos: standing >

<map>
Zone: Woodseer.
Room: On a Stone Stairway
</map>

<map>
Zone: Woodseer.
Room: On a Stone Stairway
</map>
On a Stone Stairway
Obvious exits: -U -D
A Halfling (small) (HardCore) stands here. (Non-Fraggable)(Gold Aura)

< 683h/683H 295v/297V Pos: standing >
The stairway ends at a small landing.
You extend your sights upward.
Outside the Woodseer Gates
Obvious exits: -W -D
A young duck searches for food here.
A minotaur mercenary stands guard over the halflings.
A minotaur mercenary stands guard over the halflings.
A minotaur mercenary stands guard over the halflings.
A minotaur mercenary stands guard over the halflings.
A burly halfling stands here guarding the gate from invasion.(Gold Aura)
A halfling guard patrols the streets keeping the peace.(Gold Aura)

< 683h/683H 295v/297V Pos: standing >

<map>
Zone: Woodseer.
Room: On a Stone Stairway
</map>
On a Stone Stairway
Obvious exits: -U -D

< 683h/683H 296v/297V Pos: standing >
A Halfling enters from above.

< 683h/683H 296v/297V Pos: standing >
A Halfling leaves down.

< 683h/683H 296v/297V Pos: standing >
You don't see that here.

< 683h/683H 296v/297V Pos: standing >
You failed.

< 683h/683H 296v/297V Pos: standing >

< 683h/683H 296v/297V Pos: standing >

<map>
Zone: Woodseer.
Room: On a Stone Stairway
</map>

<map>
Zone: Woodseer.
Room: On a Stone Stairway
</map>
On a Stone Stairway
Obvious exits: -U -D
A Halfling (small) (HardCore) stands here. (Non-Fraggable)(Gold Aura)

< 683h/683H 295v/297V Pos: standing >
You quickly scan the area.
A young duck who is a brief walk away above you.
A minotaur mercenary wizard who is a brief walk away above you.
A minotaur mercenary guard who is a brief walk away above you.
A minotaur mercenary guard who is a brief walk away above you.
The burly guardian who is a brief walk away above you.
A halfling guard who is a brief walk away above you.
The smiling cleric who is not far off below you.
The scarred mage who is not far off below you.

< 683h/683H 295v/297V Pos: standing >
You start chanting...
You snap into visibility.

< 683h/683H 297v/297V Pos: standing >
You snap into visibility.
Casting: asphyxiate 

< 683h/683H 297v/297V Pos: standing >
You complete your spell...
A pair of Ghostly Hands appear before a Halfling, close around his neck and begin to squeeze!
[Damage: 40 ] You smirk as a pair of ghostly hands tighten around a Halfling's throat!
A Halfling leaves down.

< 683h/683H 297v/297V Pos: standing >
You snap into visibility.
[Damage: 40 ] You smirk as a pair of ghostly hands tighten around a Halfling's throat!

< 683h/683H 297v/297V Pos: standing >
You snap into visibility.
[Damage: 38 ] You smirk as a pair of ghostly hands tighten around a Halfling's throat!

< 683h/683H 297v/297V Pos: standing >
You failed.

< 683h/683H 297v/297V Pos: standing >

<map>
Zone: Woodseer.
Room: On a Stone Stairway
</map>

<map>
Zone: Woodseer.
Room: On a Stone Stairway
</map>
On a Stone Stairway
Obvious exits: -U -D
A Halfling (small) (HardCore) is lying here, mortally wounded. (Non-Fraggable)(Gold Aura)

< 683h/683H 296v/297V Pos: standing >
You start chanting...
You snap into visibility.

< 683h/683H 296v/297V Pos: standing >
Casting: asphyxiate 

< 683h/683H 296v/297V Pos: standing >
You complete your spell...
A pair of Ghostly Hands appear before a Halfling, close around his neck and begin to squeeze!
You snap into visibility.
[Damage:  5 ] You smirk as a pair of ghostly hands tighten around a Halfling's throat!
A Halfling's steel long sword was completely destroyed by the massive blow!
A Halfling's some thick leather gloves was completely destroyed by the massive blow!
A Halfling is dead! R.I.P.
You receive your share of experience.