The death of [20 Druid] Rog (Halfling)

in The Ogre's Foot Inn

from the perspective of [56 Assassin] Rargg -=Denizens of Lloth=- (Troll)

<worn as a badge>    an ever-watching eye of regeneration (glowing) (humming)
<worn on head>       a derroskin admiral's hat [superior] [70%]
<worn on eyes>       the eyes of the High Forest (glowing) [86%]
<worn in ear>        an earring of bone of health [84%]
<worn in ear>        a golden scale dangling from a platinum chain of greater dexterity [85%]
<worn on face>       mask of the flayed mind [poor] (invis)
<worn around neck>   a necklace of dangling bones and relics [poor] (humming) [82%]
<worn around neck>   a holy symbol of the Ravenkind (glowing) [76%]
<worn on body>       a suit of wickedly-barbed devil hide of damage (humming)
<worn about body>    a long, flowing cape of hellfire [superior] (glowing)
<worn on back>       a large leather backpack
<worn as quiver>     the quiver of holding of agility [41%]
<worn about waist>   a vortex of air forming a sash [88%]
<worn on belt buckle>A swirling mass of black smoke and hot ash [poor] (humming)
<attached to belt>   a potion of bubbling goo (glowing) [80%]
<attached to belt>   a metal flask marked "teleport" (glowing)
<worn on arms>       some blue dragonscale shoulder guards
<worn around wrist>  a delicate chrome bracelet of dexterity
<worn around wrist>  a dracolich-bone bracelet [superior] (humming)
<worn on hands>      the sacred stone claws of Aan [superior]
<worn on finger>     a ring of regeneration [poor] (glowing) [89%]
<worn on finger>     the ring of the mind flayer [superior] (glowing)
<primary weapon>     Tiamat's poison tail stinger[183h 49m 25s]
<secondary weapon>   the dagger of Wind[183h 49m 24s]
<worn on legs>       the leggings of a MaDMaN of endurance [62%]
<worn on feet>       Krindor's Boots of the Night[183h 49m 22s]


< 1407h/1407H 122v/240V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: A Murky Alley
</map>
A Murky Alley
Obvious exits: -E -W

< 1407h/1407H 123v/240V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: A Bend in a Murky Alley
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: A Bend in a Murky Alley
</map>
A Bend in a Murky Alley
Obvious exits: -N -E -S
A shady chemist peers at you.(Red Aura)

< 1407h/1407H 122v/240V Pos: standing >
Alas, you cannot go that way. . . .

< 1407h/1407H 124v/240V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: A Community Outhouse
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: A Community Outhouse
</map>
A Community Outhouse
Obvious exits: -S -U#
A youth turns red, and quickly moves his hands to his knees, as you enter.

< 1407h/1407H 124v/240V Pos: standing >
You quickly scan the area.
A shady chemist who is close by to your south.

< 1407h/1407H 127v/240V Pos: standing >
Ok.

< 1407h/1407H 128v/240V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Community Outhouse's Rooftop
</map>
The Community Outhouse's Rooftop
Obvious exits: -N -S -W -D

< 1407h/1407H 129v/240V Pos: standing >
You are using:
<worn as a badge>    an ever-watching eye of regeneration (glowing) (humming)
<worn on head>       a derroskin admiral's hat [superior] [70%]
<worn on eyes>       the eyes of the High Forest (glowing) [86%]
<worn in ear>        an earring of bone of health [84%]
<worn in ear>        a golden scale dangling from a platinum chain of greater dexterity [85%]
<worn on face>       mask of the flayed mind [poor] (invis)
<worn around neck>   a necklace of dangling bones and relics [poor] (humming) [82%]
<worn around neck>   a holy symbol of the Ravenkind (glowing) [76%]
<worn on body>       a suit of wickedly-barbed devil hide of damage (humming)
<worn about body>    a long, flowing cape of hellfire [superior] (glowing)
<worn on back>       a large leather backpack
<worn as quiver>     the quiver of holding of agility [41%]
<worn about waist>   a vortex of air forming a sash [88%]
<worn on belt buckle>A swirling mass of black smoke and hot ash [poor] (humming)
<attached to belt>   a potion of bubbling goo (glowing) [80%]
<attached to belt>   a metal flask marked "teleport" (glowing)
<worn on arms>       some blue dragonscale shoulder guards
<worn around wrist>  a delicate chrome bracelet of dexterity
<worn around wrist>  a dracolich-bone bracelet [superior] (humming)
<worn on hands>      the sacred stone claws of Aan [superior]
<worn on finger>     a ring of regeneration [poor] (glowing) [89%]
<worn on finger>     the ring of the mind flayer [superior] (glowing)
<primary weapon>     Tiamat's poison tail stinger[183h 50m 41s]
<secondary weapon>   the dagger of Wind[183h 50m 40s]
<worn on legs>       the leggings of a MaDMaN of endurance [62%]
<worn on feet>       Krindor's Boots of the Night[183h 50m 40s]

< 1407h/1407H 135v/240V Pos: standing >
You quickly scan the area.
A cat burglar who is close by to your west.
A shitting youth who is close by below you.

< 1407h/1407H 144v/240V Pos: standing >
You quickly scan the area.
A cat burglar who is close by to your west.
A shitting youth who is close by below you.

< 1407h/1407H 161v/240V Pos: standing >
You quickly scan the area.
A shitting youth who is close by below you.

< 1407h/1407H 178v/240V Pos: standing >
You quickly scan the area.
A shitting youth who is close by below you.

< 1407h/1407H 196v/240V Pos: standing >
Backstab who?

< 1407h/1407H 197v/240V Pos: standing >
Shadows stretch across the land as the sun limps towards the horizon.

< 1407h/1407H 201v/240V Pos: standing >

		Character attributes for Rargg

Level: 56   Race: Troll   Class: Rogue / Assassin 
Age: 48 yrs / 6 mths  Height: 94 inches Weight: 219 lbs  Size: large

  Actual (Base)     Actual (Base)
Str: 189 (118)    Pow:  64 ( 85)
Dex: 127 (141)    Int:  74 ( 99)   
Agi: 125 (125)    Wis:  77 ( 91)
Con: 187 (117)    Cha:  60 ( 86)   Luk:  79 ( 88)
Equipped Items:  23     Carried weight:   36

Armor Points: -254  Reduces melee damage taken by 25.4% 
Melee Critical Percentage(int): 8%
Max Spell Damage Reduction Percent(wis): 0%
Calming Chance(cha): 6% 
HP Vamp Cap Percentage(pow): 110% 
Spell Damage Modifier(str): 130% 
Bloodlust Damage Bonus(vs mob only): 1% 
Hitroll: 61   Damroll: 77
Alignment: -1000  (-1000 to 1000)

Saving Throws: PAR[-31]  FEA[-21]
               BRE[-37]  SPE[-12]

Load carried: No Sweat

< 1407h/1407H 202v/240V Pos: standing >
Backstab who?

< 1407h/1407H 207v/240V Pos: standing >
You quickly scan the area.
A cat burglar who is close by to your west.
A shitting youth who is close by below you.

< 1407h/1407H 213v/240V Pos: standing >
You get an obsidian hookah from a portable hole.

< 1407h/1407H 215v/240V Pos: standing >
You get some wild Gootwiet from a portable hole.

< 1407h/1407H 216v/240V Pos: standing >
There is no way you can smoke in this weather.

< 1407h/1407H 217v/240V Pos: standing >
Ok.

< 1407h/1407H 218v/240V Pos: standing >
You put 8 items into a portable hole.

< 1407h/1407H 227v/240V Pos: standing >
You are carrying: (1/12)
a portable hole

< 1407h/1407H 229v/240V Pos: standing >
You quickly scan the area.
A cat burglar who is close by to your west.
A shitting youth who is close by below you.

< 1407h/1407H 230v/240V Pos: standing >
You get the pitch black ring of bloodlust of regeneration from a portable hole.

< 1407h/1407H 240v/240V Pos: standing >
A portable hole contains:

[2] the twisted horn of an azel demon (glowing)
the severed eyes of a demon
a pile of coins
some heavy mithril bracers [superior]
the precious elixir of life
a wand of lightning speed (glowing)
[3] a chunk of deep gnome brain matter
a wand of lightning
[200] a bottle of crimson poison
[65] a potion of bloodrage
a ghostly liquid
a vial of granite paste
[3] a vial of boiling blood (glowing)
a staff of understanding
[2] a psychomia plant
a large, twisted staff with a crystal head
a tightly rolled vellum recipe for a wooden earth totem
[2] a paint set
a burnt brass robe
a silky flowing gown [poor]
a glowing quill (glowing)
the lost sword of Cymrych Hugh
[63] a sparkling impressive lobster
[22] an impressive lobster
a sparkling impressive lobster
a metal flask marked "molecular control" (glowing)
[12] a tattered old scroll
[2] a sparkling potion
a bubbling elixir of youth
a blue dragonscale
[2] a disguise kit
the stiletto of vanquishing [poor] with a strange black stone [79%]
a runed medallion earring
[2] an obsidian hookah
an elfskin belt
a pair of worn leather sleeves
a plumed griffon's feather helm and visor [poor]
an embroidered illithid-hide backsheath
[2] a robin's tail feather (glowing) (illuminating)
a butterfly domino mask [superior] (glowing)
a scared kitty cat
some moss-covered sleeves (glowing)
[2] a bottle of healing salve
[99] a sparkling large shrimp
[34] a large shrimp
[115] a sparkling large bass
[33] a large bass
[2] a small note with writing on it
a steaming pile of bullshit
a flowing black skirt [24%]
[2] the insignia of swirling feathers and flowing water
a gauze bandage
[50] some thin lockpicks
[38] a sparkling medium sized cod
[2] a medium sized cod
[24] a yellow potion
[45] a scroll of Numbla
[2] an aboleth potion
[2] a grey stone skin potion
[3] a potion of raging anger
[2] a dragon scale
A scroll of curse removal (glowing)
[39] the dazzling blue potion of lesser battle readiness
[30] a sparkling large mussel
[6] a large mussel
[9] a sparkling large mussel
[93] a sparkling large hairy crab
[39] a large hairy crab
[7] a sparkling large hairy crab
[7] a sparkling rainbow trout
[3] a rainbow trout
[21] a sparkling rainbow trout
[3] a piranha
[11] a sparkling piranha
a fire gland (glowing)
[54] a sparkling speckled perch
[13] a speckled perch
a sooty ball
[2] a sooty ball [superior]
[19] a potion of endurance
[2] a potion of xyyn blood
[2] a potion of constrictor blood
[2] lightning in a bottle
a sparkling blue potion
a cyan colored potion
[28] fresh clover honey sticks
[6] a sweet little love muffin
a thin piece of straw
a HUGE gemstone
[2] a jar of rotting flesh
[122] a sparkling large pike fish
[51] a large pike fish
a potion of underworld bear extract
[2] a potion of greater invisibility
a rolled up piece of parchment (glowing)
[7] a potion of liquid fire
an obsidian drinking horn
[60] a large medicated bandage
[9] some wild Gootwiet
[3] a frozen potion
a potion of displacement
a scaly potion
[38] a green potion with black chunks
[3] a dark purple potion
[36] some landrace Medicus
a pair of devil horns [poor]
[38] a dark misty potion
[7] a small bandage
a potion of invisibility
a gleaming skull of a Minotaur [poor]
[2] a handcarved pipe
[3] a tightly wrapped vellum scroll named 'Fix' (glowing) (illuminating)
[19] a fiery red potion

< 1407h/1407H 240v/240V Pos: standing >
You quickly scan the area.
A cat burglar who is close by to your west.
A shitting youth who is close by below you.

< 1407h/1407H 240v/240V Pos: standing >
The snow is coming down faster now.

< 1407h/1407H 240v/240V Pos: standing >
Backstab who?

< 1407h/1407H 240v/240V Pos: standing >
You quickly scan the area.
A cat burglar who is close by to your west.
A shitting youth who is close by below you.

< 1407h/1407H 240v/240V Pos: standing >
Autosaving...

< 1407h/1407H 240v/240V Pos: standing >
You quickly scan the area.
A cat burglar who is close by to your west.
A shitting youth who is close by below you.

< 1407h/1407H 240v/240V Pos: standing >
You get a bottle of crimson poison from a portable hole.

< 1407h/1407H 240v/240V Pos: standing >
You stop using Tiamat's poison tail stinger.

< 1407h/1407H 240v/240V Pos: standing >
Your Tiamat's poison tail stinger now drips with a nasty poison!
You feel your skill in apply poison improving.

< 1407h/1407H 240v/240V Pos: standing >
You wield Tiamat's poison tail stinger.

< 1407h/1407H 240v/240V Pos: standing >
You stop using the dagger of Wind.
You snap into visibility.

< 1407h/1407H 240v/240V Pos: standing >
Your dagger of Wind now drips with a nasty poison!

< 1407h/1407H 240v/240V Pos: standing >
You wield the dagger of Wind.

< 1407h/1407H 240v/240V Pos: standing >
Ok.

< 1407h/1407H 240v/240V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: Above the Grand Tharnadian Road
</map>
Above the Grand Tharnadian Road
Obvious exits: -S -D

< 1407h/1407H 239v/240V Pos: standing >
You quickly scan the area.
A shady mercenary who is close by below you.

< 1407h/1407H 239v/240V Pos: standing >
The Grand Tarnadian way is below you.
You extend your sights downward.
Something seems to be blocking your line of sight.

< 1407h/1407H 239v/240V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Grand Tharnadian Way
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: The Grand Tharnadian Way
</map>
The Grand Tharnadian Way
Obvious exits: -N -E -W
A shady looking mercenary stands here, eyeing you with open contempt.(Red Aura)

< 1407h/1407H 238v/240V Pos: standing >
You slide into the shadows quickly...

< 1407h/1407H 238v/240V Pos: standing >
A shady mercenary says 'Is it hot in here or is it just me?'

< 1407h/1407H 240v/240V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Great Fountain of Tharnadia
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: The Great Fountain of Tharnadia
</map>
The Great Fountain of Tharnadia
Obvious exits: -N -E -S -W
A swirling rift shifts and howls here.
A swirling rift shifts and howls here.
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
A woman is standing here, shopping about the town.
An odd little man, with a shaved head and an orange robe, hums something.(Gold Aura)
A stray tomcat is darting after rodents, here.
The Tharnadian Quartermaster stands here.(Gold Aura)
The town crier is standing here, eagerly awaiting to perform his duties.(Gold Aura)

< 1407h/1407H 239v/240V Pos: standing >
You slide into the shadows quickly...

< 1407h/1407H 239v/240V Pos: standing >
You quickly scan the area.
Jodnan who is close by to your north.
A street sweeper who is close by to your east.
A shady mercenary who is close by to your west.
A tough mercenary who is not far off to your west.
The doctor who is rather far off to your west.

< 1407h/1407H 239v/240V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Ogre's Foot Lounge
</map>
The Ogre's Foot Lounge
Obvious exits: -N -U -D
A large portal leading to the arena floats here. (glowing)
A stone hearth is set in the wall.
A mighty board stands here held up by great swords reading 'Flame Board.'

< 1407h/1407H 238v/240V Pos: standing >
You slide into the shadows quickly...

< 1407h/1407H 238v/240V Pos: standing >
A spiral oak staircase leads to the inn.
You extend your sights upward.
The Ogre's Foot Inn
Obvious exits: -W -D
[6] A small bandage rests upon the ground here.
[3] A sturdy looking wooden club has been left here.
[3] A stout cudgel carved from oak wood lies here.
[3] A gnoby piece of wood, perhaps a small mace, lies here.
[3] A steel dagger about a foot in length lies here.
[3] A steel dagger has been tossed aside here.
[3] A warhammer with a sturdy-looking steel head lies here.
[3] A spellbook has been tossed aside here.
A large sign hangs from the front of the counter here.
A Halfling (small) stands here. (Non-Fraggable)
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
The receptionist stands here behind the counter, waiting to help someone.(Gold Aura)

< 1407h/1407H 240v/240V Pos: standing >
You quickly scan the area.
A woman who is close by to your north.
A religious zealot who is close by to your north.
A stray cat who is close by to your north.
The Tharnadian Quartermaster who is close by to your north.
The town crier who is close by to your north.
Jodnan who is not far off to your north.
A Halfling who is close by above you.
An elite guard who is close by above you.
An elite guard who is close by above you.
The receptionist who is close by above you.
The mailman who is close by below you.

< 1407h/1407H 240v/240V Pos: standing >

< 1407h/1407H 240v/240V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Ogre's Foot Inn
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: The Ogre's Foot Inn
</map>
The Ogre's Foot Inn
Obvious exits: -W -D
[6] A small bandage rests upon the ground here.
[3] A sturdy looking wooden club has been left here.
[3] A stout cudgel carved from oak wood lies here.
[3] A gnoby piece of wood, perhaps a small mace, lies here.
[3] A steel dagger about a foot in length lies here.
[3] A steel dagger has been tossed aside here.
[3] A warhammer with a sturdy-looking steel head lies here.
[3] A spellbook has been tossed aside here.
A large sign hangs from the front of the counter here.
A Halfling (small) stands here. (Non-Fraggable)
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
The receptionist stands here behind the counter, waiting to help someone.(Gold Aura)

< 1407h/1407H 239v/240V Pos: standing >
You slide into the shadows quickly...

< 1407h/1407H 239v/240V Pos: standing >
You quickly scan the area.
The mailman who is not far off below you.

< 1407h/1407H 239v/240V Pos: standing >
You do not see that here.

< 1407h/1407H 239v/240V Pos: standing >
You see nothing special about him.
This Halfling is in excellent condition.
He's small in size.

<worn around neck>   a necklace with the symbol of the Quintaragon family [superior] (humming)
<worn on body>       a frost-rimed limestone breastplate
<worn as quiver>     a superior hemp quiver
<worn on finger>     a blood-stained emerald signet
<primary weapon>     a mining pick [75%]
<held>               a rugged adventurers satchel (illuminating)

You attempt to peek at the inventory:
a mining pick
a mining pick [43%]

< 1407h/1407H 239v/240V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: A Corridor
</map>
A Corridor
Obvious exits: -N -E -S -W -U

< 1407h/1407H 238v/240V Pos: standing >
You slide into the shadows quickly...

< 1407h/1407H 238v/240V Pos: standing >
You quickly scan the area.
Zech, the dwarven warrior who is close by to your north.
A Halfling who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
The receptionist who is close by to your east.
Ithilin, the travelling bard. Who is close by to your south.
A stray cat who is close by above you.

< 1407h/1407H 240v/240V Pos: standing >

< 1407h/1407H 240v/240V Pos: standing >
You quickly scan the area.
Zech, the dwarven warrior who is close by to your north.
A Halfling who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
The receptionist who is close by to your east.
Ithilin, the travelling bard. Who is close by to your south.

< 1407h/1407H 240v/240V Pos: standing >

< 1407h/1407H 240v/240V Pos: standing >

< 1407h/1407H 240v/240V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Ogre's Foot Inn
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: The Ogre's Foot Inn
</map>
The Ogre's Foot Inn
Obvious exits: -W -D
[6] A small bandage rests upon the ground here.
[3] A sturdy looking wooden club has been left here.
[3] A stout cudgel carved from oak wood lies here.
[3] A gnoby piece of wood, perhaps a small mace, lies here.
[3] A steel dagger about a foot in length lies here.
[3] A steel dagger has been tossed aside here.
[3] A warhammer with a sturdy-looking steel head lies here.
[3] A spellbook has been tossed aside here.
A large sign hangs from the front of the counter here.
A Halfling (small) stands here. (Non-Fraggable)
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
The receptionist stands here behind the counter, waiting to help someone.(Gold Aura)

< 1407h/1407H 239v/240V Pos: standing >
You quickly scan the area.
The mailman who is not far off below you.

< 1407h/1407H 239v/240V Pos: standing >
You snap into visibility.
You mindlessly slam him with your mass!

[Damage:  8 ] 
< 1407h/1407H 209v/240V Pos: standing >
< T: Rargg TP: sta TC:excellent E: A Halfling ass EP: few scratches >
 You parry a Halfling's lunge at you.
You snap into visibility.

< 1407h/1407H 209v/240V Pos: standing >
< T: Rargg TP: sta TC:excellent E: A Halfling ass EP: few scratches >
 You parry a Halfling's lunge at you.
You snap into visibility.

< 1407h/1407H 209v/240V Pos: standing >
< T: Rargg TP: sta TC:excellent E: A Halfling ass EP: few scratches >
 You snap into visibility.
[Damage: 21 ] -=[Your impressive pierce strikes a Halfling very hard.]=-
[Damage: 32 ] -=[Your powerful pierce seriously wounds a Halfling.]=-
[Damage: 28 ] -=[Your powerful pierce enshrouds a Halfling in a mist of blood.]=-
[Damage: 24 ] -=[Your powerful pierce enshrouds a Halfling in a mist of blood.]=-
[Damage: 23 ] -=[Your pierce causes a Halfling to grimace in pain.]=-

< 1407h/1407H 209v/240V Pos: standing >
< T: Rargg TP: sta TC:excellent E: A Halfling ass EP:  awful >
 The receptionist starts casting a spell.
The receptionist completes her spell...
The receptionist utters the words 'sfahzqhuai yfaw yufz'

< 1407h/1407H 209v/240V Pos: standing >
< T: Rargg TP: sta TC:excellent E: A Halfling ass EP:  awful >
 An elite guard is waving a platinum coin around wanting to make a bet on the outcome.
You parry a Halfling's lunge at you.
A Halfling suddenly appears a bit confused!
You watch in glee as a Halfling looks dazzled.
A Halfling misses you.
You snap into visibility.

< 1407h/1407H 209v/240V Pos: standing >
< T: Rargg TP: sta TC:excellent E: A Halfling ass EP:  awful >
 You snap into visibility.
[Damage: 20 ] -=[Your pierce hits a Halfling.]=-
A Halfling is dead! R.I.P.
You receive your share of experience.