The death of [ 1 Warrior] Fuzzyclam (Human)

in The High-Arched Foyer before The Hall of -= Tharnadian Mercenaries =-

from the perspective of [56 Demonic Rider] Des -=Denizens of Lloth=- (Githyanki)

<floating about head>a bright purple ioun stone[215h 8m 46s]
<worn as a badge>    an ever-watching eye of health (glowing) (humming)
<worn on head>       the eladrin-bone crown of the obyriths of endurance (magic) (humming) [81%]
<worn on eyes>       some destruction holo-gogs [superior] (magic) (glowing)
<worn in ear>        a black pearl earring of endurance
<worn in ear>        an earring of wonderous power of constitution (magic) (glowing) [79%]
<worn on face>       Bahamut's mask of vigor (magic) (glowing)[215h 8m 46s]
<worn around neck>   an amulet of chaos of dexterity
<worn around neck>   a necklace of dangling bones and relics of constitution (magic) (humming) [72%]
<worn on body>       the platemail of the DragonLord (magic)[215h 8m 46s]
<worn about body>    the cloak of the stalker (magic)[215h 4m 16s]
<worn on back>       a well crafted backpack (magic)
<worn as quiver>     a sheath of stitched together skulls of endurance (magic)
<worn about waist>   the ceinture of giant strength of constitution (magic) [55%]
<worn on belt buckle>A swirling mass of black smoke and hot ash of health (magic) (humming) [87%]
<attached to belt>   a vial of liquid time (magic)
<attached to belt>   a potion of bubbling goo (magic) (glowing)
<worn on arms>       some blue dragonscale shoulder guards of health (magic) [86%]
<worn around wrist>  a bracelet of dracolich hide of constitution (magic) (humming) [77%]
<worn around wrist>  a random encrust object of constitution (magic) (glowing) [89%]
<worn on hands>      the gauntlets of a Living Legend (magic) (glowing) [76%]
<worn on finger>     a ring of regeneration of health (magic) (glowing) [71%]
<worn on finger>     a wispy astral-twined mindstone ring[215h 8m 46s]
<wielding twohanded> the holy flamberge of the efreeti (magic) (glowing)[215h 3m 21s]
<worn on legs>       greaves of cracked bluestone of endurance (glowing)
<worn on feet>       a pair of pitch-black mindstone boots of health (magic) (glowing)

The corpse of the old hound dog is lying here.
The corpse of a Gnome is lying here.
The corpse of a Halfling is lying here.
[3] The corpse of a Human is lying here.
[2] The corpse of a Halfling is lying here.
The corpse of a Human is lying here.
The corpse of a Gnome is lying here.
[2] The corpse of a Human is lying here.
The corpse of a Halfling is lying here.
The corpse of a stray cat is lying here.
*Skir (Githyanki)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Skir's head.
*Zxat (Drider)(huge) stands in mid-air here. (Casting) (Red Aura)
A silver dracolich is here, with flesh hanging off its rotting bones. (minion) (Red Aura)
*Duvak (Duergar)(small) stands in mid-air here.(Red Aura)
*Norabi (Drow Elf)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Norabi's head.
*Aik (Githyanki)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Aik's head.
*Lielz (Duergar)(small) stands in mid-air here.(Red Aura)
*Saif (Drow Elf)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Saif's head.
*Sha (Drow Elf)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Sha's head.
Gaulz (Duergar)(medium) stands in mid-air here.(Red Aura)
Tovel (Duergar)(medium) stands in mid-air here.(Red Aura)
*Ril (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Ril's head.
Zuks (Githyanki)(medium) stands in mid-air here.(Red Aura)

< 2154h/1124H 285v/285V Pos: standing >
Zxat completes his spell...
Zxat utters the words 'wagg zwbarw'
The corpse of Rog glows blood red briefly.
The corpse of Toejam glows blood red briefly.
The corpse of Even glows blood red briefly.
The corpse of the old hound dog glows blood red briefly.
The corpse of Xanchat glows blood red briefly.
The corpse of Rog glows blood red briefly.
The corpse of Overcompen glows blood red briefly.
The corpse of Even glows blood red briefly.
The corpse of Tharndef glows blood red briefly.
The corpse of Merder glows blood red briefly.
The corpse of Lyran glows blood red briefly.
The corpse of Even glows blood red briefly.
The corpse of Xanchat glows blood red briefly.
The corpse of Frrrrrreedom glows blood red briefly.
The corpse of Tharndef glows blood red briefly.
The corpse of Rog glows blood red briefly.
The corpse of a stray cat glows blood red briefly.

< 2153h/1124H 285v/285V Pos: standing >
A faint hum can be heard from the mystic axe of the dragonkind carried by Skir.

< 2152h/1124H 285v/285V Pos: standing >
A faint hum can be heard from the holy flamberge of the efreeti you are carrying.

< 2151h/1124H 285v/285V Pos: standing >
Zxat sits down in a comfortable spot.

< 2149h/1124H 285v/285V Pos: standing >
Zxat opens the tome of Strahd and begins studying it intently.

< 2149h/1124H 285v/285V Pos: standing >
Zxat closes his book and grins malevolently.

< 2147h/1124H 285v/285V Pos: standing >
Zxat clambers to his feet.

< 2147h/1124H 285v/285V Pos: standing >
Zxat starts casting a spell.

< 2147h/1124H 285v/285V Pos: standing >

< 2145h/1124H 285v/285V Pos: standing >
Zxat completes his spell...
Zxat utters the words 'wagg zwbarw'
The corpse of Rog glows blood red briefly.
The corpse of Toejam glows blood red briefly.
The corpse of Even glows blood red briefly.
The corpse of the old hound dog glows blood red briefly.
The corpse of Xanchat glows blood red briefly.
The corpse of Rog glows blood red briefly.
The corpse of Overcompen glows blood red briefly.
The corpse of Even glows blood red briefly.
The corpse of Tharndef glows blood red briefly.
The corpse of Merder glows blood red briefly.
The corpse of Lyran glows blood red briefly.
The corpse of Even glows blood red briefly.
The corpse of Xanchat glows blood red briefly.
The corpse of Frrrrrreedom glows blood red briefly.
The corpse of Tharndef glows blood red briefly.
The corpse of Rog glows blood red briefly.
The corpse of a stray cat glows blood red briefly.

< 2143h/1124H 285v/285V Pos: standing >
Zxat sits down in a comfortable spot.

< 2140h/1124H 285v/285V Pos: standing >
Zxat opens the tome of Strahd and begins studying it intently.

< 2139h/1124H 285v/285V Pos: standing >

< 2139h/1124H 285v/285V Pos: standing >
Zxat closes his book and grins malevolently.

< 2138h/1124H 285v/285V Pos: standing >
Zxat clambers to his feet.

< 2137h/1124H 285v/285V Pos: standing >

< 2137h/1124H 285v/285V Pos: standing >
Sparkling magic surrounds Zxat as he begins his chant.
Zxat starts casting a spell called 'mass embalm'.

< 2137h/1124H 285v/285V Pos: standing >
Zxat completes his spell...
Zxat utters the words 'mass embalm'
The corpse of Rog glows blood red briefly.
The corpse of Toejam glows blood red briefly.
The corpse of Even glows blood red briefly.
The corpse of the old hound dog glows blood red briefly.
The corpse of Xanchat glows blood red briefly.
The corpse of Rog glows blood red briefly.
The corpse of Overcompen glows blood red briefly.
The corpse of Even glows blood red briefly.
The corpse of Tharndef glows blood red briefly.
The corpse of Merder glows blood red briefly.
The corpse of Lyran glows blood red briefly.
The corpse of Even glows blood red briefly.
The corpse of Xanchat glows blood red briefly.
The corpse of Frrrrrreedom glows blood red briefly.
The corpse of Tharndef glows blood red briefly.
The corpse of Rog glows blood red briefly.
The corpse of a stray cat glows blood red briefly.

< 2136h/1124H 285v/285V Pos: standing >

< 2135h/1124H 285v/285V Pos: standing >
Zxat sits down in a comfortable spot.

< 2135h/1124H 285v/285V Pos: standing >
Zxat opens the tome of Strahd and begins studying it intently.

< 2134h/1124H 285v/285V Pos: standing >
Zxat closes his book and grins malevolently.

< 2133h/1124H 285v/285V Pos: standing >
Zuks leaves south.
Zxat clambers to his feet.

< 2132h/1124H 285v/285V Pos: standing >
You quickly scan the area.
Zuks who is close by to your south.
A Gnome who is close by to your south.

< 2132h/1124H 285v/285V Pos: standing >
Zxat starts casting a spell.

< 2132h/1124H 285v/285V Pos: standing >
Bash who?

< 2131h/1124H 285v/285V Pos: standing >
Looks like an exit.
You extend your sights southward.
   M^^^...^..*    
  ^^^^......***   
 ^..^..^...****+  
 ^.^D..++++M+++M  
 ^^....MP.******  
 ^^M^..+.*******  
 ^.....+.*******  
  ^..^.M*****..   
   ...*+****..    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
[2] A small round shield has been dropped here.
The guildhall of -= Tharnadian Mercenaries =- is here.
Zuks (Githyanki)(medium) stands in mid-air here.(Red Aura)
A Gnome (small) stands here. (Non-Fraggable)(Gold Aura)

< 2130h/1124H 285v/285V Pos: standing >
Skir sneaks south.

< 2129h/1124H 285v/285V Pos: standing >
Zxat completes his spell...
Zxat utters the words 'wagg zwbarw'
The corpse of Rog glows blood red briefly.
The corpse of Toejam glows blood red briefly.
The corpse of Even glows blood red briefly.
The corpse of the old hound dog glows blood red briefly.
The corpse of Xanchat glows blood red briefly.
The corpse of Rog glows blood red briefly.
The corpse of Overcompen glows blood red briefly.
The corpse of Even glows blood red briefly.
The corpse of Tharndef glows blood red briefly.
The corpse of Merder glows blood red briefly.
The corpse of Lyran glows blood red briefly.
The corpse of Even glows blood red briefly.
The corpse of Xanchat glows blood red briefly.
The corpse of Frrrrrreedom glows blood red briefly.
The corpse of Tharndef glows blood red briefly.
The corpse of Rog glows blood red briefly.
The corpse of a stray cat glows blood red briefly.

< 2128h/1124H 285v/285V Pos: standing >
A faint hum can be heard from the legendary platemail of defense [poor] carried by Saif.
Looks like an exit.
You extend your sights southward.
   M^^^...^..*    
  ^^^^......***   
 ^..^..^...****+  
 ^.^D..+M+M+++M+  
 ^^....+P.******  
 ^^M^..+.*******  
 ^.....+.*******  
  ^..^.+*****..   
   ...*M****..    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
[2] A small round shield has been dropped here.
The guildhall of -= Tharnadian Mercenaries =- is here.
*Skir (Githyanki)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Skir's head.
Zuks (Githyanki)(medium) stands in mid-air here. (Casting) (Red Aura)
A Gnome (small) stands here. (Non-Fraggable)(Gold Aura)

< 2127h/1124H 285v/285V Pos: standing >
Zxat sits down in a comfortable spot.
Looks like an exit.
You extend your sights southward.
   M^^^...^..*    
  ^^^^......***   
 ^..^..^...****+  
 ^.^D..++MM+++M+  
 ^^....+P.******  
 ^^M^..+.*******  
 ^.....+.*******  
  ^..^.+*****..   
   ...*M****..    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
[2] A small round shield has been dropped here.
The guildhall of -= Tharnadian Mercenaries =- is here.
Skir (Githyanki)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Skir's head.
Zuks (Githyanki)(medium) stands in mid-air here. (Casting) (Red Aura)
A Gnome (small) stands here. (Non-Fraggable)(Gold Aura)

< 2125h/1124H 285v/285V Pos: standing >
Zxat opens the tome of Strahd and begins studying it intently.
Duvak sneaks north.

< 2125h/1124H 285v/285V Pos: standing >
Looks like an exit.
You extend your sights southward.
   M^^^...^..*    
  ^^^^......***   
 ^..^..^...****+  
 ^.^D..++M+++M++  
 ^^....+P.******  
 ^^M^..+.*******  
 ^.....+.*******  
  ^..^.+*****..   
   ...*+****..    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
[2] A small round shield has been dropped here.
The guildhall of -= Tharnadian Mercenaries =- is here.
*Skir (Githyanki)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Skir's head.
Zuks (Githyanki)(medium) stands in mid-air here. (Casting) (Red Aura)
A Gnome (small) stands here. (Non-Fraggable)(Gold Aura)

< 2123h/1124H 285v/285V Pos: standing >
Zxat closes his book and grins malevolently.

< 2123h/1124H 285v/285V Pos: standing >
Zxat clambers to his feet.

< 2123h/1124H 285v/285V Pos: standing >

< 2121h/1124H 285v/285V Pos: standing >
The blue glow surrounding you fades away.

< 2120h/1124H 285v/285V Pos: standing >

< 2119h/1124H 285v/285V Pos: standing >

< 2118h/1124H 285v/285V Pos: standing >
Zxat starts casting a spell.

< 2118h/1124H 285v/285V Pos: standing >
Zxat completes his spell...
Zxat utters the words 'wagg zwbarw'
The corpse of Rog glows blood red briefly.
The corpse of Toejam glows blood red briefly.
The corpse of Even glows blood red briefly.
The corpse of the old hound dog glows blood red briefly.
The corpse of Xanchat glows blood red briefly.
The corpse of Rog glows blood red briefly.
The corpse of Overcompen glows blood red briefly.
The corpse of Even glows blood red briefly.
The corpse of Tharndef glows blood red briefly.
The corpse of Merder glows blood red briefly.
The corpse of Lyran glows blood red briefly.
The corpse of Even glows blood red briefly.
The corpse of Xanchat glows blood red briefly.
The corpse of Frrrrrreedom glows blood red briefly.
The corpse of Tharndef glows blood red briefly.
The corpse of Rog glows blood red briefly.
The corpse of a stray cat glows blood red briefly.

< 2114h/1124H 285v/285V Pos: standing >

< 2112h/1124H 285v/285V Pos: standing >
A Gnome slowly fades into existence.
Zxat sits down in a comfortable spot.

< 2111h/1124H 285v/285V Pos: standing >
Zxat opens the tome of Strahd and begins studying it intently.

< 2111h/1124H 285v/285V Pos: standing >
A Gnome starts playing a small wooden flute and singing aloud.
A Gnome stutters in his song, and falls silent.
A Gnome blushes furiously, his cheeks red with embarrassment.

< 2111h/1124H 285v/285V Pos: standing >
A Gnome seems to have overcome his battle madness.

< 2110h/1124H 285v/285V Pos: standing >

< 2110h/1124H 285v/285V Pos: standing >
Zxat closes his book and grins malevolently.

< 2109h/1124H 285v/285V Pos: standing >
Zxat clambers to his feet.

< 2108h/1124H 285v/285V Pos: standing >
Coleans slowly fades into existence.

< 2108h/1124H 285v/285V Pos: standing >
A Gnome leaves north.

< 2108h/1124H 285v/285V Pos: standing >
Gaulz starts casting an offensive spell called 'unholy word'.

< 2107h/1124H 285v/285V Pos: standing >
Gaulz completes his spell...
Gaulz utters the words 'jiparl xafe'

< 2106h/1124H 285v/285V Pos: standing >
Coleans starts following you.

< 2106h/1124H 285v/285V Pos: standing >
Zxat starts casting a spell.

< 2105h/1124H 285v/285V Pos: standing >

< 2105h/1124H 285v/285V Pos: standing >
Coleans has just given you his consent.
A Human slowly fades into existence.

< 2105h/1124H 285v/285V Pos: standing >
Coleans is now a member of your group.

< 2104h/1124H 285v/285V Pos: standing >
A Human suddenly attacks Gaulz!
You try to step in front of Gaulz, but don't make it in time.
A Human misses Gaulz.

< 2104h/1124H 285v/285V Pos: standing >
Gaulz starts casting an offensive spell called 'unholy word'.

< 2104h/1124H 285v/285V Pos: standing >
Gaulz completes his spell...
Gaulz utters the words 'jiparl xafe'
Gaulz sends a Human reeling with an unholy word.
A Human is dead! R.I.P.
You receive your share of experience.
A look of horror and a silent scream are a Human's last actions in this world.

< 2134h/1124H 285v/285V Pos: standing >
Saving Des.

< 2134h/1124H 285v/285V Pos: standing >
Duvak sneaks in from the north.

< 2133h/1124H 285v/285V Pos: standing >
Zxat completes his spell...
Zxat utters the words 'wagg zwbarw'
The corpse of Tharndef glows blood red briefly.
The corpse of Rog glows blood red briefly.
The corpse of Toejam glows blood red briefly.
The corpse of Even glows blood red briefly.
The corpse of the old hound dog glows blood red briefly.
The corpse of Xanchat glows blood red briefly.
The corpse of Rog glows blood red briefly.
The corpse of Overcompen glows blood red briefly.
The corpse of Even glows blood red briefly.
The corpse of Tharndef glows blood red briefly.
The corpse of Merder glows blood red briefly.
The corpse of Lyran glows blood red briefly.
The corpse of Even glows blood red briefly.
The corpse of Xanchat glows blood red briefly.
The corpse of Frrrrrreedom glows blood red briefly.
The corpse of Tharndef glows blood red briefly.
The corpse of Rog glows blood red briefly.
The corpse of a stray cat glows blood red briefly.

< 2133h/1124H 285v/285V Pos: standing >
A Gnome enters from the north.

< 2132h/1124H 285v/285V Pos: standing >
Skir slowly fades into existence.

< 2132h/1124H 285v/285V Pos: standing >
Sha starts casting an offensive spell.
Sha snaps into visibility.
Gaulz starts casting an offensive spell.

< 2131h/1124H 285v/285V Pos: standing >
Gaulz completes his spell...
Gaulz utters the words 'jiparl xafe'
Gaulz sends a Gnome reeling with an unholy word.
A Gnome is dead! R.I.P.
You receive your share of experience.
The last gasps of a Gnome cause a sickening chill to run up your spine.
Sha stops invoking abruptly!

< 2141h/1124H 285v/285V Pos: standing >
Saving Des.

< 2140h/1124H 285v/285V Pos: standing >

< 2140h/1124H 285v/285V Pos: standing >
Zxat sits down in a comfortable spot.

< 2140h/1124H 285v/285V Pos: standing >
Zxat opens the tome of Strahd and begins studying it intently.

< 2139h/1124H 285v/285V Pos: standing >

< 2139h/1124H 285v/285V Pos: standing >
You are surrounded by a blue glow.

< 2138h/1124H 285v/285V Pos: standing >
Zxat closes his book and grins malevolently.

< 2138h/1124H 285v/285V Pos: standing >
Zxat clambers to his feet.

< 2137h/1124H 285v/285V Pos: standing >
Zxat starts casting a spell.

< 2137h/1124H 285v/285V Pos: standing >
A faint hum can be heard from the blackened staff of Netheril carried by Norabi.

< 2136h/1124H 285v/285V Pos: standing >
Epic Zones -----------------------------------------

   Heaven                                        (neutral)       
   The Twisting Tunnels of the Durian Underdark  (neutral)       
   Arcorar - the Great King Forest               (neutral)       
   Court of the Muse                             (slightly good) 
   The Chasm of the Misty Vale                   (neutral)       
   The Battlefield                               (neutral)       
  *The Swamp Laboratory of Khul'Lor              (slightly good) 
   Clan Stoutdorf Settlement                     (neutral)       
   Kobold Settlement                             (neutral)       
   The High Moor Forest                          (neutral)       
   The Stone Tomb of Kelek                       (evil)          
   Orrak                                         (neutral)       
   Pits of Cerberus                              (neutral)       
   Myrloch Vale                                  (neutral)       
   Pharr Valley Swamp                            (neutral)       
   Village of Werrun                             (evil)          
   Nizari                                        (slightly good) 
   The Dark Stone Tower of the Northern Realms   (slightly evil) 
   Tower of High Sorcery                         (good)          
   Bloodstone Keep                               (neutral)       
   The Temple of the Sun                         (neutral)       
   The Elemental Groves                          (very good)     
   Temple of Flames                              (neutral)       
  *Drustl's Yerdonia Enslaved                    (slightly good) 
   The Obsidian Citadel                          (neutral)       
   The Ruins of Undermountain                    (neutral)       
   The Mountain of the Banished                  (neutral)       
   Nakral's Crypt                                (neutral)       
   The Outcasts Tower                            (neutral)       
   Fort Boyard                                   (slightly evil) 
   Crystalspyre Mountains                        (neutral)       
   The Prisons of Carthapia                      (neutral)       
   Faerie Realm                                  (extremely good)
   The Ruins of Tharnadia's Old Quarter          (neutral)       
   The Fields Between                            (very evil)     
  *The Githyanki Fortress                        (slightly good) 
   Labyrinth of No Return                        (neutral)       
   The Desert City of Venan'Trut                 (neutral)       
   Rogue Plains                                  (slightly good) 
  *City of Torrhan                               (slightly good) 
   The Lair of the Swamp Troll King              (neutral)       
   Zalkapfaan, City of the Headless Horde        (neutral)       
   New Cave city                                 (very evil)     
   Ice Tower                                     (good)          
   Desolate Under Fire                           (neutral)       
   The Citadel                                   (neutral)       
   The Twin Keeps of Devastated Tharnadia        (neutral)       
   IceCrag Castle                                (neutral)       
   Prison of Fort Boyard                         (neutral)       
   The Ancient Halls of Ironstar                 (neutral)       
   The Jade Empire                               (neutral)       
   Mazzolin                                      (neutral)       
   Forest of Mir                                 (neutral)       
   Quintaragon Castle                            (neutral)       
   The Sky City of Ultarium                      (very evil)     
   Lair of the Gibberling King                   (neutral)       
   Plane of Air                                  (evil)          
   The Kingdom of Torg                           (slightly evil) 
   Tribal Oasis                                  (slightly good) 
   The Para-Elemental Plane of Smoke             (pure evil)     
   Plane of Water                                (neutral)       
   Shadamehr Keep                                (slightly evil) 
   The Temple to Skrentherlog                    (neutral)       
   Alatorin - the Forge City                     (neutral)       
   The Trakkia Mountains                         (neutral)       
   The Ethereal Plane                            (slightly good) 
   The Caverns of Armageddon                     (slightly good) 
   The Forest City of Aravne                     (good)          
  *Plane of Fire                                 (evil)          
   Ruined Temple of Tezcatlipoca                 (slightly evil) 
   The Astral Plane                              (neutral)       
   Jotunheim                                     (neutral)       
   The Transparent Tower                         (evil)          
   Krethik Keep                                  (slightly evil) 
   Temple of the Earth                           (neutral)       
   Sea Kingdom                                   (evil)          
   Plane of Earth                                (slightly evil) 
   Sevenoaks                                     (very evil)     
   The Keep of Evil                              (neutral)       
   The Forgotten Mansion                         (evil)          
  *Domain of Lost Souls                          (slightly good) 
   The Hall of Knighthood                        (slightly evil) 
   The Depths of Duris                           (slightly evil) 
   Arachdrathos Guilds                           (neutral)       
   Valley of the Snow Ogres                      (neutral)       
   The Great Shaboath                            (neutral)       
   The Tempest Court                             (neutral)       
   Pit of Dragons                                (neutral)       
   Ny'Neth                                       (very evil)     
   Lost Temple of Tikitzopl                      (pure evil)     
   The Scorched Valley                           (slightly good) 
   The Realm of Barovia                          (neutral)       
   The Royal Mausoleum of Castle IceCrag         (neutral)       
   Plane of Fire, Brass                          (slightly evil) 
   Githzerai Stronghold                          (neutral)       
   Ceothia                                       (neutral)       
   Tiamat                                        (evil)          
   The Fortress of Dreams                        (slightly good) 
   Bahamut's Palace                              (slightly good) 
   Dragonnia                                     (neutral)       
   The Charcoal Palace                           (neutral)       
   Vecna's Tomb                                  (slightly evil) 
   Ny'Neth's Stronghold                          (very evil)     
  *Apocalypse Castle                             (slightly evil) 
   The Realm of Barovia Continued                (neutral)       
  *The Hall of the Ancients                      (evil)          
   The Bronze Citadel                            (neutral)       
   Ny'Neth's Stronghold Continued                (evil)          
   Negative Material Plane                       (neutral)       
   Celestial Plane                               (neutral)       
   The 222nd Layer of the Abyss                  (evil)          
   Castle Ravenloft                              (neutral)       

* = already completed this boot.

< 2136h/1124H 285v/285V Pos: standing >
Ril starts casting a spell.

< 2135h/1124H 285v/285V Pos: standing >
Gaulz sits down in a comfortable spot.

< 2134h/1124H 285v/285V Pos: standing >
Gaulz takes out his unholy symbol and begins praying intently.

< 2134h/1124H 285v/285V Pos: standing >

< 2134h/1124H 285v/285V Pos: standing >
Zxat completes his spell...
Zxat utters the words 'mass embalm'
The corpse of Xanchat glows blood red briefly.
The corpse of Tharndef glows blood red briefly.
The corpse of Rog glows blood red briefly.
The corpse of Toejam glows blood red briefly.
The corpse of Even glows blood red briefly.
The corpse of the old hound dog glows blood red briefly.
The corpse of Xanchat glows blood red briefly.
The corpse of Rog glows blood red briefly.
The corpse of Overcompen glows blood red briefly.
The corpse of Even glows blood red briefly.
The corpse of Tharndef glows blood red briefly.
The corpse of Merder glows blood red briefly.
The corpse of Lyran glows blood red briefly.
The corpse of Even glows blood red briefly.
The corpse of Xanchat glows blood red briefly.
The corpse of Frrrrrreedom glows blood red briefly.
The corpse of Tharndef glows blood red briefly.
The corpse of Rog glows blood red briefly.
The corpse of a stray cat glows blood red briefly.

< 2133h/1124H 285v/285V Pos: standing >
Gaulz raises his unholy symbol and smiles malevolently.
Ril completes her spell...
Ril utters the word 'eabratizgg'
The room goes dark!

< 2132h/1124H 285v/285V Pos: standing >
Zxat sits down in a comfortable spot.

< 2130h/1124H 285v/285V Pos: standing >
Zxat opens the tome of Strahd and begins studying it intently.

< 2130h/1124H 285v/285V Pos: standing >
Ril sits down in a comfortable spot.

< 2129h/1124H 285v/285V Pos: standing >
Ril takes out her unholy symbol and begins praying intently.

< 2128h/1124H 285v/285V Pos: standing >
Zxat closes his book and grins malevolently.
Gaulz clambers to his feet.

< 2128h/1124H 285v/285V Pos: standing >
A Human slowly fades into existence.

< 2128h/1124H 285v/285V Pos: standing >
Ril raises her unholy symbol and smiles malevolently.
Zxat clambers to his feet.

< 2127h/1124H 285v/285V Pos: standing >
A Human suddenly attacks Tovel!
A Human misses Tovel.
Ril clambers to her feet.

< 2127h/1124H 285v/285V Pos: standing >
Zxat starts casting a spell called 'mass embalm'.

< 2127h/1124H 285v/285V Pos: standing >
A silver dracolich stands to the side, evaluating the fray.

< 2125h/1124H 285v/285V Pos: standing >
A Human seems to have overcome his battle madness.

< 2124h/1124H 285v/285V Pos: standing >
Zxat completes his spell...
Zxat utters the words 'wagg zwbarw'
The corpse of Xanchat glows blood red briefly.
The corpse of Tharndef glows blood red briefly.
The corpse of Rog glows blood red briefly.
The corpse of Toejam glows blood red briefly.
The corpse of Even glows blood red briefly.
The corpse of the old hound dog glows blood red briefly.
The corpse of Xanchat glows blood red briefly.
The corpse of Rog glows blood red briefly.
The corpse of Overcompen glows blood red briefly.
The corpse of Even glows blood red briefly.
The corpse of Tharndef glows blood red briefly.
The corpse of Merder glows blood red briefly.
The corpse of Lyran glows blood red briefly.
The corpse of Even glows blood red briefly.
The corpse of Xanchat glows blood red briefly.
The corpse of Frrrrrreedom glows blood red briefly.
The corpse of Tharndef glows blood red briefly.
The corpse of Rog glows blood red briefly.
The corpse of a stray cat glows blood red briefly.

< 2123h/1124H 285v/285V Pos: standing >
Duvak starts casting a spell.
Duvak snaps into visibility.

< 2122h/1124H 285v/285V Pos: standing >
Gaulz starts casting an offensive spell called 'unholy word'.

< 2122h/1124H 285v/285V Pos: standing >
Tovel's impressive crush causes a Human to grimace in pain.
The dust surrounding Tovel's jewel of the Spider Queen [superior] scratchs at a Human's flesh!
Tovel's crush hits a Human.
A Human's some thick leather gloves was completely destroyed by the massive blow!
A Human's pair of studded leather boots was completely destroyed by the massive blow!
A Human is dead! R.I.P.
You receive your share of experience.