The death of [16 Monk] Tharndef (Human)

in The High-Arched Foyer before The Hall of -= Tharnadian Mercenaries =-

from the perspective of [55 Healer] Gaulz -=Denizens of Lloth=- (Duergar)

<worn on head>       the helm of light
<worn on eyes>       a slimy aboleth eye [superior] (glowing) (humming)
<worn in ear>        a black pearl earring [poor] [68%]
<worn in ear>        a pulsating gemstone earring [superior]
<worn around neck>   the wooden amulet of the ancient tree spirit [superior]
<worn around neck>   an amulet of chaos [poor] [70%]
<worn on body>       a suit of flame-wreathed platemail [poor]
<worn about body>    a tangle of magical vine (humming)
<worn on arms>       a pair of chromium dragonscale vambraces [89%]
<held as shield>     a gleaming shield emblazoned with a golden falcon (glowing) [61%]
<worn around wrist>  a band of pure negative energy (glowing)
<worn around wrist>  a glittering golden bracelet [56%]
<worn on hands>      the gloves of immolation (glowing)
<worn on finger>     a ring of protection
<worn on finger>     an ice ring [superior]
<primary weapon>     the rod of summoning (glowing) (humming)
<worn on legs>       leggings smeared with blood
<worn on feet>       boots of the traveler with a strange dark bloodstone [77%]

   Arcorar - the Great King Forest               (neutral)       
   Court of the Muse                             (slightly good) 
   The Chasm of the Misty Vale                   (neutral)       
   The Battlefield                               (neutral)       
  *The Swamp Laboratory of Khul'Lor              (slightly good) 
   Clan Stoutdorf Settlement                     (neutral)       
   Kobold Settlement                             (neutral)       
   The High Moor Forest                          (neutral)       
   The Stone Tomb of Kelek                       (evil)          
   Orrak                                         (neutral)       
   Pits of Cerberus                              (neutral)       
   Myrloch Vale                                  (neutral)       
   Pharr Valley Swamp                            (neutral)       
   Village of Werrun                             (evil)          
   Nizari                                        (slightly good) 
   The Dark Stone Tower of the Northern Realms   (slightly evil) 
   Tower of High Sorcery                         (good)          
   Bloodstone Keep                               (neutral)       
   The Temple of the Sun                         (neutral)       
   The Elemental Groves                          (very good)     
   Temple of Flames                              (neutral)       
  *Drustl's Yerdonia Enslaved                    (slightly good) 
   The Obsidian Citadel                          (neutral)       
   The Ruins of Undermountain                    (neutral)       
   The Mountain of the Banished                  (neutral)       
   Nakral's Crypt                                (neutral)       
   The Outcasts Tower                            (neutral)       
   Fort Boyard                                   (slightly evil) 
   Crystalspyre Mountains                        (neutral)       
   The Prisons of Carthapia                      (neutral)       
   Faerie Realm                                  (extremely good)
   The Ruins of Tharnadia's Old Quarter          (neutral)       
   The Fields Between                            (very evil)     
  *The Githyanki Fortress                        (slightly good) 
   Labyrinth of No Return                        (neutral)       
   The Desert City of Venan'Trut                 (neutral)       
   Rogue Plains                                  (slightly good) 
  *City of Torrhan                               (slightly good) 
   The Lair of the Swamp Troll King              (neutral)       
   Zalkapfaan, City of the Headless Horde        (neutral)       
   New Cave city                                 (very evil)     
   Ice Tower                                     (good)          
   Desolate Under Fire                           (neutral)       
   The Citadel                                   (neutral)       
   The Twin Keeps of Devastated Tharnadia        (neutral)       
   IceCrag Castle                                (neutral)       
   Prison of Fort Boyard                         (neutral)       
   The Ancient Halls of Ironstar                 (neutral)       
   The Jade Empire                               (neutral)       
   Mazzolin                                      (neutral)       
   Forest of Mir                                 (neutral)       
   Quintaragon Castle                            (neutral)       
   The Sky City of Ultarium                      (very evil)     
   Lair of the Gibberling King                   (neutral)       
   Plane of Air                                  (evil)          
   The Kingdom of Torg                           (slightly evil) 
   Tribal Oasis                                  (slightly good) 
   The Para-Elemental Plane of Smoke             (pure evil)     
   Plane of Water                                (neutral)       
   Shadamehr Keep                                (slightly evil) 
   The Temple to Skrentherlog                    (neutral)       
   Alatorin - the Forge City                     (neutral)       
   The Trakkia Mountains                         (neutral)       
   The Ethereal Plane                            (slightly good) 
   The Caverns of Armageddon                     (slightly good) 
   The Forest City of Aravne                     (good)          
  *Plane of Fire                                 (evil)          
   Ruined Temple of Tezcatlipoca                 (slightly evil) 
   The Astral Plane                              (neutral)       
   Jotunheim                                     (neutral)       
   The Transparent Tower                         (evil)          
   Krethik Keep                                  (slightly evil) 
   Temple of the Earth                           (neutral)       
   Sea Kingdom                                   (evil)          
   Plane of Earth                                (slightly evil) 
   Sevenoaks                                     (very evil)     
   The Keep of Evil                              (neutral)       
   The Forgotten Mansion                         (evil)          
  *Domain of Lost Souls                          (slightly good) 
   The Hall of Knighthood                        (slightly evil) 
   The Depths of Duris                           (slightly evil) 
   Arachdrathos Guilds                           (neutral)       
   Valley of the Snow Ogres                      (neutral)       
   The Great Shaboath                            (neutral)       
   The Tempest Court                             (neutral)       
   Pit of Dragons                                (neutral)       
   Ny'Neth                                       (very evil)     
   Lost Temple of Tikitzopl                      (pure evil)     
   The Scorched Valley                           (slightly good) 
   The Realm of Barovia                          (neutral)       
   The Royal Mausoleum of Castle IceCrag         (neutral)       
   Plane of Fire, Brass                          (slightly evil) 
   Githzerai Stronghold                          (neutral)       
   Ceothia                                       (neutral)       
   Tiamat                                        (evil)          
   The Fortress of Dreams                        (slightly good) 
   Bahamut's Palace                              (slightly good) 
   Dragonnia                                     (neutral)       
   The Charcoal Palace                           (neutral)       
   Vecna's Tomb                                  (slightly evil) 
   Ny'Neth's Stronghold                          (very evil)     
  *Apocalypse Castle                             (slightly evil) 
   The Realm of Barovia Continued                (neutral)       
  *The Hall of the Ancients                      (evil)          
   The Bronze Citadel                            (neutral)       
   Ny'Neth's Stronghold Continued                (evil)          
   Negative Material Plane                       (neutral)       
   Celestial Plane                               (neutral)       
   The 222nd Layer of the Abyss                  (evil)          
   Castle Ravenloft                              (neutral)       

* = already completed this boot.

< 1175h/1175H 200v/200V Pos: standing >
A faint hum can be heard from the legendary platemail of defense [poor] carried by Saif.

< 1175h/1175H 200v/200V Pos: standing >
Des deflects a Halfling's blow and strikes back at him!
Des snaps into visibility.
A Halfling attacks Des. [0 Hits]

< 1175h/1175H 200v/200V Pos: standing >
Des snaps into visibility.
A Halfling is mortally wounded, and will die soon, if not aided.
A Halfling's hardwood cudgel was completely destroyed by the massive blow!
A Halfling's suit of bark coated armor was completely destroyed by the massive blow!
A Halfling is dead! R.I.P.
You receive your share of experience.
A look of horror and a silent scream are a Halfling's last actions in this world.

< 1175h/1175H 200v/200V Pos: standing >
You do not see or have the morfos.

< 1175h/1175H 200v/200V Pos: standing >
You do not see or have the morfos.

< 1175h/1175H 200v/200V Pos: standing >
Saving Gaulz.

< 1175h/1175H 200v/200V Pos: standing >
Ril rolls her eyes.

< 1175h/1175H 200v/200V Pos: standing >

< 1175h/1175H 200v/200V Pos: standing >
The High-Arched Foyer before The Hall of -= Tharnadian Mercenaries =-
Obvious exits: -N -S
A few drops of fresh blood are scattered around the area.
The corpse of a Halfling is lying here.
[2] The corpse of a Human is lying here.
The corpse of the old hound dog is lying here.
The corpse of a Gnome is lying here.
The corpse of a Halfling is lying here.
[3] The corpse of a Human is lying here.
[2] The corpse of a Halfling is lying here.
The corpse of a Human is lying here.
The corpse of a Gnome is lying here.
[2] The corpse of a Human is lying here.
The corpse of a Halfling is lying here.
The corpse of a stray cat is lying here.
Zxat  -=Denizens of Lloth=- (Drider)(huge) stands in mid-air here.
A silver dracolich is here, with flesh hanging off its rotting bones. (minion) 
*Duvak  -=Denizens of Lloth=- (Duergar)(small) stands in mid-air here.
*Norabi  -=Denizens of Lloth=- (Drow Elf)(small) stands in mid-air here.
An impenetrable globe of darkness floats near Norabi's head.
*Aik  -=Denizens of Lloth=- (Githyanki)(small) stands in mid-air here.
An impenetrable globe of darkness floats near Aik's head.
*Lielz  -=Denizens of Lloth=- (Duergar)(small) stands in mid-air here.
*Saif  -=Denizens of Lloth=- (Drow Elf)(small) stands in mid-air here.
An impenetrable globe of darkness floats near Saif's head.
*Sha  -=Denizens of Lloth=- (Drow Elf)(large) stands in mid-air here.
An impenetrable globe of darkness floats near Sha's head.
Tovel  -=Denizens of Lloth=- (Duergar)(medium) stands in mid-air here.
*Ril  -=Denizens of Lloth=- (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Ril's head.
*Des  -=Denizens of Lloth=- (Githyanki)(small) stands in mid-air here.
An impenetrable globe of darkness floats near Des's head.
Zuks  -=Denizens of Lloth=- (Githyanki)(medium) sits resting.
*Skir  -=Denizens of Lloth=- (Githyanki)(small) stands in mid-air here.
An impenetrable globe of darkness floats near Skir's head.

< 1175h/1175H 200v/200V Pos: standing >
Sha says 'stone'
Sha's legendary platemail of defense [poor] hums briefly.
Sha's flesh magically hardens, turning to stone.

< 1175h/1175H 200v/200V Pos: standing >
The High-Arched Foyer before The Hall of -= Tharnadian Mercenaries =-
Obvious exits: -N -S
A few drops of fresh blood are scattered around the area.
The corpse of a Halfling is lying here.
[2] The corpse of a Human is lying here.
The corpse of the old hound dog is lying here.
The corpse of a Gnome is lying here.
The corpse of a Halfling is lying here.
[3] The corpse of a Human is lying here.
[2] The corpse of a Halfling is lying here.
The corpse of a Human is lying here.
The corpse of a Gnome is lying here.
[2] The corpse of a Human is lying here.
The corpse of a Halfling is lying here.
The corpse of a stray cat is lying here.
Zxat  -=Denizens of Lloth=- (Drider)(huge) stands in mid-air here.
A silver dracolich is here, with flesh hanging off its rotting bones. (minion) 
*Duvak  -=Denizens of Lloth=- (Duergar)(small) stands in mid-air here.
*Norabi  -=Denizens of Lloth=- (Drow Elf)(small) stands in mid-air here.
An impenetrable globe of darkness floats near Norabi's head.
*Aik  -=Denizens of Lloth=- (Githyanki)(small) stands in mid-air here. (Casting) 
An impenetrable globe of darkness floats near Aik's head.
*Lielz  -=Denizens of Lloth=- (Duergar)(small) stands in mid-air here.
*Saif  -=Denizens of Lloth=- (Drow Elf)(small) stands in mid-air here.
An impenetrable globe of darkness floats near Saif's head.
*Sha  -=Denizens of Lloth=- (Drow Elf)(large) stands in mid-air here.
An impenetrable globe of darkness floats near Sha's head.
Tovel  -=Denizens of Lloth=- (Duergar)(medium) stands in mid-air here.
*Ril  -=Denizens of Lloth=- (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Ril's head.
*Des  -=Denizens of Lloth=- (Githyanki)(small) stands in mid-air here.
An impenetrable globe of darkness floats near Des's head.
Zuks  -=Denizens of Lloth=- (Githyanki)(medium) sits resting.
*Skir  -=Denizens of Lloth=- (Githyanki)(small) stands in mid-air here.
An impenetrable globe of darkness floats near Skir's head.

< 1175h/1175H 200v/200V Pos: standing >
Zuks clambers to his feet.

< 1175h/1175H 200v/200V Pos: standing >
Aik is suddenly surrounded by a green mist!

< 1175h/1175H 200v/200V Pos: standing >
Aik looks physically stronger.

< 1175h/1175H 200v/200V Pos: standing >
A faint hum can be heard from the legendary platemail of defense [poor] carried by Saif.

< 1175h/1175H 200v/200V Pos: standing >
Zxat starts casting a spell.

< 1175h/1175H 200v/200V Pos: standing >
You don't have that spell memorized.

< 1175h/1175H 200v/200V Pos: standing >
Zxat completes his spell...
Zxat utters the words 'wagg zwbarw'
The corpse of Rog glows blood red briefly.
The corpse of Toejam glows blood red briefly.
The corpse of Even glows blood red briefly.
The corpse of the old hound dog glows blood red briefly.
The corpse of Xanchat glows blood red briefly.
The corpse of Rog glows blood red briefly.
The corpse of Overcompen glows blood red briefly.
The corpse of Even glows blood red briefly.
The corpse of Tharndef glows blood red briefly.
The corpse of Merder glows blood red briefly.
The corpse of Lyran glows blood red briefly.
The corpse of Even glows blood red briefly.
The corpse of Xanchat glows blood red briefly.
The corpse of Frrrrrreedom glows blood red briefly.
The corpse of Tharndef glows blood red briefly.
The corpse of Rog glows blood red briefly.
The corpse of a stray cat glows blood red briefly.

< 1175h/1175H 200v/200V Pos: standing >

< 1175h/1175H 200v/200V Pos: standing >
Zxat sits down in a comfortable spot.

< 1175h/1175H 200v/200V Pos: standing >
Zxat opens the tome of Strahd and begins studying it intently.

< 1175h/1175H 200v/200V Pos: standing >
Zxat closes his book and grins malevolently.

< 1175h/1175H 200v/200V Pos: standing >
Zxat clambers to his feet.

< 1175h/1175H 200v/200V Pos: standing >
Zxat starts casting a spell.

< 1175h/1175H 200v/200V Pos: standing >
A faint silhouette of a dragon briefly surrounds Des, then quickly dissipates.

< 1175h/1175H 200v/200V Pos: standing >
Zxat completes his spell...
Zxat utters the words 'wagg zwbarw'
The corpse of Rog glows blood red briefly.
The corpse of Toejam glows blood red briefly.
The corpse of Even glows blood red briefly.
The corpse of the old hound dog glows blood red briefly.
The corpse of Xanchat glows blood red briefly.
The corpse of Rog glows blood red briefly.
The corpse of Overcompen glows blood red briefly.
The corpse of Even glows blood red briefly.
The corpse of Tharndef glows blood red briefly.
The corpse of Merder glows blood red briefly.
The corpse of Lyran glows blood red briefly.
The corpse of Even glows blood red briefly.
The corpse of Xanchat glows blood red briefly.
The corpse of Frrrrrreedom glows blood red briefly.
The corpse of Tharndef glows blood red briefly.
The corpse of Rog glows blood red briefly.
The corpse of a stray cat glows blood red briefly.

< 1175h/1175H 200v/200V Pos: standing >
Zxat sits down in a comfortable spot.

< 1175h/1175H 200v/200V Pos: standing >
Zxat opens the tome of Strahd and begins studying it intently.

< 1175h/1175H 200v/200V Pos: standing >
Zxat closes his book and grins malevolently.

< 1175h/1175H 200v/200V Pos: standing >
Zxat clambers to his feet.

< 1175h/1175H 200v/200V Pos: standing >
Zxat starts casting a spell.

< 1175h/1175H 200v/200V Pos: standing >
Zxat completes his spell...
Zxat utters the words 'wagg zwbarw'
The corpse of Rog glows blood red briefly.
The corpse of Toejam glows blood red briefly.
The corpse of Even glows blood red briefly.
The corpse of the old hound dog glows blood red briefly.
The corpse of Xanchat glows blood red briefly.
The corpse of Rog glows blood red briefly.
The corpse of Overcompen glows blood red briefly.
The corpse of Even glows blood red briefly.
The corpse of Tharndef glows blood red briefly.
The corpse of Merder glows blood red briefly.
The corpse of Lyran glows blood red briefly.
The corpse of Even glows blood red briefly.
The corpse of Xanchat glows blood red briefly.
The corpse of Frrrrrreedom glows blood red briefly.
The corpse of Tharndef glows blood red briefly.
The corpse of Rog glows blood red briefly.
The corpse of a stray cat glows blood red briefly.

< 1175h/1175H 200v/200V Pos: standing >
Zuks is suddenly surrounded by a green mist!

< 1175h/1175H 200v/200V Pos: standing >
Zxat sits down in a comfortable spot.

< 1175h/1175H 200v/200V Pos: standing >
Zxat opens the tome of Strahd and begins studying it intently.

< 1175h/1175H 200v/200V Pos: standing >
Zxat closes his book and grins malevolently.

< 1175h/1175H 200v/200V Pos: standing >
Zxat clambers to his feet.

< 1175h/1175H 200v/200V Pos: standing >
Zxat starts casting a spell.

< 1175h/1175H 200v/200V Pos: standing >
Zxat completes his spell...
Zxat utters the words 'wagg zwbarw'
The corpse of Rog glows blood red briefly.
The corpse of Toejam glows blood red briefly.
The corpse of Even glows blood red briefly.
The corpse of the old hound dog glows blood red briefly.
The corpse of Xanchat glows blood red briefly.
The corpse of Rog glows blood red briefly.
The corpse of Overcompen glows blood red briefly.
The corpse of Even glows blood red briefly.
The corpse of Tharndef glows blood red briefly.
The corpse of Merder glows blood red briefly.
The corpse of Lyran glows blood red briefly.
The corpse of Even glows blood red briefly.
The corpse of Xanchat glows blood red briefly.
The corpse of Frrrrrreedom glows blood red briefly.
The corpse of Tharndef glows blood red briefly.
The corpse of Rog glows blood red briefly.
The corpse of a stray cat glows blood red briefly.

< 1175h/1175H 200v/200V Pos: standing >

< 1175h/1175H 200v/200V Pos: standing >
Zxat sits down in a comfortable spot.

< 1175h/1175H 200v/200V Pos: standing >
Zxat opens the tome of Strahd and begins studying it intently.

< 1175h/1175H 200v/200V Pos: standing >
Zxat closes his book and grins malevolently.

< 1175h/1175H 200v/200V Pos: standing >
Zxat clambers to his feet.

< 1175h/1175H 200v/200V Pos: standing >
Zxat starts casting a spell.

< 1175h/1175H 200v/200V Pos: standing >

< 1175h/1175H 200v/200V Pos: standing >
Zxat completes his spell...
Zxat utters the words 'wagg zwbarw'
The corpse of Rog glows blood red briefly.
The corpse of Toejam glows blood red briefly.
The corpse of Even glows blood red briefly.
The corpse of the old hound dog glows blood red briefly.
The corpse of Xanchat glows blood red briefly.
The corpse of Rog glows blood red briefly.
The corpse of Overcompen glows blood red briefly.
The corpse of Even glows blood red briefly.
The corpse of Tharndef glows blood red briefly.
The corpse of Merder glows blood red briefly.
The corpse of Lyran glows blood red briefly.
The corpse of Even glows blood red briefly.
The corpse of Xanchat glows blood red briefly.
The corpse of Frrrrrreedom glows blood red briefly.
The corpse of Tharndef glows blood red briefly.
The corpse of Rog glows blood red briefly.
The corpse of a stray cat glows blood red briefly.

< 1175h/1175H 200v/200V Pos: standing >
A faint hum can be heard from the mystic axe of the dragonkind carried by Skir.

< 1175h/1175H 200v/200V Pos: standing >
A faint hum can be heard from the holy flamberge of the efreeti carried by Des.

< 1175h/1175H 200v/200V Pos: standing >
Zxat sits down in a comfortable spot.

< 1175h/1175H 200v/200V Pos: standing >
Zxat opens the tome of Strahd and begins studying it intently.

< 1175h/1175H 200v/200V Pos: standing >
Zxat closes his book and grins malevolently.

< 1175h/1175H 200v/200V Pos: standing >
Zxat clambers to his feet.

< 1175h/1175H 200v/200V Pos: standing >
Zxat starts casting a spell.

< 1175h/1175H 200v/200V Pos: standing >

< 1175h/1175H 200v/200V Pos: standing >
Zxat completes his spell...
Zxat utters the words 'wagg zwbarw'
The corpse of Rog glows blood red briefly.
The corpse of Toejam glows blood red briefly.
The corpse of Even glows blood red briefly.
The corpse of the old hound dog glows blood red briefly.
The corpse of Xanchat glows blood red briefly.
The corpse of Rog glows blood red briefly.
The corpse of Overcompen glows blood red briefly.
The corpse of Even glows blood red briefly.
The corpse of Tharndef glows blood red briefly.
The corpse of Merder glows blood red briefly.
The corpse of Lyran glows blood red briefly.
The corpse of Even glows blood red briefly.
The corpse of Xanchat glows blood red briefly.
The corpse of Frrrrrreedom glows blood red briefly.
The corpse of Tharndef glows blood red briefly.
The corpse of Rog glows blood red briefly.
The corpse of a stray cat glows blood red briefly.

< 1175h/1175H 200v/200V Pos: standing >
Zxat sits down in a comfortable spot.

< 1175h/1175H 200v/200V Pos: standing >
Zxat opens the tome of Strahd and begins studying it intently.

< 1175h/1175H 200v/200V Pos: standing >

< 1175h/1175H 200v/200V Pos: standing >
Zxat closes his book and grins malevolently.

< 1175h/1175H 200v/200V Pos: standing >
Zxat clambers to his feet.

< 1175h/1175H 200v/200V Pos: standing >
Sparkling magic surrounds Zxat as he begins his chant.
Zxat starts casting a spell.

< 1175h/1175H 200v/200V Pos: standing >
Zxat completes his spell...
Zxat utters the words 'wagg zwbarw'
The corpse of Rog glows blood red briefly.
The corpse of Toejam glows blood red briefly.
The corpse of Even glows blood red briefly.
The corpse of the old hound dog glows blood red briefly.
The corpse of Xanchat glows blood red briefly.
The corpse of Rog glows blood red briefly.
The corpse of Overcompen glows blood red briefly.
The corpse of Even glows blood red briefly.
The corpse of Tharndef glows blood red briefly.
The corpse of Merder glows blood red briefly.
The corpse of Lyran glows blood red briefly.
The corpse of Even glows blood red briefly.
The corpse of Xanchat glows blood red briefly.
The corpse of Frrrrrreedom glows blood red briefly.
The corpse of Tharndef glows blood red briefly.
The corpse of Rog glows blood red briefly.
The corpse of a stray cat glows blood red briefly.

< 1175h/1175H 200v/200V Pos: standing >

< 1175h/1175H 200v/200V Pos: standing >
Zxat sits down in a comfortable spot.

< 1175h/1175H 200v/200V Pos: standing >
Zxat opens the tome of Strahd and begins studying it intently.

< 1175h/1175H 200v/200V Pos: standing >
Zxat closes his book and grins malevolently.

< 1175h/1175H 200v/200V Pos: standing >
Zuks leaves south.
Zxat clambers to his feet.

< 1175h/1175H 200v/200V Pos: standing >
Zxat starts casting a spell.

< 1175h/1175H 200v/200V Pos: standing >

< 1175h/1175H 200v/200V Pos: standing >
Skir sneaks south.

< 1175h/1175H 200v/200V Pos: standing >
Zxat completes his spell...
Zxat utters the words 'wagg zwbarw'
The corpse of Rog glows blood red briefly.
The corpse of Toejam glows blood red briefly.
The corpse of Even glows blood red briefly.
The corpse of the old hound dog glows blood red briefly.
The corpse of Xanchat glows blood red briefly.
The corpse of Rog glows blood red briefly.
The corpse of Overcompen glows blood red briefly.
The corpse of Even glows blood red briefly.
The corpse of Tharndef glows blood red briefly.
The corpse of Merder glows blood red briefly.
The corpse of Lyran glows blood red briefly.
The corpse of Even glows blood red briefly.
The corpse of Xanchat glows blood red briefly.
The corpse of Frrrrrreedom glows blood red briefly.
The corpse of Tharndef glows blood red briefly.
The corpse of Rog glows blood red briefly.
The corpse of a stray cat glows blood red briefly.

< 1175h/1175H 200v/200V Pos: standing >
A faint hum can be heard from the legendary platemail of defense [poor] carried by Saif.

< 1175h/1175H 200v/200V Pos: standing >
Zxat sits down in a comfortable spot.

< 1175h/1175H 200v/200V Pos: standing >
Zxat opens the tome of Strahd and begins studying it intently.

< 1175h/1175H 200v/200V Pos: standing >
Zxat closes his book and grins malevolently.

< 1175h/1175H 200v/200V Pos: standing >
Zxat clambers to his feet.

< 1175h/1175H 200v/200V Pos: standing >

< 1175h/1175H 200v/200V Pos: standing >
The blue glow surrounding you fades away.

< 1175h/1175H 200v/200V Pos: standing >

< 1175h/1175H 200v/200V Pos: standing >

< 1175h/1175H 200v/200V Pos: standing >
Zxat starts casting a spell.

< 1175h/1175H 200v/200V Pos: standing >
The High-Arched Foyer before The Hall of -= Tharnadian Mercenaries =-
Obvious exits: -N -S
A few drops of fresh blood are scattered around the area.
The corpse of a Halfling is lying here.
[2] The corpse of a Human is lying here.
The corpse of the old hound dog is lying here.
The corpse of a Gnome is lying here.
The corpse of a Halfling is lying here.
[3] The corpse of a Human is lying here.
[2] The corpse of a Halfling is lying here.
The corpse of a Human is lying here.
The corpse of a Gnome is lying here.
[2] The corpse of a Human is lying here.
The corpse of a Halfling is lying here.
The corpse of a stray cat is lying here.
*Zxat  -=Denizens of Lloth=- (Drider)(huge) stands in mid-air here. (Casting) 
A silver dracolich is here, with flesh hanging off its rotting bones. (minion) 
*Norabi  -=Denizens of Lloth=- (Drow Elf)(small) stands in mid-air here.
An impenetrable globe of darkness floats near Norabi's head.
*Aik  -=Denizens of Lloth=- (Githyanki)(small) stands in mid-air here.
An impenetrable globe of darkness floats near Aik's head.
*Lielz  -=Denizens of Lloth=- (Duergar)(small) stands in mid-air here.
*Saif  -=Denizens of Lloth=- (Drow Elf)(small) stands in mid-air here.
An impenetrable globe of darkness floats near Saif's head.
*Sha  -=Denizens of Lloth=- (Drow Elf)(large) stands in mid-air here.
An impenetrable globe of darkness floats near Sha's head.
Tovel  -=Denizens of Lloth=- (Duergar)(medium) stands in mid-air here.
*Ril  -=Denizens of Lloth=- (Drow Elf)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Ril's head.
*Des  -=Denizens of Lloth=- (Githyanki)(small) stands in mid-air here.
An impenetrable globe of darkness floats near Des's head.

< 1175h/1175H 200v/200V Pos: standing >
Zxat completes his spell...
Zxat utters the words 'wagg zwbarw'
The corpse of Rog glows blood red briefly.
The corpse of Toejam glows blood red briefly.
The corpse of Even glows blood red briefly.
The corpse of the old hound dog glows blood red briefly.
The corpse of Xanchat glows blood red briefly.
The corpse of Rog glows blood red briefly.
The corpse of Overcompen glows blood red briefly.
The corpse of Even glows blood red briefly.
The corpse of Tharndef glows blood red briefly.
The corpse of Merder glows blood red briefly.
The corpse of Lyran glows blood red briefly.
The corpse of Even glows blood red briefly.
The corpse of Xanchat glows blood red briefly.
The corpse of Frrrrrreedom glows blood red briefly.
The corpse of Tharndef glows blood red briefly.
The corpse of Rog glows blood red briefly.
The corpse of a stray cat glows blood red briefly.

< 1175h/1175H 200v/200V Pos: standing >

< 1175h/1175H 200v/200V Pos: standing >
A Gnome slowly fades into existence.
Zxat sits down in a comfortable spot.

< 1175h/1175H 200v/200V Pos: standing >
Zxat opens the tome of Strahd and begins studying it intently.

< 1175h/1175H 200v/200V Pos: standing >
A Gnome starts playing a small wooden flute and singing aloud.
A Gnome stutters in his song, and falls silent.
A Gnome blushes furiously, his cheeks red with embarrassment.

< 1175h/1175H 200v/200V Pos: standing >
A Gnome seems to have overcome his battle madness.

< 1175h/1175H 200v/200V Pos: standing >

< 1175h/1175H 200v/200V Pos: standing >
Zxat closes his book and grins malevolently.

< 1175h/1175H 200v/200V Pos: standing >
Zxat clambers to his feet.

< 1175h/1175H 200v/200V Pos: standing >
Coleans slowly fades into existence.

< 1175h/1175H 200v/200V Pos: standing >
A Gnome leaves north.

< 1175h/1175H 200v/200V Pos: standing >
You start chanting...

< 1175h/1175H 200v/200V Pos: standing >
You complete your spell...
Coleans is not good enough to be affected!

< 1175h/1175H 200v/200V Pos: standing >
Coleans now follows Des.

< 1175h/1175H 200v/200V Pos: standing >
Zxat starts casting a spell.

< 1175h/1175H 200v/200V Pos: standing >

< 1175h/1175H 200v/200V Pos: standing >
A Human slowly fades into existence.

< 1175h/1175H 200v/200V Pos: standing >
Coleans is now a member of Des's group.

< 1175h/1175H 200v/200V Pos: standing >
A Human suddenly attacks YOU!
Des tries to step in front of you, but doesn't make it in time.

< 1175h/1175H 200v/200V Pos: standing >
< T: Gaulz TP: sta TC:excellent E: A Human sta EP:  few wounds >
 You start chanting...

< 1175h/1175H 200v/200V Pos: standing >
< T: Gaulz TP: sta TC:excellent E: A Human sta EP:  few wounds >
 You complete your spell...
You send a Human reeling with your word of power.
A Human is dead! R.I.P.
You receive your share of experience.