The death of [25 Conjurer] Kerz (Orc)

in An Open Air Market

from the perspective of [25 Conjurer] Kerz (Orc)

<worn in ear>        a gnomish ear amplifier [51%]
<worn around neck>   a thick and bloodstained cowl [superior]
<worn on back>       a large leather backpack
<attached to belt>   a rugged adventurers satchel
<worn on arms>       a pair of purple silk sleeves [superior]
<held as shield>     a static ivory heater shield
<worn around wrist>  a gnomish lifegiving wristband [78%]
<primary weapon>     a black staff headed with a goat skull [superior] (glowing)
<worn on feet>       boots of ether


Obvious exits: -N -S -W

< 220h/291H 166v/183V Pos: standing >
A Cobblestone Road
Obvious exits: -N -E -S -W
An aging but brawny half-orc stands here enjoying life.

< 222h/291H 166v/183V Pos: standing >
Severne's Apothecary
Obvious exits: -W
(Q)Severne, the witch, stands here. (casting) 

< 222h/291H 166v/183V Pos: standing >
Alas, you cannot go that way. . . .

< 224h/291H 166v/183V Pos: standing >
A Cobblestone Road
Obvious exits: -N -E -S -W
An aging but brawny half-orc stands here enjoying life.

< 224h/291H 166v/183V Pos: standing >
A Cobblestone Road
Obvious exits: -N -S -W
An aging but brawny half-orc stands here enjoying life.

< 225h/291H 165v/183V Pos: standing >
A retired soldier enters from the north.
Alas, you cannot go that way. . . .

< 225h/291H 166v/183V Pos: standing >
Alas, you cannot go that way. . . .

< 227h/291H 167v/183V Pos: standing >
A Cobblestone Road
Obvious exits: -N -E -S -W

< 228h/291H 166v/183V Pos: standing >
Severne's Apothecary
Obvious exits: -W
(Q)Severne, the witch, stands here.

< 231h/291H 167v/183V Pos: standing >
A Cobblestone Road
Obvious exits: -N -E -S -W

< 234h/291H 168v/183V Pos: standing >
A Cobblestone Road
Obvious exits: -N -S -W
An aging but brawny half-orc stands here enjoying life.
An aging but brawny half-orc stands here enjoying life.

< 234h/291H 167v/183V Pos: standing >
A Cobblestone Road
Obvious exits: -N -E -S -W

< 236h/291H 167v/183V Pos: standing >
A Commoners Dwelling
Obvious exits: -N -W
A sleeping commoner is stretched out, sound asleep.
A sleeping commoner is stretched out, sound asleep.

< 237h/291H 167v/183V Pos: standing >
A Commoners Dwelling
Obvious exits: -S

< 240h/291H 168v/183V Pos: standing >
A Commoners Dwelling
Obvious exits: -N -W
A sleeping commoner is stretched out, sound asleep.
A sleeping commoner is stretched out, sound asleep.

< 242h/291H 168v/183V Pos: standing >
A Cobblestone Road
Obvious exits: -N -E -S -W

< 243h/291H 168v/183V Pos: standing >
A Cobblestone Road
Obvious exits: -N -S -W

< 243h/291H 167v/183V Pos: standing >
A Cobblestone Road
Obvious exits: -N -E -S -W

< 245h/291H 167v/183V Pos: standing >
A Commoners Dwelling
Obvious exits: -W

< 246h/291H 167v/183V Pos: standing >
A Cobblestone Road
Obvious exits: -N -E -S -W

< 248h/291H 167v/183V Pos: standing >
Along the Outer Wall of Sarmiz'Duul
Obvious exits: -N -E -S -W

< 248h/291H 166v/183V Pos: standing >
A Commoners Dwelling
Obvious exits: -W

< 250h/291H 166v/183V Pos: standing >
Alas, you cannot go that way. . . .

< 251h/291H 167v/183V Pos: standing >
Along the Outer Wall of Sarmiz'Duul
Obvious exits: -N -E -S -W

< 252h/291H 167v/183V Pos: standing >
Along the Outer Wall of Sarmiz'Duul
Obvious exits: -N -S

< 253h/291H 166v/183V Pos: standing >
Along the Outer Wall of Sarmiz'Duul
Obvious exits: -N -E
A half-orc shaman stands here, lost in contemplation.

< 254h/291H 166v/183V Pos: standing >
Along the Outer Wall of Sarmiz'Duul
Obvious exits: -S -W
An aging but brawny half-orc stands here enjoying life.

< 255h/291H 165v/183V Pos: standing >
Along the Outer Wall of Sarmiz'Duul
Obvious exits: -N -S

< 257h/291H 166v/183V Pos: standing >
Alas, you cannot go that way. . . .

< 257h/291H 166v/183V Pos: standing >
Along the Outer Wall of Sarmiz'Duul
Obvious exits: -N -S

< 259h/291H 166v/183V Pos: standing >
Along the Outer Wall of Sarmiz'Duul
Obvious exits: -N -E

< 261h/291H 166v/183V Pos: standing >
Alas, you cannot go that way. . . .

< 262h/291H 167v/183V Pos: standing >
Along the Outer Wall of Sarmiz'Duul
Obvious exits: -E -S -W

< 263h/291H 167v/183V Pos: standing >
A Commoners Dwelling
Obvious exits: -E -W
An aging but brawny half-orc stands here enjoying life.
A sleeping commoner is stretched out, sound asleep.

< 264h/291H 166v/183V Pos: standing >
A Commoners Dwelling
Obvious exits: -S -W
A sleeping commoner is stretched out, sound asleep.
A sleeping commoner is stretched out, sound asleep.

< 265h/291H 166v/183V Pos: standing >
Alas, you cannot go that way. . . .

< 266h/291H 166v/183V Pos: standing >
A Cobblestone Road
Obvious exits: -N -E -W

< 267h/291H 166v/183V Pos: standing >
A Cobblestone Road
Obvious exits: -E -W

< 268h/291H 166v/183V Pos: standing >
A Cobblestone Road
Obvious exits: -N -E -W

< 269h/291H 166v/183V Pos: standing >
Obvious exits:
    North- Red Brick Road
    East - Along the Inner Wall of the Royal Docks of Sarmiz'Duul
    West - A Cobblestone Road

< 273h/291H 168v/183V Pos: standing >
Red Brick Road
Obvious exits: -N -E -S -W
An orcish adventurer stands here.

< 273h/291H 167v/183V Pos: standing >
Red Brick Road
Obvious exits: -N -E -S

< 275h/291H 168v/183V Pos: standing >
Red Brick Road
Obvious exits: -N -E -S -W
A Halfling (small)  -= Tharnadian Mercenaries =- stands in mid-air here.
A Halfling (small)  -= Tharnadian Mercenaries =- stands in mid-air here.
A Halfling (small)  -= Tharnadian Mercenaries =- stands in mid-air here.
Rjinal, the alchemist wanders here.

< 276h/291H 167v/183V Pos: standing >
A Halfling leaves south.
A Halfling leaves south.
A Halfling leaves south.
Red Brick Road
Obvious exits: -N -E -S -W

< 276h/291H 166v/183V Pos: standing >
A Halfling enters from the south.
A Halfling enters from the south.
A Halfling enters from the south.
Red Brick Road
Obvious exits: -N -E -S -W

< 279h/291H 167v/183V Pos: standing >
A Halfling enters from the south.
A Halfling enters from the south.
A Halfling enters from the south.

< 280h/291H 167v/183V Pos: standing >
Someone suddenly attacks YOU!
A sparrow snaps into visibility.
A sparrow misses you.
Sorry, you aren't allowed to do that in combat.

< 280h/291H 168v/183V Pos: standing >
< T: Kerz TP: sta TC:few scratches E: a sparrow sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 281h/291H 168v/183V Pos: standing >
< T: Kerz TP: sta TC:few scratches E: a sparrow sta EP: excellent >
 A Halfling suddenly attacks YOU!
A Halfling misses you.

< 281h/291H 168v/183V Pos: standing >
< T: Kerz TP: sta TC:few scratches E: a sparrow sta EP: excellent >
 You attempt to flee...
A Cobblestone Road
Obvious exits: -N -E -S
An aging but brawny half-orc stands here enjoying life.
You flee westward!

< 281h/291H 139v/183V Pos: standing >
A Cobblestone Road
Obvious exits: -N -E -S -W

< 281h/291H 139v/183V Pos: standing >
A Cobblestone Road
Obvious exits: -N -E -S
A male commoner stands here.

< 281h/291H 138v/183V Pos: standing >
A Cobblestone Road
Obvious exits: -E -S -W
An aging but brawny half-orc stands here enjoying life.

< 284h/291H 139v/183V Pos: standing >
Alas, you cannot go that way. . . .

< 285h/291H 140v/183V Pos: standing >
Alas, you cannot go that way. . . .

< 286h/291H 141v/183V Pos: standing >
A sparrow enters from the south.
A Halfling enters from the south.
A Halfling enters from the south.
A Cobblestone Road
Obvious exits: -N -E -W#
A male commoner stands here.

< 287h/291H 140v/183V Pos: standing >
The door seems to be closed.

< 287h/291H 140v/183V Pos: standing >
A sparrow enters from the east.
A Halfling enters from the east.
A Halfling enters from the east.

< 288h/291H 141v/183V Pos: standing >
A sparrow suddenly attacks YOU!
A sparrow misses you.

< 288h/291H 141v/183V Pos: standing >
< T: Kerz TP: sta TC:few scratches E: a sparrow sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 289h/291H 141v/183V Pos: standing >
< T: Kerz TP: sta TC:few scratches E: a sparrow sta EP: excellent >
 You attempt to flee...
A Cobblestone Road
Obvious exits: -N -S
You flee northward!

< 289h/291H 111v/183V Pos: standing >
A Cobblestone Road
Obvious exits: -N -S

< 289h/291H 111v/183V Pos: standing >
A Cobblestone Road
Obvious exits: -N -S -W

< 289h/291H 110v/183V Pos: standing >
A Cobblestone Road
Obvious exits: -N -S -W

< 290h/291H 110v/183V Pos: standing >
A Cobblestone Road
Obvious exits: -S

< 291h/291H 109v/183V Pos: standing >
A Cobblestone Road
Obvious exits: -N -S -W

< 291h/291H 109v/183V Pos: standing >
Shadows stretch across the land as the sun limps towards the horizon.
Bank of Sarmiz'Duul
Obvious exits: -E
A large wooden counter is here, with a sign posted on it.
A half-orc banker stands here, counting his money.

< 291h/291H 109v/183V Pos: standing >
Sorry, but you cannot do that here!

< 291h/291H 110v/183V Pos: standing >
A sparrow enters from the east.
A Halfling enters from the east.
A Halfling enters from the east.
A Cobblestone Road
Obvious exits: -N -S -W

< 291h/291H 109v/183V Pos: standing >
A Cobblestone Road
Obvious exits: -S

< 291h/291H 109v/183V Pos: standing >
Alas, you cannot go that way. . . .

< 291h/291H 109v/183V Pos: standing >
A sparrow enters from the south.
A Halfling enters from the south.
A Halfling enters from the south.
A Cobblestone Road
Obvious exits: -N -S -W

< 291h/291H 109v/183V Pos: standing >
You grab a broom and sweep up the mess you made.

< 291h/291H 110v/183V Pos: standing >
A sparrow enters from the north.
A Halfling enters from the north.
A Halfling enters from the north.

< 291h/291H 110v/183V Pos: standing >
A sparrow suddenly attacks YOU!
A sparrow misses you.
Sorry, you aren't allowed to do that in combat.

< 291h/291H 110v/183V Pos: standing >
< T: Kerz TP: sta TC:excellent E: a sparrow sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 291h/291H 110v/183V Pos: standing >
< T: Kerz TP: sta TC:excellent E: a sparrow sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 291h/291H 110v/183V Pos: standing >
< T: Kerz TP: sta TC:excellent E: a sparrow sta EP: excellent >
 Pardon?

< 291h/291H 110v/183V Pos: standing >
< T: Kerz TP: sta TC:excellent E: a sparrow sta EP: excellent >
 You attempt to flee...
PANIC!  You couldn't escape!

< 291h/291H 110v/183V Pos: standing >
< T: Kerz TP: sta TC:excellent E: a sparrow sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 291h/291H 110v/183V Pos: standing >
< T: Kerz TP: sta TC:excellent E: a sparrow sta EP: excellent >
 You attempt to flee...
Bank of Sarmiz'Duul
Obvious exits: -E
A large wooden counter is here, with a sign posted on it.
A half-orc banker stands here, counting his money.
You flee westward!

< 291h/291H 83v/183V Pos: standing >
A sparrow enters from the east.
A Halfling enters from the east.
A Halfling enters from the east.

< 291h/291H 84v/183V Pos: standing >
A sparrow suddenly attacks YOU!
A sparrow misses you.

< 291h/291H 85v/183V Pos: standing >
< T: Kerz TP: sta TC:excellent E: a sparrow sta EP: excellent >
 Anders plays a song to lift his spirit off the ground.
You fly through the air, free as a bird!

< 291h/291H 85v/183V Pos: standing >
< T: Kerz TP: sta TC:excellent E: a sparrow sta EP: excellent >
 You attempt to flee...
PANIC!  You couldn't escape!

< 291h/291H 85v/183V Pos: standing >
< T: Kerz TP: sta TC:excellent E: someone sta EP: excellent >
 Someone misses you.
Someone misses you.
A sparrow snaps into visibility.
You attempt to flee...
A Cobblestone Road
Obvious exits: -N -S -W
You flee eastward!

< 291h/291H 56v/183V Pos: standing >
A Cobblestone Road
Obvious exits: -N -S -W

< 291h/291H 61v/183V Pos: standing >
A Cobblestone Road
Obvious exits: -N -S

< 291h/291H 62v/183V Pos: standing >
A Halfling enters from the north.
A Halfling enters from the north.

< 291h/291H 63v/183V Pos: standing >
Someone suddenly attacks YOU!
A sparrow snaps into visibility.
A sparrow misses you.

< 291h/291H 63v/183V Pos: standing >
< T: Kerz TP: sta TC:excellent E: a sparrow sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 291h/291H 63v/183V Pos: standing >
< T: Kerz TP: sta TC:excellent E: a sparrow sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 291h/291H 63v/183V Pos: standing >
< T: Kerz TP: sta TC:excellent E: a sparrow sta EP: excellent >
 You attempt to flee...
A Cobblestone Road
Obvious exits: -N -S -W
You flee northward!

< 291h/291H 42v/183V Pos: standing >
A Commoners Dwelling
Obvious exits: -E
A sleeping commoner is stretched out, sound asleep.

< 291h/291H 42v/183V Pos: standing >
Alas, you cannot go that way. . . .

< 291h/291H 42v/183V Pos: standing >
A Cobblestone Road
Obvious exits: -N -S -W
A Halfling (small)  -= Tharnadian Mercenaries =- stands in mid-air here.
A Halfling (small)  -= Tharnadian Mercenaries =- stands in mid-air here.
A sparrow stands here, looking for some meat.

< 291h/291H 44v/183V Pos: standing >
A Cobblestone Road
Obvious exits: -N -S

< 291h/291H 43v/183V Pos: standing >
A Cobblestone Road
Obvious exits: -N -S

< 291h/291H 42v/183V Pos: standing >
A Cobblestone Road
Obvious exits: -N -E -W#
A male commoner stands here.

< 291h/291H 41v/183V Pos: standing >
Alas, you cannot go that way. . . .

< 291h/291H 42v/183V Pos: standing >
The door seems to be closed.

< 291h/291H 43v/183V Pos: standing >
A sparrow enters from the north.
A Halfling enters from the north.
A Halfling enters from the north.

< 291h/291H 43v/183V Pos: standing >
A sparrow suddenly attacks YOU!
A sparrow misses you.

< 291h/291H 43v/183V Pos: standing >
< T: Kerz TP: sta TC:excellent E: a sparrow sta EP: excellent >
 You attempt to flee...
A Cobblestone Road
Obvious exits: -E -S -W
You flee eastward!

< 291h/291H 12v/183V Pos: standing >
A Cobblestone Road
Obvious exits: -N -E -S
An aging but brawny half-orc stands here enjoying life.
A male commoner stands here.

< 291h/291H 12v/183V Pos: standing >
A Cobblestone Road
Obvious exits: -N -E -S -W
An aging but brawny half-orc stands here enjoying life.

< 291h/291H 11v/183V Pos: standing >
Red Brick Road
Obvious exits: -N -E -S -W

< 291h/291H 11v/183V Pos: standing >
An Open Air Market
Obvious exits: -N -E -S -W

< 291h/291H 10v/183V Pos: standing >
An Open Air Market
Obvious exits: -N -E -S -W
A male commoner stands here.

< 291h/291H 10v/183V Pos: standing >
An Open Air Market
Obvious exits: -N -E -S -W

< 291h/291H 10v/183V Pos: standing >
An Open Air Market
Obvious exits: -N -E -S -W
An elite bodyguard stands here, protecting the princess.
An elite bodyguard stands here, protecting the princess.
An elite bodyguard stands here, protecting the princess.
An elite bodyguard stands here, protecting the princess.
Aria, the king's daughter, stands here shopping.

< 291h/291H 10v/183V Pos: standing >
An Open Air Market
Obvious exits: -N -E -S -W
An aging but brawny half-orc stands here enjoying life.
A half-orc thief stands here, eyeing you greedily.

< 291h/291H 9v/183V Pos: standing >
A Cobblestone Road
Obvious exits: -N -E -S -W
A male commoner stands here.

< 291h/291H 9v/183V Pos: standing >
A sparrow enters from the south.
A Halfling enters from the south.
A Halfling enters from the south.

< 291h/291H 10v/183V Pos: standing >
A sparrow suddenly attacks YOU!
A sparrow misses you.

< 291h/291H 10v/183V Pos: standing >
< T: Kerz TP: sta TC:excellent E: a sparrow sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 291h/291H 11v/183V Pos: standing >
< T: Kerz TP: sta TC:excellent E: a sparrow sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 291h/291H 11v/183V Pos: standing >
< T: Kerz TP: sta TC:excellent E: a sparrow sta EP: excellent >
 You attempt to flee...
PANIC!  You couldn't escape!

< 291h/291H 11v/183V Pos: standing >
< T: Kerz TP: sta TC:excellent E: a sparrow sta EP: excellent >
 A commoner leaves south.

< 291h/291H 11v/183V Pos: standing >
< T: Kerz TP: sta TC:excellent E: a sparrow sta EP: excellent >
 A Sarmiz'Duul peacekeeper enters from the east.
A Sarmiz'Duul peacekeeper enters from the east.
You attempt to flee...
PANIC!  You couldn't escape!

< 291h/291H 11v/183V Pos: standing >
< T: Kerz TP: sta TC:excellent E: a sparrow sta EP: excellent >
 Someone misses you.
Someone misses you.
A sparrow snaps into visibility.

< 291h/291H 11v/183V Pos: standing >
< T: Kerz TP: sta TC:excellent E: a sparrow sta EP: excellent >
 A Halfling suddenly attacks YOU!
A Halfling misses you.

< 291h/291H 11v/183V Pos: standing >
< T: Kerz TP: sta TC:excellent E: someone sta EP: excellent >
 You miss someone.
A sparrow snaps into visibility.
You attempt to flee...
An Open Air Market
Obvious exits: -N -E -S -W
A male commoner stands here.
An aging but brawny half-orc stands here enjoying life.
You flee southward!

< 291h/291H 0v/183V Pos: standing >
A Halfling enters from the north.

< 291h/291H 0v/183V Pos: standing >
Someone suddenly attacks YOU!
A sparrow snaps into visibility.
A sparrow misses you.

< 291h/291H 0v/183V Pos: standing >
< T: Kerz TP: sta TC:excellent E: a sparrow sta EP: excellent >
 A Halfling suddenly attacks YOU!
A Halfling misses you.
You attempt to flee...
PANIC!  You couldn't escape!

< 291h/291H 0v/183V Pos: standing >
< T: Kerz TP: sta TC:excellent E: a sparrow sta EP: excellent >
 Someone misses you.
Someone misses you.
A sparrow snaps into visibility.
You start chanting...

< 291h/291H 0v/183V Pos: standing >
< T: Kerz TP: sta TC:excellent E: a sparrow sta EP: excellent >
 A sparrow snaps into visibility.

< 291h/291H 0v/183V Pos: standing >
< T: Kerz TP: sta TC:excellent E: a sparrow sta EP: excellent >
 You dodge a Halfling's vicious attack.

< 291h/291H 0v/183V Pos: standing >
< T: Kerz TP: sta TC:excellent E: someone sta EP: excellent >
 A Sarmiz'Duul peacekeeper enters from the north.
A Sarmiz'Duul peacekeeper enters from the north.

< 291h/291H 0v/183V Pos: standing >
< T: Kerz TP: sta TC:excellent E: someone sta EP: excellent >
 A sparrow snaps into visibility.

< 291h/291H 0v/183V Pos: standing >
< T: Kerz TP: sta TC:excellent E: a sparrow sta EP: excellent >
 You complete your spell...
A sparrow snaps into visibility.
[Damage: 18 ] The lightning bolt hits a sparrow with full impact.

< 291h/291H 0v/183V Pos: standing >
< T: Kerz TP: sta TC:excellent E: a sparrow sta EP: few scratches >
 A sparrow snaps into visibility.

< 291h/291H 0v/183V Pos: standing >
< T: Kerz TP: sta TC:excellent E: someone sta EP: few scratches >
 A sparrow snaps into visibility.
A sparrow completes his spell...
A sparrow utters the word 'pawwzf'
A sparrow snaps into visibility.
A sparrow creates a hammer out of thin air that smashes into you!
OUCH!  That really did HURT!
You start chanting...

< 182h/291H 0v/183V Pos: standing >
< T: Kerz TP: sta TC: few wounds E: someone sta EP: few scratches >
 A sparrow snaps into visibility.

< 182h/291H 0v/183V Pos: standing >
< T: Kerz TP: sta TC: few wounds E: a sparrow sta EP: few scratches >
 You complete your spell...
A sparrow snaps into visibility.
[Damage: 26 ] The lightning bolt hits a sparrow with full impact.

< 182h/291H 0v/183V Pos: standing >
< T: Kerz TP: sta TC: few wounds E: a sparrow sta EP: few scratches >
 You dodge a Halfling's vicious attack.

< 182h/291H 0v/183V Pos: standing >
< T: Kerz TP: sta TC: few wounds E: someone sta EP: few scratches >
 A sparrow snaps into visibility.
A sparrow completes his spell...
A sparrow utters the word 'pawwzf'
A sparrow snaps into visibility.
A sparrow creates a hammer out of thin air that smashes into you!
YIKES!  Another hit like that, and you've had it!!

< 70h/291H 0v/183V Pos: standing >
< T: Kerz TP: sta TC:pretty hurt E: a sparrow sta EP: few scratches >
 You miss someone.
A sparrow snaps into visibility.
You start chanting...

< 70h/291H 0v/183V Pos: standing >
< T: Kerz TP: sta TC:pretty hurt E: a sparrow sta EP: few scratches >
 Someone misses you.
Someone misses you.
A sparrow snaps into visibility.

< 70h/291H 0v/183V Pos: standing >
< T: Kerz TP: sta TC:pretty hurt E: a sparrow sta EP: few scratches >
 A sparrow snaps into visibility.

< 70h/291H 0v/183V Pos: standing >
< T: Kerz TP: sta TC:pretty hurt E: a sparrow sta EP: few scratches >
 A Sarmiz'Duul peacekeeper frowns in boredom at the obviously one-sided struggle.

< 70h/291H 0v/183V Pos: standing >
< T: Kerz TP: sta TC:pretty hurt E: a sparrow sta EP: few scratches >
 You complete your spell...
A sparrow snaps into visibility.
[Damage: 23 ] The lightning bolt hits a sparrow with full impact.

< 70h/291H 0v/183V Pos: standing >
< T: Kerz TP: sta TC:pretty hurt E: a sparrow sta EP:  small wounds >
 You dodge a Halfling's vicious attack.

< 70h/291H 0v/183V Pos: standing >
< T: Kerz TP: sta TC:pretty hurt E: someone sta EP:  small wounds >
 A sparrow snaps into visibility.
A sparrow completes his spell...
A sparrow utters the word 'pawwzf'
A sparrow snaps into visibility.
A sparrow creates a hammer out of thin air that smashes into you!
Your goblin-made leather shirt [poor] was completely destroyed by the massive blow!
Your dusty cloak of traveling was completely destroyed by the massive blow!
Your bronze mask was completely destroyed by the massive blow!
Your delicate nipple ring [superior] was completely destroyed by the massive blow!
Your polished golden belt with silver buckles was completely destroyed by the massive blow!