The death of [25 Conjurer] Kerz (Orc)

in An Open Air Market

from the perspective of [49 Dark Dreamer] Knik -= Tharnadian Mercenaries =- (Halfling)

<worn as a badge>    a craftsman's pin of Dweefniggle's workshop [superior]
<worn on head>       an illithid's circlet (magic)
<worn on eyes>       the eyes of the High Forest (glowing) [61%]
<worn in ear>        a gnomish ear amplifier (magic)
<worn in ear>        a steel hoop earring [superior]
<worn on face>       a horned ritualistic mask of Moregeeth (magic) (glowing) [79%]
<worn around neck>   a carnelian and ruby inlaid gorget (magic)
<worn around neck>   an amulet of fire dragon's blood [poor] (magic)
<worn on body>       a suit of flame-wreathed platemail
<worn about body>    the cloak of dragonkind (magic) [79%]
<worn about waist>   the frayed ends of sanity (magic)
<worn on belt buckle>a cloth-bound tome of magical study (magic)
<worn on arms>       some glowing sleeves made of devil skin [poor] (magic) (glowing)
<held as shield>     a well-polished mithril body shield [poor] with a strange dark bloodstone (illuminating)
<worn around wrist>  a bracer bearing the seal of Bozk (magic)
<worn around wrist>  a bracelet of woven willow leaves [superior] (magic) (illuminating)
<worn on hands>      a pair of hazy green gloves (magic) (glowing)
<worn on finger>     a tiny seashell (magic) [79%]
<worn on finger>     a glowing ruby ring (magic)
<held>               a staff of sorcerous command (magic) (glowing)
<worn on legs>       some skull knee guards lined with feathers [superior]


<map>
Zone: Sarmiz'Duul.
Room: A Cobblestone Road
</map>
A Cobblestone Road
Obvious exits: -N -E -S
An aging but brawny half-orc stands here enjoying life.
Knik enters from the east.
Knik enters from the east.

< 573h/573H 182v/184V Pos: standing >
Slay whom?

< 573h/573H 182v/184V Pos: standing >
You quickly scan the area.
An Orc who is not far off to your north.
A commoner who is not far off to your north.
A retired soldier who is a brief walk away to your north.
(Illusion) Knik who is close by to your east.
A commoner who is a brief walk away to your east.

< 573h/573H 183v/184V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: A Cobblestone Road
</map>
A Cobblestone Road
Obvious exits: -N -E -S -W
Knik enters from the south.
Knik enters from the south.

< 573h/573H 183v/184V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: A Cobblestone Road
</map>

<map>
Zone: Sarmiz'Duul.
Room: A Cobblestone Road
</map>
A Cobblestone Road
Obvious exits: -N -E -S
A male commoner stands here.
Knik enters from the south.
Knik enters from the south.

< 573h/573H 182v/184V Pos: standing >
Slay whom?

< 573h/573H 182v/184V Pos: standing >

< 573h/573H 183v/184V Pos: standing >
You quickly scan the area.
An Orc who is close by to your north.
A retired soldier who is close by to your north.
An elite bodyguard who is rather far off to your east.
An elite bodyguard who is rather far off to your east.
An elite bodyguard who is rather far off to your east.
An elite bodyguard who is rather far off to your east.
Aria who is rather far off to your east.
A retired soldier who is not far off to your south.

< 573h/573H 184v/184V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: A Cobblestone Road
</map>

<map>
Zone: Sarmiz'Duul.
Room: A Cobblestone Road
</map>
A Cobblestone Road
Obvious exits: -E -S -W
An Orc (medium) stands, floating here. (Non-Fraggable)(Red Aura)
An aging but brawny half-orc stands here enjoying life.
Knik enters from the south.
Knik enters from the south.
An Orc leaves west.

< 573h/573H 183v/184V Pos: standing >
Slay whom?

< 573h/573H 183v/184V Pos: standing >
You quickly scan the area.
A commoner who is not far off to your east.
A commoner who is close by to your south.
A retired soldier who is a brief walk away to your south.
An Orc who is close by to your west.
A commoner who is close by to your west.

< 573h/573H 183v/184V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: A Cobblestone Road
</map>

<map>
Zone: Sarmiz'Duul.
Room: A Cobblestone Road
</map>
A Cobblestone Road
Obvious exits: -N -E -W#
An Orc (medium) stands, floating here. (Non-Fraggable)(Red Aura)
A male commoner stands here.
Knik enters from the east.
Knik enters from the east.

< 573h/573H 182v/184V Pos: standing >
You miss an Orc.

< 573h/573H 182v/184V Pos: standing >
< T: Knik TP: sta TC:excellent E: An Orc sta EP: few scratches >
 An Orc attempts to flee.
An Orc leaves north.

< 573h/573H 183v/184V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: A Cobblestone Road
</map>
A Cobblestone Road
Obvious exits: -N -S
Knik enters from the south.
Knik enters from the south.

< 573h/573H 182v/184V Pos: standing >
Slay whom?

< 573h/573H 182v/184V Pos: standing >
Shadows stretch across the land as the sun limps towards the horizon.
You quickly scan the area.
An Orc who is a brief walk away to your north.
A commoner who is close by to your south.

< 573h/573H 183v/184V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: A Cobblestone Road
</map>
A Cobblestone Road
Obvious exits: -N -S
Knik enters from the south.
Knik enters from the south.

< 573h/573H 183v/184V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: A Cobblestone Road
</map>
A Cobblestone Road
Obvious exits: -N -S -W
Knik enters from the south.
Knik enters from the south.

< 573h/573H 182v/184V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: A Cobblestone Road
</map>
A Cobblestone Road
Obvious exits: -N -S -W
Knik enters from the south.
Knik enters from the south.

< 573h/573H 181v/184V Pos: standing >
Slay whom?

< 573h/573H 182v/184V Pos: standing >

< 573h/573H 183v/184V Pos: standing >
You quickly scan the area.
A commoner who is rather far off to your south.
An Orc who is close by to your west.
Anders who is close by to your west.

< 573h/573H 184v/184V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: Bank of Sarmiz'Duul
</map>

<map>
Zone: Sarmiz'Duul.
Room: Bank of Sarmiz'Duul
</map>
Bank of Sarmiz'Duul
Obvious exits: -E
A large wooden counter is here, with a sign posted on it.
An Orc (medium) stands, floating here. (Non-Fraggable)(Red Aura)
A half-orc banker stands here, counting his money.
Knik enters from the east.
Knik enters from the east.
An Orc leaves east.

< 573h/573H 183v/184V Pos: standing >
Slay whom?

< 573h/573H 183v/184V Pos: standing >
You quickly scan the area.
An Orc who is close by to your east.

< 573h/573H 183v/184V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: A Cobblestone Road
</map>
A Cobblestone Road
Obvious exits: -N -S -W
Knik enters from the west.
Knik enters from the west.

< 573h/573H 182v/184V Pos: standing >
Slay whom?

< 573h/573H 182v/184V Pos: standing >
You quickly scan the area.
An Orc who is close by to your north.
A commoner who is rather far off to your south.
Anders who is close by to your west.

< 573h/573H 183v/184V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: A Cobblestone Road
</map>

<map>
Zone: Sarmiz'Duul.
Room: A Cobblestone Road
</map>
A Cobblestone Road
Obvious exits: -S
An Orc (medium) stands, floating here. (Non-Fraggable)(Red Aura)
Knik enters from the south.
Knik enters from the south.
An Orc leaves south.

< 573h/573H 183v/184V Pos: standing >
Slay whom?

< 573h/573H 183v/184V Pos: standing >
You quickly scan the area.
An Orc who is close by to your south.
A commoner who is in the distance to your south.

< 573h/573H 183v/184V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: A Cobblestone Road
</map>

<map>
Zone: Sarmiz'Duul.
Room: A Cobblestone Road
</map>
A Cobblestone Road
Obvious exits: -N -S -W
An Orc (medium) stands, floating here. (Non-Fraggable)(Red Aura)
Knik enters from the north.
Knik enters from the north.

< 573h/573H 182v/184V Pos: standing >
You miss an Orc.

< 573h/573H 182v/184V Pos: standing >
< T: Knik TP: sta TC:excellent E: An Orc sta EP: excellent >
 An Orc attempts to flee.
An Orc tries to flee, but can't make it out of here!

< 573h/573H 183v/184V Pos: standing >
< T: Knik TP: sta TC:excellent E: An Orc sta EP: excellent >
 An Orc attempts to flee.
An Orc leaves west.

< 573h/573H 183v/184V Pos: standing >

< 573h/573H 183v/184V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: Bank of Sarmiz'Duul
</map>

<map>
Zone: Sarmiz'Duul.
Room: Bank of Sarmiz'Duul
</map>
Bank of Sarmiz'Duul
Obvious exits: -E
A large wooden counter is here, with a sign posted on it.
An Orc (medium) stands, floating here. (Non-Fraggable)(Red Aura)
A half-orc banker stands here, counting his money.
Knik enters from the east.
Knik enters from the east.

< 573h/573H 182v/184V Pos: standing >
You miss an Orc.

< 573h/573H 182v/184V Pos: standing >
< T: Knik TP: sta TC:excellent E: An Orc sta EP: excellent >
 Anders plays a song to lift his spirit off the ground.
An Orc flies through the air, free as a bird!

< 573h/573H 183v/184V Pos: standing >
< T: Knik TP: sta TC:excellent E: An Orc sta EP: excellent >
 An Orc attempts to flee.
An Orc tries to flee, but can't make it out of here!

< 573h/573H 183v/184V Pos: standing >
< T: Knik TP: sta TC:excellent E: An Orc sta EP: excellent >
 You miss an Orc.
You miss an Orc.
You snap into visibility.
An Orc attempts to flee.
An Orc leaves east.

< 573h/573H 183v/184V Pos: standing >
You failed.

< 573h/573H 184v/184V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: A Cobblestone Road
</map>
A Cobblestone Road
Obvious exits: -N -S -W
Knik enters from the west.
Knik enters from the west.

< 573h/573H 183v/184V Pos: standing >
Slay whom?

< 573h/573H 183v/184V Pos: standing >
You quickly scan the area.
An Orc who is not far off to your south.
A commoner who is rather far off to your south.
Anders who is close by to your west.

< 573h/573H 183v/184V Pos: standing >
You quickly scan the area.
An Orc who is not far off to your south.
A commoner who is rather far off to your south.
Anders who is close by to your west.

< 573h/573H 183v/184V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: A Cobblestone Road
</map>
A Cobblestone Road
Obvious exits: -N -S -W
Knik enters from the north.
Knik enters from the north.

< 573h/573H 182v/184V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: A Cobblestone Road
</map>

<map>
Zone: Sarmiz'Duul.
Room: A Cobblestone Road
</map>
A Cobblestone Road
Obvious exits: -N -S
An Orc (medium) stands in mid-air here. (Non-Fraggable)(Red Aura)
Knik enters from the north.
Knik enters from the north.

< 573h/573H 181v/184V Pos: standing >
You snap into visibility.
You miss an Orc.

< 573h/573H 184v/184V Pos: standing >
< T: Knik TP: sta TC:excellent E: An Orc sta EP: excellent >
 An Orc attempts to flee.
An Orc leaves north.

< 573h/573H 184v/184V Pos: standing >

< 573h/573H 184v/184V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: A Cobblestone Road
</map>
A Cobblestone Road
Obvious exits: -N -S -W
Knik enters from the south.
Knik enters from the south.

< 573h/573H 183v/184V Pos: standing >
Slay whom?
An Orc enters from the west.

< 573h/573H 183v/184V Pos: standing >
You quickly scan the area.
A commoner who is a brief walk away to your south.
A sleeping commoner who is close by to your west.
An Orc leaves south.

< 573h/573H 183v/184V Pos: standing >
Slay whom?

< 573h/573H 183v/184V Pos: standing >
You quickly scan the area.
An Orc who is not far off to your south.
A commoner who is a brief walk away to your south.
A sleeping commoner who is close by to your west.

< 573h/573H 183v/184V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: A Cobblestone Road
</map>
A Cobblestone Road
Obvious exits: -N -S
Knik enters from the north.
Knik enters from the north.

< 573h/573H 182v/184V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: A Cobblestone Road
</map>
A Cobblestone Road
Obvious exits: -N -S
Knik enters from the north.
Knik enters from the north.

< 573h/573H 181v/184V Pos: standing >
Slay whom?

< 573h/573H 182v/184V Pos: standing >

< 573h/573H 183v/184V Pos: standing >
You quickly scan the area.
An Orc who is close by to your south.
A commoner who is close by to your south.

< 573h/573H 184v/184V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: A Cobblestone Road
</map>

<map>
Zone: Sarmiz'Duul.
Room: A Cobblestone Road
</map>
A Cobblestone Road
Obvious exits: -N -E -W#
An Orc (medium) stands in mid-air here. (Non-Fraggable)(Red Aura)
A male commoner stands here.
Knik enters from the north.
Knik enters from the north.

< 573h/573H 183v/184V Pos: standing >
You miss an Orc.

< 573h/573H 183v/184V Pos: standing >
< T: Knik TP: sta TC:excellent E: An Orc sta EP: excellent >
 An Orc attempts to flee.
An Orc leaves east.

< 573h/573H 183v/184V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: A Cobblestone Road
</map>
A Cobblestone Road
Obvious exits: -E -S -W
Knik enters from the west.
Knik enters from the west.

< 573h/573H 182v/184V Pos: standing >
Slay whom?

< 573h/573H 182v/184V Pos: standing >
You quickly scan the area.
A retired soldier who is rather far off to your east.
A half-orc thief who is rather far off to your east.
A retired soldier who is close by to your south.
A commoner who is close by to your south.
A retired soldier who is not far off to your south.
A commoner who is close by to your west.

< 573h/573H 183v/184V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: Red Brick Road
</map>
Red Brick Road
Obvious exits: -N -E -S -W
Knik enters from the west.
Knik enters from the west.

< 573h/573H 183v/184V Pos: standing >
You quickly scan the area.
A commoner who is not far off to your north.
A retired soldier who is a brief walk away to your east.
A half-orc thief who is a brief walk away to your east.
An orcish adventurer who is rather far off to your east.
(Illusion) Knik who is a brief walk away to your south.
A commoner who is not far off to your west.

< 573h/573H 183v/184V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: An Open Air Market
</map>
An Open Air Market
Obvious exits: -E -S -W
Knik enters from the west.
Knik enters from the west.

< 573h/573H 182v/184V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: An Open Air Market
</map>
An Open Air Market
Obvious exits: -E -S -W
Knik enters from the west.
Knik enters from the west.

< 573h/573H 181v/184V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: An Open Air Market
</map>

<map>
Zone: Sarmiz'Duul.
Room: An Open Air Market
</map>
An Open Air Market
Obvious exits: -N -E -S -W
An aging but brawny half-orc stands here enjoying life.
A half-orc thief stands here, eyeing you greedily.
Knik enters from the west.
Knik enters from the west.

< 573h/573H 181v/184V Pos: standing >
You quickly scan the area.
An Orc who is close by to your north.
A commoner who is close by to your north.
A commoner who is not far off to your north.
An orcish adventurer who is close by to your east.
An elite bodyguard who is close by to your south.
An elite bodyguard who is close by to your south.
An elite bodyguard who is close by to your south.
An elite bodyguard who is close by to your south.
Aria who is close by to your south.
A dirty beggar who is rather far off to your south.
A commoner who is in the distance to your west.

< 573h/573H 182v/184V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: A Cobblestone Road
</map>

<map>
Zone: Sarmiz'Duul.
Room: A Cobblestone Road
</map>
A Cobblestone Road
Obvious exits: -N -E -S -W
An Orc (medium) stands in mid-air here. (Non-Fraggable)(Red Aura)
A male commoner stands here.
Knik enters from the south.
Knik enters from the south.

< 573h/573H 182v/184V Pos: standing >
You miss an Orc.

< 573h/573H 183v/184V Pos: standing >
< T: Knik TP: sta TC:excellent E: An Orc sta EP: excellent >
 An Orc attempts to flee.
An Orc tries to flee, but can't make it out of here!

< 573h/573H 184v/184V Pos: standing >
< T: Knik TP: sta TC:excellent E: An Orc sta EP: excellent >
 A commoner leaves south.

< 573h/573H 184v/184V Pos: standing >
< T: Knik TP: sta TC:excellent E: An Orc sta EP: excellent >
 A Sarmiz'Duul peacekeeper enters from the east.
A Sarmiz'Duul peacekeeper enters from the east.
An Orc attempts to flee.
An Orc tries to flee, but can't make it out of here!

< 573h/573H 184v/184V Pos: standing >
< T: Knik TP: sta TC:excellent E: An Orc sta EP: excellent >
 You miss an Orc.
You miss an Orc.
You snap into visibility.

< 573h/573H 184v/184V Pos: standing >
< T: Knik TP: sta TC:excellent E: An Orc sta EP: excellent >
 Knik suddenly attacks an Orc!
Knik misses an Orc.

< 573h/573H 184v/184V Pos: standing >
< T: Knik TP: sta TC:excellent E: An Orc sta EP: excellent >
 
< 573h/573H 184v/184V Pos: standing >
< T: Knik TP: sta TC:excellent E: An Orc sta EP: excellent >
 An Orc misses you.
You snap into visibility.
An Orc attempts to flee.
An Orc leaves south.

< 573h/573H 184v/184V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: An Open Air Market
</map>

<map>
Zone: Sarmiz'Duul.
Room: An Open Air Market
</map>
An Open Air Market
Obvious exits: -N -E -S -W
An Orc (medium) stands in mid-air here. (Non-Fraggable)(Red Aura)
A male commoner stands here.
An aging but brawny half-orc stands here enjoying life.
Knik enters from the north.

< 573h/573H 183v/184V Pos: standing >
You snap into visibility.
You miss an Orc.

< 573h/573H 183v/184V Pos: standing >
< T: Knik TP: sta TC:excellent E: An Orc sta EP: excellent >
 Knik suddenly attacks an Orc!
Knik misses an Orc.
An Orc attempts to flee.
An Orc tries to flee, but can't make it out of here!

< 573h/573H 183v/184V Pos: standing >
< T: Knik TP: sta TC:excellent E: An Orc sta EP: excellent >
 You miss an Orc.
You miss an Orc.
You snap into visibility.
An Orc starts casting an offensive spell called 'lightning bolt'.

< 573h/573H 183v/184V Pos: standing >
< T: Knik TP: sta TC:excellent E: An Orc sta EP: excellent >
 You start chanting...
You snap into visibility.

< 573h/573H 183v/184V Pos: standing >
< T: Knik TP: sta TC:excellent E: An Orc sta EP: excellent >
 An Orc dodges Knik's attack.

< 573h/573H 183v/184V Pos: standing >
< T: Knik TP: sta TC:excellent E: An Orc sta EP: excellent >
 A Sarmiz'Duul peacekeeper enters from the north.
A Sarmiz'Duul peacekeeper enters from the north.

< 573h/573H 183v/184V Pos: standing >
< T: Knik TP: sta TC:excellent E: An Orc sta EP: excellent >
 You snap into visibility.
Casting: hammer *

< 573h/573H 183v/184V Pos: standing >
< T: Knik TP: sta TC:excellent E: An Orc sta EP: excellent >
 An Orc completes his spell...
An Orc utters the words 'diesilla barh'
You snap into visibility.
YOU'RE HIT!  A lightning bolt from an Orc starts your skin smoking.

< 555h/573H 183v/184V Pos: standing >
< T: Knik TP: sta TC:few scratches E: An Orc sta EP: excellent >
 You snap into visibility.
Casting: hammer 

< 555h/573H 183v/184V Pos: standing >
< T: Knik TP: sta TC:few scratches E: An Orc sta EP: excellent >
 You snap into visibility.
You complete your spell...
You snap into visibility.
[Damage: 109 ] Your massive hammer causes an Orc to double over in pain!
An Orc starts casting an offensive spell called 'lightning bolt'.

< 555h/573H 183v/184V Pos: standing >
< T: Knik TP: sta TC:few scratches E: An Orc sta EP:  few wounds >
 You start chanting...
You snap into visibility.

< 555h/573H 183v/184V Pos: standing >
< T: Knik TP: sta TC:few scratches E: An Orc sta EP:  few wounds >
 An Orc completes his spell...
An Orc utters the words 'diesilla barh'
You snap into visibility.
YOU'RE HIT!  A lightning bolt from an Orc starts your skin smoking.

< 529h/573H 183v/184V Pos: standing >
< T: Knik TP: sta TC:few scratches E: An Orc sta EP:  few wounds >
 An Orc dodges Knik's attack.

< 529h/573H 183v/184V Pos: standing >
< T: Knik TP: sta TC:few scratches E: An Orc sta EP:  few wounds >
 You snap into visibility.
You complete your spell...
You snap into visibility.
[Damage: 112 ] Your massive hammer causes an Orc to double over in pain!

< 529h/573H 183v/184V Pos: standing >
< T: Knik TP: sta TC:few scratches E: An Orc sta EP: pretty hurt >
 An Orc misses you.
You snap into visibility.
An Orc starts casting an offensive spell.

< 529h/573H 183v/184V Pos: standing >
< T: Knik TP: sta TC:few scratches E: An Orc sta EP: pretty hurt >
 You miss an Orc.
You miss an Orc.
You snap into visibility.

< 529h/573H 183v/184V Pos: standing >
< T: Knik TP: sta TC:few scratches E: An Orc sta EP: pretty hurt >
 You start chanting...
You snap into visibility.

< 529h/573H 183v/184V Pos: standing >
< T: Knik TP: sta TC:few scratches E: An Orc sta EP: pretty hurt >
 A Sarmiz'Duul peacekeeper frowns in boredom at the obviously one-sided struggle.

< 529h/573H 183v/184V Pos: standing >
< T: Knik TP: sta TC:few scratches E: An Orc sta EP: pretty hurt >
 Casting: hammer *

< 529h/573H 183v/184V Pos: standing >
< T: Knik TP: sta TC:few scratches E: An Orc sta EP: pretty hurt >
 An Orc completes his spell...
An Orc utters the words 'diesilla barh'
You snap into visibility.
YOU'RE HIT!  A lightning bolt from an Orc starts your skin smoking.

< 506h/573H 183v/184V Pos: standing >
< T: Knik TP: sta TC: small wounds E: An Orc sta EP: pretty hurt >
 Casting: hammer 
An Orc dodges Knik's attack.

< 506h/573H 183v/184V Pos: standing >
< T: Knik TP: sta TC: small wounds E: An Orc sta EP: pretty hurt >
 You snap into visibility.
You complete your spell...
You snap into visibility.
[Damage: 81 ] Your massive hammer causes an Orc to double over in pain!
An Orc's goblin-made leather shirt [poor] was completely destroyed by the massive blow!
An Orc's dusty cloak of traveling was completely destroyed by the massive blow!
An Orc's bronze mask was completely destroyed by the massive blow!
An Orc's delicate nipple ring [superior] was completely destroyed by the massive blow!
An Orc's polished golden belt with silver buckles was completely destroyed by the massive blow!
An Orc is dead! R.I.P.
You receive your share of experience.