The death of [42 Minstrel] Arpe (Grey Elf)

in The Entrance to the Oakencrest Mansion

from the perspective of [56 Pyrokinetic] Aik -=Denizens of Lloth=- (Githyanki)

<worn as a badge>    the bronze Zarbonesti seal of Kryz'Kyssik (magic)
<worn on head>       the helm of the dragonkind (magic) (glowing)
<worn on eyes>       the eyepatch of immortality (magic) (glowing)
<worn in ear>        an earring of bone (magic)
<worn in ear>        a wad of spawn goo [superior] (magic) (humming)
<worn on face>       the petrified visage of Lord Nymav K'haar [superior]
<worn around neck>   an amulet of fire dragon's blood [poor] (magic)
<worn around neck>   the pendant of the aboleth [superior] (magic)
<worn on body>       the platemail of the Nessus royal guard of health (invis) (magic) (glowing) (humming)
<worn about body>    an ethereal symbiote of the inner planes of health (magic) (humming)
<worn on back>       a double-buckled Alatorin backpack
<worn as quiver>     the ancient sheath of *-* Clan BloodLust *-* of endurance (magic) (glowing)
<worn about waist>   a belt of skulls with a strange dark bloodstone (magic)
<worn on belt buckle>a soul sceptre of regeneration (magic) (glowing)
<attached to belt>   a potion of bubbling goo (magic) (glowing)
<worn on arms>       some blue dragonscale shoulder guards (magic)
<held as shield>     a well-polished mithril body shield [superior] [89%]
<worn around wrist>  a bracelet of finger bones [superior]
<worn around wrist>  a bracelet of dracolich hide (magic) (humming)
<worn on hands>      the enchanted gloves of oblivion [poor] (humming)
<worn on finger>     an ancient ring of liquid rock
<worn on finger>     a bone band of infinite power (magic) (humming) [75%]
<held>               the heartstone of Sakaslan [superior] (magic) (glowing)
<worn on legs>       some slime-covered aboleth skin (magic) (glowing)
<worn on feet>       a pair of clawed demon-hide moccasins [77%]


  ....*****   
 ^.^...*****  
 ^.......***  
 ^^^.D@M..**  
 MMM^.^...**  
 MMMMM.....*  
  MMMMMM...   
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S -W
*Des Islamic Jihad -=Denizens of Lloth=- (Githyanki)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Des's head.

< 964h/964H 226v/240V Pos: standing >
You follow Des.

  .^...****   
 ^.......***  
 ^^^.^DM..**  
 MMM^.@...**  
 MMMMM.....*  
 MMMMMMM...*  
  MM^MMM^..   
Rugged Hillside of the Northern Wilds
Obvious exits: -N -E -S -W
*Des Islamic Jihad -=Denizens of Lloth=- (Githyanki)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Des's head.

< 964h/964H 225v/240V Pos: standing >
Des sneaks south.
You follow Des.

  .......**   
 ^^^.^.M..**  
 MMM^.D...**  
 MMMMM@....*  
 MMMMMMM...*  
 MMM^MMM^..*  
  MMMMMM^^+   
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S -W
*Des Islamic Jihad -=Denizens of Lloth=- (Githyanki)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Des's head.

< 964h/964H 224v/240V Pos: standing >

< 964h/964H 225v/240V Pos: standing >
You follow Des.

  ......***   
 ^^.^.M..***  
 MM^.^...***  
 MMMMD@...**  
 MMMMMM...**  
 MM^MMM^..**  
  MMMMM^^++   
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S -W
*Des Islamic Jihad -=Denizens of Lloth=- (Githyanki)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Des's head.
There are residual brain waves in the area.

< 964h/964H 224v/240V Pos: standing >
Des sneaks east.
You follow Des.

  .....****   
 ^.^.M..****  
 M^.^...****  
 MMM.D@..***  
 MMMMM...***  
 M^MMM^..***  
  MMMM^^++.   
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S -W
*Des Islamic Jihad -=Denizens of Lloth=- (Githyanki)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Des's head.

< 964h/964H 223v/240V Pos: standing >
You follow Des.

  .^.M..***   
 M^.^...****  
 MMM..D..***  
 MMMMM@..***  
 M^MMM^..***  
 MMMMM^^++..  
  MMMMM^+**   
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S -W
*Des Islamic Jihad -=Denizens of Lloth=- (Githyanki)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Des's head.

< 964h/964H 222v/240V Pos: standing >
Des sneaks south.
You follow Des.

  ^.^...***   
 MMM.....***  
 MMMMMD..***  
 M^MMM@..***  
 MMMMM^^++..  
 MMMMMM^+***  
  MMMMMM+^*   
Rugged Hillside of the Northern Wilds&
Obvious exits: -N -E -S -W
*Des Islamic Jihad -=Denizens of Lloth=- (Githyanki)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Des's head.

< 964h/964H 221v/240V Pos: standing >
Des sneaks south.
You follow Des.

  MM.....**   
 MMMMM...***  
 M^MMMD..***  
 MMMMM@^++..  
 MMMMMM^+***  
 MMMMMMM+^**  
  MMMMMM.M*   
Rugged Hillside of the Northern Wilds&
Obvious exits: -N -E -S -W
*Des Islamic Jihad -=Denizens of Lloth=- (Githyanki)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Des's head.
There are residual brain waves in the area.

< 964h/964H 220v/240V Pos: standing >

< 964h/964H 222v/240V Pos: standing >
Des sneaks east.
You follow Des.

  M.....***   
 MMMM...****  
 ^MMM^..****  
 MMMMD@++..+  
 MMMMM^+****  
 MMMMMM+^***  
  MMMMM.M**   
Rugged Hillside of the Northern Wilds&
Obvious exits: -N -E -S -W
*Des Islamic Jihad -=Denizens of Lloth=- (Githyanki)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Des's head.

< 964h/964H 221v/240V Pos: standing >
Des sneaks south.
You follow Des.

  MMM...***   
 ^MMM^..****  
 MMMM^D++..+  
 MMMMM@+****  
 MMMMMM+^***  
 MMMMMM.M***  
  MMMMM.M**   
Rugged Hillside of the Northern Wilds&
Obvious exits: -N -E -S -W
*Des Islamic Jihad -=Denizens of Lloth=- (Githyanki)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Des's head.
There are residual brain waves in the area.

< 964h/964H 220v/240V Pos: standing >

< 964h/964H 221v/240V Pos: standing >
  MMM...***   
 ^MMM^..****  
 MMMM^^++..+  
 MMMMM@+****  
 MMMMMM+^***  
 MMMMMM.M***  
  MMMMM.M**   

< 964h/964H 223v/240V Pos: standing >
The heat from the sun saps your life away!

< 952h/964H 230v/240V Pos: standing >

< 952h/964H 240v/240V Pos: standing >

< 952h/964H 240v/240V Pos: standing >
Des sneaks north.
You follow Des.

  M.....***   
 MMMM...****  
 ^MMM^..****  
 MMMM^@++..+  
 MMMMMD+****  
 MMMMMM+^***  
  MMMMM.M**   
Rugged Hillside of the Northern Wilds&
Obvious exits: -N -E -S -W
*Des Islamic Jihad -=Denizens of Lloth=- (Githyanki)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Des's head.
  M.....***   
 MMMM...****  
 ^MMM^..****  
 MMMM^@++..+  
 MMMMM^+****  
 MMMMMM+^***  
  MMMMM.M**   
Rugged Hillside of the Northern Wilds&
Obvious exits: -N -E -S -W
*Des Islamic Jihad -=Denizens of Lloth=- (Githyanki)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Des's head.

< 952h/964H 238v/240V Pos: standing >
Des sneaks north.
You follow Des.

  .^...****   
 MM.....****  
 MMMM...****  
 ^MMM^@.****  
 MMMM^D++..+  
 MMMMM^+****  
  MMMMM+^**   
Overgrown Grasslands of the Northern Wilds
Obvious exits: -N -E -S -W
*Des Islamic Jihad -=Denizens of Lloth=- (Githyanki)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Des's head.

< 952h/964H 236v/240V Pos: standing >

< 952h/964H 236v/240V Pos: standing >

< 952h/964H 239v/240V Pos: standing >
A faint hum can be heard from the holy flamberge of the efreeti carried by Des.

< 952h/964H 240v/240V Pos: standing >
  .^...****   
 MM.....****  
 MMMM...****  
 ^MMM^@.****  
 MMMM^^++..+  
 MMMMM^+****  
  MMMMM+^**   

< 952h/964H 240v/240V Pos: standing >
You begin to focus your will...

< 952h/964H 240v/240V Pos: standing >
Casting: wormhole ***

< 952h/964H 240v/240V Pos: standing >
Casting: wormhole **

< 952h/964H 240v/240V Pos: standing >
Casting: wormhole *

< 952h/964H 240v/240V Pos: standing >
Casting: wormhole 

< 952h/964H 240v/240V Pos: standing >
  .^...****   
 MM.....****  
 MMMM...****  
 ^MMM^@.****  
 MMMM^^++..+  
 MMMMM^+****  
  MMMMM+^**   

< 952h/964H 240v/240V Pos: standing >
Your mental manipulations become a reality...
Ripping through reality, a black rift opens up here.


< 952h/964H 240v/240V Pos: standing >

< 952h/964H 240v/240V Pos: standing >

		Score information for Aik

Level: 56   Race: Githyanki   Class: Psionicist / Pyrokinetic Sex: Male
Hit points: 952(964)   Mana: 1287(1357)   Moves: 240(240)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Compression ratio: 89%
Status:  Standing.
         Soulshielded
Frags:   +7.83   Deaths:   63
Detecting:      Invisible Evil Good Magic Life Heat
Protected from: Evil Good Fire Cold Gas Acid Living Low Circle spells
Protected by:   Greater Spirit Ward Slow Poison
Enchantments:   Inertial-Barrier Ultravision Farsee Fly Armor Haste Invisibility Waterbreathing Sneaking Tower of Iron Will
Herbs:          Medicus
Combat Pulse:   19 Spell Pulse:  0.86 
Leaderboard Points: 2721 
Paladin auras:   Battle Lust
Guarded by: Des

Active Spells:
--------------
biofeedback (5 minutes)
roar of heroes (4 minutes)
molecular control (8 minutes)
flesh armor (19 minutes)
tower of iron will (22 minutes)
aura sight (30 minutes)
enhance agility (49 minutes)
enhance constitution (49 minutes)
enhance dexterity (27 minutes)
detect invisibility (20 minutes)
vitality (6 minutes)
adrenaline control (25 minutes)
energy containment (29 minutes)
enhance strength (20 minutes)
inertial barrier (24 minutes)
cannibalize (31 minutes)


< 952h/964H 240v/240V Pos: standing >
  .^...****   
 MM.....****  
 MMMM...****  
 ^MMM^@.****  
 MMMM^^++..+  
 MMMMM^+****  
  MMMMM+^**   
You get a green potion with black chunks from a portable hole.

< 952h/964H 240v/240V Pos: standing >
As you quaff a green potion with black chunks, the vial disappears in a bright flash of light!
Suddenly, you feel much stronger!
You point at yourself. Suddenly, your vision becomes sharper!
You feel strength and power courses through your veins!

< 952h/964H 240v/240V Pos: standing >

< 985h/997H 240v/240V Pos: standing >
A pitch black gate rises out of the ground!

Des steps into the wormhole and disappears among the darkness.

< 985h/997H 240v/240V Pos: standing >
The rift isn't quite stable enough again yet...

< 985h/997H 240v/240V Pos: standing >
The rift isn't quite stable enough again yet...

< 985h/997H 240v/240V Pos: standing >
The rift isn't quite stable enough again yet...

< 985h/997H 240v/240V Pos: standing >
The rift isn't quite stable enough again yet...

< 985h/997H 240v/240V Pos: standing >
The heat from the sun saps your life away!

< 965h/997H 240v/240V Pos: standing >
The rift isn't quite stable enough again yet...

< 965h/997H 240v/240V Pos: standing >
Saifat steps out of a pitch-black gate.
As you enter the wormhole, you feel yourself being torn into a thousand pieces,
scattered over the entirety of reality.  Bits of your shattered
consciousness float randomly about the universe with no overall
direction or purpose.  Suddenly, you find yourself elsewhere..

<map>
Zone: The Valoisian Castle.
Room: A Circular Fountain in a Lush Courtyard
</map>
A Circular Fountain in a Lush Courtyard
Obvious exits: -N# -E -W
[2] A black rift of swirling mass is here, tearing itself apart. (magic)
A circular fountain erupts with water.
*Skir  -=Denizens of Lloth=- (Githyanki)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Skir's head.
*Des Islamic Jihad -=Denizens of Lloth=- (Githyanki)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Des's head.
*Dro  -=Denizens of Lloth=- (Drow Elf)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Dro's head.
A noble lord listens to a retired soldier.
A former soldier relaxes in a chair and talks about old times.

< 965h/997H 240v/240V Pos: standing >

< 965h/997H 240v/240V Pos: standing >

< 965h/997H 240v/240V Pos: standing >

< 965h/997H 240v/240V Pos: standing >

< 965h/997H 240v/240V Pos: standing >
A faint silhouette of a dragon briefly surrounds Des, then quickly dissipates.

< 965h/997H 240v/240V Pos: standing >
Skir now follows Des.
A Circular Fountain in a Lush Courtyard
Obvious exits: -N# -E -W
[2] A black rift of swirling mass is here, tearing itself apart. (magic)
A circular fountain erupts with water.
*Skir  -=Denizens of Lloth=- (Githyanki)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Skir's head.
*Des Islamic Jihad -=Denizens of Lloth=- (Githyanki)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Des's head.
*Dro  -=Denizens of Lloth=- (Drow Elf)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Dro's head.
A noble lord listens to a retired soldier.
A former soldier relaxes in a chair and talks about old times.

< 967h/997H 240v/240V Pos: standing >
A Circular Fountain in a Lush Courtyard
Obvious exits: -N# -E -W
[2] A black rift of swirling mass is here, tearing itself apart. (magic)
A circular fountain erupts with water.
*Skir  -=Denizens of Lloth=- (Githyanki)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Skir's head.
*Des Islamic Jihad -=Denizens of Lloth=- (Githyanki)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Des's head.
*Dro  -=Denizens of Lloth=- (Drow Elf)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Dro's head.
A noble lord listens to a retired soldier.
A former soldier relaxes in a chair and talks about old times.

< 968h/997H 240v/240V Pos: standing >

		Score information for Aik

Level: 56   Race: Githyanki   Class: Psionicist / Pyrokinetic Sex: Male
Hit points: 969(997)   Mana: 1289(1357)   Moves: 240(240)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Compression ratio: 89%
Status:  Standing.
         Soulshielded
Frags:   +7.83   Deaths:   63
Detecting:      Invisible Evil Good Magic Life Heat
Protected from: Evil Good Fire Cold Gas Acid Living Low Circle spells
Protected by:   Greater Spirit Ward Slow Poison
Enchantments:   Inertial-Barrier Hawkvision Ultravision Farsee Fly Armor Haste Invisibility Waterbreathing Sneaking Tower of Iron Will
Herbs:          Medicus
Combat Pulse:   19 Spell Pulse:  0.86 
Leaderboard Points: 2721 
Paladin auras:   Battle Lust
Guarded by: Des

Active Spells:
--------------
lionrage (20 minutes)
hawkvision (19 minutes)
elephantstrength (40 minutes)
biofeedback (4 minutes)
roar of heroes (3 minutes)
molecular control (7 minutes)
flesh armor (18 minutes)
tower of iron will (21 minutes)
aura sight (29 minutes)
enhance agility (48 minutes)
enhance constitution (48 minutes)
enhance dexterity (26 minutes)
detect invisibility (19 minutes)
vitality (5 minutes)
adrenaline control (24 minutes)
energy containment (28 minutes)
enhance strength (19 minutes)
inertial barrier (23 minutes)
cannibalize (30 minutes)


< 969h/997H 240v/240V Pos: standing >

< 969h/997H 240v/240V Pos: standing >
A noble lord starts casting a spell.

< 972h/997H 240v/240V Pos: standing >
Skir is now a member of Des's group.

< 974h/997H 240v/240V Pos: standing >

< 974h/997H 240v/240V Pos: standing >
Des opens the door.

< 977h/997H 240v/240V Pos: standing >
A noble lord completes his spell...
A noble lord utters the word 'fido'

< 979h/997H 240v/240V Pos: standing >
Des sneaks north.
Skir sneaks north.
Dro sneaks north.
You follow Des.


<map>
Zone: The Valoisian Castle.
Room: The Entrance to the Oakencrest Mansion
</map>

<map>
Zone: The Valoisian Castle.
Room: The Entrance to the Oakencrest Mansion
</map>
The Entrance to the Oakencrest Mansion
Obvious exits: -N -E -S -W
A few drops of fresh blood are scattered around the area.
A rather large leather backpack lies here.
The key to the Guard's Walk doors lies here.
*Dro  -=Denizens of Lloth=- (Drow Elf)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Dro's head.
*Skir  -=Denizens of Lloth=- (Githyanki)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Skir's head.
*Des Islamic Jihad -=Denizens of Lloth=- (Githyanki)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Des's head.
A cook fixes some grub.(Gold Aura)

< 980h/997H 239v/240V Pos: standing >

< 981h/997H 239v/240V Pos: standing >
Des closes the door.

< 981h/997H 239v/240V Pos: standing >
You quickly scan the area.
A servant who is close by to your north.
A Grey Elf who is close by to your east.
A noble lord who is close by to your south.
A former soldier who is close by to your south.

< 983h/997H 239v/240V Pos: standing >

< 984h/997H 239v/240V Pos: standing >
Des sneaks east.
Dro sneaks east.
You follow Des.


<map>
Zone: The Valoisian Castle.
Room: A Room lined with Items of War
</map>

<map>
Zone: The Valoisian Castle.
Room: A Room lined with Items of War
</map>
A Room lined with Items of War
Obvious exits: -N -W
Fresh blood splatters cover the area.
The corpse of the weaponsmaster is lying here.
*Dro  -=Denizens of Lloth=- (Drow Elf)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Dro's head.
*Skir  -=Denizens of Lloth=- (Githyanki)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Skir's head.
*Des Islamic Jihad -=Denizens of Lloth=- (Githyanki)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Des's head.
A Grey Elf (medium) sits resting. (Non-Fraggable)(Gold Aura)

< 985h/997H 238v/240V Pos: standing >

< 985h/997H 238v/240V Pos: standing >
Des snaps into visibility.
A Grey Elf avoids being bashed by Des, who loses her balance and falls.
You quickly scan the area.
A cook who is close by to your west.

< 986h/997H 239v/240V Pos: standing >
A Grey Elf sings a song so well you feel your pain and suffering ebbing away.

< 986h/997H 240v/240V Pos: standing >
Skir snaps into visibility.

< 988h/997H 240v/240V Pos: standing >
A Grey Elf fills with BloodLust
Dro sits down in a comfortable spot.

< 989h/997H 240v/240V Pos: standing >
A Grey Elf clambers to her feet.
A Grey Elf, looking very frustrated, packs up her book.

< 992h/997H 240v/240V Pos: standing >
Skir's spell flows around a Grey Elf, leaving her unharmed!
A Grey Elf leaves west.

< 993h/997H 240v/240V Pos: standing >
You failed.

< 994h/997H 240v/240V Pos: standing >
You failed.

< 996h/997H 240v/240V Pos: standing >
Dro clambers to his feet.

< 997h/997H 240v/240V Pos: standing >
You failed.

< 997h/997H 240v/240V Pos: standing >
You failed.

< 997h/997H 240v/240V Pos: standing >
Des clambers to her feet.

< 997h/997H 240v/240V Pos: standing >
Skir sneaks west.
You follow Des.


<map>
Zone: The Valoisian Castle.
Room: The Entrance to the Oakencrest Mansion
</map>

<map>
Zone: The Valoisian Castle.
Room: The Entrance to the Oakencrest Mansion
</map>
The Entrance to the Oakencrest Mansion
Obvious exits: -N -E -S# -W
A rather large leather backpack lies here.
The key to the Guard's Walk doors lies here.
*Dro  -=Denizens of Lloth=- (Drow Elf)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Dro's head.
Des Islamic Jihad -=Denizens of Lloth=- (Githyanki)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Des's head.
Skir  -=Denizens of Lloth=- (Githyanki)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Skir's head.
A Grey Elf (medium) stands in mid-air here, fighting a cook. (Non-Fraggable)(Gold Aura)
A cook stands here, fighting a Grey Elf.(Gold Aura)
You begin to focus your will...
You snap into visibility.

< 997h/997H 239v/240V Pos: standing >
Skir suddenly attacks a Grey Elf!
Skir's crude slash grazes a Grey Elf.
A dark shroud encases Des as she charges into battle.
A Grey Elf is knocked to the ground by Des's mighty bash!
Des dives at a Grey Elf skewering her with her holy flamberge of the efreeti.

< 997h/997H 239v/240V Pos: standing >
Dro starts casting an offensive spell.
Dro snaps into visibility.

< 997h/997H 239v/240V Pos: standing >
Casting: pyrokinesis 

< 997h/997H 239v/240V Pos: standing >
Focusing your mind, you bend reality a bit more easily...
Your mental manipulations become a reality...
You will the flames of the abyss to overwhelm and consume your foe...
[Damage: 87 ] You ignite a personal inferno within a Grey Elf's body.
You snap into visibility.
[Damage: 95 ] A Grey Elf suddenly looks in pain as she moves.

< 997h/997H 239v/240V Pos: standing >
Dro completes his spell...
Dro utters the words 'qpaahuq fussrz'
Dro shatters the fabric of reality
sending ripples of ChAoTiC energy flowing into a Grey Elf.
Darkness flows from the rift encasing a Grey Elf in an impenetrable shell.
A Grey Elf seems to be blinded!
Dro snaps into visibility.
Twin bolts of writhing power slam into a Grey Elf's chest.

< 997h/997H 240v/240V Pos: standing >
You begin to focus your will...
You snap into visibility.

< 997h/997H 240v/240V Pos: standing >
A Grey Elf misses a cook.
A Grey Elf misses a cook.

< 997h/997H 240v/240V Pos: standing >
Des snaps into visibility.
Des's powerful slash enshrouds a Grey Elf in a mist of blood.
Des's impressive slash seriously wounds a Grey Elf.
Des's impressive slash enshrouds a Grey Elf in a mist of blood.
Des's slash grievously wounds a Grey Elf.

< 997h/997H 240v/240V Pos: standing >
A Grey Elf sings a song so well you feel your pain and suffering ebbing away.

< 997h/997H 240v/240V Pos: standing >
Casting: pyrokinesis 

< 997h/997H 240v/240V Pos: standing >
Focusing your mind, you bend reality a bit more easily...
Your mental manipulations become a reality...
You will the flames of the abyss to overwhelm and consume your foe...
You snap into visibility.
[Damage: 37 ] You ignite a personal inferno within a Grey Elf's body.
A Grey Elf is stunned!
You snap into visibility.
[Damage: 12 ] A Grey Elf's cap of storytelling shattered in bits as the tortured body spasms and quivers!
A Grey Elf's pleasant necklace of flowers shattered in bits as the tortured body spasms and quivers!
A Grey Elf's sleeves of the swamp troll shattered in bits as the tortured body spasms and quivers!
A Grey Elf's pair of boots emitting dust shattered in bits as the tortured body spasms and quivers!
A Grey Elf is dead! R.I.P.
You receive your share of experience.