The death of [47 Minstrel] Ekimensio -= Tharnadian Mercenaries =- (Grey Elf)

in A Grand Foyer within the Palace

from the perspective of [53 Pyrokinetic] Aik -=Denizens of Lloth=- (Githyanki)

<worn as a badge>    an ashen badge of the Laduguer artisans (glowing)
<held>               a decaying chunk of beholder flesh (magic)

Zukus leaves south.
Terru leaves south.
Norabi leaves south.
Zxat leaves south.
Poh leaves south.
You follow Des.


<map>
Zone: The Charcoal Palace.
Room: Upon the Ashen Slopes of a Great Volcanic Mountain
</map>

<map>
Zone: The Charcoal Palace.
Room: Upon the Ashen Slopes of a Great Volcanic Mountain
</map>
You feel uneasy with so many Evil players in The Charcoal Palace.
Upon the Ashen Slopes of a Great Volcanic Mountain
Obvious exits: -N -E -S
The corpse of a Centaur is lying here.
Poh  -=Denizens of Lloth=- (Orc)(medium) stands in mid-air here.(Red Aura)
Zxat  -=Denizens of Lloth=- (Drider)(large) stands in mid-air here.(Red Aura)
Norabi  -=Denizens of Lloth=- (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Skir  -=Denizens of Lloth=- (Githyanki)(medium) stands in mid-air here.(Red Aura)
Terru  -=Denizens of Lloth=- (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Zukus Diinkarazan -=Denizens of Lloth=- (Duergar)(medium) stands in mid-air here.(Red Aura)
Lielz  -=Denizens of Lloth=- (Duergar)(medium) stands in mid-air here.(Red Aura)
Saif  -=Denizens of Lloth=- (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Des  -=Denizens of Lloth=- (Githyanki)(medium) stands in mid-air here.(Red Aura)
Biggz enters from the north.
Soljia enters from the north.
Drip skitters in from the north.
Dro enters from the north.

< 661h/661H 120v/125V Pos: standing >

< 661h/661H 120v/125V Pos: standing >
Poh sings a song so well you feel your pain and suffering ebbing away.
Your body feels restored by the power of Poh's soothing song!

< 661h/661H 121v/125V Pos: standing >
Ye roll up yer sleeves, and examine the dead...
The corpse of Sylver is made of flesh and appears to be of average quality.
The corpse of Sylver has an item value of 1.
It appears to be the corpse of Sylver.
a pair of bark sleeves
a pair of brown leather gloves
a bark and leaf cap
a suit of bark coated armor
a two-handed durethium cudgel covered in blood [poor] (magic)
a glowing crystalline earring (magic) [52%]

< 661h/661H 121v/125V Pos: standing >
You get a pair of bark sleeves from the corpse of Sylver.
You get a pair of brown leather gloves from the corpse of Sylver.
You get a bark and leaf cap from the corpse of Sylver.
You get a suit of bark coated armor from the corpse of Sylver.
You get a two-handed durethium cudgel covered in blood [poor] from the corpse of Sylver.
You get a glowing crystalline earring from the corpse of Sylver.
Saif leaves north.
Zukus leaves north.
Terru leaves north.
Skir sneaks north.
Norabi leaves north.
Zxat leaves north.
Poh leaves north.
Biggz leaves north.
Soljia leaves north.
Drip leaves north.
Dro leaves north.

< 661h/661H 123v/125V Pos: standing >
You are no longer being guarded by Des.
The blood-red glow surrounding you fades away.
The blue glow surrounding you fades away.
The magenta glow surrounding you fades away.

< 661h/661H 125v/125V Pos: standing >

< 661h/661H 125v/125V Pos: standing >

		Score information for Aik

Level: 53   Race: Githyanki   Class: Psionicist / Pyrokinetic Sex: Male
Hit points: 661(661)   Mana: 1108(1108)   Moves: 125(125)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Compression ratio: 86%
Status:  Standing.
Frags:   +2.17   Deaths:   44
Detecting:      Invisible Evil Good Magic Life
Protected from: Fire Cold Lightning Gas Acid All but High Circle Spells
Enchantments:   Inertial-Barrier Ultravision Farsee Fly Haste Enlarged Size
Combat Pulse:   19 Spell Pulse:  0.86 
Leaderboard Points:  998 

Active Spells:
--------------
protection from acid (15 minutes)
protection from gas (15 minutes)
protection from cold (15 minutes)
enlarge (51 minutes)
globe of invulnerability (13 minutes)
minor globe of invulnerability (1 minute)
haste (5 minutes)
enhance dexterity (47 minutes)
enhance strength (47 minutes)
biofeedback (less than a minute remaining)
fly (100 minutes)
inertial barrier (24 minutes)
cannibalize (38 minutes)
aura sight (22 minutes)
vitality (4 minutes)


< 661h/661H 125v/125V Pos: standing >

<map>
Zone: The Charcoal Palace.
Room: Upon the Ashen Slopes of a Great Volcanic Mountain
</map>
You feel uneasy with so many Evil players in The Charcoal Palace.
Upon the Ashen Slopes of a Great Volcanic Mountain
Obvious exits: -N -E -S -W
A greyish stone wall is here to the east. (magic)
The corpse of a Githzerai is lying here.

< 661h/661H 123v/125V Pos: standing >

< 661h/661H 123v/125V Pos: standing >
You quickly scan the area.
Borren, emissary of Tiamat who is not far off to your east.
Dro who is close by to your west.
Drip who is close by to your west.
Soljia who is close by to your west.
Biggz who is close by to your west.
Poh who is close by to your west.
Zxat who is close by to your west.
Norabi who is close by to your west.
Skir who is close by to your west.
Terru who is close by to your west.
Lielz who is close by to your west.
Saif who is close by to your west.
Des who is close by to your west.
A fire minion who is rather far off to your west.

< 661h/661H 123v/125V Pos: standing >

< 661h/661H 123v/125V Pos: standing >

< 661h/661H 123v/125V Pos: standing >

< 661h/661H 123v/125V Pos: standing >

< 661h/661H 123v/125V Pos: standing >
Ye roll up yer sleeves, and examine the dead...
The corpse of Pok is made of flesh and appears to be of average quality.
The corpse of Pok has an item value of 1.
It appears to be the corpse of Pok.
Nothing.

< 661h/661H 123v/125V Pos: standing >

<map>
Zone: The Charcoal Palace.
Room: An Obsidian Bridge Over a Fiery Chasm
</map>
You feel uneasy with so many Evil players in The Charcoal Palace.
An Obsidian Bridge Over a Fiery Chasm
Obvious exits: -E -W

< 661h/661H 121v/125V Pos: standing >

< 661h/661H 121v/125V Pos: standing >

< 661h/661H 122v/125V Pos: standing >

<map>
Zone: The Charcoal Palace.
Room: Bridge of Fire
</map>
You feel uneasy with so many Evil players in The Charcoal Palace.
Bridge of Fire
Obvious exits: -E -W
The corpse of a Githzerai is lying here.
A small bandage rests upon the ground here.

< 661h/661H 120v/125V Pos: standing >

< 661h/661H 120v/125V Pos: standing >

< 661h/661H 121v/125V Pos: standing >

< 661h/661H 121v/125V Pos: standing >

< 661h/661H 121v/125V Pos: standing >
You quickly scan the area.
Borren, emissary of Tiamat who is rather far off to your east.
Dro who is close by to your west.
Soljia who is close by to your west.
Biggz who is close by to your west.
Poh who is close by to your west.
Zxat who is close by to your west.
Norabi who is close by to your west.
Skir who is close by to your west.
Zukus who is close by to your west.
Lielz who is close by to your west.
Saif who is close by to your west.
Des who is close by to your west.
A fire minion who is not far off to your west.
A Grey Elf who is rather far off to your west.

< 661h/661H 121v/125V Pos: standing >

< 661h/661H 122v/125V Pos: standing >

< 661h/661H 122v/125V Pos: standing >

<map>
Zone: The Charcoal Palace.
Room: Gates of the Charcoal Palace
</map>
You feel uneasy with so many Evil players in The Charcoal Palace.
Gates of the Charcoal Palace
Obvious exits: -E -W
The corpse of a Duergar Dwarf is lying here.
The corpse of a Centaur is lying here.
The corpse of a flaming golem is lying here.

< 661h/661H 120v/125V Pos: standing >

< 661h/661H 121v/125V Pos: standing >

<map>
Zone: The Charcoal Palace.
Room: Entryway to the Charcoal Palace
</map>

<map>
Zone: The Charcoal Palace.
Room: Entryway to the Charcoal Palace
</map>
You feel uneasy with so many Evil players in The Charcoal Palace.
Entryway to the Charcoal Palace
Obvious exits: -N# -E -S -W#
[15] A small bandage rests upon the ground here.
[6] A large wooden torch has been discarded here.
[2] A sturdy looking wooden club has been left here.
[2] A stout cudgel carved from oak wood lies here.
[2] A gnoby piece of wood, perhaps a small mace, lies here.
[2] A steel long sword has been left here.
[2] A steel short sword lies discarded here.
[2] A long steel sword is here in the dirt.
[2] A large two-handed sword has been left here.
[2] A large two-handed sword has been left here.
[2] A cudgel has been dropped here.
The corpse of a Centaur is lying here.
The corpse of a Goblin is lying here.
The corpse of a Duergar Dwarf is lying here.
The corpse of a Githyanki is lying here.
[2] The corpse of a Githzerai is lying here.
The corpse of a Centaur is lying here.
The corpse of a Githyanki is lying here.
The corpse of a Centaur is lying here.
The corpse of a Gnome is lying here.
The corpse of a Duergar Dwarf is lying here.
The corpse of a Firbolg is lying here.
The corpse of a Drow Elf is lying here.
Dro  -=Denizens of Lloth=- (Drow Elf)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Dro's head.
Drip  -=Denizens of Lloth=- (Drider)(large) stands in mid-air here.(Red Aura)
Soljia MAD COW -=Denizens of Lloth=- (Minotaur)(huge) stands in mid-air here.(Red Aura)
Biggz  -=Denizens of Lloth=- (Troll)(large) stands in mid-air here.(Red Aura)
Poh  -=Denizens of Lloth=- (Orc)(medium) stands in mid-air here.(Red Aura)
Zxat  -=Denizens of Lloth=- (Drider)(large) stands in mid-air here.(Red Aura)
Norabi  -=Denizens of Lloth=- (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Skir  -=Denizens of Lloth=- (Githyanki)(medium) stands in mid-air here.(Red Aura)
Terru  -=Denizens of Lloth=- (Drow Elf)(medium) stands in mid-air here, fighting a fire minion.(Red Aura)
Zukus Diinkarazan -=Denizens of Lloth=- (Duergar)(medium) stands in mid-air here.(Red Aura)
Lielz  -=Denizens of Lloth=- (Duergar)(medium) stands in mid-air here.(Red Aura)
Saif  -=Denizens of Lloth=- (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Des  -=Denizens of Lloth=- (Githyanki)(medium) stands in mid-air here.(Red Aura)
A fire minion stands in mid-air here, fighting Terru.

< 661h/661H 119v/125V Pos: standing >

< 661h/661H 120v/125V Pos: standing >
You are surrounded by a blood-red glow.
Des opens the portcullis.

< 661h/661H 121v/125V Pos: standing >
A fire minion starts to chant in a deep voice.
A fire minion touches Terru with his vibrating palm, sending him into spasms of agony.

< 661h/661H 121v/125V Pos: standing >
You are surrounded by a magenta glow.

< 661h/661H 122v/125V Pos: standing >
You are surrounded by a blue glow.
A fire minion gracefully whirls around Terru's attack.
A fire minion gracefully whirls around Terru's attack.

< 661h/661H 122v/125V Pos: standing >
A fire minion pokes Terru really hard, making you wince.
A fire minion's weak crush grazes Terru.
A fire minion's feeble crush grazes Terru.
Terru dodges a fire minion's attack.
A fire minion misses Terru.
A fire minion's feeble crush grazes Terru.
Des sneaks west.
Saif leaves west.
Lielz sneaks west.
Zukus leaves west.
Skir sneaks west.
Norabi leaves west.
Zxat leaves west.
Poh leaves west.
You follow Des.


<map>
Zone: The Charcoal Palace.
Room: Hallway in the Charcoal Palace
</map>

<map>
Zone: The Charcoal Palace.
Room: Hallway in the Charcoal Palace
</map>
You feel uneasy with so many Evil players in The Charcoal Palace.
Hallway in the Charcoal Palace
Obvious exits: -E -W
The corpse of a Drider is lying here.
The corpse of a Centaur is lying here.
The corpse of a Barbarian is lying here.
[5] The corpse of a Githzerai is lying here.
Poh  -=Denizens of Lloth=- (Orc)(medium) stands in mid-air here.(Red Aura)
Zxat  -=Denizens of Lloth=- (Drider)(large) stands in mid-air here.(Red Aura)
Norabi  -=Denizens of Lloth=- (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Skir  -=Denizens of Lloth=- (Githyanki)(medium) stands in mid-air here.(Red Aura)
Zukus Diinkarazan -=Denizens of Lloth=- (Duergar)(medium) stands in mid-air here.(Red Aura)
Lielz  -=Denizens of Lloth=- (Duergar)(medium) stands in mid-air here.(Red Aura)
Saif  -=Denizens of Lloth=- (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Des  -=Denizens of Lloth=- (Githyanki)(medium) stands in mid-air here.(Red Aura)
Biggz enters from the east.
Soljia enters from the east.
Drip skitters in from the east.
Dro enters from the east.

< 661h/661H 121v/125V Pos: standing >

< 661h/661H 121v/125V Pos: standing >

< 661h/661H 121v/125V Pos: standing >
Poh sings a song so well you feel your pain and suffering ebbing away.
Your body feels restored by the power of Poh's soothing song!
Des sneaks east.
Saif leaves east.
Lielz sneaks east.
Zukus leaves east.
Skir sneaks east.
Norabi leaves east.
Zxat leaves east.
Poh leaves east.
You follow Des.


<map>
Zone: The Charcoal Palace.
Room: Entryway to the Charcoal Palace
</map>

<map>
Zone: The Charcoal Palace.
Room: Entryway to the Charcoal Palace
</map>
You feel uneasy with so many Evil players in The Charcoal Palace.
Entryway to the Charcoal Palace
Obvious exits: -N# -E -S -W
[15] A small bandage rests upon the ground here.
[6] A large wooden torch has been discarded here.
[2] A sturdy looking wooden club has been left here.
[2] A stout cudgel carved from oak wood lies here.
[2] A gnoby piece of wood, perhaps a small mace, lies here.
[2] A steel long sword has been left here.
[2] A steel short sword lies discarded here.
[2] A long steel sword is here in the dirt.
[2] A large two-handed sword has been left here.
[2] A large two-handed sword has been left here.
[2] A cudgel has been dropped here.
The corpse of a Centaur is lying here.
The corpse of a Goblin is lying here.
The corpse of a Duergar Dwarf is lying here.
The corpse of a Githyanki is lying here.
[2] The corpse of a Githzerai is lying here.
The corpse of a Centaur is lying here.
The corpse of a Githyanki is lying here.
The corpse of a Centaur is lying here.
The corpse of a Gnome is lying here.
The corpse of a Duergar Dwarf is lying here.
The corpse of a Firbolg is lying here.
The corpse of a Drow Elf is lying here.
Poh  -=Denizens of Lloth=- (Orc)(medium) stands in mid-air here.(Red Aura)
Zxat  -=Denizens of Lloth=- (Drider)(large) stands in mid-air here.(Red Aura)
Norabi  -=Denizens of Lloth=- (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Skir  -=Denizens of Lloth=- (Githyanki)(medium) stands in mid-air here.(Red Aura)
Zukus Diinkarazan -=Denizens of Lloth=- (Duergar)(medium) stands in mid-air here.(Red Aura)
Lielz  -=Denizens of Lloth=- (Duergar)(medium) stands in mid-air here.(Red Aura)
Saif  -=Denizens of Lloth=- (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Des  -=Denizens of Lloth=- (Githyanki)(medium) stands in mid-air here.(Red Aura)
Terru  -=Denizens of Lloth=- (Drow Elf)(medium) stands in mid-air here, fighting a fire minion.(Red Aura)
A fire minion stands in mid-air here, fighting Terru.
Biggz enters from the west.
Soljia enters from the west.
Drip skitters in from the west.
Dro enters from the west.

< 661h/661H 120v/125V Pos: standing >
Epic Zones -----------------------------------------

   Heaven                                        (neutral)       
   The Twisting Tunnels of the Durian Underdark  (neutral)       
   Arcorar - the Great King Forest               (neutral)       
  *Court of the Muse                             (extremely good)
   The Chasm of the Misty Vale                   (neutral)       
  *The Battlefield                               (slightly good) 
  *The Swamp Laboratory of Khul'Lor              (slightly evil) 
  *Clan Stoutdorf Settlement                     (extremely evil)
  *Kobold Settlement                             (very evil)     
  *The High Moor Forest                          (neutral)       
   The Stone Tomb of Kelek                       (evil)          
  *Orrak                                         (evil)          
  *Pits of Cerberus                              (evil)          
   Myrloch Vale                                  (slightly good) 
   Pharr Valley Swamp                            (slightly good) 
  *Village of Werrun                             (very evil)     
   Nizari                                        (good)          
  *The Dark Stone Tower of the Northern Realms   (slightly evil) 
  *Tower of High Sorcery                         (good)          
   Bloodstone Keep                               (slightly evil) 
   The Temple of the Sun                         (neutral)       
   The Elemental Groves                          (very good)     
   Temple of Flames                              (slightly evil) 
   Drustl's Yerdonia Enslaved                    (slightly good) 
   The Obsidian Citadel                          (neutral)       
   The Ruins of Undermountain                    (neutral)       
   The Mountain of the Banished                  (neutral)       
   Nakral's Crypt                                (neutral)       
  *The Outcasts Tower                            (slightly evil) 
   Fort Boyard                                   (good)          
   Crystalspyre Mountains                        (neutral)       
   The Prisons of Carthapia                      (neutral)       
  *Faerie Realm                                  (slightly good) 
   The Ruins of Tharnadia's Old Quarter          (neutral)       
   The Fields Between                            (neutral)       
  *The Githyanki Fortress                        (very evil)     
  *Labyrinth of No Return                        (good)          
   The Desert City of Venan'Trut                 (neutral)       
   Rogue Plains                                  (neutral)       
   City of Torrhan                               (slightly good) 
   The Lair of the Swamp Troll King              (very evil)     
   Zalkapfaan, City of the Headless Horde        (neutral)       
   New Cave city                                 (neutral)       
   Ice Tower                                     (neutral)       
   Desolate Under Fire                           (neutral)       
   The Citadel                                   (neutral)       
  *The Twin Keeps of Devastated Tharnadia        (extremely evil)
  *IceCrag Castle                                (very evil)     
   Prison of Fort Boyard                         (neutral)       
  *The Ancient Halls of Ironstar                 (slightly evil) 
  *The Jade Empire                               (slightly good) 
   Mazzolin                                      (neutral)       
   Forest of Mir                                 (neutral)       
   Quintaragon Castle                            (neutral)       
  *The Sky City of Ultarium                      (slightly good) 
   Lair of the Gibberling King                   (neutral)       
  *Plane of Air                                  (evil)          
   The Kingdom of Torg                           (neutral)       
  *Tribal Oasis                                  (very good)     
   The Para-Elemental Plane of Smoke             (neutral)       
   Plane of Water                                (neutral)       
  *Shadamehr Keep                                (slightly evil) 
   The Temple to Skrentherlog                    (slightly evil) 
   Alatorin - the Forge City                     (neutral)       
   The Trakkia Mountains                         (extremely evil)
   The Ethereal Plane                            (very evil)     
  *The Caverns of Armageddon                     (neutral)       
   The Forest City of Aravne                     (neutral)       
   Plane of Fire                                 (neutral)       
   Ruined Temple of Tezcatlipoca                 (neutral)       
   The Astral Plane                              (evil)          
  *Jotunheim                                     (slightly evil) 
   The Transparent Tower                         (slightly evil) 
   Krethik Keep                                  (neutral)       
   Temple of the Earth                           (slightly good) 
  *Sea Kingdom                                   (slightly evil) 
   Plane of Earth                                (good)          
   Sevenoaks                                     (neutral)       
   The Keep of Evil                              (slightly evil) 
   The Forgotten Mansion                         (slightly evil) 
  *Domain of Lost Souls                          (extremely evil)
  *The Hall of Knighthood                        (neutral)       
   The Depths of Duris                           (neutral)       
   Arachdrathos Guilds                           (evil)          
   Valley of the Snow Ogres                      (evil)          
  *The Great Shaboath                            (evil)          
   The Tempest Court                             (neutral)       
   Pit of Dragons                                (neutral)       
   Ny'Neth                                       (slightly evil) 
  *Lost Temple of Tikitzopl                      (very evil)     
   The Scorched Valley                           (neutral)       
   The Realm of Barovia                          (slightly evil) 
   The Royal Mausoleum of Castle IceCrag         (slightly good) 
   Plane of Fire, Brass                          (neutral)       
   Githzerai Stronghold                          (neutral)       
  *Ceothia                                       (very evil)     
  *Tiamat                                        (slightly evil) 
   The Fortress of Dreams                        (slightly evil) 
  *Bahamut's Palace                              (evil)          
  *Dragonnia                                     (neutral)       
   The Charcoal Palace                           (neutral)       
   Vecna's Tomb                                  (evil)          
  *Ny'Neth's Stronghold                          (evil)          
   Apocalypse Castle                             (slightly evil) 
   The Realm of Barovia Continued                (very evil)     
  *The Hall of the Ancients                      (good)          
   The Bronze Citadel                            (slightly evil) 
   Ny'Neth's Stronghold Continued                (evil)          
  *Negative Material Plane                       (slightly evil) 
  *Celestial Plane                               (slightly evil) 
  *The 222nd Layer of the Abyss                  (neutral)       
  *Castle Ravenloft                              (slightly evil) 

* = already completed this boot.

< 661h/661H 120v/125V Pos: standing >

< 661h/661H 120v/125V Pos: standing >
Saif leaves west.
Zukus leaves west.
Norabi leaves west.
Zxat leaves west.
Poh leaves west.
You follow Des.


<map>
Zone: The Charcoal Palace.
Room: Hallway in the Charcoal Palace
</map>

<map>
Zone: The Charcoal Palace.
Room: Hallway in the Charcoal Palace
</map>
You feel uneasy with so many Evil players in The Charcoal Palace.
Hallway in the Charcoal Palace
Obvious exits: -E -W
The corpse of a Drider is lying here.
The corpse of a Centaur is lying here.
The corpse of a Barbarian is lying here.
[5] The corpse of a Githzerai is lying here.
Poh  -=Denizens of Lloth=- (Orc)(medium) stands in mid-air here.(Red Aura)
Zxat  -=Denizens of Lloth=- (Drider)(large) stands in mid-air here.(Red Aura)
Norabi  -=Denizens of Lloth=- (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Skir  -=Denizens of Lloth=- (Githyanki)(medium) stands in mid-air here.(Red Aura)
Zukus Diinkarazan -=Denizens of Lloth=- (Duergar)(medium) stands in mid-air here.(Red Aura)
Lielz  -=Denizens of Lloth=- (Duergar)(medium) stands in mid-air here.(Red Aura)
Saif  -=Denizens of Lloth=- (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Des  -=Denizens of Lloth=- (Githyanki)(medium) stands in mid-air here.(Red Aura)
Biggz enters from the east.
Soljia enters from the east.
Drip skitters in from the east.
Dro enters from the east.

< 661h/661H 119v/125V Pos: standing >
Des sneaks west.
Saif leaves west.
Lielz sneaks west.
Zukus leaves west.
Skir sneaks west.
Norabi leaves west.
Zxat leaves west.
Poh leaves west.
You follow Des.


<map>
Zone: The Charcoal Palace.
Room: A Grand Foyer within the Palace
</map>

<map>
Zone: The Charcoal Palace.
Room: A Grand Foyer within the Palace
</map>
You feel uneasy with so many Evil players in The Charcoal Palace.
A Grand Foyer within the Palace
Obvious exits: -E -S -W
The corpse of a Githzerai is lying here.
[3] The corpse of a Centaur is lying here.
The corpse of a Minotaur is lying here.
The corpse of a Centaur is lying here.
The corpse of a Barbarian is lying here.
The corpse of a Githzerai is lying here.
The corpse of a Drow Elf is lying here.
Poh  -=Denizens of Lloth=- (Orc)(medium) stands in mid-air here.(Red Aura)
Zxat  -=Denizens of Lloth=- (Drider)(large) stands in mid-air here.(Red Aura)
Norabi  -=Denizens of Lloth=- (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Skir  -=Denizens of Lloth=- (Githyanki)(medium) stands in mid-air here.(Red Aura)
Zukus Diinkarazan -=Denizens of Lloth=- (Duergar)(medium) stands in mid-air here.(Red Aura)
Lielz  -=Denizens of Lloth=- (Duergar)(medium) stands in mid-air here.(Red Aura)
Saif  -=Denizens of Lloth=- (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Des  -=Denizens of Lloth=- (Githyanki)(medium) stands in mid-air here.(Red Aura)
A Grey Elf (medium)  -= Tharnadian Mercenaries =- stands here.(Gold Aura)
Biggz enters from the east.
Soljia enters from the east.
Drip skitters in from the east.
Dro enters from the east.
Poh places a dagger of carved obsidian [superior] in the back of a Grey Elf, resulting in some strange noises and some blood.
Biggz tackles a Grey Elf square in the chest knocking the wind out of her!

< 661h/661H 117v/125V Pos: standing >
Drip starts casting an offensive spell.
Soljia suddenly attacks a Grey Elf!
Soljia's impressive bludgeon strikes a Grey Elf hard.

< 661h/661H 117v/125V Pos: standing >
A Grey Elf sings a song that makes you feel safe from dragons.
Norabi starts casting an offensive spell.

< 661h/661H 117v/125V Pos: standing >
You begin to focus your will...

< 661h/661H 118v/125V Pos: standing >
Skir snaps into visibility.

< 661h/661H 118v/125V Pos: standing >
Norabi completes his spell...
Norabi utters the words 'zrzqhfuqar znzjudihuai'
A Grey Elf is engulfed by a shower of arcing electricity sent by Norabi.

< 661h/661H 119v/125V Pos: standing >
Casting: pyrokinesis 

< 661h/661H 119v/125V Pos: standing >
Drip completes his spell...
Drip utters the words 'paffue xurhuio'
A Grey Elf seems to be blinded!
A Grey Elf begins to dry and wilt.
A Grey Elf's robes of equality melted corroded by the acid.
A Grey Elf's pearl necklace melted corroded by the acid.
A Grey Elf's pantherhide quiver [superior] melted corroded by the acid.
A Grey Elf is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Aik by 4125000.