The death of [ 1 Mercenary] Horace (Dwarf)

in Rugged Hills of the Hearth Valley

from the perspective of [ 1 Mercenary] Horace (Dwarf)

<worn on head>       a horned battle helm
<worn on body>       a suit of mithril chainmail [superior]
<held as shield>     a mithril shield [superior]
<worn around wrist>  a mithril bracer [poor]
<primary weapon>     a large warhammer [poor]

 MMMMMMMMMM^MMMM  
 MMMMMM^@^^^MMMM  
 ++^MMMMMMM^MMMM  
 ^^^MMM^DMM^MMMM  
  ^.^^MMMMMP^MM   
   .^^.^MM^^^M    
Rugged Hills of the Hearth Valley
Obvious exits: -North -East  -South -West 

< 23h/23H 100v/106V Pos: standing >
You quickly scan the area.
A saddled white drake who is not far off to your south.

< 23h/23H 101v/106V Pos: standing >
 
   ^MM^^^^^...    
  MMMM^M^^.M^^^   
 MMMMMMMMM^M^M^.  
 MMMMMMMMM^MMMM^  
 MMMMM^^@^^MMMMM  
 +^MMMMMMM^MMMMM  
 ^^MMM^DMM^MMMMM  
  .^^MMMMMP^MMM   
   ^^.^MM^^^MM    
Rugged Hills of the Hearth Valley
Obvious exits: -North -East  -South -West 

< 23h/23H 99v/106V Pos: standing >
 
   MM^^^^^....    
  MMM^M^^.M^^^.   
 MMMMMMMM^M^M^..  
 MMMMMMMM^MMMM^.  
 MMMM^^^@^MMMMMM  
 ^MMMMMMM^MMMMMM  
 ^MMM^DMM^MMMMMM  
  ^^MMMMMP^MMMM   
   ^.^MM^^^MMM    
Rugged Hills of the Hearth Valley
Obvious exits: -North -East  -South -West 

< 23h/23H 96v/106V Pos: standing >
 
   M^^^^^.....    
  MM^M^^.M^^^.*   
 MMMMMMM^M^M^..*  
 MMMMMMM^MMMM^..  
 MMM^^^^@MMMMMM^  
 MMMMMMM^MMMMMM^  
 MMM^DMM^MMMMMMM  
  ^MMMMMP^MMMMM   
   .^MM^^^MMMM    
Rugged Hills of the Hearth Valley
Obvious exits: -North -East  -South -West 
A greyish stone wall is here to the north.

< 23h/23H 93v/106V Pos: standing >
You quickly scan the area.
A gnoll who is in the distance to your north.
An Ogre who is a brief walk away to your south.
A Duergar who is a brief walk away to your south.
A Drow Elf who is a brief walk away to your south.
A Drow Elf who is a brief walk away to your south.
A Troll who is a brief walk away to your south.
A Duergar who is a brief walk away to your south.
An Orc who is a brief walk away to your south.
A Githyanki who is a brief walk away to your south.
A Drow Elf who is a brief walk away to your south.
A Githyanki who is a brief walk away to your south.

< 23h/23H 93v/106V Pos: standing >
 
   MM^^^^^....    
  MMM^M^^.M^^^.   
 MMMMMMMM^M^M^..  
 MMMMMMMM^MMMM^.  
 MMMM^^^@^MMMMMM  
 ^MMMMMMM^MMMMMM  
 ^MMM^DMM^MMMMMM  
  ^^MMMMMP^MMMM   
   ^.^MM^^^MMM    
Rugged Hills of the Hearth Valley
Obvious exits: -North -East  -South -West 

< 23h/23H 92v/106V Pos: standing >
 
   ^MM^^^^^...    
  MMMM^M^^.M^^^   
 MMMMMMMMM^M^M^.  
 MMMMMMMMM^MMMM^  
 MMMMM^^@^^MMMMM  
 M^MMMMMMM^MMMMM  
 ^^MMM^DMM^MMMMM  
  .^^MMMMMP^MMM   
   ^^.^MM^^^MM    
Rugged Hills of the Hearth Valley
Obvious exits: -North -East  -South -West 

< 23h/23H 90v/106V Pos: standing >
 
   M^MM^^^^^..    
  MMMMM^M^^.M^^   
 MMMMMMMMMM^M^M^  
 MMMMMMMMMM^MMMM  
 MMMMMM^@^^^MMMM  
 +M^MMMMMMM^MMMM  
 ^^^MMM^DMM^MMMM  
  ^.^^MMMMMP^MM   
   .^^.^MM^^^M    
Rugged Hills of the Hearth Valley
Obvious exits: -North -East  -South -West 

< 23h/23H 88v/106V Pos: standing >
You have ranked up to Serf.
A Mountain Trail
   This pathway has been worn into the rock and earth, running down to the
center of town, and up to the western gates. A few buildings line the path,
but they don't become really dense until you get into the heart of the
stronghold. The view is majestic from this trail, overlooking the stronghold
and the rest of the valley. The great peaks of the Rigmorak mountain range
surround Kimordril, keeping it well hidden and safe.
Obvious exits: -East  -West 

< 23h/23H 88v/106V Pos: standing >
The East Gates of Kimordril
   This pathway has been worn into the rock and earth, running down to the
center of town, and up to the western gates. A few buildings line the path,
but they don't become really dense until you get into the heart of the
stronghold. The view is majestic from this trail, overlooking the stronghold
and the rest of the valley. The great peaks of the Rigmorak mountain range
surround Kimordril, keeping it well hidden and safe.
Obvious exits: -East  -West 
[6] The corpse of an elite guard is lying here.
The corpse of an elite guard specialist is lying here.

< 23h/23H 87v/106V Pos: standing >
An Inclined Pathway
   This pathway has been worn into the rock and earth, running down to the
center of town, and up to the western gates. A few buildings line the path,
but they don't become really dense until you get into the heart of the
stronghold. The view is majestic from this trail, overlooking the stronghold
and the rest of the valley. The great peaks of the Rigmorak mountain range
surround Kimordril, keeping it well hidden and safe.
Obvious exits: -East  -West 

< 23h/23H 86v/106V Pos: standing >
An Inclined Pathway
   This pathway has been worn into the rock and earth, running down to the
center of town, and up to the western gates. A few buildings line the path,
but they don't become really dense until you get into the heart of the
stronghold. The view is majestic from this trail, overlooking the stronghold
and the rest of the valley. The great peaks of the Rigmorak mountain range
surround Kimordril, keeping it well hidden and safe.
Obvious exits: -East  -West 

< 23h/23H 86v/106V Pos: standing >
Alas, you cannot go that way. . . .

< 23h/23H 87v/106V Pos: standing >
An Inclined Pathway
   This pathway has been worn into the rock and earth, running down to the
center of town, and up to the western gates. A few buildings line the path,
but they don't become really dense until you get into the heart of the
stronghold. The view is majestic from this trail, overlooking the stronghold
and the rest of the valley. The great peaks of the Rigmorak mountain range
surround Kimordril, keeping it well hidden and safe.
Obvious exits: -East  -West 

< 23h/23H 86v/106V Pos: standing >
Alas, you cannot go that way. . . .

< 23h/23H 86v/106V Pos: standing >
An Inclined Pathway
   This pathway has been worn into the rock and earth, running down to the
center of town, and up to the western gates. A few buildings line the path,
but they don't become really dense until you get into the heart of the
stronghold. The view is majestic from this trail, overlooking the stronghold
and the rest of the valley. The great peaks of the Rigmorak mountain range
surround Kimordril, keeping it well hidden and safe.
Obvious exits: -East  -South -Up   
A greyish stone wall is here to the south.

< 23h/23H 85v/106V Pos: standing >
Alas, you cannot go that way. . . .

< 23h/23H 86v/106V Pos: standing >
An Inclined Pathway
   This pathway has been worn into the rock and earth, running down to the
center of town, and up to the western gates. A few buildings line the path,
but they don't become really dense until you get into the heart of the
stronghold. The view is majestic from this trail, overlooking the stronghold
and the rest of the valley. The great peaks of the Rigmorak mountain range
surround Kimordril, keeping it well hidden and safe.
Obvious exits: -West  -Down 

< 23h/23H 85v/106V Pos: standing >
An Inclined Pathway
   This pathway has been worn into the rock and earth, running down to the
center of town, and up to the western gates. A few buildings line the path,
but they don't become really dense until you get into the heart of the
stronghold. The view is majestic from this trail, overlooking the stronghold
and the rest of the valley. The great peaks of the Rigmorak mountain range
surround Kimordril, keeping it well hidden and safe.
Obvious exits: -East  -West 
The corpse of an elite guard is lying here.

< 23h/23H 84v/106V Pos: standing >
An Inclined Pathway
   This pathway has been worn into the rock and earth, running down to the
center of town, and up to the western gates. A few buildings line the path,
but they don't become really dense until you get into the heart of the
stronghold. The view is majestic from this trail, overlooking the stronghold
and the rest of the valley. The great peaks of the Rigmorak mountain range
surround Kimordril, keeping it well hidden and safe.
Obvious exits: -East  -West 
The corpse of an elite guard is lying here.

< 23h/23H 84v/106V Pos: standing >
An Inclined Pathway
   This pathway has been worn into the rock and earth, running down to the
center of town, and up to the western gates. A few buildings line the path,
but they don't become really dense until you get into the heart of the
stronghold. The view is majestic from this trail, overlooking the stronghold
and the rest of the valley. The great peaks of the Rigmorak mountain range
surround Kimordril, keeping it well hidden and safe.
Obvious exits: -East  -West 

< 23h/23H 83v/106V Pos: standing >
East Side of the Guild Square
   Guilds and their shops surround this large square, clusters crowding
together at each corner. There are bricks inlaid here, perfectly set and
making travel through here easy. All of the main roads in this section
of Kimordril meet here, at the center of the square. A massive peak towers
above the square to the east, with one of the roads leading into the side
of it. To the south is a large stone building with many windows.
Obvious exits: -North -East  -South -West 

< 23h/23H 84v/106V Pos: standing >
Northeast Corner of the Guild Square
   Guilds and their shops surround this large square, clusters crowding
together at each corner. There are bricks inlaid here, perfectly set and
making travel through here easy. All of the main roads in this section
of Kimordril meet here, at the center of the square. A massive peak towers
above the square to the east, with one of the roads leading into the side
of it. To the south is a large stone building with many windows.
Obvious exits: -North -East  -South -West 
[5] A small bandage rests upon the ground here.
[2] A large wooden torch has been discarded here.
A sturdy looking wooden club has been left here.
A stout cudgel carved from oak wood lies here.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
A long steel sword is here in the dirt.
A steel dagger about a foot in length lies here.
A steel dagger has been tossed aside here.
A durable looking footman's flail lies discarded here.
A large black leather whip lies coiled here.
A warhammer with a sturdy-looking steel head lies here.
A large two-handed sword has been left here.
A large two-handed sword has been left here.
A great flail has been carelessly left here.
A dwarven commoner is here, shopping around the square.

< 23h/23H 84v/106V Pos: standing >
Kalrin's Kegs
   Kegs, mugs and all sorts of containers for liquids fills this room. A
large counter sticks out of the north wall, and almost reaches the south
wall. This shop does good business, being next door to The Mother Lode, as
it keeps up their supply of mugs and kegs. They also supply the Brewers
Guild above with the needed materials to hold their ale, mead and other
drinks.
Obvious exits: -West  -Up   
Kalrin is here, waiting to sell a container to you.

< 23h/23H 83v/106V Pos: standing >
Brewers Guild
   Copper piping is everywhere in this room, winding around everything and
connecting to alot of metal tubs, vats and heaters. A small furnace glows
in the center of it all, heating the liquid that runs through the pipes.
Bags of grains, and small pots of honey are stacked in a corner, ready
to get used to make ale, beer and mead. Many different sized kegs are lined
up near the stairway and ready to get hauled to The Mother Lode, or anyplace
or anyone who wants them.
Obvious exits: -Down 
The master brewer is here, stirring some liquid in a vat.

< 23h/23H 83v/106V Pos: standing >
You may not use this command until level two.

< 23h/23H 84v/106V Pos: standing >
Pardon?

< 23h/23H 86v/106V Pos: standing >

< 23h/23H 90v/106V Pos: standing >
Brewers Guild
Obvious exits: -Down 
The master brewer is here, stirring some liquid in a vat.

< 23h/23H 91v/106V Pos: standing >
You may not use this command until level two.

< 23h/23H 92v/106V Pos: standing >
Brewers Guild
Obvious exits: -Down 
The master brewer is here, stirring some liquid in a vat.

< 23h/23H 92v/106V Pos: standing >
Kalrin's Kegs
   Kegs, mugs and all sorts of containers for liquids fills this room. A
large counter sticks out of the north wall, and almost reaches the south
wall. This shop does good business, being next door to The Mother Lode, as
it keeps up their supply of mugs and kegs. They also supply the Brewers
Guild above with the needed materials to hold their ale, mead and other
drinks.
Obvious exits: -West  -Up   
Kalrin is here, waiting to sell a container to you.

< 23h/23H 92v/106V Pos: standing >
Alas, you cannot go that way. . . .

< 23h/23H 92v/106V Pos: standing >
You quickly scan the area.
A dwarven commoner who is close by to your west.
Zarlir who is rather far off to your west.
The master brewer who is close by above you.

< 23h/23H 93v/106V Pos: standing >
Northeast Corner of the Guild Square
   Guilds and their shops surround this large square, clusters crowding
together at each corner. There are bricks inlaid here, perfectly set and
making travel through here easy. All of the main roads in this section
of Kimordril meet here, at the center of the square. A massive peak towers
above the square to the east, with one of the roads leading into the side
of it. To the south is a large stone building with many windows.
Obvious exits: -North -East  -South -West 
[5] A small bandage rests upon the ground here.
[2] A large wooden torch has been discarded here.
A sturdy looking wooden club has been left here.
A stout cudgel carved from oak wood lies here.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
A long steel sword is here in the dirt.
A steel dagger about a foot in length lies here.
A steel dagger has been tossed aside here.
A durable looking footman's flail lies discarded here.
A large black leather whip lies coiled here.
A warhammer with a sturdy-looking steel head lies here.
A large two-handed sword has been left here.
A large two-handed sword has been left here.
A great flail has been carelessly left here.
A dwarven commoner is here, shopping around the square.

< 23h/23H 92v/106V Pos: standing >
North Side of the Guild Square
   Guilds and their shops surround this large square, clusters crowding
together at each corner. There are bricks inlaid here, perfectly set and
making travel through here easy. All of the main roads in this section
of Kimordril meet here, at the center of the square. A massive peak towers
above the square to the east, with one of the roads leading into the side
of it. To the south is a large stone building with many windows.
Obvious exits: -North -East  -South -West 

< 23h/23H 92v/106V Pos: standing >
Center of the Guild Square
   Guilds and their shops surround this large square, clusters crowding
together at each corner. There are bricks inlaid here, perfectly set and
making travel through here easy. All of the main roads in this section
of Kimordril meet here, at the center of the square. A massive peak towers
above the square to the east, with one of the roads leading into the side
of it. To the south is a large stone building with many windows.
Obvious exits: -North -East  -South -West 
The corpse of the Kimordril Quartermaster is lying here.
The corpse of the gully dwarf town crier is lying here.
A swirling rift shifts and howls here.
A swirling rift shifts and howls here.
Before you stands a huge board containing news and feedback.
A large fountain is here in the center of the square.
A large dog wanders around here, looking for food.
A gully dwarf wanders around, collecting garbage.

< 23h/23H 91v/106V Pos: standing >
South Side of the Guild Square
   Guilds and their shops surround this large square, clusters crowding
together at each corner. There are bricks inlaid here, perfectly set and
making travel through here easy. All of the main roads in this section
of Kimordril meet here, at the center of the square. A massive peak towers
above the square to the east, with one of the roads leading into the side
of it. To the south is a large stone building with many windows.
Obvious exits: -North -East  -South# -West 

< 23h/23H 90v/106V Pos: standing >
You quickly scan the area.
A large dog who is close by to your north.
A gully dwarf who is close by to your north.
A large dog who is not far off to your west.
A small pig who is not far off to your west.
Kilmoruk who is not far off to your west.

< 23h/23H 91v/106V Pos: standing >
The sun hangs low on the southern sky.
I see no one by that name here!

< 23h/23H 96v/106V Pos: standing >
Center of the Guild Square
   Guilds and their shops surround this large square, clusters crowding
together at each corner. There are bricks inlaid here, perfectly set and
making travel through here easy. All of the main roads in this section
of Kimordril meet here, at the center of the square. A massive peak towers
above the square to the east, with one of the roads leading into the side
of it. To the south is a large stone building with many windows.
Obvious exits: -North -East  -South -West 
The corpse of the Kimordril Quartermaster is lying here.
The corpse of the gully dwarf town crier is lying here.
A swirling rift shifts and howls here.
A swirling rift shifts and howls here.
Before you stands a huge board containing news and feedback.
A large fountain is here in the center of the square.
A large dog wanders around here, looking for food.
A gully dwarf wanders around, collecting garbage.

< 23h/23H 96v/106V Pos: standing >
East Side of the Guild Square
   Guilds and their shops surround this large square, clusters crowding
together at each corner. There are bricks inlaid here, perfectly set and
making travel through here easy. All of the main roads in this section
of Kimordril meet here, at the center of the square. A massive peak towers
above the square to the east, with one of the roads leading into the side
of it. To the south is a large stone building with many windows.
Obvious exits: -North -East  -South -West 

< 23h/23H 95v/106V Pos: standing >
Alas, you cannot go that way. . . .

< 23h/23H 96v/106V Pos: standing >
Center of the Guild Square
   Guilds and their shops surround this large square, clusters crowding
together at each corner. There are bricks inlaid here, perfectly set and
making travel through here easy. All of the main roads in this section
of Kimordril meet here, at the center of the square. A massive peak towers
above the square to the east, with one of the roads leading into the side
of it. To the south is a large stone building with many windows.
Obvious exits: -North -East  -South -West 
The corpse of the Kimordril Quartermaster is lying here.
The corpse of the gully dwarf town crier is lying here.
A swirling rift shifts and howls here.
A swirling rift shifts and howls here.
Before you stands a huge board containing news and feedback.
A large fountain is here in the center of the square.
A large dog wanders around here, looking for food.
A gully dwarf wanders around, collecting garbage.

< 23h/23H 95v/106V Pos: standing >
South Side of the Guild Square
   Guilds and their shops surround this large square, clusters crowding
together at each corner. There are bricks inlaid here, perfectly set and
making travel through here easy. All of the main roads in this section
of Kimordril meet here, at the center of the square. A massive peak towers
above the square to the east, with one of the roads leading into the side
of it. To the south is a large stone building with many windows.
Obvious exits: -North -East  -South# -West 

< 23h/23H 94v/106V Pos: standing >
Center of the Guild Square
   Guilds and their shops surround this large square, clusters crowding
together at each corner. There are bricks inlaid here, perfectly set and
making travel through here easy. All of the main roads in this section
of Kimordril meet here, at the center of the square. A massive peak towers
above the square to the east, with one of the roads leading into the side
of it. To the south is a large stone building with many windows.
Obvious exits: -North -East  -South -West 
The corpse of the Kimordril Quartermaster is lying here.
The corpse of the gully dwarf town crier is lying here.
A swirling rift shifts and howls here.
A swirling rift shifts and howls here.
Before you stands a huge board containing news and feedback.
A large fountain is here in the center of the square.
A large dog wanders around here, looking for food.
A gully dwarf wanders around, collecting garbage.

< 23h/23H 95v/106V Pos: standing >
You climb up and ride a large dog.
You feel your skill in mount improving.

< 23h/23H 88v/106V Pos: standing >
East Side of the Guild Square
   Guilds and their shops surround this large square, clusters crowding
together at each corner. There are bricks inlaid here, perfectly set and
making travel through here easy. All of the main roads in this section
of Kimordril meet here, at the center of the square. A massive peak towers
above the square to the east, with one of the roads leading into the side
of it. To the south is a large stone building with many windows.
Obvious exits: -North -East  -South -West 

< 23h/23H 88v/106V Pos: standing >
An Inclined Pathway
   This pathway has been worn into the rock and earth, running down to the
center of town, and up to the western gates. A few buildings line the path,
but they don't become really dense until you get into the heart of the
stronghold. The view is majestic from this trail, overlooking the stronghold
and the rest of the valley. The great peaks of the Rigmorak mountain range
surround Kimordril, keeping it well hidden and safe.
Obvious exits: -East  -West 

< 23h/23H 88v/106V Pos: standing >
An Inclined Pathway
   This pathway has been worn into the rock and earth, running down to the
center of town, and up to the western gates. A few buildings line the path,
but they don't become really dense until you get into the heart of the
stronghold. The view is majestic from this trail, overlooking the stronghold
and the rest of the valley. The great peaks of the Rigmorak mountain range
surround Kimordril, keeping it well hidden and safe.
Obvious exits: -East  -West 
The corpse of an elite guard is lying here.

< 23h/23H 89v/106V Pos: standing >
An Inclined Pathway
   This pathway has been worn into the rock and earth, running down to the
center of town, and up to the western gates. A few buildings line the path,
but they don't become really dense until you get into the heart of the
stronghold. The view is majestic from this trail, overlooking the stronghold
and the rest of the valley. The great peaks of the Rigmorak mountain range
surround Kimordril, keeping it well hidden and safe.
Obvious exits: -East  -West 
The corpse of an elite guard is lying here.

< 23h/23H 89v/106V Pos: standing >
An Inclined Pathway
   This pathway has been worn into the rock and earth, running down to the
center of town, and up to the western gates. A few buildings line the path,
but they don't become really dense until you get into the heart of the
stronghold. The view is majestic from this trail, overlooking the stronghold
and the rest of the valley. The great peaks of the Rigmorak mountain range
surround Kimordril, keeping it well hidden and safe.
Obvious exits: -West  -Down 

< 23h/23H 90v/106V Pos: standing >
Alas, you cannot go that way. . . .

< 23h/23H 90v/106V Pos: standing >
An Inclined Pathway
   This pathway has been worn into the rock and earth, running down to the
center of town, and up to the western gates. A few buildings line the path,
but they don't become really dense until you get into the heart of the
stronghold. The view is majestic from this trail, overlooking the stronghold
and the rest of the valley. The great peaks of the Rigmorak mountain range
surround Kimordril, keeping it well hidden and safe.
Obvious exits: -East  -South -Up   
A greyish stone wall is here to the south.

< 23h/23H 90v/106V Pos: standing >
An Inclined Pathway
   This pathway has been worn into the rock and earth, running down to the
center of town, and up to the western gates. A few buildings line the path,
but they don't become really dense until you get into the heart of the
stronghold. The view is majestic from this trail, overlooking the stronghold
and the rest of the valley. The great peaks of the Rigmorak mountain range
surround Kimordril, keeping it well hidden and safe.
Obvious exits: -East  -West 

< 23h/23H 91v/106V Pos: standing >
An Inclined Pathway
   This pathway has been worn into the rock and earth, running down to the
center of town, and up to the western gates. A few buildings line the path,
but they don't become really dense until you get into the heart of the
stronghold. The view is majestic from this trail, overlooking the stronghold
and the rest of the valley. The great peaks of the Rigmorak mountain range
surround Kimordril, keeping it well hidden and safe.
Obvious exits: -East  -West 

< 23h/23H 91v/106V Pos: standing >
An Inclined Pathway
   This pathway has been worn into the rock and earth, running down to the
center of town, and up to the western gates. A few buildings line the path,
but they don't become really dense until you get into the heart of the
stronghold. The view is majestic from this trail, overlooking the stronghold
and the rest of the valley. The great peaks of the Rigmorak mountain range
surround Kimordril, keeping it well hidden and safe.
Obvious exits: -East  -West 

< 23h/23H 91v/106V Pos: standing >
The East Gates of Kimordril
   This pathway has been worn into the rock and earth, running down to the
center of town, and up to the western gates. A few buildings line the path,
but they don't become really dense until you get into the heart of the
stronghold. The view is majestic from this trail, overlooking the stronghold
and the rest of the valley. The great peaks of the Rigmorak mountain range
surround Kimordril, keeping it well hidden and safe.
Obvious exits: -East  -West 
[6] The corpse of an elite guard is lying here.
The corpse of an elite guard specialist is lying here.

< 23h/23H 92v/106V Pos: standing >
A Mountain Trail
   This pathway has been worn into the rock and earth, running down to the
center of town, and up to the western gates. A few buildings line the path,
but they don't become really dense until you get into the heart of the
stronghold. The view is majestic from this trail, overlooking the stronghold
and the rest of the valley. The great peaks of the Rigmorak mountain range
surround Kimordril, keeping it well hidden and safe.
Obvious exits: -East  -West 

< 23h/23H 92v/106V Pos: standing >
 
   M^MM^^^^^M.    
  MMMMM^M^^.^^^   
 MMMMMMMMMM^M^M^  
 MMMMMMMMMM^MMMM  
 MMMMMM^@^^^MMMM  
 +M^MMMMMMM^MMMM  
 ^^^MMM^DMM^MMMM  
  ^.^^MMMMM^^MM   
   .^^.^MM^P^M    
Rugged Hills of the Hearth Valley
Obvious exits: -North -East  -South -West 

< 23h/23H 93v/106V Pos: standing >
 
   ^MM^^^^^M..    
  MMMM^M^^.^^^^   
 MMMMMMMMM^M^M^.  
 MMMMMMMMM^MMMM^  
 MMMMM^^@^^MMMMM  
 +^MMMMMMM^MMMMM  
 ^^MMM^DMM^MMMMM  
  .^^MMMMM^^MMM   
   ^^.^MM^P^MM    
Rugged Hills of the Hearth Valley
Obvious exits: -North -East  -South -West 

< 23h/23H 94v/106V Pos: standing >
 
   MM^^^^^M...    
  MMM^M^^.^^^^.   
 MMMMMMMM^M^M^..  
 MMMMMMMM^MMMM^.  
 MMMM^^^@^MMMMMM  
 ^MMMMMMM^MMMMMM  
 ^MMM^DMM^MMMMMM  
  ^^MMMMM^^MMMM   
   ^.^MM^P^MMM    
Rugged Hills of the Hearth Valley
Obvious exits: -North -East  -South -West 

< 23h/23H 94v/106V Pos: standing >
 
   M^^^^^M....    
  MM^M^^.^^^^.*   
 MMMMMMM^M^M^..*  
 MMMMMMM^MMMM^..  
 MMM^^^^@MMMMMM^  
 MMMMMMM^MMMMMM^  
 MMM^DMM^MMMMMMM  
  ^MMMMM^^MMMMM   
   .^MM^P^MMMM    
Rugged Hills of the Hearth Valley
Obvious exits: -North -East  -South -West 
A greyish stone wall is here to the north.

< 23h/23H 95v/106V Pos: standing >
 
   M^M^^.^^^^.    
  MMMMMM^M^M^..   
 MMMMMMM^MMMM^..  
 MMM^^^^^MMMMMM^  
 MMMMMMM@MMMMMM^  
 MMM^DMM^MMMMMMM  
 ^^MMMMM^^MMMMMM  
  ^.^MM^P^MMMMM   
   ^^^^^^^MMMM    
Rugged Hills of the Hearth Valley
Obvious exits: -North -East  -South -West 

< 23h/23H 95v/106V Pos: standing >
 
   MMMMM^M^M^.    
  MMMMMM^MMMM^.   
 MMM^^^^^MMMMMM^  
 MMMMMMM^MMMMMM^  
 MMM^DMM@MMMMMMM  
 ^^MMMMM^^MMMMMM  
 ^^.^MM^P^MMMMMM  
  .^^^^^^^MMMMM   
   .^.^^.^^MMM    
Rugged Hills of the Hearth Valley
Obvious exits: -North -East  -South -West 
A rather large leather backpack lies here. [65%]

< 23h/23H 95v/106V Pos: standing >
 
   MMMMM^MMMM^    
  MM^^^^^MMMMMM   
 MMMMMMM^MMMMMM^  
 MMM^DMM^MMMMMMM  
 ^^MMMMM@^MMMMMM  
 ^^.^MM^P^MMMMMM  
 ..^^^^^^^MMMMMM  
  ^.^.^^.^^MMMM   
   ^^.^^^.^^^M    
Rugged Hills of the Hearth Valley
Obvious exits: -North -East  -South -West 

< 23h/23H 96v/106V Pos: standing >
 
   MMMM^MMMM^.    
  M^^^^^MMMMMM^   
 MMMMMM^MMMMMM^^  
 MM^DMM^MMMMMMM^  
 ^MMMMM^@MMMMMMM  
 ^.^MM^P^MMMMMMM  
 .^^^^^^^MMMMMMM  
  .^.^^.^^MMMMM   
   ^.^^^.^^^MM    
Rugged Hills of the Hearth Valley
Obvious exits: -North -East  -South -West 

< 23h/23H 96v/106V Pos: standing >
 
   ^^^^^MMMMMM    
  MMMMM^MMMMMM^   
 MM^DMM^MMMMMMM^  
 ^MMMMM^^MMMMMMM  
 ^.^MM^P@MMMMMMM  
 .^^^^^^^MMMMMMM  
 ^.^.^^.^^MMMMMM  
  ^^.^^^.^^^MMM   
   ...^..M.^^^    
Rugged Hills of the Hearth Valley
Obvious exits: -North -East  -South -West 

< 23h/23H 97v/106V Pos: standing >
 
   MMMM^MMMM^.    
  M^^^^^MMMMMM^   
 MMMMMM^MMMMMM^^  
 MM^DMM^MMMMMMM^  
 ^MMMMM^@MMMMMMM  
 ^.^MM^P^MMMMMMM  
 .^^^^^^^MMMMMMM  
  .^.^^.^^MMMMM   
   ^.^^^.^^^MM    
Rugged Hills of the Hearth Valley
Obvious exits: -North -East  -South -West 

< 23h/23H 97v/106V Pos: standing >
 
   MMMMM^MMMM^    
  MM^^^^^MMMMMM   
 MMMMMMM^MMMMMM^  
 MMM^DMM^MMMMMMM  
 ^^MMMMM@^MMMMMM  
 ^^.^MM^P^MMMMMM  
 ..^^^^^^^MMMMMM  
  ^.^.^^.^^MMMM   
   ^^.^^^.^^^M    
Rugged Hills of the Hearth Valley
Obvious exits: -North -East  -South -West 

< 23h/23H 97v/106V Pos: standing >
 
   MMMMM^M^M^.    
  MMMMMM^MMMM^.   
 MMM^^^^^MMMMMM^  
 MMMMMMM^MMMMMM^  
 MMM^DMM@MMMMMMM  
 ^^MMMMM^^MMMMMM  
 ^^.^MM^P^MMMMMM  
  .^^^^^^^MMMMM   
   .^.^^.^^MMM    
Rugged Hills of the Hearth Valley
Obvious exits: -North -East  -South -West 
A rather large leather backpack lies here. [65%]

< 23h/23H 98v/106V Pos: standing >
A Drow Elf enters from the south.
A Githyanki enters from the south.
An Orc enters from the south.
An Ogre enters from the south.

< 23h/23H 98v/106V Pos: standing >
A Troll snaps into visibility.
Out of nowhere, a Troll stabs you in the back.
Your pair of steel gauntlets [poor] was completely destroyed by the massive blow!
The world starts spinning, and your ears are ringing!
You stop riding a large dog.