The death of [47 Holyman] Lielz -=Denizens of Lloth=- (Duergar)

in The Center Docks

from the perspective of [48 Forest Druid] Den -= Tharnadian Mercenaries =- (Centaur)

<worn as a badge>    the insignia of swirling feathers and flowing water
<worn on head>       a ghastly iron skull from Bandit Camp
<worn on eyes>       a feathered leather eyepatch [poor] (illuminating) [81%]
<worn in ear>        an anti-matter earring
<worn in ear>        a pulsating diamond earring (glowing)
<worn on face>       a mask of beastkind [poor] (magic)
<worn around neck>   a bloody tin charm from City of Torrhan
<worn around neck>   a token of allegiance to Thrym [poor]
<worn on body>       a suit of white dragonskin armor (magic)
<worn on horse body> a finely woven centaur blanket [superior]
<worn about body>    a sinister cloak
<worn on tail>       a woven mithral tail ring [superior]
<worn about waist>   a black leather belt embossed with a silver cresent moon [superior]
<worn on arms>       a skull shoulder guard lined with feathers [poor]
<held as shield>     a spiked buckler [superior] (magic)
<worn around wrist>  a thick, smooth blackrock bracelet (magic) (humming) [87%]
<worn around wrist>  a bracelet of twisted roots (glowing)
<worn on hands>      the gloves of the storm
<worn on finger>     a ring called 'Soulcatcher'
<worn on finger>     a shimmering ring of vines [superior]
<held>               a sinister chaos orb (magic) (glowing)

Ojo trots in from the east.
Grutap enters from the east.
Pok enters from the east.
Gruul enters from the east.
Grif enters from the east.
You quickly scan the area.
A retired sailor who is close by to your north.
A drunken sailor who is close by to your north.
A drunken sailor who is close by to your north.
A retired sailor who is a brief walk away to your east.
An elite guard who is a brief walk away to your east.
A young girl who is rather far off to your east.
An elite guard who is in the distance to your east.
Elemak, captain of the guards who is in the distance to your east.
An elite guard who is not far off to your west.

< 1076h/1076H 334v/339V Pos: standing >
You quickly scan the area.
A retired sailor who is close by to your north.
A drunken sailor who is close by to your north.
A drunken sailor who is close by to your north.
A retired sailor who is a brief walk away to your east.
An elite guard who is a brief walk away to your east.
A young girl who is rather far off to your east.
An elite guard who is in the distance to your east.
Elemak, captain of the guards who is in the distance to your east.
An elite guard who is not far off to your west.

< 1076h/1076H 336v/339V Pos: standing >
You quickly scan the area.
A retired sailor who is close by to your north.
A drunken sailor who is close by to your north.
A drunken sailor who is close by to your north.
A retired sailor who is a brief walk away to your east.
An elite guard who is a brief walk away to your east.
A retired sailor who is rather far off to your east.
A young girl who is rather far off to your east.
An elite guard who is in the distance to your east.
Elemak, captain of the guards who is in the distance to your east.
An elite guard who is not far off to your west.

< 1076h/1076H 337v/339V Pos: standing >
You quickly scan the area.
A retired sailor who is close by to your north.
A drunken sailor who is close by to your north.
A drunken sailor who is close by to your north.
A retired sailor who is a brief walk away to your east.
An elite guard who is a brief walk away to your east.
A retired sailor who is rather far off to your east.
A young girl who is rather far off to your east.
An elite guard who is in the distance to your east.
Elemak, captain of the guards who is in the distance to your east.
An elite guard who is not far off to your west.

< 1076h/1076H 337v/339V Pos: standing >
You quickly scan the area.
A retired sailor who is close by to your north.
A drunken sailor who is close by to your north.
A drunken sailor who is close by to your north.
A retired sailor who is a brief walk away to your east.
An elite guard who is a brief walk away to your east.
A retired sailor who is rather far off to your east.
A young girl who is rather far off to your east.
An elite guard who is in the distance to your east.
Elemak, captain of the guards who is in the distance to your east.
An elite guard who is not far off to your west.

< 1076h/1076H 338v/339V Pos: standing >
You quickly scan the area.
A retired sailor who is close by to your north.
A drunken sailor who is close by to your north.
A drunken sailor who is close by to your north.
A retired sailor who is a brief walk away to your east.
An elite guard who is a brief walk away to your east.
A retired sailor who is rather far off to your east.
A young girl who is rather far off to your east.
An elite guard who is in the distance to your east.
Elemak, captain of the guards who is in the distance to your east.
An elite guard who is not far off to your west.

< 1076h/1076H 339v/339V Pos: standing >
A young guard leaves north.
You quickly scan the area.
A young guard who is close by to your north.
A retired sailor who is close by to your north.
A drunken sailor who is close by to your north.
A drunken sailor who is close by to your north.
A retired sailor who is a brief walk away to your east.
An elite guard who is a brief walk away to your east.
A retired sailor who is rather far off to your east.
A young girl who is rather far off to your east.
An elite guard who is in the distance to your east.
Elemak, captain of the guards who is in the distance to your east.
An elite guard who is not far off to your west.

< 1076h/1076H 339v/339V Pos: standing >
You quickly scan the area.
A young guard who is close by to your north.
A retired sailor who is close by to your north.
A drunken sailor who is close by to your north.
A drunken sailor who is close by to your north.
A retired sailor who is a brief walk away to your east.
An elite guard who is a brief walk away to your east.
A retired sailor who is rather far off to your east.
A young girl who is rather far off to your east.
An elite guard who is in the distance to your east.
Elemak, captain of the guards who is in the distance to your east.
An elite guard who is not far off to your west.

< 1076h/1076H 339v/339V Pos: standing >
You quickly scan the area.
A young guard who is close by to your north.
A retired sailor who is close by to your north.
A drunken sailor who is close by to your north.
A drunken sailor who is close by to your north.
A retired sailor who is a brief walk away to your east.
An elite guard who is a brief walk away to your east.
A retired sailor who is rather far off to your east.
A young girl who is rather far off to your east.
An elite guard who is in the distance to your east.
Elemak, captain of the guards who is in the distance to your east.
An elite guard who is not far off to your west.

< 1076h/1076H 339v/339V Pos: standing >
You quickly scan the area.
A young guard who is close by to your north.
A retired sailor who is close by to your north.
A drunken sailor who is close by to your north.
A drunken sailor who is close by to your north.
A retired sailor who is a brief walk away to your east.
An elite guard who is a brief walk away to your east.
A retired sailor who is rather far off to your east.
A young girl who is rather far off to your east.
An elite guard who is in the distance to your east.
Elemak, captain of the guards who is in the distance to your east.
An elite guard who is not far off to your west.

< 1076h/1076H 339v/339V Pos: standing >
You quickly scan the area.
A young guard who is close by to your north.
A retired sailor who is close by to your north.
A drunken sailor who is close by to your north.
A drunken sailor who is close by to your north.
A retired sailor who is a brief walk away to your east.
An elite guard who is a brief walk away to your east.
A retired sailor who is rather far off to your east.
A young girl who is rather far off to your east.
An elite guard who is in the distance to your east.
Elemak, captain of the guards who is in the distance to your east.
An elite guard who is not far off to your west.

< 1076h/1076H 339v/339V Pos: standing >
You quickly scan the area.
A young guard who is close by to your north.
A retired sailor who is close by to your north.
A drunken sailor who is close by to your north.
A drunken sailor who is close by to your north.
A retired sailor who is a brief walk away to your east.
An elite guard who is a brief walk away to your east.
A retired sailor who is rather far off to your east.
A young girl who is rather far off to your east.
An elite guard who is in the distance to your east.
Elemak, captain of the guards who is in the distance to your east.
An elite guard who is not far off to your west.
An elven woman who is in the distance to your west.

< 1076h/1076H 339v/339V Pos: standing >
You quickly scan the area.
A young guard who is close by to your north.
A retired sailor who is close by to your north.
A drunken sailor who is close by to your north.
A drunken sailor who is close by to your north.
A retired sailor who is a brief walk away to your east.
An elite guard who is a brief walk away to your east.
A retired sailor who is rather far off to your east.
A young girl who is rather far off to your east.
An elite guard who is in the distance to your east.
Elemak, captain of the guards who is in the distance to your east.
An elite guard who is not far off to your west.
An elven woman who is in the distance to your west.

< 1076h/1076H 339v/339V Pos: standing >
You follow Misil.

Shaiennar Road
   Many people make their way passed here from the market to the docks
and vice versa.  Street lamps line the streets, their cases designed
into transparent glass seashells.  A few shops and other tourist
attractions are nearby here.  To the far west lies the ocean and the
docking area.
Obvious exits: -East  -South -West 
*Misil  -= Tharnadian Mercenaries =- (Barbarian)(large) stands in mid-air here.
Ojo trots in from the east.
Grutap enters from the east.
Pok enters from the east.
Gruul enters from the east.
Grif enters from the east.
You quickly scan the area.
A retired sailor who is rather far off to your east.
An elite guard who is rather far off to your east.
A retired sailor who is in the distance to your east.
A young girl who is in the distance to your east.
A fat halfling who is close by to your south.
An elite guard who is close by to your west.
An elven woman who is rather far off to your west.

< 1076h/1076H 338v/339V Pos: standing >
You follow Misil.

Shaiennar Road
   Many people make their way passed here from the market to the docks
and vice versa.  Street lamps line the streets, their cases designed
into transparent glass seashells.  A few shops and other tourist
attractions are nearby here.  To the far west lies the ocean and the
docking area.
Obvious exits: -East  -West 
*Misil  -= Tharnadian Mercenaries =- (Barbarian)(large) stands in mid-air here.
An elite member of the city guard patrols the streets.
Ojo trots in from the east.
Grutap enters from the east.
Pok enters from the east.
Gruul enters from the east.
Grif enters from the east.

< 1076h/1076H 337v/339V Pos: standing >
You follow Misil.

Shaiennar Road
   Many people make their way through here from the market to the
docks or vice versa, as well as towards the various buildings that
line this street.  The activity here is constant throughout the day
and night, and yet the whole appearance of the city gives one the
feeling it has seen better years, as many buildings have long since
been abandoned and not as many ships can be seen in the harbor.  To
the north side of the street here lies a shop that looks totally
empty, the windows closed shut with wooden boards.  The street
itself continues both east and west.
Obvious exits: -North# -East  -West 
*Misil  -= Tharnadian Mercenaries =- (Barbarian)(large) stands in mid-air here.
Ojo trots in from the east.
Grutap enters from the east.
Pok enters from the east.
Gruul enters from the east.
Grif enters from the east.
You quickly scan the area.
An elite guard who is close by to your east.
An elven woman who is not far off to your west.

< 1076h/1076H 336v/339V Pos: standing >
You quickly scan the area.
An elite guard who is close by to your east.
An elven woman who is not far off to your west.

< 1076h/1076H 336v/339V Pos: standing >
You quickly scan the area.
An elite guard who is close by to your east.
An elven woman who is not far off to your west.

< 1076h/1076H 337v/339V Pos: standing >
You quickly scan the area.
An elite guard who is close by to your east.
An elven woman who is not far off to your west.
Zyr who is in the distance to your west.
Sadash who is in the distance to your west.

< 1076h/1076H 338v/339V Pos: standing >
You quickly scan the area.
An elite guard who is close by to your east.
An elven woman who is not far off to your west.
Zyr who is rather far off to your west.
Sadash who is rather far off to your west.

< 1076h/1076H 339v/339V Pos: standing >
You quickly scan the area.
An elite guard who is close by to your east.
An elven woman who is not far off to your west.
Zyr who is a brief walk away to your west.
Sadash who is a brief walk away to your west.

< 1076h/1076H 339v/339V Pos: standing >
You quickly scan the area.
An elite guard who is close by to your east.
Zyr who is not far off to your west.
Sadash who is not far off to your west.
An elven woman who is not far off to your west.

< 1076h/1076H 339v/339V Pos: standing >
Misil opens the door.
Sadash enters from the west.
Zyr enters from the west.

< 1076h/1076H 339v/339V Pos: standing >
You quickly scan the area.
An elite guard who is close by to your east.
An elven woman who is not far off to your west.
Sadash leaves east.
Zyr leaves east.

< 1076h/1076H 339v/339V Pos: standing >
You quickly scan the area.
Zyr who is close by to your east.
Sadash who is close by to your east.
An elite guard who is close by to your east.
An elven woman who is not far off to your west.

< 1076h/1076H 339v/339V Pos: standing >
You quickly scan the area.
An elite guard who is close by to your east.
Zyr who is a brief walk away to your east.
Sadash who is a brief walk away to your east.
An elven woman who is not far off to your west.

< 1076h/1076H 339v/339V Pos: standing >
Misil closes the door.

< 1076h/1076H 339v/339V Pos: standing >
You quickly scan the area.
Zyr who is close by to your east.
Sadash who is close by to your east.
An elite guard who is close by to your east.
An elven woman who is not far off to your west.

< 1076h/1076H 339v/339V Pos: standing >
You follow Misil.

Shaiennar Road
   The bustle throughout the city can be heard from all directions,
from the shops lining the street and the market further east to the
docks that lie westward.  The shouts and yells of sailors and merchants,
vendors selling their goods, and children running down the streets
assaults the ears.  A somewhat large building to the south houses a
shop that receives much activity of people moving in and out.
Obvious exits: -East  -South -West 
*Misil  -= Tharnadian Mercenaries =- (Barbarian)(large) stands in mid-air here.
Ojo trots in from the east.
Grutap enters from the east.
Pok enters from the east.
Gruul enters from the east.
Grif enters from the east.
You quickly scan the area.
Zyr who is not far off to your east.
Sadash who is not far off to your east.
An elite guard who is not far off to your east.
An elite guard who is close by to your south.
Torrok's assistant who is close by to your south.
An elven woman who is close by to your west.
A boat inspector who is in the distance to your west.
A young sailor who is in the distance to your west.
An old seaman who is in the distance to your west.

< 1076h/1076H 338v/339V Pos: standing >
Misil sneaks west.
You follow Misil.

Before The Docks
   Two thick iron gates stand open before the docks, creaking when
strong winds hit the small city.  The salty scent of the air is heavy
here, seagulls swoop down hoping for a free meal.  Shaiennar Road
leads east from here and the docks are west.  To the north is a small
path leading towards the beach.
Obvious exits: -North -East  -West 
*Misil  -= Tharnadian Mercenaries =- (Barbarian)(large) stands in mid-air here.
An elven woman shops around town here.
Ojo trots in from the east.
Grutap enters from the east.
Pok enters from the east.
Gruul enters from the east.
Grif enters from the east.

< 1076h/1076H 337v/339V Pos: standing >
You quickly scan the area.
Zyr who is a brief walk away to your east.
Sadash who is a brief walk away to your east.
An elite guard who is a brief walk away to your east.
A boat inspector who is rather far off to your west.
A young sailor who is rather far off to your west.
An old seaman who is rather far off to your west.
An old seaman who is in the distance to your west.

< 1076h/1076H 337v/339V Pos: standing >
You quickly scan the area.
Zyr who is not far off to your east.
Sadash who is not far off to your east.
An elite guard who is a brief walk away to your east.
A Duergar who is rather far off to your east.
A boat inspector who is rather far off to your west.
A young sailor who is rather far off to your west.
An old seaman who is rather far off to your west.
An old seaman who is in the distance to your west.

< 1076h/1076H 338v/339V Pos: standing >
You quickly scan the area.
Zyr who is close by to your east.
Sadash who is close by to your east.
An elite guard who is a brief walk away to your east.
A Duergar who is rather far off to your east.
A boat inspector who is rather far off to your west.
A young sailor who is rather far off to your west.
An old seaman who is rather far off to your west.
An old seaman who is in the distance to your west.
Sadash enters from the east.
Zyr enters from the east.

< 1076h/1076H 339v/339V Pos: standing >
You quickly scan the area.
An elite guard who is a brief walk away to your east.
A Duergar who is rather far off to your east.
A boat inspector who is rather far off to your west.
A young sailor who is rather far off to your west.
An old seaman who is rather far off to your west.
An old seaman who is in the distance to your west.

< 1076h/1076H 339v/339V Pos: standing >
You follow Misil.

The Center Docks
   Much bustle can be found here, even in the late hours of the night.
Fisherman and sailors make their way down the docks, hurrying to
warehouses or ships.  The strong scent of the sea fills the air,
seagulls and other birds swooping down to pieces of fish drying
themselves on the docks.  The center of the docks can be seen to the
west and back east leads Shaiennar Road.
Obvious exits: -North -East  -West 
*Misil  -= Tharnadian Mercenaries =- (Barbarian)(large) stands in mid-air here.
Ojo trots in from the east.
Grutap enters from the east.
Pok enters from the east.
Gruul enters from the east.
Grif enters from the east.

< 1076h/1076H 338v/339V Pos: standing >

< 1076h/1076H 338v/339V Pos: standing >
Misil nods.

< 1076h/1076H 338v/339V Pos: standing >
You quickly scan the area.
A young girl who is close by to your north.
A fish merchant who is close by to your north.
Zyr who is close by to your east.
Sadash who is close by to your east.
An elven woman who is close by to your east.
An elite guard who is in the distance to your east.
A Duergar who is in the distance to your east.
A boat inspector who is a brief walk away to your west.
A young sailor who is a brief walk away to your west.
An old seaman who is a brief walk away to your west.
An old seaman who is in the distance to your west.
A young sailor who is in the distance to your west.

< 1076h/1076H 338v/339V Pos: standing >
You quickly scan the area.
A young girl who is close by to your north.
A fish merchant who is close by to your north.
Zyr who is close by to your east.
Sadash who is close by to your east.
An elven woman who is close by to your east.
An elite guard who is in the distance to your east.
A Duergar who is in the distance to your east.
A boat inspector who is a brief walk away to your west.
A young sailor who is a brief walk away to your west.
An old seaman who is a brief walk away to your west.
An old seaman who is in the distance to your west.
A young sailor who is in the distance to your west.

< 1076h/1076H 338v/339V Pos: standing >
Sadash enters from the east.
Zyr enters from the east.

< 1076h/1076H 338v/339V Pos: standing >
Sadash plays a song to lift his spirit off the ground.

< 1076h/1076H 338v/339V Pos: standing >
Slay whom?

< 1076h/1076H 338v/339V Pos: standing >
Misil snaps into visibility.
Misil tackles a Duergar square in the chest knocking the wind out of him!
You miss a Duergar.
A Duergar snaps into visibility.

< 1076h/1076H 339v/339V Pos: standing >
< T: Den TP: sta TC:excellent E: A Duergar sit EP: excellent >
 Misil snaps into visibility.
A Duergar snaps into visibility.
Misil's weak slash grazes a Duergar.
Misil snaps into visibility.
A Duergar snaps into visibility.
Misil's feeble pierce grazes a Duergar.
Misil snaps into visibility.
A Duergar snaps into visibility.
Misil's feeble slash grazes a Duergar.
Misil snaps into visibility.
A Duergar snaps into visibility.
Misil's slash grazes a Duergar.
Misil snaps into visibility.
A Duergar snaps into visibility.

< 1076h/1076H 339v/339V Pos: standing >
< T: Den TP: sta TC:excellent E: A Duergar sit EP: few scratches >
 Gruul leaps at a Duergar only to realize he is down already.

< 1076h/1076H 339v/339V Pos: standing >
< T: Den TP: sta TC:excellent E: A Duergar sit EP: few scratches >
 Grif starts casting an offensive spell.
Grif snaps into visibility.

< 1076h/1076H 339v/339V Pos: standing >
< T: Den TP: sta TC:excellent E: A Duergar sit EP: few scratches >
 A Duergar suddenly clutches their head, as if trying to shrug off some unknown malady.
A Duergar snaps into visibility.
A Duergar's eyes briefly cloud over as his body is painfully ripped apart from within.
A Duergar falls to their knees, grasping his head and screaming in pain!
A Duergar bursts into tears.

< 1076h/1076H 339v/339V Pos: standing >
< T: Den TP: sta TC:excellent E: A Duergar kne EP: few scratches >
 Grif snaps into visibility.
Grutap suddenly attacks a Duergar!
Grutap misses a Duergar.

< 1076h/1076H 339v/339V Pos: standing >
< T: Den TP: sta TC:excellent E: A Duergar kne EP: few scratches >
 Grif completes his spell...
Grif utters the words 'buoblg qfjgpuio paie'
A Duergar snaps into visibility.
A Duergar is encircled by a huge fist sent by Grif, which begins to crush his body.

< 1076h/1076H 339v/339V Pos: standing >
< T: Den TP: sta TC:excellent E: A Duergar kne EP:  small wounds >
 A Duergar snaps into visibility.
A Duergar's eyes briefly cloud over as his body is painfully ripped apart from within.
A Duergar's some boots of yellow flames cracks as the tortured body writhes!
A Duergar turns green and pukes all over the place. Yuck!

< 1076h/1076H 339v/339V Pos: standing >
< T: Den TP: sta TC:excellent E: A Duergar kne EP:  few wounds >
 Gruul misses a Duergar.
Gruul misses a Duergar.
A Duergar snaps into visibility.
Gruul's slash grazes a Duergar.
Gruul misses a Duergar.
A Duergar snaps into visibility.

< 1076h/1076H 339v/339V Pos: standing >
< T: Den TP: sta TC:excellent E: A Duergar kne EP:  few wounds >
 C'mon, you are doing it all the time!

< 1076h/1076H 339v/339V Pos: standing >
< T: Den TP: sta TC:excellent E: A Duergar kne EP:  few wounds >
 You miss a Duergar.
A Duergar blocks your futile lunge at him.
A Duergar blocks your futile lunge at him.
A Duergar snaps into visibility.
Grif starts casting an offensive spell.
Grif snaps into visibility.
You are already standing.

< 1076h/1076H 339v/339V Pos: standing >
< T: Den TP: sta TC:excellent E: A Duergar kne EP:  few wounds >
 A Duergar misses you.
A Duergar snaps into visibility.
You start chanting...
Zyr settles to his knees.

< 1076h/1076H 339v/339V Pos: standing >
< T: Den TP: sta TC:excellent E: A Duergar kne EP:  few wounds >
 A Duergar blocks Misil's lunge at him.
Misil snaps into visibility.
A Duergar snaps into visibility.
Misil's feeble pierce grazes a Duergar.
A Duergar blocks Misil's lunge at him.
A Duergar blocks Misil's lunge at him.
Zyr snaps into visibility.
Zyr passes well above his target and lands on his head.

< 1076h/1076H 339v/339V Pos: standing >
< T: Den TP: sta TC:excellent E: A Duergar kne EP:  few wounds >
 Sadash plays a song to lift his spirit off the ground.

< 1076h/1076H 339v/339V Pos: standing >
< T: Den TP: sta TC:excellent E: A Duergar kne EP:  few wounds >
 A faint hum can be heard from the stone mace 'Godsfury' carried by a Duergar.
Casting: sunray *
Grif completes his spell...
Grif utters the words 'buoblg qfjgpuio paie'
Grif snaps into visibility.
A Duergar snaps into visibility.
A Duergar is encircled by a huge fist sent by Grif, which begins to crush his body.
A Duergar snaps into visibility.
A Duergar's eyes briefly cloud over as his body is painfully ripped apart from within.
A Duergar falls to their knees, grasping his head and screaming in pain!
A Duergar bursts into tears.

< 1076h/1076H 339v/339V Pos: standing >
< T: Den TP: sta TC:excellent E: A Duergar kne EP:  few wounds >
 Sadash leaves east.

< 1076h/1076H 339v/339V Pos: standing >
< T: Den TP: sta TC:excellent E: A Duergar kne EP:  few wounds >
 Ojo starts casting an offensive spell.

< 1076h/1076H 339v/339V Pos: standing >
< T: Den TP: sta TC:excellent E: A Duergar kne EP:  few wounds >
 You complete your spell...
A Duergar snaps into visibility.
[Damage: 118 ] -=[You unleash light in a focused, searing ray at a Duergar!]=-
Sadash enters from the east.

< 1076h/1076H 339v/339V Pos: standing >
< T: Den TP: sta TC:excellent E: A Duergar kne EP:  nasty wounds >
 Misil snaps into visibility.

< 1076h/1076H 339v/339V Pos: standing >
< T: Den TP: sta TC:excellent E: A Duergar kne EP:  nasty wounds >
 Grif starts casting an offensive spell.
Grif snaps into visibility.

< 1076h/1076H 339v/339V Pos: standing >
< T: Den TP: sta TC:excellent E: A Duergar kne EP:  nasty wounds >
 A Duergar snaps into visibility.
A Duergar's eyes briefly cloud over as his body is painfully ripped apart from within.
A Duergar turns green and pukes all over the place. Yuck!
Gruul clambers to his feet.
You start chanting...
A Duergar rises to his feet.
Gruul spins around, slamming his elbow into a Duergar's ear.

< 1076h/1076H 339v/339V Pos: standing >
< T: Den TP: sta TC:excellent E: A Duergar sta EP:  nasty wounds >
 An elven woman enters from the east.
Misil snaps into visibility.
A Duergar snaps into visibility.
A Duergar's face turns pale as Misil slams his head into his face.
Sadash starts casting an offensive spell.

< 1076h/1076H 339v/339V Pos: standing >
< T: Den TP: sta TC:excellent E: A Duergar sta EP:  nasty wounds >
 Ojo completes his spell...
Ojo utters the word 'gjifal'
A Duergar snaps into visibility.
Ojo unleashes light in a focused, searing ray at a Duergar!
Zyr is now a member of Gruul's group.

< 1076h/1076H 339v/339V Pos: standing >
< T: Den TP: sta TC:excellent E: A Duergar sta EP: pretty hurt >
 Grif completes his spell...
Grif utters the words 'buoblg qrunsoqpze yugh'
Grif snaps into visibility.
A Duergar snaps into visibility.
Grif's fist beats the life out of a Duergar, blood pours from his body!
Gruul misses a Duergar.
A Duergar snaps into visibility.
Gruul's feeble pierce grazes a Duergar.
A Duergar snaps into visibility.
Gruul's weak slash wounds a Duergar.
A Duergar snaps into visibility.
Gruul's slash strikes a Duergar.
Diinkarazan sends a mighty wrath upon Gruul as a Duergar's prayers are heard.
A Duergar snaps into visibility.
A Duergar calls upon the power of the gods to tear apart the insides of Gruul with a mighty harm spell!

< 1076h/1076H 339v/339V Pos: standing >
< T: Den TP: sta TC:excellent E: A Duergar sta EP:  awful >
 A Duergar snaps into visibility.
A Duergar's eyes briefly cloud over as his body is painfully ripped apart from within.
A Duergar snaps into visibility.
Gruul headbutts a Duergar, but apparently a Duergar got the best of him.

< 1076h/1076H 339v/339V Pos: standing >
< T: Den TP: sta TC:excellent E: A Duergar sta EP:  awful >
 Casting: sunray *

< 1076h/1076H 339v/339V Pos: standing >
< T: Den TP: sta TC:excellent E: A Duergar sta EP:  awful >
 Sadash completes his spell...
Sadash utters the words 'buoblg qrunsoqpze yugh'
A Duergar snaps into visibility.
Sadash's fist beats the life out of a Duergar, blood pours from his body!
A Duergar blocks Misil's lunge at him.
Misil snaps into visibility.
A Duergar snaps into visibility.
Misil's fine pierce strikes a Duergar very hard.
Misil snaps into visibility.
A Duergar snaps into visibility.
Misil's slash grievously wounds a Duergar.
Misil snaps into visibility.
A Duergar snaps into visibility.
Misil's fine slash causes a Duergar to grimace in pain.
Misil snaps into visibility.
A Duergar snaps into visibility.
Grif starts casting an offensive spell.
Grif snaps into visibility.

< 1076h/1076H 339v/339V Pos: standing >
< T: Den TP: sta TC:excellent E: A Duergar sta EP:  awful >
 You dodge a Duergar's vicious attack.
A Duergar snaps into visibility.
-=[A Duergar's decent bludgeon grazes you.]=-
A Duergar snaps into visibility.
[Damage:  2 ] -=[A Duergar shivers from the unnatural cold as he hits you!]=-
A Duergar is incapacitated and will slowly die, if not aided.
Ojo starts casting an offensive spell.

< 1070h/1076H 339v/339V Pos: standing >
<You complete your spell...
A Duergar snaps into visibility.
[Damage:  8 ] -=[You unleash light in a focused, searing ray at a Duergar!]=-
A Duergar's dreadveil helm [superior] melted from the intense heat!
A Duergar's some boots of yellow flames melted from the intense heat!
A Duergar's waistband of rock and stone [superior] melted from the intense heat!
A Duergar is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!