The death of [47 Holyman] Lielz -=Denizens of Lloth=- (Duergar)

in The Center Docks

from the perspective of [48 Bounty Hunter] Misil -= Tharnadian Mercenaries =- (Barbarian)

<worn as a badge>    a royal badge of Arcium [superior] (illuminating)
<worn on head>       a crown of stars (glowing) (humming) [77%]
<worn on eyes>       a platinum-encrusted sapphire eye [superior] [85%]
<worn in ear>        an enchanted earring of dexterity of regeneration [80%]
<worn in ear>        a dangling crimson earring [72%]
<worn on face>       a tribal mask [52%]
<worn around neck>   an amulet of petrified dragon eyes
<worn around neck>   a slaadi necklace of Chaos (glowing)
<worn on body>       a breastplate melded with drowidian metal [superior]
<worn about body>    a cloak of eternal fire [poor]
<worn as quiver>     a silken backsheath of flight [79%]
<worn about waist>   a pitch-black sash of the Bloodhawk gang [65%]
<worn on belt buckle>a roc bone longbow [68%]
<worn on arms>       two marbled coiling serpents [80%]
<worn around wrist>  a bracelet of dracolich hide (humming) [80%]
<worn around wrist>  the bracer of the whirlwinds (glowing) (humming) [78%]
<worn on hands>      the gauntlets of the lifestealer (glowing) [86%]
<worn on finger>     a circle of magical energy [88%]
<worn on finger>     a tarnished bronze ring (glowing) [74%]
<primary weapon>     the King's blade of Aravne with a strange black stone (humming) [85%]
<secondary weapon>   a slimy troglodyte claw [superior]
<worn on legs>       some heavily-spiked blood crystal leg plates with a strange dark bloodstone
<worn on feet>       a pair of boots of stealth [superior]

Ok.

< 1019h/1019H 275v/290V Pos: standing >
The Torrhan School of Knowledge
Obvious exits: -North -East  -South# -West  -Up   
Gruul  -= Tharnadian Mercenaries =- (Barbarian)(large) stands in mid-air here.
Pok  -= Tharnadian Mercenaries =- (Githzerai)(medium) stands in mid-air here.
Grutap  -= Tharnadian Mercenaries =- (Githzerai)(medium) stands in mid-air here.
Ojo  -= Tharnadian Mercenaries =- (Centaur)(large) stands in mid-air here.
Den  -= Tharnadian Mercenaries =- (Centaur)(huge) stands in mid-air here.
There are some tracks heading north.

< 1019h/1019H 276v/290V Pos: standing >
Grutap is now a member of Gruul's group.

< 1019h/1019H 289v/290V Pos: standing >
Grutap nods.

< 1019h/1019H 290v/290V Pos: standing >
The Torrhan School of Knowledge
Obvious exits: -North -East  -South# -West  -Up   
Gruul  -= Tharnadian Mercenaries =- (Barbarian)(large) stands in mid-air here.
Pok  -= Tharnadian Mercenaries =- (Githzerai)(medium) stands in mid-air here.
Grutap  -= Tharnadian Mercenaries =- (Githzerai)(medium) stands in mid-air here.
Ojo  -= Tharnadian Mercenaries =- (Centaur)(large) stands in mid-air here.
Den  -= Tharnadian Mercenaries =- (Centaur)(huge) stands in mid-air here.
There are some tracks heading north.
Den starts following you.

< 1019h/1019H 290v/290V Pos: standing >
Hint: At level 30 you get the option to adopt a class specialization if you choose.  Check the 'specialize' command for a list of what's available, and help files for descriptions.

< 1019h/1019H 290v/290V Pos: standing >
Den nods.

< 1019h/1019H 290v/290V Pos: standing >
The Torrhan School of Knowledge
Obvious exits: -North -East  -South# -West  -Up   
Gruul  -= Tharnadian Mercenaries =- (Barbarian)(large) stands in mid-air here.
Pok  -= Tharnadian Mercenaries =- (Githzerai)(medium) stands in mid-air here.
Grutap  -= Tharnadian Mercenaries =- (Githzerai)(medium) stands in mid-air here.
Ojo  -= Tharnadian Mercenaries =- (Centaur)(large) stands in mid-air here.
Den  -= Tharnadian Mercenaries =- (Centaur)(huge) stands in mid-air here.

< 1019h/1019H 290v/290V Pos: standing >

< 1019h/1019H 290v/290V Pos: standing >
You quickly scan the area.
Draloth who is not far off to your north.
Plaron who is close by to your east.
Shahala who is close by to your west.
A green dracolich who is a brief walk away above you.
A blue dracolich who is a brief walk away above you.
Tamor who is a brief walk away above you.

< 1019h/1019H 290v/290V Pos: standing >
You quickly scan the area.
Draloth who is not far off to your north.
Shahala who is close by to your west.
A green dracolich who is a brief walk away above you.
A green dracolich who is a brief walk away above you.
Tamor who is a brief walk away above you.

< 1019h/1019H 290v/290V Pos: standing >
The Torrhan School of Knowledge
Obvious exits: -North -East  -South# -West  -Up   
Gruul  -= Tharnadian Mercenaries =- (Barbarian)(large) stands in mid-air here.
Pok  -= Tharnadian Mercenaries =- (Githzerai)(medium) stands in mid-air here.
Grutap  -= Tharnadian Mercenaries =- (Githzerai)(medium) stands in mid-air here.
Ojo  -= Tharnadian Mercenaries =- (Centaur)(large) stands in mid-air here.
Den  -= Tharnadian Mercenaries =- (Centaur)(huge) stands in mid-air here.

< 1019h/1019H 290v/290V Pos: standing >

< 1019h/1019H 290v/290V Pos: standing >
Grif enters from the south.

< 1019h/1019H 290v/290V Pos: standing >
Grif closes the doors.

< 1019h/1019H 290v/290V Pos: standing >
The Torrhan School of Knowledge
Obvious exits: -North -East  -South# -West  -Up   
*Grif  -= Tharnadian Mercenaries =- (Gnome)(small) stands in mid-air here.
Gruul  -= Tharnadian Mercenaries =- (Barbarian)(large) stands in mid-air here.
Pok  -= Tharnadian Mercenaries =- (Githzerai)(medium) stands in mid-air here.
Grutap  -= Tharnadian Mercenaries =- (Githzerai)(medium) stands in mid-air here.
Ojo  -= Tharnadian Mercenaries =- (Centaur)(large) stands in mid-air here.
Den  -= Tharnadian Mercenaries =- (Centaur)(huge) stands in mid-air here.
There are Gnome tracks going north.

< 1019h/1019H 290v/290V Pos: standing >
Grif stops following Gruul.
Grif now follows Gruul.

< 1019h/1019H 290v/290V Pos: standing >
Grif nods.

< 1019h/1019H 290v/290V Pos: standing >

< 1019h/1019H 290v/290V Pos: standing >
The Torrhan School of Knowledge
Obvious exits: -North -East  -South# -West  -Up   
*Grif  -= Tharnadian Mercenaries =- (Gnome)(small) stands in mid-air here.
Gruul  -= Tharnadian Mercenaries =- (Barbarian)(large) stands in mid-air here.
Pok  -= Tharnadian Mercenaries =- (Githzerai)(medium) stands in mid-air here.
Grutap  -= Tharnadian Mercenaries =- (Githzerai)(medium) stands in mid-air here.
Ojo  -= Tharnadian Mercenaries =- (Centaur)(large) stands in mid-air here.
Den  -= Tharnadian Mercenaries =- (Centaur)(huge) stands in mid-air here.
There are some tracks heading north.

< 1019h/1019H 290v/290V Pos: standing >

< 1019h/1019H 290v/290V Pos: standing >
Den nods.

< 1019h/1019H 290v/290V Pos: standing >
Ok.

< 1019h/1019H 290v/290V Pos: standing >
The doors is open.
You extend your sights southward.
Shaiennar Road
   This part of the street still carries many of the loud noises of
vendors shouting and shoppers attempting to go home with a good deal.
Street lamps line the streets, their cases designed into transparent
glass seashells.  A few shops and other tourist attractions are nearby
here.  To the far west lies the ocean and the docking area.
Obvious exits: -North -East  -South -West 
An elven woman shops around town here.
An elven woman shops around town here.

< 1019h/1019H 290v/290V Pos: standing >
Shaiennar Road
   This part of the street still carries many of the loud noises of
vendors shouting and shoppers attempting to go home with a good deal.
Street lamps line the streets, their cases designed into transparent
glass seashells.  A few shops and other tourist attractions are nearby
here.  To the far west lies the ocean and the docking area.
Obvious exits: -North -East  -South -West 
An elven woman shops around town here.
An elven woman shops around town here.
There are some tracks heading south.
Den trots in from the north.
Ojo trots in from the north.
Grutap enters from the north.
Pok enters from the north.
Gruul enters from the north.
Grif enters from the north.

< 1019h/1019H 289v/290V Pos: standing >
You quickly scan the area.
Draloth who is a brief walk away to your north.
A small brown bear who is a brief walk away to your east.
A retired sailor who is close by to your south.
Tirila who is close by to your south.
An elite guard who is close by to your west.
Elemak, captain of the guards who is close by to your west.
A young girl who is not far off to your west.
An elite guard who is a brief walk away to your west.
A retired sailor who is rather far off to your west.

< 1019h/1019H 289v/290V Pos: standing >

< 1019h/1019H 289v/290V Pos: standing >
Ok.

< 1019h/1019H 289v/290V Pos: standing >
Shaiennar Road
   This part of the street still carries many of the loud noises of
vendors shouting and shoppers attempting to go home with a good deal.
Street lamps line the streets, their cases designed into transparent
glass seashells.  A few shops and other tourist attractions are nearby
here.  To the far west lies the ocean and the docking area, while a
small forest is east.
Obvious exits: -East  -West 
An elite member of the guard stands here.
Elemak, captain of the guards, makes his way down the street.(holy)
There are some tracks heading west.
Den trots in from the east.
Ojo trots in from the east.
Grutap enters from the east.
Pok enters from the east.
Gruul enters from the east.
Grif enters from the east.

< 1019h/1019H 288v/290V Pos: standing >
The Market
   Many booths and stands surround you, filled with fruits, vegetables,
breads, pastries, and other fine foods.  Vendors walk about shouting out
or showing off their wares.  Sailors and merchants push their way through
busily, while town folk and travellers sort through the market, looking
for something to buy.  Although there is much bustle in the market and the
city in general, a strange sense of uneasiness can be felt.  On closer
inspection, things simply look amiss, especially for one who traveled
through Torrhan only a year ago.  Many of the stands are now empty and
falling apart, the buildings have begun to look unkept and dirty or simply
abandoned.  This same market was once used to catering to triple the number
of merchants, sailors, and visitors.  The great towers of the palace are
visible to the north and the market square lies west.
Obvious exits: -North -East  -South -West 
A young girl runs around here carelessly.
There are Barbarian tracks going west.
Den trots in from the east.
Ojo trots in from the east.
Grutap enters from the east.
Pok enters from the east.
Gruul enters from the east.
Grif enters from the east.

< 1019h/1019H 287v/290V Pos: standing >
The Market Square
   Many booths and stands surround you, filled with fruits, vegetables,
breads, pastries, and other fine foods.  Vendors walk about shouting out
or showing off their wares.  An assortment of people can be found here -
dwarves, elves, humans, halflings, gnomes.  Sailors and merchants push
their way through busily, attempting to reach their destination. Despite
the bustle of the city, though, a sense of uneasiness settles upon you.
On closer inspection, many of the stands appear to be empty and falling
apart, many of the buildings have begun to look unkept, dirty, or simply
abandoned.  This same market only a year ago would have seen triple the
number of people that fill it now.  The air is mixed with the salty scent
of the sea.  The great towers of the palace are visible to the north,
the docks and other shops line the street west, and a great school can
be seen towards the forest that lies east.
Obvious exits: -North -East  -South -West 
A huge finely crafted fountain stands here.
An old sailor looks uneasy on land here.
An elite member of the city guard patrols the streets.
There are Barbarian tracks going west.
Den trots in from the east.
Ojo trots in from the east.
Grutap enters from the east.
Pok enters from the east.
Gruul enters from the east.
Grif enters from the east.

< 1019h/1019H 286v/290V Pos: standing >
The Market
   Many booths and stands surround you, filled with fruits, vegetables,
breads, pastries, and other fine foods.  Vendors walk about shouting out
or showing off their wares.  Sailors and merchants push their way through
busily, while town folk and travellers sort through the market, looking
for something to buy.  Although there is much bustle in the market and the
city in general, a strange sense of uneasiness can be felt.  On closer
inspection, things simply look amiss, especially for one who traveled
through Torrhan only a year ago.  Many of the stands are now empty and
falling apart, the buildings have begun to look unkept and dirty or simply
abandoned.  This same market was once used to catering to triple the number
of merchants, sailors, and visitors.  The great towers of the palace are
visible to the north and the market square lies east.
Obvious exits: -North -East  -South -West 
There are some tracks heading west.
There are Human tracks going north.
Den trots in from the east.
Ojo trots in from the east.
Grutap enters from the east.
Pok enters from the east.
Gruul enters from the east.
Grif enters from the east.

< 1019h/1019H 286v/290V Pos: standing >
Shaiennar Road
   This part of the street being so close to the market still carries
many of the loud noises of vendors shouting and shoppers attempting to
go home with a good deal.  Street lamps line the streets, their cases
designed into transparent glass seashells.  A few shops and other
tourist attractions are nearby here.  To the far west lies the ocean
and the docking area.
Obvious exits: -East  -West 
Den trots in from the east.
Ojo trots in from the east.
Grutap enters from the east.
Pok enters from the east.
Gruul enters from the east.
Grif enters from the east.

< 1019h/1019H 286v/290V Pos: standing >
Shaiennar Road
   This part of the street still carries many of the loud noises of
vendors shouting and shoppers attempting to go home with a good deal.
Street lamps line the streets, their cases designed into transparent
glass seashells.  A few shops and other tourist attractions are nearby
here.  To the far west lies the ocean and the docking area.
Obvious exits: -North -East  -West 
A young member of the city guard strolls by here.
There are Barbarian tracks going west.
There are Githzerai tracks going west.
Den trots in from the east.
Ojo trots in from the east.
Grutap enters from the east.
Pok enters from the east.
Gruul enters from the east.
Grif enters from the east.

< 1019h/1019H 285v/290V Pos: standing >
A young guard leaves north.

< 1019h/1019H 290v/290V Pos: standing >

< 1019h/1019H 290v/290V Pos: standing >
You quickly scan the area.
A young guard who is close by to your north.
A retired sailor who is close by to your north.
A drunken sailor who is close by to your north.
A drunken sailor who is close by to your north.
A retired sailor who is a brief walk away to your east.
An elite guard who is a brief walk away to your east.
A retired sailor who is rather far off to your east.
A young girl who is rather far off to your east.
An elite guard who is in the distance to your east.
Elemak, captain of the guards who is in the distance to your east.
An elite guard who is not far off to your west.
An elven woman who is in the distance to your west.

< 1019h/1019H 290v/290V Pos: standing >
Shaiennar Road
   Many people make their way passed here from the market to the docks
and vice versa.  Street lamps line the streets, their cases designed
into transparent glass seashells.  A few shops and other tourist
attractions are nearby here.  To the far west lies the ocean and the
docking area.
Obvious exits: -East  -South -West 
Den trots in from the east.
Ojo trots in from the east.
Grutap enters from the east.
Pok enters from the east.
Gruul enters from the east.
Grif enters from the east.

< 1019h/1019H 289v/290V Pos: standing >
Shaiennar Road
   Many people make their way passed here from the market to the docks
and vice versa.  Street lamps line the streets, their cases designed
into transparent glass seashells.  A few shops and other tourist
attractions are nearby here.  To the far west lies the ocean and the
docking area.
Obvious exits: -East  -West 
An elite member of the city guard patrols the streets.
There are Human tracks going west.
There are Githzerai tracks going west.
Den trots in from the east.
Ojo trots in from the east.
Grutap enters from the east.
Pok enters from the east.
Gruul enters from the east.
Grif enters from the east.

< 1019h/1019H 288v/290V Pos: standing >
Shaiennar Road
   Many people make their way through here from the market to the
docks or vice versa, as well as towards the various buildings that
line this street.  The activity here is constant throughout the day
and night, and yet the whole appearance of the city gives one the
feeling it has seen better years, as many buildings have long since
been abandoned and not as many ships can be seen in the harbor.  To
the north side of the street here lies a shop that looks totally
empty, the windows closed shut with wooden boards.  The street
itself continues both east and west.
Obvious exits: -North# -East  -West 
There are Human tracks going west.
Den trots in from the east.
Ojo trots in from the east.
Grutap enters from the east.
Pok enters from the east.
Gruul enters from the east.
Grif enters from the east.

< 1019h/1019H 287v/290V Pos: standing >
Looks like an exit.
You extend your sights westward.
Shaiennar Road
   The bustle throughout the city can be heard from all directions,
from the shops lining the street and the market further east to the
docks that lie westward.  The shouts and yells of sailors and merchants,
vendors selling their goods, and children running down the streets
assaults the ears.  A somewhat large building to the south houses a
shop that receives much activity of people moving in and out.
Obvious exits: -East  -South -West 
There are Githzerai tracks going west.
There are Human tracks going west.

< 1019h/1019H 289v/290V Pos: standing >
Ok.
Sadash enters from the west.
Zyr enters from the west.

< 1019h/1019H 290v/290V Pos: standing >
The door is open.
You extend your sights northward.
An Abandoned Shop
   This shop looks just recently abandoned, boxes and crates
still stacked here and there.  With business down lately it's
understandable.  Dust has begun to settle on everything
around here, the large windows now difficult to see out of.
A creaking wooden door leads back out onto the street.
Obvious exits: -South
Sadash leaves east.
Zyr leaves east.

< 1019h/1019H 290v/290V Pos: standing >
Ok.

< 1019h/1019H 290v/290V Pos: standing >
Shaiennar Road
   The bustle throughout the city can be heard from all directions,
from the shops lining the street and the market further east to the
docks that lie westward.  The shouts and yells of sailors and merchants,
vendors selling their goods, and children running down the streets
assaults the ears.  A somewhat large building to the south houses a
shop that receives much activity of people moving in and out.
Obvious exits: -East  -South -West 
There are some tracks heading east.
Den trots in from the east.
Ojo trots in from the east.
Grutap enters from the east.
Pok enters from the east.
Gruul enters from the east.
Grif enters from the east.

< 1019h/1019H 289v/290V Pos: standing >
Before The Docks
   Two thick iron gates stand open before the docks, creaking when
strong winds hit the small city.  The salty scent of the air is heavy
here, seagulls swoop down hoping for a free meal.  Shaiennar Road
leads east from here and the docks are west.  To the north is a small
path leading towards the beach.
Obvious exits: -North -East  -West 
An elven woman shops around town here.
There are some tracks heading east.
There are some tracks heading east.
Den trots in from the east.
Ojo trots in from the east.
Grutap enters from the east.
Pok enters from the east.
Gruul enters from the east.
Grif enters from the east.

< 1019h/1019H 288v/290V Pos: standing >
Looks like an exit.
You extend your sights westward.
The Center Docks
   Much bustle can be found here, even in the late hours of the night.
Fisherman and sailors make their way down the docks, hurrying to
warehouses or ships.  The strong scent of the sea fills the air,
seagulls and other birds swooping down to pieces of fish drying
themselves on the docks.  The center of the docks can be seen to the
west and back east leads Shaiennar Road.
Obvious exits: -North -East  -West 

< 1019h/1019H 290v/290V Pos: standing >
Sadash enters from the east.
Zyr enters from the east.

< 1019h/1019H 290v/290V Pos: standing >
The Center Docks
   Much bustle can be found here, even in the late hours of the night.
Fisherman and sailors make their way down the docks, hurrying to
warehouses or ships.  The strong scent of the sea fills the air,
seagulls and other birds swooping down to pieces of fish drying
themselves on the docks.  The center of the docks can be seen to the
west and back east leads Shaiennar Road.
Obvious exits: -North -East  -West 
Den trots in from the east.
Ojo trots in from the east.
Grutap enters from the east.
Pok enters from the east.
Gruul enters from the east.
Grif enters from the east.

< 1019h/1019H 289v/290V Pos: standing >
Looks like an exit.
You extend your sights westward.
The Center Docks
   Much bustle can be found here, even in the late hours of the night.
Fisherman and sailors make their way down the docks, hurrying to
warehouses or ships.  The strong scent of the sea fills the air,
seagulls and other birds swooping down to pieces of fish drying
themselves on the docks.  The center of the docks can be seen to the
west and back east leads Shaiennar Road.
Obvious exits: -East  -West 

< 1019h/1019H 289v/290V Pos: standing >

< 1019h/1019H 289v/290V Pos: standing >
The Center Docks
Obvious exits: -North -East  -West 
*Grif  -= Tharnadian Mercenaries =- (Gnome)(small) stands in mid-air here.
Gruul  -= Tharnadian Mercenaries =- (Barbarian)(large) stands in mid-air here.
Pok  -= Tharnadian Mercenaries =- (Githzerai)(medium) stands in mid-air here.
Grutap  -= Tharnadian Mercenaries =- (Githzerai)(medium) stands in mid-air here.
Ojo  -= Tharnadian Mercenaries =- (Centaur)(large) stands in mid-air here.
Den  -= Tharnadian Mercenaries =- (Centaur)(huge) stands in mid-air here.
There are Gnome tracks going west.
There are some tracks heading west.

< 1019h/1019H 289v/290V Pos: standing >
You nod.

< 1019h/1019H 289v/290V Pos: standing >
You quickly scan the area.
A young girl who is close by to your north.
A fish merchant who is close by to your north.
Zyr who is close by to your east.
Sadash who is close by to your east.
An elven woman who is close by to your east.
An elite guard who is in the distance to your east.
A boat inspector who is a brief walk away to your west.
A young sailor who is a brief walk away to your west.
An old seaman who is a brief walk away to your west.
An old seaman who is in the distance to your west.
A young sailor who is in the distance to your west.

< 1019h/1019H 289v/290V Pos: standing >
Autosaving...

< 1019h/1019H 289v/290V Pos: standing >
Sadash enters from the east.
Zyr enters from the east.

< 1019h/1019H 289v/290V Pos: standing >
Sadash plays a song to lift his spirit off the ground.

< 1019h/1019H 289v/290V Pos: standing >
You snap into visibility.
You tackle a Duergar square in the chest knocking the wind out of him!
Den suddenly attacks a Duergar!
Den misses a Duergar.
A Duergar snaps into visibility.

< 1019h/1019H 290v/290V Pos: standing >
< T: Den TP: sta TC:excellent E: A Duergar sit EP: excellent >
 You snap into visibility.
A Duergar snaps into visibility.
[Damage:  2 ] -=[Your weak slash grazes a Duergar.]=-
The globe around your body flares as it bears the brunt of a Duergar's assault!
You snap into visibility.
A Duergar snaps into visibility.
[Damage:  1 ] -=[Your feeble pierce grazes a Duergar.]=-
The globe around your body flares as it bears the brunt of a Duergar's assault!
You snap into visibility.
A Duergar snaps into visibility.
[Damage:  1 ] -=[Your feeble slash grazes a Duergar.]=-
The globe around your body flares as it bears the brunt of a Duergar's assault!
You snap into visibility.
A Duergar snaps into visibility.
[Damage:  4 ] -=[Your slash grazes a Duergar.]=-
The globe around your body flares as it bears the brunt of a Duergar's assault!
You snap into visibility.
A Duergar snaps into visibility.

< 1019h/1019H 290v/290V Pos: standing >
< T: Den TP: sta TC:excellent E: A Duergar sit EP: few scratches >
 Gruul leaps at a Duergar only to realize he is down already.

< 1019h/1019H 290v/290V Pos: standing >
< T: Den TP: sta TC:excellent E: A Duergar sit EP: few scratches >
 Grif starts casting an offensive spell.
Grif snaps into visibility.

< 1019h/1019H 290v/290V Pos: standing >
< T: Den TP: sta TC:excellent E: A Duergar sit EP: few scratches >
 A Duergar suddenly clutches their head, as if trying to shrug off some unknown malady.
A Duergar snaps into visibility.
A Duergar's eyes briefly cloud over as his body is painfully ripped apart from within.
A Duergar falls to their knees, grasping his head and screaming in pain!
A Duergar bursts into tears.

< 1019h/1019H 290v/290V Pos: standing >
< T: Den TP: sta TC:excellent E: A Duergar kne EP: few scratches >
 Grif snaps into visibility.
Grutap suddenly attacks a Duergar!
Grutap misses a Duergar.

< 1019h/1019H 290v/290V Pos: standing >
< T: Den TP: sta TC:excellent E: A Duergar kne EP: few scratches >
 Grif completes his spell...
Grif utters the words 'buoblg qfjgpuio paie'
A Duergar snaps into visibility.
A Duergar is encircled by a huge fist sent by Grif, which begins to crush his body.

< 1019h/1019H 290v/290V Pos: standing >
< T: Den TP: sta TC:excellent E: A Duergar kne EP:  small wounds >
 A Duergar snaps into visibility.
A Duergar's eyes briefly cloud over as his body is painfully ripped apart from within.
A Duergar's some boots of yellow flames cracks as the tortured body writhes!
A Duergar turns green and pukes all over the place. Yuck!

< 1019h/1019H 290v/290V Pos: standing >
< T: Den TP: sta TC:excellent E: A Duergar kne EP:  few wounds >
 Gruul misses a Duergar.
Gruul misses a Duergar.
A Duergar snaps into visibility.
Gruul's slash grazes a Duergar.
Gruul misses a Duergar.
A Duergar snaps into visibility.

< 1019h/1019H 290v/290V Pos: standing >
< T: Den TP: sta TC:excellent E: A Duergar kne EP:  few wounds >
 Den misses a Duergar.
A Duergar blocks Den's lunge at him.
A Duergar blocks Den's lunge at him.
A Duergar snaps into visibility.
Grif starts casting an offensive spell.
Grif snaps into visibility.

< 1019h/1019H 290v/290V Pos: standing >
< T: Den TP: sta TC:excellent E: A Duergar kne EP:  few wounds >
 A Duergar misses Den.
A Duergar snaps into visibility.
Den starts casting a spell.
Zyr settles to his knees.

< 1019h/1019H 290v/290V Pos: standing >
< T: Den TP: sta TC:excellent E: A Duergar kne EP:  few wounds >
 A Duergar blocks your futile lunge at him.
You snap into visibility.
A Duergar snaps into visibility.
[Damage:  1 ] -=[Your feeble pierce grazes a Duergar.]=-
A Duergar blocks your futile lunge at him.
A Duergar blocks your futile lunge at him.
Zyr snaps into visibility.
Zyr passes well above his target and lands on his head.

< 1019h/1019H 290v/290V Pos: standing >
< T: Den TP: sta TC:excellent E: A Duergar kne EP:  few wounds >
 Sadash plays a song to lift his spirit off the ground.

< 1019h/1019H 290v/290V Pos: standing >
< T: Den TP: sta TC:excellent E: A Duergar kne EP:  few wounds >
 A faint hum can be heard from the stone mace 'Godsfury' carried by a Duergar.
Grif completes his spell...
Grif utters the words 'buoblg qfjgpuio paie'
Grif snaps into visibility.
A Duergar snaps into visibility.
A Duergar is encircled by a huge fist sent by Grif, which begins to crush his body.
A Duergar snaps into visibility.
A Duergar's eyes briefly cloud over as his body is painfully ripped apart from within.
A Duergar falls to their knees, grasping his head and screaming in pain!
A Duergar bursts into tears.

< 1019h/1019H 290v/290V Pos: standing >
< T: Den TP: sta TC:excellent E: A Duergar kne EP:  few wounds >
 Sadash leaves east.

< 1019h/1019H 290v/290V Pos: standing >
< T: Den TP: sta TC:excellent E: A Duergar kne EP:  few wounds >
 Ojo starts casting an offensive spell.

< 1019h/1019H 290v/290V Pos: standing >
< T: Den TP: sta TC:excellent E: A Duergar kne EP:  few wounds >
 Den completes his spell...
Den utters the word 'gjifal'
A Duergar snaps into visibility.
Den unleashes light in a focused, searing ray at a Duergar!
Sadash enters from the east.

< 1019h/1019H 290v/290V Pos: standing >
< T: Den TP: sta TC:excellent E: A Duergar kne EP:  nasty wounds >
 You snap into visibility.
You haven't yet reoriented yourself enough!

< 1019h/1019H 290v/290V Pos: standing >
< T: Den TP: sta TC:excellent E: A Duergar kne EP:  nasty wounds >
 Grif starts casting an offensive spell.
Grif snaps into visibility.
You haven't yet reoriented yourself enough!

< 1019h/1019H 290v/290V Pos: standing >
< T: Den TP: sta TC:excellent E: A Duergar kne EP:  nasty wounds >
 You haven't yet reoriented yourself enough!

< 1019h/1019H 290v/290V Pos: standing >
< T: Den TP: sta TC:excellent E: A Duergar kne EP:  nasty wounds >
 A Duergar snaps into visibility.
A Duergar's eyes briefly cloud over as his body is painfully ripped apart from within.
A Duergar turns green and pukes all over the place. Yuck!
You think you noticed an opening in your victim defenses...
Gruul clambers to his feet.
Den starts casting an offensive spell.
A Duergar rises to his feet.
Gruul spins around, slamming his elbow into a Duergar's ear.

< 1019h/1019H 290v/290V Pos: standing >
< T: Den TP: sta TC:excellent E: A Duergar sta EP:  nasty wounds >
 An elven woman enters from the east.
You snap into visibility.
A Duergar snaps into visibility.
[Damage: 76 ] -=[You leave a huge, red swollen lump on a Duergar's temple.]=-
The globe around your body flares as it bears the brunt of a Duergar's assault!
Sadash starts casting an offensive spell.

< 1019h/1019H 290v/290V Pos: standing >
< T: Den TP: sta TC:excellent E: A Duergar sta EP:  nasty wounds >
 Ojo completes his spell...
Ojo utters the word 'gjifal'
A Duergar snaps into visibility.
Ojo unleashes light in a focused, searing ray at a Duergar!
Zyr is now a member of Gruul's group.

< 1019h/1019H 290v/290V Pos: standing >
< T: Den TP: sta TC:excellent E: A Duergar sta EP: pretty hurt >
 Grif completes his spell...
Grif utters the words 'buoblg qrunsoqpze yugh'
Grif snaps into visibility.
A Duergar snaps into visibility.
Grif's fist beats the life out of a Duergar, blood pours from his body!
Gruul misses a Duergar.
A Duergar snaps into visibility.
Gruul's feeble pierce grazes a Duergar.
A Duergar snaps into visibility.
Gruul's weak slash wounds a Duergar.
A Duergar snaps into visibility.
Gruul's slash strikes a Duergar.
Diinkarazan sends a mighty wrath upon Gruul as a Duergar's prayers are heard.
A Duergar snaps into visibility.
A Duergar calls upon the power of the gods to tear apart the insides of Gruul with a mighty harm spell!

< 1019h/1019H 290v/290V Pos: standing >
< T: Den TP: sta TC:excellent E: A Duergar sta EP:  awful >
 A Duergar snaps into visibility.
A Duergar's eyes briefly cloud over as his body is painfully ripped apart from within.
A Duergar snaps into visibility.
Gruul headbutts a Duergar, but apparently a Duergar got the best of him.

< 1019h/1019H 290v/290V Pos: standing >
< T: Den TP: sta TC:excellent E: A Duergar sta EP:  awful >
 Sadash completes his spell...
Sadash utters the words 'buoblg qrunsoqpze yugh'
A Duergar snaps into visibility.
Sadash's fist beats the life out of a Duergar, blood pours from his body!
A Duergar blocks your futile lunge at him.
You snap into visibility.
A Duergar snaps into visibility.
[Damage:  8 ] -=[Your fine pierce strikes a Duergar very hard.]=-
The globe around your body flares as it bears the brunt of a Duergar's assault!
You score a CRITICAL HIT!!!!!
You snap into visibility.
A Duergar snaps into visibility.
[Damage: 25 ] -=[Your slash grievously wounds a Duergar.]=-
The globe around your body flares as it bears the brunt of a Duergar's assault!
You snap into visibility.
A Duergar snaps into visibility.
[Damage: 10 ] -=[Your fine slash causes a Duergar to grimace in pain.]=-
The globe around your body flares as it bears the brunt of a Duergar's assault!
You snap into visibility.
A Duergar snaps into visibility.
Grif starts casting an offensive spell.
Grif snaps into visibility.

< 1019h/1019H 290v/290V Pos: standing >
< T: Den TP: sta TC:excellent E: A Duergar sta EP:  awful >
 Den dodges a Duergar's attack.
A Duergar snaps into visibility.
A Duergar's decent bludgeon grazes Den.
A Duergar snaps into visibility.
A Duergar shivers as he hits Den.
A Duergar is incapacitated and will slowly die, if not aided.
Ojo starts casting an offensive spell.

< 1019h/1019H 290v/290V Pos: standing >
<Den completes his spell...
Den utters the word 'gjifal'
A Duergar snaps into visibility.
Den unleashes light in a focused, searing ray at a Duergar!
A Duergar's dreadveil helm [superior] melted from the intense heat!
A Duergar's some boots of yellow flames melted from the intense heat!
A Duergar's waistband of rock and stone [superior] melted from the intense heat!
A Duergar is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Misil by 6666666.
The smell of fresh blood enters your body, infusing you with power!