The death of [44 Storm Druid] Faxx (Centaur)

in Courtyard of the Inner Sanctum

from the perspective of [44 Holyman] Lielz -=Denizens of Lloth=- (Duergar)

<worn as a badge>    a silverthorn corsage (magic) (glowing) [85%]
<worn on head>       the crown of unholy saints [superior] [82%]
<worn on eyes>       a wad of spawn goo [poor] (magic) (humming)
<worn in ear>        a dangling chain crucifix of power (glowing)
<worn in ear>        a diorite cross wrapped in skin [poor] (magic)
<worn on face>       the mask of the plague [poor] [68%]
<worn around neck>   a spectral holy symbol of Berronar Truesilver with a strange dark bloodstone
<worn around neck>   some kharma mind beads (magic)
<worn on body>       a warsuit of jade wyrmscale (glowing) [83%]
<worn about body>    a cloak of vitality (magic) [87%]
<worn as quiver>     a silken backsheath of flight (magic) [88%]
<worn about waist>   a belt of desert sands [88%]
<worn on belt buckle>an illithid-skin sack [superior] (magic) (glowing) [83%]
<attached to belt>   some human brains [88%]
<attached to belt>   some human brains (humming)
<worn on arms>       some rusty dragonscale vambraces from Lost Temple of Tikitzopl [71%]
<held as shield>     a crystalline tower shield (magic) (glowing) [88%]
<worn around wrist>  some polished endurium bracers (magic) [66%]
<worn around wrist>  a bracelet of influence (magic)
<worn on hands>      the gloves of the mind of agility (magic)
<worn on finger>     a ring called 'Soulcatcher'
<worn on finger>     a ring of rainbow colors [superior] [88%]
<primary weapon>     the mace of mentality
<worn on legs>       some diabolical gold leggings [63%]
<worn on feet>       the boots of the dreamer (magic) [63%]

  ++M+..^^^   
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
Kob enters from the south.

< 977h/991H 98v/171V Pos: standing >
  ^.^+M^.^.   
 M^^.+M^^^.*  
 M^^^+MM^.**  
 .M^^+@M^.**  
 ^M^^+PM^.**  
 ..M^+^M^..*  
  ^^^+^^M^.   
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
Kob enters from the south.

< 977h/991H 97v/171V Pos: standing >

< 977h/991H 97v/171V Pos: standing >
   ^.^^+M^..    
  M.^.^+M^.^.   
 ^MM^^.+M^^^.*  
 ^^M^^^+MM^.**  
 ^..M^^@PM^.**  
 ..^M^^+^M^.**  
 .^..M^+^M^..*  
  ..^^^+^^M^.   
   +++M+..^^    
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
Kob enters from the east.

< 977h/991H 96v/171V Pos: standing >
  M.^.^+M^.   
 ^MM^^.+M^^^  
 ^^M^^^+MM^.  
 ^..M^@P^M^.  
 ..^M^^+^M^.  
 .^..M^+^M^.  
  ..^^^+^^M   
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
Kob enters from the east.

< 977h/991H 95v/171V Pos: standing >
  ^^.^^+M^.   
 MM.^.^+M^.^  
 ^MM^^.+M^^^  
 ^^M^^@+MM^.  
 ^..M^P+^M^.  
 ..^M^^+^M^.  
  ^..M^+^M^   
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
Kob enters from the south.

< 977h/991H 94v/171V Pos: standing >
  ^^.^^+M^.   
 MM.^.^+M^.^  
 ^MM^^.+M^^^  
 ^^M^^@+MM^.  
 ^..M^^+^M^.  
 ..^M^^+^M^.  
  ^..M^+^M^   
  ..^^^+M^^   
 .^^.^^+M^..  
 MM.^.^+M^.^  
 ^MM^^@+M^^^  
 ^^M^^P+MM^.  
 ^..M^^+^M^.  
  .^M^^+^M^   
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
Kob enters from the south.

< 977h/991H 92v/171V Pos: standing >
  ++++++MM^   
 ...^^^+M^^^  
 .^^.^^+M^..  
 MM.^.@+M^.^  
 ^MM^^P+M^^^  
 ^^M^^^+MM^.  
  ..M^^+^M^   
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
Kob enters from the south.

< 977h/991H 91v/171V Pos: standing >
  ^...^+.M.   
 +++++++MM^^  
 ...^^^+M^^^  
 .^^.^@+M^..  
 MM.^.P+M^.^  
 ^MM^^.+M^^^  
  ^M^^^+MM^   
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
Kob enters from the south.

< 977h/991H 90v/171V Pos: standing >

< 977h/991H 90v/171V Pos: standing >
  ^^...^+.M   
 M+++++++MM^  
 ....^^^+M^^  
 M.^^.@P+M^.  
 MMM.^.^+M^.  
 ^^MM^^.+M^^  
  ^^M^^^+MM   
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
Kob enters from the east.

< 977h/991H 89v/171V Pos: standing >

< 977h/991H 89v/171V Pos: standing >
  .^^ .^+.M   
 ^^^...^+.M.  
 M+++++++MM^  
 ....^@^+M^^  
 M.^^.P^+M^.  
 MMM.^.^+M^.  
  ^MM^^.+M^   
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
Kob enters from the south.

< 977h/991H 88v/171V Pos: standing >
   ..MM**+^M    
  .MMM ^^+..M   
 MM.^^ .^+.MM.  
 .^^^...^+.M.^  
 +M++++@++MM^^  
 .....^P^+M^^^  
 .M.^^.^^+M^..  
  MMM.^.^+M^.   
   ^MM^^.+M^    
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
Kob enters from the south.

< 977h/991H 86v/171V Pos: standing >
   ..MM**+^M    
  .MMM ^^+..M   
 MM.^^ .^+.MM.  
 .^^^...^+.M.^  
 ++M+++@++MM^^  
 .....^^^+M^^^  
 .M.^^.^^+M^..  
  MMM.^.^+M^.   
   ^MM^^.+M^    

< 977h/991H 87v/171V Pos: standing >
  ..MM**+^M   
 .MMM ^^+..M  
 M.^^ .^+.MM  
 ^^^..@^+.M.  
 +M+++P++MM^  
 ....^^^+M^^  
  .^^.^^+M^   
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
Kob enters from the south.

< 977h/991H 87v/171V Pos: standing >
  ^..MM*+^.   
 ^..MM**+^M.  
 .MMM ^^+..M  
 M.^^ @^+.MM  
 ^^^..P^+.M.  
 +M++++++MM^  
  ...^^^+M^   
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
A small round shield has been dropped here.
Kob enters from the south.

< 977h/991H 86v/171V Pos: standing >
Argh!!! The sun is too bright.

< 977h/991H 86v/171V Pos: standing >

<map>
Zone: Abandoned Elven Homestead.
Room: Rolling Plains
</map>

<map>
Zone: Abandoned Elven Homestead.
Room: Rolling Plains
</map>
Rolling Plains
Obvious exits: -N -E -S
A blue-tailed butterfly floats about the room.(Red Aura)
A strange looking monkey-like creature clings to a nearby branch.(Red Aura)
*The spirit of an ancient and forgotten elven warrior rests here guarding the forest.
Kob enters from the south.

< 977h/991H 85v/171V Pos: standing >
Argh!!! The sun is too bright.

< 977h/991H 85v/171V Pos: standing >

<map>
Zone: Abandoned Elven Homestead.
Room: Broken Path Headed Toward a Grove of Trees
</map>
Broken Path Headed Toward a Grove of Trees
Obvious exits: -N -S
Kob enters from the south.

< 977h/991H 86v/171V Pos: standing >
Argh!!! The sun is too bright.

< 977h/991H 86v/171V Pos: standing >
The heat from the sun saps your life away!

< 959h/991H 87v/171V Pos: standing >

<map>
Zone: Abandoned Elven Homestead.
Room: Upon the Tree-line
</map>
Upon the Tree-line
Obvious exits: -N -S
Kob enters from the south.

< 959h/991H 86v/171V Pos: standing >
Argh!!! The sun is too bright.

< 959h/991H 86v/171V Pos: standing >

<map>
Zone: Abandoned Elven Homestead.
Room: Just Inside the Archway
</map>

<map>
Zone: Abandoned Elven Homestead.
Room: Just Inside the Archway
</map>
Just Inside the Archway
Obvious exits: -N -S
A strange looking monkey-like creature clings to a nearby branch.(Red Aura)
A strange looking monkey-like creature clings to a nearby branch.(Red Aura)
Kob enters from the south.

< 959h/991H 86v/171V Pos: standing >
You quickly scan the area.
A red-tailed butterfly who is close by to your north.
A blue-tailed butterfly who is not far off to your north.
A reddish colored squirrel who is a brief walk away to your north.
A red-breasted tree-hugger who is a brief walk away to your north.
A blue-tailed butterfly who is a brief walk away to your south.
A red-breasted tree-hugger who is a brief walk away to your south.
The spirit of an Elven protector who is a brief walk away to your south.

< 959h/991H 87v/171V Pos: standing >

<map>
Zone: Abandoned Elven Homestead.
Room: A Tranquil Forest
</map>

<map>
Zone: Abandoned Elven Homestead.
Room: A Tranquil Forest
</map>
A Tranquil Forest
Obvious exits: -N -E -S -W
A red-tailed butterfly floats here apon the winds.(Red Aura)
Kob enters from the south.

< 959h/991H 86v/171V Pos: standing >
You quickly scan the area.
A blue-tailed butterfly who is close by to your north.
A reddish colored squirrel who is not far off to your north.
A red-breasted tree-hugger who is not far off to your north.
A red-breasted tree-hugger who is not far off to your east.
A red-breasted tree-hugger who is not far off to your east.
A red-breasted tree-hugger who is close by to your south.
A red-breasted tree-hugger who is close by to your south.
A blue-tailed butterfly who is rather far off to your south.
A red-breasted tree-hugger who is rather far off to your south.
The spirit of an Elven protector who is rather far off to your south.
A red-breasted tree-hugger who is close by to your west.
A red-breasted tree-hugger who is close by to your west.
A reddish colored squirrel who is close by to your west.
A red-breasted tree-hugger who is not far off to your west.
A blue-tailed butterfly who is not far off to your west.

< 959h/991H 87v/171V Pos: standing >
You quickly scan the area.
A blue-tailed butterfly who is close by to your north.
A reddish colored squirrel who is not far off to your north.
A red-breasted tree-hugger who is not far off to your north.
A red-breasted tree-hugger who is not far off to your east.
A red-breasted tree-hugger who is not far off to your east.
A red-breasted tree-hugger who is close by to your south.
A red-breasted tree-hugger who is close by to your south.
A blue-tailed butterfly who is rather far off to your south.
A red-breasted tree-hugger who is rather far off to your south.
The spirit of an Elven protector who is rather far off to your south.
A red-breasted tree-hugger who is close by to your west.
A red-breasted tree-hugger who is close by to your west.
A reddish colored squirrel who is close by to your west.
A red-breasted tree-hugger who is not far off to your west.
A blue-tailed butterfly who is not far off to your west.

< 959h/991H 87v/171V Pos: standing >

<map>
Zone: Abandoned Elven Homestead.
Room: A Tranquil Forest
</map>

<map>
Zone: Abandoned Elven Homestead.
Room: A Tranquil Forest
</map>
A Tranquil Forest
Obvious exits: -N -S
A blue-tailed butterfly floats about the room.(Red Aura)
Kob enters from the south.

< 959h/991H 87v/171V Pos: standing >

< 959h/991H 88v/171V Pos: standing >

<map>
Zone: Abandoned Elven Homestead.
Room: Base of the Hills
</map>

<map>
Zone: Abandoned Elven Homestead.
Room: Base of the Hills
</map>
Base of the Hills
Obvious exits: -S -U
A red-tented squirrel forages the forest floor looking for nuts and berries.(Red Aura)
A strange looking monkey-like creature clings to a nearby branch.(Red Aura)
Kob enters from the south.

< 960h/991H 86v/171V Pos: standing >

< 960h/991H 87v/171V Pos: standing >
You quickly scan the area.
A blue-tailed butterfly who is close by to your south.
A red-tailed butterfly who is not far off to your south.
A red-breasted tree-hugger who is a brief walk away to your south.
A red-breasted tree-hugger who is a brief walk away to your south.
The spirit of an Elven protector who is close by above you.

< 960h/991H 87v/171V Pos: standing >

<map>
Zone: Abandoned Elven Homestead.
Room: Outside the Walls of an Ancient Keep
</map>

<map>
Zone: Abandoned Elven Homestead.
Room: Outside the Walls of an Ancient Keep
</map>
Outside the Walls of an Ancient Keep
Obvious exits: -W -U -D
*The spirit of an ancient and forgotten elven warrior rests here guarding the forest.
Kob enters from below.

< 960h/991H 86v/171V Pos: standing >

<map>
Zone: Abandoned Elven Homestead.
Room: Courtyard of the Keep
</map>
Courtyard of the Keep
Obvious exits: -N -D
Kob enters from below.

< 961h/991H 86v/171V Pos: standing >
You quickly scan the area.
A blue-tailed butterfly who is close by to your north.
The spirit of an Elven protector who is close by to your north.
The spirit of an Elven protector who is close by below you.
A reddish colored squirrel who is not far off below you.
A red-breasted tree-hugger who is not far off below you.

< 961h/991H 87v/171V Pos: standing >

<map>
Zone: Abandoned Elven Homestead.
Room: Courtyard of the Inner Sanctum
</map>

<map>
Zone: Abandoned Elven Homestead.
Room: Courtyard of the Inner Sanctum
</map>
Courtyard of the Inner Sanctum
Obvious exits: -E# -S -W
The corpse of a Centaur is lying here.
A blue-tailed butterfly floats about the room.(Red Aura)
The spirit of an ancient and forgotten elven warrior rests here guarding the forest.
Kob enters from the south.

< 962h/991H 88v/171V Pos: standing >

< 962h/991H 89v/171V Pos: standing >
You quickly scan the area.
You see nothing.

< 962h/991H 89v/171V Pos: standing >
You quickly scan the area.
You see nothing.

< 962h/991H 90v/171V Pos: standing >
It appears to be the corpse of Faxx.
a leather saddle
a beacon of courage (glowing) (illuminating)
a leather bag with two little eye holes
a feathered leather eyepatch (illuminating)
a flaming sabre (magic) (glowing) (illuminating)
some apprentice monk robes (illuminating)
a small round wooden shield [84%]
a pair of brown leather gloves [89%]
a wicked looking collar
a blood-stained glassteel stud from Cloud Giant Kingdom
a decent granite belt
some well-used stone sleeves
a well-crafted brass coif
a static reptile scale ringmail
a soldier's flesh band from Cloud Giant Kingdom
a rugged adventurers satchel (magic) (illuminating)

< 963h/991H 93v/171V Pos: standing >
Courtyard of the Inner Sanctum
Obvious exits: -E# -S -W
The corpse of a Centaur is lying here.
Kob (Kobold)(small) stands in mid-air here.(Red Aura)
A blue-tailed butterfly floats about the room.(Red Aura)
The spirit of an ancient and forgotten elven warrior rests here guarding the forest.

< 966h/991H 100v/171V Pos: standing >
You quickly scan the area.
You see nothing.

< 966h/991H 101v/171V Pos: standing >

< 967h/991H 105v/171V Pos: standing >
You quickly scan the area.
You see nothing.

< 970h/991H 112v/171V Pos: standing >
Kob sits down in a comfortable spot.

< 971h/991H 116v/171V Pos: standing >
You quickly scan the area.
You see nothing.

< 974h/991H 124v/171V Pos: standing >
Kob opens a cloth-bound tome of magical study and begins studying it intently.

< 976h/991H 131v/171V Pos: standing >
You quickly scan the area.
You see nothing.

< 978h/991H 135v/171V Pos: standing >
Kob closes his book and grins malevolently.

< 978h/991H 137v/171V Pos: standing >
Kob clambers to his feet.

< 980h/991H 142v/171V Pos: standing >
Kob starts casting a spell called 'mass invisibility'.

< 980h/991H 142v/171V Pos: standing >
You quickly scan the area.
You see nothing.

< 981h/991H 146v/171V Pos: standing >
Kob completes his spell...
Kob utters the words 'wagg uizuguburuhl'
Kob slowly fades out of existence.
You vanish.
A blue-tailed butterfly slowly fades out of existence.
The spirit of an Elven protector slowly fades out of existence.

< 981h/991H 147v/171V Pos: standing >
You quickly scan the area.
You see nothing.

< 985h/991H 157v/171V Pos: standing >

< 987h/991H 163v/171V Pos: standing >
You quickly scan the area.
You see nothing.

< 989h/991H 168v/171V Pos: standing >
Ok.

< 990h/991H 171v/171V Pos: standing >
Ok.

< 990h/991H 171v/171V Pos: standing >
You quickly scan the area.
You see nothing.

< 991h/991H 171v/171V Pos: standing >
Courtyard of the Inner Sanctum
Obvious exits: -E# -S -W
The corpse of a Centaur is lying here.
*Kob (Kobold)(small) stands in mid-air here.(Red Aura)
*A blue-tailed butterfly floats about the room.(Red Aura)
*The spirit of an ancient and forgotten elven warrior rests here guarding the forest.

< 991h/991H 171v/171V Pos: standing >
You quickly scan the area.
You see nothing.

< 991h/991H 171v/171V Pos: standing >
Courtyard of the Inner Sanctum
Obvious exits: -E# -S -W
The corpse of a Centaur is lying here.
*Kob (Kobold)(small) stands in mid-air here.(Red Aura)
*A blue-tailed butterfly floats about the room.(Red Aura)
*The spirit of an ancient and forgotten elven warrior rests here guarding the forest.

< 991h/991H 171v/171V Pos: standing >
You have memorized the following spells:
( 9th circle)  1 - word of recall
               2 - plane shift
( 8th circle)  1 - dispel magic
               3 - mass heal
               1 - virtue
( 7th circle)  6 - full heal
( 6th circle)  1 - curse
               3 - flame strike
               1 - darkness
               1 - negative energy barrier
( 5th circle)  4 - vitality
               2 - destroy undead
               1 - soulshield
( 4th circle)  1 - remove curse
               1 - summon
               1 - cure disease
               5 - invigorate
( 3rd circle)  2 - cure blind
               2 - earthquake
               1 - remove poison
               1 - sense life
               3 - cause critical
( 2nd circle)  5 - blindness
               1 - preserve
               3 - protection from fire
               1 - protection from cold
( 1st circle)  4 - armor
               3 - bless
               1 - detect evil
               1 - detect good
               2 - detect magic

You can pray no more spells.

< 991h/991H 171v/171V Pos: standing >
You quickly scan the area.
You see nothing.

< 991h/991H 171v/171V Pos: standing >

< 991h/991H 171v/171V Pos: standing >

< 991h/991H 171v/171V Pos: standing >
You quickly scan the area.
A Centaur who is close by to your south.

< 991h/991H 171v/171V Pos: standing >
A Centaur trots in from the south.

< 991h/991H 171v/171V Pos: standing >

< 991h/991H 171v/171V Pos: standing >
Ok.

< 991h/991H 171v/171V Pos: standing >
It's already closed!

< 991h/991H 171v/171V Pos: standing >
It's already closed!

< 991h/991H 171v/171V Pos: standing >
It's already closed!

< 991h/991H 171v/171V Pos: standing >
It's already closed!

< 991h/991H 171v/171V Pos: standing >
It's already closed!

< 991h/991H 171v/171V Pos: standing >
It's already closed!

< 991h/991H 171v/171V Pos: standing >
It's already closed!

< 991h/991H 171v/171V Pos: standing >
It's already closed!
Kob starts casting an offensive spell.
Kob snaps into visibility.

< 991h/991H 171v/171V Pos: standing >
It's already closed!

< 991h/991H 171v/171V Pos: standing >
It's already closed!

< 991h/991H 171v/171V Pos: standing >
A Centaur gets a leather saddle from the corpse of Faxx.
A Centaur gets a beacon of courage from the corpse of Faxx.
A Centaur gets a leather bag with two little eye holes from the corpse of Faxx.
A Centaur gets a feathered leather eyepatch from the corpse of Faxx.
A Centaur gets a flaming sabre from the corpse of Faxx.
A Centaur gets some apprentice monk robes from the corpse of Faxx.
A Centaur gets a small round wooden shield from the corpse of Faxx.
A Centaur gets a pair of brown leather gloves from the corpse of Faxx.
A Centaur gets a wicked looking collar from the corpse of Faxx.
A Centaur gets a blood-stained glassteel stud from Cloud Giant Kingdom from the corpse of Faxx.
A Centaur gets a bunch of stuff from the corpse of Faxx.
It's already closed!

< 991h/991H 171v/171V Pos: standing >
It's already closed!

< 991h/991H 171v/171V Pos: standing >
Kob completes his spell...
Kob utters the words 'buoblg qrunsoqpze yugh'
Kob's fist beats the life out of a Centaur, blood pours from his body!
It's already closed!

< 991h/991H 171v/171V Pos: standing >
You quickly scan the area.
You see nothing.

< 991h/991H 171v/171V Pos: standing >
It's already closed!

< 991h/991H 171v/171V Pos: standing >
It's already closed!

< 991h/991H 171v/171V Pos: standing >
It's already closed!

< 991h/991H 171v/171V Pos: standing >
It's already closed!

< 991h/991H 171v/171V Pos: standing >
It's already closed!
Kob starts casting an offensive spell.

< 991h/991H 171v/171V Pos: standing >
It's already closed!

< 991h/991H 171v/171V Pos: standing >
It's already closed!

< 991h/991H 171v/171V Pos: standing >
It's already closed!

< 991h/991H 171v/171V Pos: standing >
It's already closed!

< 991h/991H 171v/171V Pos: standing >
Kob completes his spell...
Kob utters the words 'buoblg qrunsoqpze yugh'
Kob's fist beats the life out of a Centaur, blood pours from his body!
A Centaur attacks Kob. [0 Hits]
It's already closed!

< 991h/991H 171v/171V Pos: standing >
It's already closed!

< 991h/991H 171v/171V Pos: standing >
It's already closed!

< 991h/991H 171v/171V Pos: standing >
It's already closed!

< 991h/991H 171v/171V Pos: standing >
A Centaur attempts to flee.
A Centaur tries to flee, but can't make it out of here!
It's already closed!

< 991h/991H 171v/171V Pos: standing >
It's already closed!

< 991h/991H 171v/171V Pos: standing >
It's already closed!

< 991h/991H 171v/171V Pos: standing >
It's already closed!
Kob starts casting an offensive spell.

< 991h/991H 171v/171V Pos: standing >
It's already closed!

< 991h/991H 171v/171V Pos: standing >
It's already closed!

< 991h/991H 171v/171V Pos: standing >
It's already closed!

< 991h/991H 171v/171V Pos: standing >
It's already closed!

< 991h/991H 171v/171V Pos: standing >
Kob completes his spell...
Kob utters the words 'buoblg qrunsoqpze yugh'
Kob's fist beats the life out of a Centaur, blood pours from his body!
You quickly scan the area.
You see nothing.

< 991h/991H 171v/171V Pos: standing >
It's already closed!

< 991h/991H 171v/171V Pos: standing >
It's already closed!

< 991h/991H 171v/171V Pos: standing >
It's already closed!

< 991h/991H 171v/171V Pos: standing >
It's already closed!
Kob starts casting an offensive spell.

< 991h/991H 171v/171V Pos: standing >
A Centaur starts casting an offensive spell.
It's already closed!

< 991h/991H 171v/171V Pos: standing >
It's already closed!

< 991h/991H 171v/171V Pos: standing >
It's already closed!

< 991h/991H 171v/171V Pos: standing >
It's already closed!

< 991h/991H 171v/171V Pos: standing >
It's already closed!

< 991h/991H 171v/171V Pos: standing >
Kob completes his spell...
Kob utters the word 'uwwarahz'
A flaming conflagration spews from Kob striking a Centaur full on!
A Centaur is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!