The death of [50 Necrolyte] Rodo (Gnome)

in A Misty Shaft

from the perspective of [46 Dark Dreamer] Misil Dakhira (Kobold)

<worn on head>       the horned head of Kereghaktis (magic)
<worn on eyes>       an eyepatch of swirling shadows [poor] (magic) (glowing) [86%]
<worn in ear>        a blood-colored crystal tear [superior] [73%]
<worn in ear>        a masterly-crafted ruby earring
<worn on face>       a horned ritualistic mask of Moregeeth (magic) (glowing)
<worn around neck>   a crude adamantium charm
<worn around neck>   a pendant of a ruby-encrusted spider [poor] (glowing) [79%]
<worn on body>       ringmail emblazoned with a mace and skull emblem
<worn about body>    a moss-covered cloak [superior] (glowing)
<worn on tail>       an angelic flesh cord
<worn as quiver>     the masters quiver [superior] (magic) (glowing)
<worn about waist>   a belt of fresh blood [poor]
<worn on belt buckle>a mystical tome covered in demon-skin (magic)
<attached to belt>   a glowing quill (glowing)
<worn on arms>       some moss-covered sleeves [superior] (glowing)
<held as shield>     a crystalline tower shield (magic) (glowing)
<worn around wrist>  a sinister crystal bracelet
<worn around wrist>  a bracelet of dracolich teeth [poor] (magic) (glowing)
<worn on hands>      a pair of moss-covered gloves [superior] (glowing)
<worn on finger>     a ring of shimmering faerie fire [superior] (glowing)
<worn on finger>     a silvery ring with engraved sigils [superior] (glowing)
<primary weapon>     the silvery staff of the githyanki arch-mage [superior]
<worn on legs>       some moss-covered leggings [superior] (glowing)
<worn on feet>       the mage boots of the maelstrom

You start chanting...

< 407h/407H 137v/138V Pos: standing >
You complete your spell...

< 407h/407H 137v/138V Pos: standing >
A Pleasant Village Path
Obvious exits: -North -East  -West #

< 407h/407H 137v/138V Pos: standing >
You sit down and relax.

< 407h/407H 137v/138V Pos: sitting >
You have memorized the following spells:
(10th circle)  1 - clone form
( 9th circle)  3 - asphyxiate
               1 - dream travel
( 8th circle)  1 - mask
               2 - shadow shield
               1 - vanish
( 7th circle)  6 - hammer
( 6th circle)  2 - stunning visions
               4 - reflection
( 5th circle)  1 - illusionary wall
               3 - boulder
               1 - shadow travel
( 4th circle)  3 - sleep
               1 - farsee
               1 - infravision
               3 - insects
( 3rd circle)  9 - shadow monster
( 2nd circle)  8 - dispel magic
               2 - darkness
( 1st circle)  3 - minor creation
               6 - magic missile
               2 - phantom armor

And you are currently memorizing the following spells:
    3 seconds:  ( 5th) shadow travel
    6 seconds:  ( 8th) vanish
    9 seconds:  ( 5th) illusionary wall

You can memorize no more spells.
You continue your study.

< 407h/407H 137v/138V Pos: sitting >
The gods ignore you.

< 407h/407H 138v/138V Pos: sitting >
You start meditating...

< 407h/407H 138v/138V Pos: sitting >
You have finished memorizing shadow travel.

< 407h/407H 138v/138V Pos: sitting >
You have finished memorizing vanish.

< 407h/407H 138v/138V Pos: sitting >

< 407h/407H 138v/138V Pos: sitting >
You have finished memorizing illusionary wall.
Your studies are complete.

< 407h/407H 138v/138V Pos: sitting >
You clamber to your feet.

< 407h/407H 138v/138V Pos: standing >
A Pleasant Village Path
Obvious exits: -North -East  -West #

< 407h/407H 138v/138V Pos: standing >
A Pleasant Village Path
  This path roams through the fields here with farm houses all around,
and the main part of town is still a ways off in the distance. The
gates of the village are a ways back to the south, and a huge mountain
at the edge of the valley rises in the sky over towards the east.
Obvious exits: -East  -South -West #

< 407h/407H 137v/138V Pos: standing >
Hint: You gain much more experience when you heal a person engaged in melee combat.
You quickly scan the area.
A chicken who is close by to your east.
A rooster who is close by to your east.
A rooster who is not far off to your south.
A rooster who is not far off to your south.

< 407h/407H 137v/138V Pos: standing >
A Pleasant Village Path
  This path roams through the fields here with farm houses all around,
and the main part of town is still a ways off in the distance. The
gates of the village are a ways back to the south, and a huge mountain
at the edge of the valley rises in the sky over towards the east.
Obvious exits: -North -East # -West 
A chicken pecks at the seed on the floor around here.
A rooster hops about here.(Gold Aura)

< 407h/407H 136v/138V Pos: standing >
You quickly scan the area.
A piglet who is close by to your north.
A chicken who is not far off to your north.

< 407h/407H 137v/138V Pos: standing >
A Pleasant Village Path
  This path roams through the fields here with farm houses all around,
and the main part of town is still a ways off in the distance. The
gates of the village are a ways back to the south, and a huge mountain
at the edge of the valley rises in the sky over towards the east.
Obvious exits: -North -South
[2] The corpse of a village guard is lying here.
A piglet plops around the barn here.(Gold Aura)

< 407h/407H 137v/138V Pos: standing >
A Pleasant Village Path
  This path roams through the fields here with farm houses all around,
and the main part of town is still a ways off in the distance. The
gates of the village are a ways back to the south, and a huge mountain
at the edge of the valley rises in the sky over towards the east.
Obvious exits: -East # -South -West 
A chicken pecks at the seed on the floor around here.

< 407h/407H 136v/138V Pos: standing >
You quickly scan the area.
A piglet who is close by to your south.
A chicken who is not far off to your south.
A rooster who is not far off to your south.
A rooster who is close by to your west.
A piglet who is close by to your west.

< 407h/407H 137v/138V Pos: standing >
A Pleasant Village Path
  This path roams through the fields here with farm houses all around,
and the main part of town is still a ways off in the distance. The
gates of the village are a ways back to the south, and a huge mountain
at the edge of the valley rises in the sky over towards the east.
Obvious exits: -North -East  -West #
A rooster hops about here.(Gold Aura)
A piglet plops around the barn here.(Gold Aura)

< 407h/407H 136v/138V Pos: standing >
You quickly scan the area.
A village guard who is close by to your north.
A piglet who is close by to your north.
A village guard who is rather far off to your north.
A chicken who is close by to your east.

< 407h/407H 137v/138V Pos: standing >
A Pleasant Village Path
  This path roams through the fields here with farm houses all around,
and the main part of town is still a ways off in the distance. The
gates of the village are a ways back to the south, and a huge mountain
at the edge of the valley rises in the sky over towards the east.
Obvious exits: -North -South
A village guard scans the horizon for signs of trouble.
A piglet plops around the barn here.(Gold Aura)

< 407h/407H 136v/138V Pos: standing >
You quickly scan the area.
A village guard who is a brief walk away to your north.
A village guard who is in the distance to your north.
A rooster who is close by to your south.
A piglet who is close by to your south.

< 407h/407H 137v/138V Pos: standing >
Looks like an exit.
You extend your sights northward.
A Pleasant Village Path
  This path roams through the fields here with farm houses all around,
and the main part of town is still a ways off in the distance. The
gates of the village are a ways back to the south, and a huge mountain
at the edge of the valley rises in the sky over towards the east.
Obvious exits: -North -East # -South

< 407h/407H 138v/138V Pos: standing >
A Pleasant Village Path
  This path roams through the fields here with farm houses all around,
and the main part of town is still a ways off in the distance. The
gates of the village are a ways back to the south, and a huge mountain
at the edge of the valley rises in the sky over towards the east.
Obvious exits: -North -East # -South

< 407h/407H 137v/138V Pos: standing >
Looks like an exit.
You extend your sights northward.
A Brick Road
  This small brick road leads into the small village and has
been put together very well. The bricks have been formed to
fit in a particular manner to paint an unusually beautiful picture
across the road. To the south lies a path that stretches out
through the farms, and there is a large mountain very close to
the north of the village.
Obvious exits: -North -South

< 407h/407H 137v/138V Pos: standing >
A Brick Road
  This small brick road leads into the small village and has
been put together very well. The bricks have been formed to
fit in a particular manner to paint an unusually beautiful picture
across the road. To the south lies a path that stretches out
through the farms, and there is a large mountain very close to
the north of the village.
Obvious exits: -North -South

< 407h/407H 136v/138V Pos: standing >
Looks like an exit.
You extend your sights northward.
A Brick Road
  This small brick road leads into the small village and has
been put together very well. The bricks have been formed to
fit in a particular manner to paint a beautiful picture
across the road. To the south lies a path that stretches out
through the farms, and there is a large mountain very close to
the north of the village.
Obvious exits: -North -South
A village guard patrols the area for signs of trouble.

< 407h/407H 136v/138V Pos: standing >
A Brick Road
  This small brick road leads into the small village and has
been put together very well. The bricks have been formed to
fit in a particular manner to paint a beautiful picture
across the road. To the south lies a path that stretches out
through the farms, and there is a large mountain very close to
the north of the village.
Obvious exits: -North -South
A village guard patrols the area for signs of trouble.

< 407h/407H 136v/138V Pos: standing >
Looks like an exit.
You extend your sights northward.
A Brick Road
  This small brick road leads into the small village and has
been put together very well. The bricks have been formed to
fit in a particular manner to paint an unusually beautiful picture
across the road. To the south lies a path that stretches out
through the farms, and there is a large mountain very close to
the north of the village.
Obvious exits: -North -South

< 407h/407H 136v/138V Pos: standing >
A Brick Road
  This small brick road leads into the small village and has
been put together very well. The bricks have been formed to
fit in a particular manner to paint an unusually beautiful picture
across the road. To the south lies a path that stretches out
through the farms, and there is a large mountain very close to
the north of the village.
Obvious exits: -North -South

< 407h/407H 136v/138V Pos: standing >
Looks like an exit.
You extend your sights northward.
A Brick Road
  This small brick road leads into the small village and has
been put together very well. The bricks have been formed to
fit in a particular manner to paint a beautiful picture
across the road. To the south lies a path that stretches out
through the farms, and there is a large mountain very close to
the north of the village.
Obvious exits: -North -South
A village guard scans the horizon for signs of trouble.

< 407h/407H 136v/138V Pos: standing >
A Brick Road
  This small brick road leads into the small village and has
been put together very well. The bricks have been formed to
fit in a particular manner to paint a beautiful picture
across the road. To the south lies a path that stretches out
through the farms, and there is a large mountain very close to
the north of the village.
Obvious exits: -North -South
A village guard scans the horizon for signs of trouble.

< 407h/407H 136v/138V Pos: standing >
Looks like an exit.
You extend your sights northward.
Town Square
  This seems to be the common square where people are put in
bird cages and the like when they break the town rules. There
is a very large well, that seems to be under repair at the
moment, and is not operational right now. Since the well is
being repaired, the young lads of the town have to travel to
the river or the lake to get their water for their families.
A statue stands in the center here, with a small garden growing
about it.
Obvious exits: -North -East  -South -West 
The statue of Anne, the savior of the village stands here.
*Anne's spirit guard stands here, ready to protect her.(Gold Aura)
*Anne's spirit guard stands here, ready to protect her.(Gold Aura)
*(Q)Anne, the savior, stands here, only in spirit.(Gold Aura)

< 407h/407H 137v/138V Pos: standing >
Town Square
  This seems to be the common square where people are put in
bird cages and the like when they break the town rules. There
is a very large well, that seems to be under repair at the
moment, and is not operational right now. Since the well is
being repaired, the young lads of the town have to travel to
the river or the lake to get their water for their families.
A statue stands in the center here, with a small garden growing
about it.
Obvious exits: -North -East  -South -West 
The statue of Anne, the savior of the village stands here.
*Anne's spirit guard stands here, ready to protect her.(Gold Aura)
*Anne's spirit guard stands here, ready to protect her.(Gold Aura)
*(Q)Anne, the savior, stands here, only in spirit.(Gold Aura)

< 407h/407H 137v/138V Pos: standing >
Looks like an exit.
You extend your sights westward.
A Back Alley
  This small alley simply separates two large brick buildings,
which look well constructed.  The alley is more of a small street,
but is not even close to the size of Tharnadia. There is a large
door to the south, and a smaller one to the north.
Obvious exits: -North -East  -South

< 407h/407H 137v/138V Pos: standing >
A Back Alley
  This small alley simply separates two large brick buildings,
which look well constructed.  The alley is more of a small street,
but is not even close to the size of Tharnadia. There is a large
door to the south, and a smaller one to the north.
Obvious exits: -North -East  -South

< 407h/407H 136v/138V Pos: standing >
Looks like an exit.
You extend your sights southward.
The Village Leader's Hut
 This hut seems to be fashioned with many different types of fur
and has tons of exotic furniture. There are several totems about
the area of the local spirit animals. Near the rear of the hut sits
a small bed made of animal furs, which lies just below a small window.
A fox fur rug spawns the floor, and similar animal hides have been
made into lovely drapes.
Obvious exits: -North
The corpse of the village leader is lying here.
A half burnt note lies here in the ashes.

< 407h/407H 136v/138V Pos: standing >
The Village Leader's Hut
 This hut seems to be fashioned with many different types of fur
and has tons of exotic furniture. There are several totems about
the area of the local spirit animals. Near the rear of the hut sits
a small bed made of animal furs, which lies just below a small window.
A fox fur rug spawns the floor, and similar animal hides have been
made into lovely drapes.
Obvious exits: -North
The corpse of the village leader is lying here.
A half burnt note lies here in the ashes.

< 407h/407H 137v/138V Pos: standing >

< 407h/407H 137v/138V Pos: standing >
The Village Leader's Hut
Obvious exits: -North
The corpse of the village leader is lying here.
A half burnt note lies here in the ashes.

< 407h/407H 137v/138V Pos: standing >
The Village Leader's Hut
Obvious exits: -North
The corpse of the village leader is lying here.
A half burnt note lies here in the ashes.

< 407h/407H 137v/138V Pos: standing >
A Back Alley
  This small alley simply separates two large brick buildings,
which look well constructed.  The alley is more of a small street,
but is not even close to the size of Tharnadia. There is a large
door to the south, and a smaller one to the north.
Obvious exits: -North -East  -South

< 407h/407H 136v/138V Pos: standing >
Town Square
  This seems to be the common square where people are put in
bird cages and the like when they break the town rules. There
is a very large well, that seems to be under repair at the
moment, and is not operational right now. Since the well is
being repaired, the young lads of the town have to travel to
the river or the lake to get their water for their families.
A statue stands in the center here, with a small garden growing
about it.
Obvious exits: -North -East  -South -West 
The statue of Anne, the savior of the village stands here.
*Anne's spirit guard stands here, ready to protect her.(Gold Aura)
*Anne's spirit guard stands here, ready to protect her.(Gold Aura)
*(Q)Anne, the savior, stands here, only in spirit.(Gold Aura)

< 407h/407H 135v/138V Pos: standing >
On A Small Lake
  This lake is relatively small, and only spans a few hundred yards
in diameter. Many animals and villagers come here to get there water,
due to the fact that it is fresh water. However, the villagers still
heat their water due to the fact of all the bugs and animals that
come to bathe in these waters. The lake comes up against the mountain
on the north side.
Obvious exits: -North -East  -South -West 
A large razor fish is here, ready to strike!
A large razor fish is here, ready to strike!
A large razor fish is here, ready to strike!

< 407h/407H 134v/138V Pos: standing >
On A Small Lake
  This lake is relatively small, and only spans a few hundred yards
in diameter. Many animals and villagers come here to get there water,
due to the fact that it is fresh water. However, the villagers still
heat their water due to the fact of all the bugs and animals that
come to bathe in these waters. The lake comes up against the mountain
on the north side.
Obvious exits: -North -West 
A large razor fish is here, ready to strike!
A large razor fish is here, ready to strike!

< 407h/407H 132v/138V Pos: standing >
Alas, you cannot go that way. . . .

< 407h/407H 133v/138V Pos: standing >
On A Small Lake
  This lake is relatively small, and only spans a few hundred yards
in diamter. Many animals and villagers come here to get there water,
due to the fact that it is fresh water. However, the villagers still
heat their water due to the fact of all the bugs and animals that
come to bathe in these waters. The lake comes up against the mountain
on the north side.
Obvious exits: -South -West 
A large razor fish is here, ready to strike!
A large razor fish is here, ready to strike!

< 407h/407H 131v/138V Pos: standing >
On A Small Lake
  This lake is relatively small, and only spans a few hundred yards
in diameter. Many animals and villagers come here to get there water,
due to the fact that it is fresh water. However, the villagers still
heat their water due to the fact of all the bugs and animals that
come to bathe in these waters. The lake comes up against the mountain
on the north side.
Obvious exits: -North -East  -South -West 
A large razor fish is here, ready to strike!
A large razor fish is here, ready to strike!

< 407h/407H 130v/138V Pos: standing >
On A Small Lake
  This lake is relatively small, and only spans a few hundred yards
in diamter. Many animals and villagers come here to get there water,
due to the fact that it is fresh water. However, the villagers still
heat their water due to the fact of all the bugs and animals that
come to bathe in these waters. The lake comes up against the mountain
on the north side.
Obvious exits: -South -West 
A large razor fish is here, ready to strike!
A large razor fish is here, ready to strike!

< 407h/407H 129v/138V Pos: standing >
On A Small Lake
  This lake is relatively small, and only spans a few hundred yards
in diameter. Many animals and villagers come here to get there water,
due to the fact that it is fresh water. However, the villagers still
heat their water due to the fact of all the bugs and animals that
come to bathe in these waters. The lake comes up against the mountain
on the north side.
Obvious exits: -North -West 
A large razor fish is here, ready to strike!
A large razor fish is here, ready to strike!

< 407h/407H 128v/138V Pos: standing >

< 407h/407H 129v/138V Pos: standing >

< 407h/407H 132v/138V Pos: standing >
On A Small Lake
Obvious exits: -North -West 
A large razor fish is here, ready to strike!
A large razor fish is here, ready to strike!

< 407h/407H 133v/138V Pos: standing >

< 407h/407H 133v/138V Pos: standing >
You quickly scan the area.
A large razor fish who is close by to your north.
A large razor fish who is close by to your north.
A large razor fish who is close by to your west.
A large razor fish who is close by to your west.
A large razor fish who is close by to your west.
A large razor fish who is not far off to your west.
A large razor fish who is not far off to your west.

< 407h/407H 134v/138V Pos: standing >
A black rift in space opens next to you, and Virion steps out of it grinning.
You are carrying: (1/11)
a messenger bag embroidered with mystical sigils (magic) (glowing)

< 407h/407H 137v/138V Pos: standing >
On A Small Lake
Obvious exits: -North -West 
*Virion Old' Dirty Bastards (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Virion's head.
A large razor fish is here, ready to strike!
A large razor fish is here, ready to strike!

< 407h/407H 138v/138V Pos: standing >
You nod.

< 407h/407H 138v/138V Pos: standing >
On A Small Lake
Obvious exits: -North -West 
*Virion Old' Dirty Bastards (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Virion's head.
A large razor fish is here, ready to strike!
A large razor fish is here, ready to strike!

< 407h/407H 138v/138V Pos: standing >
On A Small Lake
Obvious exits: -North -West 
*Virion Old' Dirty Bastards (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Virion's head.
A large razor fish is here, ready to strike!
A large razor fish is here, ready to strike!

< 407h/407H 138v/138V Pos: standing >
Virion has just given you his consent.

< 407h/407H 138v/138V Pos: standing >
Virion gets a compact pile of bones from his net of endless currents.
Virion is now a member of your group.

< 407h/407H 138v/138V Pos: standing >
Virion gets a compact pile of bones from his net of endless currents.

< 407h/407H 138v/138V Pos: standing >
On A Small Lake
Obvious exits: -North -West 
*Virion Old' Dirty Bastards (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Virion's head.
A large razor fish is here, ready to strike!
A large razor fish is here, ready to strike!

< 407h/407H 138v/138V Pos: standing >
Virion gets a compact pile of bones from his net of endless currents.

< 407h/407H 138v/138V Pos: standing >
On A Small Lake
Obvious exits: -North -West 
*Virion Old' Dirty Bastards (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Virion's head.
A large razor fish is here, ready to strike!
A large razor fish is here, ready to strike!

< 407h/407H 138v/138V Pos: standing >
You muster up your lungpower and scream "MOVING!!!".

< 407h/407H 138v/138V Pos: standing >
Virion starts following you.
You quickly scan the area.
A large razor fish who is close by to your north.
A large razor fish who is close by to your north.
A large razor fish who is close by to your west.
A large razor fish who is close by to your west.
A large razor fish who is close by to your west.
A large razor fish who is not far off to your west.
A large razor fish who is not far off to your west.

< 407h/407H 138v/138V Pos: standing >
On A Small Lake
  This lake is relatively small, and only spans a few hundred yards
in diameter. Many animals and villagers come here to get there water,
due to the fact that it is fresh water. However, the villagers still
heat their water due to the fact of all the bugs and animals that
come to bathe in these waters. The lake comes up against the mountain
on the north side.
Obvious exits: -North -East  -South -West 
A large razor fish is here, ready to strike!
A large razor fish is here, ready to strike!
A large razor fish is here, ready to strike!

< 407h/407H 136v/138V Pos: standing >
You quickly scan the area.
A large razor fish who is close by to your north.
A large razor fish who is close by to your north.
A large razor fish who is close by to your east.
A large razor fish who is close by to your east.
Anne's spirit guard who is close by to your south.
Anne's spirit guard who is close by to your south.
Anne, the savior who is close by to your south.
A village guard who is not far off to your south.
A village guard who is rather far off to your south.
A large razor fish who is close by to your west.
A large razor fish who is close by to your west.

< 407h/407H 136v/138V Pos: standing >
On A Small Lake
Obvious exits: -North -East  -South -West 
*Virion Old' Dirty Bastards (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Virion's head.
A large razor fish is here, ready to strike!
A large razor fish is here, ready to strike!
A large razor fish is here, ready to strike!

< 407h/407H 136v/138V Pos: standing >
On A Small Lake
  This lake is relatively small, and only spans a few hundred yards
in diameter. Many animals and villagers come here to get there water,
due to the fact that it is fresh water. However, the villagers still
heat their water due to the fact of all the bugs and animals that
come to bathe in these waters. The lake comes up against the mountain
on the north side.
Obvious exits: -North -East  -South -West 
A large razor fish is here, ready to strike!
A large razor fish is here, ready to strike!

< 407h/407H 134v/138V Pos: standing >
At The Base of a Mountain
 The mountain here comes down to meet the lake at the village.
To the east and to the west are some small trails that seem to
lead up into the mountain. To the south is the center of the
small town and the lake.
Obvious exits: -North# -East  -South -West  -Up   

< 407h/407H 132v/138V Pos: standing >
Ok.

< 407h/407H 133v/138V Pos: standing >
The boulder is open.
The secret is hidden very well.
You extend your sights northward.
A Misty Shaft
 This shaft travels up into the mountain, extending as far as
the eye can see. The shaft seems to be very large like some kind
of giant would be able to travel up it. There are many different
mists floating around the area, and seem to be traveling upwards,
making it very easy to just go with the flow. The rocks are all
very smooth for this area, and there seems to be a light a ways
off over head.
Obvious exits: -South -Up    -Down #

< 407h/407H 134v/138V Pos: standing >
A Misty Shaft
 This shaft travels up into the mountain, extending as far as
the eye can see. The shaft seems to be very large like some kind
of giant would be able to travel up it. There are many different
mists floating around the area, and seem to be traveling upwards,
making it very easy to just go with the flow. The rocks are all
very smooth for this area, and there seems to be a light a ways
off over head.
Obvious exits: -South -Up    -Down #

< 407h/407H 133v/138V Pos: standing >
Ok.

< 407h/407H 134v/138V Pos: standing >
A Misty Shaft
Obvious exits: -South# -Up    -Down #
*Virion Old' Dirty Bastards (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Virion's head.

< 407h/407H 134v/138V Pos: standing >
You quickly scan the area.
The lich of the dying hippopotamus who is in the distance above you.
The lich of the dying hippopotamus who is in the distance above you.
The wraith of a bull elephant who is in the distance above you.
A Gnome who is in the distance above you.
A cloud giant warrior who is in the distance above you.
A cloud giant warrior who is in the distance above you.

< 407h/407H 135v/138V Pos: standing >
A Misty Shaft
 This shaft travels up into the mountain, extending as far as
the eye can see. The shaft seems to be very large like some kind
of giant would be able to travel up it. There are many different
mists floating around the area, and seem to be traveling upwards,
making it very easy to just go with the flow. The rocks are all
very smooth for this area, and there seems to be a light a ways
off over head.
This area seems to be exceptionally narrow!
Obvious exits: -Up    -Down 

< 407h/407H 136v/138V Pos: standing >
Looks like an exit.
You extend your sights upward.
A Misty Shaft
 This shaft travels up into the mountain, extending as far as
the eye can see. The shaft seems to be very large like some kind
of giant would be able to travel up it. There are many different
mists floating around the area, and seem to be traveling upwards,
making it very easy to just go with the flow. The rocks are all
very smooth for this area, and there seems to be a light a ways
off over head.
This area seems to be exceptionally narrow!
Obvious exits: -Up    -Down 

< 407h/407H 137v/138V Pos: standing >
You attempt to give consent...

< 407h/407H 138v/138V Pos: standing >
A Misty Shaft
Obvious exits: -Up    -Down 
*Virion Old' Dirty Bastards (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Virion's head.

< 407h/407H 138v/138V Pos: standing >
You quickly scan the area.
The lich of the dying hippopotamus who is rather far off above you.
The lich of the dying hippopotamus who is rather far off above you.
The lich of the dying hippopotamus who is rather far off above you.
The wraith of a bull elephant who is rather far off above you.
A Gnome who is rather far off above you.
A cloud giant warrior who is rather far off above you.
A cloud giant warrior who is rather far off above you.

< 407h/407H 138v/138V Pos: standing >
Autosaving...

< 407h/407H 138v/138V Pos: standing >
Hint: Type 'forget (spell name)' to free up a spell slot.  Alternately, you can 'forget all' to free all your spell slots.

< 407h/407H 138v/138V Pos: standing >

< 407h/407H 138v/138V Pos: standing >
You feel too uncomfortable casting at someone that far away in such tight quarters.

< 407h/407H 138v/138V Pos: standing >

< 407h/407H 138v/138V Pos: standing >

< 407h/407H 138v/138V Pos: standing >
A Misty Shaft
Obvious exits: -Up    -Down 
*Virion Old' Dirty Bastards (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Virion's head.

< 407h/407H 138v/138V Pos: standing >
You quickly scan the area.
The lich of the dying hippopotamus who is rather far off above you.
The lich of the dying hippopotamus who is rather far off above you.
A cloud giant warrior who is rather far off above you.

< 407h/407H 138v/138V Pos: standing >
A Misty Shaft
 This shaft travels up into the mountain, extending as far as
the eye can see. The shaft seems to be very large like some kind
of giant would be able to travel up it. There are many different
mists floating around the area, and seem to be traveling upwards,
making it very easy to just go with the flow. The rocks are all
very smooth for this area, and there seems to be a light a ways
off over head.
This area seems to be exceptionally narrow!
Obvious exits: -Up    -Down 

< 407h/407H 137v/138V Pos: standing >
Looks like an exit.
You extend your sights upward.
A Misty Shaft
 This shaft travels up into the mountain, extending as far as
the eye can see. The shaft seems to be very large like some kind
of giant would be able to travel up it. There are many different
mists floating around the area, and seem to be traveling upwards,
making it very easy to just go with the flow. The rocks are all
very smooth for this area, and there seems to be a light a ways
off over head.
This area seems to be exceptionally narrow!
Obvious exits: -Up    -Down 

< 407h/407H 137v/138V Pos: standing >
A Misty Shaft
 This shaft travels up into the mountain, extending as far as
the eye can see. The shaft seems to be very large like some kind
of giant would be able to travel up it. There are many different
mists floating around the area, and seem to be traveling upwards,
making it very easy to just go with the flow. The rocks are all
very smooth for this area, and there seems to be a light a ways
off over head.
This area seems to be exceptionally narrow!
Obvious exits: -Up    -Down 

< 407h/407H 136v/138V Pos: standing >
A Misty Shaft
 This shaft travels up into the mountain, extending as far as
the eye can see. The shaft seems to be very large like some kind
of giant would be able to travel up it. There are many different
mists floating around the area, and seem to be traveling upwards,
making it very easy to just go with the flow. The rocks are all
very smooth for this area, and there seems to be a light a ways
off over head.
This area seems to be exceptionally narrow!
Obvious exits: -Up    -Down 

< 407h/407H 135v/138V Pos: standing >
A Misty Shaft
 This shaft travels up into the mountain, extending as far as
the eye can see. The shaft seems to be very large like some kind
of giant would be able to travel up it. There are many different
mists floating around the area, and seem to be traveling upwards,
making it very easy to just go with the flow. The rocks are all
very smooth for this area, and there seems to be a light a ways
off over head.
Obvious exits: -West # -Up    -Down 
*The lich of the dying hippopotamus stands here. (minion) (Red Aura)
*The lich of the dying hippopotamus stands here. (minion) (Red Aura)
*The lich of the dying hippopotamus stands here. (minion) (Red Aura)
*The wraith of a bull elephant stands here. (minion) (Red Aura)
*A Gnome (small) stands in mid-air here.(Red Aura)
A cloud giant warrior stands here, guarding his lair.(Gold Aura)
A cloud giant warrior stands here, guarding his lair.(Gold Aura)

< 407h/407H 134v/138V Pos: standing >
A Gnome starts casting a spell called 'protect undead'.

< 407h/407H 136v/138V Pos: standing >
You start chanting...
You snap into visibility.
A cloud giant warrior suddenly attacks YOU!
-=[A cloud giant warrior's crush strikes you.]=-

< 392h/407H 137v/138V Pos: standing >
< T: Misil TP: sta TC:few scratches E: giant sta EP: excellent >
 A Gnome completes his spell...
A Gnome utters the words 'sfahzqh jioculoae'
The lich of the dying hippopotamus begins to shimmer.
A dark chill from beyond the grave permeates the air around the lich of the dying hippopotamus.
Virion starts casting an offensive spell.
Virion snaps into visibility.
A cloud giant warrior suddenly attacks Virion!
A cloud giant warrior's crush grazes Virion.
A cloud giant warrior is burned severely as he hits Virion!

< 392h/407H 137v/138V Pos: standing >
< T: Misil TP: sta TC:few scratches E: giant sta EP: excellent >
 Casting: asphyxiate **

< 392h/407H 137v/138V Pos: standing >
< T: Misil TP: sta TC:few scratches E: giant sta EP: excellent >
 Virion completes his spell...
Virion utters the words 'energy drain'
A Gnome snaps into visibility.
Virion drains a Gnome - what a waste of energy!

< 392h/407H 137v/138V Pos: standing >
< T: Misil TP: sta TC:few scratches E: giant sta EP: excellent >
 A Gnome starts casting a spell.

< 392h/407H 137v/138V Pos: standing >
< T: Misil TP: sta TC:few scratches E: giant sta EP: excellent >
 Virion starts casting an offensive spell.
Virion snaps into visibility.

< 392h/407H 137v/138V Pos: standing >
< T: Misil TP: sta TC:few scratches E: giant sta EP: excellent >
 You complete your spell...
A pair of Ghostly Hands appear before a Gnome, close around his neck and begin to squeeze!
[Damage: 37 ] -=[You smirk as a pair of ghostly hands tighten around a Gnome's throat!]=-

< 392h/407H 137v/138V Pos: standing >
< T: Misil TP: sta TC:few scratches E: giant sta EP: excellent >
 [Damage: 30 ] -=[You smirk as a pair of ghostly hands tighten around a Gnome's throat!]=-

< 392h/407H 137v/138V Pos: standing >
< T: Misil TP: sta TC:few scratches E: giant sta EP: excellent >
 [Damage: 32 ] -=[You smirk as a pair of ghostly hands tighten around a Gnome's throat!]=-

< 392h/407H 137v/138V Pos: standing >
< T: Misil TP: sta TC:few scratches E: giant sta EP: excellent >
 Virion snaps into visibility.
A Gnome completes his spell...
A Gnome utters the words 'sfahzqh jioculoae'
The wraith of a bull elephant begins to shimmer.
A dark chill from beyond the grave permeates the air around the wraith of a bull elephant.

< 392h/407H 137v/138V Pos: standing >
< T: Misil TP: sta TC:few scratches E: giant sta EP: excellent >
 You start chanting...

< 392h/407H 137v/138V Pos: standing >
< T: Misil TP: sta TC:few scratches E: giant sta EP: excellent >
 Virion snaps into visibility.
Virion completes his spell...
Virion utters the words 'unsozfol efaui'
Virion snaps into visibility.
Virion drains a Gnome - what a waste of energy!
A Gnome's bloody gold tunic was disintegrated by the negative energy!
A Gnome's bent purple ring [poor] was disintegrated by the negative energy!
The wraith of a bull elephant stops following a Gnome.
The lich of the dying hippopotamus stops following a Gnome.
The lich of the dying hippopotamus stops following a Gnome.
The lich of the dying hippopotamus stops following a Gnome.
A Gnome is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Misil by 6666666.
The smell of fresh blood enters your body, infusing you with power!