The death of [32 Archmagi] Kojah Anarchy (Orc)

in A Well Traveled Path

from the perspective of [32 Archmagi] Kojah Anarchy (Orc)

<worn on eyes>       a patched platinum visor
<worn on face>       an ashen hemp mask
<worn around neck>   a blood-stained bark necklace
<worn around neck>   an exquisite hide choker
<worn about waist>   a belt of ragged flesh
<worn on belt buckle>a quill
<worn on arms>       some soldier's crystal vambraces
<held as shield>     a small round wooden shield
<worn on finger>     a silvery ring studded with gems [superior]
<primary weapon>     a flaming silver morningstar
<worn on legs>       a pair of studded leather leggings
<worn on feet>       a pair of tight black slippers


< 316h/316H 111v/117V Pos: standing >
You quickly scan the area.
A weevil who is close by to your north.
A ravenous chipmunk who is not far off to your north.
A peasant commoner who is close by to your south.
A traveling adventurer who is not far off to your south.
A traveling merchant who is a brief walk away to your south.
A wandering merchant who is a brief walk away to your south.
A small villager who is a brief walk away to your south.
A village commoner who is a brief walk away to your south.
A young villager who is a brief walk away to your south.
A traveling merchant who is a brief walk away to your south.
A traveling adventurer who is not far off to your west.
A young villager who is not far off to your west.
A wandering adventurer who is a brief walk away to your west.
A small villager who is rather far off to your west.
Mioo leaves west.
You follow Mioo.

a Well Traveled Path
   The ground here is hard and unforgiving.  Broken twigs, crushed leaves, tiny
pebbles, and parts of footprints are evident on the floor here.  Signs that
show that this path is rather well traveled.  The songs of birds fill this
place with majestic peace and joy.  A cool breeze blows here causing some of
the crushed leaves to blow away.
Obvious exits: -East  -West 
The corpse of a village champion is lying here.
Mioo (Orc)(medium) stands in mid-air here.
A small villager wanders here looking for something to do.
A water elemental enters from the east.
A snarling warg enters from the east.

< 316h/316H 111v/117V Pos: standing >
You quickly scan the area.
A muscular villager who is close by to your west.
A traveling adventurer who is close by to your west.
A small child who is not far off to your west.
A wandering adventurer who is not far off to your west.
A village commoner who is a brief walk away to your west.
A small child who is a brief walk away to your west.
A small villager who is a brief walk away to your west.
A muscular villager who is a brief walk away to your west.

< 316h/316H 111v/117V Pos: standing >
Mioo leaves west.
You follow Mioo.

a Well Traveled Path
   The feel of life is great and grand here.  The majesticly beautiful songs of
birds are carried by the swirling wind.  The sounds of villagers moving around
also invades the purity of the air.  The ground here is a very hard packed
dirt.  The path seems to be rather well traveled with broken twigs, crushed
leaves, and faded footprints adorning the ground.
Obvious exits: -East  -West 
The corpse of a village champion is lying here.
A small chunk of pure adamantium has been left here.
A pair of simple looking boots is on the ground here.
[2] A spiked suit of ringmail is on the ground here gathering dust.
A buckler is on the ground here gathering dust and dirt.
[3] A hand axe is on the ground here collecting dust.
Mioo (Orc)(medium) stands in mid-air here.
A muscular villager wanders here looking to start a fight.
A traveling adventurer roams here looking for some excitement.
A young villager wanders here, singing songs of joy.
A water elemental enters from the east.
A snarling warg enters from the east.

< 316h/316H 109v/117V Pos: standing >
You quickly scan the area.
A small villager who is close by to your east.
A small villager who is not far off to your west.
A village commoner who is not far off to your west.
A muscular villager who is not far off to your west.

< 316h/316H 111v/117V Pos: standing >
Mioo leaves west.
You follow Mioo.

a Well Traveled Path
   The ground here is a hard packed dirt.  Many broken twigs, brittle leaves,
small stones, blades of grass, and faded footprints are evident on the ground
here.  All of which are signs that this path is very well traveled.  The
majestic songs of birds ring out bringing a feeling of absolute and utter
peace.  A calm gentle breeze blows here causing some brittle leaves to fly
about.
Obvious exits: -East  -South# -West 
[2] The corpse of a village warrior is lying here.
A small chunk of obsidian sparkles with a lustrous shimmer here.
A spiked suit of ringmail is on the ground here gathering dust.
someone has dropped an enhance material here!
A legendary iron ring lies here on the ground.
A spiked suit of splint mail is on the ground here.
[2] A pair of simple looking boots is on the ground here.
A spiked mace is on the ground abandoned by its previous master.
[3] A hand axe is on the ground here collecting dust.
Mioo (Orc)(medium) stands in mid-air here.
A small child wanders here in search of his mother.
A wandering adventurer roams here looking for some excitement.
A water elemental enters from the east.
A snarling warg enters from the east.

< 316h/316H 109v/117V Pos: standing >
Mioo leaves west.
You follow Mioo.

a Well Traveled Path
   Hard packed dirt makes up the ground here.  Brittle leaves, snapped twigs,
small stones, and remnants of footprints adorn the ground.  The soothing sounds
of the majestic bird songs ring out loudly in this area.  The sound fills this
place with a strong feeling of utter peace.  A calm cool breeze blows causing
some of the leaves to blow around the ground.
Obvious exits: -North -East  -South
Mioo (Orc)(medium) stands in mid-air here.
A small villager wanders here looking for something to do.
A village commoner wanders here in search of something to do.
A small villager wanders here looking for something to do.
A muscular villager wanders here looking to start a fight.
A water elemental enters from the east.
A snarling warg enters from the east.

< 316h/316H 108v/117V Pos: standing >
You quickly scan the area.
A small child who is close by to your north.
A village commoner who is close by to your north.
A pudgy commoner who is close by to your north.
A pudgy commoner who is close by to your north.
A wandering merchant who is not far off to your north.
A small child who is not far off to your north.
A muscular villager who is not far off to your east.
A traveling adventurer who is not far off to your east.
A village warrior who is close by to your south.
A pudgy commoner who is close by to your south.

< 316h/316H 110v/117V Pos: standing >
Mioo leaves north.
You follow Mioo.

The Fountain of Shairak
   This is the grand fountain of Shairak, this is where the residents
celebrate Walpurgisnacht.  The waters of the fountain are a very cool and
refreshing deep azure blue.  The water sparkles in the light, creating an odd
effect upon the eyes.  To the east is a rotted cottage that seems to be an old
leather shop.  To the west is a lavish home, that seems to be the abode of a
rather well to do villager.  The well traveled path continues on to the north
and to the south.
Obvious exits: -North -East # -South -West 
The Fountain of Shairak rests here water glistening in the dim light.
Mioo (Orc)(medium) stands in mid-air here.
A small child wanders here in search of his mother.
A village commoner wanders here in search of something to do.
A muscular villager wanders here looking to start a fight.
A pudgy commoner wanders here looking for something to eat.
A pudgy commoner wanders here looking for something to eat.
A tiny infant has been abandoned here, left to die.
A water elemental enters from the south.
A snarling warg enters from the south.

< 316h/316H 109v/117V Pos: standing >
You quickly scan the area.
A wandering merchant who is close by to your north.
A small child who is close by to your north.
A small villager who is close by to your south.
A village commoner who is close by to your south.
A small villager who is close by to your south.
A muscular villager who is close by to your south.
A village warrior who is not far off to your south.
A pudgy commoner who is not far off to your south.
A drunken villager who is not far off to your south.
Ilvorntas, the village magician who is close by to your west.

< 316h/316H 110v/117V Pos: standing >
Mioo leaves north.
You follow Mioo.

A Well Traveled Path
   The ground here is a hard packed dirt.  Many broken twigs, charred leaves,
small stones, blades of grass, and faded footprints are evident on the ground
here.  All of which are signs that this path is very well traveled.  The
relaxing songs of birds ring out bringing a feeling of absolute and boundless
peace.  A calm gentle breeze blows here causing some charred leaves to circle
and sway in a dance of pure chaos.
Obvious exits: -North# -East # -South -West 
Mioo (Orc)(medium) stands in mid-air here.
A wandering merchant wanders here looking to buy some wares.
A small child wanders here in search of his mother.
A water elemental enters from the south.
A snarling warg enters from the south.

< 316h/316H 110v/117V Pos: standing >
A pudgy commoner enters from the south.

< 316h/316H 111v/117V Pos: standing >
You quickly scan the area.
A small child who is close by to your south.
A village commoner who is close by to your south.
A tiny infant who is close by to your south.
A small villager who is not far off to your south.
A village commoner who is not far off to your south.
A small villager who is not far off to your south.
A drunken villager who is a brief walk away to your south.
Dorno, the Town Blacksmith who is close by to your west.

< 316h/316H 111v/117V Pos: standing >
Mioo leaves south.
You follow Mioo.

The Fountain of Shairak
   This is the grand fountain of Shairak, this is where the residents
celebrate Walpurgisnacht.  The waters of the fountain are a very cool and
refreshing deep azure blue.  The water sparkles in the light, creating an odd
effect upon the eyes.  To the east is a rotted cottage that seems to be an old
leather shop.  To the west is a lavish home, that seems to be the abode of a
rather well to do villager.  The well traveled path continues on to the north
and to the south.
Obvious exits: -North -East # -South -West 
The Fountain of Shairak rests here water glistening in the dim light.
Mioo (Orc)(medium) stands in mid-air here.
A small child wanders here in search of his mother.
A village commoner wanders here in search of something to do.
A muscular villager wanders here looking to start a fight.
A pudgy commoner wanders here looking for something to eat.
A tiny infant has been abandoned here, left to die.
A water elemental enters from the north.
A snarling warg enters from the north.

< 316h/316H 111v/117V Pos: standing >
Mioo leaves south.
You follow Mioo.

a Well Traveled Path
   Hard packed dirt makes up the ground here.  Brittle leaves, snapped twigs,
small stones, and remnants of footprints adorn the ground.  The soothing sounds
of the majestic bird songs ring out loudly in this area.  The sound fills this
place with a strong feeling of utter peace.  A calm cool breeze blows causing
some of the leaves to blow around the ground.
Obvious exits: -North -East  -South
Mioo (Orc)(medium) stands in mid-air here.
A small villager wanders here looking for something to do.
A village commoner wanders here in search of something to do.
A small villager wanders here looking for something to do.
A muscular villager wanders here looking to start a fight.
A water elemental enters from the north.
A snarling warg enters from the north.

< 316h/316H 111v/117V Pos: standing >
You quickly scan the area.
A small child who is close by to your north.
A village commoner who is close by to your north.
A muscular villager who is close by to your north.
A wandering merchant who is not far off to your north.
A small child who is close by to your east.
A wandering adventurer who is close by to your east.
A muscular villager who is not far off to your east.
A young villager who is a brief walk away to your east.
A small villager who is a brief walk away to your east.
A village warrior who is close by to your south.
A pudgy commoner who is close by to your south.
Mioo leaves south.
You follow Mioo.

A Well Traveled Path
   This hard dirt path seems to be rather well traveled.  Many footprints are
on the ground, leading off into different directions.  The air here is pure and
fresh, the songs of birds ring out loudly here.  Sounds of villagers can be
heard seemingly from all around you.  A calm cool breeze blows here causing
some leaves to blow past.
Obvious exits: -North -West 
Mioo (Orc)(medium) stands in mid-air here.
A village warrior wanders here looking for signs of trouble.
A village warrior wanders here looking for signs of trouble.
A pudgy commoner wanders here looking for something to eat.
A drunken villager staggers here searching for more beer.
A water elemental enters from the north.
A snarling warg enters from the north.

< 316h/316H 110v/117V Pos: standing >
Mioo leaves west.
You follow Mioo.

A Well Traveled Path
   The odor of life is great and grand here.  The hauntingly beautiful songs of
birds are carried by the majestic wind.  The sounds of villagers moving aroud
also invades the purity of the air.  The ground here is a very hard packed
dirt.  The path shows signs that it is rather well traveled with broken twigs,
crushed leaves, and faded footprints adorning the ground.
Obvious exits: -North -East  -West 
A crafting recipe lies here collecting dust.
[2] The corpse of a village champion is lying here.
The corpse of a village warrior is lying here.
The corpse of a village champion is lying here.
Mioo (Orc)(medium) stands in mid-air here.
A young villager wanders here, singing songs of joy.
A small child wanders here in search of his mother.
A wandering adventurer roams here looking for some excitement.
A peasant commoner wanders here with his head held low.
A water elemental enters from the east.
A snarling warg enters from the east.

< 316h/316H 110v/117V Pos: standing >
A peasant commoner enters from the north.
You quickly scan the area.
A village warrior who is close by to your east.
A drunken villager who is close by to your east.
A traveling adventurer who is close by to your west.
A traveling adventurer who is not far off to your west.
A young villager who is not far off to your west.

< 316h/316H 110v/117V Pos: standing >
Mioo leaves east.
You follow Mioo.

A Well Traveled Path
   This hard dirt path seems to be rather well traveled.  Many footprints are
on the ground, leading off into different directions.  The air here is pure and
fresh, the songs of birds ring out loudly here.  Sounds of villagers can be
heard seemingly from all around you.  A calm cool breeze blows here causing
some leaves to blow past.
Obvious exits: -North -West 
Mioo (Orc)(medium) stands in mid-air here.
A village warrior wanders here looking for signs of trouble.
A village warrior wanders here looking for signs of trouble.
A pudgy commoner wanders here looking for something to eat.
A drunken villager staggers here searching for more beer.
A water elemental enters from the west.
A snarling warg enters from the west.

< 316h/316H 110v/117V Pos: standing >
You quickly scan the area.
A small villager who is close by to your north.
A village commoner who is close by to your north.
A small child who is not far off to your north.
A village commoner who is not far off to your north.
A muscular villager who is not far off to your north.
A pudgy commoner who is not far off to your north.
A tiny infant who is not far off to your north.
A small child who is a brief walk away to your north.
A young villager who is close by to your west.
A peasant commoner who is close by to your west.
A traveling adventurer who is not far off to your west.
A traveling adventurer who is a brief walk away to your west.
A village commoner who is a brief walk away to your west.

< 316h/316H 110v/117V Pos: standing >
You quickly scan the area.
A muscular villager who is close by to your north.
A village commoner who is not far off to your north.
A muscular villager who is not far off to your north.
A pudgy commoner who is not far off to your north.
A tiny infant who is not far off to your north.
A wandering merchant who is a brief walk away to your north.
A young villager who is close by to your west.
A wandering adventurer who is close by to your west.
A peasant commoner who is close by to your west.
A traveling adventurer who is not far off to your west.
A traveling merchant who is a brief walk away to your west.
A traveling adventurer who is a brief walk away to your west.
A village commoner who is a brief walk away to your west.

< 316h/316H 112v/117V Pos: standing >
You quickly scan the area.
A village commoner who is close by to your north.
A small villager who is close by to your north.
A small child who is not far off to your north.
A village commoner who is not far off to your north.
A muscular villager who is not far off to your north.
A pudgy commoner who is not far off to your north.
A tiny infant who is not far off to your north.
A peasant commoner who is close by to your west.
A small child who is close by to your west.
A peasant commoner who is close by to your west.
A traveling merchant who is a brief walk away to your west.
A young villager who is a brief walk away to your west.

< 316h/316H 113v/117V Pos: standing >
Mioo suddenly attacks a village warrior!
Mioo misses a village warrior.

< 316h/316H 114v/117V Pos: standing >
You assist Mioo heroically.
You miss a village warrior.

< 316h/316H 116v/117V Pos: standing >
< T: Mioo TP: sta TC:excellent E: warrior sta EP: excellent >
 A village warrior dodges your futile attack.

< 316h/316H 116v/117V Pos: standing >
< T: Mioo TP: sta TC:excellent E: warrior sta EP: excellent >
 You start chanting...

< 316h/316H 116v/117V Pos: standing >
< T: Mioo TP: sta TC:excellent E: warrior sta EP: excellent >
 A village warrior's fine punch wounds Mioo.
A village warrior suffers from contact with the aura about Mioo.
A village warrior misses Mioo.
A village warrior turns to focus his attack on you!

< 316h/316H 116v/117V Pos: standing >
< T: Kojah TP: sta TC:excellent E: warrior sta EP: few scratches >
 A village warrior dodges Mioo's attack.
Mioo starts casting an offensive spell.

< 316h/316H 116v/117V Pos: standing >
< T: Kojah TP: sta TC:excellent E: warrior sta EP: few scratches >
 The first hint of daylight can be seen on the northern horizon.

< 316h/316H 116v/117V Pos: standing >
< T: Kojah TP: sta TC:excellent E: warrior sta EP: few scratches >
 Casting: shocking grasp 

< 316h/316H 116v/117V Pos: standing >
< T: Kojah TP: sta TC:excellent E: warrior sta EP: few scratches >
 You complete your spell...
[Damage: 39 ] You get a good hold of a village warrior and shock him.

< 316h/316H 116v/117V Pos: standing >
< T: Kojah TP: sta TC:excellent E: warrior sta EP:  small wounds >
 A water elemental says 'I must assist my master!'
A water elemental suddenly attacks a village warrior!
A water elemental misses a village warrior.

< 316h/316H 116v/117V Pos: standing >
< T: Kojah TP: sta TC:excellent E: warrior sta EP:  small wounds >
 You feel your skill in 1h bludgeon improving.
You miss a village warrior.

< 316h/316H 116v/117V Pos: standing >
< T: Kojah TP: sta TC:excellent E: warrior sta EP:  small wounds >
 You start chanting...

< 316h/316H 116v/117V Pos: standing >
< T: Kojah TP: sta TC:excellent E: warrior sta EP:  small wounds >
 A village warrior leaves north.

< 316h/316H 116v/117V Pos: standing >
< T: Kojah TP: sta TC:excellent E: warrior sta EP:  small wounds >
 Mioo completes his spell...
Mioo utters the word 'noselacri'
A village warrior seems to be blinded!

< 316h/316H 116v/117V Pos: standing >
< T: Kojah TP: sta TC:excellent E: warrior sta EP:  small wounds >
 A village warrior misses you.
A village warrior's fine punch strikes you.

< 302h/316H 116v/117V Pos: standing >
< T: Kojah TP: sta TC:few scratches E: warrior sta EP:  small wounds >
 A village warrior dodges Mioo's attack.

< 302h/316H 116v/117V Pos: standing >
< T: Kojah TP: sta TC:few scratches E: warrior sta EP:  small wounds >
 A snarling warg growls at a village warrior.
A snarling warg suddenly attacks a village warrior!
A snarling warg misses a village warrior.
Casting: shocking grasp 

< 302h/316H 116v/117V Pos: standing >
< T: Kojah TP: sta TC:few scratches E: warrior sta EP:  small wounds >
 You complete your spell...
[Damage: 39 ] You get a good hold of a village warrior and shock him.
Mioo starts casting an offensive spell.

< 302h/316H 116v/117V Pos: standing >
< T: Kojah TP: sta TC:few scratches E: warrior sta EP:  small wounds >
 Ok.
A snarling warg seems a bit busy at the moment, try later.
You are rescued by a water elemental, you are confused, but grateful!

< 302h/316H 116v/117V Pos: standing >
A water elemental's fine crush wounds a village warrior.

< 302h/316H 116v/117V Pos: standing >
Mioo completes his spell...
Mioo utters the words 'warhunso gsfal'
Mioo points at a village warrior.
A blast of molten spray sent by Mioo coats a village warrior with searing agony.

< 302h/316H 116v/117V Pos: standing >
A small child enters from the west.
A village warrior misses a water elemental.
A village warrior's impressive punch strikes a water elemental very hard.
Mioo starts casting an offensive spell.

< 302h/316H 116v/117V Pos: standing >
A snarling warg misses a village warrior.

< 302h/316H 117v/117V Pos: standing >
Mioo completes his spell...
Mioo utters the words 'molten spray'
Mioo points at a village warrior.
A blast of molten spray sent by Mioo coats a village warrior with searing agony.

< 302h/316H 117v/117V Pos: standing >
You assist Mioo heroically.
You miss a village warrior.

< 302h/316H 117v/117V Pos: standing >
< T: water TP: sta TC: small wounds E: warrior sta EP:  nasty wounds >
 You miss a village warrior.

< 302h/316H 117v/117V Pos: standing >
< T: water TP: sta TC: small wounds E: warrior sta EP:  nasty wounds >
 A village warrior dodges a water elemental's attack.
A water elemental misses a village warrior.

< 302h/316H 117v/117V Pos: standing >
< T: water TP: sta TC: small wounds E: warrior sta EP:  nasty wounds >
 Mioo starts casting an offensive spell.

< 302h/316H 117v/117V Pos: standing >
< T: water TP: sta TC: small wounds E: warrior sta EP:  nasty wounds >
 A village warrior misses a water elemental.
A water elemental dodges a village warrior's attack.

< 302h/316H 117v/117V Pos: standing >
< T: water TP: sta TC: small wounds E: warrior sta EP:  nasty wounds >
 You start chanting...

< 302h/316H 117v/117V Pos: standing >
< T: water TP: sta TC: small wounds E: warrior sta EP:  nasty wounds >
 A snarling warg misses a village warrior.

< 302h/316H 117v/117V Pos: standing >
< T: water TP: sta TC: small wounds E: warrior sta EP:  nasty wounds >
 Mioo completes his spell...
Mioo utters the words 'molten spray'
You feel your skill in sorcerous spell knowledge improving.
Mioo points at a village warrior.
A blast of molten spray sent by Mioo coats a village warrior with searing agony.

< 302h/316H 117v/117V Pos: standing >
< T: water TP: sta TC: small wounds E: warrior sta EP:  nasty wounds >
 Casting: shocking grasp *

< 302h/316H 117v/117V Pos: standing >
< T: water TP: sta TC: small wounds E: warrior sta EP:  nasty wounds >
 Casting: shocking grasp 

< 302h/316H 117v/117V Pos: standing >
< T: water TP: sta TC: small wounds E: warrior sta EP:  nasty wounds >
 Mioo starts casting a spell.

< 302h/316H 117v/117V Pos: standing >
< T: water TP: sta TC: small wounds E: warrior sta EP:  nasty wounds >
 You complete your spell...
[Damage: 48 ] You get a good hold of a village warrior and shock him.
A water elemental's fine crush strikes a village warrior.

< 302h/316H 117v/117V Pos: standing >
< T: water TP: sta TC: small wounds E: warrior sta EP: pretty hurt >
 A village warrior misses a water elemental.
A village warrior's fine punch strikes a water elemental.

< 302h/316H 117v/117V Pos: standing >
< T: water TP: sta TC: small wounds E: warrior sta EP: pretty hurt >
 You start chanting...

< 302h/316H 117v/117V Pos: standing >
< T: water TP: sta TC: small wounds E: warrior sta EP: pretty hurt >
 A village warrior enters from the north.

< 302h/316H 117v/117V Pos: standing >
< T: water TP: sta TC: small wounds E: warrior sta EP: pretty hurt >
 A snarling warg misses a village warrior.

< 302h/316H 117v/117V Pos: standing >
< T: water TP: sta TC: small wounds E: warrior sta EP: pretty hurt >
 Mioo completes his spell...
Mioo utters the words 'molten spray'
Mioo points at a village warrior.
A blast of molten spray sent by Mioo coats a village warrior with searing agony.
You complete your spell...
[Damage: 18 ] You get a good hold of a village warrior and shock him.
A village warrior is dead! R.I.P.
You receive your share of experience.
You raise a level!
The smell of fresh blood enters your body, infusing you with power!
The unmistakable scent of fresh blood can be smelled as a village warrior dies in agony.

< 310h/324H 117v/117V Pos: standing >
Who should the spell be cast upon?  You must specify a target!

< 310h/324H 117v/117V Pos: standing >
You sit down and relax.

< 310h/324H 117v/117V Pos: sitting >
You have memorized the following spells:
( 5th circle)  1 - identify
               2 - conjure elemental
               3 - wall of stone
( 4th circle)  6 - lightning bolt
               1 - levitate
( 3rd circle)  3 - shocking grasp
               1 - dispel magic
( 2nd circle)  4 - chill touch
               4 - sleep
               1 - mirror image
( 1st circle)  3 - minor creation
               5 - magic missile
               1 - detect magic

And you are currently memorizing the following spells:
   12 seconds:  ( 3rd) shocking grasp
   25 seconds:  ( 3rd) shocking grasp
   37 seconds:  ( 3rd) shocking grasp
   50 seconds:  ( 3rd) shocking grasp

You can memorize 1 1st, 4 6th and 2 7th circle spell(s).
You continue your study.

< 310h/324H 117v/117V Pos: sitting >
You start meditating...

< 310h/324H 117v/117V Pos: sitting >
Mioo gets something from the corpse of a village warrior.

< 311h/324H 117v/117V Pos: sitting >
You are memorizing minor creation, which will take about 7 seconds.

< 311h/324H 117v/117V Pos: sitting >
Mioo sits down in a comfortable spot.

< 311h/324H 117v/117V Pos: sitting >
Mioo stares off into space, entering a meditative trance.

< 311h/324H 117v/117V Pos: sitting >
You are already meditating.

< 312h/324H 117v/117V Pos: sitting >
You have finished memorizing shocking grasp.

< 312h/324H 117v/117V Pos: sitting >
You have finished memorizing shocking grasp.

< 313h/324H 117v/117V Pos: sitting >
A pudgy commoner leaves west.

< 317h/324H 117v/117V Pos: sitting >
A small child leaves west.
You have finished memorizing shocking grasp.

< 317h/324H 117v/117V Pos: sitting >
You have finished memorizing shocking grasp.

< 318h/324H 117v/117V Pos: sitting >
You stop meditating.
You are already resting.

< 319h/324H 117v/117V Pos: sitting >
You have memorized the following spells:
( 5th circle)  1 - identify
               2 - conjure elemental
               3 - wall of stone
( 4th circle)  6 - lightning bolt
               1 - levitate
( 3rd circle)  7 - shocking grasp
               1 - dispel magic
( 2nd circle)  4 - chill touch
               4 - sleep
               1 - mirror image
( 1st circle)  3 - minor creation
               5 - magic missile
               1 - detect magic

And you are currently memorizing the following spells:
    2 seconds:  ( 1st) minor creation

You can memorize 4 6th and 2 7th circle spell(s).

< 319h/324H 117v/117V Pos: sitting >
You start meditating...

< 319h/324H 117v/117V Pos: sitting >
You have finished memorizing minor creation.
Your studies are complete.

< 320h/324H 117v/117V Pos: sitting >
You clamber to your feet.

< 321h/324H 117v/117V Pos: standing >
A Well Traveled Path
Obvious exits: -North -West 
Fresh blood covers everything in the area.
The corpse of a village warrior is lying here.
A village warrior wanders here looking for signs of trouble.
A warg prowls here looking for things to eat. (minion) 
A water elemental is here, flowing like a living current. (minion) 
Mioo (Orc)(medium) sits resting.
A drunken villager staggers here searching for more beer.

< 321h/324H 117v/117V Pos: standing >
A Well Traveled Path
Obvious exits: -North -West 
Fresh blood covers everything in the area.
The corpse of a village warrior is lying here.
A village warrior wanders here looking for signs of trouble.
A warg prowls here looking for things to eat. (minion) 
A water elemental is here, flowing like a living current. (minion) 
Mioo (Orc)(medium) sits resting.
A drunken villager staggers here searching for more beer.

< 321h/324H 117v/117V Pos: standing >
A village warrior leaves west.

< 321h/324H 117v/117V Pos: standing >
A Dwarf snaps into visibility.
You are knocked to the ground by a Dwarf's skillful bash!

< 305h/324H 117v/117V Pos: sitting >
< T: Kojah TP: sit TC:few scratches E: A Dwarf sta EP: excellent >
 A small child enters from the west.
A water elemental suddenly attacks someone!
A water elemental suddenly appears a bit confused!
A water elemental misses someone.
Someone dodges your futile attack.
A Dwarf snaps into visibility.

< 305h/324H 117v/117V Pos: sitting >
< T: Kojah TP: sit TC:few scratches E: A Dwarf sta EP: excellent >
 A Dwarf snaps into visibility.
A Dwarf's impressive slash strikes you.
A Dwarf's slash strikes you.
A Dwarf's slash strikes you.
A Dwarf's impressive slash strikes you.

< 251h/324H 117v/117V Pos: sitting >
< T: Kojah TP: sit TC: small wounds E: A Dwarf sta EP: excellent >
 A water elemental misses someone.
Someone dodges a water elemental's attack.
A Dwarf snaps into visibility.

< 251h/324H 117v/117V Pos: sitting >
< T: Kojah TP: sit TC: small wounds E: A Dwarf sta EP: excellent >
 Someone dodges your futile attack.
A Dwarf snaps into visibility.

< 251h/324H 117v/117V Pos: sitting >
< T: Kojah TP: sit TC: small wounds E: A Dwarf sta EP: excellent >
 The first rays of sunlight signal that day is approaching.
A Dwarf snaps into visibility.
A Dwarf's impressive slash strikes you.
A Dwarf's slash strikes you.
A Dwarf's impressive slash strikes you.
A Dwarf's impressive slash strikes you.

< 196h/324H 117v/117V Pos: sitting >
< T: Kojah TP: sit TC: few wounds E: A Dwarf sta EP: excellent >
 You clamber to your feet.

< 196h/324H 117v/117V Pos: standing >
< T: Kojah TP: sta TC: few wounds E: someone sta EP: excellent >
 You are already standing.

< 196h/324H 117v/117V Pos: standing >
< T: Kojah TP: sta TC: few wounds E: someone sta EP: excellent >
 You start chanting...

< 196h/324H 117v/117V Pos: standing >
< T: Kojah TP: sta TC: few wounds E: someone sta EP: excellent >
 Mioo snaps out of his meditative trance, grinning widely.

< 196h/324H 117v/117V Pos: standing >
< T: Kojah TP: sta TC: few wounds E: someone sta EP: excellent >
 A Dwarf snaps into visibility.
You are knocked to the ground by a Dwarf's skillful bash!

< 179h/324H 117v/117V Pos: sitting >
< T: Kojah TP: sit TC: few wounds E: A Dwarf sta EP: excellent >
 You continue preparing your spell from the ground...
Casting: shocking grasp *

< 179h/324H 117v/117V Pos: sitting >
< T: Kojah TP: sit TC: few wounds E: someone sta EP: excellent >
 A water elemental is burned by magical fire as he strikes the spiked shield of a MaDMaN of regeneration!
A Dwarf snaps into visibility.

< 179h/324H 117v/117V Pos: sitting >
< T: Kojah TP: sit TC: few wounds E: A Dwarf sta EP: excellent >
 You can't do this sitting!
You abort your spell before it's done!

< 179h/324H 117v/117V Pos: sitting >
< T: Kojah TP: sit TC: few wounds E: someone sta EP: excellent >
 A muscular villager enters from the north.

< 179h/324H 117v/117V Pos: sitting >
< T: Kojah TP: sit TC: few wounds E: someone sta EP: excellent >
 A Dwarf snaps into visibility.
A Dwarf's impressive slash strikes you.
A Dwarf's slash strikes you hard.
A Dwarf's impressive slash strikes you hard.
A Dwarf's impressive slash strikes you hard.

< 125h/324H 117v/117V Pos: sitting >
< T: Kojah TP: sit TC: nasty wounds E: A Dwarf sta EP: excellent >
 A small child leaves west.

< 125h/324H 117v/117V Pos: sitting >
< T: Kojah TP: sit TC: nasty wounds E: someone sta EP: excellent >
 Someone parries a water elemental's lunge at him.
A Dwarf snaps into visibility.

< 125h/324H 117v/117V Pos: sitting >
< T: Kojah TP: sit TC: nasty wounds E: A Dwarf sta EP: excellent >
 A Dwarf snaps into visibility.
A Dwarf blocks your lunge and then slams his shield into you.
A Dwarf dodges your futile attack.

< 104h/324H 117v/117V Pos: sitting >
< T: Kojah TP: sit TC: nasty wounds E: A Dwarf sta EP: excellent >
 A Dwarf snaps into visibility.
A Dwarf's powerful slash enshrouds you in a mist of blood.
OUCH!  That really did HURT!
A Dwarf's impressive slash seriously wounds you.
A Dwarf's impressive slash hits you on the torso making him grimace in pain.
A Dwarf's impressive slash seriously wounds you.
You wish that your wounds would stop BLEEDING so much!
A wicked cut from a Dwarf's axe causes you to bleed profusely.
Your pair of brown leather gloves was completely destroyed by the massive blow!
Your hard leather cloak was completely destroyed by the massive blow!