The death of [32 Archmagi] Kojah Anarchy (Orc)

in A Well Traveled Path

from the perspective of [32 Spiritmaster] Mioo (Orc)

<worn on head>       a flaming silver helm
<worn in ear>        a dangling spider earring
<worn around neck>   a glowing leather amulet
<worn around neck>   a dark obsidian pendant
<worn on body>       a well-crafted gold chainmail from The Shadow Forest
<worn about body>    a beautiful gem cloak
<worn on arms>       some sparkling iron vambraces
<held as shield>     a hardened obsidian buckler
<worn around wrist>  a gem-encrusted gold band [superior]
<worn on hands>      some legendary iron gauntlets
<worn on finger>     a rune enscribed adamantium ring [superior] (glowing)
<worn on finger>     a jeweled gemstone ring [superior]
<primary weapon>     a mace named 'Vengeance'
<worn on legs>       some fragile stone leg plates
<worn on feet>       the mage boots of the maelstrom


< 463h/463H 153v/153V Pos: sitting >
A wandering adventurer leaves north.

< 463h/463H 153v/153V Pos: sitting >
You have finished memorizing molten spray.

< 463h/463H 153v/153V Pos: sitting >
A small child leaves east.

< 463h/463H 153v/153V Pos: sitting >
A pudgy commoner leaves east.

< 463h/463H 153v/153V Pos: sitting >
A traveling adventurer enters from the west.

< 463h/463H 153v/153V Pos: sitting >
You have finished memorizing molten spray.

< 463h/463H 153v/153V Pos: sitting >
A pudgy commoner enters from the east.

< 463h/463H 153v/153V Pos: sitting >
You are already meditating.

< 463h/463H 153v/153V Pos: sitting >
You have finished memorizing greater mending.
You snap out of your meditative trance, memorization complete.

< 463h/463H 153v/153V Pos: sitting >
You clamber to your feet.

< 463h/463H 153v/153V Pos: standing >
A village warrior enters from the north.

< 463h/463H 153v/153V Pos: standing >
A peasant commoner leaves north.
A Well Traveled Path
Obvious exits: -North -East  -West 
Puddles of fresh blood cover the ground.
A crafting recipe lies here collecting dust.
[2] The corpse of a village champion is lying here.
The corpse of a village warrior is lying here.
The corpse of a village champion is lying here.
A village warrior wanders here looking for signs of trouble.
A pudgy commoner wanders here looking for something to eat.
A traveling adventurer roams here looking for some excitement.
A peasant commoner wanders here with his head held low.
A small villager wanders here looking for something to do.
A warg prowls here looking for things to eat. (minion) 
A water elemental is here, flowing like a living current. (minion) 
Kojah On Anarchy (Orc)(medium) sits resting.

< 463h/463H 153v/153V Pos: standing >
You quickly scan the area.
A small child who is close by to your east.
A village warrior who is close by to your east.
A drunken villager who is close by to your east.
A traveling adventurer who is close by to your west.
A village warrior who is not far off to your west.
A village commoner who is not far off to your west.

< 463h/463H 153v/153V Pos: standing >
You quickly scan the area.
A small child who is close by to your east.
A drunken villager who is close by to your east.
A traveling adventurer who is close by to your west.
A village warrior who is not far off to your west.

< 463h/463H 153v/153V Pos: standing >
A traveling adventurer leaves west.

< 463h/463H 153v/153V Pos: standing >
Hint: Rogues can check an enemy's health without breaking hide by using the 'glance' command.

< 463h/463H 153v/153V Pos: standing >

		Score information for Mioo

Level: 32   Race: Orc   Class: Shaman Cleric Sex: Male
Hit points: 463(463)  Moves: 153(153)
Coins carried:    2 platinum    70 gold     0 silver     0 copper
Compression ratio: 79%
Status:  Standing.
         Soulshielded
Frags:   -0.16   Deaths:   10
Enchantments:   Ultravision Fly Armor
Combat Pulse:   18 Spell Pulse:  1.02 
Leaderboard Points:  303 

Active Spells:
--------------
soulshield (11 minutes)
spirit armor (9 minutes)


< 463h/463H 153v/153V Pos: standing >
A village warrior leaves north.

< 463h/463H 153v/153V Pos: standing >
A wandering adventurer enters from the north.

< 463h/463H 153v/153V Pos: standing >
Kojah closes his book and grins malevolently.

< 463h/463H 153v/153V Pos: standing >
Kojah clambers to his feet.

< 463h/463H 153v/153V Pos: standing >
Ok.
You put 2 platinum, 70 gold, 0 silver, and 0 copper coins into a multicolored sack.

< 463h/463H 153v/153V Pos: standing >
A Well Traveled Path
   This hard dirt path seems to be rather well traveled.  Many footprints are
on the ground, leading off into different directions.  The air here is pure and
fresh, the songs of birds ring out loudly here.  Sounds of villagers can be
heard seemingly from all around you.  A calm cool breeze blows here causing
some leaves to blow past.
Obvious exits: -North -West 
The corpse of a village champion is lying here.
A small child wanders here in search of his mother.
A village warrior wanders here looking for signs of trouble.
A drunken villager staggers here searching for more beer.
Kojah enters from the west.
A water elemental enters from the west.
A snarling warg enters from the west.

< 463h/463H 151v/153V Pos: standing >
A village warrior leaves north.

< 463h/463H 151v/153V Pos: standing >
A pudgy commoner enters from the west.

< 463h/463H 151v/153V Pos: standing >
a Well Traveled Path
   Hard packed dirt makes up the ground here.  Brittle leaves, snapped twigs,
small stones, and remnants of footprints adorn the ground.  The soothing sounds
of the majestic bird songs ring out loudly in this area.  The sound fills this
place with a strong feeling of utter peace.  A calm cool breeze blows causing
some of the leaves to blow around the ground.
Obvious exits: -North -East  -South
A village warrior wanders here looking for signs of trouble.
A village commoner wanders here in search of something to do.
A small child wanders here in search of his mother.
A small villager wanders here looking for something to do.
A muscular villager wanders here looking to start a fight.
Kojah enters from the south.
A water elemental enters from the south.
A snarling warg enters from the south.

< 463h/463H 149v/153V Pos: standing >
a Well Traveled Path
   The ground here is a hard packed dirt.  Many broken twigs, brittle leaves,
small stones, blades of grass, and faded footprints are evident on the ground
here.  All of which are signs that this path is very well traveled.  The
majestic songs of birds ring out bringing a feeling of absolute and utter
peace.  A calm gentle breeze blows here causing some brittle leaves to fly
about.
Obvious exits: -East  -South# -West 
[2] The corpse of a village warrior is lying here.
A small chunk of obsidian sparkles with a lustrous shimmer here.
A spiked suit of ringmail is on the ground here gathering dust.
someone has dropped an enhance material here!
A legendary iron ring lies here on the ground.
A spiked suit of splint mail is on the ground here.
[2] A pair of simple looking boots is on the ground here.
A spiked mace is on the ground abandoned by its previous master.
[3] A hand axe is on the ground here collecting dust.
A small child wanders here in search of his mother.
A wandering adventurer roams here looking for some excitement.
A muscular villager wanders here looking to start a fight.
A traveling adventurer roams here looking for some excitement.
Kojah enters from the west.
A water elemental enters from the west.
A snarling warg enters from the west.

< 463h/463H 148v/153V Pos: standing >
A traveling adventurer leaves east.

< 463h/463H 149v/153V Pos: standing >
a Well Traveled Path
   The feel of life is great and grand here.  The majesticly beautiful songs of
birds are carried by the swirling wind.  The sounds of villagers moving around
also invades the purity of the air.  The ground here is a very hard packed
dirt.  The path seems to be rather well traveled with broken twigs, crushed
leaves, and faded footprints adorning the ground.
Obvious exits: -East  -West 
The corpse of a village champion is lying here.
A small chunk of pure adamantium has been left here.
A pair of simple looking boots is on the ground here.
[2] A spiked suit of ringmail is on the ground here gathering dust.
A buckler is on the ground here gathering dust and dirt.
[3] A hand axe is on the ground here collecting dust.
A traveling adventurer roams here looking for some excitement.
A small villager wanders here looking for something to do.
A young villager wanders here, singing songs of joy.
Kojah enters from the west.
A water elemental enters from the west.
A snarling warg enters from the west.

< 463h/463H 148v/153V Pos: standing >
A muscular villager enters from the west.
a Well Traveled Path
   The ground here is hard and unforgiving.  Broken twigs, crushed leaves, tiny
pebbles, and parts of footprints are evident on the floor here.  Signs that
show that this path is rather well traveled.  The songs of birds fill this
place with majestic peace and joy.  A cool breeze blows here causing some of
the crushed leaves to blow away.
Obvious exits: -East  -West 
The corpse of a village champion is lying here.
Kojah enters from the west.
A water elemental enters from the west.
A snarling warg enters from the west.

< 463h/463H 147v/153V Pos: standing >
A small villager enters from the west.

< 463h/463H 148v/153V Pos: standing >
a Well Traveled Path
   This hard dirt path seems to be rather well traveled.  Broken twigs and
traces of footprints are present on the ground.  Sounds of villagers can be
heard laughing and joking.  The songs of birds cascade on the cool calm breeze.
The air here is crisp, cool, and pure, creating a mystic mood of peace.  The
path continues on to the South and West.  There appears to be a thinning of
the thick brush to the north.
Obvious exits: -North -South -West 
Kojah enters from the west.
A water elemental enters from the west.
A snarling warg enters from the west.

< 463h/463H 147v/153V Pos: standing >
a Well Traveled Path
   The ground here is hard and unforgiving.  Broken twigs, crushed leaves, tiny
pebbles, and parts of footprints are evident on the floor here.  Signs that
show that this path is rather well traveled.  The songs of birds fill this
place with majestic peace and joy.  A cool breeze blows here causing some of
the crushed leaves to blow away.
Obvious exits: -East  -West 
The corpse of a village champion is lying here.
A small villager wanders here looking for something to do.
Kojah enters from the east.
A water elemental enters from the east.
A snarling warg enters from the east.

< 463h/463H 147v/153V Pos: standing >
a Well Traveled Path
   The feel of life is great and grand here.  The majesticly beautiful songs of
birds are carried by the swirling wind.  The sounds of villagers moving around
also invades the purity of the air.  The ground here is a very hard packed
dirt.  The path seems to be rather well traveled with broken twigs, crushed
leaves, and faded footprints adorning the ground.
Obvious exits: -East  -West 
The corpse of a village champion is lying here.
A small chunk of pure adamantium has been left here.
A pair of simple looking boots is on the ground here.
[2] A spiked suit of ringmail is on the ground here gathering dust.
A buckler is on the ground here gathering dust and dirt.
[3] A hand axe is on the ground here collecting dust.
A muscular villager wanders here looking to start a fight.
A traveling adventurer roams here looking for some excitement.
A young villager wanders here, singing songs of joy.
Kojah enters from the east.
A water elemental enters from the east.
A snarling warg enters from the east.

< 463h/463H 145v/153V Pos: standing >
a Well Traveled Path
   The ground here is a hard packed dirt.  Many broken twigs, brittle leaves,
small stones, blades of grass, and faded footprints are evident on the ground
here.  All of which are signs that this path is very well traveled.  The
majestic songs of birds ring out bringing a feeling of absolute and utter
peace.  A calm gentle breeze blows here causing some brittle leaves to fly
about.
Obvious exits: -East  -South# -West 
[2] The corpse of a village warrior is lying here.
A small chunk of obsidian sparkles with a lustrous shimmer here.
A spiked suit of ringmail is on the ground here gathering dust.
someone has dropped an enhance material here!
A legendary iron ring lies here on the ground.
A spiked suit of splint mail is on the ground here.
[2] A pair of simple looking boots is on the ground here.
A spiked mace is on the ground abandoned by its previous master.
[3] A hand axe is on the ground here collecting dust.
A small child wanders here in search of his mother.
A wandering adventurer roams here looking for some excitement.
Kojah enters from the east.
A water elemental enters from the east.
A snarling warg enters from the east.

< 463h/463H 145v/153V Pos: standing >
a Well Traveled Path
   Hard packed dirt makes up the ground here.  Brittle leaves, snapped twigs,
small stones, and remnants of footprints adorn the ground.  The soothing sounds
of the majestic bird songs ring out loudly in this area.  The sound fills this
place with a strong feeling of utter peace.  A calm cool breeze blows causing
some of the leaves to blow around the ground.
Obvious exits: -North -East  -South
A small villager wanders here looking for something to do.
A village commoner wanders here in search of something to do.
A small villager wanders here looking for something to do.
A muscular villager wanders here looking to start a fight.
Kojah enters from the east.
A water elemental enters from the east.
A snarling warg enters from the east.

< 463h/463H 144v/153V Pos: standing >
The Fountain of Shairak
   This is the grand fountain of Shairak, this is where the residents
celebrate Walpurgisnacht.  The waters of the fountain are a very cool and
refreshing deep azure blue.  The water sparkles in the light, creating an odd
effect upon the eyes.  To the east is a rotted cottage that seems to be an old
leather shop.  To the west is a lavish home, that seems to be the abode of a
rather well to do villager.  The well traveled path continues on to the north
and to the south.
Obvious exits: -North -East # -South -West 
The Fountain of Shairak rests here water glistening in the dim light.
A small child wanders here in search of his mother.
A village commoner wanders here in search of something to do.
A muscular villager wanders here looking to start a fight.
A pudgy commoner wanders here looking for something to eat.
A pudgy commoner wanders here looking for something to eat.
A tiny infant has been abandoned here, left to die.
Kojah enters from the south.
A water elemental enters from the south.
A snarling warg enters from the south.

< 463h/463H 144v/153V Pos: standing >
A Well Traveled Path
   The ground here is a hard packed dirt.  Many broken twigs, charred leaves,
small stones, blades of grass, and faded footprints are evident on the ground
here.  All of which are signs that this path is very well traveled.  The
relaxing songs of birds ring out bringing a feeling of absolute and boundless
peace.  A calm gentle breeze blows here causing some charred leaves to circle
and sway in a dance of pure chaos.
Obvious exits: -North# -East # -South -West 
A wandering merchant wanders here looking to buy some wares.
A small child wanders here in search of his mother.
Kojah enters from the south.
A water elemental enters from the south.
A snarling warg enters from the south.

< 463h/463H 145v/153V Pos: standing >
A pudgy commoner enters from the south.

< 463h/463H 146v/153V Pos: standing >
The Fountain of Shairak
   This is the grand fountain of Shairak, this is where the residents
celebrate Walpurgisnacht.  The waters of the fountain are a very cool and
refreshing deep azure blue.  The water sparkles in the light, creating an odd
effect upon the eyes.  To the east is a rotted cottage that seems to be an old
leather shop.  To the west is a lavish home, that seems to be the abode of a
rather well to do villager.  The well traveled path continues on to the north
and to the south.
Obvious exits: -North -East # -South -West 
The Fountain of Shairak rests here water glistening in the dim light.
A small child wanders here in search of his mother.
A village commoner wanders here in search of something to do.
A muscular villager wanders here looking to start a fight.
A pudgy commoner wanders here looking for something to eat.
A tiny infant has been abandoned here, left to die.
Kojah enters from the north.
A water elemental enters from the north.
A snarling warg enters from the north.

< 463h/463H 145v/153V Pos: standing >
a Well Traveled Path
   Hard packed dirt makes up the ground here.  Brittle leaves, snapped twigs,
small stones, and remnants of footprints adorn the ground.  The soothing sounds
of the majestic bird songs ring out loudly in this area.  The sound fills this
place with a strong feeling of utter peace.  A calm cool breeze blows causing
some of the leaves to blow around the ground.
Obvious exits: -North -East  -South
A small villager wanders here looking for something to do.
A village commoner wanders here in search of something to do.
A small villager wanders here looking for something to do.
A muscular villager wanders here looking to start a fight.
Kojah enters from the north.
A water elemental enters from the north.
A snarling warg enters from the north.

< 463h/463H 145v/153V Pos: standing >
A Well Traveled Path
   This hard dirt path seems to be rather well traveled.  Many footprints are
on the ground, leading off into different directions.  The air here is pure and
fresh, the songs of birds ring out loudly here.  Sounds of villagers can be
heard seemingly from all around you.  A calm cool breeze blows here causing
some leaves to blow past.
Obvious exits: -North -West 
A village warrior wanders here looking for signs of trouble.
A village warrior wanders here looking for signs of trouble.
A pudgy commoner wanders here looking for something to eat.
A drunken villager staggers here searching for more beer.
Kojah enters from the north.
A water elemental enters from the north.
A snarling warg enters from the north.

< 463h/463H 144v/153V Pos: standing >
A Well Traveled Path
   The odor of life is great and grand here.  The hauntingly beautiful songs of
birds are carried by the majestic wind.  The sounds of villagers moving aroud
also invades the purity of the air.  The ground here is a very hard packed
dirt.  The path shows signs that it is rather well traveled with broken twigs,
crushed leaves, and faded footprints adorning the ground.
Obvious exits: -North -East  -West 
A crafting recipe lies here collecting dust.
[2] The corpse of a village champion is lying here.
The corpse of a village warrior is lying here.
The corpse of a village champion is lying here.
A young villager wanders here, singing songs of joy.
A small child wanders here in search of his mother.
A wandering adventurer roams here looking for some excitement.
A peasant commoner wanders here with his head held low.
Kojah enters from the east.
A water elemental enters from the east.
A snarling warg enters from the east.

< 463h/463H 144v/153V Pos: standing >
A peasant commoner enters from the north.

< 463h/463H 144v/153V Pos: standing >
A Well Traveled Path
   This hard dirt path seems to be rather well traveled.  Many footprints are
on the ground, leading off into different directions.  The air here is pure and
fresh, the songs of birds ring out loudly here.  Sounds of villagers can be
heard seemingly from all around you.  A calm cool breeze blows here causing
some leaves to blow past.
Obvious exits: -North -West 
A village warrior wanders here looking for signs of trouble.
A village warrior wanders here looking for signs of trouble.
A pudgy commoner wanders here looking for something to eat.
A drunken villager staggers here searching for more beer.
Kojah enters from the west.
A water elemental enters from the west.
A snarling warg enters from the west.

< 463h/463H 144v/153V Pos: standing >
You quickly scan the area.
A small villager who is close by to your north.
A village commoner who is close by to your north.
A small child who is not far off to your north.
A muscular villager who is not far off to your north.
A tiny infant who is not far off to your north.
A young villager who is close by to your west.
A small child who is close by to your west.
A wandering adventurer who is close by to your west.
A peasant commoner who is close by to your west.
A traveling adventurer who is a brief walk away to your west.
A young villager who is a brief walk away to your west.

< 463h/463H 144v/153V Pos: standing >
You miss a village warrior.

< 463h/463H 148v/153V Pos: standing >
< T: Mioo TP: sta TC:excellent E: warrior sta EP: excellent >
 Kojah assists you heroically.
Kojah misses a village warrior.

< 463h/463H 148v/153V Pos: standing >
< T: Mioo TP: sta TC:excellent E: warrior sta EP: excellent >
 A village warrior dodges Kojah's attack.

< 463h/463H 148v/153V Pos: standing >
< T: Mioo TP: sta TC:excellent E: warrior sta EP: excellent >
 Kojah starts casting an offensive spell.

< 463h/463H 148v/153V Pos: standing >
< T: Mioo TP: sta TC:excellent E: warrior sta EP: excellent >
 A village warrior's fine punch wounds you.
[Damage:  5 ] A village warrior suffers from contact with the aura about you.
A village warrior misses you.
A village warrior turns to focus his attack on Kojah!

< 449h/463H 148v/153V Pos: standing >
< T: Kojah TP: sta TC:excellent E: warrior sta EP: few scratches >
 A village warrior dodges your futile attack.
You start chanting...

< 449h/463H 148v/153V Pos: standing >
< T: Kojah TP: sta TC:excellent E: warrior sta EP: few scratches >
 The first hint of daylight can be seen on the northern horizon.
Casting: blindness **

< 449h/463H 148v/153V Pos: standing >
< T: Kojah TP: sta TC:excellent E: warrior sta EP: few scratches >
 Kojah completes his spell...
Kojah utters the words 'gpaqtuio ofags'
A village warrior looks shocked as Kojah grasps him.

< 449h/463H 148v/153V Pos: standing >
< T: Kojah TP: sta TC:excellent E: warrior sta EP:  small wounds >
 A water elemental says 'I must assist my master!'
A water elemental suddenly attacks a village warrior!
A water elemental misses a village warrior.

< 449h/463H 148v/153V Pos: standing >
< T: Kojah TP: sta TC:excellent E: warrior sta EP:  small wounds >
 Kojah misses a village warrior.

< 449h/463H 148v/153V Pos: standing >
< T: Kojah TP: sta TC:excellent E: warrior sta EP:  small wounds >
 Kojah starts casting an offensive spell.

< 449h/463H 148v/153V Pos: standing >
< T: Kojah TP: sta TC:excellent E: warrior sta EP:  small wounds >
 A village warrior leaves north.
Casting: blindness 

< 449h/463H 148v/153V Pos: standing >
< T: Kojah TP: sta TC:excellent E: warrior sta EP:  small wounds >
 You complete your spell...
A village warrior seems to be blinded!

< 449h/463H 148v/153V Pos: standing >
< T: Kojah TP: sta TC:excellent E: warrior sta EP:  small wounds >
 A village warrior misses Kojah.
A village warrior's fine punch strikes Kojah.

< 449h/463H 148v/153V Pos: standing >
< T: Kojah TP: sta TC:few scratches E: warrior sta EP:  small wounds >
 A village warrior dodges your futile attack.

< 449h/463H 148v/153V Pos: standing >
< T: Kojah TP: sta TC:few scratches E: warrior sta EP:  small wounds >
 A snarling warg growls at a village warrior.
A snarling warg suddenly attacks a village warrior!
A snarling warg misses a village warrior.

< 449h/463H 148v/153V Pos: standing >
< T: Kojah TP: sta TC:few scratches E: warrior sta EP:  small wounds >
 Kojah completes his spell...
Kojah utters the words 'gpaqtuio ofags'
A village warrior looks shocked as Kojah grasps him.
You start chanting...

< 449h/463H 148v/153V Pos: standing >
< T: Kojah TP: sta TC:few scratches E: warrior sta EP:  small wounds >
 Kojah gives an order to his followers.
A water elemental heroically rescues Kojah.

< 449h/463H 148v/153V Pos: standing >
< T: water TP: sta TC:excellent E: warrior sta EP:  small wounds >
 A water elemental's fine crush wounds a village warrior.

< 449h/463H 148v/153V Pos: standing >
< T: water TP: sta TC:excellent E: warrior sta EP:  small wounds >
 You complete your spell...
You point at a village warrior.
[Damage: 57 ] Your blast of molten spray slams into a village warrior, burning holes into his flesh.

< 449h/463H 148v/153V Pos: standing >
< T: water TP: sta TC:excellent E: warrior sta EP:  few wounds >
 A small child enters from the west.
A village warrior misses a water elemental.
A village warrior's impressive punch strikes a water elemental very hard.
You start chanting...

< 449h/463H 148v/153V Pos: standing >
< T: water TP: sta TC: small wounds E: warrior sta EP:  few wounds >
 A snarling warg misses a village warrior.

< 449h/463H 148v/153V Pos: standing >
< T: water TP: sta TC: small wounds E: warrior sta EP:  few wounds >
 Casting: molten spray 

< 449h/463H 148v/153V Pos: standing >
< T: water TP: sta TC: small wounds E: warrior sta EP:  few wounds >
 You complete your spell...
You point at a village warrior.
[Damage: 72 ] Your blast of molten spray slams into a village warrior, burning holes into his flesh.

< 449h/463H 148v/153V Pos: standing >
< T: water TP: sta TC: small wounds E: warrior sta EP:  nasty wounds >
 Kojah assists you heroically.
Kojah misses a village warrior.

< 449h/463H 148v/153V Pos: standing >
< T: water TP: sta TC: small wounds E: warrior sta EP:  nasty wounds >
 Kojah misses a village warrior.

< 449h/463H 148v/153V Pos: standing >
< T: water TP: sta TC: small wounds E: warrior sta EP:  nasty wounds >
 A village warrior dodges a water elemental's attack.
A water elemental misses a village warrior.

< 449h/463H 148v/153V Pos: standing >
< T: water TP: sta TC: small wounds E: warrior sta EP:  nasty wounds >
 You start chanting...

< 449h/463H 148v/153V Pos: standing >
< T: water TP: sta TC: small wounds E: warrior sta EP:  nasty wounds >
 A village warrior misses a water elemental.
A water elemental dodges a village warrior's attack.

< 449h/463H 148v/153V Pos: standing >
< T: water TP: sta TC: small wounds E: warrior sta EP:  nasty wounds >
 Kojah starts casting an offensive spell.

< 449h/463H 148v/153V Pos: standing >
< T: water TP: sta TC: small wounds E: warrior sta EP:  nasty wounds >
 Casting: molten spray 
A snarling warg misses a village warrior.

< 449h/463H 148v/153V Pos: standing >
< T: water TP: sta TC: small wounds E: warrior sta EP:  nasty wounds >
 You complete your spell...
You point at a village warrior.
[Damage: 65 ] Your blast of molten spray slams into a village warrior, burning holes into his flesh.

< 449h/463H 148v/153V Pos: standing >
< T: water TP: sta TC: small wounds E: warrior sta EP:  nasty wounds >
 You start chanting...

< 449h/463H 148v/153V Pos: standing >
< T: water TP: sta TC: small wounds E: warrior sta EP:  nasty wounds >
 Kojah completes his spell...
Kojah utters the words 'gpaqtuio ofags'
A village warrior looks shocked as Kojah grasps him.
A water elemental's fine crush strikes a village warrior.

< 449h/463H 148v/153V Pos: standing >
< T: water TP: sta TC: small wounds E: warrior sta EP: pretty hurt >
 A village warrior misses a water elemental.
A village warrior's fine punch strikes a water elemental.

< 449h/463H 148v/153V Pos: standing >
< T: water TP: sta TC: small wounds E: warrior sta EP: pretty hurt >
 Casting: molten spray *
Kojah starts casting an offensive spell.

< 449h/463H 148v/153V Pos: standing >
< T: water TP: sta TC: small wounds E: warrior sta EP: pretty hurt >
 A village warrior enters from the north.

< 449h/463H 148v/153V Pos: standing >
< T: water TP: sta TC: small wounds E: warrior sta EP: pretty hurt >
 Casting: molten spray 

< 449h/463H 148v/153V Pos: standing >
< T: water TP: sta TC: small wounds E: warrior sta EP: pretty hurt >
 A snarling warg misses a village warrior.

< 449h/463H 148v/153V Pos: standing >
< T: water TP: sta TC: small wounds E: warrior sta EP: pretty hurt >
 You complete your spell...
You point at a village warrior.
[Damage: 67 ] Your blast of molten spray slams into a village warrior, burning holes into his flesh.
Kojah completes his spell...
Kojah utters the words 'gpaqtuio ofags'
A village warrior looks shocked as Kojah grasps him.
A village warrior is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
The unmistakable scent of fresh blood can be smelled as a village warrior dies in agony.

< 449h/463H 148v/153V Pos: standing >
Kojah sits down in a comfortable spot.

< 449h/463H 148v/153V Pos: standing >
Kojah opens a spellbook and begins studying it intently.

< 449h/463H 148v/153V Pos: standing >
Pardon?

< 449h/463H 151v/153V Pos: standing >
You get a small pile of coins from the corpse of a village warrior.
There were: 34 gold coins. 

< 449h/463H 152v/153V Pos: standing >
Hint: Visited Vella's brothel yet? Try giving an 'employee' a bit of gold!
You sit down and relax.

< 450h/463H 153v/153V Pos: sitting >
You have memorized the following spells:
( 7th circle)  2 - greater soul disturbance
( 6th circle)  1 - vitality
               1 - soulshield
               2 - greater mending
( 5th circle)  2 - molten spray
( 4th circle)  1 - pantherspeed
               1 - hawkvision
               5 - scorching touch
( 3rd circle)  3 - blindness
               4 - scalding blast
( 2nd circle)  2 - bless
               7 - lesser mending
( 1st circle)  6 - ice missile
               3 - spirit armor

And you are currently memorizing the following spells:
    9 seconds:  ( 3rd) blindness
   21 seconds:  ( 5th) molten spray
   33 seconds:  ( 5th) molten spray
   45 seconds:  ( 5th) molten spray
   57 seconds:  ( 5th) molten spray

You can memorize 1 1st circle spell(s).
You continue your study.

< 450h/463H 153v/153V Pos: sitting >
You start meditating...

< 450h/463H 153v/153V Pos: sitting >
You have finished memorizing blindness.

< 452h/463H 153v/153V Pos: sitting >
A pudgy commoner leaves west.

< 455h/463H 153v/153V Pos: sitting >
A small child leaves west.

< 455h/463H 153v/153V Pos: sitting >
You have finished memorizing molten spray.

< 455h/463H 153v/153V Pos: sitting >
You have finished memorizing molten spray.
Kojah closes his book and grins malevolently.

< 458h/463H 153v/153V Pos: sitting >
Kojah clambers to his feet.

< 459h/463H 153v/153V Pos: sitting >
A village warrior leaves west.

< 459h/463H 153v/153V Pos: sitting >
A Dwarf snaps into visibility.
Kojah is knocked to the ground by a Dwarf's skillful bash!

< 460h/463H 153v/153V Pos: sitting >
A small child enters from the west.
A water elemental suddenly attacks someone!
A water elemental suddenly appears a bit confused!
A water elemental misses someone.
Someone dodges Kojah's attack.
A Dwarf snaps into visibility.

< 461h/463H 153v/153V Pos: sitting >
A Dwarf snaps into visibility.
A Dwarf's impressive slash strikes Kojah.
A Dwarf's slash strikes Kojah.
A Dwarf's slash strikes Kojah.
A Dwarf's impressive slash strikes Kojah.

< 462h/463H 153v/153V Pos: sitting >
You have finished memorizing molten spray.

< 462h/463H 153v/153V Pos: sitting >
A water elemental misses someone.
Someone dodges a water elemental's attack.
A Dwarf snaps into visibility.

< 462h/463H 153v/153V Pos: sitting >
Someone dodges Kojah's attack.
A Dwarf snaps into visibility.

< 462h/463H 153v/153V Pos: sitting >
The first rays of sunlight signal that day is approaching.
A Dwarf snaps into visibility.
A Dwarf's impressive slash strikes Kojah.
A Dwarf's slash strikes Kojah.
A Dwarf's impressive slash strikes Kojah.
A Dwarf's impressive slash strikes Kojah.

< 463h/463H 153v/153V Pos: sitting >
Kojah clambers to his feet.

< 463h/463H 153v/153V Pos: sitting >
Kojah starts casting an offensive spell.

< 463h/463H 153v/153V Pos: sitting >
You have finished memorizing molten spray.
You snap out of your meditative trance, memorization complete.

< 463h/463H 153v/153V Pos: sitting >
A Dwarf snaps into visibility.
Kojah is knocked to the ground by a Dwarf's skillful bash!

< 463h/463H 153v/153V Pos: sitting >
Kojah continues preparing his spell from the ground...

< 463h/463H 153v/153V Pos: sitting >
A water elemental is burned by magical fire as he strikes the spiked shield of a MaDMaN of regeneration!
A Dwarf snaps into visibility.

< 463h/463H 153v/153V Pos: sitting >
Kojah stops invoking abruptly!

< 463h/463H 153v/153V Pos: sitting >
A muscular villager enters from the north.

< 463h/463H 153v/153V Pos: sitting >
A Dwarf snaps into visibility.
A Dwarf's impressive slash strikes Kojah.
A Dwarf's slash strikes Kojah hard.
A Dwarf's impressive slash strikes Kojah hard.
A Dwarf's impressive slash strikes Kojah hard.

< 463h/463H 153v/153V Pos: sitting >
A small child leaves west.

< 463h/463H 153v/153V Pos: sitting >
Someone parries a water elemental's lunge at him.
A Dwarf snaps into visibility.

< 463h/463H 153v/153V Pos: sitting >
A Dwarf snaps into visibility.
A Dwarf blocks Kojah's lunge and then immediately slams him with his shield!
A Dwarf dodges Kojah's attack.

< 463h/463H 153v/153V Pos: sitting >
A Dwarf snaps into visibility.
A Dwarf's powerful slash enshrouds Kojah in a mist of blood.
A Dwarf's impressive slash seriously wounds Kojah.
A Dwarf's impressive slash hits Kojah on the torso making him grimace in pain.
A Dwarf's impressive slash seriously wounds Kojah.
A wicked cut from a Dwarf's axe causes Kojah to bleed profusely.
Kojah's pair of brown leather gloves was completely destroyed by the massive blow!
Kojah's hard leather cloak was completely destroyed by the massive blow!
A water elemental stops following Kojah.
A snarling warg stops following Kojah.
Kojah is dead! R.I.P.