The death of [51 Enslaver] Spaz Dakhira (Githyanki)

in A Small Pier

from the perspective of [55 Healer] Elak The Empire (Grey Elf)

<worn as a badge>    an emblem of the dragonslayer (magic) [77%]
<worn on head>       the shadowy crown of damnation (magic) [72%]
<worn on eyes>       the eyepatch of immortality (magic) (glowing)
<worn in ear>        a strip of Tiamat's flesh (invis) (magic) (glowing) [89%]
<worn in ear>        an efreeti earring of tenflames of health (magic)
<worn on face>       a white hot mask of living flame (glowing) [59%]
<worn around neck>   the amulet named "Flow" (humming)
<worn around neck>   the amulet named "Flow" (humming)
<worn on body>       a suit of flame-wreathed platemail
<worn about body>    a cloak of protection [superior] (magic) [79%]
<worn on back>       a well crafted backpack (magic) [65%]
<worn as quiver>     a silken backsheath of flight (magic)
<worn about waist>   a vortex of air forming a sash
<worn on belt buckle>a silver belt-buckle of dragon teeth (glowing)
<attached to belt>   the skull of Pok [85%]
<worn on arms>       a pair of chromium dragonscale vambraces (magic)
<held as shield>     the dark heart of Dreggan Wood (magic) (glowing)[238h 7m 51s]
<worn around wrist>  a marble bracelet [superior] (magic)
<worn around wrist>  a bracelet of influence [superior] (magic)
<worn on hands>      a pair of hazy green gloves (magic) (glowing) [54%]
<worn on finger>     a shiny ring of the faeries (magic) (glowing)
<worn on finger>     a ring called 'Soulcatcher' of regeneration [70%]
<primary weapon>     Tsunami, the trident of storms (magic)[238h 7m 53s]
<worn on legs>       the elven chainmail leggings of speed (magic) [79%]
<worn on feet>       a pair of clawed demon-hide moccasins


< 1096h/1096H 129v/129V Pos: standing >
You pull a pair of hazy green gloves onto your hands.

< 1096h/1096H 129v/129V Pos: standing >
A Cozy Sleeping Chamber
Obvious exits: -N -E -S -U -D -NW
Fresh blood splatters cover the area.
A bulletin board stands here.
*Krothe  The Empire (Centaur)(large) stands in mid-air here.(Gold Aura)
Xen  The Empire (Centaur)(large) stands in mid-air here.
A brightly glowing torch floats near Xen's head. (Illuminating)
Cronin  The Empire (Barbarian)(large) stands here.(Gold Aura)

< 1096h/1096H 129v/129V Pos: standing >
Xen starts casting a spell.

< 1096h/1096H 129v/129V Pos: standing >
Krothe sits down in a comfortable spot.

< 1096h/1096H 129v/129V Pos: standing >
A Cozy Sleeping Chamber
Obvious exits: -N -E -S -U -D -NW
Fresh blood splatters cover the area.
A bulletin board stands here.
*Krothe  The Empire (Centaur)(large) sits resting.(Gold Aura)
Xen  The Empire (Centaur)(large) stands in mid-air here. (Casting) 
A brightly glowing torch floats near Xen's head. (Illuminating)
Cronin  The Empire (Barbarian)(large) stands here.(Gold Aura)

< 1096h/1096H 129v/129V Pos: standing >
Xen completes his spell...
Xen utters the words 'iahjcandusg hajqp'
Xen gently touches Xen's body, and his wounds begin to heal!

< 1096h/1096H 129v/129V Pos: standing >
Xen starts casting a spell.

< 1096h/1096H 129v/129V Pos: standing >

< 1096h/1096H 129v/129V Pos: standing >
Xen completes his spell...
Xen utters the words 'iahjcandusg hajqp'
Xen gently touches Xen's body, and his wounds begin to heal!

< 1096h/1096H 129v/129V Pos: standing >

< 1096h/1096H 129v/129V Pos: standing >
Cronin howls in pain as his body crumbles to dust.

< 1096h/1096H 129v/129V Pos: standing >

< 1096h/1096H 129v/129V Pos: standing >
Xen starts casting a spell.

< 1096h/1096H 129v/129V Pos: standing >
A Cozy Sleeping Chamber
Obvious exits: -N -E -S -U -D -NW
Fresh blood splatters cover the area.
A bulletin board stands here.
*Krothe  The Empire (Centaur)(large) sits resting.(Gold Aura)
Xen  The Empire (Centaur)(large) stands in mid-air here. (Casting) 
A brightly glowing torch floats near Xen's head. (Illuminating)

< 1096h/1096H 129v/129V Pos: standing >
Xen completes his spell...
Xen utters the words 'iahjcandusg hajqp'
Xen gently touches Xen's body, and his wounds begin to heal!

< 1096h/1096H 129v/129V Pos: standing >
Krothe clambers to his feet.

< 1096h/1096H 129v/129V Pos: standing >
A faint hum can be heard from Tsunami, the trident of storms you are carrying.

< 1096h/1096H 129v/129V Pos: standing >
Xen sneaks northwest.

< 1096h/1096H 129v/129V Pos: standing >

< 1096h/1096H 129v/129V Pos: standing >
Xen sneaks east.

< 1096h/1096H 129v/129V Pos: standing >
Xen sneaks in from the east.

< 1096h/1096H 129v/129V Pos: standing >
Krothe sneaks in from the east.

< 1096h/1096H 129v/129V Pos: standing >
Krothe says 'did you sink any?'

< 1096h/1096H 129v/129V Pos: standing >
Krothe looks at you.

< 1096h/1096H 129v/129V Pos: standing >
Xen shakes his head negatively.

< 1096h/1096H 129v/129V Pos: standing >
You say 'they immobed a coulpe'

< 1096h/1096H 129v/129V Pos: standing >
A faint hum can be heard from the shadowy crown of damnation you are carrying.

< 1096h/1096H 129v/129V Pos: standing >
Hint: Before you sell something try getting a 'value' from the shopkeeper, as different shopkeepers will buy things from you at different prices.

< 1096h/1096H 129v/129V Pos: standing >

< 1096h/1096H 129v/129V Pos: standing >
Dysc suddenly fades into this reality, muttering a word of thanks.

< 1096h/1096H 129v/129V Pos: standing >
The innkeeper stores Dysc's stuff in the safe and shows him to his room.

< 1096h/1096H 129v/129V Pos: standing >

< 1096h/1096H 129v/129V Pos: standing >

< 1096h/1096H 129v/129V Pos: standing >
Disc has entered the game.

< 1096h/1096H 129v/129V Pos: standing >
Xen gets a pile of coins from his bottomless bag of the illithids.

< 1096h/1096H 129v/129V Pos: standing >
Xen puts a pile of coins into a bottomless bag of the illithids.

< 1096h/1096H 129v/129V Pos: standing >
Xen sneaks east.

< 1096h/1096H 129v/129V Pos: standing >
Xen studies the board.

< 1096h/1096H 129v/129V Pos: standing >
A faint hum can be heard from Tsunami, the trident of storms you are carrying.

< 1096h/1096H 129v/129V Pos: standing >
A faint hum can be heard from the Totem of Mastery carried by Krothe.

< 1096h/1096H 129v/129V Pos: standing >
A faint hum can be heard from the Totem of Mastery carried by Krothe.

< 1096h/1096H 129v/129V Pos: standing >

< 1096h/1096H 129v/129V Pos: standing >

< 1096h/1096H 129v/129V Pos: standing >

< 1096h/1096H 129v/129V Pos: standing >
A faint hum can be heard from the Totem of Mastery carried by Krothe.
Hint: If you would like to get rid of a spell that is currently memorized type forget <spellname>.

< 1096h/1096H 129v/129V Pos: standing >

< 1096h/1096H 129v/129V Pos: standing >

< 1096h/1096H 129v/129V Pos: standing >

< 1096h/1096H 129v/129V Pos: standing >

< 1096h/1096H 129v/129V Pos: standing >

< 1096h/1096H 129v/129V Pos: standing >

< 1096h/1096H 129v/129V Pos: standing >

< 1096h/1096H 129v/129V Pos: standing >

< 1096h/1096H 129v/129V Pos: standing >

< 1096h/1096H 129v/129V Pos: standing >

< 1096h/1096H 129v/129V Pos: standing >

< 1096h/1096H 129v/129V Pos: standing >

< 1096h/1096H 129v/129V Pos: standing >

< 1096h/1096H 129v/129V Pos: standing >

< 1096h/1096H 129v/129V Pos: standing >

< 1096h/1096H 129v/129V Pos: standing >

< 1096h/1096H 129v/129V Pos: standing >

< 1096h/1096H 129v/129V Pos: standing >
A faint hum can be heard from Tsunami, the trident of storms you are carrying.

< 1096h/1096H 129v/129V Pos: standing >

< 1096h/1096H 129v/129V Pos: standing >

< 1096h/1096H 129v/129V Pos: standing >

< 1096h/1096H 129v/129V Pos: standing >
A faint hum can be heard from Tsunami, the trident of storms you are carrying.

< 1096h/1096H 129v/129V Pos: standing >

< 1096h/1096H 129v/129V Pos: standing >
Krothe sneaks east.

< 1096h/1096H 129v/129V Pos: standing >

< 1096h/1096H 129v/129V Pos: standing >

< 1096h/1096H 129v/129V Pos: standing >
Hint: Losing the battle? Try to 'flee'. But don't flee too many times, or you might run into something even nastier!

< 1096h/1096H 129v/129V Pos: standing >
The innkeeper stores Ilfindu's stuff in the safe and shows him to his room.

< 1096h/1096H 129v/129V Pos: standing >
A faint hum can be heard from the rod of Dispator carried by Soljia.

< 1096h/1096H 129v/129V Pos: standing >

< 1096h/1096H 129v/129V Pos: standing >

< 1096h/1096H 129v/129V Pos: standing >
Xen has just given you his consent.

< 1096h/1096H 129v/129V Pos: standing >
You can not enroll group members without being head of a group.

< 1096h/1096H 129v/129V Pos: standing >
A faint hum can be heard from the mace of the earth carried by Soljia.

< 1096h/1096H 129v/129V Pos: standing >
You start chanting...

< 1096h/1096H 129v/129V Pos: standing >
Casting: remove curse *

< 1096h/1096H 129v/129V Pos: standing >
Casting: remove curse 

< 1096h/1096H 129v/129V Pos: standing >
You complete your spell...
Xen's blacksteel mace [poor] flashes blue and falls to the ground.
Xen's blacksteel mace [superior] flashes blue and falls to the ground.

< 1096h/1096H 129v/129V Pos: standing >
You sit down and relax.

< 1096h/1096H 129v/129V Pos: sitting >
You have memorized the following spells:
(11th circle)  1 - true seeing
               1 - group recall
               2 - group heal
(10th circle)  3 - full harm
               2 - accelerated healing
( 9th circle)  1 - word of recall
               2 - plane shift
               1 - holy word
               1 - silence
( 8th circle)  3 - dispel magic
               3 - mass heal
( 7th circle)  5 - full heal
               1 - endurance
( 6th circle)  1 - curse
               1 - continual light
               1 - negative energy barrier
               4 - healing salve
( 5th circle)  2 - heal
               3 - vitality
               3 - destroy undead
( 4th circle)  1 - remove curse
               2 - summon
               1 - protection from acid
               1 - cure disease
               3 - invigorate
( 3rd circle)  2 - cure blind
               5 - cure critic
               1 - earthquake
               1 - remove poison
               1 - sense life
( 2nd circle)  3 - blindness
               6 - cure serious
               1 - preserve
               1 - protection from fire
( 1st circle)  2 - armor
               3 - bless
               1 - detect evil
               1 - detect good
               1 - detect magic
               4 - turn undead

And you are currently praying for the following spells:
    1 seconds:  ( 4th) remove curse

You can pray no more spells.
You continue your praying.

< 1096h/1096H 129v/129V Pos: sitting >
You have finished praying for remove curse.
Your prayers are complete.

< 1096h/1096H 129v/129V Pos: sitting >
You clamber to your feet.

< 1096h/1096H 129v/129V Pos: standing >
Your group consists of ( 9/20):
( Head)                                Fatwa
(Front)                                Nicram
(Front)                                Molach
(Front)  1592/1592  hit,  221/253  move Soljia
(Front)                                Clorin
(Front)                                Kaene
(Front)  1096/1096  hit,  129/129  move Elak
(Front)                                Cronin
(Front)                                Disc

< 1096h/1096H 129v/129V Pos: standing >
Xen hides a blacksteel mace [superior].

< 1096h/1096H 129v/129V Pos: standing >
You hide a blacksteel mace [poor].

< 1096h/1096H 129v/129V Pos: standing >
A faint hum can be heard from the mace of the earth carried by Soljia.

< 1096h/1096H 129v/129V Pos: standing >
The bands of magic armor glow as new!

< 1096h/1096H 129v/129V Pos: standing >
A faint hum can be heard from the rod of Dispator carried by Soljia.

< 1096h/1096H 129v/129V Pos: standing >
A faint hum can be heard from the rod of Dispator carried by Soljia.

< 1096h/1096H 129v/129V Pos: standing >
A faint hum can be heard from the shadowy crown of damnation you are carrying.

< 1096h/1096H 129v/129V Pos: standing >
Molach enters from the east.

< 1096h/1096H 129v/129V Pos: standing >
Hint: Not sure if you are playing the right class? Experiment with different classes until you find one that fits your play style.
Xen says 'stone'
Soljia says 'earth'
Soljia's mace of the earth hums briefly.
Living stone sprouts up and covers Soljia's flesh.
You feel your skin harden to stone.

< 1096h/1096H 129v/129V Pos: standing >
Xen's skin seems to turn to stone.

< 1096h/1096H 129v/129V Pos: standing >
Autosaving...

< 1096h/1096H 129v/129V Pos: standing >
A faint hum can be heard from the mace of the earth carried by Soljia.

< 1096h/1096H 129v/129V Pos: standing >
A faint hum can be heard from the rod of Dispator carried by Soljia.

< 1096h/1096H 129v/129V Pos: standing >

< 1096h/1096H 129v/129V Pos: standing >
A faint hum can be heard from the shadowy crown of damnation you are carrying.

< 1096h/1096H 129v/129V Pos: standing >
A Cozy Sleeping Chamber
Obvious exits: -N -E -S -U -D -NW
A bulletin board stands here.
Molach  The Empire (Githzerai)(medium) stands in mid-air here.(Red Aura)
*Soljia  The Empire (Minotaur)(huge) stands in mid-air here.(Gold Aura)
Xen  The Empire (Centaur)(large) stands in mid-air here.
A brightly glowing torch floats near Xen's head. (Illuminating)

< 1096h/1096H 129v/129V Pos: standing >
A faint hum can be heard from the rod of Dispator carried by Soljia.
Hint: Type 'forget (spell name)' to free up a spell slot.  Alternately, you can 'forget all' to free all your spell slots.

< 1096h/1096H 129v/129V Pos: standing >

< 1096h/1096H 129v/129V Pos: standing >

< 1096h/1096H 129v/129V Pos: standing >

< 1096h/1096H 129v/129V Pos: standing >
A Cozy Sleeping Chamber
Obvious exits: -N -E -S -U -D -NW
A bulletin board stands here.
Molach  The Empire (Githzerai)(medium) stands in mid-air here.(Red Aura)
*Soljia  The Empire (Minotaur)(huge) stands in mid-air here.(Gold Aura)
Xen  The Empire (Centaur)(large) stands in mid-air here.
A brightly glowing torch floats near Xen's head. (Illuminating)

< 1096h/1096H 129v/129V Pos: standing >
You are carrying: (1/11)
a portable hole

< 1096h/1096H 129v/129V Pos: standing >
You are using:
<worn as a badge>    an emblem of the dragonslayer (magic) [77%]
<worn on head>       the shadowy crown of damnation (magic) [72%]
<worn on eyes>       the eyepatch of immortality (magic) (glowing)
<worn in ear>        a strip of Tiamat's flesh (invis) (magic) (glowing) [89%]
<worn in ear>        an efreeti earring of tenflames of health (magic)
<worn on face>       a white hot mask of living flame (glowing) [59%]
<worn around neck>   the amulet named "Flow" (humming)
<worn around neck>   the amulet named "Flow" (humming)
<worn on body>       a suit of flame-wreathed platemail
<worn about body>    a cloak of protection [superior] (magic) [79%]
<worn on back>       a well crafted backpack (magic) [65%]
<worn as quiver>     a silken backsheath of flight (magic)
<worn about waist>   a vortex of air forming a sash
<worn on belt buckle>a silver belt-buckle of dragon teeth (glowing)
<attached to belt>   the skull of Pok [85%]
<worn on arms>       a pair of chromium dragonscale vambraces (magic)
<held as shield>     the dark heart of Dreggan Wood (magic) (glowing)[238h 12m 45s]
<worn around wrist>  a marble bracelet [superior] (magic)
<worn around wrist>  a bracelet of influence [superior] (magic)
<worn on hands>      a pair of hazy green gloves (magic) (glowing) [54%]
<worn on finger>     a shiny ring of the faeries (magic) (glowing)
<worn on finger>     a ring called 'Soulcatcher' of regeneration [70%]
<primary weapon>     Tsunami, the trident of storms (magic)[238h 12m 47s]
<worn on legs>       the elven chainmail leggings of speed (magic) [79%]
<worn on feet>       a pair of clawed demon-hide moccasins

< 1096h/1096H 129v/129V Pos: standing >

< 1096h/1096H 129v/129V Pos: standing >

< 1096h/1096H 129v/129V Pos: standing >

< 1096h/1096H 129v/129V Pos: standing >

< 1096h/1096H 129v/129V Pos: standing >

		Score information for Elak

Level: 55   Race: Grey Elf   Class: Cleric / Healer Sex: Male
Hit points: 1096(1096)  Moves: 129(129)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Compression ratio: 84%
Status:  Standing.
Frags:   +0.65   Deaths:   14
Detecting:      Invisible Evil Good Magic Life Heat Holiness
Protected from: Evil Good Fire Cold Lightning Gas Acid Living All but High Circle Spells
Protected by:   Spirit Ward Slow Poison
Enchantments:   Ultravision Farsee Fly Armor Haste Invisibility Waterbreathing Sneaking Tower of Iron Will Fearless
Combat Pulse:   16 Spell Pulse:  0.80 
Leaderboard Points:  970 
Paladin auras:   Spell Protection

Active Spells:
--------------
stone skin (3 minutes)
bless (23 minutes)
armor (18 minutes)
accelerated healing (1 minute)
vitality (4 minutes)
true seeing (53 minutes)
fly (93 minutes)


< 1096h/1096H 129v/129V Pos: standing >

< 1096h/1096H 129v/129V Pos: standing >

< 1096h/1096H 129v/129V Pos: standing >

< 1096h/1096H 129v/129V Pos: standing >

< 1096h/1096H 129v/129V Pos: standing >
A faint hum can be heard from the rod of Dispator carried by Soljia.

< 1096h/1096H 129v/129V Pos: standing >

< 1096h/1096H 129v/129V Pos: standing >
Hint: Your stats will be displayed more accurately at level 10 and completely revealed at level 20.

< 1096h/1096H 129v/129V Pos: standing >

< 1096h/1096H 129v/129V Pos: standing >

< 1096h/1096H 129v/129V Pos: standing >

< 1096h/1096H 129v/129V Pos: standing >

< 1096h/1096H 129v/129V Pos: standing >

< 1096h/1096H 129v/129V Pos: standing >

< 1096h/1096H 129v/129V Pos: standing >

< 1096h/1096H 129v/129V Pos: standing >
A faint hum can be heard from the rod of Dispator carried by Soljia.

< 1096h/1096H 129v/129V Pos: standing >
The innkeeper stores Molach's stuff in the safe and shows him to his room.
Molach stops following Fatwa.

< 1096h/1096H 129v/129V Pos: standing >
A faint hum can be heard from the mace of the earth carried by Soljia.

< 1096h/1096H 129v/129V Pos: standing >
You no longer regenerate.

< 1096h/1096H 129v/129V Pos: standing >
Hint: When out on the maps, avoid walking in hills (marked with ^) and mountains (marked with M) as they will fatigue you more quickly. Flying in these areas will not fatigue you as quickly.

< 1096h/1096H 129v/129V Pos: standing >
A faint hum can be heard from the rod of Dispator carried by Soljia.

< 1096h/1096H 129v/129V Pos: standing >

< 1096h/1096H 129v/129V Pos: standing >
A faint hum can be heard from the mace of the earth carried by Soljia.

< 1096h/1096H 129v/129V Pos: standing >

< 1096h/1096H 129v/129V Pos: standing >

< 1096h/1096H 129v/129V Pos: standing >
A faint hum can be heard from Tsunami, the trident of storms you are carrying.

< 1096h/1096H 129v/129V Pos: standing >

< 1096h/1096H 129v/129V Pos: standing >

< 1096h/1096H 129v/129V Pos: standing >

< 1096h/1096H 129v/129V Pos: standing >

< 1096h/1096H 129v/129V Pos: standing >
A faint hum can be heard from the mace of the earth carried by Soljia.

< 1096h/1096H 129v/129V Pos: standing >
A faint hum can be heard from Tsunami, the trident of storms you are carrying.

< 1096h/1096H 129v/129V Pos: standing >

< 1096h/1096H 129v/129V Pos: standing >
Krothe puts some stuff into a bottomless bag of the shield dwarves.

< 1096h/1096H 129v/129V Pos: standing >
Hint: Type 'score' to get some information about your character.

< 1096h/1096H 129v/129V Pos: standing >
Autosaving...

< 1096h/1096H 129v/129V Pos: standing >

< 1096h/1096H 129v/129V Pos: standing >

< 1096h/1096H 129v/129V Pos: standing >
A faint hum can be heard from Tsunami, the trident of storms you are carrying.

< 1096h/1096H 129v/129V Pos: standing >
A faint hum can be heard from the Totem of Mastery carried by Krothe.

< 1096h/1096H 129v/129V Pos: standing >
Krothe sneaks east.

< 1096h/1096H 129v/129V Pos: standing >

< 1096h/1096H 129v/129V Pos: standing >

< 1096h/1096H 129v/129V Pos: standing >
A faint hum can be heard from the rod of Dispator carried by Soljia.

< 1096h/1096H 129v/129V Pos: standing >

< 1096h/1096H 129v/129V Pos: standing >
A faint hum can be heard from a gladius called 'Backstabber' carried by Kaene.

< 1096h/1096H 129v/129V Pos: standing >

< 1096h/1096H 129v/129V Pos: standing >
A faint hum can be heard from a pair of pale, misty gloves carried by Kaene.

< 1096h/1096H 129v/129V Pos: standing >

< 1096h/1096H 129v/129V Pos: standing >

< 1096h/1096H 129v/129V Pos: standing >
Clorin makes a magical gesture, sending Gyliana back to the nether plane.
Clorin makes a magical gesture, sending Artavus Platyr back to the nether plane.

< 1096h/1096H 129v/129V Pos: standing >
Soljia sneaks east.

< 1096h/1096H 129v/129V Pos: standing >
A Cozy Sleeping Chamber
Obvious exits: -N -E -S -U -D -NW
A bulletin board stands here.
*Kaene Tender Shepherd of The Empire (Barbarian)(large) stands in mid-air here.(Gold Aura)

< 1096h/1096H 129v/129V Pos: standing >
You are carrying: (1/11)
a portable hole

< 1096h/1096H 129v/129V Pos: standing >
You are using:
<worn as a badge>    an emblem of the dragonslayer (magic) [77%]
<worn on head>       the shadowy crown of damnation (magic) [72%]
<worn on eyes>       the eyepatch of immortality (magic) (glowing)
<worn in ear>        a strip of Tiamat's flesh (invis) (magic) (glowing) [89%]
<worn in ear>        an efreeti earring of tenflames of health (magic)
<worn on face>       a white hot mask of living flame (glowing) [59%]
<worn around neck>   the amulet named "Flow" (humming)
<worn around neck>   the amulet named "Flow" (humming)
<worn on body>       a suit of flame-wreathed platemail
<worn about body>    a cloak of protection [superior] (magic) [79%]
<worn on back>       a well crafted backpack (magic) [65%]
<worn as quiver>     a silken backsheath of flight (magic)
<worn about waist>   a vortex of air forming a sash
<worn on belt buckle>a silver belt-buckle of dragon teeth (glowing)
<attached to belt>   the skull of Pok [85%]
<worn on arms>       a pair of chromium dragonscale vambraces (magic)
<held as shield>     the dark heart of Dreggan Wood (magic) (glowing)[238h 8m 22s]
<worn around wrist>  a marble bracelet [superior] (magic)
<worn around wrist>  a bracelet of influence [superior] (magic)
<worn on hands>      a pair of hazy green gloves (magic) (glowing) [54%]
<worn on finger>     a shiny ring of the faeries (magic) (glowing)
<worn on finger>     a ring called 'Soulcatcher' of regeneration [70%]
<primary weapon>     Tsunami, the trident of storms (magic)[238h 8m 24s]
<worn on legs>       the elven chainmail leggings of speed (magic) [79%]
<worn on feet>       a pair of clawed demon-hide moccasins

< 1096h/1096H 129v/129V Pos: standing >

< 1096h/1096H 129v/129V Pos: standing >
Disc suddenly fades into this reality, muttering a word of thanks.

< 1096h/1096H 129v/129V Pos: standing >
The innkeeper stores Disc's stuff in the safe and shows him to his room.

< 1096h/1096H 129v/129V Pos: standing >

< 1096h/1096H 129v/129V Pos: standing >
Clorin stops following Xen.

< 1096h/1096H 129v/129V Pos: standing >
Dysc has entered the game.

< 1096h/1096H 129v/129V Pos: standing >
Dysc sneaks south.

< 1096h/1096H 129v/129V Pos: standing >
Dysc sneaks in from the south.

< 1096h/1096H 129v/129V Pos: standing >
Dysc sneaks east.

< 1096h/1096H 129v/129V Pos: standing >
An Antechamber buzzing with Energy
Obvious exits: -E -S -W
An onyx rock fills the room, pulsing with energy. (glowing) (humming)

< 1096h/1096H 128v/129V Pos: standing >
The High-Arched Foyer before The Hall of The Empire
Obvious exits: -N -S
A giant bronzed statue overlooks this foyer(holy)
A colossal onyx statue stands, spear at the ready!
A colossal onyx statue stands, spear at the ready!
A colossal onyx statue stands, spear at the ready!

< 1096h/1096H 127v/129V Pos: standing >
 
   .M....^M.^^    
  .....^..^.^.^   
 *.....^....^..^  
 *****.....^....  
 *******@**..^^.  
 M*M********....  
 ...........***.  
  *********.***   
   *****M**.**    
The Great Sylvan Woods of Mielikki
Obvious exits: -N -E -S -W
A pool formed of silver-colored liquid is here, slowly dissipating. (magic)
The guildhall of The Empire is here.
*Dysc  The Empire (Dwarf)(medium) stands in mid-air here.(Holy)(Gold Aura)
*Kaene Tender Shepherd of The Empire (Barbarian)(large) stands in mid-air here.(Gold Aura)
Xen  The Empire (Centaur)(large) stands in mid-air here.
A brightly glowing torch floats near Xen's head. (Illuminating)
*Soljia  The Empire (Minotaur)(huge) stands in mid-air here.(Gold Aura)

< 1096h/1096H 126v/129V Pos: standing >
 
   ....^..^.^.    
  .....^....^..   
 *****.....^....  
 *******P**..^^.  
 M*M****@***....  
 ...........***.  
 **********.***M  
  ******M**.**.   
   ***.*M**M**    
The Great Sylvan Woods of Mielikki
Obvious exits: -N -E -S -W

< 1096h/1096H 124v/129V Pos: standing >
 
   .M....^^.^^    
  .....^..^.^.^   
 *.....^....^..^  
 *****.....^....  
 *******@**..^^.  
 M*M********....  
 ...........***.  
  *********.***   
   *****M**.**    
The Great Sylvan Woods of Mielikki
Obvious exits: -N -E -S -W
A pool formed of silver-colored liquid is here, slowly dissipating. (magic)
The guildhall of The Empire is here.
*Dysc  The Empire (Dwarf)(medium) stands in mid-air here.(Holy)(Gold Aura)
*Kaene Tender Shepherd of The Empire (Barbarian)(large) stands in mid-air here.(Gold Aura)
Xen  The Empire (Centaur)(large) stands in mid-air here.
A brightly glowing torch floats near Xen's head. (Illuminating)
*Soljia  The Empire (Minotaur)(huge) stands in mid-air here.(Gold Aura)

< 1096h/1096H 123v/129V Pos: standing >
A moonwell suddenly glows brightly!
Soljia enters a moonwell and disappears among the mist.

< 1096h/1096H 125v/129V Pos: standing >
You feel your skin soften and return to normal.

< 1096h/1096H 126v/129V Pos: standing >
Hint: Knocking your foe down will increase the damage you do to him.
Dysc says 'port fatwa'
Xen says 'stone'

< 1096h/1096H 126v/129V Pos: standing >
Dysc says 'port fatwa'

< 1096h/1096H 126v/129V Pos: standing >
Dysc says 'port fatwa'

< 1096h/1096H 126v/129V Pos: standing >
Dysc says 'port fatwa'

< 1096h/1096H 127v/129V Pos: standing >
Xen's skin seems to turn to stone.

< 1096h/1096H 128v/129V Pos: standing >
It hasn't solidified again yet...

< 1096h/1096H 129v/129V Pos: standing >
Dysc starts casting a spell.

< 1096h/1096H 129v/129V Pos: standing >
A faint hum can be heard from the holy mace of the efreeti carried by Dysc.
You enter a moonwell and reappear elsewhere...
A Small Pier
Obvious exits: -E -S -W
A pool formed of silver-colored liquid is here, slowly dissipating. (magic)
The Ketch Antarctic Gold floats here.
The Galleon Necronomicon floats here.
The Ketch sailingissoMARY floats here.
The Sloop *--[blackcat] floats here.
The Carrack Spectre floats here.
The Sloop Spectre II floats here.
The Sloop ghettoprize floats here.
The Caravel WaveRider floats here.
The Sloop Octarine floats here.
The Sloop Ghost Ship floats here.
The Sloop mightynight floats here.
The Ketch LadyGagasPecker floats here.
The Clipper Aurochs floats here.
The Caravel Shadow Ship floats here.
The Yacht Linda Lovelace floats here.
Nicram  The Empire (Centaur)(large) stands in mid-air here. (Casting) 
*Soljia  The Empire (Minotaur)(huge) stands in mid-air here.(Gold Aura)
A Goblin (small) Syndicalist Anarchy stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near a Goblin's head.
A Kobold (small)  Dakhira stands in mid-air here. (Casting) (Red Aura)
*Cronin  The Empire (Barbarian)(large) stands in mid-air here, fighting a Githyanki.(Gold Aura)
Kaboom  The Empire (Centaur)(large) stands in mid-air here, fighting a Githyanki.(Gold Aura)
Qued  The Empire (Centaur)(huge) stands in mid-air here.
*Fatwa  The Empire (Githzerai)(medium) sits in mid-air here. (Casting) (Gold Aura)
A Githyanki (medium)  Dakhira sits in mid-air here, fighting Kaboom.(Red Aura)
An impenetrable globe of darkness floats near a Githyanki's head.
A snow buffalo walks through here, grazing on the grass. (Casting) (Red Aura)
A Troll (large) Syndicalist Anarchy stands in mid-air here, fighting Fatwa.(Red Aura)
A man selling ships surveys his latest wares

< 1096h/1096H 129v/129V Pos: standing >
A Kobold completes his spell...
A Kobold utters the words 'izoahuzz qaijudigguai bragh'
Fatwa snaps into visibility.
A Kobold's concussion blast rips into Fatwa, shattering his soul!
Nicram completes his spell...
Nicram utters the words 'yaftze diesilla'
Nicram's spell flows around a Githyanki, leaving him unharmed!
Nicram's spell flows around a Githyanki, leaving him unharmed!
Nicram stretches out his hand, unleashing a blast of deadly forked lightning toward a Githyanki.
A Goblin starts casting an offensive spell.
Qued starts casting an offensive spell.
Cronin fills with a SURGE of BLoOdLuST! ROARRRRRRRR!!!


< 1096h/1096H 129v/129V Pos: standing >
Kaboom parries a Githyanki's lunge at him.
Kaboom parries a Githyanki's lunge at him.
Kaboom blocks a Githyanki's lunge at him.
Kaboom snaps into visibility.

< 1096h/1096H 129v/129V Pos: standing >
Fatwa's face flushes white for a moment.
A Githyanki clambers to his feet.
Soljia says 'earth'
Soljia's mace of the earth hums briefly.
Fatwa's skin seems to turn to stone.
Nicram's skin seems to turn to stone.
Living stone sprouts up and covers Soljia's flesh.
You feel your skin harden to stone.
Qued's skin seems to turn to stone.

< 1096h/1096H 129v/129V Pos: standing >
A snow buffalo completes his spell...
A snow buffalo utters the words 'buoblg qrunsoqpze yugh'
Fatwa snaps into visibility.
A snow buffalo's fist beats the life out of Fatwa, blood pours from his body!
A Githyanki attempts to flee.
A Githyanki leaves east.
Soljia suddenly attacks a Troll!
Soljia snaps into visibility.
Soljia's crude bludgeon grazes a Troll.
As Soljia strikes a Troll, the power of Soljia's ancestors fill him with RAGE!

< 1096h/1096H 129v/129V Pos: standing >
A Githyanki enters from the east.
A Kobold starts casting an offensive spell.

< 1096h/1096H 129v/129V Pos: standing >
A Goblin completes his spell...
A Goblin utters the words 'waowa mosagh'
Two pillars of white flame leap from a Goblin's outstreached palms enveloping Fatwa in a fiery inferno.
Fatwa snaps into visibility.
Fire burns hot as it consumes Fatwa's flesh!
A Troll misses Fatwa.
Fatwa snaps into visibility.
A Troll's pierce grazes Fatwa.
A Troll's whip grazes Fatwa.
A Troll misses Fatwa.
Kaboom snaps into visibility.
A Githyanki is knocked to the ground by Kaboom's skillful bash!

< 1096h/1096H 129v/129V Pos: standing >
Fatwa snaps into visibility.
Fire burns hot as it consumes Fatwa's flesh!
Nicram starts casting an offensive spell.

< 1096h/1096H 129v/129V Pos: standing >
Qued completes his spell...
Qued utters the word 'gjifal'
Qued's spell flows around a Githyanki, leaving him unharmed!

< 1096h/1096H 129v/129V Pos: standing >
A Kobold completes his spell...
A Kobold utters the words 'izoahuzz qaijudigguai bragh'
Fatwa's shield of the battle dragon of health begins to crackle around the edges, as it siphons the magic of a Kobold's spell!
Fatwa's shield of the battle dragon of health lashes out with the stored magical energies, blasting a Kobold with pure eldritch power!
Fatwa seems to be blinded!
Fatwa snaps into visibility.
The swift drain of magical energies from shield of the battle dragon of health causes Fatwa to look queasy!
A snow buffalo stops using a silvery trumpet horn with engraved sigils.

< 1096h/1096H 129v/129V Pos: standing >
A snow buffalo grabs a bone lyre.

< 1096h/1096H 129v/129V Pos: standing >
A Goblin starts casting an offensive spell.
A snow buffalo starts playing a bone lyre and singing aloud.

< 1096h/1096H 129v/129V Pos: standing >
A snow buffalo starts casting a spell.

< 1096h/1096H 129v/129V Pos: standing >
Nicram completes his spell...
Nicram utters the words 'zrzqhfuqar znzjudihuai'
A Githyanki is engulfed by a shower of arcing electricity sent by Nicram.
A Githyanki's smooth torque of dwarven kind exploded spreading charges of electrical energy!
A Githyanki's scale of pulsating darkness exploded spreading charges of electrical energy!
A Githyanki is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!