The death of [ 1 Warrior] Trist (Thri-Kreen)

in The House of Ikitik

from the perspective of [44 Necrolyte] Dakar Dakhira (Drow Elf)

<floating about head>a dark purple ioun stone[198h 51m 18s]
<worn as a badge>    a wisp of living wind
<worn on head>       the devil crown of Bar'zuul
<worn on eyes>       a pair of protective goggles
<worn in ear>        a glowing jade earring (glowing) [79%]
<worn in ear>        a steel hoop earring [superior]
<worn on face>       an etched mithral faceguard [superior] (glowing)
<worn around neck>   an old green vial of serpent's blood [superior]
<worn around neck>   the cloak of the ageless spirit of the wind (glowing)
<worn on body>       a suit of mithril and dragonscale platemail
<worn about body>    the robes of the maelstrom
<worn as quiver>     a silken backsheath of flight
<worn about waist>   a belt of swirling shadows [superior]
<worn on belt buckle>an illithid-skin spellbook of wyld magick
<worn on arms>       some mithril and dragonscale arm plates
<held as shield>     a well-polished mithril body shield [superior]
<worn around wrist>  the bracelet of emeralds
<worn around wrist>  a bracelet of influence [poor]
<worn on hands>      a pair of crystalized gloves [poor] (glowing) (humming)
<worn on finger>     a ring of shimmering faerie fire [superior] (glowing)
<worn on finger>     a glowing ruby ring
<primary weapon>     the twisted spine and skull of the Lich Lord[198h 50m 18s]
<worn on legs>       some mithril and dragonscale leg plates
<worn on feet>       some spurred blood crystal boots

Zloin opens a mystical tome covered in demon-skin and begins studying it intently.

< 598h/598H 244v/244V Pos: standing >

< 598h/598H 244v/244V Pos: standing >
Zloin closes his book and grins malevolently.

< 598h/598H 244v/244V Pos: standing >
Zloin clambers to his feet.

< 598h/598H 244v/244V Pos: standing >

< 598h/598H 244v/244V Pos: standing >

< 598h/598H 244v/244V Pos: standing >

< 598h/598H 244v/244V Pos: standing >

< 598h/598H 244v/244V Pos: standing >

< 598h/598H 244v/244V Pos: standing >
A Cozy Home
Obvious exits: -S
Zloin  Dakhira (Kobold)(small) stands in mid-air here.
A LARGE fire elemental is here blazing with heat! (minion) 
Orthyn  Dakhira (Drow Elf)(medium) stands, floating here.
*Pok Totally an Anti-Paladin Dakhira (Githyanki)(medium) stands in mid-air here.
A Void Elemental lurks here, phasing in and out of existence. (minion) 
A globe of darkness floats near a void elemental's head.
*Nul Syndicalist Anarchy (Kobold)(small) stands in mid-air here.
A thri-kreen youth runs rampant here.

< 598h/598H 244v/244V Pos: standing >
A volunteer guard enters from the south.

< 598h/598H 244v/244V Pos: standing >

< 598h/598H 244v/244V Pos: standing >

		Score information for Dakar

Level: 44   Race: Drow Elf   Class: Necromancer / Necrolyte Sex: Male
Hit points: 598(598)  Moves: 244(244)
Coins carried:    0 platinum     0 gold     8 silver    11 copper
Compression ratio: 80%
Status:  Standing.
         Coldshielded
Frags:   +2.31   Deaths:   27
Detecting:      Invisible Good
Enchantments:   Ultravision Fly Aware Haste GlobeOfDarkness
Herbs:          Medicus
Combat Pulse:   17 Spell Pulse:  0.82 
Leaderboard Points: 1803 

Active Spells:
--------------
stone skin (7 minutes)
detect invisibility (38 minutes)
globe of darkness (less than a minute remaining)
fly (15 minutes)
vitality (10 minutes)


< 598h/598H 244v/244V Pos: standing >

< 598h/598H 244v/244V Pos: standing >

< 598h/598H 244v/244V Pos: standing >

		Score information for Dakar

Level: 44   Race: Drow Elf   Class: Necromancer / Necrolyte Sex: Male
Hit points: 598(598)  Moves: 244(244)
Coins carried:    0 platinum     0 gold     8 silver    11 copper
Compression ratio: 80%
Status:  Standing.
         Coldshielded
Frags:   +2.31   Deaths:   27
Detecting:      Invisible Good
Enchantments:   Ultravision Fly Aware Haste
Herbs:          Medicus
Combat Pulse:   17 Spell Pulse:  0.82 
Leaderboard Points: 1803 

Active Spells:
--------------
stone skin (6 minutes)
detect invisibility (37 minutes)
fly (14 minutes)
vitality (9 minutes)


< 598h/598H 244v/244V Pos: standing >
Orthyn starts casting a spell.

< 598h/598H 244v/244V Pos: standing >
Orthyn completes his spell...
Orthyn utters the words 'zuharukz jioculoae'
Darkness seems to encompass Orthyn, and begins to permeate his rotting flesh!

< 598h/598H 244v/244V Pos: standing >
You get a small pile of coins from your bottomless bag of the illithids.
There were: 500 platinum coins. 

< 598h/598H 244v/244V Pos: standing >
Ok.
You put 500 platinum, 0 gold, 8 silver, and 11 copper coins into a bottomless bag of the illithids.

< 598h/598H 244v/244V Pos: standing >
Orthyn starts casting a spell.

< 598h/598H 244v/244V Pos: standing >
Orthyn completes his spell...
Orthyn utters the words 'sfahzqh jioculoae'
A dark chill from beyond the grave permeates the air around Orthyn.

< 598h/598H 244v/244V Pos: standing >
Orthyn starts casting a spell.

< 598h/598H 244v/244V Pos: standing >

< 598h/598H 244v/244V Pos: standing >
Orthyn completes his spell...
Orthyn utters the words 'sfahzqh jioculoae'
A dark chill from beyond the grave permeates the air around Orthyn.

< 598h/598H 244v/244V Pos: standing >

< 598h/598H 244v/244V Pos: standing >
Orthyn starts casting a spell called 'protection from living'.

< 598h/598H 244v/244V Pos: standing >

< 598h/598H 244v/244V Pos: standing >
Orthyn completes his spell...
Orthyn utters the words 'sfahzqhuai yfaw ruzuio'

< 598h/598H 244v/244V Pos: standing >
Orthyn sits down in a comfortable spot.

< 598h/598H 244v/244V Pos: standing >
Orthyn opens a tome of wizardry and begins studying it intently.

< 598h/598H 244v/244V Pos: standing >
Orthyn closes his book and grins malevolently.

< 598h/598H 244v/244V Pos: standing >
Orthyn clambers to his feet.

< 598h/598H 244v/244V Pos: standing >

< 598h/598H 244v/244V Pos: standing >

< 598h/598H 244v/244V Pos: standing >
You does beacon trigger on a dim entry?

< 598h/598H 244v/244V Pos: standing >

< 598h/598H 244v/244V Pos: standing >
A volunteer guard leaves south.

< 598h/598H 244v/244V Pos: standing >
Nul not sure

< 598h/598H 244v/244V Pos: standing >

< 598h/598H 244v/244V Pos: standing >

< 598h/598H 244v/244V Pos: standing >

< 598h/598H 244v/244V Pos: standing >
A volunteer guard enters from the south.

< 598h/598H 244v/244V Pos: standing >
You waiting about another 8 mins.

< 598h/598H 244v/244V Pos: standing >
Pok is surrounded by burning flames!

< 598h/598H 244v/244V Pos: standing >

< 598h/598H 244v/244V Pos: standing >
Autosaving...

< 598h/598H 244v/244V Pos: standing >
Pardon?

< 598h/598H 244v/244V Pos: standing >
You 7

< 598h/598H 244v/244V Pos: standing >
Nul pretty sure its on exiting the room

< 598h/598H 244v/244V Pos: standing >
Zloin starts casting a spell called 'protect undead'.

< 598h/598H 244v/244V Pos: standing >
Zloin completes his spell...
Zloin utters the words 'sfahzqh jioculoae'
A dark chill from beyond the grave permeates the air around Zloin.

< 598h/598H 244v/244V Pos: standing >
Zloin starts casting a spell called 'protect undead'.

< 598h/598H 244v/244V Pos: standing >
Zloin completes his spell...
Zloin utters the words 'protect undead'
A dark chill from beyond the grave permeates the air around Zloin.

< 598h/598H 244v/244V Pos: standing >
Zloin sits down in a comfortable spot.
You nod.

< 598h/598H 244v/244V Pos: standing >
Zloin opens a mystical tome covered in demon-skin and begins studying it intently.

< 598h/598H 244v/244V Pos: standing >

< 598h/598H 244v/244V Pos: standing >
Zloin closes his book and grins malevolently.

< 598h/598H 244v/244V Pos: standing >
Zloin clambers to his feet.

< 598h/598H 244v/244V Pos: standing >

< 598h/598H 244v/244V Pos: standing >

< 598h/598H 244v/244V Pos: standing >

< 598h/598H 244v/244V Pos: standing >

< 598h/598H 244v/244V Pos: standing >

< 598h/598H 244v/244V Pos: standing >

< 598h/598H 244v/244V Pos: standing >
A volunteer guard leaves south.

< 598h/598H 244v/244V Pos: standing >

< 598h/598H 244v/244V Pos: standing >

< 598h/598H 244v/244V Pos: standing >

< 598h/598H 244v/244V Pos: standing >
You feel like a potion could do you good once again.

< 598h/598H 244v/244V Pos: standing >

< 598h/598H 244v/244V Pos: standing >

< 598h/598H 244v/244V Pos: standing >

< 598h/598H 244v/244V Pos: standing >

< 598h/598H 244v/244V Pos: standing >
You start chanting...

< 598h/598H 244v/244V Pos: standing >

< 598h/598H 244v/244V Pos: standing >
Casting: protect undead 

< 598h/598H 244v/244V Pos: standing >
You complete your spell...
You feel protected by powers from beyond the grave.

< 598h/598H 244v/244V Pos: standing >

		Score information for Dakar

Level: 44   Race: Drow Elf   Class: Necromancer / Necrolyte Sex: Male
Hit points: 598(598)  Moves: 244(244)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Compression ratio: 80%
Status:  Standing.
         Coldshielded
Frags:   +2.31   Deaths:   27
Detecting:      Invisible Good
Enchantments:   Ultravision Fly Aware Haste
Herbs:          Medicus
Combat Pulse:   17 Spell Pulse:  0.82 
Leaderboard Points: 1803 

Active Spells:
--------------
stone skin (8 minutes)
detect invisibility (35 minutes)
fly (12 minutes)
vitality (7 minutes)


< 598h/598H 244v/244V Pos: standing >

< 598h/598H 244v/244V Pos: standing >
You sit down and relax.

< 598h/598H 244v/244V Pos: sitting >
You have memorized the following spells:
( 9th circle)  2 - energy drain
               1 - dimension door
( 8th circle)  5 - negative concussion blast
( 7th circle)  3 - protect undead
               1 - wall of bones
               1 - raise wraith
( 6th circle)  5 - cone of cold
               1 - vitalize undead
( 5th circle)  1 - teleport
               5 - heal undead
               1 - raise spectre
( 4th circle)  8 - life leech
( 3rd circle)  2 - animate dead
               3 - dispel magic
               3 - embalm
               1 - sense follower
( 2nd circle)  6 - chill touch
               3 - sleep
               1 - protection from living
( 1st circle)  2 - minor creation
               1 - detect magic
               8 - slashing darkness

And you are currently memorizing the following spells:
    2 seconds:  ( 7th) protect undead

You can memorize no more spells.
You continue your study.

< 598h/598H 244v/244V Pos: sitting >
You feel completely aligned with your spirit as you sink in meditation...

< 598h/598H 244v/244V Pos: sitting >

< 598h/598H 244v/244V Pos: sitting >
You have finished memorizing protect undead.
Your studies are complete.

< 598h/598H 244v/244V Pos: sitting >
You clamber to your feet.

< 598h/598H 244v/244V Pos: standing >

< 598h/598H 244v/244V Pos: standing >

< 598h/598H 244v/244V Pos: standing >

< 598h/598H 244v/244V Pos: standing >

		Score information for Dakar

Level: 44   Race: Drow Elf   Class: Necromancer / Necrolyte Sex: Male
Hit points: 598(598)  Moves: 244(244)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Compression ratio: 80%
Status:  Standing.
         Coldshielded
Frags:   +2.31   Deaths:   27
Detecting:      Invisible Good
Enchantments:   Ultravision Fly Aware Haste
Herbs:          Medicus
Combat Pulse:   17 Spell Pulse:  0.82 
Leaderboard Points: 1803 

Active Spells:
--------------
stone skin (8 minutes)
detect invisibility (35 minutes)
fly (12 minutes)
vitality (7 minutes)


< 598h/598H 244v/244V Pos: standing >

< 598h/598H 244v/244V Pos: standing >

< 598h/598H 244v/244V Pos: standing >
You start chanting...

< 598h/598H 244v/244V Pos: standing >
Casting: protect undead 

< 598h/598H 244v/244V Pos: standing >
You complete your spell...
You feel protected by powers from beyond the grave.

< 598h/598H 244v/244V Pos: standing >
You sit down and relax.

< 598h/598H 244v/244V Pos: sitting >
You have memorized the following spells:
( 9th circle)  2 - energy drain
               1 - dimension door
( 8th circle)  5 - negative concussion blast
( 7th circle)  3 - protect undead
               1 - wall of bones
               1 - raise wraith
( 6th circle)  5 - cone of cold
               1 - vitalize undead
( 5th circle)  1 - teleport
               5 - heal undead
               1 - raise spectre
( 4th circle)  8 - life leech
( 3rd circle)  2 - animate dead
               3 - dispel magic
               3 - embalm
               1 - sense follower
( 2nd circle)  6 - chill touch
               3 - sleep
               1 - protection from living
( 1st circle)  2 - minor creation
               1 - detect magic
               8 - slashing darkness

And you are currently memorizing the following spells:
    2 seconds:  ( 7th) protect undead

You can memorize no more spells.
You continue your study.

< 598h/598H 244v/244V Pos: sitting >
You feel completely aligned with your spirit as you sink in meditation...

< 598h/598H 244v/244V Pos: sitting >

< 598h/598H 244v/244V Pos: sitting >
You have finished memorizing protect undead.
Your studies are complete.

< 598h/598H 244v/244V Pos: sitting >
You clamber to your feet.

< 598h/598H 244v/244V Pos: standing >

< 598h/598H 244v/244V Pos: standing >

< 598h/598H 244v/244V Pos: standing >

< 598h/598H 244v/244V Pos: standing >
Nul starts casting a spell.

< 598h/598H 244v/244V Pos: standing >
Nul completes his spell...
Nul utters the words 'zhpzfzar yafw'

< 598h/598H 244v/244V Pos: standing >

< 598h/598H 244v/244V Pos: standing >
Nul sits down in a comfortable spot.

< 598h/598H 244v/244V Pos: standing >

< 598h/598H 244v/244V Pos: standing >
Nul clambers to his feet.

< 598h/598H 244v/244V Pos: standing >

< 598h/598H 244v/244V Pos: standing >

< 598h/598H 244v/244V Pos: standing >
Nul gets a dark misty potion from his bottomless bag of the shield dwarves.

< 598h/598H 244v/244V Pos: standing >
Nul quaffs a dark misty potion.

< 598h/598H 244v/244V Pos: standing >
A bottomless bag of the illithids contains:

a small pile of coins
[2] a fiery red potion
an imp-skull cap (humming) [85%]
a blood-soaked granite dagger called 'Anger' [poor]
a huge granite sword covered in magma [poor]
a huge granite axe covered in magma [superior]
the cloak of the demon kings [superior] (glowing)
a demon skin book
a strange yellow stone
a skin-wrapped silver coif
a vial of purple liquid (glowing)
the bracer of the whirlwinds (glowing)
a small feather
a rolled up piece of parchment (glowing)
a medium piece of platinum ore
[3] a small piece of silver ore
a large piece of gold ore
a medium piece of adamantium ore
[2] a small piece of gold ore
[2] a small piece of tin ore
[2] a small piece of platinum ore
a small piece of adamantium ore
[2] a small piece of copper ore
a large piece of platinum ore
a large leather backpack
a blood red potion in a long vial
the venom of an undead adder
the royal scepter of Aravne [superior] (humming)
some heirloom Blue Haze
[2] a slab of beef
a tightly rolled vellum recipe for a glowing crystal ring
[2] the wand of power
[2] a dark misty potion
a bat guano potion
a scared kitty cat
[24] a dragon scale
a vial of the depths
[3] A scroll of curse removal (glowing)
[7] a thick cyan potion
[13] the opaque white potion of regeneration
[18] a potion of endurance
[7] a large medicated bandage
[15] some landrace Medicus
[30] a scroll of Numbla

< 598h/598H 244v/244V Pos: standing >

< 598h/598H 244v/244V Pos: standing >

		Score information for Dakar

Level: 44   Race: Drow Elf   Class: Necromancer / Necrolyte Sex: Male
Hit points: 598(598)  Moves: 244(244)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Compression ratio: 80%
Status:  Standing.
         Coldshielded
Frags:   +2.31   Deaths:   27
Detecting:      Invisible Good
Enchantments:   Ultravision Fly Aware Haste
Herbs:          Medicus
Combat Pulse:   17 Spell Pulse:  0.82 
Leaderboard Points: 1803 

Active Spells:
--------------
stone skin (7 minutes)
detect invisibility (34 minutes)
fly (11 minutes)
vitality (6 minutes)


< 598h/598H 244v/244V Pos: standing >

< 598h/598H 244v/244V Pos: standing >

< 598h/598H 244v/244V Pos: standing >
Zloin gets a large pile of coins from his large leather backpack.

< 598h/598H 244v/244V Pos: standing >
Nul actually should have ran to ironstar and waited for alfy

< 598h/598H 244v/244V Pos: standing >

< 598h/598H 244v/244V Pos: standing >
Zloin puts a large pile of coins into a large leather backpack.

< 598h/598H 244v/244V Pos: standing >

< 598h/598H 244v/244V Pos: standing >

< 598h/598H 244v/244V Pos: standing >
Orthyn no way he on this late

< 598h/598H 244v/244V Pos: standing >

< 598h/598H 244v/244V Pos: standing >

< 598h/598H 244v/244V Pos: standing >

< 598h/598H 244v/244V Pos: standing >

<map>
Zone: The Forest City of Aravne.
Room: East Cozy Way
</map>

<map>
Zone: The Forest City of Aravne.
Room: East Cozy Way
</map>
East Cozy Way
Obvious exits: -N -E -S -W
A member of the volunteer guards watches the area.
Zloin enters from the north.
Nul enters from the north.
A LARGE fire elemental enters from the north.
Pok enters from the north.
Orthyn enters from the north.

< 598h/598H 243v/244V Pos: standing >

<map>
Zone: The Forest City of Aravne.
Room: The Northern Intersection
</map>
The Northern Intersection
Obvious exits: -N -E -S -W
Zloin enters from the east.
Nul enters from the east.
A LARGE fire elemental enters from the east.
Pok enters from the east.
Orthyn enters from the east.

< 598h/598H 241v/244V Pos: standing >

<map>
Zone: The Forest City of Aravne.
Room: West Cozy Way
</map>
West Cozy Way
Obvious exits: -N -E -S -W
Zloin enters from the east.
Nul enters from the east.
A LARGE fire elemental enters from the east.
Pok enters from the east.
Orthyn enters from the east.

< 598h/598H 239v/244V Pos: standing >

< 598h/598H 239v/244V Pos: standing >
You nod.

< 598h/598H 240v/244V Pos: standing >

< 598h/598H 241v/244V Pos: standing >

< 598h/598H 242v/244V Pos: standing >
You nod.

< 598h/598H 244v/244V Pos: standing >
Nul starts casting a spell.

< 598h/598H 244v/244V Pos: standing >

< 598h/598H 244v/244V Pos: standing >

< 598h/598H 244v/244V Pos: standing >
Nul completes his spell...
Nul utters the words 'xarr ay ufai'

< 598h/598H 244v/244V Pos: standing >
West Cozy Way
Obvious exits: -N -E -S -W
A massive wall of iron is here to the east.
Orthyn  Dakhira (Drow Elf)(medium) stands, floating here.
*Pok Totally an Anti-Paladin Dakhira (Githyanki)(medium) stands in mid-air here.
A Void Elemental lurks here, phasing in and out of existence. (minion) 
A globe of darkness floats near a void elemental's head.
A LARGE fire elemental is here blazing with heat! (minion) 
*Nul Syndicalist Anarchy (Kobold)(small) stands in mid-air here.
Zloin  Dakhira (Kobold)(small) stands in mid-air here.

< 598h/598H 244v/244V Pos: standing >

<map>
Zone: The Forest City of Aravne.
Room: End of West Cozy Way
</map>
End of West Cozy Way
Obvious exits: -N -E -S -W
Zloin enters from the east.
Pok enters from the east.
Orthyn enters from the east.

< 598h/598H 242v/244V Pos: standing >

<map>
Zone: The Forest City of Aravne.
Room: A Comfortable Home
</map>

<map>
Zone: The Forest City of Aravne.
Room: A Comfortable Home
</map>
A Comfortable Home
Obvious exits: -E
A wealthy noble thri-kreen ponders more ways to gain status.
Zloin enters from the east.
Pok enters from the east.
Orthyn enters from the east.

< 598h/598H 240v/244V Pos: standing >

< 598h/598H 240v/244V Pos: standing >

<map>
Zone: The Forest City of Aravne.
Room: End of West Cozy Way
</map>
End of West Cozy Way
Obvious exits: -N -E -S -W
Zloin enters from the west.
Pok enters from the west.
Orthyn enters from the west.

< 598h/598H 239v/244V Pos: standing >

<map>
Zone: The Forest City of Aravne.
Room: A Comfortable Home
</map>

<map>
Zone: The Forest City of Aravne.
Room: A Comfortable Home
</map>
A Comfortable Home
Obvious exits: -N
A member of the volunteer guards watches the area.
A wealthy noble thri-kreen ponders more ways to gain status.
Zloin enters from the north.
Pok enters from the north.
Orthyn enters from the north.

< 598h/598H 237v/244V Pos: standing >

<map>
Zone: The Forest City of Aravne.
Room: End of West Cozy Way
</map>

<map>
Zone: The Forest City of Aravne.
Room: End of West Cozy Way
</map>
End of West Cozy Way
Obvious exits: -N -E -S -W
A Void Elemental lurks here, phasing in and out of existence. (minion) 
A globe of darkness floats near a void elemental's head.
A LARGE fire elemental is here blazing with heat! (minion) 
*Nul Syndicalist Anarchy (Kobold)(small) stands in mid-air here.
Zloin enters from the south.
Ka enters from the south.
Pok enters from the south.
Orthyn enters from the south.

< 598h/598H 237v/244V Pos: standing >

<map>
Zone: The Forest City of Aravne.
Room: Noblemans Court
</map>

<map>
Zone: The Forest City of Aravne.
Room: Noblemans Court
</map>
Noblemans Court
Obvious exits: -N -E -S -W
A member of the volunteer guards watches the area.
Zloin enters from the south.
Ka enters from the south.
Nul enters from the south.
A LARGE fire elemental enters from the south.
Pok enters from the south.
Orthyn enters from the south.

< 598h/598H 235v/244V Pos: standing >

<map>
Zone: The Forest City of Aravne.
Room: The House of Ikitik
</map>

<map>
Zone: The Forest City of Aravne.
Room: The House of Ikitik
</map>
The House of Ikitik
Obvious exits: -S
A Thri-Kreen (medium) stands here. (Non-Fraggable)(Gold Aura)
(Q)A marooned xixchil peer into his globe intently.(Gold Aura)
Zloin enters from the south.
Ka enters from the south.
Nul enters from the south.
A LARGE fire elemental enters from the south.
Pok enters from the south.
Orthyn enters from the south.

< 598h/598H 234v/244V Pos: standing >
You start chanting...

< 598h/598H 234v/244V Pos: standing >
Ka tackles a Thri-Kreen square in the chest knocking the wind out of him!

< 598h/598H 235v/244V Pos: standing >
A Thri-Kreen is incapacitated and will slowly die, if not aided.
Ka attacks a Thri-Kreen. [1 Hits]

< 598h/598H 235v/244V Pos: standing >
You complete your spell...
A Thri-Kreen crumples as you kill him by draining his energy.
A Thri-Kreen is dead! R.I.P.
You receive your share of experience.