The death of [ 1 Shaman] Toyan (Centaur)

in Before the Great Tree Charing

from the perspective of [38 Scourge] Liels Anarchy (Troll)

<worn as a badge>    a silverthorn corsage (magic) (glowing)
<worn on head>       the crown of dragons (magic)
<worn on eyes>       a blood-red eyepiece (magic) [85%]
<worn in ear>        a pulsating gemstone earring [superior]
<worn in ear>        a hoop of twisting obsidian (magic) (humming)
<worn on face>       a mask of hades [superior] (magic) (glowing)
<worn around neck>   a spectral holy symbol of Berronar Truesilver of endurance
<worn around neck>   a spectral holy symbol of Berronar Truesilver [89%]
<worn on body>       a long flowing black robe [superior] [88%]
<worn about body>    the cloak of multi-colored beads (magic) (glowing)
<worn on back>       a large leather backpack
<worn as quiver>     the masters quiver (magic) (glowing)
<worn about waist>   a coconut belt
<worn on belt buckle>a scale of a koi fish [superior]
<attached to belt>   the skull of Riudel [71%]
<worn on arms>       some diabolical obsidian sleeves
<held as shield>     a crystalline tower shield (magic) (glowing) [74%]
<worn around wrist>  a bracelet of woven leafs [poor] (magic)
<worn around wrist>  a bracelet of dracolich hide (magic) (humming)
<worn on hands>      some gleaming bronze claws
<worn on finger>     a sun ring (magic) (glowing)
<worn on finger>     a tarnished bronze ring (glowing) [86%]
<primary weapon>     the demonic warmace 'Pure-Dark' (magic) (glowing) [82%]
<worn on legs>       the centaurian legplates of honor (magic) [88%]
<worn on feet>       the shoes of sprinting of agility (magic) (glowing)


< 924h/924H 196v/196V Pos: standing >
Riudel completes his spell...
Riudel utters the word 'hammer'
Riudel creates a hammer out of thin air that smashes into an elite elven guard, bits of flesh and bone fly everywhere!
You start chanting...
You snap into visibility.

< 924h/924H 196v/196V Pos: standing >
Ur starts casting a spell.

< 924h/924H 196v/196V Pos: standing >
Pok snaps into visibility.
Tiny explosions wrack an elite elven guard's body with pain!
An elite elven guard is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
An elite elven guard's death cry reverberates in your head as he falls to the ground.
You abort your prayer before it's done!

< 924h/924H 196v/196V Pos: standing >
Segura gets something from the corpse of an elite elven guard.

< 924h/924H 196v/196V Pos: standing >
You draw a 7th circle of energy from your surroundings.

< 924h/924H 196v/196V Pos: standing >
Ur completes his spell...
Ur utters the words 'efaui iahjcandus'
Ur sucks the life out of the surroundings, healing Cy.

< 924h/924H 196v/196V Pos: standing >

< 924h/924H 196v/196V Pos: standing >

< 924h/924H 196v/196V Pos: standing >

< 924h/924H 196v/196V Pos: standing >

< 924h/924H 196v/196V Pos: standing >
Saving Liels.

< 924h/924H 196v/196V Pos: standing >
Nul gives an ice elemental an order.
Nul snaps into visibility.

< 924h/924H 196v/196V Pos: standing >

< 924h/924H 196v/196V Pos: standing >
Ur puts a pile of coins into lucky alchemist sack.
The Way of the Royals
Obvious exits: -N -E -S -W#
Fresh blood covers everything in the area.
A greyish stone wall is here to the south. (magic)
[6] The corpse of an elite elven guard is lying here.
Segura Puppet Master Dakhira (Drow Elf)(medium) sits resting.(Red Aura)
Riudel  Anarchy (Kobold)(small) stands in mid-air here.(Red Aura)
An ice elemental is here chilling the room. (minion) 
Nul  Anarchy (Kobold)(small) stands in mid-air here.(Red Aura)
*Ur  Dakhira (Orc)(medium) stands in mid-air here.(Red Aura)
Pok EFF KURKIS Dakhira (Githyanki)(medium) stands in mid-air here. (Casting) (Red Aura)
Bisil  Anarchy (Kobold)(small) sits resting.(Red Aura)
Ru  Dakhira (Drow Elf)(medium) sits resting.(Red Aura)
Dakar  Dakhira (Drow Elf)(medium) sits resting.(Red Aura)
Cy  Dakhira (Ogre)(huge) stands in mid-air here.(Red Aura)

< 924h/924H 196v/196V Pos: standing >

< 924h/924H 196v/196V Pos: standing >
Pok's form shimmers and then fades from sight..
Riudel sits down in a comfortable spot.

< 924h/924H 196v/196V Pos: standing >
You currently have the following spell slots available:
  1st circle: 10 of 10
  2nd circle:  9 of  9
  3rd circle:  8 of  8
  4th circle:  7 of  7
  5th circle:  6 of  7   (   6 seconds)
  6th circle:  6 of  6
  7th circle:  3 of  4   (   7 seconds)
  8th circle:  3 of  3
Riudel opens a midnight blue tome with silver bindings and begins studying it intently.

< 924h/924H 196v/196V Pos: standing >
Bisil closes his book and grins malevolently.

< 924h/924H 196v/196V Pos: standing >

< 924h/924H 196v/196V Pos: standing >
Orc - Last Edited: 2014-09-29 11:48:02 by ashyel
================================================
Orcs are a race of evil humanoids that are, typically, five feet
tall with green or yellowish skin and red eyes. Orcs tend to be more
social then most other evil races, preferring to group with as many
of their fellows as possible. Orcs, while preferring the company of other
orcs, are known to also group with Ogres and Trolls, and even Drow, Goblins,
Githyanki, and Duergar from time to time.

Orcs are the only evil race that can multi-class, and enjoy having day-vision.
Additionally, Orcs accumulate experience points faster than all the other
evil races.

Orcs possess unique vision, which allows them to see in both darkness and
light, allowing them to be one of the few races on Duris to travel both the
lands of light and dark.


==See also==
* Innate
* Races 


==Class list==
* Warrior     : Swordsman, Guardian, Swashbuckler
* Anti-Paladin: Dark Knight, Demonic Rider, Violator
* Cleric      : Zealot, Healer, Holyman
* Monk        : Red Dragon, Elaphidist
* Shaman      : Elementalist, Spiritualist, Animalist
* Sorcerer    : Wildmage, Wizard, Shadowmage
* Necromancer : Diabolis, Necrolyte, Reaper
* Conjurer    : Air Magus, Water Magus, Fire Magus, Earth Magus
* Rogue       : Assassin, Thief
* Mercenary   : Brigand, Bounty Hunter
* Bard        : Disharmonist, Scoundrel, Minstrel
* BeRSeRKeR   : MaUleR, RaGeloRd
* Reaver      : Ice Reaver, Flame Reaver, Shock Reaver, Earth Reaver
* Illusionist : Magician, Dark Dreamer
* Blighter    : Storm Bringer, Scourge, Ruiner
* Ethermancer : Tempest Magus, Frost Magus, Star Magus
* Summoner    : Controller, Mentalist, Naturalist

==Racial Statistics==
Strength    : 120
Agility     : 95
Dexterity   : 100
Constitution: 125
Power       : 100
Intelligence: 90
Wisdom      : 90
Charisma    : 85
Luck        : 90
Karma       : 100

==Racial Traits==
Combat Pulse : below average
Spell Pulse  : average

==Innate abilities==
 summon horde (obtained at level 11)
*ultravision
*dayvision
 summon warg (obtained at level 16)
*seadog
'*' Designates passive ability.


The following help topics also matched your search:
 Armorclass
 Dispel Lifeforce
 Divine force
 Godforce
 Scorching Touch
 Sorcerer
 Sorcerer Skills
 Sorcerous Spell Knowledge
 Wall of Force


< 924h/924H 196v/196V Pos: standing >
Dakar closes his book and grins malevolently.
Ru snaps out of his meditative trance, grinning widely.
You draw a 7th circle of energy from your surroundings.

< 924h/924H 196v/196V Pos: standing >
Ru clambers to his feet.
Dakar clambers to his feet.
Bisil clambers to his feet.

< 924h/924H 196v/196V Pos: standing >
Bisil starts casting a spell.

< 924h/924H 196v/196V Pos: standing >
Segura clambers to his feet.
Segura, looking very frustrated, packs up his book.

< 924h/924H 196v/196V Pos: standing >
Bisil completes his spell...
Bisil utters the words 'uwsfazze uizuguburuhl'
Bisil slowly fades out of existence.

< 924h/924H 196v/196V Pos: standing >
Bisil sits down in a comfortable spot.

< 924h/924H 196v/196V Pos: standing >
Bisil opens a mystical tome with glowing elemental glyphs and begins studying it intently.

< 924h/924H 196v/196V Pos: standing >
Dakar starts casting a spell.

< 924h/924H 196v/196V Pos: standing >

		Character attributes for Liels

Level: 38   Race: Troll   Class: Blighter / Scourge 
Age: 22 yrs / 4 mths  Height: 95 inches Weight: 206 lbs  Size: large

  Actual (Base)     Actual (Base)
Str: 178 (111)    Pow:  63 ( 84)
Dex:  73 ( 81)    Int:  64 ( 85)   
Agi: 104 (104)    Wis:  97 (114)
Con: 194 (121)    Cha:  62 ( 89)   Luk:  74 ( 82)
Equipped Items:  23     Carried weight:   23

Armor Points: -170  Reduces melee damage taken by 17.0% 
Melee Critical Percentage(int): 8%
Max Spell Damage Reduction Percent(wis): 0%
Calming Chance(cha): 6% 
HP Vamp Cap Percentage(pow): 110% 
Spell Damage Modifier(str): 120% 
Bloodlust Damage Bonus(vs mob only): 9% 
Hitroll: 20   Damroll: 44
Alignment: -1000  (-1000 to 1000)

Saving Throws: PAR[-23]  FEA[52]
               BRE[30]  SPE[-30]

Load carried: No Sweat

< 924h/924H 196v/196V Pos: standing >

< 924h/924H 196v/196V Pos: standing >
Bisil closes his book and grins malevolently.
You draw a 5th circle of energy from your surroundings.
Your consumption of nature's energy is complete.

< 924h/924H 196v/196V Pos: standing >
Dakar completes his spell...
Dakar utters the words 'sfahzqh jioculoae'
A dark chill from beyond the grave permeates the air around Dakar.

< 924h/924H 196v/196V Pos: standing >
Bisil clambers to his feet.

< 924h/924H 196v/196V Pos: standing >
Bisil starts casting a spell.

< 924h/924H 196v/196V Pos: standing >

< 924h/924H 196v/196V Pos: standing >
Bisil completes his spell...
Bisil utters the words 'uwsfazze uizuguburuhl'
Cy slowly fades out of existence.

< 924h/924H 196v/196V Pos: standing >

< 924h/924H 196v/196V Pos: standing >
Bisil sits down in a comfortable spot.

< 924h/924H 196v/196V Pos: standing >
Bisil opens a mystical tome with glowing elemental glyphs and begins studying it intently.

< 924h/924H 196v/196V Pos: standing >
Bisil closes his book and grins malevolently.

< 924h/924H 196v/196V Pos: standing >
Riudel closes his book and grins malevolently.
Bisil clambers to his feet.

< 924h/924H 196v/196V Pos: standing >
Riudel clambers to his feet.

< 924h/924H 196v/196V Pos: standing >

< 924h/924H 196v/196V Pos: standing >
Riudel starts casting a spell.

< 924h/924H 196v/196V Pos: standing >

< 924h/924H 196v/196V Pos: standing >
Riudel completes his spell...
Riudel utters the word 'candusyrzqhuai'
Riudel sssppllliiitttsss into many images!
Militia forces muster to bolster the town's defenses against the invaders!!!

< 924h/924H 196v/196V Pos: standing >
Bisil starts casting a spell.

< 924h/924H 196v/196V Pos: standing >
Bisil completes his spell...
Bisil utters the words 'ghaiz gtui'
Riudel's flesh melds with conjured rocks, turning it to stone.

< 924h/924H 196v/196V Pos: standing >
Riudel looks at Riudel.

< 924h/924H 196v/196V Pos: standing >
A greyish stone wall crumbles to dust and blows away.

< 924h/924H 196v/196V Pos: standing >
Bisil starts casting a spell.

< 924h/924H 196v/196V Pos: standing >
Bisil completes his spell...
Bisil utters the words 'ghaiz gtui'
Riudel's flesh melds with conjured rocks, turning it to stone.

< 924h/924H 196v/196V Pos: standing >
Bisil sits down in a comfortable spot.

< 924h/924H 196v/196V Pos: standing >
Bisil opens a mystical tome with glowing elemental glyphs and begins studying it intently.

< 924h/924H 196v/196V Pos: standing >

< 924h/924H 196v/196V Pos: standing >
You feel less like a hawk and more like your normal self.

< 924h/924H 196v/196V Pos: standing >

< 924h/924H 196v/196V Pos: standing >
Bisil closes his book and grins malevolently.
An uglier side of Segura seems to eminate as they call forth their minion.
Segura utters a quick incantation, calling forth a duergar warpriest who softly says 'Your wish is my command, Segura!'
A duergar warpriest now follows Segura.

< 924h/924H 196v/196V Pos: standing >
Bisil clambers to his feet.

< 924h/924H 196v/196V Pos: standing >
Segura gives an order to his followers.

< 924h/924H 196v/196V Pos: standing >
A duergar warpriest is now a member of Dakar's group.

< 924h/924H 196v/196V Pos: standing >

< 924h/924H 196v/196V Pos: standing >
Segura starts casting a spell.

< 924h/924H 196v/196V Pos: standing >

< 924h/924H 196v/196V Pos: standing >
Segura completes his spell...
Segura utters the word 'paghz'
A duergar warpriest starts to move with uncanny speed!

< 924h/924H 196v/196V Pos: standing >

< 924h/924H 196v/196V Pos: standing >
Segura gives an order to his followers.
A duergar warpriest starts casting a spell.

< 924h/924H 196v/196V Pos: standing >
Cy's skin seems to turn to stone.

< 924h/924H 196v/196V Pos: standing >
A duergar warpriest completes her spell...
A duergar warpriest utters the word 'zuharuhl'
A duergar warpriest looks vitalized.

< 924h/924H 196v/196V Pos: standing >
The Way of the Royals
Obvious exits: -N -E -S -W#
Fresh blood covers everything in the area.
[6] The corpse of an elite elven guard is lying here.
A duergar warpriest seeks to smite those who invade the Underdark.(holy) (minion) 
Segura Puppet Master Dakhira (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Riudel  Anarchy (Kobold)(small) stands in mid-air here.(Red Aura)
Riudel  Anarchy (Kobold)(small) stands in mid-air here.(Red Aura)
Riudel  Anarchy (Kobold)(small) stands in mid-air here.(Red Aura)
An ice elemental is here chilling the room. (minion) 
Nul  Anarchy (Kobold)(small) stands in mid-air here.(Red Aura)
*Ur  Dakhira (Orc)(medium) stands in mid-air here.(Red Aura)
*Pok EFF KURKIS Dakhira (Githyanki)(medium) stands in mid-air here.(Red Aura)
*Bisil  Anarchy (Kobold)(small) stands in mid-air here.(Red Aura)
Ru  Dakhira (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Dakar  Dakhira (Drow Elf)(medium) stands in mid-air here.(Red Aura)
*Cy  Dakhira (Ogre)(huge) stands in mid-air here.(Red Aura)

< 924h/924H 196v/196V Pos: standing >

< 924h/924H 196v/196V Pos: standing >

< 924h/924H 196v/196V Pos: standing >

< 924h/924H 196v/196V Pos: standing >
Riudel gives an order to his followers.
Riudel leaves south.
Riudel leaves south.
Alarm bells sound, signalling an invasion!

< 924h/924H 196v/196V Pos: standing >
A Centaur trots in from the north.
Ru looks at Cy.

< 924h/924H 196v/196V Pos: standing >
A Centaur trots south.

< 924h/924H 196v/196V Pos: standing >
Dakar leaves south.
Ru leaves south.
Bisil leaves south.
Cy leaves south.
Pok leaves south.
Ur leaves south.
Nul leaves south.
An ice elemental leaves south.
You follow Dakar.


<map>
Zone: Charing.
Room: Before the Southern Gates of Charing
</map>

<map>
Zone: Charing.
Room: Before the Southern Gates of Charing
</map>
Before the Southern Gates of Charing
Obvious exits: -N -D
An ice elemental is here chilling the room. (minion) 
Nul  Anarchy (Kobold)(small) stands in mid-air here.(Red Aura)
*Ur  Dakhira (Orc)(medium) stands in mid-air here.(Red Aura)
*Pok EFF KURKIS Dakhira (Githyanki)(medium) stands in mid-air here.(Red Aura)
*Cy  Dakhira (Ogre)(huge) stands in mid-air here.(Red Aura)
*Bisil  Anarchy (Kobold)(small) stands in mid-air here.(Red Aura)
Ru  Dakhira (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Dakar  Dakhira (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A Centaur (large) stands here. (Non-Fraggable)
Riudel  Anarchy (Kobold)(small) stands in mid-air here, fighting the wraith of a su-monster.(Red Aura)
Riudel  Anarchy (Kobold)(small) stands in mid-air here, fighting the elven gate guard.(Red Aura)
The wraith of a su-monster stands in mid-air here, fighting Riudel. (Minion) (Red Aura)
The wraith of a su-monster stands in mid-air here, fighting Riudel. (Minion) (Red Aura)
The wraith of a su-monster stands in mid-air here, fighting Riudel. (Minion) (Red Aura)
The elven gate guard stands here, fighting Riudel.(Gold Aura)
The elven gate guard stands here, fighting Riudel.(Gold Aura)
The elven gate guard stands here, fighting Riudel.(Gold Aura)
The elven gate guard stands here, fighting Riudel.(Gold Aura)
The elven gate guard stands here, fighting Riudel.(Gold Aura)
Riudel enters from the north.
Segura enters from the north.
A duergar warpriest enters from the north.

< 924h/924H 195v/196V Pos: standing >

< 924h/924H 195v/196V Pos: standing >
A Centaur trots north.
Dakar leaves down.
Ru leaves down.
Bisil leaves down.
Cy leaves down.
Pok leaves down.
Ur leaves down.
Nul leaves down.
Alarm bells sound, signalling an invasion!
An ice elemental leaves down.
You follow Dakar.


<map>
Zone: Charing.
Room: Within the Heart of the Great Tree Charing
</map>

<map>
Zone: Charing.
Room: Within the Heart of the Great Tree Charing
</map>
Within the Heart of the Great Tree Charing
Obvious exits: -U -D
An ice elemental is here chilling the room. (minion) 
Nul  Anarchy (Kobold)(small) stands in mid-air here.(Red Aura)
*Ur  Dakhira (Orc)(medium) stands in mid-air here.(Red Aura)
*Pok EFF KURKIS Dakhira (Githyanki)(medium) stands in mid-air here.(Red Aura)
*Cy  Dakhira (Ogre)(huge) stands in mid-air here.(Red Aura)
*Bisil  Anarchy (Kobold)(small) stands in mid-air here.(Red Aura)
Ru  Dakhira (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Dakar  Dakhira (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Riudel enters from above.
Segura enters from above.
A duergar warpriest floats in from above.

< 924h/924H 194v/196V Pos: standing >

< 924h/924H 194v/196V Pos: standing >
Dakar leaves down.
Ru leaves down.
Bisil leaves down.
Cy leaves down.
Pok leaves down.
Ur leaves down.
Nul leaves down.
An ice elemental leaves down.
You follow Dakar.


<map>
Zone: Charing.
Room: Within the Heart of the Great Tree Charing
</map>

<map>
Zone: Charing.
Room: Within the Heart of the Great Tree Charing
</map>
Within the Heart of the Great Tree Charing
Obvious exits: -U -D
An ice elemental is here chilling the room. (minion) 
Nul  Anarchy (Kobold)(small) stands in mid-air here.(Red Aura)
*Ur  Dakhira (Orc)(medium) stands in mid-air here.(Red Aura)
*Pok EFF KURKIS Dakhira (Githyanki)(medium) stands in mid-air here.(Red Aura)
*Cy  Dakhira (Ogre)(huge) stands in mid-air here.(Red Aura)
*Bisil  Anarchy (Kobold)(small) stands in mid-air here.(Red Aura)
Ru  Dakhira (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Dakar  Dakhira (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Riudel enters from above.
Militia forces muster to bolster the town's defenses against the invaders!!!
Segura enters from above.
A duergar warpriest floats in from above.

< 924h/924H 195v/196V Pos: standing >
Ur starts casting a spell.

< 924h/924H 195v/196V Pos: standing >
Riudel throws back his head and cackles with insane glee!

< 924h/924H 195v/196V Pos: standing >
Dakar leaves down.
Ru leaves down.
Bisil leaves down.
Cy leaves down.
Pok leaves down.
Nul leaves down.
An ice elemental leaves down.
You follow Dakar.


<map>
Zone: Charing.
Room: Within the Heart of the Great Tree Charing
</map>

<map>
Zone: Charing.
Room: Within the Heart of the Great Tree Charing
</map>
Within the Heart of the Great Tree Charing
Obvious exits: -U -D
An ice elemental is here chilling the room. (minion) 
Nul  Anarchy (Kobold)(small) stands in mid-air here.(Red Aura)
*Pok EFF KURKIS Dakhira (Githyanki)(medium) stands in mid-air here.(Red Aura)
*Cy  Dakhira (Ogre)(huge) stands in mid-air here.(Red Aura)
*Bisil  Anarchy (Kobold)(small) stands in mid-air here.(Red Aura)
Ru  Dakhira (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Dakar  Dakhira (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Riudel enters from above.
Segura enters from above.
Alarm bells sound, signalling an invasion!
A duergar warpriest floats in from above.

< 924h/924H 194v/196V Pos: standing >

< 924h/924H 194v/196V Pos: standing >
Dakar leaves down.
Ru leaves down.
Bisil leaves down.
Cy leaves down.
Pok leaves down.
Nul leaves down.
An ice elemental leaves down.
You follow Dakar.


<map>
Zone: Charing.
Room: Within the Heart of the Great Tree Charing
</map>

<map>
Zone: Charing.
Room: Within the Heart of the Great Tree Charing
</map>
Within the Heart of the Great Tree Charing
Obvious exits: -U -D
An ice elemental is here chilling the room. (minion) 
Nul  Anarchy (Kobold)(small) stands in mid-air here.(Red Aura)
*Pok EFF KURKIS Dakhira (Githyanki)(medium) stands in mid-air here.(Red Aura)
*Cy  Dakhira (Ogre)(huge) stands in mid-air here.(Red Aura)
*Bisil  Anarchy (Kobold)(small) stands in mid-air here.(Red Aura)
Ru  Dakhira (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Dakar  Dakhira (Drow Elf)(medium) stands in mid-air here.(Red Aura)
An elven traveler is wandering around here looking for adventure.(Gold Aura)
Riudel enters from above.
Segura enters from above.
A duergar warpriest floats in from above.

< 924h/924H 194v/196V Pos: standing >

< 924h/924H 195v/196V Pos: standing >
Dakar leaves down.
Ru leaves down.
Bisil leaves down.
Cy leaves down.
Pok leaves down.
Nul leaves down.
An ice elemental leaves down.
You follow Dakar.


<map>
Zone: Charing.
Room: The Base of the Great Tree Charing
</map>

<map>
Zone: Charing.
Room: The Base of the Great Tree Charing
</map>
The Base of the Great Tree Charing
Obvious exits: -S# -U
An ice elemental is here chilling the room. (minion) 
Nul  Anarchy (Kobold)(small) stands in mid-air here.(Red Aura)
*Pok EFF KURKIS Dakhira (Githyanki)(medium) stands in mid-air here.(Red Aura)
*Cy  Dakhira (Ogre)(huge) stands in mid-air here.(Red Aura)
*Bisil  Anarchy (Kobold)(small) stands in mid-air here.(Red Aura)
Ru  Dakhira (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Dakar  Dakhira (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A robin is flying nearby.(Gold Aura)
A snake slithers through here, tongue flicking.
Riudel enters from above.
Segura enters from above.
A duergar warpriest floats in from above.
Alarm bells sound, signalling an invasion!

< 924h/924H 195v/196V Pos: standing >

< 924h/924H 195v/196V Pos: standing >
Dakar opens the door.

< 924h/924H 195v/196V Pos: standing >
Dakar leaves south.
Ru leaves south.
Bisil leaves south.
Cy leaves south.
Pok leaves south.
Nul leaves south.
An ice elemental leaves south.
You follow Dakar.


<map>
Zone: Charing.
Room: Before the Great Tree Charing
</map>

<map>
Zone: Charing.
Room: Before the Great Tree Charing
</map>
Before the Great Tree Charing
Obvious exits: -N -E -S -W
An ice elemental is here chilling the room. (minion) 
Nul  Anarchy (Kobold)(small) stands in mid-air here.(Red Aura)
*Pok EFF KURKIS Dakhira (Githyanki)(medium) stands in mid-air here.(Red Aura)
*Cy  Dakhira (Ogre)(huge) stands in mid-air here.(Red Aura)
*Bisil  Anarchy (Kobold)(small) stands in mid-air here.(Red Aura)
Ru  Dakhira (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Dakar  Dakhira (Drow Elf)(medium) stands in mid-air here.(Red Aura)
This elf female commoner is here wandering about the city.(Gold Aura)
Riudel enters from the north.
Alarm bells sound, signalling an invasion!
Segura enters from the north.
A duergar warpriest enters from the north.

< 924h/924H 194v/196V Pos: standing >

< 924h/924H 194v/196V Pos: standing >

< 924h/924H 196v/196V Pos: standing >
Segura looks at an elven woman.

< 924h/924H 196v/196V Pos: standing >
Ur enters from the north.

< 924h/924H 196v/196V Pos: standing >

< 924h/924H 196v/196V Pos: standing >
Dakar leaves north.
Ru leaves north.
Bisil leaves north.
Cy leaves north.
Pok leaves north.
Ur leaves north.
Militia forces muster to bolster the town's defenses against the invaders!!!
Nul leaves north.
An ice elemental leaves north.
You follow Dakar.


<map>
Zone: Charing.
Room: The Base of the Great Tree Charing
</map>

<map>
Zone: Charing.
Room: The Base of the Great Tree Charing
</map>
The Base of the Great Tree Charing
Obvious exits: -S -U
An ice elemental is here chilling the room. (minion) 
Nul  Anarchy (Kobold)(small) stands in mid-air here.(Red Aura)
*Ur  Dakhira (Orc)(medium) stands in mid-air here.(Red Aura)
*Pok EFF KURKIS Dakhira (Githyanki)(medium) stands in mid-air here.(Red Aura)
*Cy  Dakhira (Ogre)(huge) stands in mid-air here.(Red Aura)
*Bisil  Anarchy (Kobold)(small) stands in mid-air here.(Red Aura)
Ru  Dakhira (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Dakar  Dakhira (Drow Elf)(medium) stands in mid-air here.(Red Aura)
A robin is flying nearby.(Gold Aura)
A snake slithers through here, tongue flicking.
Riudel enters from the south.
Segura enters from the south.
A duergar warpriest enters from the south.

< 924h/924H 194v/196V Pos: standing >

< 924h/924H 194v/196V Pos: standing >
Dakar leaves south.
Ru leaves south.
Bisil leaves south.
Cy leaves south.
Pok leaves south.
Ur leaves south.
Nul leaves south.
An ice elemental leaves south.
You follow Dakar.


<map>
Zone: Charing.
Room: Before the Great Tree Charing
</map>

<map>
Zone: Charing.
Room: Before the Great Tree Charing
</map>
Before the Great Tree Charing
Obvious exits: -N -E -S -W
An ice elemental is here chilling the room. (minion) 
Nul  Anarchy (Kobold)(small) stands in mid-air here.(Red Aura)
*Ur  Dakhira (Orc)(medium) stands in mid-air here.(Red Aura)
*Pok EFF KURKIS Dakhira (Githyanki)(medium) stands in mid-air here.(Red Aura)
*Cy  Dakhira (Ogre)(huge) stands in mid-air here.(Red Aura)
*Bisil  Anarchy (Kobold)(small) stands in mid-air here.(Red Aura)
Ru  Dakhira (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Dakar  Dakhira (Drow Elf)(medium) stands in mid-air here.(Red Aura)
This elf female commoner is here wandering about the city.(Gold Aura)
Riudel enters from the north.
Segura enters from the north.
A duergar warpriest enters from the north.

< 924h/924H 193v/196V Pos: standing >

< 924h/924H 193v/196V Pos: standing >
The robin enters from the north.

< 924h/924H 196v/196V Pos: standing >

< 924h/924H 196v/196V Pos: standing >
A Centaur trots in from the north.

< 924h/924H 196v/196V Pos: standing >
A Centaur attempts to kick Riudel but fails miserably!

< 924h/924H 196v/196V Pos: standing >
Dakar starts casting an offensive spell.

< 924h/924H 196v/196V Pos: standing >
Riudel attacks a Centaur. [1 Hits]

< 924h/924H 196v/196V Pos: standing >

< 924h/924H 196v/196V Pos: standing >
You see nothing special about him.
This Centaur looks pretty hurt.
He's large in size.

<worn on head>       a smelly fur hat
<worn on body>       a suit of smelly animal furs
<worn on horse body> a leather saddle
<worn about body>    some soft deer-skin saddle bags
<worn about waist>   a belt of woven hides
<held as shield>     a small round wooden shield
<worn on hands>      a pair of brown leather gloves
<primary weapon>     a large stone warhammer

< 924h/924H 196v/196V Pos: standing >
Cy snaps into visibility.
In his haste to slam a Centaur around, Cy slips and falls!
Cy is stunned!

< 924h/924H 196v/196V Pos: standing >
Dakar completes his spell...
Dakar utters the words 'izoahuzz qaijudigguai bragh'
Dakar's concussion blast rips into a Centaur, shattering his soul!
A Centaur's pair of brown leather gloves was disintegrated by the negative energy!
A Centaur's smelly fur hat was disintegrated by the negative energy!
A Centaur is dead! R.I.P.
You receive your share of experience.