The death of [ 1 Shaman] Toyan (Centaur)

in Before the Great Tree Charing

from the perspective of [38 Necrolyte] Dakar Dakhira (Drow Elf)

<worn on head>       an imp-skull cap (humming)
<worn on eyes>       a pair of protective goggles
<worn in ear>        a fanged diamond earring
<worn in ear>        a steel hoop earring [superior]
<worn on face>       an etched mithral faceguard [superior] (glowing) [86%]
<worn around neck>   a goblin unholy symbol [poor] (glowing)
<worn around neck>   a pendant of a ruby-encrusted spider [poor] (glowing)
<worn on body>       a suit of mithril and dragonscale platemail
<worn about body>    a moss-covered cloak [poor] (glowing) [82%]
<worn on back>       a large leather backpack
<worn as quiver>     a silken backsheath of flight
<worn about waist>   a belt of swirling shadows [superior]
<worn on belt buckle>an illithid-skin spellbook of wyld magick
<worn on arms>       some mithril and dragonscale arm plates [84%]
<held as shield>     a well-polished mithril body shield [superior]
<worn around wrist>  a wristband made of cameleon skin
<worn around wrist>  a glowing gypsy bracelet [superior]
<worn on hands>      a pair of moss-covered gloves [superior] (glowing)
<worn on finger>     a glowing ruby ring
<worn on finger>     a ring of shimmering faerie fire [superior] (glowing)
<primary weapon>     the twisted spine and skull of the Lich Lord[156h 36m 8s]
<worn on legs>       some mithril and dragonscale leg plates
<worn on feet>       some spurred blood crystal boots

Fresh blood covers everything in the area.
A greyish stone wall is here to the south.
[6] The corpse of an elite elven guard is lying here.
Segura Puppet Master Dakhira (Drow Elf)(medium) sits resting.
Riudel  Anarchy (Kobold)(small) sits resting.
*Liels The Illest Anarchy (Troll)(large) stands in mid-air here.
A globe of darkness floats near Liels's head.
An ice elemental is here chilling the room. (minion) 
Nul  Anarchy (Kobold)(small) stands in mid-air here.
*Ur  Dakhira (Orc)(medium) stands in mid-air here.
*Pok EFF KURKIS Dakhira (Githyanki)(medium) stands in mid-air here.
Bisil  Anarchy (Kobold)(small) sits resting.
Ru  Dakhira (Drow Elf)(medium) sits resting.
Cy  Dakhira (Ogre)(huge) stands in mid-air here.

< 455h/455H 221v/221V Pos: sitting >
Ru clambers to his feet.
You clamber to your feet.
Bisil clambers to his feet.

< 455h/455H 221v/221V Pos: standing >
Bisil starts casting a spell.

< 455h/455H 221v/221V Pos: standing >
Segura clambers to his feet.
Segura, looking very frustrated, packs up his book.

< 455h/455H 221v/221V Pos: standing >
You have memorized the following spells:
( 8th circle)  3 - negative concussion blast
( 7th circle)  2 - protect undead
               1 - wall of bones
               1 - raise wraith
( 6th circle)  5 - cone of cold
               1 - vitalize undead
( 5th circle)  1 - teleport
               6 - heal undead
( 4th circle)  7 - life leech
( 3rd circle)  2 - animate dead
               3 - dispel magic
               2 - embalm
               1 - sense follower
( 2nd circle)  7 - chill touch
               2 - sleep
( 1st circle)  1 - minor creation
               1 - detect magic
               8 - slashing darkness

You can memorize no more spells.

< 455h/455H 221v/221V Pos: standing >
Bisil completes his spell...
Bisil utters the words 'uwsfazze uizuguburuhl'
Bisil slowly fades out of existence.

< 455h/455H 221v/221V Pos: standing >
The Way of the Royals
Obvious exits: -N -E -S -W#
Fresh blood covers everything in the area.
A greyish stone wall is here to the south.
[6] The corpse of an elite elven guard is lying here.
Segura Puppet Master Dakhira (Drow Elf)(medium) stands in mid-air here.
Riudel  Anarchy (Kobold)(small) sits resting.
*Liels The Illest Anarchy (Troll)(large) stands in mid-air here.
A globe of darkness floats near Liels's head.
An ice elemental is here chilling the room. (minion) 
Nul  Anarchy (Kobold)(small) stands in mid-air here.
*Ur  Dakhira (Orc)(medium) stands in mid-air here.
*Pok EFF KURKIS Dakhira (Githyanki)(medium) stands in mid-air here.
*Bisil  Anarchy (Kobold)(small) stands in mid-air here.
Ru  Dakhira (Drow Elf)(medium) stands in mid-air here.
Cy  Dakhira (Ogre)(huge) stands in mid-air here.
Bisil sits down in a comfortable spot.

< 455h/455H 221v/221V Pos: standing >
Bisil opens a mystical tome with glowing elemental glyphs and begins studying it intently.

< 455h/455H 221v/221V Pos: standing >
You start chanting...

< 455h/455H 221v/221V Pos: standing >

< 455h/455H 221v/221V Pos: standing >
Casting: protect undead **

< 455h/455H 221v/221V Pos: standing >
Casting: protect undead *

< 455h/455H 221v/221V Pos: standing >
Bisil closes his book and grins malevolently.

< 455h/455H 221v/221V Pos: standing >
You complete your spell...
You feel protected by powers from beyond the grave.

< 455h/455H 221v/221V Pos: standing >
Bisil clambers to his feet.

< 455h/455H 221v/221V Pos: standing >
Bisil starts casting a spell called 'improved invisibility'.

< 455h/455H 221v/221V Pos: standing >

< 455h/455H 221v/221V Pos: standing >
Bisil completes his spell...
Bisil utters the words 'uwsfazze uizuguburuhl'
Cy slowly fades out of existence.

< 455h/455H 221v/221V Pos: standing >

< 455h/455H 221v/221V Pos: standing >
The Way of the Royals
Obvious exits: -N -E -S -W#
Fresh blood covers everything in the area.
A greyish stone wall is here to the south.
[6] The corpse of an elite elven guard is lying here.
Segura Puppet Master Dakhira (Drow Elf)(medium) stands in mid-air here.
Riudel  Anarchy (Kobold)(small) sits resting.
*Liels The Illest Anarchy (Troll)(large) stands in mid-air here.
A globe of darkness floats near Liels's head.
An ice elemental is here chilling the room. (minion) 
Nul  Anarchy (Kobold)(small) stands in mid-air here.
*Ur  Dakhira (Orc)(medium) stands in mid-air here.
*Pok EFF KURKIS Dakhira (Githyanki)(medium) stands in mid-air here.
*Bisil  Anarchy (Kobold)(small) stands in mid-air here.
Ru  Dakhira (Drow Elf)(medium) stands in mid-air here.
*Cy  Dakhira (Ogre)(huge) stands in mid-air here.

< 455h/455H 221v/221V Pos: standing >
Bisil sits down in a comfortable spot.

< 455h/455H 221v/221V Pos: standing >
Bisil opens a mystical tome with glowing elemental glyphs and begins studying it intently.

< 455h/455H 221v/221V Pos: standing >
Bisil closes his book and grins malevolently.

< 455h/455H 221v/221V Pos: standing >
Riudel closes his book and grins malevolently.
Bisil clambers to his feet.

< 455h/455H 221v/221V Pos: standing >
Riudel clambers to his feet.

< 455h/455H 221v/221V Pos: standing >

< 455h/455H 221v/221V Pos: standing >
Riudel starts casting a spell.

< 455h/455H 221v/221V Pos: standing >

< 455h/455H 221v/221V Pos: standing >
Riudel completes his spell...
Riudel utters the word 'candusyrzqhuai'
Riudel sssppllliiitttsss into many images!
Militia forces muster to bolster the town's defenses against the invaders!!!

< 455h/455H 221v/221V Pos: standing >
Bisil starts casting a spell.

< 455h/455H 221v/221V Pos: standing >
Bisil completes his spell...
Bisil utters the words 'ghaiz gtui'
Riudel's flesh melds with conjured rocks, turning it to stone.

< 455h/455H 221v/221V Pos: standing >
Riudel looks at Riudel.

< 455h/455H 221v/221V Pos: standing >
A greyish stone wall crumbles to dust and blows away.

< 455h/455H 221v/221V Pos: standing >
Bisil starts casting a spell.

< 455h/455H 221v/221V Pos: standing >
Bisil completes his spell...
Bisil utters the words 'ghaiz gtui'
Riudel's flesh melds with conjured rocks, turning it to stone.

< 455h/455H 221v/221V Pos: standing >
Bisil sits down in a comfortable spot.

< 455h/455H 221v/221V Pos: standing >
Looks like an exit.
You extend your sights southward.
Before the Southern Gates of Charing
Obvious exits: -N -D
*The wraith of a su-monster stands here. (minion) 
*The wraith of a su-monster stands here. (minion) 
*The wraith of a su-monster stands here. (minion) 
A gate guard stands here on his post.(Gold Aura)
A gate guard stands here on his post.(Gold Aura)
A gate guard stands here on his post.(Gold Aura)
A gate guard stands here on his post.(Gold Aura)
A gate guard stands here on his post.(Gold Aura)
Bisil opens a mystical tome with glowing elemental glyphs and begins studying it intently.

< 455h/455H 221v/221V Pos: standing >

< 455h/455H 221v/221V Pos: standing >
You feel less vitalized.

< 311h/311H 221v/221V Pos: standing >

< 311h/311H 221v/221V Pos: standing >
The Way of the Royals
Obvious exits: -N -E -S -W#
Fresh blood covers everything in the area.
[6] The corpse of an elite elven guard is lying here.
Segura Puppet Master Dakhira (Drow Elf)(medium) stands in mid-air here.
Riudel  Anarchy (Kobold)(small) stands in mid-air here.
Riudel  Anarchy (Kobold)(small) stands in mid-air here.
Riudel  Anarchy (Kobold)(small) stands in mid-air here.
*Liels The Illest Anarchy (Troll)(large) stands in mid-air here.
A globe of darkness floats near Liels's head.
An ice elemental is here chilling the room. (minion) 
Nul  Anarchy (Kobold)(small) stands in mid-air here.
*Ur  Dakhira (Orc)(medium) stands in mid-air here.
*Pok EFF KURKIS Dakhira (Githyanki)(medium) stands in mid-air here.
*Bisil  Anarchy (Kobold)(small) sits resting.
Ru  Dakhira (Drow Elf)(medium) stands in mid-air here.
*Cy  Dakhira (Ogre)(huge) stands in mid-air here.

< 311h/311H 221v/221V Pos: standing >
Bisil closes his book and grins malevolently.
An uglier side of Segura seems to eminate as they call forth their minion.
Segura utters a quick incantation, calling forth a duergar warpriest who softly says 'Your wish is my command, Segura!'
A duergar warpriest now follows Segura.

< 311h/311H 221v/221V Pos: standing >
Bisil clambers to his feet.

< 311h/311H 221v/221V Pos: standing >
Segura gives an order to his followers.
A duergar warpriest has just given you her consent.

< 311h/311H 221v/221V Pos: standing >
A duergar warpriest is now a member of your group.

< 311h/311H 221v/221V Pos: standing >

< 311h/311H 221v/221V Pos: standing >
Segura starts casting a spell.

< 311h/311H 221v/221V Pos: standing >

< 311h/311H 221v/221V Pos: standing >
Segura completes his spell...
Segura utters the word 'paghz'
A duergar warpriest starts to move with uncanny speed!

< 311h/311H 221v/221V Pos: standing >

< 311h/311H 221v/221V Pos: standing >
Segura gives an order to his followers.
A duergar warpriest starts casting a spell.

< 311h/311H 221v/221V Pos: standing >
Cy's skin seems to turn to stone.

< 311h/311H 221v/221V Pos: standing >
The Way of the Royals
Obvious exits: -N -E -S -W#
Fresh blood covers everything in the area.
[6] The corpse of an elite elven guard is lying here.
A duergar warpriest seeks to smite those who invade the Underdark. (minion)  (casting) 
Segura Puppet Master Dakhira (Drow Elf)(medium) stands in mid-air here.
Riudel  Anarchy (Kobold)(small) stands in mid-air here.
Riudel  Anarchy (Kobold)(small) stands in mid-air here.
Riudel  Anarchy (Kobold)(small) stands in mid-air here.
*Liels The Illest Anarchy (Troll)(large) stands in mid-air here.
A globe of darkness floats near Liels's head.
An ice elemental is here chilling the room. (minion) 
Nul  Anarchy (Kobold)(small) stands in mid-air here.
*Ur  Dakhira (Orc)(medium) stands in mid-air here.
*Pok EFF KURKIS Dakhira (Githyanki)(medium) stands in mid-air here.
*Bisil  Anarchy (Kobold)(small) stands in mid-air here.
Ru  Dakhira (Drow Elf)(medium) stands in mid-air here.
*Cy  Dakhira (Ogre)(huge) stands in mid-air here.

< 311h/311H 221v/221V Pos: standing >
A duergar warpriest completes her spell...
A duergar warpriest utters the word 'zuharuhl'
A duergar warpriest looks vitalized.

< 311h/311H 221v/221V Pos: standing >
The Way of the Royals
Obvious exits: -N -E -S -W#
Fresh blood covers everything in the area.
[6] The corpse of an elite elven guard is lying here.
A duergar warpriest seeks to smite those who invade the Underdark. (minion) 
Segura Puppet Master Dakhira (Drow Elf)(medium) stands in mid-air here.
Riudel  Anarchy (Kobold)(small) stands in mid-air here.
Riudel  Anarchy (Kobold)(small) stands in mid-air here.
Riudel  Anarchy (Kobold)(small) stands in mid-air here.
*Liels The Illest Anarchy (Troll)(large) stands in mid-air here.
A globe of darkness floats near Liels's head.
An ice elemental is here chilling the room. (minion) 
Nul  Anarchy (Kobold)(small) stands in mid-air here.
*Ur  Dakhira (Orc)(medium) stands in mid-air here.
*Pok EFF KURKIS Dakhira (Githyanki)(medium) stands in mid-air here.
*Bisil  Anarchy (Kobold)(small) stands in mid-air here.
Ru  Dakhira (Drow Elf)(medium) stands in mid-air here.
*Cy  Dakhira (Ogre)(huge) stands in mid-air here.

< 311h/311H 221v/221V Pos: standing >

< 311h/311H 221v/221V Pos: standing >

< 311h/311H 221v/221V Pos: standing >

< 311h/311H 221v/221V Pos: standing >
The Way of the Royals
Obvious exits: -N -E -S -W#
Fresh blood covers everything in the area.
[6] The corpse of an elite elven guard is lying here.
A duergar warpriest seeks to smite those who invade the Underdark. (minion) 
Segura Puppet Master Dakhira (Drow Elf)(medium) stands in mid-air here.
Riudel  Anarchy (Kobold)(small) stands in mid-air here.
Riudel  Anarchy (Kobold)(small) stands in mid-air here.
Riudel  Anarchy (Kobold)(small) stands in mid-air here.
*Liels The Illest Anarchy (Troll)(large) stands in mid-air here.
A globe of darkness floats near Liels's head.
An ice elemental is here chilling the room. (minion) 
Nul  Anarchy (Kobold)(small) stands in mid-air here.
*Ur  Dakhira (Orc)(medium) stands in mid-air here.
*Pok EFF KURKIS Dakhira (Githyanki)(medium) stands in mid-air here.
*Bisil  Anarchy (Kobold)(small) stands in mid-air here.
Ru  Dakhira (Drow Elf)(medium) stands in mid-air here.
*Cy  Dakhira (Ogre)(huge) stands in mid-air here.

< 311h/311H 221v/221V Pos: standing >
Riudel gives an order to his followers.
Riudel leaves south.
Riudel leaves south.
Alarm bells sound, signalling an invasion!

< 311h/311H 221v/221V Pos: standing >
A Centaur trots in from the north.
Ru looks at Cy.

< 311h/311H 221v/221V Pos: standing >
A Centaur trots south.

< 311h/311H 221v/221V Pos: standing >

<map>
Zone: Charing.
Room: Before the Southern Gates of Charing
</map>

<map>
Zone: Charing.
Room: Before the Southern Gates of Charing
</map>
Before the Southern Gates of Charing
Obvious exits: -N -D
A Centaur (large) stands here. (Non-Fraggable)
Riudel  Anarchy (Kobold)(small) stands in mid-air here, fighting the wraith of a su-monster.
Riudel  Anarchy (Kobold)(small) stands in mid-air here, fighting the elven gate guard.
The wraith of a su-monster stands in mid-air here, fighting Riudel. (Minion) 
The wraith of a su-monster stands in mid-air here, fighting Riudel. (Minion) 
The wraith of a su-monster stands in mid-air here, fighting Riudel. (Minion) 
The elven gate guard stands here, fighting Riudel.(Gold Aura)
The elven gate guard stands here, fighting Riudel.(Gold Aura)
The elven gate guard stands here, fighting Riudel.(Gold Aura)
The elven gate guard stands here, fighting Riudel.(Gold Aura)
The elven gate guard stands here, fighting Riudel.(Gold Aura)
Ru enters from the north.
Bisil enters from the north.
Cy enters from the north.
Pok enters from the north.
Ur enters from the north.
Nul enters from the north.
An ice elemental enters from the north.
Liels enters from the north.
Riudel enters from the north.
Segura enters from the north.
A duergar warpriest enters from the north.

< 311h/311H 220v/221V Pos: standing >

< 311h/311H 220v/221V Pos: standing >
A Centaur trots north.

<map>
Zone: Charing.
Room: Within the Heart of the Great Tree Charing
</map>
Within the Heart of the Great Tree Charing
Obvious exits: -U -D
Ru enters from above.
Bisil enters from above.
Cy enters from above.
Pok enters from above.
Ur enters from above.
Nul enters from above.
Alarm bells sound, signalling an invasion!
An ice elemental enters from above.
Liels enters from above.
Riudel enters from above.
Segura enters from above.
A duergar warpriest floats in from above.

< 311h/311H 219v/221V Pos: standing >

< 311h/311H 219v/221V Pos: standing >

<map>
Zone: Charing.
Room: Within the Heart of the Great Tree Charing
</map>
Within the Heart of the Great Tree Charing
Obvious exits: -U -D
Ru enters from above.
Bisil enters from above.
Cy enters from above.
Pok enters from above.
Ur enters from above.
Nul enters from above.
An ice elemental enters from above.
Liels enters from above.
Riudel enters from above.
Militia forces muster to bolster the town's defenses against the invaders!!!
Segura enters from above.
A duergar warpriest floats in from above.

< 311h/311H 219v/221V Pos: standing >
Ur starts casting a spell.

< 311h/311H 220v/221V Pos: standing >
Riudel throws back his head and cackles with insane glee!

< 311h/311H 220v/221V Pos: standing >

< 311h/311H 220v/221V Pos: standing >

<map>
Zone: Charing.
Room: Within the Heart of the Great Tree Charing
</map>
Within the Heart of the Great Tree Charing
Obvious exits: -U -D
Ru enters from above.
Bisil enters from above.
Cy enters from above.
Pok enters from above.
Nul enters from above.
An ice elemental enters from above.
Liels enters from above.
Riudel enters from above.
Segura enters from above.
Alarm bells sound, signalling an invasion!
A duergar warpriest floats in from above.

< 311h/311H 220v/221V Pos: standing >

< 311h/311H 220v/221V Pos: standing >

<map>
Zone: Charing.
Room: Within the Heart of the Great Tree Charing
</map>

<map>
Zone: Charing.
Room: Within the Heart of the Great Tree Charing
</map>
Within the Heart of the Great Tree Charing
Obvious exits: -U -D
An elven traveler is wandering around here looking for adventure.(Gold Aura)
Ru enters from above.
Bisil enters from above.
Cy enters from above.
Pok enters from above.
Nul enters from above.
An ice elemental enters from above.
Liels enters from above.
Riudel enters from above.
Segura enters from above.
A duergar warpriest floats in from above.

< 311h/311H 219v/221V Pos: standing >

< 311h/311H 219v/221V Pos: standing >

<map>
Zone: Charing.
Room: The Base of the Great Tree Charing
</map>

<map>
Zone: Charing.
Room: The Base of the Great Tree Charing
</map>
The Base of the Great Tree Charing
Obvious exits: -S# -U
A robin is flying nearby.(Gold Aura)
A snake slithers through here, tongue flicking.
Ru enters from above.
Bisil enters from above.
Cy enters from above.
Pok enters from above.
Nul enters from above.
An ice elemental enters from above.
Liels enters from above.
Riudel enters from above.
Segura enters from above.
A duergar warpriest floats in from above.
Alarm bells sound, signalling an invasion!

< 311h/311H 218v/221V Pos: standing >

< 311h/311H 218v/221V Pos: standing >

		Score information for Dakar

Level: 38   Race: Drow Elf   Class: Necromancer / Necrolyte Sex: Male
Hit points: 311(311)  Moves: 220(221)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Compression ratio: 88%
Status:  Standing.
         Coldshielded
Frags:   +1.07   Deaths:   14
Detecting:      Invisible Good
Enchantments:   Ultravision Farsee Fly Haste
Combat Pulse:   17 Spell Pulse:  0.82 
Leaderboard Points: 1085 

Active Spells:
--------------
stone skin (6 minutes)
farsee (44 minutes)
detect invisibility (21 minutes)


< 311h/311H 220v/221V Pos: standing >
Ok.

< 311h/311H 221v/221V Pos: standing >

<map>
Zone: Charing.
Room: Before the Great Tree Charing
</map>

<map>
Zone: Charing.
Room: Before the Great Tree Charing
</map>
Before the Great Tree Charing
Obvious exits: -N -E -S -W
This elf female commoner is here wandering about the city.(Gold Aura)
Ru enters from the north.
Bisil enters from the north.
Cy enters from the north.
Pok enters from the north.
Nul enters from the north.
An ice elemental enters from the north.
Liels enters from the north.
Riudel enters from the north.
Alarm bells sound, signalling an invasion!
Segura enters from the north.
A duergar warpriest enters from the north.

< 311h/311H 220v/221V Pos: standing >

< 311h/311H 220v/221V Pos: standing >
You quickly scan the area.
The robin who is close by to your north.
A snake who is close by to your north.
A spotted fish who is close by to your south.
A snake who is a brief walk away to your west.
A doe who is rather far off to your west.

< 311h/311H 220v/221V Pos: standing >

< 311h/311H 220v/221V Pos: standing >
You quickly scan the area.
A snake who is close by to your north.
A sneaky weasel who is not far off to your east.
A spotted fish who is close by to your south.
A snake who is a brief walk away to your west.
A doe who is rather far off to your west.

< 311h/311H 220v/221V Pos: standing >
You quickly scan the area.
Ur who is close by to your north.
The robin who is close by to your north.
A snake who is close by to your north.
A sneaky weasel who is not far off to your east.
A spotted fish who is close by to your south.
An elven traveler who is close by to your west.
A snake who is a brief walk away to your west.
A doe who is rather far off to your west.

< 311h/311H 220v/221V Pos: standing >
Segura looks at an elven woman.

< 311h/311H 220v/221V Pos: standing >
Ur enters from the north.

< 311h/311H 220v/221V Pos: standing >

< 311h/311H 220v/221V Pos: standing >

<map>
Zone: Charing.
Room: The Base of the Great Tree Charing
</map>

<map>
Zone: Charing.
Room: The Base of the Great Tree Charing
</map>
The Base of the Great Tree Charing
Obvious exits: -S -U
A robin is flying nearby.(Gold Aura)
A snake slithers through here, tongue flicking.
Ru enters from the south.
Bisil enters from the south.
Cy enters from the south.
Pok enters from the south.
Ur enters from the south.
Militia forces muster to bolster the town's defenses against the invaders!!!
Nul enters from the south.
An ice elemental enters from the south.
Liels enters from the south.
Riudel enters from the south.
Segura enters from the south.
A duergar warpriest enters from the south.

< 311h/311H 218v/221V Pos: standing >

< 311h/311H 218v/221V Pos: standing >

<map>
Zone: Charing.
Room: Before the Great Tree Charing
</map>

<map>
Zone: Charing.
Room: Before the Great Tree Charing
</map>
Before the Great Tree Charing
Obvious exits: -N -E -S -W
This elf female commoner is here wandering about the city.(Gold Aura)
Ru enters from the north.
Bisil enters from the north.
Cy enters from the north.
Pok enters from the north.
Ur enters from the north.
Nul enters from the north.
An ice elemental enters from the north.
Liels enters from the north.
Riudel enters from the north.
Segura enters from the north.
A duergar warpriest enters from the north.

< 311h/311H 217v/221V Pos: standing >

< 311h/311H 218v/221V Pos: standing >
The robin enters from the north.

< 311h/311H 219v/221V Pos: standing >

< 311h/311H 219v/221V Pos: standing >
You quickly scan the area.
A snake who is close by to your north.
A sneaky weasel who is not far off to your east.
A spotted fish who is close by to your south.
A spotted fish who is close by to your south.
An elven traveler who is close by to your west.
A snake who is a brief walk away to your west.
A doe who is rather far off to your west.

< 311h/311H 220v/221V Pos: standing >
You quickly scan the area.
A sneaky weasel who is not far off to your east.
A spotted fish who is close by to your south.
A spotted fish who is close by to your south.
An elven traveler who is close by to your west.
A snake who is a brief walk away to your west.
A doe who is rather far off to your west.

< 311h/311H 220v/221V Pos: standing >

< 311h/311H 220v/221V Pos: standing >
A Centaur trots in from the north.

< 311h/311H 221v/221V Pos: standing >
A Centaur attempts to kick Riudel but fails miserably!

< 311h/311H 221v/221V Pos: standing >
You start chanting...

< 311h/311H 221v/221V Pos: standing >
Riudel attacks a Centaur. [1 Hits]

< 311h/311H 221v/221V Pos: standing >

< 311h/311H 221v/221V Pos: standing >
Liels looks at a Centaur.

< 311h/311H 221v/221V Pos: standing >
Cy snaps into visibility.
In his haste to slam a Centaur around, Cy slips and falls!
Cy is stunned!

< 311h/311H 221v/221V Pos: standing >
You complete your spell...
[Damage: 19 ] Your concussion blast rips into a Centaur, shattering his soul!
A Centaur's pair of brown leather gloves was disintegrated by the negative energy!
A Centaur's smelly fur hat was disintegrated by the negative energy!
A Centaur is dead! R.I.P.
You receive your share of experience.