The death of [56 Psycheporter] Sbahs (Githzerai)

in The Road Leading From Tharnadia

from the perspective of [56 Psycheporter] Sbahs (Githzerai)

<worn in ear>        a large golden hoop earring [poor]
<worn around neck>   a 'lucky charm' necklace [superior]
<worn around neck>   a 'lucky charm' necklace [superior]
<worn about body>    a cracked leather backpack
<worn about waist>   a thin leather belt
<worn on belt buckle>a cracked leather waterskin
<worn on arms>       a pair of studded leather sleeves
<held as shield>     a small round wooden shield
<worn around wrist>  a dull pale gold bracelet
<worn on hands>      a pair of brown leather gloves
<primary weapon>     a jagged dagger

The Ogre's Foot Inn
Obvious exits: -W -D
A spellbook has been tossed aside here.
[10] A small bandage rests upon the ground here.
[2] A large wooden torch has been discarded here.
[2] A sturdy looking wooden club has been left here.
[2] A stout cudgel carved from oak wood lies here.
[2] A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
A long steel sword is here in the dirt.
[2] A steel dagger about a foot in length lies here.
[2] A steel dagger has been tossed aside here.
A durable looking footman's flail lies discarded here.
A large black leather whip lies coiled here.
[2] A warhammer with a sturdy-looking steel head lies here.
A large two-handed sword has been left here.
A large two-handed sword has been left here.
A great flail has been carelessly left here.
A large sign hangs from the front of the counter here.
A tharnadian illusionist stands here watching for intruders.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
The receptionist stands here behind the counter, waiting to help someone.(Gold Aura)

< 332h/332H 122v/122V Pos: standing >

		Character attributes for Sbahs

Level: 56   Race: Githzerai   Class: Psionicist / Psycheporter 
Age: 25 yrs / 4 mths  Height: 70 inches Weight: 151 lbs  Size: medium

  Actual (Base)     Actual (Base)
Str: 100 (100)    Pow: 120 (100)
Dex: 100 (100)    Int: 115 (100)   
Agi: 100 (100)    Wis:  94 ( 86)
Con: 100 (100)    Cha:  77 ( 86)   Luk:  90 ( 90)
Equipped Items:  11     Carried weight:   61

Armor Points: -168  Reduces melee damage taken by 16.8% 
Melee Critical Percentage(int): 11%
Max Spell Damage Reduction Percent(wis): 0%
Calming Chance(cha): 8% 
HP Vamp Cap Percentage(pow): 133% 
Spell Damage Modifier(str): 100% 
Bloodlust Damage Bonus(vs mob only): 0% 
Hitroll: 17   Damroll: 20
Alignment: 1000  (-1000 to 1000)

Saving Throws: PAR[24]  FEA[24]
               BRE[33]  SPE[28]

Load carried: Very Light

< 332h/332H 122v/122V Pos: standing >
You are using:
<worn in ear>        a large golden hoop earring [poor]
<worn in ear>        a large golden hoop earring [superior]
<worn around neck>   a 'lucky charm' necklace [superior]
<worn around neck>   a 'lucky charm' necklace [superior]
<worn about waist>   a thin leather belt
<worn on belt buckle>a cracked leather waterskin
<worn on arms>       a pair of studded leather sleeves
<held as shield>     a small round wooden shield
<worn around wrist>  a dull pale gold bracelet
<worn on hands>      a pair of brown leather gloves
<primary weapon>     a jagged dagger

< 332h/332H 122v/122V Pos: standing >
You are carrying: (3/11)
a cracked leather backpack
some long flowing robes
a dented shield

< 332h/332H 122v/122V Pos: standing >
You wear a cracked leather backpack about your body.

< 332h/332H 122v/122V Pos: standing >
You drop some long flowing robes.
You drop a dented shield.

< 332h/332H 122v/122V Pos: standing >
Some long flowing robes crumbles to dust and blows away.

< 332h/332H 122v/122V Pos: standing >
The Ogre's Foot Inn
Obvious exits: -W -D
A round dented shield is lying on the ground.
A spellbook has been tossed aside here.
[10] A small bandage rests upon the ground here.
[2] A large wooden torch has been discarded here.
[2] A sturdy looking wooden club has been left here.
[2] A stout cudgel carved from oak wood lies here.
[2] A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
A long steel sword is here in the dirt.
[2] A steel dagger about a foot in length lies here.
[2] A steel dagger has been tossed aside here.
A durable looking footman's flail lies discarded here.
A large black leather whip lies coiled here.
[2] A warhammer with a sturdy-looking steel head lies here.
A large two-handed sword has been left here.
A large two-handed sword has been left here.
A great flail has been carelessly left here.
A large sign hangs from the front of the counter here.
A tharnadian illusionist stands here watching for intruders.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
The receptionist stands here behind the counter, waiting to help someone.(Gold Aura)

< 332h/332H 122v/122V Pos: standing >
An elite guard gets a dented shield.
An elite guard straps a dented shield to his arm.

< 332h/332H 122v/122V Pos: standing >

< 332h/332H 122v/122V Pos: standing >
The Ogre's Foot Lounge
Obvious exits: -N# -U -D
[5] A small bandage rests upon the ground here.
A sturdy looking wooden club has been left here.
A stout cudgel carved from oak wood lies here.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel dagger about a foot in length lies here.
A steel dagger has been tossed aside here.
A warhammer with a sturdy-looking steel head lies here.
A spellbook has been tossed aside here.
A small leather-bound book lies here.
A large portal leading to the arena floats here. (glowing)
A stone hearth is set in the wall.
A mighty board stands here held up by great swords reading 'Flame Board.'

< 332h/332H 121v/122V Pos: standing >
Your body vibrates as you fan out your molecules.
The Great Fountain of Tharnadia
Obvious exits: -N -E -S# -W
A swirling rift shifts and howls here.
A swirling rift shifts and howls here.
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
A young man in leather armor seems to be patrolling the area.
A young man in leather armor seems to be patrolling the walls.
A street sweeper is cleaning here, singing songs of labor.(Gold Aura)
The town crier is standing here, eagerly awaiting to perform his duties.(Gold Aura)
The Tharnadian Quartermaster stands here.(Gold Aura)

< 332h/332H 120v/122V Pos: standing >
The Tharnadia-Keats Intersection
Obvious exits: -N -E# -S -W
A young man in leather armor seems to be patrolling the area.

< 332h/332H 120v/122V Pos: standing >
Keats Street
Obvious exits: -N -E -S

< 332h/332H 119v/122V Pos: standing >
The Great Bazaar
Obvious exits: -N -E -S -W
A street sweeper is cleaning here, singing songs of labor.(Gold Aura)
A human merchant from another town stands here, perusing Tharnadia.

< 332h/332H 118v/122V Pos: standing >
The Center of the Great Bazaar
Obvious exits: -N -E -S -W

< 332h/332H 118v/122V Pos: standing >
The Great Bazaar
Obvious exits: -E -S -W
A wooden stall stands here, goods displayed upon its counter.

< 332h/332H 117v/122V Pos: standing >
You begin to focus your will...

< 332h/332H 120v/122V Pos: standing >
Casting: ectoplasmic form *

< 332h/332H 122v/122V Pos: standing >
Your mental manipulations become a reality...

< 332h/332H 122v/122V Pos: standing >

		Score information for Sbahs

Level: 56   Race: Githzerai   Class: Psionicist / Psycheporter Sex: Male
Hit points: 332(332)   Mana: 996(1051)   Moves: 122(122)
Coins carried:    0 platinum     0 gold     0 silver     1 copper
Compression ratio: 68%
Status:  Standing.
Frags:   +0.00   Deaths:   3
Detecting:      Invisible Evil Good
Enchantments:   Inertial-Barrier Ultravision Fly Armor Ectoplasmic form Levitation
Combat Pulse:   19 Spell Pulse:  0.87 
Leaderboard Points:  559 

Active Spells:
--------------
rested bonus (150 minutes)
adrenaline control (25 minutes)
enhance dexterity (20 minutes)
fly (77 minutes)
displacement (18 minutes)
thought beacon (145 minutes)
levitate (22 minutes)
detect invisibility (22 minutes)
detect evil (22 minutes)
detect good (22 minutes)
flesh armor (16 minutes)
molecular control (11 minutes)
inertial barrier (27 minutes)
enhance strength (54 minutes)
enhance agility (54 minutes)
enhance constitution (54 minutes)
combat mind (57 minutes)
biofeedback (4 minutes)
ectoplasmic form (28 minutes)


< 332h/332H 122v/122V Pos: standing >
Hint: Some mobs will hunt you down if you attack them and flee.

< 332h/332H 122v/122V Pos: standing >
It's nice and warm out.

< 332h/332H 122v/122V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!

< 332h/332H 122v/122V Pos: standing >
Alarm bells sound, signalling an invasion!

< 332h/332H 122v/122V Pos: standing >
Alarm bells sound, signalling an invasion!

< 332h/332H 122v/122V Pos: standing >
The Great Bazaar
Obvious exits: -E -S -W
A wooden stall stands here, goods displayed upon its counter.

< 332h/332H 122v/122V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!

< 332h/332H 122v/122V Pos: standing >
You quickly scan the area.
A stray cat who is not far off to your east.
A militia guard who is not far off to your east.
An elite guard who is not far off to your east.
An elite guard who is not far off to your east.
An elite guard who is not far off to your east.
A fire elemental who is a brief walk away to your east.
Zloin who is a brief walk away to your east.
Zloin who is a brief walk away to your east.
Zloin who is a brief walk away to your east.
Zloin who is a brief walk away to your east.
An elite guard who is a brief walk away to your east.
An elite guard who is a brief walk away to your east.
An elite guard who is a brief walk away to your east.
An elite guard who is a brief walk away to your east.
A tharnadian illusionist who is a brief walk away to your east.
A controller who is a brief walk away to your east.
An elite guard who is a brief walk away to your east.
A religious zealot who is rather far off to your east.
A militia guard who is rather far off to your east.
A large rat who is in the distance to your east.
An old lady who is close by to your south.
A human merchant who is close by to your west.
A street sweeper who is not far off to your west.
Alarm bells sound, signalling an invasion!

< 332h/332H 122v/122V Pos: standing >
You quickly scan the area.
A stray cat who is not far off to your east.
A militia guard who is not far off to your east.
An elite guard who is not far off to your east.
An elite guard who is not far off to your east.
An elite guard who is not far off to your east.
A fire elemental who is a brief walk away to your east.
Zloin who is a brief walk away to your east.
Zloin who is a brief walk away to your east.
Zloin who is a brief walk away to your east.
Zloin who is a brief walk away to your east.
Zloin who is a brief walk away to your east.
An elite guard who is a brief walk away to your east.
An elite guard who is a brief walk away to your east.
An elite guard who is a brief walk away to your east.
A tharnadian illusionist who is a brief walk away to your east.
An elite guard who is a brief walk away to your east.
A religious zealot who is rather far off to your east.
A militia guard who is rather far off to your east.
A large rat who is in the distance to your east.
An old lady who is close by to your south.
A human merchant who is close by to your west.
A street sweeper who is not far off to your west.

< 332h/332H 122v/122V Pos: standing >
You quickly scan the area.
A stray cat who is not far off to your east.
A militia guard who is not far off to your east.
An elite guard who is not far off to your east.
An elite guard who is not far off to your east.
An elite guard who is not far off to your east.
A fire elemental who is a brief walk away to your east.
Zloin who is a brief walk away to your east.
Zloin who is a brief walk away to your east.
Zloin who is a brief walk away to your east.
Zloin who is a brief walk away to your east.
Zloin who is a brief walk away to your east.
An elite guard who is a brief walk away to your east.
An elite guard who is a brief walk away to your east.
An elite guard who is a brief walk away to your east.
An elite guard who is a brief walk away to your east.
A tharnadian illusionist who is a brief walk away to your east.
A controller who is a brief walk away to your east.
An elite guard who is a brief walk away to your east.
A militia guard who is rather far off to your east.
A large rat who is in the distance to your east.
An old lady who is close by to your south.
A human merchant who is close by to your west.
A street sweeper who is not far off to your west.

< 332h/332H 122v/122V Pos: standing >

< 332h/332H 122v/122V Pos: standing >
The Grand Tharnadian Way
Obvious exits: -E -W

< 332h/332H 121v/122V Pos: standing >
Inside the Eastern City Gates
Obvious exits: -N -E -S -W
A stray tomcat is darting after rodents, here.
A young man in leather armor seems to be patrolling the area.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.

< 332h/332H 120v/122V Pos: standing >
Outside the Eastern City Gates
Obvious exits: -E -W
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
A fire elemental is here blazing with heat! (minion) 
Zloin  Mutinous Militia (Gnome)(small) stands in mid-air here.(Red Aura)
Zloin  Mutinous Militia (Gnome)(small) stands in mid-air here.(Red Aura)
Zloin  Mutinous Militia (Gnome)(small) stands in mid-air here.(Red Aura)
Zloin  Mutinous Militia (Gnome)(small) stands in mid-air here.(Red Aura)
Zloin  Mutinous Militia (Gnome)(small) crouches in mid-air here.(Red Aura)
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tharnadian illusionist stands here watching for intruders.
A controller stands here, scanning the traffic for contraband.(Gold Aura)
A tough looking warrior is scanning the landscape beyond the walls.

< 332h/332H 119v/122V Pos: standing >
Zloin gives an order to his followers.
A fire elemental leaves east.
Zloin leaves east.
Zloin leaves east.
Zloin leaves east.
Zloin leaves east.

< 332h/332H 122v/122V Pos: standing >
You tip your hat at no one in particular.

< 332h/332H 122v/122V Pos: standing >
Moorip enters from the west.

< 332h/332H 122v/122V Pos: standing >
Zloin crawls east.

< 332h/332H 122v/122V Pos: standing >
Zloin crawls in from the east.
Zloin enters from the east.
Zloin enters from the east.
Zloin enters from the east.
Zloin enters from the east.
A fire elemental enters from the east.

< 332h/332H 122v/122V Pos: standing >

< 332h/332H 122v/122V Pos: standing >
Zloin crawls west.
Zloin leaves west.
Zloin leaves west.
Zloin leaves west.
Zloin leaves west.
A fire elemental leaves west.

< 332h/332H 122v/122V Pos: standing >
Zloin crawls in from the west.
Zloin enters from the west.
Zloin enters from the west.
Zloin enters from the west.
Zloin enters from the west.
A fire elemental enters from the west.

< 332h/332H 122v/122V Pos: standing >
This road leads away from Tharnadia to the east.

< 332h/332H 122v/122V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -S -W
Fresh blood covers everything in the area.
The corpse of a militia guard is lying here.
*A Drow Elf (large) Lord  -*Clan DemonRage*- stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near a Drow Elf's head.
An Orc (large) stands in mid-air here.(Red Aura)
An odd little man, with a shaved head and an orange robe, hums something.(Gold Aura)

< 332h/332H 120v/122V Pos: standing >
A fire elemental enters from the west.
Zloin enters from the west.
Zloin enters from the west.
Zloin enters from the west.
Zloin enters from the west.

< 332h/332H 120v/122V Pos: standing >
Outside the Eastern City Gates
Obvious exits: -E -W
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
Zloin  Mutinous Militia (Gnome)(small) crouches in mid-air here.(Red Aura)
Moorip (Minotaur)(huge) stands in mid-air here.(Gold Aura)
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tharnadian illusionist stands here watching for intruders.
A controller stands here, scanning the traffic for contraband.(Gold Aura)
A tough looking warrior is scanning the landscape beyond the walls.

< 332h/332H 118v/122V Pos: standing >
Moorip leaves east.

< 332h/332H 119v/122V Pos: standing >
Zloin crawls east.

< 332h/332H 121v/122V Pos: standing >
Zloin crawls in from the east.
Zloin enters from the east.
Zloin enters from the east.
Zloin enters from the east.
Zloin enters from the east.
A fire elemental enters from the east.

< 332h/332H 122v/122V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -S -W
Fresh blood covers everything in the area.
The corpse of a militia guard is lying here.
Moorip (Minotaur)(huge) stands in mid-air here. (Casting) (Gold Aura)
*A Drow Elf (large) Lord  -*Clan DemonRage*- stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near a Drow Elf's head.
An Orc (large) stands in mid-air here.(Red Aura)
An odd little man, with a shaved head and an orange robe, hums something.(Gold Aura)

< 332h/332H 120v/122V Pos: standing >
You begin to focus your will...

< 332h/332H 120v/122V Pos: standing >
You snap into visibility.
You are knocked to the ground by an Orc's mighty bash!

< 331h/332H 120v/122V Pos: sitting >
< T: Sbahs TP: sit TC:few scratches E: An Orc sta EP: excellent >
 A Drow Elf starts casting an offensive spell.
A Drow Elf snaps into visibility.

< 331h/332H 120v/122V Pos: sitting >
< T: Sbahs TP: sit TC:few scratches E: An Orc sta EP: excellent >
 You continue preparing your spell from the ground...
Casting: psychic crush 

< 331h/332H 120v/122V Pos: sitting >
< T: Sbahs TP: sit TC:few scratches E: An Orc sta EP: excellent >
 A Drow Elf completes his spell...
A Drow Elf utters the words 'unsozfol efaui'
A Drow Elf drains Moorip - what a waste of energy!

< 331h/332H 120v/122V Pos: sitting >
< T: Sbahs TP: sit TC:few scratches E: An Orc sta EP: excellent >
 You can't do this sitting!
You abort your mental image before it has become reality!

< 331h/332H 120v/122V Pos: sitting >
< T: Sbahs TP: sit TC:few scratches E: An Orc sta EP: excellent >
 A Drow Elf starts casting an offensive spell.
A Drow Elf snaps into visibility.

< 331h/332H 120v/122V Pos: sitting >
< T: Sbahs TP: sit TC:few scratches E: An Orc sta EP: excellent >
 A Drow Elf snaps into visibility.
A Drow Elf completes his spell...
A Drow Elf utters the words 'unsozfol efaui'
Your life energy is tapped.
-=[You feel less energetic as a Drow Elf drains you.]=-
OUCH!  That really did HURT!
Your life energy was drained, leaving you a bit shaken.

< 208h/332H 111v/122V Pos: sitting >
< T: Sbahs TP: sit TC: few wounds E: An Orc sta EP: excellent >
 Moorip completes his spell...
Moorip utters the words 'qpaahuq fussrz'
Moorip shatters the fabric of reality
sending ripples of ChAoTiC energy flowing into an Orc.
Clutching his head an Orc tries to escape the
maddening images circling him.
An Orc is stunned!
A tentacle of solified mist coils itself around an Orc
tossing him to the ground.
Ice crystals form around an Orc as intense cold causes his body to freeze.
Moorip shatters the fabric of reality
sending ripples of ChAoTiC energy flowing into an Orc.
An Orc's crude bludgeon grazes Moorip.
An Orc's crude bludgeon grazes Moorip.
An Orc's crude bludgeon grazes Moorip.
An Orc's bludgeon grazes Moorip.
An Orc's rod of Dispator summons the power of hellfire at Moorip.
An Orc calls down a roaring flamestrike at Moorip who starts to melt!
An Orc smirks as his fireball explodes into the face of Moorip.
The chaotic shield surrounding Moorip flares as it absorbs some of an Orc's spell.
An Orc smirks as his fireball explodes into the face of Moorip.
The chaotic shield surrounding Moorip flares as it absorbs some of an Orc's spell.
An Orc smirks as his fireball explodes into the face of Moorip.
The chaotic shield surrounding Moorip flares as it absorbs some of an Orc's spell.
An Orc calls down a roaring flamestrike at Moorip who starts to melt!

< 208h/332H 111v/122V Pos: sitting >
< T: Moorip TP: sta TC: awful E: An Orc sit EP:  small wounds >
 A Drow Elf starts casting an offensive spell.
A Drow Elf snaps into visibility.

< 208h/332H 111v/122V Pos: sitting >
< T: Moorip TP: sta TC: awful E: An Orc sit EP:  small wounds >
 The sun starts to set in the south.
Sparks...  flashing lights...  you cannot concentrate!
You miss an Orc.
An Orc blocks your futile lunge at him.
An Orc blocks your futile lunge at him.

< 208h/332H 111v/122V Pos: sitting >
< T: Moorip TP: sta TC: awful E: An Orc sit EP:  small wounds >
 Moorip attempts to flee.
Moorip leaves west.

< 208h/332H 111v/122V Pos: sitting >
<A Drow Elf snaps into visibility.
A Drow Elf completes his spell...
A Drow Elf utters the words 'unsozfol efaui'
Your life energy is tapped.
-=[You feel less energetic as a Drow Elf drains you.]=-
YIKES!  Another hit like that, and you've had it!!
Your life energy was drained, leaving you a bit shaken.

< 80h/332H 94v/122V Pos: sitting >
<A Drow Elf starts casting an offensive spell.
A Drow Elf snaps into visibility.

< 80h/332H 94v/122V Pos: sitting >
<A Drow Elf snaps into visibility.
A Drow Elf completes his spell...
A Drow Elf utters the words 'unsozfol efaui'
Your life energy is tapped.
-=[You feel less energetic as a Drow Elf drains you.]=-
Your large golden hoop earring [superior] was disintegrated by the negative energy!