The death of [56 Psycheporter] Sbahs (Githzerai)

in The Road Leading From Tharnadia

from the perspective of [56 War Priest] Tkol (Orc)

<worn as a badge>    the bronze Zarbonesti seal of Kryz'Kyssik (magic)
<worn on head>       a crown of stars [superior] (magic) (glowing) (humming)
<worn on eyes>       some destruction holo-gogs of damage (magic) (glowing) [82%]
<worn in ear>        the earring of the Dragon Lords of damage
<worn in ear>        the earring of the Dragon Lords of damage [80%]
<worn on face>       an ornate mask with a single dragon horn [superior] (magic)
<worn around neck>   a glowing necklace of power of precision (glowing)
<worn around neck>   a gory string of cyclops eyes of precision (magic)
<worn on body>       the spiked platemail of the Azharul dragons of precision (magic)
<worn about body>    a black hooded cloak of Isha the Wanderer of damage (magic) (glowing) [75%]
<worn on back>       a double-buckled Alatorin backpack (illuminating) [47%]
<worn as quiver>     a pantherhide quiver of precision (magic) (glowing)
<worn about waist>   the spiked circles of bloodletting of damage (humming)
<worn on belt buckle>a diamondine axe covered in blood of damage (magic) [89%]
<attached to belt>   a potion of bubbling goo (magic) (glowing)
<attached to belt>   a potion of bubbling goo (magic) (glowing)
<worn on arms>       some scintillating sleeves [superior] (invis) (magic)
<held as shield>     the royal shield of Aravne [poor] (magic) [80%]
<worn around wrist>  the bracer of Uz's alliance of damage
<worn around wrist>  the bracer of Uz's alliance of damage
<worn on finger>     the ring of the mind flayer of endurance (magic) (glowing)
<worn on finger>     the pitch black ring of bloodlust of damage (magic) (glowing) [78%]
<primary weapon>     the rod of Dispator (magic) (glowing) (humming)[198h 6m 7s]
<worn on legs>       some cracked clay leg plates from Hell, Avernus
<worn on feet>       boots of thundering might of damage (magic) (humming) [70%]

a pantherhide quiver of precision (magic) (glowing)
<worn about waist>   the spiked circles of bloodletting of damage (humming)
<worn on belt buckle>a diamondine axe covered in blood of damage (magic) [89%]
<attached to belt>   a potion of bubbling goo (magic) (glowing)
<attached to belt>   a potion of bubbling goo (magic) (glowing)
<worn on arms>       some scintillating sleeves [superior] (invis) (magic)
<held as shield>     the royal shield of Aravne [poor] (magic) [80%]
<worn around wrist>  the bracer of Uz's alliance of damage
<worn around wrist>  the bracer of Uz's alliance of damage
<worn on finger>     the ring of the mind flayer of endurance (magic) (glowing)
<worn on finger>     the pitch black ring of bloodlust of damage (magic) (glowing) [78%]
<primary weapon>     the rod of Dispator (magic) (glowing) (humming)
<worn on legs>       some cracked clay leg plates from Hell, Avernus
<worn on feet>       boots of thundering might of damage (magic) (humming) [70%]

< 1293h/1293H 174v/176V Pos: standing >

< 1293h/1293H 174v/176V Pos: standing >

< 1293h/1293H 174v/176V Pos: standing >
 
 ****.  
 +*@^*  
 ++++M  
A Dark Forest with Tall Evergreens
Obvious exits: -North -East  -South -West 
Tkol (Orc)(medium) stands in mid-air here.(Illusion)(Red Aura)
Tkol (Orc)(medium) stands in mid-air here.(Illusion)(Red Aura)
Tkol (Orc)(medium) stands in mid-air here.(Illusion)(Red Aura)
Tkol (Orc)(medium) stands in mid-air here.(Illusion)(Red Aura)
Lae Lord  -*Clan DemonRage*- (Drow Elf)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Lae's head.

< 1293h/1293H 174v/176V Pos: standing >

< 1293h/1293H 174v/176V Pos: standing >
Pardon?

< 1293h/1293H 174v/176V Pos: standing >
Looks like an exit.
You extend your sights southward.
 
   ^***..^M^    
  ^**^*.^^.M^   
  *******....M  
   *M+*@^**.^.  
    ^+++++++M+  
   *M+*^*.****  
  M^******....  
  MM^***^..^M   
   MM*^*..^M    
A Recently Rebuilt Stone Highway
Obvious exits: -North -East  -South -West 

< 1293h/1293H 174v/176V Pos: standing >
A faint hum can be heard from the crown of Aramus carried by Lae.

< 1293h/1293H 174v/176V Pos: standing >

< 1293h/1293H 174v/176V Pos: standing >
A Gnome enters from the west.
A Gnome enters from the west.
A Gnome enters from the west.
A Gnome enters from the west.
A Gnome enters from the west.
A fire elemental enters from the west.
 
   ^***..^M^    
  ^**^*.^^.M^   
  *******....M  
   *M+**^**.^.  
    ^++@+M++++  
   *M+*^*.****  
  M^******....  
  MM^***^..^M   
   MM*^*..^M    
A Recently Rebuilt Stone Highway
Obvious exits: -North -East  -South -West 
Tkol enters from the north.
Tkol enters from the north.
Tkol enters from the north.
Tkol enters from the north.

< 1293h/1293H 172v/176V Pos: standing >
A Gnome enters from the north.
A Gnome enters from the north.
A Gnome enters from the north.
A Gnome enters from the north.
A Gnome enters from the north.
A fire elemental enters from the north.
You quickly scan the area.
An elite highwayman who is close by to your east.

< 1293h/1293H 172v/176V Pos: standing >
A Gnome leaves west.
A Gnome leaves west.
A Gnome leaves west.
A Gnome leaves west.
A Gnome leaves west.
A fire elemental leaves west.

< 1293h/1293H 173v/176V Pos: standing >
 
 ****.  
 +*@^*  
 ++PM+  
A Dark Forest with Tall Evergreens
Obvious exits: -North -East  -South -West 
Tkol enters from the south.
Tkol enters from the south.
Tkol enters from the south.
Tkol enters from the south.

< 1293h/1293H 173v/176V Pos: standing >
 
 ****.  
 +*@^*  
 +M+++  
A Dark Forest with Tall Evergreens
Obvious exits: -North -East  -South -West 
Tkol (Orc)(medium) stands in mid-air here.(Illusion)(Red Aura)
Tkol (Orc)(medium) stands in mid-air here.(Illusion)(Red Aura)
Tkol (Orc)(medium) stands in mid-air here.(Illusion)(Red Aura)
Tkol (Orc)(medium) stands in mid-air here.(Illusion)(Red Aura)
*Lae Lord  -*Clan DemonRage*- (Drow Elf)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Lae's head.

< 1293h/1293H 176v/176V Pos: standing >
 
 ****.  
 +*@^*  
 M++++  
A Dark Forest with Tall Evergreens
Obvious exits: -North -East  -South -West 
Tkol (Orc)(medium) stands in mid-air here.(Illusion)(Red Aura)
Tkol (Orc)(medium) stands in mid-air here.(Illusion)(Red Aura)
Tkol (Orc)(medium) stands in mid-air here.(Illusion)(Red Aura)
Tkol (Orc)(medium) stands in mid-air here.(Illusion)(Red Aura)
*Lae Lord  -*Clan DemonRage*- (Drow Elf)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Lae's head.

< 1293h/1293H 176v/176V Pos: standing >
Your heroic urges slowly fade away.

< 1249h/1249H 176v/176V Pos: standing >
Hint: If you want to speak to another person that's not in the room, you can use the 'tell <character> <message>' command.

< 1249h/1249H 176v/176V Pos: standing >
Lae's mighty battle cry rallies his comrades and instills fear
into the hearts of his enemies.
Adrenaline burns your veins as the battle cry rings in your ears.

< 1249h/1249H 176v/176V Pos: standing >
 
 ****.  
 +*@^*  
 M++++  
A Dark Forest with Tall Evergreens
Obvious exits: -North -East  -South -West 
Tkol (Orc)(medium) stands in mid-air here.(Illusion)(Red Aura)
Tkol (Orc)(medium) stands in mid-air here.(Illusion)(Red Aura)
Tkol (Orc)(medium) stands in mid-air here.(Illusion)(Red Aura)
Tkol (Orc)(medium) stands in mid-air here.(Illusion)(Red Aura)
*Lae Lord  -*Clan DemonRage*- (Drow Elf)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Lae's head.

< 1298h/1298H 176v/176V Pos: standing >
 
 *****  
 M+@P^  
 ^++++  
A Dark Forest with Tall Evergreens
Obvious exits: -North -East  -South -West 
Tkol enters from the east.
Tkol enters from the east.
Tkol enters from the east.
Tkol enters from the east.

< 1298h/1298H 174v/176V Pos: standing >
It's nice and warm out.

< 1298h/1298H 174v/176V Pos: standing >
 
   M^***..^M    
  M^**^*.^^.M   
   *******....  
    *M+**^**.^  
     ^+@++M+++  
    *M+*^*.***  
   M^******...  
  MMM^***^..^   
   MMM*^*..^    
A Recently Rebuilt Stone Highway
Obvious exits: -North -East  -South -West 
Tkol enters from the north.
Tkol enters from the north.
Tkol enters from the north.
Tkol enters from the north.

< 1298h/1298H 172v/176V Pos: standing >
 
 ^+P++  
 MM@^*  
 *****  
A Dark Forest with Tall Evergreens
Obvious exits: -North -East  -South -West 
Tkol enters from the north.
Tkol enters from the north.
Tkol enters from the north.
Tkol enters from the north.

< 1298h/1298H 173v/176V Pos: standing >
You give Tkol an order.
Tkol leaves south.

< 1298h/1298H 176v/176V Pos: standing >
 
   M^***..^M    
  M^**^*.^^.M   
   *******....  
    *M+**^**.^  
     ^M@+M++++  
    *M+*^*.***  
   M^******...  
  MMM^***^..^   
   MMM*^*..^    
A Recently Rebuilt Stone Highway
Obvious exits: -North -East  -South -West 
Tkol enters from the south.
Tkol enters from the south.
Tkol enters from the south.

< 1298h/1298H 174v/176V Pos: standing >
An elite highwayman enters from the west.
 
   MM^***..^    
   M^**^*.^^.   
    *******...  
     *M+**^**.  
      ^@P+M+++  
     *M+*^*.**  
    M^******..  
  MMMM^***^..   
   MMMM*^*..    
A Recently Rebuilt Stone Highway
Obvious exits: -North -East  -South -West 
Tkol enters from the east.
Tkol enters from the east.
Tkol enters from the east.

< 1298h/1298H 173v/176V Pos: standing >
An elite highwayman enters from the east.
The Great Crossroad
   The Great Crossroads separate the mighty city of Tharnadia from the wilderness
and the dangers of the outside world.  The spires of the city can be seen off in
the distance to the west, while a mighty fortress rises up just to the east of
here.  All newcomers to the Realms are warned about leaving the protection of the
city, and should do so only when they feel confident.  A tall sign points in
every direction here, listing off points of interest and some of the other major
hometowns that lie scattered across this contintent.
Obvious exits: -East  -West 
The corpse of an elite guard is lying here.
Militia forces muster to bolster the town's defenses against the invaders!!!
Lae sneaks in from the east.
Tkol enters from the east.
Tkol enters from the east.
Tkol enters from the east.

< 1298h/1298H 172v/176V Pos: standing >
The Road Leading From Tharnadia
   This road leads away from Tharnadia, toward the lands east.  This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago.  Green grasses flank the road, and
a small forest opens to the south and north.  The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East  -West 
Tkol enters from the east.
Tkol enters from the east.
Tkol enters from the east.

< 1298h/1298H 171v/176V Pos: standing >
The Road Leading From Tharnadia
   This road leads away from Tharnadia, toward the lands east.  This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago.  Green grasses flank the road, and
a small forest opens to the south and north.  The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East  -West 
Tkol enters from the east.
Tkol enters from the east.
Tkol enters from the east.

< 1298h/1298H 170v/176V Pos: standing >
The Road Leading From Tharnadia
   This road leads away from Tharnadia, toward the lands east.  This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago.  Green grasses flank the road, and
a small forest opens to the south and north.  The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East  -Down 
Alarm bells sound, signalling an invasion!
Tkol enters from the east.
Tkol enters from the east.
Tkol enters from the east.

< 1298h/1298H 170v/176V Pos: standing >
You quickly scan the area.
A tharnadian highway marshall who is in the distance to your east.

< 1298h/1298H 172v/176V Pos: standing >
Alas, you cannot go that way. . . .

< 1298h/1298H 174v/176V Pos: standing >
The Road Leading From Tharnadia
   This road leads away from Tharnadia, toward the lands east.  This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago.  Green grasses flank the road, and
a small forest opens to the south and north.  The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -West  -Up   
Lae sneaks in from above.
Tkol enters from above.
Tkol enters from above.
Alarm bells sound, signalling an invasion!
Tkol enters from above.

< 1298h/1298H 174v/176V Pos: standing >
The Road Leading From Tharnadia
   This road leads away from Tharnadia, toward the lands east.  This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago.  Green grasses flank the road, and
a small forest opens to the south and north.  The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East  -West 
Militia forces muster to bolster the town's defenses against the invaders!!!
Lae sneaks in from the east.
Tkol enters from the east.
Tkol enters from the east.
Tkol enters from the east.

< 1298h/1298H 172v/176V Pos: standing >
You quickly scan the area.
A rabbit who is close by to your west.

< 1298h/1298H 173v/176V Pos: standing >
The Road Leading From Tharnadia
   This road leads away from Tharnadia, toward the lands east.  This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago.  Green grasses flank the road, and
a small forest opens to the south and north.  The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East  -South
A small rabbit is here, hopping through the grass.
Tkol enters from the east.
Alarm bells sound, signalling an invasion!
Tkol enters from the east.
Tkol enters from the east.

< 1298h/1298H 172v/176V Pos: standing >
The Road Leading From Tharnadia
   This road leads away from Tharnadia, toward the lands east.  This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago.  Green grasses flank the road, and
a small forest opens to the south and north.  The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -North -West 
Tkol enters from the north.
Tkol enters from the north.
Tkol enters from the north.

< 1298h/1298H 171v/176V Pos: standing >
You quickly scan the area.
A rabbit who is close by to your north.
A large rat who is close by to your west.
A religious zealot who is not far off to your west.
A fire elemental who is a brief walk away to your west.
(Illusion) a Gnome who is a brief walk away to your west.
(Illusion) a Gnome who is a brief walk away to your west.
(Illusion) a Gnome who is a brief walk away to your west.
(Illusion) a Gnome who is a brief walk away to your west.
A Gnome who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
A tharnadian illusionist who is a brief walk away to your west.
A controller who is a brief walk away to your west.
A stray cat who is rather far off to your west.
An elite guard who is rather far off to your west.
An elite guard who is rather far off to your west.

< 1298h/1298H 172v/176V Pos: standing >
The Road Leading From Tharnadia
   This road leads away from Tharnadia, toward the lands east.  This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago.  Green grasses flank the road, and
a small forest opens to the south and north.  The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East  -West 
A large rat is scurrying about here.
Tkol enters from the east.
Tkol enters from the east.
Tkol enters from the east.

< 1298h/1298H 174v/176V Pos: standing >
Looks like an exit.
You extend your sights westward.
The Road Leading From Tharnadia
   This road leads away from Tharnadia, toward the lands east.  This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago.  Green grasses flank the road, and
a small forest opens to the south and north.  The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East  -South -West 
An odd little man, with a shaved head and an orange robe, hums something.(holy)(Gold Aura)
A young man in leather armor seems to be patrolling outside the gates.

< 1298h/1298H 174v/176V Pos: standing >
The Road Leading From Tharnadia
   This road leads away from Tharnadia, toward the lands east.  This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago.  Green grasses flank the road, and
a small forest opens to the south and north.  The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East  -South -West 
An odd little man, with a shaved head and an orange robe, hums something.(holy)(Gold Aura)
A young man in leather armor seems to be patrolling outside the gates.
Tkol enters from the east.
Tkol enters from the east.
Tkol enters from the east.

< 1298h/1298H 172v/176V Pos: standing >
A militia guard suddenly attacks Tkol!
A militia guard's decent punch enshrouds Tkol in a mist of blood.
Upon being struck, Tkol disappears into thin air.
Tkol stops following you.
Tkol is no longer in your group.
The great city gates of Tharnadia lie to the west.
You extend your sights westward.
Outside the Eastern City Gates
   Two huge ironbound gates mark the eastern entrance to Tharnadia here,
standing twenty feet high, and surrounded by two fifty foot stone towers.  The
city seems quite well protected behind this great display of defensive might,
with arrow slits and defensive measures lining the towers.  The city walls
extend to the north and south for quite a distance, completely surrounding the
city up to the large cliffs upon which the twin keeps are built.  A dirt road
leads away to the east toward a stone ramp and the plains beyond.
Obvious exits: -East  -West 
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
A fire elemental is here blazing with heat! (minion) 
A Gnome (small)  Mutinous Militia stands in mid-air here.(Illusion)(Red Aura)
A Gnome (small)  Mutinous Militia stands in mid-air here.(Illusion)(Red Aura)
A Gnome (small)  Mutinous Militia stands in mid-air here.(Illusion)(Red Aura)
A Gnome (small)  Mutinous Militia stands in mid-air here.(Illusion)(Red Aura)
A Gnome (small)  Mutinous Militia crouches in mid-air here.(Red Aura)
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tharnadian illusionist stands here watching for intruders.
A controller stands here, scanning the traffic for contraband.(Gold Aura)
A tough looking warrior is scanning the landscape beyond the walls.

< 1298h/1298H 172v/176V Pos: standing >
A militia guard suddenly attacks Tkol!
A militia guard's decent punch seriously wounds Tkol.
Upon being struck, Tkol disappears into thin air.
Tkol stops following you.
Tkol is no longer in your group.

< 1298h/1298H 173v/176V Pos: standing >
Upon being struck, Tkol disappears into thin air.
Tkol stops following you.
Tkol is no longer in your group.

< 1298h/1298H 174v/176V Pos: standing >
You don't know that spell!

< 1298h/1298H 176v/176V Pos: standing >

< 1298h/1298H 176v/176V Pos: standing >
A militia guard suddenly attacks YOU!
A militia guard suddenly appears a bit confused!
You watch in glee as a militia guard looks dazzled.
A militia guard misses you.
A fire elemental enters from the west.
A Gnome enters from the west.
A Gnome enters from the west.
A Gnome enters from the west.
A Gnome enters from the west.

< 1298h/1298H 176v/176V Pos: standing >
< T: Tkol TP: sta TC:excellent E: guard sta EP: excellent >
 A Gnome crawls in from the west.

< 1298h/1298H 176v/176V Pos: standing >
< T: Tkol TP: sta TC:excellent E: guard sta EP: excellent >
 A Gnome looks at you.

< 1298h/1298H 176v/176V Pos: standing >
< T: Tkol TP: sta TC:excellent E: guard sta EP: excellent >
 A Gnome crawls west.
A Gnome leaves west.
A Gnome leaves west.
A Gnome leaves west.
A Gnome leaves west.
A fire elemental leaves west.

< 1298h/1298H 176v/176V Pos: standing >
< T: Tkol TP: sta TC:excellent E: guard sta EP: excellent >
 The Road Leading From Tharnadia
Obvious exits: -East  -South -West 
Puddles of fresh blood cover the ground.
*Lae Lord  -*Clan DemonRage*- (Drow Elf)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Lae's head.
An odd little man, with a shaved head and an orange robe, hums something.(holy)(Gold Aura)
A militia guard stands here, fighting YOU!

< 1298h/1298H 176v/176V Pos: standing >
< T: Tkol TP: sta TC:excellent E: guard sta EP: excellent >
 [Damage: 22 ] Your impressive bludgeon critically injures a militia guard.
A militia guard is incapacitated and will slowly die, if not aided.
A militia guard slumps to the ground.
Your rod of Dispator summons the power of hellfire at a militia guard.
[Damage:  0 ] A militia guard is incapacitated and will slowly die, if not aided.
[Damage:  8 ] You call down a roaring flamestrike which hits a militia guard dead on!
A militia guard is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Tkol by 0.
The last gasps of a militia guard cause a sickening chill to run up your spine.

< 1298h/1298H 176v/176V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -East  -South -West 
Fresh blood covers everything in the area.
The corpse of a militia guard is lying here.
*Lae Lord  -*Clan DemonRage*- (Drow Elf)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Lae's head.
An odd little man, with a shaved head and an orange robe, hums something.(holy)(Gold Aura)

< 1298h/1298H 176v/176V Pos: standing >
A Githzerai enters from the west.
image isn't here.

< 1298h/1298H 176v/176V Pos: standing >
A fire elemental enters from the west.
A Gnome enters from the west.
A Gnome enters from the west.
A Gnome enters from the west.
A Gnome enters from the west.

< 1298h/1298H 176v/176V Pos: standing >
A Githzerai leaves west.

< 1298h/1298H 176v/176V Pos: standing >

< 1298h/1298H 176v/176V Pos: standing >
A Minotaur enters from the west.

< 1298h/1298H 176v/176V Pos: standing >
You don't know that spell!

< 1298h/1298H 176v/176V Pos: standing >
A Gnome crawls in from the west.

< 1298h/1298H 176v/176V Pos: standing >
A Gnome looks at Lae.

< 1298h/1298H 176v/176V Pos: standing >
A Gnome crawls west.
A Gnome leaves west.
A Gnome leaves west.
A Gnome leaves west.
A Gnome leaves west.
A fire elemental leaves west.

< 1298h/1298H 176v/176V Pos: standing >
Slay whom?

< 1298h/1298H 176v/176V Pos: standing >
A Minotaur starts casting an offensive spell.

< 1298h/1298H 176v/176V Pos: standing >
A Githzerai enters from the west.

< 1298h/1298H 176v/176V Pos: standing >
A Githzerai snaps into visibility.
[Damage:  1 ] Your bash knocks a Githzerai to the ground!

< 1298h/1298H 176v/176V Pos: standing >
< T: Tkol TP: sta TC:excellent E: A Githzerai sit EP: few scratches >
 Lae starts casting an offensive spell.
Lae snaps into visibility.

< 1298h/1298H 176v/176V Pos: standing >
< T: Tkol TP: sta TC:excellent E: A Githzerai sit EP: few scratches >
 A Githzerai continues preparing his spell from the ground...

< 1298h/1298H 176v/176V Pos: standing >
< T: Tkol TP: sta TC:excellent E: A Githzerai sit EP: few scratches >
 Lae completes his spell...
Lae utters the words 'unsozfol efaui'
Lae drains a Minotaur - what a waste of energy!

< 1298h/1298H 176v/176V Pos: standing >
< T: Tkol TP: sta TC:excellent E: A Githzerai sit EP: few scratches >
 A Githzerai's face flushes white for a moment.

< 1298h/1298H 176v/176V Pos: standing >
< T: Tkol TP: sta TC:excellent E: A Githzerai sit EP: few scratches >
 Lae starts casting an offensive spell.
Lae snaps into visibility.

< 1298h/1298H 176v/176V Pos: standing >
< T: Tkol TP: sta TC:excellent E: A Githzerai sit EP: few scratches >
 Lae snaps into visibility.
Lae completes his spell...
Lae utters the words 'unsozfol efaui'
Lae drains a Githzerai - what a waste of energy!

< 1298h/1298H 176v/176V Pos: standing >
< T: Tkol TP: sta TC:excellent E: A Githzerai sit EP:  few wounds >
 A Minotaur completes his spell...
A Minotaur utters the words 'qpaahuq fussrz'
Ripples of ChAoTiC energy slam into you as reality comes crashing down.
OUCH!  That really did HURT!
Clutching your head you try to escape the
maddening images circling you!
The world starts spinning, and your ears are ringing!
A tentacle of solified mist coils itself around you
tossing you to the ground.
Ice crystals form around you as intense cold causes your body to freeze.
Ripples of ChAoTiC energy slam into you as reality comes crashing down.
[Damage:  4 ] Your crude bludgeon grazes a Minotaur.
[Damage:  4 ] Your crude bludgeon grazes a Minotaur.
[Damage:  4 ] Your crude bludgeon grazes a Minotaur.
[Damage:  4 ] Your bludgeon grazes a Minotaur.
Your rod of Dispator summons the power of hellfire at a Minotaur.
[Damage: 45 ] [Damage: 45 ] You call down a roaring flamestrike which hits a Minotaur dead on!
[Damage: 163 ] You throw a fireball at a Minotaur and have the satisfaction of seeing him enveloped in flames.
The chaotic shield surrounding a Minotaur flares as it absorbs some of your spell.
[Damage: 66 ] You throw a fireball at a Minotaur and have the satisfaction of seeing him enveloped in flames.
The chaotic shield surrounding a Minotaur flares as it absorbs some of your spell.
[Damage: 115 ] You throw a fireball at a Minotaur and have the satisfaction of seeing him enveloped in flames.
[Damage: 24 ] The chaotic shield surrounding a Minotaur flares as it absorbs some of your spell.
[Damage: 21 ] You call down a roaring flamestrike which hits a Minotaur dead on!

< 1078h/1298H 176v/176V Pos: sitting >
< T: Tkol TP: sit TC: small wounds E: A Minotaur sta EP:  awful >
 Lae starts casting an offensive spell.
Lae snaps into visibility.

< 1078h/1298H 176v/176V Pos: sitting >
< T: Tkol TP: sit TC: small wounds E: A Minotaur sta EP:  awful >
 The sun starts to set in the south.
A Githzerai suddenly appears a bit confused!
You watch in glee as a Githzerai looks dazzled.
A Githzerai misses you.
You block a Githzerai's lunge at you.
You block a Githzerai's lunge at you.

< 1078h/1298H 176v/176V Pos: sitting >
< T: Tkol TP: sit TC: small wounds E: A Minotaur sta EP:  awful >
 A Minotaur attempts to flee.
A Minotaur leaves west.

< 1078h/1298H 176v/176V Pos: sitting >
The world stops spinning.
Lae snaps into visibility.
Lae completes his spell...
Lae utters the words 'unsozfol efaui'
Lae drains a Githzerai - what a waste of energy!

< 1078h/1298H 176v/176V Pos: sitting >
Lae starts casting an offensive spell called 'energy drain'.
Lae snaps into visibility.

< 1078h/1298H 176v/176V Pos: sitting >
Lae snaps into visibility.
Lae completes his spell...
Lae utters the words 'unsozfol efaui'
Lae drains a Githzerai - what a waste of energy!
A Githzerai's large golden hoop earring [superior] was disintegrated by the negative energy!
A Githzerai is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Tkol by 13333333.
The smell of fresh blood enters your body, infusing you with power!