The death of [52 Storm Druid] Faxx (Centaur)

in The Ogre's Foot Inn

from the perspective of [52 Storm Druid] Faxx (Centaur)

<worn as a badge>    a badge of purity (glowing)
<worn on head>       a human-made reptile scale crown from Arcorar - the Great King Forest
<worn in ear>        a faintly glowing stud
<worn on face>       a mask of beastkind [poor]
<worn around neck>   a blood-soaked collar [superior]
<worn around neck>   a misshaped adamantium collar
<worn on body>       a knight's silver chainmail
<worn about waist>   an icy dragonscale belt
<worn on belt buckle>a burnt out brazier long past forgotten (glowing)
<worn on arms>       some sleeves forged of malice
<held as shield>     a tower shield caked with blood
<worn around wrist>  a knight's sapphire bracer
<worn around wrist>  a sparkling diamond bracer [poor]
<worn on hands>      some tarnished platinum gloves from The Halfling Silver Mine
<worn on finger>     an ashen granite band from The Mountain Village of Tentro

Road Beneath the Gate Tower
Obvious exits: -N -S -W# -U
A young man in leather armor seems to be patrolling the walls.

< 1006h/1006H 310v/312V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: A Bend in the Wall Road
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: A Bend in the Wall Road
</map>
You feel uneasy with so many Good players in Tharnadia - City of Humans.
A Bend in the Wall Road
Obvious exits: -N# -S -W
A large wandering dog is here, growling at you.
A huge, furry ram trots across the frozen plains.

< 1006h/1006H 310v/312V Pos: standing >
The door seems to be closed.

< 1006h/1006H 310v/312V Pos: standing >
Ok.

< 1006h/1006H 311v/312V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: Tharnadian Bank
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: Tharnadian Bank
</map>
You feel uneasy with so many Good players in Tharnadia - City of Humans.
Tharnadian Bank
Obvious exits: -S
A large wooden counter is here, with a sign posted on it.
A greedy looking banker stands behind the counter, eyeing you curiously.

< 1006h/1006H 311v/312V Pos: standing >

You have a ton of STUFF, as in more than 400 items - so there's a surcharge!

The escort says 'You have 451 items, which costs you 24 platinum, 3 gold, 5 silver, and 5 copper'
A member of the Storage Locker Safety Commission escorts you to the locker.
WARNING: Storage Lockers are not meant to have multiple containers in them. There is a possibility you may LOSE your container and all items in it. Store them at your own risk! NO REIMBURSEMENTS!

<map>
Zone: Adventurer's Vaults.
Room: The Storage Locker for Zyxx
</map>
The Storage Locker for Zyxx
Obvious exits: -N#
A crumpled old robe lies piled up on the floor.
[2] A rather large leather backpack lies here.
A huge KEG of beer lies here.
An ornate chest bearing items that are unsorted.
WARNING: This isn't your own locker.  Therefore, you'll be ejected if
you are idle for more then 2 minutes.

< 1006h/1006H 311v/312V Pos: standing >

< 1006h/1006H 311v/312V Pos: standing >
The Storage Locker for Zyxx
Obvious exits: -N#
An ornate chest bearing items that grant coldshield.
An ornate chest bearing items that are unsorted.
A crumpled old robe lies piled up on the floor.
[2] A rather large leather backpack lies here.
A huge KEG of beer lies here.

< 1006h/1006H 311v/312V Pos: standing >
A large wooden chest contains:

Nothing.

< 1006h/1006H 311v/312V Pos: standing >
Ok.

< 1006h/1006H 311v/312V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: Tharnadian Bank
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: Tharnadian Bank
</map>
You feel uneasy with so many Good players in Tharnadia - City of Humans.
Tharnadian Bank
Obvious exits: -S
A large wooden counter is here, with a sign posted on it.
A greedy looking banker stands behind the counter, eyeing you curiously.

< 1006h/1006H 310v/312V Pos: standing >

< 1006h/1006H 312v/312V Pos: standing >
Tharnadian Bank
Obvious exits: -S
A large wooden counter is here, with a sign posted on it.
A greedy looking banker stands behind the counter, eyeing you curiously.

< 1006h/1006H 312v/312V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: A Bend in the Wall Road
</map>
You feel uneasy with so many Good players in Tharnadia - City of Humans.
A Bend in the Wall Road
Obvious exits: -N -S -W

< 1006h/1006H 311v/312V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: Road Beneath the Gate Tower
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: Road Beneath the Gate Tower
</map>
You feel uneasy with so many Good players in Tharnadia - City of Humans.
Road Beneath the Gate Tower
Obvious exits: -N -S -W# -U
A large wandering dog is here, growling at you.
A young man in leather armor seems to be patrolling the walls.

< 1006h/1006H 310v/312V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: Inside the Eastern City Gates
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: Inside the Eastern City Gates
</map>
You feel uneasy with so many Good players in Tharnadia - City of Humans.
Inside the Eastern City Gates
Obvious exits: -N -E# -S -W
A spellbook has been tossed aside here.
[10] A small bandage rests upon the ground here.
[2] A large wooden torch has been discarded here.
[2] A sturdy looking wooden club has been left here.
[2] A stout cudgel carved from oak wood lies here.
[2] A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
A long steel sword is here in the dirt.
[2] A steel dagger about a foot in length lies here.
[2] A steel dagger has been tossed aside here.
A durable looking footman's flail lies discarded here.
A large black leather whip lies coiled here.
[2] A warhammer with a sturdy-looking steel head lies here.
A large two-handed sword has been left here.
A large two-handed sword has been left here.
A great flail has been carelessly left here.
A large wandering dog is here, growling at you.
A stray tomcat is darting after rodents, here.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.

< 1006h/1006H 310v/312V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Grand Tharnadian Way
</map>
You feel uneasy with so many Good players in Tharnadia - City of Humans.
The Grand Tharnadian Way
Obvious exits: -E -W

< 1006h/1006H 311v/312V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Great Bazaar
</map>
You feel uneasy with so many Good players in Tharnadia - City of Humans.
The Great Bazaar
Obvious exits: -E -S -W
A wooden stall stands here, goods displayed upon its counter.

< 1006h/1006H 310v/312V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Center of the Great Bazaar
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: The Center of the Great Bazaar
</map>
You feel uneasy with so many Good players in Tharnadia - City of Humans.
The Center of the Great Bazaar
Obvious exits: -N -E -S -W
A human merchant from another town stands here, perusing Tharnadia.
A militia guard is posted here, keeping watch over the bazaar.

< 1006h/1006H 309v/312V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Great Bazaar
</map>
You feel uneasy with so many Good players in Tharnadia - City of Humans.
The Great Bazaar
Obvious exits: -N -E -S -W

< 1006h/1006H 308v/312V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: Keats Street
</map>
You feel uneasy with so many Good players in Tharnadia - City of Humans.
Keats Street
Obvious exits: -N -E -S

< 1006h/1006H 308v/312V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Tharnadia-Keats Intersection
</map>
You feel uneasy with so many Good players in Tharnadia - City of Humans.
The Tharnadia-Keats Intersection
Obvious exits: -N -E# -S -W

< 1006h/1006H 309v/312V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Great Fountain of Tharnadia
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: The Great Fountain of Tharnadia
</map>
You feel uneasy with so many Good players in Tharnadia - City of Humans.
The Great Fountain of Tharnadia
Obvious exits: -N -E -S -W
A swirling rift shifts and howls here.
A swirling rift shifts and howls here.
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
The Tharnadian Quartermaster stands here.
The town crier is standing here, eagerly awaiting to perform his duties.
An old hound dog is sitting here by the counter.

< 1006h/1006H 309v/312V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Ogre's Foot Lounge
</map>
You feel uneasy with so many Good players in Tharnadia - City of Humans.
The Ogre's Foot Lounge
Obvious exits: -N -U -D
A small leather bag lies here.
A large portal leading to the arena floats here. (glowing)
A stone hearth is set in the wall.
A mighty board stands here held up by great swords reading 'Flame Board.'

< 1006h/1006H 308v/312V Pos: standing >

< 1006h/1006H 312v/312V Pos: standing >
You stop regenerating.

< 1006h/1006H 312v/312V Pos: standing >

< 1006h/1006H 312v/312V Pos: standing >

< 1006h/1006H 312v/312V Pos: standing >
You are using:
<worn as a badge>    a badge of purity (glowing)
<worn on head>       a human-made reptile scale crown from Arcorar - the Great King Forest
<worn on eyes>       a thick leather eyepiece
<worn in ear>        a faintly glowing stud
<worn on face>       a mask of beastkind [poor]
<worn around neck>   a blood-soaked collar [superior]
<worn around neck>   a misshaped adamantium collar
<worn on body>       a knight's silver chainmail
<worn as quiver>     a soldiers quiver
<worn about waist>   an icy dragonscale belt
<worn on belt buckle>a burnt out brazier long past forgotten (glowing)
<worn on arms>       some sleeves forged of malice
<held as shield>     a tower shield caked with blood
<worn around wrist>  a knight's sapphire bracer
<worn around wrist>  a sparkling diamond bracer [poor]
<worn on hands>      some tarnished platinum gloves from The Halfling Silver Mine
<worn on finger>     an ashen granite band from The Mountain Village of Tentro

< 1006h/1006H 312v/312V Pos: standing >

< 1006h/1006H 312v/312V Pos: standing >

< 1006h/1006H 312v/312V Pos: standing >

< 1006h/1006H 312v/312V Pos: standing >

< 1006h/1006H 312v/312V Pos: standing >
Autosaving...

< 1006h/1006H 312v/312V Pos: standing >
You start chanting...

< 1006h/1006H 312v/312V Pos: standing >
Casting: storm shield *****

< 1006h/1006H 312v/312V Pos: standing >
Casting: storm shield ****

< 1006h/1006H 312v/312V Pos: standing >
Casting: storm shield ***

< 1006h/1006H 312v/312V Pos: standing >
Casting: storm shield **

< 1006h/1006H 312v/312V Pos: standing >
Casting: storm shield *

< 1006h/1006H 312v/312V Pos: standing >
Casting: storm shield 

< 1006h/1006H 312v/312V Pos: standing >
You complete your spell...
Your tower shield caked with blood starts to crackle with energy, as small bolts of lightning run along its surface.

< 1006h/1006H 312v/312V Pos: standing >
The town crier shouts in common 'If you're in need of healing just go to the hospital.'
The town crier shouts in common 'The doctors will take great care of you there .. For a price.'

< 1006h/1006H 312v/312V Pos: standing >
You feel nature's energy flow into your 9th circle of knowledge.
Your communion with nature is now complete...

< 1006h/1006H 312v/312V Pos: standing >
The town crier shouts in common 'If anyone wants me to shut up just tell me, don't kill me.'

< 1006h/1006H 312v/312V Pos: standing >
The Ogre's Foot Lounge
Obvious exits: -N -U -D
A small leather bag lies here.
A large portal leading to the arena floats here. (glowing)
A stone hearth is set in the wall.
A mighty board stands here held up by great swords reading 'Flame Board.'

< 1006h/1006H 312v/312V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Ogre's Foot Inn
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: The Ogre's Foot Inn
</map>
You feel uneasy with so many Good players in Tharnadia - City of Humans.
The Ogre's Foot Inn
Obvious exits: -W -D
A large sign hangs from the front of the counter here.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
The receptionist stands here behind the counter, waiting to help someone.

< 1006h/1006H 311v/312V Pos: standing >

< 1006h/1006H 312v/312V Pos: standing >
The receptionist starts to chant in a deep voice.

< 1006h/1006H 312v/312V Pos: standing >

< 1006h/1006H 312v/312V Pos: standing >
The receptionist starts casting a spell.
The receptionist completes her spell...
The receptionist utters the word 'abrazak'

< 1006h/1006H 312v/312V Pos: standing >
The Ogre's Foot Inn
Obvious exits: -W -D
A large sign hangs from the front of the counter here.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
The receptionist stands here behind the counter, waiting to help someone.

< 1006h/1006H 312v/312V Pos: standing >

< 1006h/1006H 312v/312V Pos: standing >
The Ogre's Foot Inn
Obvious exits: -W -D
A large sign hangs from the front of the counter here.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
The receptionist stands here behind the counter, waiting to help someone.

< 1006h/1006H 312v/312V Pos: standing >

< 1006h/1006H 312v/312V Pos: standing >

< 1006h/1006H 312v/312V Pos: standing >
The receptionist starts to chant in a deep voice.

< 1006h/1006H 312v/312V Pos: standing >
The Ogre's Foot Inn
Obvious exits: -W -D
A large sign hangs from the front of the counter here.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
The receptionist stands here behind the counter, waiting to help someone.

< 1006h/1006H 312v/312V Pos: standing >
The receptionist starts casting a spell.
The receptionist completes her spell...
The receptionist utters the word 'armor'

< 1006h/1006H 312v/312V Pos: standing >

< 1006h/1006H 312v/312V Pos: standing >
The Ogre's Foot Inn
Obvious exits: -W -D
A large sign hangs from the front of the counter here.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
The receptionist stands here behind the counter, waiting to help someone.

< 1006h/1006H 312v/312V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!

< 1006h/1006H 312v/312V Pos: standing >
The town crier shouts in common 'Blessed be the glorious gods of Duris!'

< 1006h/1006H 312v/312V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!

< 1006h/1006H 312v/312V Pos: standing >

< 1006h/1006H 312v/312V Pos: standing >
The Ogre's Foot Inn
Obvious exits: -W -D
A large sign hangs from the front of the counter here.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
The receptionist stands here behind the counter, waiting to help someone.

< 1006h/1006H 312v/312V Pos: standing >
You quickly scan the area.
The mailman who is not far off below you.

< 1006h/1006H 312v/312V Pos: standing >
Autosaving...
You failed.

< 1006h/1006H 312v/312V Pos: standing >
You failed.

< 1006h/1006H 312v/312V Pos: standing >
You failed.

< 1006h/1006H 312v/312V Pos: standing >
Alarm bells sound, signalling an invasion!

< 1006h/1006H 312v/312V Pos: standing >
The forest closes in around you.
Alarm bells sound, signalling an invasion!

< 1006h/1006H 312v/312V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!

< 1006h/1006H 312v/312V Pos: standing >
You quickly scan the area.
The mailman who is not far off below you.

< 1006h/1006H 312v/312V Pos: standing >
You quickly scan the area.
The mailman who is not far off below you.

< 1006h/1006H 312v/312V Pos: standing >

< 1006h/1006H 312v/312V Pos: standing >
The Ogre's Foot Inn
Obvious exits: -W -D
A large sign hangs from the front of the counter here.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
The receptionist stands here behind the counter, waiting to help someone.

< 1006h/1006H 312v/312V Pos: standing >
Alarm bells sound, signalling an invasion!

< 1006h/1006H 312v/312V Pos: standing >
You quickly scan the area.
A Drow Elf who is close by below you.
The mailman who is not far off below you.

< 1006h/1006H 312v/312V Pos: standing >
The receptionist starts to chant in a deep voice.

< 1006h/1006H 312v/312V Pos: standing >
A Drow Elf sneaks in from below.
You quickly scan the area.
The mailman who is not far off below you.

< 1006h/1006H 312v/312V Pos: standing >
An elite guard suddenly attacks a Drow Elf!
A Drow Elf snaps into visibility.

< 1006h/1006H 312v/312V Pos: standing >
A Drow Elf starts casting an offensive spell.

< 1006h/1006H 312v/312V Pos: standing >
The receptionist suddenly attacks a Drow Elf!

< 1006h/1006H 312v/312V Pos: standing >
A tharnadian illusionist enters from below.

< 1006h/1006H 312v/312V Pos: standing >
A tharnadian illusionist suddenly attacks a Drow Elf!

< 1006h/1006H 312v/312V Pos: standing >
A Drow Elf completes his spell...
A Drow Elf utters the words 'unsozfol efaui'
Your life energy is tapped.
You feel less energetic as a Drow Elf drains you.
OUCH!  That really did HURT!
Your life energy was drained, leaving you a bit shaken.

< 872h/1006H 305v/312V Pos: standing >
You start chanting...

< 872h/1006H 307v/312V Pos: standing >
A Drow Elf starts casting an offensive spell.
A Drow Elf snaps into visibility.
An elite guard suddenly attacks a Drow Elf!

< 872h/1006H 307v/312V Pos: standing >
A Drow Elf snaps into visibility.
An elite guard attacks a Drow Elf. [2 Hits]

< 872h/1006H 309v/312V Pos: standing >
Casting: sunray *

< 872h/1006H 310v/312V Pos: standing >
A Drow Elf snaps into visibility.

< 872h/1006H 311v/312V Pos: standing >
Casting: sunray 

< 872h/1006H 312v/312V Pos: standing >
A Drow Elf snaps into visibility.
A Drow Elf completes his spell...
A Drow Elf utters the words 'energy drain'
Your life energy is tapped.
You feel less energetic as a Drow Elf drains you.
OUCH!  That really did HURT!
Your life energy was drained, leaving you a bit shaken.

< 740h/1006H 295v/312V Pos: standing >
You complete your spell...
A translucent field flashes around a Drow Elf's body upon contact with your assault, deflecting it back at YOU!
A Drow Elf snaps into visibility.
A Drow Elf unleashes light in a focused, searing ray at you!
A Drow Elf snaps into visibility.
The receptionist pokes a Drow Elf really hard, making you wince.
The receptionist pokes a Drow Elf really hard, making you wince.
The receptionist starts casting an offensive spell.
The receptionist completes her spell...
The receptionist utters the words 'parl xafe'
The receptionist sends a Drow Elf reeling with a holy word.
You are sent reeling by the receptionist's holy word.
The receptionist attacks a Drow Elf. [3 Hits]

< 604h/1006H 295v/312V Pos: standing >
< T: A Drow Elf TP: sta TC:excellent E: receptionist sta EP: excellent >
 You attack the receptionist. [0 Hits]

< 604h/1006H 296v/312V Pos: standing >
< T: A Drow Elf TP: sta TC:excellent E: receptionist sta EP: excellent >
 A tharnadian illusionist starts casting an offensive spell called 'asphyxiate'.
A tharnadian illusionist attacks a Drow Elf. [3 Hits]

< 604h/1006H 296v/312V Pos: standing >
< T: A Drow Elf TP: sta TC:few scratches E: receptionist sta EP: excellent >
 A Drow Elf starts casting an offensive spell.

< 604h/1006H 296v/312V Pos: standing >
< T: A Drow Elf TP: sta TC:few scratches E: receptionist sta EP: excellent >
 You start chanting...

< 604h/1006H 296v/312V Pos: standing >
< T: A Drow Elf TP: sta TC:few scratches E: receptionist sta EP: excellent >
 A Drow Elf snaps into visibility.
A Drow Elf snaps into visibility.
An elite guard attacks a Drow Elf. [1 Hits]

< 604h/1006H 296v/312V Pos: standing >
< T: A Drow Elf TP: sta TC:few scratches E: receptionist sta EP: excellent >
 An elite guard attacks a Drow Elf. [1 Hits]

< 604h/1006H 296v/312V Pos: standing >
< T: A Drow Elf TP: sta TC:few scratches E: receptionist sta EP: excellent >
 Casting: elemental swarm **

< 604h/1006H 296v/312V Pos: standing >
< T: A Drow Elf TP: sta TC:few scratches E: receptionist sta EP: excellent >
 A Drow Elf snaps into visibility.
A Drow Elf completes his spell...
A Drow Elf utters the words 'energy drain'
Your life energy is tapped.
You feel less energetic as a Drow Elf drains you.
OUCH!  That really did HURT!
Your life energy was drained, leaving you a bit shaken.

< 479h/1006H 277v/312V Pos: standing >
< T: A Drow Elf TP: sta TC:excellent E: receptionist sta EP: excellent >
 A tharnadian illusionist completes his spell...
A tharnadian illusionist utters the word 'agsplnuahz'
Ghostly hands appear before a Drow Elf, close around his neck and begin to squeeze!
A Drow Elf gasps for air as a pair of ghostly hands tighten around his throat!

< 479h/1006H 277v/312V Pos: standing >
< T: A Drow Elf TP: sta TC:excellent E: receptionist sta EP: excellent >
 A Drow Elf gasps for air as a pair of ghostly hands tighten around his throat!

< 479h/1006H 277v/312V Pos: standing >
< T: A Drow Elf TP: sta TC:excellent E: receptionist sta EP: excellent >
 Casting: elemental swarm *
A tharnadian illusionist's spell flows around a Drow Elf, leaving him unharmed!

< 479h/1006H 277v/312V Pos: standing >
< T: A Drow Elf TP: sta TC:excellent E: receptionist sta EP: excellent >
 A Drow Elf starts casting an offensive spell.

< 479h/1006H 277v/312V Pos: standing >
< T: A Drow Elf TP: sta TC:excellent E: receptionist sta EP: excellent >
 A Drow Elf snaps into visibility.
The receptionist pokes a Drow Elf really hard, making you wince.
The receptionist pokes a Drow Elf really hard, making you wince.
The receptionist starts to chant in a deep voice.
The receptionist touches a Drow Elf with his vibrating palm, sending him into spasms of agony.
The receptionist attacks a Drow Elf. [4 Hits]

< 479h/1006H 277v/312V Pos: standing >
< T: A Drow Elf TP: sta TC: small wounds E: receptionist sta EP: excellent >
 Casting: elemental swarm 

< 479h/1006H 277v/312V Pos: standing >
< T: A Drow Elf TP: sta TC: small wounds E: receptionist sta EP: excellent >
 A Drow Elf snaps into visibility.
A tharnadian illusionist attacks a Drow Elf. [2 Hits]

< 479h/1006H 277v/312V Pos: standing >
< T: A Drow Elf TP: sta TC: small wounds E: receptionist sta EP: excellent >
 A Drow Elf completes his spell...
A Drow Elf utters the words 'unsozfol efaui'
Your life energy is tapped.
You feel less energetic as a Drow Elf drains you.
OUCH!  That really did HURT!
Your life energy was drained, leaving you a bit shaken.
You complete your spell...
A flaming hulk grunts, and comes forth to join the swarm!
A flaming hulk starts following you.
A flaming hulk suddenly attacks a Drow Elf!

< 314h/1006H 248v/312V Pos: standing >
< T: A Drow Elf TP: sta TC:few scratches E: receptionist sta EP: excellent >
 A Drow Elf snaps into visibility.
An elite guard attacks a Drow Elf. [0 Hits]
A Drow Elf starts casting an offensive spell.

< 314h/1006H 248v/312V Pos: standing >
< T: A Drow Elf TP: sta TC:few scratches E: receptionist sta EP: excellent >
 An elite guard attacks a Drow Elf. [1 Hits]
You start chanting...

< 314h/1006H 248v/312V Pos: standing >
< T: A Drow Elf TP: sta TC:few scratches E: receptionist sta EP: excellent >
 A Drow Elf snaps into visibility.
A Drow Elf completes his spell...
A Drow Elf utters the words 'unsozfol efaui'
Your life energy is tapped.
You feel less energetic as a Drow Elf drains you.
OUCH!  That really did HURT!
Your life energy was drained, leaving you a bit shaken.

< 186h/1006H 241v/312V Pos: standing >
< T: A Drow Elf TP: sta TC:excellent E: receptionist sta EP: excellent >
 Casting: sunray *

< 186h/1006H 241v/312V Pos: standing >
< T: A Drow Elf TP: sta TC:excellent E: receptionist sta EP: excellent >
 A Drow Elf starts casting an offensive spell.
A Drow Elf snaps into visibility.

< 186h/1006H 241v/312V Pos: standing >
< T: A Drow Elf TP: sta TC:excellent E: receptionist sta EP: excellent >
 The receptionist pokes a Drow Elf really hard, making you wince.
The receptionist starts casting an offensive spell.
The receptionist completes her spell...
The receptionist utters the words 'holy word'
The receptionist sends a flaming hulk reeling with a holy word.
The receptionist sends a Drow Elf reeling with a holy word.
You are sent reeling by the receptionist's holy word.
The receptionist attacks a Drow Elf. [4 Hits]

< 136h/1006H 241v/312V Pos: standing >
< T: A Drow Elf TP: sta TC:few scratches E: receptionist sta EP: excellent >
 Casting: sunray 

< 136h/1006H 241v/312V Pos: standing >
< T: A Drow Elf TP: sta TC:few scratches E: receptionist sta EP: excellent >
 A tharnadian illusionist attacks a Drow Elf. [1 Hits]

< 136h/1006H 241v/312V Pos: standing >
< T: A Drow Elf TP: sta TC: small wounds E: receptionist sta EP: excellent >
 You complete your spell...
Your spell flows around a Drow Elf, leaving him unharmed!

< 136h/1006H 241v/312V Pos: standing >
< T: A Drow Elf TP: sta TC: small wounds E: receptionist sta EP: excellent >
 A Drow Elf snaps into visibility.
A Drow Elf snaps into visibility.
A flaming hulk pokes a Drow Elf really hard, making you wince.
A flaming hulk pokes a Drow Elf really hard, making you wince.
A flaming hulk's fist shoots with sound barrier-breaking force towards a Drow Elf, stopping only when it strikes his flesh.
A flaming hulk attacks a Drow Elf. [3 Hits]

< 136h/1006H 241v/312V Pos: standing >
< T: A Drow Elf TP: sta TC: small wounds E: receptionist sta EP: excellent >
 You attack the receptionist. [0 Hits]

< 136h/1006H 241v/312V Pos: standing >
< T: A Drow Elf TP: sta TC: small wounds E: receptionist sta EP: excellent >
 A Drow Elf completes his spell...
A Drow Elf utters the words 'izoahuzz qaijudigguai bragh'
A Drow Elf's concussion blast rips into you, shattering your soul!
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
An elite guard attacks a Drow Elf. [2 Hits]

< 35h/1006H 241v/312V Pos: standing >
< T: A Drow Elf TP: sta TC: small wounds E: receptionist sta EP: excellent >
 You start chanting...

< 35h/1006H 241v/312V Pos: standing >
< T: A Drow Elf TP: sta TC: small wounds E: receptionist sta EP: excellent >
 A Drow Elf snaps into visibility.
A Drow Elf attacks an elite guard. [0 Hits]
An elite guard attacks a Drow Elf. [1 Hits]

< 35h/1006H 241v/312V Pos: standing >
< T: A Drow Elf TP: sta TC: small wounds E: receptionist sta EP: excellent >
 A Drow Elf starts casting an offensive spell.

< 35h/1006H 241v/312V Pos: standing >
< T: A Drow Elf TP: sta TC: small wounds E: receptionist sta EP: excellent >
 Casting: natures touch 

< 35h/1006H 241v/312V Pos: standing >
< T: A Drow Elf TP: sta TC: small wounds E: receptionist sta EP: excellent >
 A Drow Elf snaps into visibility.
A Drow Elf completes his spell...
A Drow Elf utters the words 'izoahuzz qaijudigguai bragh'
A Drow Elf's concussion blast rips into you, shattering your soul!
Your thick leather eyepiece was disintegrated by the negative energy!
Your soldiers quiver was disintegrated by the negative energy!