The death of [52 Storm Druid] Faxx (Centaur)

in The Ogre's Foot Inn

from the perspective of [56 Reaper] Lae -*Clan DemonRage*- (Drow Elf)

<floating about head>a dark purple ioun stone[164h 46m 22s]
<worn as a badge>    the bronze Zarbonesti seal of Kryz'Kyssik of greater dexterity (magic)
<worn on head>       the crown of Aramus (magic) (glowing) (humming)[164h 46m 22s]
<worn on eyes>       the eyes of the High Forest (glowing) [79%]
<worn in ear>        the earring of a MaDMaN of endurance (magic)
<worn in ear>        the earring of a MaDMaN of endurance (magic)
<worn on face>       the grim visage of a MaDWoMaN of regeneration (magic) (humming) [71%]
<worn around neck>   a gory string of cyclops eyes of endurance (magic)
<worn around neck>   some kharma mind beads [superior] (magic)
<worn on body>       an embroidered tunic of the Knights of the Raven of greater constitution (magic)
<worn about body>    the robes of the maelstrom
<worn on back>       a big big bag for a little person
<worn as quiver>     the ancient sheath of *-* Clan BloodLust *-* (magic) (glowing)
<worn about waist>   the mystical sash of the Netherworld of regeneration (magic) (glowing)
<worn on belt buckle>A swirling mass of black smoke and hot ash of regeneration (magic) (humming)
<attached to belt>   a metal flask marked "word of recall" (glowing)
<attached to belt>   the tome of Strahd of endurance (magic) (glowing)
<worn on arms>       some blue dragonscale shoulder guards of endurance (magic)
<held as shield>     the dark heart of Dreggan Wood (magic) (glowing)[164h 46m 22s]
<worn around wrist>  the ancestral bracelet of Sevenoaks of regeneration (magic)
<worn around wrist>  a bracelet of dark ashes of endurance (magic)
<worn on hands>      the sacred stone claws of Aan of greater constitution (magic) [87%]
<worn on finger>     a ring of the Neogi Lords of endurance (glowing)
<worn on finger>     a band of parting prevented of endurance (magic) (glowing)
<primary weapon>     the blackened staff of Netheril (magic) (glowing)[164h 46m 22s]
<worn on legs>       some stitched leggings of the Knights of the Raven of greater power (magic)
<worn on feet>       the slippers of rot and decay of regeneration [61%]

You feel your skin soften and return to normal.
You snap into visibility.
-=[An elite guard's crude punch grazes you.]=-
Sorry, you aren't allowed to do that in combat.

< 1112h/1124H 237v/238V Pos: standing >
< T: Lae TP: sta TC:few scratches E: illusionist sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 1112h/1124H 237v/238V Pos: standing >
< T: Lae TP: sta TC:few scratches E: illusionist sta EP: excellent >
 A tharnadian illusionist suddenly attacks YOU!
You snap into visibility.
-=[A tharnadian illusionist's punch wounds you.]=-

< 1098h/1124H 237v/238V Pos: standing >
< T: Lae TP: sta TC:few scratches E: illusionist sta EP: excellent >
 You attempt to flee...

<map>
Zone: Tharnadia - City of Humans.
Room: The Road Leading From Tharnadia
</map>
The Road Leading From Tharnadia
Obvious exits: -E -S -W
You flee eastward!

< 1098h/1124H 214v/238V Pos: standing >
Saving Lae.

< 1098h/1124H 214v/238V Pos: standing >
You feel your skin harden to stone.

< 1098h/1124H 221v/238V Pos: standing >
You quickly scan the area.
A tharnadian illusionist who is close by to your west.
A tharnadian illusionist who is close by to your west.
An elite guard who is close by to your west.
An elite guard who is close by to your west.
An elite guard who is close by to your west.
An elite guard who is close by to your west.
A controller who is close by to your west.
An elite guard who is close by to your west.
A stray dog who is not far off to your west.
A stray cat who is not far off to your west.
An elite guard who is not far off to your west.
An elite guard who is not far off to your west.
An elite guard who is not far off to your west.
An elite guard who is not far off to your west.
An elite guard who is not far off to your west.
An elite guard who is not far off to your west.
A militia guard who is in the distance to your west.

< 1098h/1124H 226v/238V Pos: standing >
You quickly scan the area.
A tharnadian illusionist who is close by to your west.
A tharnadian illusionist who is close by to your west.
An elite guard who is close by to your west.
An elite guard who is close by to your west.
An elite guard who is close by to your west.
An elite guard who is close by to your west.
A controller who is close by to your west.
An elite guard who is close by to your west.
A stray dog who is not far off to your west.
A stray cat who is not far off to your west.
An elite guard who is not far off to your west.
An elite guard who is not far off to your west.
An elite guard who is not far off to your west.
An elite guard who is not far off to your west.
An elite guard who is not far off to your west.
An elite guard who is not far off to your west.

< 1098h/1124H 229v/238V Pos: standing >
A tharnadian illusionist enters from the west.

< 1099h/1124H 234v/238V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: Outside the Eastern City Gates
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: Outside the Eastern City Gates
</map>
Outside the Eastern City Gates
Obvious exits: -E -W
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
A tharnadian illusionist stands here watching for intruders.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A controller stands here, scanning the traffic for contraband.(Gold Aura)
A tough looking warrior is scanning the landscape beyond the walls.

< 1099h/1124H 235v/238V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: Inside the Eastern City Gates
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: Inside the Eastern City Gates
</map>
Inside the Eastern City Gates
Obvious exits: -N -E -S -W
A spellbook has been tossed aside here.
[10] A small bandage rests upon the ground here.
[2] A large wooden torch has been discarded here.
[2] A sturdy looking wooden club has been left here.
[2] A stout cudgel carved from oak wood lies here.
[2] A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
A long steel sword is here in the dirt.
[2] A steel dagger about a foot in length lies here.
[2] A steel dagger has been tossed aside here.
A durable looking footman's flail lies discarded here.
A large black leather whip lies coiled here.
[2] A warhammer with a sturdy-looking steel head lies here.
A large two-handed sword has been left here.
A large two-handed sword has been left here.
A great flail has been carelessly left here.
A large wandering dog is here, growling at you.
A stray tomcat is darting after rodents, here.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.

< 1099h/1124H 235v/238V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Grand Tharnadian Way
</map>
The Grand Tharnadian Way
Obvious exits: -E -W

< 1099h/1124H 237v/238V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Great Bazaar
</map>
The Great Bazaar
Obvious exits: -E -S -W
A wooden stall stands here, goods displayed upon its counter.

< 1099h/1124H 236v/238V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Center of the Great Bazaar
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: The Center of the Great Bazaar
</map>
The Center of the Great Bazaar
Obvious exits: -N -E -S -W
A militia guard is posted here, keeping watch over the bazaar.(Gold Aura)

< 1100h/1124H 235v/238V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Great Bazaar
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: The Great Bazaar
</map>
The Great Bazaar
Obvious exits: -N -E -S -W
A human merchant from another town stands here, perusing Tharnadia.
Alarm bells sound, signalling an invasion!

< 1100h/1124H 236v/238V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: Keats Street
</map>
Keats Street
Obvious exits: -N -E -S
Alarm bells sound, signalling an invasion!

< 1100h/1124H 237v/238V Pos: standing >
Alas, you cannot go that way. . . .

< 1100h/1124H 237v/238V Pos: standing >
Alas, you cannot go that way. . . .

< 1100h/1124H 238v/238V Pos: standing >
You quickly scan the area.
A militia guard who is close by to your north.
A militia guard who is not far off to your north.
The shady youth who is a brief walk away to your north.
A human merchant who is close by to your east.
A militia guard who is not far off to your east.
A stray dog who is in the distance to your east.
A stray cat who is in the distance to your east.
An elite guard who is in the distance to your east.
An elite guard who is in the distance to your east.
An elite guard who is in the distance to your east.
An elite guard who is in the distance to your east.
An elite guard who is in the distance to your east.
An elite guard who is in the distance to your east.
A homeless child who is not far off to your south.
A slutty whore who is not far off to your south.
A militia guard who is rather far off to your south.

< 1100h/1124H 238v/238V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Tharnadia-Keats Intersection
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: The Tharnadia-Keats Intersection
</map>
The Tharnadia-Keats Intersection
Obvious exits: -N -E# -S -W
A young man in leather armor seems to be patrolling the walls.

< 1101h/1124H 237v/238V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Great Fountain of Tharnadia
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: The Great Fountain of Tharnadia
</map>
The Great Fountain of Tharnadia
Obvious exits: -N -E -S# -W
A swirling rift shifts and howls here. (magic)
A swirling rift shifts and howls here. (magic)
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
The Tharnadian Quartermaster stands here.(Gold Aura)
The town crier is standing here, eagerly awaiting to perform his duties.(Gold Aura)
An old hound dog is sitting here by the counter.
Militia forces muster to bolster the town's defenses against the invaders!!!

< 1101h/1124H 236v/238V Pos: standing >
The door seems to be closed.
The Tharnadian Quartermaster suddenly attacks YOU!
You snap into visibility.
-=[The Tharnadian Quartermaster's feeble punch grazes you.]=-

< 1100h/1124H 236v/238V Pos: standing >
< T: Lae TP: sta TC:few scratches E: tharnadian sta EP: excellent >
 You see nothing special...

< 1100h/1124H 238v/238V Pos: standing >
< T: Lae TP: sta TC:few scratches E: tharnadian sta EP: excellent >
 That's tough to do in battle, but still you try...
The town crier suddenly attacks YOU!
-=[The town crier's punch grazes you.]=-

< 1099h/1124H 238v/238V Pos: standing >
< T: Lae TP: sta TC:few scratches E: tharnadian sta EP: excellent >
 Ok.

< 1099h/1124H 238v/238V Pos: standing >
< T: Lae TP: sta TC:few scratches E: tharnadian sta EP: excellent >
 That's tough to do in battle, but still you try...

< 1099h/1124H 238v/238V Pos: standing >
< T: Lae TP: sta TC:few scratches E: tharnadian sta EP: excellent >
 That's tough to do in battle, but still you try...

< 1099h/1124H 238v/238V Pos: standing >
< T: Lae TP: sta TC:few scratches E: tharnadian sta EP: excellent >
 A militia guard enters from the east.

< 1099h/1124H 238v/238V Pos: standing >
< T: Lae TP: sta TC:few scratches E: tharnadian sta EP: excellent >
 You say 'blink'
Your blackened staff of Netheril hums briefly, and you feel your body begin to vibrate.
You scatter your atoms to the wind only to reassemble nearby.

< 1099h/1124H 238v/238V Pos: standing >
A militia guard suddenly attacks YOU!
A militia guard misses you.
Sorry, you aren't allowed to do that in combat.

< 1099h/1124H 238v/238V Pos: standing >
< T: Lae TP: sta TC:few scratches E: guard sta EP: excellent >
 Saving Lae.

< 1099h/1124H 238v/238V Pos: standing >
< T: Lae TP: sta TC:few scratches E: guard sta EP: excellent >
 You see nothing special...

< 1099h/1124H 238v/238V Pos: standing >
< T: Lae TP: sta TC:few scratches E: guard sta EP: excellent >
 You attempt to flee...
PANIC!  You couldn't escape!

< 1099h/1124H 238v/238V Pos: standing >
< T: Lae TP: sta TC:few scratches E: guard sta EP: excellent >
 Saving Lae.

< 1099h/1124H 238v/238V Pos: standing >
< T: Lae TP: sta TC:few scratches E: guard sta EP: excellent >
 The Tharnadian Quartermaster suddenly attacks YOU!
You snap into visibility.
-=[The Tharnadian Quartermaster's feeble punch grazes you.]=-

< 1098h/1124H 238v/238V Pos: standing >
< T: Lae TP: sta TC:few scratches E: guard sta EP: excellent >
 You attempt to flee...

<map>
Zone: Tharnadia - City of Humans.
Room: The 'Mighty Anvil'
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: The 'Mighty Anvil'
</map>
The 'Mighty Anvil'
Obvious exits: -S -W -U
Jodnan, the blacksmith stands here working his metals.(holy)(Gold Aura)
You flee northward!

< 1098h/1124H 209v/238V Pos: standing >
Saving Lae.

< 1098h/1124H 209v/238V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Great Fountain of Tharnadia
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: The Great Fountain of Tharnadia
</map>
The Great Fountain of Tharnadia
Obvious exits: -N -E -S -W
A swirling rift shifts and howls here. (magic)
A swirling rift shifts and howls here. (magic)
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
A young man in leather armor seems to be patrolling the walls.
The Tharnadian Quartermaster stands here.(Gold Aura)
The town crier is standing here, eagerly awaiting to perform his duties.(Gold Aura)
An old hound dog is sitting here by the counter.

< 1098h/1124H 218v/238V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Ogre's Foot Lounge
</map>
The Ogre's Foot Lounge
Obvious exits: -N -U -D
A small leather bag lies here.
A large portal leading to the arena floats here. (glowing)
A stone hearth is set in the wall.
A mighty board stands here held up by great swords reading 'Flame Board.'
Alarm bells sound, signalling an invasion!

< 1098h/1124H 219v/238V Pos: standing >
A spiral oak staircase leads to the inn.
You extend your sights upward.
The Ogre's Foot Inn
Obvious exits: -W -D
A large sign hangs from the front of the counter here.
A Centaur (large) stands here.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
The receptionist stands here behind the counter, waiting to help someone.(holy)(Gold Aura)

< 1099h/1124H 224v/238V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Ogre's Foot Inn
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: The Ogre's Foot Inn
</map>
The Ogre's Foot Inn
Obvious exits: -W -D
A large sign hangs from the front of the counter here.
A Centaur (large) stands here.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
The receptionist stands here behind the counter, waiting to help someone.(holy)(Gold Aura)

< 1101h/1124H 237v/238V Pos: standing >
An elite guard suddenly attacks YOU!
You snap into visibility.
-=[An elite guard's feeble punch grazes you.]=-

< 1100h/1124H 237v/238V Pos: standing >
< T: Lae TP: sta TC:few scratches E: elite sta EP: excellent >
 You start chanting...

< 1100h/1124H 237v/238V Pos: standing >
< T: Lae TP: sta TC:few scratches E: elite sta EP: excellent >
 Casting: energy drain *

< 1100h/1124H 237v/238V Pos: standing >
< T: Lae TP: sta TC:few scratches E: elite sta EP: excellent >
 The receptionist suddenly attacks YOU!
-=[The receptionist's feeble punch grazes you.]=-

< 1098h/1124H 237v/238V Pos: standing >
< T: Lae TP: sta TC:few scratches E: elite sta EP: excellent >
 A tharnadian illusionist enters from below.

< 1098h/1124H 237v/238V Pos: standing >
< T: Lae TP: sta TC:few scratches E: elite sta EP: excellent >
 A tharnadian illusionist suddenly attacks YOU!
-=[A tharnadian illusionist's punch grazes you.]=-

< 1097h/1124H 237v/238V Pos: standing >
< T: Lae TP: sta TC:few scratches E: elite sta EP: excellent >
 You complete your spell...
[Damage: 134 ] -=[You drain a Centaur of some of his energy.]=-

< 1196h/1124H 244v/238V Pos: standing >
< T: Lae TP: sta TC:excellent E: elite sta EP: excellent >
 A Centaur starts casting an offensive spell.

< 1196h/1124H 244v/238V Pos: standing >
< T: Lae TP: sta TC:excellent E: elite sta EP: excellent >
 You start chanting...
You snap into visibility.
An elite guard suddenly attacks YOU!
-=[An elite guard's feeble punch grazes you.]=-

< 1195h/1124H 244v/238V Pos: standing >
< T: Lae TP: sta TC:excellent E: elite sta EP: excellent >
 You feel your skin soften and return to normal.
You snap into visibility.
-=[An elite guard's feeble punch grazes you.]=-
-=[An elite guard's decent punch grazes you.]=-

< 1183h/1124H 244v/238V Pos: standing >
< T: Lae TP: sta TC:excellent E: elite sta EP: excellent >
 You snap into visibility.
Casting: energy drain *

< 1183h/1124H 244v/238V Pos: standing >
< T: Lae TP: sta TC:excellent E: elite sta EP: excellent >
 You snap into visibility.
You complete your spell...
[Damage: 132 ] -=[You drain a Centaur of some of his energy.]=-

< 1280h/1124H 261v/238V Pos: standing >
< T: Lae TP: sta TC:excellent E: elite sta EP: excellent >
 A Centaur completes his spell...
A Centaur utters the word 'gjifal'
A translucent field flashes around your body upon contact with a Centaur's assault, deflecting it back at him!
You snap into visibility.
[Damage: 86 ] -=[You unleash light in a focused, searing ray at a Centaur!]=-
You snap into visibility.
-=[The receptionist's finger drives deep inside you.]=-
-=[The receptionist's decent punch grazes you.]=-
You dodge the receptionist's vicious attack.
-=[The receptionist's finger drives deep inside you.]=-
You dodge the receptionist's vicious attack.
You dodge the receptionist's vicious attack.
The receptionist starts casting an offensive spell.
The receptionist completes her spell...
The receptionist utters the words 'parl xafe'
-=[You are sent reeling by the receptionist's holy word.]=-
The receptionist sends a Centaur reeling with a holy word.

< 1158h/1124H 261v/238V Pos: standing >
< T: Lae TP: sta TC:excellent E: elite sta EP: excellent >
 A Centaur misses the receptionist.
A Centaur misses the receptionist.

< 1158h/1124H 261v/238V Pos: standing >
< T: Lae TP: sta TC:excellent E: elite sta EP: excellent >
 -=[A tharnadian illusionist's decent punch wounds you.]=-
-=[A tharnadian illusionist's crude punch wounds you.]=-
-=[A tharnadian illusionist's decent punch wounds you.]=-
A tharnadian illusionist starts casting an offensive spell.

< 1118h/1124H 261v/238V Pos: standing >
< T: Lae TP: sta TC:few scratches E: elite sta EP: excellent >
 You start chanting...

< 1118h/1124H 261v/238V Pos: standing >
< T: Lae TP: sta TC:few scratches E: elite sta EP: excellent >
 This being a hometown, you receive fewer exps...
A Centaur starts casting a spell.

< 1118h/1124H 261v/238V Pos: standing >
< T: Lae TP: sta TC:few scratches E: elite sta EP: excellent >
 You snap into visibility.
Casting: energy drain *
You snap into visibility.
-=[An elite guard's punch wounds you.]=-
You dodge an elite guard's vicious attack.

< 1106h/1124H 261v/238V Pos: standing >
< T: Lae TP: sta TC:few scratches E: elite sta EP: excellent >
 -=[An elite guard's punch wounds you.]=-
You dodge an elite guard's vicious attack.

< 1094h/1124H 261v/238V Pos: standing >
< T: Lae TP: sta TC:few scratches E: elite sta EP: excellent >
 You snap into visibility.
You complete your spell...
[Damage: 125 ] -=[You drain a Centaur of some of his energy.]=-

< 1189h/1124H 280v/238V Pos: standing >
< T: Lae TP: sta TC:excellent E: elite sta EP: excellent >
 A tharnadian illusionist completes his spell...
A tharnadian illusionist utters the word 'agsplnuahz'
Ghostly hands appear before you, close around your neck and begin to squeeze!
-=[You gasp for air as a pair of ghostly hands tighten around your throat!]=-

< 1157h/1124H 280v/238V Pos: standing >
< T: Lae TP: sta TC:excellent E: elite sta EP: excellent >
 -=[You gasp for air as a pair of ghostly hands tighten around your throat!]=-

< 1128h/1124H 280v/238V Pos: standing >
< T: Lae TP: sta TC:excellent E: elite sta EP: excellent >
 You resist the effects of a tharnadian illusionist's spell!

< 1128h/1124H 280v/238V Pos: standing >
< T: Lae TP: sta TC:excellent E: elite sta EP: excellent >
 This Centaur has some big nasty wounds and scratches.
He's large in size.
He appears to be casting.
His skin has a barklike texture..


< 1128h/1124H 280v/238V Pos: standing >
< T: Lae TP: sta TC:excellent E: elite sta EP: excellent >
 You start chanting...

< 1128h/1124H 280v/238V Pos: standing >
< T: Lae TP: sta TC:excellent E: elite sta EP: excellent >
 You snap into visibility.
-=[The receptionist's finger drives deep inside you.]=-
-=[The receptionist's finger drives deep inside you.]=-
-=[The receptionist's fine punch wounds you.]=-
You dodge the receptionist's vicious attack.
You dodge the receptionist's vicious attack.
-=[The receptionist's decent punch wounds you.]=-
The receptionist starts to chant in a deep voice.
-=[The receptionist extends his vibrating hand, and touches you - sending spasms of agony through you.]=-

< 954h/1124H 280v/238V Pos: standing >
< T: Lae TP: sta TC: small wounds E: elite sta EP: excellent >
 You snap into visibility.
-=[A tharnadian illusionist's decent punch wounds you.]=-
You dodge a tharnadian illusionist's vicious attack.
-=[A tharnadian illusionist's punch wounds you.]=-

< 928h/1124H 280v/238V Pos: standing >
< T: Lae TP: sta TC: small wounds E: elite sta EP: excellent >
 You complete your spell...
[Damage: 165 ] -=[You drain a Centaur of some of his energy.]=-
A Centaur completes his spell...
A Centaur utters the words 'zrzwunsohar gxabraw'
A flaming hulk grunts, and comes forth to join the swarm!
A flaming hulk now follows a Centaur.
A flaming hulk suddenly attacks YOU!
A flaming hulk misses you.

< 1050h/1124H 309v/238V Pos: standing >
< T: Lae TP: sta TC:few scratches E: elite sta EP: excellent >
 You dodge an elite guard's vicious attack.
You dodge an elite guard's vicious attack.
You snap into visibility.
You start chanting...

< 1050h/1124H 309v/238V Pos: standing >
< T: Lae TP: sta TC:few scratches E: elite sta EP: excellent >
 You dodge an elite guard's vicious attack.
-=[An elite guard's decent punch grazes you.]=-
A Centaur starts casting an offensive spell.

< 1040h/1124H 309v/238V Pos: standing >
< T: Lae TP: sta TC:few scratches E: elite sta EP: excellent >
 You snap into visibility.
You complete your spell...
[Damage: 128 ] -=[You drain a Centaur of some of his energy.]=-

< 1136h/1124H 316v/238V Pos: standing >
< T: Lae TP: sta TC:excellent E: elite sta EP: excellent >
 You start chanting...
You snap into visibility.

< 1136h/1124H 316v/238V Pos: standing >
< T: Lae TP: sta TC:excellent E: elite sta EP: excellent >
 You dodge the receptionist's vicious attack.
-=[The receptionist's decent punch grazes you.]=-
-=[The receptionist's finger drives deep inside you.]=-
-=[The receptionist's decent punch wounds you.]=-
-=[The receptionist's decent punch wounds you.]=-
You dodge the receptionist's vicious attack.
The receptionist starts casting an offensive spell.
The receptionist completes her spell...
The receptionist utters the words 'parl xafe'
The receptionist sends a flaming hulk reeling with a holy word.
-=[You are sent reeling by the receptionist's holy word.]=-
The receptionist sends a Centaur reeling with a holy word.

< 1017h/1124H 316v/238V Pos: standing >
< T: Lae TP: sta TC:few scratches E: elite sta EP: excellent >
 You dodge a tharnadian illusionist's vicious attack.
-=[A tharnadian illusionist's crude punch wounds you.]=-
You dodge a tharnadian illusionist's vicious attack.

< 1005h/1124H 316v/238V Pos: standing >
< T: Lae TP: sta TC: small wounds E: elite sta EP: excellent >
 A Centaur completes his spell...
A Centaur utters the word 'gjifal'
You resist the effects of a Centaur's spell!

< 1005h/1124H 316v/238V Pos: standing >
< T: Lae TP: sta TC: small wounds E: elite sta EP: excellent >
 You snap into visibility.
Casting: negative concussion blast *
You snap into visibility.
-=[A flaming hulk's crush grazes you.]=-
-=[A flaming hulk's finger drives deep inside you.]=-
A flaming hulk misses you.
-=[A flaming hulk's finger drives deep inside you.]=-
-=[A flaming hulk's fist flies toward you at frightening speeds, stopping only when it strikes your flesh.]=-

< 933h/1124H 316v/238V Pos: standing >
< T: Lae TP: sta TC: small wounds E: elite sta EP: excellent >
 The receptionist gracefully whirls around a Centaur's attack.

< 933h/1124H 316v/238V Pos: standing >
< T: Lae TP: sta TC: small wounds E: elite sta EP: excellent >
 You complete your spell...
[Damage: 101 ] -=[Your concussion blast rips into a Centaur, shattering his soul!]=-
-=[An elite guard's decent punch wounds you.]=-
-=[An elite guard's punch wounds you.]=-

< 945h/1124H 316v/238V Pos: standing >
< T: Lae TP: sta TC: small wounds E: elite sta EP: excellent >
 A Centaur starts casting a spell.

< 945h/1124H 316v/238V Pos: standing >
< T: Lae TP: sta TC: small wounds E: elite sta EP: excellent >
 An elite guard dodges your futile attack.
You miss an elite guard.
An elite guard dodges your futile attack.
An elite guard dodges your futile attack.
You snap into visibility.
-=[An elite guard's decent punch wounds you.]=-
You dodge an elite guard's vicious attack.

< 934h/1124H 316v/238V Pos: standing >
< T: Lae TP: sta TC: small wounds E: elite sta EP: excellent >
 You start chanting...

< 934h/1124H 316v/238V Pos: standing >
< T: Lae TP: sta TC: small wounds E: elite sta EP: excellent >
 You snap into visibility.
You complete your spell...
[Damage: 46 ] -=[Your concussion blast rips into a Centaur, shattering his soul!]=-
A Centaur's thick leather eyepiece was disintegrated by the negative energy!
A Centaur's soldiers quiver was disintegrated by the negative energy!
A flaming hulk stops following a Centaur.
A Centaur is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Lae by 13333333.
The smell of fresh blood enters your body, infusing you with power!