The death of [29 Monk] Jikchat Dakhira (Orc)

in Ouside the Gates of Sarmiz'Duul

from the perspective of [50 Shadowmage] Laz Mutinous Legions (Gnome)

<worn as a badge>    an emblem of Shanatar royalty (magic)
<worn on head>       a troll brewer's fez of clarity
<worn on eyes>       devil eyes of the ghargatula of damage (magic)
<worn in ear>        a diorite cross wrapped in skin [poor] (magic)
<worn in ear>        a dangling diamond earring [superior] (glowing)
<worn on face>       a leafy mask of Silvanos (magic) [78%]
<worn around neck>   a smooth torque of dwarven kind (magic)
<worn around neck>   a psionicist locket of power [superior] (magic) (glowing)
<worn on body>       the robe of Lost Souls (magic)[75h 51m 6s]
<worn about body>    a dark-blue robe of stars and moons [superior] (magic) (humming)
<worn as quiver>     an elven quiver
<worn about waist>   the mystical sash of the Netherworld of regeneration (magic) (glowing)
<worn on belt buckle>a harp of the sirens (magic) (glowing)
<attached to belt>   a midnight blue tome with silver bindings (glowing)
<worn on arms>       some black leather sleeves glowing with faerie fire (magic) (glowing)
<held as shield>     a well-polished mithril body shield [superior] [88%]
<worn around wrist>  some platinum-plated mithril bracers of Kimordril (magic)
<worn around wrist>  a bracelet of finger bones of endurance [76%]
<worn on finger>     a bone band of infinite power (magic) (humming)
<worn on finger>     a silver ring encrusted with a black sapphire of endurance (magic) (humming)
<primary weapon>     the orb of destruction (magic)
<worn on legs>       some bright blue leg plates
<worn on feet>       the winged boots of angelic movement (magic)

A half-orc magician stands here, thinking deep thoughts.(Red Aura)
Ath enters from the east.

< 760h/760H 215v/216V Pos: standing >
Alas, you cannot go that way. . . .

< 760h/760H 215v/216V Pos: standing >
The Tower of Wizardry
Obvious exits: -U -D
Ath enters from below.

< 760h/760H 214v/216V Pos: standing >
The Tower of Wizardry
Obvious exits: -E -W -U -D
Ath enters from below.

< 760h/760H 213v/216V Pos: standing >
The Tower of Wizardry
Obvious exits: -N -W -D
An apprentice half-orc mage stands here, mumbling to himself.(Red Aura)
Ath enters from below.

< 760h/760H 213v/216V Pos: standing >
A half-orc apprentice floats down.

< 760h/760H 215v/216V Pos: standing >
Alas, you cannot go that way. . . .

< 760h/760H 216v/216V Pos: standing >
The Tower of Wizardry
Obvious exits: -N# -S
An apprentice half-orc mage stands here, mumbling to himself.(Red Aura)
Ath enters from the south.

< 760h/760H 215v/216V Pos: standing >
Ok.

< 760h/760H 215v/216V Pos: standing >
The Private Study of Drowel
Obvious exits: -S
The vampire of a half-orc mage stands here.(Red Aura)
*A half-illithid, half-demon stands here.(Red Aura)
Ath enters from the south.

< 760h/760H 214v/216V Pos: standing >
This demon looks like some cross between an illithid and some kind of lizard.
He doesn't look very happy to be here.
A half-illithid demon appears to be Demon and is in excellent condition.
It's giant in size.
It is in the front rank.
It seems to be moving much faster than normal..
Its body is surrounded in a a green mist!
It is glowing with malevolent power!
It is surrounded by burning flames!
It's encased in a shimmering globe!

<worn about waist>   a belt of skulls [poor] (magic)

< 760h/760H 216v/216V Pos: standing >
The Tower of Wizardry
Obvious exits: -N -S
An apprentice half-orc mage stands here, mumbling to himself.(Red Aura)
Ath enters from the north.

< 760h/760H 215v/216V Pos: standing >
Ok.

< 760h/760H 215v/216V Pos: standing >
The Tower of Wizardry
Obvious exits: -N -W -D
Ath enters from the north.

< 760h/760H 214v/216V Pos: standing >
The Tower of Wizardry
Obvious exits: -E -W -U -D
An apprentice half-orc mage stands here, mumbling to himself.(Red Aura)
Ath enters from above.

< 760h/760H 214v/216V Pos: standing >
The Tower of Wizardry
Obvious exits: -U -D
An apprentice half-orc mage stands here, mumbling to himself.(Red Aura)
Ath enters from above.

< 760h/760H 214v/216V Pos: standing >
The Tower of Wizardry
Obvious exits: -E -U
A male commoner stands here.
An apprentice half-orc mage stands here, mumbling to himself.(Red Aura)
A half-orc magician stands here, thinking deep thoughts.(Red Aura)
Ath enters from above.

< 760h/760H 214v/216V Pos: standing >
Alas, you cannot go that way. . . .

< 760h/760H 215v/216V Pos: standing >
Alas, you cannot go that way. . . .

< 760h/760H 216v/216V Pos: standing >
A Paved Obsidian Road
Obvious exits: -N -S -W
Ath enters from the west.

< 760h/760H 215v/216V Pos: standing >
Ok.

< 760h/760H 215v/216V Pos: standing >
A Paved Obsidian Road
Obvious exits: -N -E -S
Ath enters from the north.

< 760h/760H 214v/216V Pos: standing >
Alas, you cannot go that way. . . .

< 760h/760H 215v/216V Pos: standing >
Alas, you cannot go that way. . . .

< 760h/760H 216v/216V Pos: standing >
A Paved Obsidian Road
Obvious exits: -N -W
A Sarmiz'Duul peacekeeper stands here, keeping the peace.
A Sarmiz'Duul peacekeeper stands here, keeping the peace.
Ath enters from the north.

< 760h/760H 215v/216V Pos: standing >
A Paved Obsidian Road
Obvious exits: -E -S -W
Ath enters from the east.

< 760h/760H 214v/216V Pos: standing >
An Open Air Market
Obvious exits: -N -E -S -W
Ath enters from the east.

< 760h/760H 213v/216V Pos: standing >
An Open Air Market
Obvious exits: -N -E -S -W
Ath enters from the east.

< 760h/760H 213v/216V Pos: standing >
You quickly scan the area.
A half-orc warrior who is a brief walk away to your north.
A Sarmiz'Duul peacekeeper who is a brief walk away to your east.
A Sarmiz'Duul peacekeeper who is a brief walk away to your east.
A retired soldier who is a brief walk away to your west.
A commoner who is rather far off to your west.

< 760h/760H 216v/216V Pos: standing >
An Open Air Market
Obvious exits: -N -E -S -W
Ath enters from the east.

< 760h/760H 215v/216V Pos: standing >
You quickly scan the area.
Savenge who is not far off to your north.
A Sarmiz'Duul peacekeeper who is rather far off to your east.
A Sarmiz'Duul peacekeeper who is rather far off to your east.
A retired soldier who is not far off to your west.
A commoner who is a brief walk away to your west.
A commoner who is in the distance to your west.

< 760h/760H 215v/216V Pos: standing >
An Open Air Market
Obvious exits: -N -E -S -W
Ath enters from the east.

< 760h/760H 214v/216V Pos: standing >
You quickly scan the area.
An elite bodyguard who is not far off to your north.
An elite bodyguard who is not far off to your north.
An elite bodyguard who is not far off to your north.
Aria who is not far off to your north.
An orcish adventurer who is rather far off to your north.
A Sarmiz'Duul peacekeeper who is in the distance to your east.
A Sarmiz'Duul peacekeeper who is in the distance to your east.
A retired soldier who is close by to your west.
A commoner who is not far off to your west.
A commoner who is rather far off to your west.

< 760h/760H 215v/216V Pos: standing >
An Open Air Market
Obvious exits: -N -E -S -W
Ath enters from the east.

< 760h/760H 215v/216V Pos: standing >
You quickly scan the area.
A retired soldier who is close by to your south.
A commoner who is close by to your west.
A commoner who is a brief walk away to your west.

< 760h/760H 215v/216V Pos: standing >
An Open Air Market
Obvious exits: -N -E -S -W
A male commoner stands here.
Ath enters from the east.

< 760h/760H 214v/216V Pos: standing >
You quickly scan the area.
A double-headed dragonfly who is close by to your north.
A commoner who is close by to your north.
A retired soldier who is close by to your north.
A retired soldier who is a brief walk away to your north.
A dirty beggar who is a brief walk away to your north.
A dirty beggar who is a brief walk away to your north.
A dirty beggar who is a brief walk away to your north.
The beggar leader who is a brief walk away to your north.
A retired soldier who is close by to your south.
A commoner who is not far off to your west.

< 760h/760H 215v/216V Pos: standing >
Red Brick Road
Obvious exits: -N -E -S -W
Ath enters from the east.

< 760h/760H 215v/216V Pos: standing >
You quickly scan the area.
A commoner who is not far off to your north.
A commoner who is close by to your east.
An elite member of the captain's guard who is a brief walk away to your south.
An elite member of the captain's guard who is a brief walk away to your south.
The captain of the regular guard who is a brief walk away to your south.
An orcish adventurer who is a brief walk away to your south.
A commoner who is close by to your west.

< 760h/760H 215v/216V Pos: standing >
You quickly scan the area.
A commoner who is not far off to your north.
A commoner who is close by to your east.
An elite member of the captain's guard who is a brief walk away to your south.
An elite member of the captain's guard who is a brief walk away to your south.
The captain of the regular guard who is a brief walk away to your south.
An orcish adventurer who is a brief walk away to your south.
An orcish adventurer who is rather far off to your south.
A commoner who is close by to your west.

< 760h/760H 215v/216V Pos: standing >
Red Brick Road
Obvious exits: -N -E -S -W
Ath enters from the south.

< 760h/760H 214v/216V Pos: standing >
Red Brick Road
Obvious exits: -N -E -S -W
A male commoner stands here.
Ath enters from the south.

< 760h/760H 213v/216V Pos: standing >
Red Brick Road
Obvious exits: -N -E -S -W
Ath enters from the south.

< 760h/760H 213v/216V Pos: standing >
Red Brick Road
Obvious exits: -N -S -W
Ath enters from the south.

< 760h/760H 213v/216V Pos: standing >
Red Brick Road
Obvious exits: -N -S
Ath enters from the south.

< 760h/760H 213v/216V Pos: standing >
Red Brick Road
Obvious exits: -N -E -S -W#
Ath enters from the south.

< 760h/760H 213v/216V Pos: standing >
Red Brick Road
Obvious exits: -N -S -W#
A male commoner stands here.
Ath enters from the south.

< 760h/760H 213v/216V Pos: standing >
You quickly scan the area.
A burly half-orc gate guard who is rather far off to your north.
A burly half-orc gate guard who is rather far off to your north.
A burly half-orc gate guard who is rather far off to your north.
A burly half-orc gate guard who is rather far off to your north.
A burly half-orc gate guard who is rather far off to your north.
A burly half-orc gate guard who is rather far off to your north.
A commoner who is in the distance to your south.

< 760h/760H 215v/216V Pos: standing >
A commoner leaves south.

< 760h/760H 216v/216V Pos: standing >
Red Brick Road
Obvious exits: -N -E -S -W#
A male commoner stands here.
Ath enters from the north.

< 760h/760H 215v/216V Pos: standing >
A Cobblestone Road
Obvious exits: -E -W
Ath enters from the west.

< 760h/760H 214v/216V Pos: standing >
A Cobblestone Road
Obvious exits: -E -W
A male commoner stands here.
Ath enters from the west.

< 760h/760H 215v/216V Pos: standing >
A Cobblestone Road
Obvious exits: -N -E -S -W
Ath enters from the west.

< 760h/760H 214v/216V Pos: standing >
A Cobblestone Road
Obvious exits: -E -W
An aging but brawny half-orc stands here enjoying life.
Ath enters from the west.
Ath gets a slab of beef from his bottomless bag of the shield dwarves.

< 760h/760H 213v/216V Pos: standing >
A Cobblestone Road
Obvious exits: -E -W
Ath enters from the west.

< 760h/760H 213v/216V Pos: standing >
A Cobblestone Road
Obvious exits: -N -W
Ath enters from the west.

< 760h/760H 213v/216V Pos: standing >
You quickly scan the area.
A Sarmiz'Duul peacekeeper who is close by to your north.
A Sarmiz'Duul peacekeeper who is close by to your north.
Hudak who is not far off to your north.
A retired soldier who is not far off to your west.
A commoner who is rather far off to your west.

< 760h/760H 215v/216V Pos: standing >
Ath eats a slab of beef.

< 760h/760H 216v/216V Pos: standing >
A Cobblestone Road
Obvious exits: -N -E -S
A Sarmiz'Duul peacekeeper stands here, keeping the peace.
A Sarmiz'Duul peacekeeper stands here, keeping the peace.
Ath enters from the south.

< 760h/760H 215v/216V Pos: standing >
Hudak's Meats
Obvious exits: -S
A half-orc stands here, hacking into the leg of some animal.
Ath enters from the south.

< 760h/760H 214v/216V Pos: standing >
Your group consists of ( 2/20):
( Head)   760/760   hit,  216/216  move Laz
(Front)  1302/1302  hit,   36/254  move Ath

< 760h/760H 216v/216V Pos: standing >
Hudak's Meats
Obvious exits: -S
*Ath  Mutinous Legions (Barbarian)(large) stands in mid-air here.(Gold Aura)
A half-orc stands here, hacking into the leg of some animal.

< 760h/760H 216v/216V Pos: standing >

< 760h/760H 216v/216V Pos: standing >
Hudak's Meats
Obvious exits: -S
*Ath  Mutinous Legions (Barbarian)(large) stands in mid-air here.(Gold Aura)
A half-orc stands here, hacking into the leg of some animal.

< 760h/760H 216v/216V Pos: standing >
Ath sits down in a comfortable spot.

< 760h/760H 216v/216V Pos: standing >
You quickly scan the area.
A Sarmiz'Duul peacekeeper who is close by to your south.
A Sarmiz'Duul peacekeeper who is close by to your south.
Ath seems to have fallen asleep.

< 760h/760H 216v/216V Pos: standing >
You quickly scan the area.
A Sarmiz'Duul peacekeeper who is close by to your south.
A Sarmiz'Duul peacekeeper who is close by to your south.

< 760h/760H 216v/216V Pos: standing >
You quickly scan the area.
A Sarmiz'Duul peacekeeper who is close by to your south.
A Sarmiz'Duul peacekeeper who is close by to your south.

< 760h/760H 216v/216V Pos: standing >
You quickly scan the area.
A Sarmiz'Duul peacekeeper who is close by to your south.
A Sarmiz'Duul peacekeeper who is close by to your south.

< 760h/760H 216v/216V Pos: standing >
You quickly scan the area.
A Sarmiz'Duul peacekeeper who is close by to your south.
A Sarmiz'Duul peacekeeper who is close by to your south.

< 760h/760H 216v/216V Pos: standing >
You quickly scan the area.
A Sarmiz'Duul peacekeeper who is close by to your south.
A Sarmiz'Duul peacekeeper who is close by to your south.

< 760h/760H 216v/216V Pos: standing >
You quickly scan the area.
A Sarmiz'Duul peacekeeper who is close by to your south.
A Sarmiz'Duul peacekeeper who is close by to your south.

< 760h/760H 216v/216V Pos: standing >
You quickly scan the area.
A Sarmiz'Duul peacekeeper who is close by to your south.
A Sarmiz'Duul peacekeeper who is close by to your south.

< 760h/760H 216v/216V Pos: standing >
You quickly scan the area.
A Sarmiz'Duul peacekeeper who is close by to your south.
A Sarmiz'Duul peacekeeper who is close by to your south.

< 760h/760H 216v/216V Pos: standing >

< 760h/760H 216v/216V Pos: standing >

< 760h/760H 216v/216V Pos: standing >
Ath awakens.

< 760h/760H 216v/216V Pos: standing >
Ath sits at attention.

< 760h/760H 216v/216V Pos: standing >
Ath clambers to his feet.

< 760h/760H 216v/216V Pos: standing >
Hudak's Meats
Obvious exits: -S
*Ath  Mutinous Legions (Barbarian)(large) stands in mid-air here.(Gold Aura)
A half-orc stands here, hacking into the leg of some animal.

< 760h/760H 216v/216V Pos: standing >
You quickly scan the area.
A Sarmiz'Duul peacekeeper who is close by to your south.
A Sarmiz'Duul peacekeeper who is close by to your south.

< 760h/760H 216v/216V Pos: standing >

< 760h/760H 216v/216V Pos: standing >
A Cobblestone Road
Obvious exits: -N -E -S
A Sarmiz'Duul peacekeeper stands here, keeping the peace.
A Sarmiz'Duul peacekeeper stands here, keeping the peace.
Ath enters from the north.

< 760h/760H 215v/216V Pos: standing >
A Cobblestone Road
Obvious exits: -E -W
Ath enters from the west.

< 760h/760H 214v/216V Pos: standing >
A Cobblestone Road
Obvious exits: -N -W
Ath enters from the west.

< 760h/760H 213v/216V Pos: standing >
Alas, you cannot go that way. . . .

< 760h/760H 214v/216V Pos: standing >
Alas, you cannot go that way. . . .

< 760h/760H 215v/216V Pos: standing >
You quickly scan the area.
A reveller who is not far off to your north.
A reveller who is not far off to your north.
A reveller who is not far off to your north.
A reveller who is not far off to your north.
A Sarmiz'Duul peacekeeper who is not far off to your west.
A Sarmiz'Duul peacekeeper who is not far off to your west.

< 760h/760H 216v/216V Pos: standing >
A Cobblestone Road
Obvious exits: -E -W
Ath enters from the east.

< 760h/760H 215v/216V Pos: standing >
A Cobblestone Road
Obvious exits: -N -E -S
A Sarmiz'Duul peacekeeper stands here, keeping the peace.
A Sarmiz'Duul peacekeeper stands here, keeping the peace.
Ath enters from the east.

< 760h/760H 214v/216V Pos: standing >
Alas, you cannot go that way. . . .

< 760h/760H 214v/216V Pos: standing >
Alas, you cannot go that way. . . .

< 760h/760H 215v/216V Pos: standing >
A Cobblestone Road
Obvious exits: -N -W
Ath enters from the north.

< 760h/760H 215v/216V Pos: standing >
A Cobblestone Road
Obvious exits: -E -W
An aging but brawny half-orc stands here enjoying life.
Ath enters from the east.

< 760h/760H 214v/216V Pos: standing >
A Cobblestone Road
Obvious exits: -E -W
Ath enters from the east.

< 760h/760H 213v/216V Pos: standing >
A Cobblestone Road
Obvious exits: -N -E -S -W
Ath enters from the east.

< 760h/760H 213v/216V Pos: standing >
A Cobblestone Road
Obvious exits: -E -W
Ath enters from the east.

< 760h/760H 213v/216V Pos: standing >
You quickly scan the area.
A retired soldier who is a brief walk away to your east.
A commoner who is not far off to your west.

< 760h/760H 214v/216V Pos: standing >
A Cobblestone Road
Obvious exits: -E -W
Ath enters from the east.

< 760h/760H 215v/216V Pos: standing >
Red Brick Road
Obvious exits: -N -E -S -W#
A male commoner stands here.
Ath enters from the east.

< 760h/760H 214v/216V Pos: standing >
You quickly scan the area.
A burly half-orc gate guard who is in the distance to your north.
A burly half-orc gate guard who is in the distance to your north.
A burly half-orc gate guard who is in the distance to your north.
A burly half-orc gate guard who is in the distance to your north.
A burly half-orc gate guard who is in the distance to your north.
A retired soldier who is in the distance to your east.
A dirty beggar who is not far off to your south.
A dirty beggar who is not far off to your south.
A dirty beggar who is not far off to your south.
The beggar leader who is not far off to your south.
A commoner who is a brief walk away to your south.
A double-headed dragonfly who is rather far off to your south.
A commoner who is in the distance to your south.
A retired soldier who is in the distance to your south.

< 760h/760H 216v/216V Pos: standing >
Red Brick Road
Obvious exits: -N -S -W#
Ath enters from the south.

< 760h/760H 215v/216V Pos: standing >
Red Brick Road
Obvious exits: -N -S
Ath enters from the south.

< 760h/760H 214v/216V Pos: standing >
Red Brick Road
Obvious exits: -N -S -W#
Ath enters from the south.

< 760h/760H 213v/216V Pos: standing >
Red Brick Road
Obvious exits: -N -S
Ath enters from the south.

< 760h/760H 213v/216V Pos: standing >
Inside the Gates of Sarmiz'Duul
Obvious exits: -N -E -S -W
A burly half-orc gate guard stands here.
A burly half-orc gate guard stands here.
A burly half-orc gate guard stands here.
A burly half-orc gate guard stands here.
A burly half-orc gate guard stands here.
A burly half-orc gate guard stands here.
Ath enters from the south.

< 760h/760H 213v/216V Pos: standing >
You quickly scan the area.
A commoner who is in the distance to your south.

< 760h/760H 215v/216V Pos: standing >
Ouside the Gates of Sarmiz'Duul
Obvious exits: -N -S
Ath enters from the south.

< 760h/760H 215v/216V Pos: standing >
An Orc enters from the north.
You quickly scan the area.
A burly half-orc gate guard who is close by to your south.
A burly half-orc gate guard who is close by to your south.
A burly half-orc gate guard who is close by to your south.
A burly half-orc gate guard who is close by to your south.
A burly half-orc gate guard who is close by to your south.
A burly half-orc gate guard who is close by to your south.

< 760h/760H 215v/216V Pos: standing >
Looks like an exit.
You extend your sights northward.
 
   *****+^.^.     
  *^**.*+..^      
 M^..^^*+.^^  ..  
 ++++++++***   .  
 *^...*.+....  .  
 **^^**.^D        
 ****...          
  **...           
   *.             
Along a Coarse Gravel Road in the DarkPeak Valley
Obvious exits: -N -E -S -W
Ath snaps into visibility.
An Orc is knocked to the ground by Ath's skillful bash!

< 760h/760H 215v/216V Pos: standing >
Ath dodges an Orc's attack.
Ath easily blocks an Orc's lunge at him.
Ath snaps into visibility.

< 760h/760H 215v/216V Pos: standing >
Ouside the Gates of Sarmiz'Duul
Obvious exits: -N -S
An Orc (medium) Ninja of Dakhira sits here, fighting Ath. (Non-Fraggable)(Red Aura)
*Ath  Mutinous Legions (Barbarian)(large) stands in mid-air here, fighting an Orc.(Gold Aura)

< 760h/760H 215v/216V Pos: standing >
You start chanting...
Sparkling magic surrounds you as you begin your chant.
You snap into visibility.

< 760h/760H 215v/216V Pos: standing >
You complete your spell...
[Damage: 255 ] -=[Your giant fist of force causes an Orc to stagger in agony!]=-

< 760h/760H 216v/216V Pos: standing >
You start chanting...

< 760h/760H 216v/216V Pos: standing >
Ath dodges an Orc's attack.
An Orc misses Ath.
Ath snaps into visibility.

< 760h/760H 216v/216V Pos: standing >
You complete your spell...
[Damage: 65 ] -=[Your giant fist of force causes an Orc to stagger in agony!]=-
An Orc is dead! R.I.P.
You receive your share of experience.