The death of [33 Conjurer] Fwip (Gnome)

in Tharnadian Bank

from the perspective of [48 Thief] Nilats Suicide Squad (Troll)

<worn as a badge>    a clump of glowing fuzz
<worn on head>       the winged crown of the demon thieves (magic)
<worn on eyes>       the eyes of the High Forest (glowing)
<worn in ear>        a wad of spawn goo [poor] (magic) (humming)
<worn in ear>        a brightly flaming earring
<worn on face>       a gold-lined mesh fencing mask
<worn around neck>   a necklace of halfling ears [poor]
<worn around neck>   a snakeskin collar [poor]
<worn on body>       the chameleon suit of transformation [poor]
<worn about body>    a swirling, dark blue cloak (humming)
<worn on back>       a well crafted backpack (magic) [69%]
<worn as quiver>     the ancient sheath of *-* Clan BloodLust *-* of endurance (magic) (glowing) [87%]
<worn about waist>   a thick duergar-hide belt with a mithril buckle
<worn on belt buckle>A swirling mass of black smoke and hot ash [superior] (magic) (humming) [87%]
<worn on arms>       the vambraces of the vampire lords (magic) (humming)
<worn around wrist>  a bracelet of dracolich hide (magic) (humming)
<worn around wrist>  a bracelet of purple mist
<worn on hands>      the holy gauntlets of the planetar (magic) (illuminating)
<worn on finger>     the ring of the legendary hunter of damage (magic) (glowing) (humming)
<worn on finger>     a ring of Bloodstone Knighthood
<primary weapon>     a MaDMaNs stabber of damage (magic)
<secondary weapon>   a MaDMaNs stabber (magic)
<worn on legs>       some flexible leggings of hellfire (magic) (glowing)
<worn on feet>       a pair of dusty boots (glowing) [53%]

You extend your sights westward.
Outside the Eastern City Gates
Obvious exits: -E -W
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tharnadian illusionist stands here watching for intruders.
A controller stands here, scanning the traffic for contraband.(Gold Aura)
A tough looking warrior is scanning the landscape beyond the walls.

< 1025h/1025H 249v/249V Pos: standing >
You quickly scan the area.
A large rat who is close by to your east.
A homeless peasant who is not far off to your east.
An elite guard who is close by to your west.
An elite guard who is close by to your west.
An elite guard who is close by to your west.
An elite guard who is close by to your west.
A tharnadian illusionist who is close by to your west.
A controller who is close by to your west.
A young cleric who is not far off to your west.
An elite guard who is not far off to your west.
An elite guard who is not far off to your west.
A street sweeper who is rather far off to your west.
A human merchant who is in the distance to your west.

< 1025h/1025H 249v/249V Pos: standing >

< 1025h/1025H 249v/249V Pos: standing >
A faint hum can be heard from Tiamat's poison tail stinger carried by a lich necromancer.

< 1025h/1025H 249v/249V Pos: standing >

< 1025h/1025H 249v/249V Pos: standing >

< 1025h/1025H 249v/249V Pos: standing >
The great city gates of Tharnadia lie to the west.
You extend your sights westward.
Outside the Eastern City Gates
Obvious exits: -E -W
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tharnadian illusionist stands here watching for intruders.
A controller stands here, scanning the traffic for contraband.(Gold Aura)
A tough looking warrior is scanning the landscape beyond the walls.

< 1025h/1025H 249v/249V Pos: standing >
A faint hum can be heard from Tiamat's poison tail stinger carried by a lich necromancer.
You quickly scan the area.
A large rat who is close by to your east.
A homeless peasant who is not far off to your east.
An elite guard who is close by to your west.
An elite guard who is close by to your west.
An elite guard who is close by to your west.
An elite guard who is close by to your west.
A tharnadian illusionist who is close by to your west.
A controller who is close by to your west.
An elite guard who is close by to your west.
A young cleric who is not far off to your west.
A tharnadian thief-hunter who is not far off to your west.
An elite guard who is not far off to your west.
An elite guard who is not far off to your west.
A street sweeper who is rather far off to your west.
A human merchant who is in the distance to your west.

< 1025h/1025H 249v/249V Pos: standing >

< 1025h/1025H 249v/249V Pos: standing >
A large rat enters from the east.

< 1025h/1025H 249v/249V Pos: standing >

< 1025h/1025H 249v/249V Pos: standing >
You quickly scan the area.
A homeless peasant who is not far off to your east.
An elite guard who is close by to your west.
An elite guard who is close by to your west.
An elite guard who is close by to your west.
An elite guard who is close by to your west.
A tharnadian illusionist who is close by to your west.
A controller who is close by to your west.
An elite guard who is close by to your west.
A young cleric who is not far off to your west.
A tharnadian thief-hunter who is not far off to your west.
An elite guard who is not far off to your west.
An elite guard who is not far off to your west.
An elite guard who is not far off to your west.
A street sweeper who is rather far off to your west.
A human merchant who is in the distance to your west.

< 1025h/1025H 249v/249V Pos: standing >
The great city gates of Tharnadia lie to the west.
You extend your sights westward.
Outside the Eastern City Gates
Obvious exits: -E -W
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tharnadian illusionist stands here watching for intruders.
A controller stands here, scanning the traffic for contraband.(Gold Aura)
A tough looking warrior is scanning the landscape beyond the walls.

< 1025h/1025H 249v/249V Pos: standing >
Outside the Eastern City Gates
Obvious exits: -E -W
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tharnadian illusionist stands here watching for intruders.
A controller stands here, scanning the traffic for contraband.(Gold Aura)
A tough looking warrior is scanning the landscape beyond the walls.

< 1025h/1025H 247v/249V Pos: standing >
Inside the Eastern City Gates
Obvious exits: -N -E -S -W
A young cleric is standing here, smiling at you warmly.(Gold Aura)
A tharnadian thief-hunter watches over the town streets intently.(Gold Aura)
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.

< 1025h/1025H 245v/249V Pos: standing >
The Grand Tharnadian Way
Obvious exits: -E -W

< 1025h/1025H 244v/249V Pos: standing >
The Great Bazaar
Obvious exits: -E -S -W
A wooden stall stands here, goods displayed upon its counter.
A street sweeper is cleaning here, singing songs of labor.(Gold Aura)

< 1025h/1025H 244v/249V Pos: standing >
The Center of the Great Bazaar
Obvious exits: -N -E -S -W
A human merchant from another town stands here, perusing Tharnadia.

< 1025h/1025H 244v/249V Pos: standing >
The Great Bazaar
Obvious exits: -N -E -S -W

< 1025h/1025H 245v/249V Pos: standing >
Keats Street
Obvious exits: -N -E -S
A strange looking monkey-like creature clings to a nearby branch.(Red Aura)

< 1025h/1025H 248v/249V Pos: standing >
You quickly scan the area.
The shady youth who is not far off to your north.
A stray cat who is not far off to your north.
A militia guard who is not far off to your north.
A militia guard who is not far off to your north.
A human merchant who is not far off to your east.
A street sweeper who is a brief walk away to your east.
A young cleric who is in the distance to your east.
A tharnadian thief-hunter who is in the distance to your east.
An elite guard who is in the distance to your east.
An elite guard who is in the distance to your east.
An elite guard who is in the distance to your east.
A homeless child who is not far off to your south.
A homeless child who is not far off to your south.
A slutty whore who is not far off to your south.

< 1025h/1025H 248v/249V Pos: standing >
The Tharnadia-Keats Intersection
Obvious exits: -N -E# -S -W

< 1025h/1025H 247v/249V Pos: standing >
A street sweeper enters from the west.
You quickly scan the area.
The shady youth who is close by to your north.
A stray cat who is close by to your north.
A militia guard who is close by to your north.
A militia guard who is close by to your north.
A red-breasted tree-hugger who is close by to your south.
A homeless child who is a brief walk away to your south.
A slutty whore who is a brief walk away to your south.
A street sweeper who is close by to your west.
The Tharnadian Quartermaster who is close by to your west.
The town crier who is close by to your west.
A stray cat who is not far off to your west.
A militia guard who is not far off to your west.
A religious zealot who is not far off to your west.
A tharnadian thief-hunter who is rather far off to your west.
The doctor who is in the distance to your west.

< 1025h/1025H 249v/249V Pos: standing >
The great fountain of Tharnadia lies west.
You extend your sights westward.
The Great Fountain of Tharnadia
Obvious exits: -N -E -S -W
A swirling rift shifts and howls here. (magic)
A swirling rift shifts and howls here. (magic)
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
A street sweeper is cleaning here, singing songs of labor.(Gold Aura)
The Tharnadian Quartermaster stands here.(Gold Aura)
The town crier is standing here, eagerly awaiting to perform his duties.(Gold Aura)

< 1025h/1025H 249v/249V Pos: standing >
The Great Fountain of Tharnadia
Obvious exits: -N -E -S -W
A swirling rift shifts and howls here. (magic)
A swirling rift shifts and howls here. (magic)
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
A street sweeper is cleaning here, singing songs of labor.(Gold Aura)
The Tharnadian Quartermaster stands here.(Gold Aura)
The town crier is standing here, eagerly awaiting to perform his duties.(Gold Aura)
A lich wizard sneaks in from the east.

< 1025h/1025H 248v/249V Pos: standing >
The Ogre's Foot Lounge
Obvious exits: -N -U -D
A large portal leading to the arena floats here. (glowing)
A stone hearth is set in the wall.
A mighty board stands here held up by great swords reading 'Flame Board.'

< 1025h/1025H 247v/249V Pos: standing >
A spiral oak staircase leads to the inn.
You extend your sights upward.
The Ogre's Foot Inn
Obvious exits: -W -D
A stout cudgel carved from oak wood lies here.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
A steel dagger has been tossed aside here.
A two-handed sword, nearly six feet in length, lies here.
A warhammer with a sturdy-looking steel head lies here.
[2] A large wooden torch has been discarded here.
[2] A small bandage rests upon the ground here.
A large sign hangs from the front of the counter here.
A tharnadian illusionist stands here watching for intruders.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
The receptionist stands here behind the counter, waiting to help someone.(Gold Aura)

< 1025h/1025H 249v/249V Pos: standing >
You detach from reality for a moment, pondering.

< 1025h/1025H 249v/249V Pos: standing >
The Great Fountain of Tharnadia
Obvious exits: -N -E -S -W
A swirling rift shifts and howls here. (magic)
A swirling rift shifts and howls here. (magic)
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
An odd little man, with a shaved head and an orange robe, hums something. (casting) (Gold Aura)
A street sweeper is cleaning here, singing songs of labor.(Gold Aura)
The Tharnadian Quartermaster stands here.(Gold Aura)
The town crier is standing here, eagerly awaiting to perform his duties.(Gold Aura)
There are residual brain waves in the area.

< 1025h/1025H 248v/249V Pos: standing >
The Tharnadia-Keats Intersection
Obvious exits: -N -E# -S -W

< 1025h/1025H 247v/249V Pos: standing >
Keats Street
Obvious exits: -N -S -W
A street sweeper is cleaning here, singing songs of labor.(Gold Aura)
A shady looking youth is standing here, eyeing you with a devious glance.
A stray tomcat is darting after rodents, here.
A young man in leather armor seems to be patrolling the area.
A young man in leather armor seems to be patrolling the area.

< 1025h/1025H 248v/249V Pos: standing >
You quickly scan the area.
A young cleric who is close by to your north.
A red-breasted tree-hugger who is not far off to your south.
A homeless child who is rather far off to your south.
A slutty whore who is rather far off to your south.
Brinn who is close by to your west.

< 1025h/1025H 248v/249V Pos: standing >
The Northern Keats Intersection
Obvious exits: -E -S -W -U
A young cleric is standing here, smiling at you warmly.(Gold Aura)

< 1025h/1025H 247v/249V Pos: standing >
You quickly scan the area.
A militia guard who is not far off to your east.
A street sweeper who is close by to your south.
The shady youth who is close by to your south.
A stray cat who is close by to your south.
A militia guard who is close by to your south.
A militia guard who is close by to your south.
A red-breasted tree-hugger who is a brief walk away to your south.
A homeless child who is in the distance to your south.
A homeless child who is in the distance to your south.
A slutty whore who is in the distance to your south.
A militia guard who is not far off to your west.
A militia archer who is close by above you.
A militia archer who is close by above you.
A militia archer who is close by above you.

< 1025h/1025H 247v/249V Pos: standing >
The Northern Wall Road
Obvious exits: -E -S -W

< 1025h/1025H 248v/249V Pos: standing >
A young cleric enters from the west.
You quickly scan the area.
A militia guard who is close by to your east.
A militia guard who is a brief walk away to your west.

< 1025h/1025H 248v/249V Pos: standing >
The Northern Wall Road
Obvious exits: -N -E -W
A young man in leather armor seems to be patrolling the area.

< 1025h/1025H 247v/249V Pos: standing >
You quickly scan the area.
A young cleric who is close by to your west.
A militia guard who is rather far off to your west.
A stray dog who is in the distance to your west.

< 1025h/1025H 247v/249V Pos: standing >

< 1025h/1025H 249v/249V Pos: standing >

< 1025h/1025H 249v/249V Pos: standing >

< 1025h/1025H 249v/249V Pos: standing >
A Bend in the Wall Road
Obvious exits: -S -W
A stray tomcat is darting after rodents, here.

< 1025h/1025H 248v/249V Pos: standing >
You quickly scan the area.
A stray cat who is close by to your south.
A tharnadian thief-hunter who is close by to your south.
A young cleric who is not far off to your west.

< 1025h/1025H 248v/249V Pos: standing >
A faint hum can be heard from Tiamat's poison tail stinger carried by a lich necromancer.
The road to the south turns east.
You extend your sights southward.
A Bend in the Wall Road
Obvious exits: -N -E -S
A stray tomcat is darting after rodents, here.
A tharnadian thief-hunter watches over the town streets intently.(Gold Aura)

< 1025h/1025H 248v/249V Pos: standing >
A Bend in the Wall Road
Obvious exits: -N -E -S
A stray tomcat is darting after rodents, here.
A tharnadian thief-hunter watches over the town streets intently.(Gold Aura)

< 1025h/1025H 247v/249V Pos: standing >
The Northern Wall Road
Obvious exits: -E -W
A tharnadian thief-hunter watches over the town streets intently.(Gold Aura)
A street sweeper is cleaning here, singing songs of labor.(Gold Aura)

< 1025h/1025H 246v/249V Pos: standing >
A Bend in the Wall Road
Obvious exits: -N# -S -W

< 1025h/1025H 246v/249V Pos: standing >
Alas, you cannot go that way. . . .

< 1025h/1025H 249v/249V Pos: standing >
Road Beneath the Gate Tower
Obvious exits: -N -S -W# -U
A tharnadian thief-hunter watches over the town streets intently.(Gold Aura)

< 1025h/1025H 248v/249V Pos: standing >
Ok.

< 1025h/1025H 248v/249V Pos: standing >
A Commoner's Dwelling
Obvious exits: -E
An iron wood-burning stove stands here. (glowing)
A working commoner is stretched out, sound asleep.(Gold Aura)

< 1025h/1025H 247v/249V Pos: standing >
Ok.

< 1025h/1025H 248v/249V Pos: standing >

< 1025h/1025H 249v/249V Pos: standing >
A Commoner's Dwelling
Obvious exits: -E#
An iron wood-burning stove stands here. (glowing)
*A lich necromancer is standing here, busy with his own matters.(Red Aura)
An impenetrable globe of darkness floats near a lich necromancer's head.
*A lich wizard is standing here, busy with his own matters.(Red Aura)
An impenetrable globe of darkness floats near a lich wizard's head.
A working commoner is stretched out, sound asleep.(Gold Aura)

< 1025h/1025H 249v/249V Pos: standing >
A faint hum can be heard from Tiamat's poison tail stinger carried by a lich necromancer.

< 1025h/1025H 249v/249V Pos: standing >

< 1025h/1025H 249v/249V Pos: standing >

< 1025h/1025H 249v/249V Pos: standing >

< 1025h/1025H 249v/249V Pos: standing >

< 1025h/1025H 249v/249V Pos: standing >
Hint: The consider command will compare your level to that of the victims, nothing else. Lower level mobs can be nastier than they appear, and higher level mobs easier than you thought.

< 1025h/1025H 249v/249V Pos: standing >

< 1025h/1025H 249v/249V Pos: standing >
The door is closed.
The eastern wall road lies to the east.
The closed door blocks your farsight.

< 1025h/1025H 249v/249V Pos: standing >

< 1025h/1025H 249v/249V Pos: standing >
Ok.

< 1025h/1025H 249v/249V Pos: standing >
The door is open.
The eastern wall road lies to the east.
You extend your sights eastward.
Road Beneath the Gate Tower
Obvious exits: -N -S -W -U
A tharnadian thief-hunter watches over the town streets intently.(Gold Aura)

< 1025h/1025H 249v/249V Pos: standing >
Road Beneath the Gate Tower
Obvious exits: -N -S -W -U

< 1025h/1025H 248v/249V Pos: standing >
A Bend in the Wall Road
Obvious exits: -N# -S -W

< 1025h/1025H 247v/249V Pos: standing >
Ok.

< 1025h/1025H 247v/249V Pos: standing >
Tharnadian Bank
Obvious exits: -S
A large wooden counter is here, with a sign posted on it.
A greedy looking banker stands behind the counter, eyeing you curiously.(Gold Aura)

< 1025h/1025H 247v/249V Pos: standing >
Ok.
Sarn, the banker suddenly attacks YOU!
You snap into visibility.
Sarn, the banker's punch wounds you.

< 1010h/1025H 249v/249V Pos: standing >
< T: Nilats TP: sta TC:few scratches E: sarn sta EP: excellent >
 
< 1010h/1025H 249v/249V Pos: standing >
< T: Nilats TP: sta TC:few scratches E: sarn sta EP: excellent >
 A lich necromancer snaps into visibility.
A lich necromancer places Tiamat's poison tail stinger in the back of Sarn, the banker, resulting in some strange noises and some blood.
A lich necromancer twists the blade causing Sarn, the banker to writhe in agony,
A lich necromancer places a green bladed dagger named 'Sepsis' [superior] in the back of Sarn, the banker, resulting in some strange noises and some blood.

< 1020h/1025H 249v/249V Pos: standing >
< T: a lich necromancer TP: sta TC:excellent E: sarn sta EP:  few wounds >
 Tharnadian Bank
Obvious exits: -S#
A large wooden counter is here, with a sign posted on it.
*A lich necromancer is standing here, busy with his own matters.(Red Aura)
An impenetrable globe of darkness floats near a lich necromancer's head.
You sense a lifeform nearby.
Sarn, the banker stands here, fighting a lich necromancer.(Gold Aura)

< 1020h/1025H 249v/249V Pos: standing >
< T: a lich necromancer TP: sta TC:excellent E: sarn sta EP:  few wounds >
 A lich necromancer snaps into visibility.
Sarn, the banker's feeble punch grazes a lich necromancer.
Sarn, the banker's punch grazes a lich necromancer.
Sarn, the banker's punch grazes a lich necromancer.
Sarn, the banker misses a lich necromancer.
PooF! You perform an evasive maneouver, quickling darting into the shadows!

< 1023h/1025H 249v/249V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
A lich wizard snaps into visibility.
A lich wizard moves in the shadows, suddenly reappearing behind Sarn, the banker!

< 1026h/1025H 249v/249V Pos: standing >
Sarn, the banker dodges a lich wizard's attack.
A lich wizard snaps into visibility.
Sarn, the banker screams in pain as a lich wizard's pierce tears into his flesh.
Sarn, the banker screams in pain as a lich wizard's pierce tears into his flesh.
Sarn, the banker dodges a lich wizard's attack.
Sarn, the banker dodges a lich wizard's attack.

< 1026h/1025H 249v/249V Pos: standing >
Sarn, the banker dodges a lich necromancer's attack.
A lich necromancer snaps into visibility.
A lich necromancer's impressive pierce wounds Sarn, the banker.
A lich necromancer's impressive pierce wounds Sarn, the banker.
A lich necromancer's impressive pierce wounds Sarn, the banker.
A lich necromancer's Tiamat's poison tail stinger strikes out in a blur of speed at Sarn, the banker.

< 1026h/1025H 249v/249V Pos: standing >
A lich wizard snaps into visibility.
A lich wizard dances an amazing maneuver in battle, and trips up Sarn, the banker!

< 1026h/1025H 249v/249V Pos: standing >
A lich necromancer parries Sarn, the banker's lunge at him.
Sarn, the banker misses a lich necromancer.
A lich necromancer snaps into visibility.
You snap into visibility.
You stealthily position yourself behind Sarn, the banker, circling him.

< 1026h/1025H 249v/249V Pos: standing >
< T: a lich necromancer TP: sta TC:few scratches E: sarn ass EP:  few wounds >
 A lich necromancer snaps into visibility.
A lich necromancer gets past Sarn, the banker's defenses and strikes with a mighty blow.
A lich necromancer sneaks up on Sarn, the banker driving their weapon deep into a vital organ!
...A lich necromancer then quickly fades into the shadow, re-appearing only to attack again!
A lich necromancer places Tiamat's poison tail stinger in the back of Sarn, the banker, resulting in some strange noises and some blood.

< 1026h/1025H 249v/249V Pos: standing >
< T: a lich necromancer TP: sta TC:few scratches E: sarn ass EP:  nasty wounds >
 You snap into visibility.
[Damage: 16 ] Sarn, the banker screams in pain as your pierce tears into his flesh
[Damage: 19 ] Sarn, the banker screams in pain as your pierce tears into his flesh
[Damage: 20 ] Sarn, the banker screams in pain as your pierce tears into his flesh
[Damage: 19 ] Sarn, the banker screams in pain as your pierce tears into his flesh

< 1026h/1025H 249v/249V Pos: standing >
< T: a lich necromancer TP: sta TC:few scratches E: sarn ass EP:  nasty wounds >
 A lich wizard snaps into visibility.
Sarn, the banker screams in pain as a lich wizard's pierce tears into his flesh.
Sarn, the banker screams in pain as a lich wizard's pierce tears into his flesh.
Sarn, the banker screams in pain as a lich wizard's pierce tears into his flesh.
Sarn, the banker screams in pain as a lich wizard's pierce tears into his flesh.

< 1026h/1025H 249v/249V Pos: standing >
< T: a lich necromancer TP: sta TC:few scratches E: sarn ass EP: pretty hurt >
 You snap into visibility.
Sarn, the banker is already on the ground!
But hey you try anyways and you fall on yer ass!

< 1026h/1025H 249v/249V Pos: sitting >
< T: a lich necromancer TP: sta TC:few scratches E: sarn ass EP: pretty hurt >
 A lich necromancer snaps into visibility.
A lich necromancer's pierce strikes Sarn, the banker hard.
A lich necromancer's impressive pierce strikes Sarn, the banker very hard.
A lich necromancer's impressive pierce strikes Sarn, the banker very hard.
A lich necromancer's impressive pierce strikes Sarn, the banker very hard.

< 1026h/1025H 249v/249V Pos: sitting >
< T: a lich necromancer TP: sta TC:few scratches E: sarn ass EP:  awful >
 A lich necromancer snaps into visibility.
Sarn, the banker's blood splatters as it hits the ground.

< 1026h/1025H 249v/249V Pos: sitting >
< T: a lich necromancer TP: sta TC:few scratches E: sarn ass EP:  awful >
 A lich wizard snaps into visibility.
Sarn, the banker screams in pain as a lich wizard's pierce tears into his flesh.
Sarn, the banker screams in pain as a lich wizard's pierce tears into his flesh.
Sarn, the banker screams in pain as a lich wizard's pierce tears into his flesh.
Sarn, the banker screams in pain as a lich wizard's pierce tears into his flesh.
Sarn, the banker screams in pain as a lich wizard's pierce tears into his flesh.
Sarn, the banker screams in pain as a lich wizard's pierce tears into his flesh.
Sarn, the banker is dead! R.I.P.
You receive your share of experience.
You have killed 21 of 3000 Human(s) for boon # 2451.
You have killed 1 of 1 Human(s) for boon # 2465.
You have completed boon # 2465.
Your guild gained prestige!
You have gained 10 epic points.
You have killed 1 of 1 Human(s) for boon # 2466.
The smell of fresh blood enters your body, infusing you with power!
The last gasps of Sarn, the banker cause a sickening chill to run up your spine.

< 1026h/1025H 249v/249V Pos: sitting >
You grin as the shadows slowly coalesce around you.

< 1026h/1025H 249v/249V Pos: sitting >
You clamber to your feet.

< 1026h/1025H 249v/249V Pos: standing >
Tharnadian Bank
Obvious exits: -S#
Puddles of fresh blood cover the ground.
The corpse of sarn, the banker is lying here.
A large wooden counter is here, with a sign posted on it.
*A lich necromancer is standing here, busy with his own matters.(Red Aura)
An impenetrable globe of darkness floats near a lich necromancer's head.
You sense a lifeform nearby.

< 1026h/1025H 249v/249V Pos: standing >
A lich necromancer gets something from the corpse of Sarn, the banker.

< 1026h/1025H 249v/249V Pos: standing >
Slay whom?

< 1026h/1025H 249v/249V Pos: standing >
You quickly scan the area.
You see nothing.

< 1026h/1025H 249v/249V Pos: standing >
Tharnadian Bank
Obvious exits: -S#
Puddles of fresh blood cover the ground.
The corpse of sarn, the banker is lying here.
A large wooden counter is here, with a sign posted on it.
You sense a lifeform nearby.
You sense a lifeform nearby.

< 1026h/1025H 249v/249V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 1026h/1025H 249v/249V Pos: standing >

< 1026h/1025H 249v/249V Pos: standing >
A faint hum can be heard from Tiamat's poison tail stinger carried by someone.

< 1026h/1025H 249v/249V Pos: standing >
The auras in your vision disappear.

< 1026h/1025H 249v/249V Pos: standing >
Hint: Rogues can check an enemy's health without breaking hide by using the 'glance' command.

< 1026h/1025H 249v/249V Pos: standing >

< 1026h/1025H 249v/249V Pos: standing >
A Gnome rides in on a stray dog from the south.

< 1026h/1025H 249v/249V Pos: standing >
Ok.

< 1026h/1025H 249v/249V Pos: standing >
A lich wizard snaps into visibility.
A Gnome quickly slides off a stray dog's back.
A lich wizard dances an amazing maneuver in battle, and trips up a Gnome!

< 1026h/1025H 249v/249V Pos: standing >
It's already closed!

< 1026h/1025H 249v/249V Pos: standing >
It's already closed!
A lich necromancer snaps into visibility.
A lich necromancer places Tiamat's poison tail stinger in the back of a Gnome, resulting in some strange noises and some blood.
A lich necromancer places a green bladed dagger named 'Sepsis' [superior] in the back of a Gnome, resulting in some strange noises and some blood.
With a swift tug a lich necromancer wrenches the weapon free, ramming it into a Gnome's spine!
A lich necromancer places a green bladed dagger named 'Sepsis' [superior] in the back of a Gnome, resulting in some strange noises and some blood.
A Gnome's angelic dragonscale shield was completely destroyed by the massive blow!
A Gnome's some unearthly gold talons was completely destroyed by the massive blow!
A Gnome's feathered leather eyepatch [superior] was completely destroyed by the massive blow!
A Gnome is dead! R.I.P.
You receive your share of experience.