The death of [ 3 Mercenary] Victum (Dwarf)

in Rugged Hills of the Hearth Valley

from the perspective of [ 3 Mercenary] Victum (Dwarf)

<worn on head>       a bronze skull cap
<worn on body>       a suit of spiked leather armor
<worn about body>    a boar skin cloak
<worn about waist>   a duergar skin belt
<worn on arms>       a pair of studded leather sleeves
<worn on hands>      some thick leather gloves
<primary weapon>     a long steel sword
<secondary weapon>   a steel short sword
<worn on legs>       a pair of studded leather leggings
<worn on feet>       a pair of studded leather boots

 
  MM^M^   
 MMM^MMM  
 ^^^@MMM  
 MMM^MMM  
  MM^MM   
Rugged Hills of the Hearth Valley
Obvious exits: -North -East  -South -West 

< 45h/45H 108v/108V Pos: standing >
You sit down and relax.

< 45h/45H 108v/108V Pos: sitting >

< 45h/45H 108v/108V Pos: sitting >
You stop sitting around and lay down.

< 45h/45H 108v/108V Pos: on your ass >
Sorry, you can't do that while laying around.

< 45h/45H 108v/108V Pos: on your ass >
The first hint of daylight can be seen on the northern horizon.

< 45h/45H 108v/108V Pos: on your ass >
The Gods of Duris have given you and your allies the following boons:
ID       Duration Racewar Description
2304   R Forever  All     Gain 300% bonus to exp when you kill 1 Demon(s).
2305   R Forever  All     Gain 300% bonus to exp when you kill 1 Phantom(s).
2306   R Forever  All     Gain 10 epics when you kill 1 Shade(s).
Displaying 3 result(s).

< 45h/45H 108v/108V Pos: on your ass >
The first rays of sunlight signal that day is approaching.

< 45h/45H 108v/108V Pos: on your ass >
You clamber to your feet.

< 45h/45H 108v/108V Pos: standing >
You start setting up camp...

< 45h/45H 108v/108V Pos: standing >
You quickly scan the area.
A red dracolich who is almost out of sight to your south.
A blue dracolich who is almost out of sight to your south.
A blue dracolich who is almost out of sight to your south.
Nebretych who is almost out of sight to your south.
An elite guard specialist who is in the distance to your west.
An elite guard who is in the distance to your west.
An elite guard who is in the distance to your west.
An elite guard who is in the distance to your west.
An elite guard who is in the distance to your west.
An elite guard who is in the distance to your west.
An elite guard who is in the distance to your west.

< 45h/45H 108v/108V Pos: standing >
Necromancer Skills - Last Edited: 2014-07-31 22:33:19 by lohrr
==============================================================
The following is a list of all skills and spells available to the Necromancer class:

==See also==
* Diabolis
* Memorize
* Necromancer
* Necrolyte
* Reaper



==Innate abilities==
None.

==Skills==
1st Level: 1h piercing, carve, climb, concentration, feign death, fishing, kick, meditate, mount, quick chant, retreat, salvage, scribe, sorcerous spell knowledge, swim
20th Level: age corpse

==Spells==
1st Circle: detect magic, minor creation, preserve, protection from undead, slashing darkness
2nd Circle: chill touch, protection from cold, protection from living, sleep, vampiric touch
3rd Circle: animate dead, dispel magic, embalm, sense follower
4th Circle: life leech, rejuvenate minor, strength, wither
5th Circle: coldshield, concealment, feeblemind, fireshield, heal undead, levitate, raise spectre, teleport
6th Circle: cone of cold, enervation, minor globe of invulnerability, rejuvenate major, vitalize undead
7th Circle: knock, protect undead, raise wraith, reveal true name, wall of bones
8th Circle: detect invisibility, dispel invisible, haste, improved invisibility, negative concussion blast
9th Circle: age, dimension door, energy drain, globe of darkness, raise vampire, undeath to death
10th Circle: blackmantle, cloak of fear, compact corpse, fly, gate, mass embalm, raise lich, vampiric trance
11th Circle: corpseform, create dracolich, power word kill, summon ghasts
12th Circle: create greater dracolich


< 45h/45H 108v/108V Pos: standing >
Summon ghasts - Last Edited: 2008-10-23 09:35:42 by Jexni
=========================================================
Category: Spells

* Area of effect: Yes
* Aggressive: Yes
* Cumulative: No
* Duration: Build up
* Type of spell: Direct Damage

Powerful necromancers are capable of opening a conduit to the negative
plane to bring forth incorporeal ghasts. These deadly creatures seek
out and feast upon life force. The touch of a ghast causes the victim to
suffer extreme emptiness, and may result in death. Extremely powerful
necromancers are capable of drawing the most powerful of ghasts. These
creatures can outright kill or paralyze the weak.

==See Also==
* Necromancer

< 45h/45H 108v/108V Pos: standing >
It's mild out today.

< 45h/45H 108v/108V Pos: standing >
A swarm of insects enters from the north.
A water elemental enters from the north.
A blazing imp enters from the north.
A water elemental enters from the north.
A water elemental enters from the north.

< 45h/45H 108v/108V Pos: standing >
A swarm of insects gives an order to his followers.
You are knocked to the ground by a water elemental's mighty bash!
You dodge a bash from a water elemental, who loses its balance and falls.
You dodge a bash from a water elemental, who loses its balance and falls.

< 42h/45H 108v/108V Pos: sitting >
< T: Victum TP: sit TC:few scratches E: water sta EP: excellent >
 A water elemental dodges your futile attack.

< 42h/45H 108v/108V Pos: sitting >
< T: Victum TP: sit TC:few scratches E: water sta EP: excellent >
 A blazing imp watches the area, making sure the battle does not get out of hand.

< 42h/45H 108v/108V Pos: sitting >
< T: Victum TP: sit TC:few scratches E: water sta EP: excellent >
 A swarm of insects starts casting an offensive spell.

< 42h/45H 108v/108V Pos: sitting >
< T: Victum TP: sit TC:few scratches E: water sta EP: excellent >
 A swarm of insects completes his spell...
A swarm of insects utters the words 'waouq wuggurz'
You stagger as a magic missile from a swarm of insects hits you.
OUCH!  That really did HURT!
You stagger as a magic missile from a swarm of insects hits you.
OUCH!  That really did HURT!
You stagger as a magic missile from a swarm of insects hits you.
YIKES!  Another hit like that, and you've had it!!
You stagger as a magic missile from a swarm of insects hits you.
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
You stagger as a magic missile from a swarm of insects hits you.