The death of [ 3 Mercenary] Victum (Dwarf)

in Rugged Hills of the Hearth Valley

from the perspective of [56 Dark Dreamer] Saif Suicide Squad (Kobold)

<worn as a badge>    the bronze Zarbonesti seal of Kryz'Kyssik (magic)
<worn on head>       a prismatic halo of light (magic) (glowing) (humming)
<worn on eyes>       the eyes of the High Forest (glowing)
<worn in ear>        a tiny endurium earring (magic)
<worn in ear>        a tiny orb of obsidian (magic)
<worn on face>       the mask of the plague [superior]
<worn around neck>   some kharma mind beads [superior] (magic) [67%]
<worn around neck>   a psionicist locket of power of endurance (magic) (glowing)
<worn on body>       the legendary platemail of defense of agility (magic)
<worn about body>    the cloak of the manta ray
<worn on tail>       some mithril ringlets [superior] (magic) [63%]
<worn as quiver>     a silken backsheath of flight (magic) [52%]
<worn about waist>   a belt of skulls [superior] (magic) [82%]
<worn on belt buckle>a soul sceptre of endurance (magic) (glowing)
<attached to belt>   a pitch black spellbook (magic) (glowing)
<worn on arms>       some mithril-plated gnomish arm enhancers (humming)
<held as shield>     a well-polished mithril body shield [superior]
<worn around wrist>  the writhing serpent of miracles of dexterity [62%]
<worn around wrist>  a bracelet of influence (magic) [53%]
<worn on hands>      the enchanted gloves of oblivion (humming) [59%]
<worn on finger>     a yellow ring of chrysoberyl [poor] (magic)
<worn on finger>     a ring of the Neogi Lords [poor] (glowing)
<held>               the flaming orb of revenge (magic) [88%]
<worn on legs>       a pair of vapor leggings
<worn on feet>       a pair of indigo-plated boots of endurance (magic)

A Grassland Covered With Shrubs and Small Trees
Obvious exits: -N -E -S -W
A water elemental enters from the east.
A blazing imp enters from the east.
A water elemental enters from the east.
A water elemental enters from the east.

< 863h/863H 242v/249V Pos: standing >

< 863h/863H 244v/249V Pos: standing >
   ****..  M    
  ...***.  ..   
 ^^^.***.M  .*  
 M^^......   *  
 MM^^^^@...  *  
 MMMM^^D...  *  
 MMMMMM^^^.  *  
  MMMMMMM^^     
   MMMMMM^M     
A Grassland Covered With Shrubs and Small Trees
Obvious exits: -N -E -S -W
A water elemental enters from the south.
A blazing imp enters from the south.
A water elemental enters from the south.
A water elemental enters from the south.

< 863h/863H 244v/249V Pos: standing >
   ****..  M    
  ...***.  ..   
 ^^^.***.M  .*  
 M^^......   *  
 MM^^^^@...  *  
 MMMM^^....  *  
 MMMMMM^^^.  *  
  MMMMMMM^^     
   MMMMMM^M     
   .****..      
  ^...***.  .   
 M^^^.***.M  .  
 MM^^......     
 MMM^^^@D...    
 MMMMM^^....    
 MMMMMMM^^^.    
  MMMMMMMM^^    
   MMMMMMM^M    
Rolling Fertile Foothills Covered With Grass
Obvious exits: -N -E -S -W
A water elemental enters from the east.
A blazing imp enters from the east.
A water elemental enters from the east.
A water elemental enters from the east.

< 863h/863H 244v/249V Pos: standing >
   *****.       
  ..****..  M   
 M^...***.  ..  
 M^^^.***.M  .  
 MM^^..@...     
 MMM^^^D....    
 MMMMM^^....    
  MMMMMM^^^.    
   MMMMMMM^^    
A Grassland Covered With Shrubs and Small Trees
Obvious exits: -N -E -S -W
A water elemental enters from the south.
A blazing imp enters from the south.
A water elemental enters from the south.
A water elemental enters from the south.

< 863h/863H 244v/249V Pos: standing >
   ******.      
  ...****..     
 MM^...***.  .  
 MM^^^.***.M    
 MMM^^.@D...    
 MMMM^^^^....   
 MMMMMM^^....   
  MMMMMMM^^^.   
   MMMMMMMM^    
A Grassland Covered With Shrubs and Small Trees
Obvious exits: -N -E -S -W
A water elemental enters from the east.
A blazing imp enters from the east.
A water elemental enters from the east.
A water elemental enters from the east.

< 863h/863H 244v/249V Pos: standing >
   *****..      
  .******.      
 ^...****..  M  
 MM^...***.  .  
 MM^^^.@**.M    
 MMM^^.D....    
 MMMM^^^^....   
  MMMMM^^....   
   MMMMMM^^^    
The Magnificent Woodlands of Evermeet
Obvious exits: -N -E -S -W
A water elemental enters from the south.
A blazing imp enters from the south.
A water elemental enters from the south.
A water elemental enters from the south.

< 863h/863H 244v/249V Pos: standing >
   **M*^..      
  ******..  M   
 ..******.   .  
 ^...****..  M  
 MM^...@**.  .  
 MM^^^.D**.M    
 MMM^^......    
  MMM^^^^....   
   MMMM^^...    
The Magnificent Woodlands of Evermeet
Obvious exits: -N -E -S -W
A water elemental enters from the south.
A blazing imp enters from the south.
A water elemental enters from the south.
A water elemental enters from the south.

< 863h/863H 244v/249V Pos: standing >
   ****..  .    
  M**M*^..  .   
 .******..  M.  
 ..******.   .  
 ^...**@*..  M  
 MM^...D**.  .  
 MM^^^.***.M    
  MM^^......    
   MM^^^^...    
The Magnificent Woodlands of Evermeet
Obvious exits: -N -E -S -W
A water elemental enters from the south.
A blazing imp enters from the south.
A water elemental enters from the south.
A water elemental enters from the south.

< 863h/863H 244v/249V Pos: standing >

< 863h/863H 246v/249V Pos: standing >
   ****..  .    
  *****..  ..   
 .M**M*^..  .*  
 .******..  M.  
 ..****@*.   .  
 ^...**D*..  M  
 MM^...***.  .  
  M^^^.***.M    
   M^^......    
The Magnificent Woodlands of Evermeet
Obvious exits: -N -E -S -W
A water elemental enters from the south.
A blazing imp enters from the south.
A water elemental enters from the south.
A water elemental enters from the south.

< 863h/863H 246v/249V Pos: standing >
   *****..      
  ******..  .   
 ..M**M*^..  .  
 ^.******..  M  
 ^..***@D*.     
 M^...****..    
 MMM^...***.    
  MM^^^.***.M   
   MM^^.....    
The Magnificent Woodlands of Evermeet
Obvious exits: -N -E -S -W
A water elemental enters from the east.
A blazing imp enters from the east.
A water elemental enters from the east.
A water elemental enters from the east.

< 863h/863H 246v/249V Pos: standing >
   ******..     
  *******..     
 ...M**M*^..    
 ^^.******..    
 M^..**@D**.    
 MM^...****..   
 MMMM^...***.   
  MMM^^^.***.   
   MMM^^....    
The Magnificent Woodlands of Evermeet
Obvious exits: -N -E -S -W
A water elemental enters from the east.
A blazing imp enters from the east.
A water elemental enters from the east.
A water elemental enters from the east.

< 863h/863H 246v/249V Pos: standing >
The writhing serpent of miracles tightens around your arm and infuses you with magic.

< 863h/863H 248v/249V Pos: standing >
   *******..    
  .*******..    
 ....M**M*^..   
 ^^^.******..   
 ^M^..*@D***.   
 MMM^...****..  
 MMMMM^...***.  
  MMMM^^^.***   
   MMMM^^...    
The Magnificent Woodlands of Evermeet
Obvious exits: -N -E -S -W
A water elemental enters from the east.
A blazing imp enters from the east.
A water elemental enters from the east.
A water elemental enters from the east.

< 863h/863H 247v/249V Pos: standing >

		Score information for Saif

Level: 56   Race: Kobold   Class: Illusionist / Dark Dreamer Sex: Male
Hit points: 863(863)  Moves: 247(249)
Coins carried:   41 platinum    54 gold    18 silver    26 copper
Coins in bank: 7813 platinum     0 gold     0 silver     0 copper
Playing time: 16 days / 7 hours/ 50 minutes
Received data: 0.2765 MB this session.
Send data:     0.0089 MB this session.
Compression ratio: 83%
Title:  Suicide Squad
Followers:
   a water elemental
   a blazing imp
   a water elemental
   a water elemental
Status:  Standing.
         Soulshielded
Epic points(total): 52672(108002) Current task: find runestone of The Prisons of Carthapia
Epic Bonus: Epic Points Bonus (0.08%)
Frags:   +9.11   Deaths:   27
In the illusion of: a swarm of insects (fair)
Detecting:      Illusions Invisible Evil Good Magic Life
Protected from: Good Fire Cold Lightning Gas Acid All but High Circle Spells
Enchantments:   Ultravision Farsee Fly Armor Aware Haste Levitation Waterbreathing Tower of Iron Will
Stat Pool timeout: 0:00:00
Bartender Quests Remaining: 20
Combat Pulse:   11 Spell Pulse:  0.60 
Leaderboard Points: 1785 

Active Spells:
--------------
bless (14 minutes)
armor (17 minutes)
roar of heroes (2 minutes)
stone skin (1 minute)
soulshield (1 minute)
fly (24 minutes)
detect invisibility (20 minutes)
protection from good (10 minutes)
well-rested bonus (120 minutes)
detect illusion (22 minutes)
vitality (9 minutes)
pantherspeed (16 minutes)


< 863h/863H 247v/249V Pos: standing >
   ********.    
  ..*******..   
 .....M**M*^..  
 ^^^^.******..  
 M^M^..@D****.  
 MMMM^...****.  
 MMMMMM^...***  
  MMMMM^^^.**   
   MMMMM^^..    
The Magnificent Woodlands of Evermeet
Obvious exits: -N -E -S -W
A water elemental enters from the east.
A blazing imp enters from the east.
A water elemental enters from the east.
A water elemental enters from the east.

< 863h/863H 245v/249V Pos: standing >
   *********    
  ...*******.   
 ^.....*****^.  
 .^^^^.******.  
 ^M^M^.@******  
 ^MMMM^...****  
 PMMMMMM^...**  
  MMMMMM^^^.*   
   MMMMMM^^.    
A Grassland Covered With Shrubs and Small Trees
Obvious exits: -N -E -S -W
A water elemental enters from the east.
A blazing imp enters from the east.
A water elemental enters from the east.
A water elemental enters from the east.

< 863h/863H 243v/249V Pos: standing >
   *********    
  ....*******   
 ^^.....*****^  
 ^.^^^^.******  
 M^M^M^@D*****  
 M^MMMM^...***  
 ^PMMMMMM^...*  
  ^MMMMMM^^^.   
   MMMMMMM^^    
A Grassland Covered With Shrubs and Small Trees
Obvious exits: -N -E -S -W
A water elemental enters from the east.
A blazing imp enters from the east.
A water elemental enters from the east.
A water elemental enters from the east.

< 863h/863H 242v/249V Pos: standing >

< 863h/863H 244v/249V Pos: standing >
   *********    
  ***********   
 .....*******.  
 ^^.....*****^  
 ^.^^^^@******  
 M^M^M^D.*****  
 M^MMMM^...***  
  PMMMMMM^...   
   MMMMMM^^^    
A Grassland Covered With Shrubs and Small Trees
Obvious exits: -N -E -S -W
A water elemental enters from the south.
A blazing imp enters from the south.
A water elemental enters from the south.
A water elemental enters from the south.

< 863h/863H 247v/249V Pos: standing >
   *********    
  ***********   
 ......*******  
 ^^^.....*****  
 M^.^^^@D*****  
 MM^M^M^..****  
 MM^MMMM^...**  
  ^PMMMMMM^..   
   ^MMMMMM^^    
Rolling Fertile Foothills Covered With Grass
Obvious exits: -N -E -S -W
A water elemental enters from the east.
A blazing imp enters from the east.
A water elemental enters from the east.
A water elemental enters from the east.

< 863h/863H 245v/249V Pos: standing >
   *********    
  .**********   
 .......******  
 ^^^^.....****  
 MM^.^^@D.****  
 MMM^M^M^..***  
 MMM^MMMM^...*  
  ^^PMMMMMM^.   
   M^MMMMMM^    
Rolling Fertile Foothills Covered With Grass
Obvious exits: -N -E -S -W
A water elemental enters from the east.
A blazing imp enters from the east.
A water elemental enters from the east.
A water elemental enters from the east.

< 863h/863H 243v/249V Pos: standing >
   *********    
  ..*********   
 ^.......*****  
 ^^^^^.....***  
 ^MM^.^@D^.***  
 MMMM^M^M^..**  
 MMMM^MMMM^...  
  ^^^PMMMMMM^   
   MM^MMMMMM    
Rolling Fertile Foothills Covered With Grass
Obvious exits: -N -E -S -W
A water elemental enters from the east.
A blazing imp enters from the east.
A water elemental enters from the east.
A water elemental enters from the east.

< 863h/863H 242v/249V Pos: standing >
   *********    
  ...********   
 ^^.......****  
 M^^^^^.....**  
 M^MM^.@D^^.**  
 MMMMM^M^M^..*  
 MMMMM^MMMM^..  
  ^^^^PMMMMMM   
   MMM^MMMMM    
Rolling Fertile Foothills Covered With Grass
Obvious exits: -N -E -S -W
A water elemental enters from the east.
A blazing imp enters from the east.
A water elemental enters from the east.
A water elemental enters from the east.

< 863h/863H 242v/249V Pos: standing >
You quickly scan the area.
You see nothing.

< 863h/863H 244v/249V Pos: standing >
   *********    
  ....*******   
 ^^^.......***  
 MM^^^^^.....*  
 MM^MM^@D^^^.*  
 MMMMMM^M^M^..  
 MMMMMM^MMMM^.  
  M^^^^PMMMMM   
   MMMM^MMMM    
Lush Grasslands of a Temperate Valley
Obvious exits: -N -E -S -W
A water elemental enters from the east.
A blazing imp enters from the east.
A water elemental enters from the east.
A water elemental enters from the east.

< 863h/863H 247v/249V Pos: standing >
You quickly scan the area.
A Dwarf who is a brief walk away to your south.
A human traveller who is not far off to your west.

< 863h/863H 247v/249V Pos: standing >
You quickly scan the area.
A Dwarf who is a brief walk away to your south.
A human traveller who is not far off to your west.

< 863h/863H 247v/249V Pos: standing >

< 863h/863H 247v/249V Pos: standing >

< 863h/863H 247v/249V Pos: standing >
   *********    
  ...********   
 ^^.......****  
 M^^^^^.....**  
 M^MM^D@^^^.**  
 MMMMM^M^M^..*  
 MMMMM^MMMM^..  
  ^^^^PMMMMMM   
   MMM^MMMMM    
Rolling Fertile Foothills Covered With Grass
Obvious exits: -N -E -S -W
A water elemental enters from the west.
A blazing imp enters from the west.
A water elemental enters from the west.
A water elemental enters from the west.

< 863h/863H 245v/249V Pos: standing >
It's mild out today.
   *********    
  ..*********   
 ^.......*****  
 ^^^^^.....***  
 ^MM^.D@^^.***  
 MMMM^M^M^..**  
 MMMM^MMMM^...  
  ^^^PMMMMMM^   
   MM^MMMMMM    
Rolling Fertile Foothills Covered With Grass
Obvious exits: -N -E -S -W
A water elemental enters from the west.
A blazing imp enters from the west.
A water elemental enters from the west.
A water elemental enters from the west.

< 863h/863H 243v/249V Pos: standing >

< 863h/863H 244v/249V Pos: standing >
You don't see that here.

< 863h/863H 248v/249V Pos: standing >
   *********    
  ...********   
 ^^.......****  
 M^^^^^.....**  
 M^MM^.@D^^.**  
 MMMMM^M^M^..*  
 MMMMM^MMMM^..  
  ^^^^PMMMMMM   
   MMM^MMMMM    
Rolling Fertile Foothills Covered With Grass
Obvious exits: -N -E -S -W
A water elemental enters from the east.
A blazing imp enters from the east.
A water elemental enters from the east.
A water elemental enters from the east.

< 863h/863H 247v/249V Pos: standing >
The mountains are too treacherous to be scaled.  Find another way to pass them.

< 863h/863H 247v/249V Pos: standing >
The mountains are too treacherous to be scaled.  Find another way to pass them.

< 863h/863H 247v/249V Pos: standing >
The mountains are too treacherous to be scaled.  Find another way to pass them.

< 863h/863H 248v/249V Pos: standing >
Looks like an exit.
You extend your sights southward.
   ..*******    
  ^.......***   
 M^^^^^.....**  
 M^MM^.@^^^.**  
 MMMMM^M^M^..*  
 MMMMM^MMMM^..  
 M^^^^PMMMMMM^  
  MMMM^MMMMMM   
   DMM^MMMMM    
Mountains of the Great Divide
Obvious exits: -N -E -S -W

< 863h/863H 249v/249V Pos: standing >
   *********    
  ....*******   
 ^^^.......***  
 MM^^^^^.....*  
 MM^MM^@D^^^.*  
 MMMMMM^M^M^..  
 MMMMMM^MMMM^.  
  M^^^^PMMMMM   
   MMMM^MMMM    
Lush Grasslands of a Temperate Valley
Obvious exits: -N -E -S -W
A water elemental enters from the east.
A blazing imp enters from the east.
A water elemental enters from the east.
A water elemental enters from the east.

< 863h/863H 247v/249V Pos: standing >

< 863h/863H 247v/249V Pos: standing >
   ...******    
  ^^.......**   
 MM^^^^^.....*  
 MM^MM^D^^^^.*  
 MMMMMM@M^M^..  
 MMMMMM^MMMM^.  
 MM^^^^PMMMMMM  
  MMMMM^MMMMM   
   GDMM^MMMM    
A Dwarven-made Pass Through the Mountains of the Great Divide
Obvious exits: -N -E -S -W
A water elemental enters from the north.
A blazing imp enters from the north.
A water elemental enters from the north.
A water elemental enters from the north.

< 863h/863H 245v/249V Pos: standing >
   ^.......*    
  M^^^^^.....   
 MM^MM^.^^^^.*  
 MMMMMMDM^M^..  
 MMMMMM@MMMM^.  
 MM^^^^PMMMMMM  
 MMMMMM^MMMMMM  
  MGDMM^MMMMM   
   MMMM^^MMM    
A Dwarven-made Pass through the Mountains of the Great Divide
Obvious exits: -N -E -S -W
A water elemental enters from the north.
A blazing imp enters from the north.
A water elemental enters from the north.
A water elemental enters from the north.

< 863h/863H 243v/249V Pos: standing >
   ^^^^^....    
  M^MM^.^^^^.   
 MMMMMM^M^M^..  
 MMMMMMDMMMM^.  
 MM^^^^@MMMMMM  
 MMMMMM^MMMMMM  
 MMGDMM^MMMMMM  
  MMMMM^^MMMM   
   ^MM^^^MMM    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
A Dwarf (medium) stands here (Newbie). (Non-Fraggable) (camping) (Gold Aura)
A water elemental enters from the north.
A blazing imp enters from the north.
A water elemental enters from the north.
A water elemental enters from the north.

< 863h/863H 242v/249V Pos: standing >
   ^^^^^....    
  M^MM^.^^^^.   
 MMMMMM^M^M^..  
 MMMMMM^MMMM^.  
 MM^^^^@MMMMMM  
 MMMMMM^MMMMMM  
 MMGDMM^MMMMMM  
  MMMMM^^MMMM   
   ^MM^^^MMM    

< 863h/863H 244v/249V Pos: standing >
Ok.
[Damage:  3 ] A Dwarf is knocked to the ground by a water elemental's mighty bash!
A Dwarf avoids being bashed by a water elemental, who loses its balance and falls.
A Dwarf avoids being bashed by a water elemental, who loses its balance and falls.

< 863h/863H 248v/249V Pos: standing >
A water elemental dodges a Dwarf's attack.

< 863h/863H 249v/249V Pos: standing >
A blazing imp watches the area, making sure the battle does not get out of hand.

< 863h/863H 249v/249V Pos: standing >
You start chanting...

< 863h/863H 249v/249V Pos: standing >
You complete your spell...
[Damage: 11 ] -=[You watch with self-pride as the magic missile hits a Dwarf.]=-
[Damage: 11 ] -=[You watch with self-pride as the magic missile hits a Dwarf.]=-
[Damage: 11 ] -=[You watch with self-pride as the magic missile hits a Dwarf.]=-
[Damage: 11 ] -=[You watch with self-pride as the magic missile hits a Dwarf.]=-
[Damage:  9 ] -=[You watch with self-pride as the magic missile hits a Dwarf.]=-
A Dwarf is dead! R.I.P.
You receive your share of experience.