The death of [27 Cleric] Liskin (Grey Elf)

in High Atop the Southeast Tower

from the perspective of [24 Monk] Coph (Grey Elf)

<worn as a badge>    a beacon of courage (glowing) (illuminating) [88%]             
<worn on head>       a fragile hide crown
<worn on eyes>       a twisted bone visor
<worn in ear>        a stylish clay earring
<worn on face>       the mask of armageddon
<worn around neck>   a dwarven-made emerald collar from The Valoisian Castle
<worn around neck>   a sparkling diamond collar [superior]
<worn on body>       an old robe of an astute monk [superior] (glowing)
<worn about body>    a spiked brass cloak
<worn about waist>   a flaming sapphire girth
<worn on arms>       some dwarven-made dragonscale sleeves
<worn around wrist>  an exquisite leather bracelet
<worn around wrist>  a spiked humanskin bracer [superior]
<worn on hands>      some brutal marble gloves from Rift Valley Jungle
<worn on finger>     a ring of invisibility
<worn on finger>     a spiked ring of the Vampire [poor] made by Znarc
<worn on legs>       some Cimmerian drawstring pants
<worn on feet>       a pair of ermineskin boots

Your fine punch strikes the baker very hard.]=-
You miss the baker.

< 168h/195H 123v/124V Pos: standing >
< T: Coph TP: sta TC: small wounds E: baker sta EP: pretty hurt >
 Liskin starts casting a spell.

< 168h/195H 123v/124V Pos: standing >
< T: Coph TP: sta TC: small wounds E: baker sta EP: pretty hurt >
 The baker misses you.
You whirl around, just avoiding the baker's vicious attack.
The baker's kick hits you in your side.

< 160h/195H 123v/124V Pos: standing >
< T: Coph TP: sta TC: small wounds E: baker sta EP: pretty hurt >
 You miss the baker.
The baker dodges your futile attack.
The baker dodges your futile attack.

< 160h/195H 123v/124V Pos: standing >
< T: Coph TP: sta TC: small wounds E: baker sta EP: pretty hurt >
 Liskin completes his spell...
Liskin utters the word 'pzar'
Healing energy flows from Liskin into your body!

< 193h/195H 123v/124V Pos: standing >
< T: Coph TP: sta TC:few scratches E: baker sta EP: pretty hurt >
 Liskin sits down in a comfortable spot.

< 193h/195H 123v/124V Pos: standing >
< T: Coph TP: sta TC:few scratches E: baker sta EP: pretty hurt >
 Liskin takes out his holy symbol and begins praying intently.

< 193h/195H 123v/124V Pos: standing >
< T: Coph TP: sta TC:few scratches E: baker sta EP: pretty hurt >
 The baker misses you.
You whirl around, just avoiding the baker's vicious attack.

< 193h/195H 123v/124V Pos: standing >
< T: Coph TP: sta TC:few scratches E: baker sta EP: pretty hurt >
 [Damage:  8 ] -=[Your fine punch strikes the baker very hard.]=-
[Damage: 10 ] -=[Your fine punch seriously wounds the baker.]=-
You miss the baker.

< 195h/195H 123v/124V Pos: standing >
< T: Coph TP: sta TC:excellent E: baker sta EP:  awful >
 You start to chant in a deep voice.
You are not in the proper mood for that right now!

< 195h/195H 123v/124V Pos: standing >
< T: Coph TP: sta TC:excellent E: baker sta EP:  awful >
 The baker misses you.
The baker misses you.
You block the baker's feeble kick with your arm.

< 195h/195H 123v/124V Pos: standing >
< T: Coph TP: sta TC:excellent E: baker sta EP:  awful >
 [Damage: 11 ] -=[Your fine punch seriously wounds the baker.]=-
You miss the baker.

< 196h/195H 123v/124V Pos: standing >
< T: Coph TP: sta TC:excellent E: baker sta EP:  awful >
 Hint: Warriors and other classes can use the 'rescue' command if a mob starts attacking a weaker player.
[Damage: 34 ] WHAP!  For a moment, you feel just like a dragon must as you punch the baker.
The baker is mortally wounded, and will die soon, if not aided.

< 200h/195H 123v/124V Pos: standing >
<[Damage: 14 ] You hit the baker in the throat, she chokes, gasps and dies.
The baker is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
You feel the bloodlust in your heart as you hear the death cry of the baker.

< 200h/195H 123v/124V Pos: standing >
Liskin raises his holy symbol and smiles broadly.

< 200h/195H 123v/124V Pos: standing >
Liskin clambers to his feet.

< 200h/195H 123v/124V Pos: standing >
It appears to be the corpse of the baker.
a few coins

< 200h/195H 123v/124V Pos: standing >
You get a few coins from the corpse of the baker.
There were: 1 platinum coin, 9 gold coins. 

< 200h/195H 123v/124V Pos: standing >
You do not see that here.

< 200h/195H 123v/124V Pos: standing >
You see nothing special about him.
Liskin appears to be Grey Elf and is in excellent condition.
He's medium in size.
He is in the front rank.

<worn on head>       a hood dusted with sand [superior]
<worn on eyes>       a priest's shayla of the maelstrom
<worn on feet>       a pair of winded boots

< 200h/195H 123v/124V Pos: standing >
The armorer leaves north.
Ok.

< 200h/195H 124v/124V Pos: standing >

< 200h/195H 124v/124V Pos: standing >
On Rapture Way
Obvious exits: -North -South
Fresh blood splatters cover the area.
The corpse of the baker is lying here.
The corpse of a grand knight is lying here.
Liskin (Grey Elf)(medium) stands, floating here.

< 200h/195H 124v/124V Pos: standing >
On Rapture Way
   Beautiful white marble like stones have been carefully chiseled and
embedded into the roadway.  Each stone has been polished brightly with a
single symbol etched into the surface of the stones.  A magnificent
stained glass window depicting a balance and scale in blue and white
stretches almost the entire length of the eastern wall.  A few clay pots
have been lined against the western city wall facing the city, evenly
spaced with perfection.  A single light yellow tipped white flower has
been planted in each pot.  The road continues on to the north and south
as the scent of nectar and honey permeates the area.
Obvious exits: -North -South
Liskin enters from the north.

< 200h/195H 123v/124V Pos: standing >
Rapture Way and Sanctuary Place
   Beautifully inlaid stones of white have been checkered with jeweled
encrusted silverish stones lining Sanctuary Place.  The checkered way
stretches off to the east, south, and north.  A magnificent statue has
been placed in the center of the intersection.  Large blue and yellow
flowers have been meticulously planted in a perfect circle about the
statue. The sweet scent of the flowers brings a sense of tranquilly to
the area.  A small sign has been carefully posted within the flowerbed
before the statue.
Obvious exits: -North -East -South
A citizen of Newhaven stands here.
A small girl is playing here.
A small boy is running about here.
A citizen of Newhaven is walking here.
Liskin enters from the north.

< 200h/195H 122v/124V Pos: standing >
On Rapture Way
   Beautiful white marble like stones have been carefully chiseled
and embedded into the roadway.  Each stone has been polished
brightly with a single symbol etched into the surface of the stones.
A small brass sign has been bolted on the left side of an entranceway
to the east.  A strong odor of baking bread lingers here.  The road
continues on to the north and south as the scent of nectar and honey
permeates the area.  A checkered roadway begins off to the north.
Obvious exits: -North -East# -South
Liskin enters from the north.

< 200h/195H 122v/124V Pos: standing >
On Rapture Way
   Beautiful white marble like stones have been carefully chiseled
and embedded into the roadway.  Each stone has been polished brightly
with a single symbol etched into the surface of the stones.  A large
iron pole extends outwards from a building off to the east supporting
a bright brass sign.  Large clay pots have been lined against the
western city wall facing the city, evenly spaced with perfection.  A
single light yellow tipped white flower has been planted in each pot.
The road continues on to the north and south as the scent of nectar
and honey permeates the area.  A checkered roadway begins off to the
south.
Obvious exits: -North -East -South
Liskin enters from the north.

< 200h/195H 123v/124V Pos: standing >

< 200h/195H 123v/124V Pos: standing >

< 200h/195H 123v/124V Pos: standing >
Rapture Way and Bliss Boulevard
   Perfectly squared inlaid stones of white have been checkered with
the light yellow stones lining Bliss Boulevard.  The checkered way
stretches off to the east and north. A stairway leading up the
southwestern section of the wall leads up to an open-air tower.  Each
stair has been cut perfectly.  Small groves have been chiseled into
each stair offering a better grip on the stairs to avoid slipping
during rain or sleet.  A small bright brass sign has been placed at
the bottom of the stairs.  The air is crisp and dry. A sense of
tranquillity fills the area here.
Obvious exits: -North -East -Up
Liskin enters from the north.

< 200h/195H 122v/124V Pos: standing >
Alas, you cannot go that way. . . .

< 200h/195H 123v/124V Pos: standing >
On Top of the Southwestern Tower
   Yellowish brown stone has been carefully chiseled with
delicate detail and perfectly lined up and mortared together
to form a massive tower.  The tower over looks the southwestern
land and walls surrounding the city.  Large parapets of perfectly
squared stone line the top of the tower, offering shelter to the
defenders of the city from any possible missile fire below the
city wall.  A large banner of blue and white has been centered
and hung down the tower wall facing outside the city as a thick
maple flagpole protrudes toward the sky supporting a banner
emblazoned with the city's crest.  Slivers of granite have been
embedded into the tower's stones reinforcing its structural
integrity.
Obvious exits: -Down
The corpse of the lieutenant is lying here.
The corpse of the scribe is lying here.
The corpse of Melairn Stromtorlin is lying here.
The corpse of the lieutenant is lying here.
A Lieutenant of the Sword of Newhaven stands here.
A Private of the Sword of Newhaven is standing here.
A Private of the Sword of Newhaven is standing here.
A Private of the Sword of Newhaven is standing here.
Liskin floats in from below.

< 200h/195H 122v/124V Pos: standing >
You kneel.

< 200h/195H 124v/124V Pos: kneeling >
Your spring at the lieutenant sends him slightly off balance...

< 200h/195H 124v/124V Pos: standing >
< T: Coph TP: sta TC:excellent E: lieutenant sit EP: excellent >
 You easily lean out of range of the lieutenant's vicious attack.

< 200h/195H 124v/124V Pos: standing >
< T: Coph TP: sta TC:excellent E: lieutenant sit EP: excellent >
 You score a CRITICAL HIT!!!!!
[Damage: 30 ] -=[Your punch seriously wounds the lieutenant.]=-
[Damage: 12 ] -=[Your fine punch strikes the lieutenant hard.]=-

< 204h/195H 124v/124V Pos: standing >
< T: Coph TP: sta TC:excellent E: lieutenant sit EP:  few wounds >
 You begin moving into position for a combination...

< 204h/195H 124v/124V Pos: standing >
< T: Coph TP: sta TC:excellent E: lieutenant sit EP:  few wounds >
 You start to chant in a deep voice.
You forgot the words for the chant.

< 204h/195H 124v/124V Pos: standing >
< T: Coph TP: sta TC:excellent E: lieutenant sit EP:  few wounds >
 You easily lean out of range of the lieutenant's vicious attack.

< 204h/195H 124v/124V Pos: standing >
< T: Coph TP: sta TC:excellent E: lieutenant sit EP:  few wounds >
 The lieutenant clambers to his feet.

< 204h/195H 124v/124V Pos: standing >
< T: Coph TP: sta TC:excellent E: lieutenant sta EP:  few wounds >
 [Damage: 12 ] -=[Your fine punch strikes the lieutenant hard.]=-
[Damage: 10 ] -=[Your fine punch strikes the lieutenant hard.]=-

< 206h/195H 124v/124V Pos: standing >
< T: Coph TP: sta TC:excellent E: lieutenant sta EP:  few wounds >
 You whirl around, just avoiding the lieutenant's vicious attack.
You easily lean out of range of the lieutenant's vicious attack.

< 206h/195H 124v/124V Pos: standing >
< T: Coph TP: sta TC:excellent E: lieutenant sta EP:  few wounds >
 [Damage: 10 ] -=[Your fine punch strikes the lieutenant hard.]=-
[Damage: 10 ] -=[Your punch strikes the lieutenant hard.]=-

< 208h/195H 124v/124V Pos: standing >
< T: Coph TP: sta TC:excellent E: lieutenant sta EP:  nasty wounds >
 Your limbs begin to blur...
[Damage:  6 ] You spin around on your foot and swing at the lieutenant with your leg...
[Damage: 13 ] ...then spin around and roundkick the lieutenant in the solar plexus...
[Damage: 12 ] ...then pound the lieutenant's face with a series of swift jabs...

< 210h/195H 124v/124V Pos: standing >
< T: Coph TP: sta TC:excellent E: lieutenant sta EP: pretty hurt >
 You easily lean out of range of the lieutenant's vicious attack.
You easily lean out of range of the lieutenant's vicious attack.

< 210h/195H 124v/124V Pos: standing >
< T: Coph TP: sta TC:excellent E: lieutenant sta EP: pretty hurt >
 [Damage:  9 ] -=[Your fine punch seriously wounds the lieutenant.]=-
[Damage: 10 ] -=[Your fine punch seriously wounds the lieutenant.]=-
[Damage: 10 ] -=[Your fine punch enshrouds the lieutenant in a mist of blood.]=-

< 213h/195H 124v/124V Pos: standing >
< T: Coph TP: sta TC:excellent E: lieutenant sta EP:  awful >
 You whirl around, just avoiding the lieutenant's vicious attack.
The lieutenant's kick hits you in your side.

< 206h/195H 124v/124V Pos: standing >
< T: Coph TP: sta TC:excellent E: lieutenant sta EP:  awful >
 [Damage: 11 ] -=[Your punch causes the lieutenant to grimace in pain.]=-
[Damage: 11 ] -=[Your punch hits the lieutenant.]=-
The lieutenant is mortally wounded, and will die soon, if not aided.
[Damage: 15 ] Your fearsome punch hits the lieutenant, smashing him to death.
The lieutenant is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
The last gasps of the lieutenant cause a sickening chill to run up your spine.

< 208h/195H 124v/124V Pos: standing >
A true martial artist would know his opponent for certain before striking.

< 208h/195H 124v/124V Pos: standing >
It appears to be the corpse of the lieutenant.
a small pile of coins

< 208h/195H 124v/124V Pos: standing >
You get a small pile of coins from the corpse of the lieutenant.
There were: 5 gold coins, 10 silver coins, 19 copper coins. 

< 208h/195H 124v/124V Pos: standing >
On Top of the Southwestern Tower
Obvious exits: -Down
A few drops of fresh blood are scattered around the area.
[2] The corpse of the lieutenant is lying here.
The corpse of the scribe is lying here.
The corpse of Melairn Stromtorlin is lying here.
The corpse of the lieutenant is lying here.
Liskin (Grey Elf)(medium) stands, floating here.
A Private of the Sword of Newhaven is standing here.
A Private of the Sword of Newhaven is standing here.
A Private of the Sword of Newhaven is standing here.

< 208h/195H 124v/124V Pos: standing >
Ok.
You put 1 platinum, 14 gold, 10 silver, and 19 copper coins into a rugged adventurers satchel.

< 208h/195H 124v/124V Pos: standing >
You no longer feel like a hero!
You no longer feel like a hero!
You no longer feel like a hero!

< 208h/195H 124v/124V Pos: standing >
Hint: -- Movement Points -- Ideally, you want to be around x2 your race's starting age. Type help lifespan. If you are too old or too young, your movement rengeration is lower.

< 208h/195H 124v/124V Pos: standing >
Rapture Way and Bliss Boulevard
   Perfectly squared inlaid stones of white have been checkered with
the light yellow stones lining Bliss Boulevard.  The checkered way
stretches off to the east and north. A stairway leading up the
southwestern section of the wall leads up to an open-air tower.  Each
stair has been cut perfectly.  Small groves have been chiseled into
each stair offering a better grip on the stairs to avoid slipping
during rain or sleet.  A small bright brass sign has been placed at
the bottom of the stairs.  The air is crisp and dry. A sense of
tranquillity fills the area here.
Obvious exits: -North -East -Up
Liskin floats in from above.

< 208h/195H 123v/124V Pos: standing >
You start to chant in a deep voice.
Your inner thoughts are in turmoil.

< 208h/195H 123v/124V Pos: standing >
On Bliss Boulevard
   Intricate bricks of light yellow glimmer slightly reflecting all
sources of light with its smooth polished surface.  Each stone has
been carefully carved and embedded into the earth.  The stones have
been spaced evenly and then mortared together.  The road stretches
to the east and west. The beginning of a checkered roadway is off
to the west.  A single row of large pots has been set along the
southern part of the city wall facing the roadway.  A single bright
yellowish flower has been planted in each pot.  A strong scent of
honey and nectar fills the air here.
Obvious exits: -North -East -West
A massive man is here hard at work.
Liskin enters from the west.

< 208h/195H 123v/124V Pos: standing >
You start to chant in a deep voice.
Your mind needs rest...

< 208h/195H 123v/124V Pos: standing >
The blacksmith leaves east.

< 208h/195H 123v/124V Pos: standing >
On Bliss Boulevard
   Intricate bricks of light yellow glimmer slightly reflecting
all sources of light with its smooth polished surface.  Each stone
has been carefully carved and embedded into the earth.  The stones
have been spaced evenly and then mortared together.  Iron sconces
have been perfectly spaced and bolted on each side of a doorway to
the north.  A small sign hangs over head to the north, swaying from
side to side, as a gentle breeze blows through the street.  The
boulevard continues on to the east and west. A strong scent of honey
and nectar fills the air here.
Obvious exits: -North -East -West
A massive man is here hard at work.
Liskin enters from the west.

< 207h/195H 122v/124V Pos: standing >
You ARE mad!

< 207h/195H 123v/124V Pos: standing >
You kneel.

< 207h/195H 124v/124V Pos: kneeling >
You manage with complete incompetence to throw yourself head first into the ground!

< 207h/195H 124v/124V Pos: sitting >
Your spring at the blacksmith sends him slightly off balance...

< 207h/195H 124v/124V Pos: standing >
< T: Coph TP: sta TC:excellent E: blacksmith sit EP: excellent >
 -=[The blacksmith's decent punch strikes you.]=-

< 196h/195H 124v/124V Pos: standing >
< T: Coph TP: sta TC:excellent E: blacksmith sit EP: excellent >
 [Damage: 11 ] -=[Your fine punch strikes the blacksmith.]=-
[Damage: 11 ] -=[Your fine punch strikes the blacksmith.]=-

< 198h/195H 124v/124V Pos: standing >
< T: Coph TP: sta TC:excellent E: blacksmith sit EP: few scratches >
 You begin moving into position for a combination...

< 198h/195H 124v/124V Pos: standing >
< T: Coph TP: sta TC:excellent E: blacksmith sit EP: few scratches >
 You start to chant in a deep voice.
[Damage: 75 ] The blacksmith is wracked by pain after you briefly touch your vibrating palm to him!

< 207h/195H 124v/124V Pos: standing >
< T: Coph TP: sta TC:excellent E: blacksmith sit EP:  few wounds >
 You whirl around, just avoiding the blacksmith's vicious attack.

< 207h/195H 124v/124V Pos: standing >
< T: Coph TP: sta TC:excellent E: blacksmith sit EP:  few wounds >
 You score a CRITICAL HIT!!!!!
[Damage: 23 ] -=[Your impressive punch strikes the blacksmith hard.]=-
The blacksmith clambers to his feet.
You score a CRITICAL HIT!!!!!
[Damage: 21 ] -=[Your impressive punch strikes the blacksmith hard.]=-

< 211h/195H 124v/124V Pos: standing >
< T: Coph TP: sta TC:excellent E: blacksmith sta EP:  few wounds >
 The citizen enters from the north.

< 211h/195H 124v/124V Pos: standing >
< T: Coph TP: sta TC:excellent E: blacksmith sta EP:  few wounds >
 You easily lean out of range of the blacksmith's vicious attack.
You whirl around, just avoiding the blacksmith's vicious attack.
The blacksmith's kick hits you in your side.

< 203h/195H 124v/124V Pos: standing >
< T: Coph TP: sta TC:excellent E: blacksmith sta EP:  few wounds >
 [Damage: 11 ] -=[Your fine punch strikes the blacksmith.]=-
The blacksmith dodges your futile attack.
You miss the blacksmith.

< 204h/195H 124v/124V Pos: standing >
< T: Coph TP: sta TC:excellent E: blacksmith sta EP:  few wounds >
 Your limbs begin to blur...
[Damage:  7 ] You pull the blacksmith's head down and bring your knee up, smashing it...
[Damage: 13 ] ...then spin around and roundkick the blacksmith in the solar plexus...
[Damage: 17 ] ...then smash the blacksmith's head between your fists...

< 207h/195H 124v/124V Pos: standing >
< T: Coph TP: sta TC:excellent E: blacksmith sta EP:  nasty wounds >
 -=[The blacksmith's impressive punch strikes you very hard.]=-
OUCH!  That really did HURT!
The blacksmith misses you.

< 181h/195H 124v/124V Pos: standing >
< T: Coph TP: sta TC:few scratches E: blacksmith sta EP:  nasty wounds >
 You score a CRITICAL HIT!!!!!
[Damage: 20 ] -=[Your impressive punch strikes the blacksmith very hard.]=-
[Damage: 10 ] -=[Your fine punch strikes the blacksmith hard.]=-
[Damage:  9 ] -=[Your fine punch strikes the blacksmith hard.]=-

< 185h/195H 124v/124V Pos: standing >
< T: Coph TP: sta TC:few scratches E: blacksmith sta EP: pretty hurt >
 The citizen leaves east.

< 185h/195H 124v/124V Pos: standing >
< T: Coph TP: sta TC:few scratches E: blacksmith sta EP: pretty hurt >
 The blacksmith misses you.
You are knocked to the ground by the blacksmith's mighty bash!

< 183h/195H 124v/124V Pos: sitting >
< T: Coph TP: sit TC:few scratches E: blacksmith sta EP: pretty hurt >
 You miss the blacksmith.
You miss the blacksmith.

< 183h/195H 124v/124V Pos: sitting >
< T: Coph TP: sit TC:few scratches E: blacksmith sta EP: pretty hurt >
 [Damage: 11 ] -=[Your fine punch strikes the blacksmith very hard.]=-
[Damage:  9 ] -=[Your punch strikes the blacksmith very hard.]=-

< 185h/195H 124v/124V Pos: sitting >
< T: Coph TP: sit TC:few scratches E: blacksmith sta EP: pretty hurt >
 -=[The blacksmith's fine punch strikes you.]=-
The blacksmith misses you.

< 170h/195H 124v/124V Pos: sitting >
< T: Coph TP: sit TC: small wounds E: blacksmith sta EP: pretty hurt >
 [Damage:  9 ] -=[Your fine punch strikes the blacksmith very hard.]=-
[Damage: 10 ] -=[Your fine punch seriously wounds the blacksmith.]=-
Your spring at the blacksmith sends him slightly off balance...
Unfortunately. the blacksmith grabs your leg and yanks you down to the ground!

< 172h/195H 124v/124V Pos: sitting >
< T: Coph TP: sit TC: small wounds E: blacksmith sit EP:  awful >
 -=[The blacksmith's punch strikes you hard.]=-

< 157h/195H 124v/124V Pos: sitting >
< T: Coph TP: sit TC: small wounds E: blacksmith sit EP:  awful >
 [Damage: 11 ] -=[Your fine punch seriously wounds the blacksmith.]=-
[Damage: 13 ] -=[Your impressive punch enshrouds the blacksmith in a mist of blood.]=-

< 159h/195H 124v/124V Pos: sitting >
< T: Coph TP: sit TC: small wounds E: blacksmith sit EP:  awful >
 Liskin starts casting a spell.

< 159h/195H 124v/124V Pos: sitting >
< T: Coph TP: sit TC: small wounds E: blacksmith sit EP:  awful >
 The blacksmith misses you.

< 159h/195H 124v/124V Pos: sitting >
< T: Coph TP: sit TC: small wounds E: blacksmith sit EP:  awful >
 You clamber to your feet.

< 159h/195H 124v/124V Pos: standing >
< T: Coph TP: sta TC: small wounds E: blacksmith sit EP:  awful >
 The blacksmith clambers to his feet.
Liskin completes his spell...
Liskin utters the word 'pzar'
Healing energy flows from Liskin into your body!
You start to chant in a deep voice.
You are not in the proper mood for that right now!

< 194h/195H 124v/124V Pos: standing >
< T: Coph TP: sta TC:few scratches E: blacksmith sta EP:  awful >
 The blacksmith dodges your futile attack.
[Damage:  9 ] -=[Your fine punch enshrouds the blacksmith in a mist of blood.]=-

< 195h/195H 124v/124V Pos: standing >
< T: Coph TP: sta TC:excellent E: blacksmith sta EP:  awful >
 Liskin sits down in a comfortable spot.

< 195h/195H 124v/124V Pos: standing >
< T: Coph TP: sta TC:excellent E: blacksmith sta EP:  awful >
 Liskin takes out his holy symbol and begins praying intently.

< 195h/195H 124v/124V Pos: standing >
< T: Coph TP: sta TC:excellent E: blacksmith sta EP:  awful >
 You easily lean out of range of the blacksmith's vicious attack.
You whirl around, just avoiding the blacksmith's vicious attack.
You block the blacksmith's feeble kick with your arm.

< 195h/195H 124v/124V Pos: standing >
< T: Coph TP: sta TC:excellent E: blacksmith sta EP:  awful >
 The blacksmith dodges your futile attack.
[Damage:  8 ] -=[Your fine punch causes the blacksmith to grimace in pain.]=-
The blacksmith is stunned!
[Damage:  8 ] -=[Your fine punch critically injures the blacksmith.]=-
The blacksmith is mortally wounded, and will die soon, if not aided.

< 197h/195H 124v/124V Pos: standing >
<You start to chant in a deep voice.
You forgot the words for the chant.

< 197h/195H 124v/124V Pos: standing >
<Liskin raises his holy symbol and smiles broadly.
[Damage: 13 ] Your fearsome punch hits the blacksmith, smashing him to death.
The blacksmith is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
The unmistakable scent of fresh blood can be smelled as the blacksmith dies in agony.

< 197h/195H 124v/124V Pos: standing >
Liskin clambers to his feet.

< 197h/195H 124v/124V Pos: standing >
It appears to be the corpse of the blacksmith.
a few coins

< 197h/195H 124v/124V Pos: standing >
You get a few coins from the corpse of the blacksmith.
There were: 1 platinum coin, 12 gold coins. 

< 197h/195H 124v/124V Pos: standing >
On Bliss Boulevard
Obvious exits: -North -East -West
A few drops of fresh blood are scattered around the area.
The corpse of the blacksmith is lying here.
Liskin (Grey Elf)(medium) stands, floating here.

< 197h/195H 124v/124V Pos: standing >
Ok.
You put 1 platinum, 12 gold, 0 silver, and 0 copper coins into a rugged adventurers satchel.

< 197h/195H 124v/124V Pos: standing >
Bliss Boulevard and Newhaven Way
   Beautifully inlaid stones of light yellow have been checkered
with the yellowish brown stones lining Newhaven Way.  The checkered
boulevard stretches off to the east and west.  A small fountain has
been placed in the center of the intersection.  Large red and white
flowers have been meticulously planted in a perfect circle about the
fountain.  The sounds of the gurgling fountain and the sweet scent
of the flowers bring a sense of tranquilly to the area.  A small sign
has been carefully posted within the flowerbed before the fountain.
Obvious exits: -East -South -West
The corpse of the scribe is lying here.
A citizen of Newhaven is walking here.
Liskin enters from the west.

< 197h/195H 123v/124V Pos: standing >
Hint: -- MONEY -- Get a pick from a shop and go find mines on the map. They are shown as little m's. Type mine with the pick wielded. When you discover ore, you can sell it at shops throughout duris. Some shops pay more for the ore! By the way, you can go to a weaponsmith shopkeeper to repair the pick, which is far more cost effective than purchasing a new one.

< 197h/195H 123v/124V Pos: standing >
On Bliss Boulevard
   Intricate bricks of light yellow glimmer slightly reflecting
all sources of light with its smooth polished surface.  Each
stone has been carefully carved and embedded into the earth.
The stones have been spaced evenly and then mortared together.
The road stretches to the east and west, while a huge wooden
door is off to the north.  A large clean floor mat has been
placed at the entranceway. Two bronze urns, polished to a bright
golden shine, have been maliciously placed at each side of the
entranceway to the building.  Tendrils of white smokes rise
carelessly in the air filling it with the strong scent of honey
and nectar.
Obvious exits: -North# -East -West
Liskin enters from the west.

< 197h/195H 123v/124V Pos: standing >
On Bliss Boulevard
   Intricate bricks of light yellow glimmer slightly reflecting all
sources of light with its smooth polished surface.  Each stone has
been carefully carved and embedded into the earth.  The stones have
been spaced evenly and then mortared together.  The road stretches to
the east and west.  The beginning of a checkered roadway is off to the
east.  A single row of large pots has been set along the southern part
of the city wall facing the roadway.  A single bright yellowish flower
has been planted in each pot.  A strong scent of honey and nectar fills
the air here.
Obvious exits: -North# -East -West
A small girl is playing here.
A citizen of Newhaven stands here.
Liskin enters from the west.

< 197h/195H 122v/124V Pos: standing >
Paradise Lane and Bliss Boulevard
   Perfectly squared inlaid stones of rose have been checkered with the
light yellow stones lining Bliss Boulevard.  The checkered way stretches
off to the west and north. A stairway leading up the southeastern section
of the wall leads up to an open-air tower.  Each stair has been cut
perfectly.  Small groves have been chiseled into each stair offering a
better grip on the stairs to avoid slipping during rain or sleet.  A small
bright brass sign has been placed at the bottom of the stairs.  The air is
crisp and dry; a sense of tranquillity fills the area here.
Obvious exits: -North -West -Up
The corpse of Jelfelir Ulikira is lying here.
Liskin enters from the west.

< 197h/195H 122v/124V Pos: standing >
Alas, you cannot go that way. . . .

< 197h/195H 123v/124V Pos: standing >
High Atop the Southeast Tower
   Yellowish brown stone has been carefully chiseled with delicate
detail and perfectly lined up and mortared together to form a
massive tower.  The tower over looks the southeastern land and walls
surrounding the city.  Large parapets of perfectly squared stone line
the top of the tower, offering shelter to the defenders of the city
from any possible missile fire below the city wall.  A large banner
of blue and white has been centered and hung down the tower wall facing
outside the city as a thick maple flagpole protrudes toward the sky
supporting a banner emblazoned with the city's crest.  Slivers of
granite have been embedded into the tower's stones reinforcing its
structural integrity.
Obvious exits: -Down
The corpse of the lieutenant is lying here.
A Lieutenant of the Hammer of Newhaven stands here.
A Private in the Hammer of Newhaven is standing here.
A Private in the Hammer of Newhaven is standing here.
A Private in the Hammer of Newhaven is standing here.
Liskin floats in from below.

< 197h/195H 123v/124V Pos: standing >
You kneel.

< 197h/195H 123v/124V Pos: kneeling >

< 197h/195H 123v/124V Pos: kneeling >
You feel your skill in springleap improving.
Your spring at the lieutenant sends him slightly off balance...

< 197h/195H 123v/124V Pos: standing >
< T: Coph TP: sta TC:excellent E: lieutenant sit EP: excellent >
 You whirl around, just avoiding the lieutenant's vicious attack.

< 197h/195H 123v/124V Pos: standing >
< T: Coph TP: sta TC:excellent E: lieutenant sit EP: excellent >
 [Damage: 15 ] -=[Your impressive punch strikes the lieutenant hard.]=-
[Damage: 13 ] -=[Your impressive punch strikes the lieutenant.]=-

< 199h/195H 123v/124V Pos: standing >
< T: Coph TP: sta TC:excellent E: lieutenant sit EP:  small wounds >
 You easily lean out of range of the lieutenant's vicious attack.

< 199h/195H 123v/124V Pos: standing >
< T: Coph TP: sta TC:excellent E: lieutenant sit EP:  small wounds >
 
< 199h/195H 123v/124V Pos: standing >
< T: Coph TP: sta TC:excellent E: lieutenant sit EP:  small wounds >
 You score a CRITICAL HIT!!!!!
[Damage: 23 ] -=[Your impressive punch strikes the lieutenant very hard.]=-
The lieutenant clambers to his feet.
[Damage: 10 ] -=[Your fine punch strikes the lieutenant.]=-
The lieutenant dodges your futile attack.

< 202h/195H 123v/124V Pos: standing >
< T: Coph TP: sta TC:excellent E: lieutenant sta EP:  few wounds >
 You begin moving into position for a combination...

< 202h/195H 123v/124V Pos: standing >
< T: Coph TP: sta TC:excellent E: lieutenant sta EP:  few wounds >
 You whirl around, just avoiding the lieutenant's vicious attack.
You easily lean out of range of the lieutenant's vicious attack.

< 202h/195H 123v/124V Pos: standing >
< T: Coph TP: sta TC:excellent E: lieutenant sta EP:  few wounds >
 You start to chant in a deep voice.
You forgot the words for the chant.

< 202h/195H 123v/124V Pos: standing >
< T: Coph TP: sta TC:excellent E: lieutenant sta EP:  few wounds >
 [Damage: 12 ] -=[Your fine punch strikes the lieutenant hard.]=-
[Damage: 10 ] -=[Your fine punch strikes the lieutenant hard.]=-
[Damage: 11 ] -=[Your fine punch strikes the lieutenant very hard.]=-

< 205h/195H 123v/124V Pos: standing >
< T: Coph TP: sta TC:excellent E: lieutenant sta EP:  nasty wounds >
 You easily lean out of range of the lieutenant's vicious attack.

< 205h/195H 123v/124V Pos: standing >
< T: Coph TP: sta TC:excellent E: lieutenant sta EP:  nasty wounds >
 [Damage: 11 ] -=[Your fine punch strikes the lieutenant very hard.]=-
[Damage: 10 ] -=[Your punch strikes the lieutenant very hard.]=-
[Damage: 10 ] -=[Your fine punch strikes the lieutenant very hard.]=-

< 208h/195H 123v/124V Pos: standing >
< T: Coph TP: sta TC:excellent E: lieutenant sta EP: pretty hurt >
 A rakshasa guard snaps into visibility.
A rakshasa guard's impressive pierce strikes Liskin.
A rakshasa guard places a serrated dirk of adamantium [poor] with a strange black stone in the back of Liskin, resulting in some strange noises and some blood.

< 208h/195H 123v/124V Pos: standing >
< T: Coph TP: sta TC:excellent E: lieutenant sta EP: pretty hurt >
 Someone parries Liskin's lunge at him.
A rakshasa guard snaps into visibility.

< 208h/195H 123v/124V Pos: standing >
< T: Coph TP: sta TC:excellent E: lieutenant sta EP: pretty hurt >
 A lich necromancer snaps into visibility.
A lich necromancer dances an acrobatic maneuver in battle, and trips up Liskin!

< 208h/195H 123v/124V Pos: standing >
< T: Coph TP: sta TC:excellent E: lieutenant sta EP: pretty hurt >
 Your limbs begin to blur...
[Damage:  1 ] You spin around on your foot and swing at the lieutenant with your leg...
[Damage:  8 ] ...then swing your elbow around, smashing the lieutenant's face...
[Damage: 16 ] ...then pound the lieutenant's face with a series of swift jabs...

< 211h/195H 123v/124V Pos: standing >
< T: Coph TP: sta TC:excellent E: lieutenant sta EP:  awful >
 You whirl around, just avoiding the lieutenant's vicious attack.
You block the lieutenant's feeble kick with your arm.

< 211h/195H 123v/124V Pos: standing >
< T: Coph TP: sta TC:excellent E: lieutenant sta EP:  awful >
 A lich necromancer's impressive pierce strikes Liskin hard.
A lich necromancer's impressive pierce strikes Liskin very hard.
A lich necromancer's impressive pierce strikes Liskin very hard.
A lich necromancer's pierce strikes Liskin very hard.
A lich necromancer's blazing dagger called 'the Fury of Demons' burns Liskin with a godly fire!

< 211h/195H 123v/124V Pos: standing >
< T: Coph TP: sta TC:excellent E: lieutenant sta EP:  awful >
 [Damage: 11 ] -=[Your fine punch enshrouds the lieutenant in a mist of blood.]=-

< 212h/195H 123v/124V Pos: standing >
< T: Coph TP: sta TC:excellent E: lieutenant sta EP:  awful >
 A rakshasa guard snaps into visibility.
A rakshasa guard places a master claw [poor] with a strange black stone in the back of Liskin, resulting in some strange noises and some blood.
Liskin is mortally wounded, and will die soon, if not aided.
A rakshasa guard's master claw [poor] with a strange black stone murmurs some strange incantations...
A rakshasa guard blasts Liskin into the next life!
Liskin's hood dusted with sand [superior] was disintegrated by the negative energy!
Liskin's pair of winded boots was disintegrated by the negative energy!
Liskin is dead! R.I.P.