The death of [27 Cleric] Liskin (Grey Elf)

in High Atop the Southeast Tower

from the perspective of [47 Assassin] Glar The Empire (Duergar)

<worn as a badge>    a badge of the Blood Horde made by Dahamma
<worn on head>       a ram horned helm of demonic allegiance (humming)
<worn on eyes>       the eyes of undead fire (glowing)
<worn in ear>        a bone pick [66%]             
<worn in ear>        a brightly flaming earring [32%]             
<worn on face>       an ancestoral tribal mask
<worn around neck>   a necklace of drow testicles
<worn around neck>   a necklace of dancing shadows
<worn on body>       a magical dragonscale chainmail
<worn about body>    a cloak of deva's feathers
<worn on back>       the quiver of holding
<worn as quiver>     a quiver smeared with blood [67%]             
<worn about waist>   a jeweled dragonscale belt
<worn on belt buckle>A swirling mass of black smoke and hot ash of health (humming) [83%]             
<worn on arms>       the sleeves of a MaDMaN [80%]             
<worn around wrist>  a purple wormskin bracer studded with obsidian of vision [superior] made by Dahamma
<worn around wrist>  a bracelet of influence
<worn on hands>      some black leather gloves with mithril blades
<worn on finger>     a black skull-shaped ring of damage
<worn on finger>     a black skull-shaped ring [superior]
<primary weapon>     a master claw [poor] with a strange black stone
<secondary weapon>   a serrated dirk of adamantium [poor] with a strange black stone
<worn on legs>       a pair of shadow leggings [84%]             
<worn on feet>       boots of endurance


< 701h/701H 281v/282V Pos: standing >
You quickly scan the area.
You see nothing.

< 701h/701H 281v/282V Pos: standing >
You quickly scan the area.
You see nothing.

< 701h/701H 281v/282V Pos: standing >
You quickly scan the area.
You see nothing.

< 701h/701H 281v/282V Pos: standing >
You quickly scan the area.
You see nothing.

< 701h/701H 281v/282V Pos: standing >

< 701h/701H 281v/282V Pos: standing >
You quickly scan the area.
You see nothing.

< 701h/701H 281v/282V Pos: standing >
Backstab who?

< 701h/701H 281v/282V Pos: standing >
Backstab who?

< 701h/701H 281v/282V Pos: standing >
Backstab who?

< 701h/701H 281v/282V Pos: standing >
Backstab who?

< 701h/701H 281v/282V Pos: standing >
Backstab who?

< 701h/701H 281v/282V Pos: standing >
Backstab who?

< 701h/701H 281v/282V Pos: standing >
Backstab who?

< 701h/701H 281v/282V Pos: standing >
Backstab who?

< 701h/701H 281v/282V Pos: standing >
Backstab who?

< 701h/701H 281v/282V Pos: standing >
Backstab who?

< 701h/701H 281v/282V Pos: standing >
Backstab who?

< 701h/701H 281v/282V Pos: standing >
Backstab who?

< 701h/701H 281v/282V Pos: standing >
You quickly scan the area.
You see nothing.

< 701h/701H 281v/282V Pos: standing >
You quickly scan the area.
You see nothing.

< 701h/701H 281v/282V Pos: standing >
Backstab who?

< 701h/701H 281v/282V Pos: standing >
Backstab who?

< 701h/701H 281v/282V Pos: standing >
A Well Traveled Path
Obvious exits: -S
An elegant gate hangs here blocking the right side entrance.
A rusting gate hangs here blocking the left side of the entrance.

< 701h/701H 281v/282V Pos: standing >
Backstab who?

< 701h/701H 281v/282V Pos: standing >
Backstab who?

< 701h/701H 282v/282V Pos: standing >
You quickly scan the area.
You see nothing.

< 701h/701H 282v/282V Pos: standing >
Backstab who?

< 701h/701H 282v/282V Pos: standing >
Backstab who?

< 701h/701H 282v/282V Pos: standing >
Backstab who?

< 701h/701H 282v/282V Pos: standing >
Backstab who?

< 701h/701H 282v/282V Pos: standing >
Backstab who?

< 701h/701H 282v/282V Pos: standing >
Backstab who?

< 701h/701H 282v/282V Pos: standing >
Backstab who?

< 701h/701H 282v/282V Pos: standing >
Backstab who?

< 701h/701H 282v/282V Pos: standing >
Backstab who?

< 701h/701H 282v/282V Pos: standing >
Backstab who?

< 701h/701H 282v/282V Pos: standing >
Backstab who?

< 701h/701H 282v/282V Pos: standing >
Backstab who?

< 701h/701H 282v/282V Pos: standing >
Backstab who?

< 701h/701H 282v/282V Pos: standing >
Backstab who?

< 701h/701H 282v/282V Pos: standing >
Backstab who?

< 701h/701H 282v/282V Pos: standing >
Backstab who?

< 701h/701H 282v/282V Pos: standing >
Backstab who?

< 701h/701H 282v/282V Pos: standing >
Backstab who?

< 701h/701H 282v/282V Pos: standing >
Backstab who?

< 701h/701H 282v/282V Pos: standing >
Backstab who?

< 701h/701H 282v/282V Pos: standing >
Backstab who?

< 701h/701H 282v/282V Pos: standing >
Backstab who?

< 701h/701H 282v/282V Pos: standing >
Backstab who?

< 701h/701H 282v/282V Pos: standing >
A Well Traveled Path
Obvious exits: -S
An elegant gate hangs here blocking the right side entrance.
A rusting gate hangs here blocking the left side of the entrance.

< 701h/701H 282v/282V Pos: standing >
Zone Name: Newhaven                      
Average mob level in zone: 25
 
< 701h/701H 282v/282V Pos: standing >

< 701h/701H 282v/282V Pos: standing >

< 701h/701H 282v/282V Pos: standing >
A Well Traveled Path
Obvious exits: -S
An elegant gate hangs here blocking the right side entrance.
A rusting gate hangs here blocking the left side of the entrance.

< 701h/701H 282v/282V Pos: standing >
A Well Traveled Path
Obvious exits: -S
An elegant gate hangs here blocking the right side entrance.
A rusting gate hangs here blocking the left side of the entrance.

< 701h/701H 282v/282V Pos: standing >
A Well Traveled Path
Obvious exits: -S
An elegant gate hangs here blocking the right side entrance.
A rusting gate hangs here blocking the left side of the entrance.

< 701h/701H 282v/282V Pos: standing >
A Well Traveled Path
Obvious exits: -S
An elegant gate hangs here blocking the right side entrance.
A rusting gate hangs here blocking the left side of the entrance.

< 701h/701H 282v/282V Pos: standing >
You quickly scan the area.
A lich necromancer who is not far off to your south.

< 701h/701H 282v/282V Pos: standing >
You quickly scan the area.
A lich necromancer who is close by to your south.

< 701h/701H 282v/282V Pos: standing >

< 701h/701H 282v/282V Pos: standing >
A Well Traveled Path
Obvious exits: -S
An elegant gate hangs here blocking the right side entrance.
A rusting gate hangs here blocking the left side of the entrance.

< 701h/701H 282v/282V Pos: standing >
A Well Traveled Path
Obvious exits: -S
An elegant gate hangs here blocking the right side entrance.
A rusting gate hangs here blocking the left side of the entrance.

< 701h/701H 282v/282V Pos: standing >
You quickly scan the area.
A lich necromancer who is close by to your south.
A highwayman who is not far off to your south.
An elite highwayman who is a brief walk away to your south.

< 701h/701H 282v/282V Pos: standing >
A Well Traveled Path
Obvious exits: -N -S
A huge block of solid ice is here to the south.
*a lich necromancer is standing here, busy with his own matters.(Red Aura)
An impenetrable globe of darkness floats near a lich necromancer's head.

< 701h/701H 280v/282V Pos: standing >
A lich necromancer has just given you his consent.

< 701h/701H 280v/282V Pos: standing >
No one here by that name.

< 701h/701H 280v/282V Pos: standing >
No one here by that name.

< 701h/701H 280v/282V Pos: standing >
A Well Traveled Path
Obvious exits: -N -S
A huge block of solid ice is here to the south.

< 701h/701H 280v/282V Pos: standing >
A Well Traveled Path
Obvious exits: -S
An elegant gate hangs here blocking the right side entrance.
A rusting gate hangs here blocking the left side of the entrance.
*a lich necromancer is standing here, busy with his own matters.(Red Aura)
An impenetrable globe of darkness floats near a lich necromancer's head.

< 701h/701H 278v/282V Pos: standing >
A elegant gate suddenly glows brightly!
A lich necromancer slowly fades out of existence.

< 701h/701H 279v/282V Pos: standing >
No one here by that name.

< 701h/701H 282v/282V Pos: standing >
Along Newhaven Way Before a Great City
Obvious exits: -N -S
A sturdy looking mount is here, all saddled up and ready to ride.

< 701h/701H 282v/282V Pos: standing >
Bliss Boulevard and Newhaven Way
Obvious exits: -E -S -W
The corpse of the scribe is lying here.
A citizen of Newhaven is walking here.(Gold Aura)
A Warder of Newhaven roams the streets here.

< 701h/701H 281v/282V Pos: standing >
No one here by that name.

< 701h/701H 281v/282V Pos: standing >
You quickly scan the area.
A girl who is not far off to your east.
The citizen who is not far off to your east.
A lich necromancer who is close by to your south.
The mount who is close by to your south.
A warder who is not far off to your south.
A Grey Elf who is close by to your west.
A Grey Elf who is close by to your west.
The blacksmith who is close by to your west.

< 701h/701H 281v/282V Pos: standing >
Along Newhaven Way Before a Great City
Obvious exits: -N -S
A Warder of Newhaven strolls along here.
*a lich necromancer is standing here, busy with his own matters.(Red Aura)
An impenetrable globe of darkness floats near a lich necromancer's head.
A sturdy looking mount is here, all saddled up and ready to ride.

< 701h/701H 280v/282V Pos: standing >
A lich necromancer starts following you.

< 701h/701H 282v/282V Pos: standing >
No one here by that name.

< 701h/701H 282v/282V Pos: standing >

< 701h/701H 282v/282V Pos: standing >
Alas, you cannot go that way. . . .

< 701h/701H 282v/282V Pos: standing >
A faint hum can be heard from a pair of pale, misty gloves carried by a lich necromancer.

< 701h/701H 282v/282V Pos: standing >
No one here by that name.

< 701h/701H 282v/282V Pos: standing >
No one here by that name.
A lich necromancer has just given you his consent.

< 701h/701H 282v/282V Pos: standing >
Autosaving...

< 701h/701H 282v/282V Pos: standing >
You boggle at that concept.
A lich necromancer nogs.

< 701h/701H 282v/282V Pos: standing >
No one here by that name.

< 701h/701H 282v/282V Pos: standing >
A lich necromancer group rhoka

< 701h/701H 282v/282V Pos: standing >
A warder enters from the north.

< 701h/701H 282v/282V Pos: standing >
A faint hum can be heard from a pair of pale, misty gloves carried by a lich necromancer.

< 701h/701H 282v/282V Pos: standing >
No one here by that name.

< 701h/701H 282v/282V Pos: standing >
Along Newhaven Way Before a Great City
Obvious exits: -N -S
A Warder of Newhaven roams the streets here.
A Warder of Newhaven strolls along here.
*a lich necromancer is standing here, busy with his own matters.(Red Aura)
An impenetrable globe of darkness floats near a lich necromancer's head.
A sturdy looking mount is here, all saddled up and ready to ride.

< 701h/701H 282v/282V Pos: standing >
Along Newhaven Way Before a Great City
Obvious exits: -N -S
A Warder of Newhaven roams the streets here.
A Warder of Newhaven strolls along here.
*a lich necromancer is standing here, busy with his own matters.(Red Aura)
An impenetrable globe of darkness floats near a lich necromancer's head.
A sturdy looking mount is here, all saddled up and ready to ride.

< 701h/701H 282v/282V Pos: standing >
You quickly scan the area.
The citizen who is close by to your north.

< 701h/701H 282v/282V Pos: standing >

< 701h/701H 282v/282V Pos: standing >
Along Newhaven Way Before a Great City
Obvious exits: -N -S
A Warder of Newhaven roams the streets here.
A Warder of Newhaven strolls along here.
*a lich necromancer is standing here, busy with his own matters.(Red Aura)
An impenetrable globe of darkness floats near a lich necromancer's head.
A sturdy looking mount is here, all saddled up and ready to ride.

< 701h/701H 282v/282V Pos: standing >
A lich necromancer is now a member of your group.

< 701h/701H 282v/282V Pos: standing >
You nog.

< 701h/701H 282v/282V Pos: standing >

< 701h/701H 282v/282V Pos: standing >
Bliss Boulevard and Newhaven Way
Obvious exits: -E -S -W
The corpse of the scribe is lying here.
A citizen of Newhaven is walking here.(Gold Aura)

< 701h/701H 281v/282V Pos: standing >
On Bliss Boulevard
Obvious exits: -N -E -W
A few drops of fresh blood are scattered around the area.
The corpse of the blacksmith is lying here.

< 701h/701H 280v/282V Pos: standing >
Backstab who?

< 701h/701H 280v/282V Pos: standing >
A lich necromancer's skin seems to turn to stone.

< 701h/701H 281v/282V Pos: standing >
You quickly scan the area.
The equerry who is close by to your north.
The citizen who is close by to your east.
A girl who is a brief walk away to your east.
The citizen who is a brief walk away to your east.
A warder who is close by to your west.

< 701h/701H 282v/282V Pos: standing >
On Bliss Boulevard
Obvious exits: -N -E -W
A Warder of Newhaven strolls along here.

< 701h/701H 281v/282V Pos: standing >
You quickly scan the area.
The citizen who is not far off to your east.
A girl who is rather far off to your east.
The citizen who is rather far off to your east.

< 701h/701H 281v/282V Pos: standing >
Rapture Way and Bliss Boulevard
Obvious exits: -N -E -U

< 701h/701H 280v/282V Pos: standing >
You quickly scan the area.
The stable hand who is rather far off to your north.
A warder who is close by to your east.
The citizen who is a brief walk away to your east.
A girl who is in the distance to your east.
The citizen who is in the distance to your east.
The private who is close by above you.
The private who is close by above you.
The private who is close by above you.

< 701h/701H 280v/282V Pos: standing >
On Bliss Boulevard
Obvious exits: -N -E -W
A Warder of Newhaven strolls along here.

< 701h/701H 281v/282V Pos: standing >
You quickly scan the area.
The citizen who is not far off to your east.
A girl who is rather far off to your east.
The citizen who is rather far off to your east.

< 701h/701H 281v/282V Pos: standing >
The Newhaven Armory
Obvious exits: -S -W

< 701h/701H 280v/282V Pos: standing >
You quickly scan the area.
A warder who is close by to your south.

< 701h/701H 280v/282V Pos: standing >
On Rapture Way
Obvious exits: -N -E -S

< 701h/701H 281v/282V Pos: standing >
You quickly scan the area.
The stable hand who is a brief walk away to your north.
The armorer who is in the distance to your north.

< 701h/701H 281v/282V Pos: standing >
A faint hum can be heard from a pair of pale, misty gloves carried by a lich necromancer.

< 701h/701H 281v/282V Pos: standing >
On Rapture Way
Obvious exits: -N -E# -S

< 701h/701H 280v/282V Pos: standing >
You quickly scan the area.
The stable hand who is not far off to your north.
The armorer who is rather far off to your north.

< 701h/701H 280v/282V Pos: standing >
Rapture Way and Sanctuary Place
Obvious exits: -N -E -S

< 701h/701H 280v/282V Pos: standing >
The citizen enters from the east.
The boy enters from the east.
A girl enters from the east.
The citizen enters from the east.
You quickly scan the area.
The stable hand who is close by to your north.
The armorer who is a brief walk away to your north.
The page who is close by to your east.
The stronghold knight who is a brief walk away to your east.
The stronghold knight who is a brief walk away to your east.
The stronghold knight who is a brief walk away to your east.
The stronghold knight who is a brief walk away to your east.
The lawkeeper who is in the distance to your east.
Artos Chistori, Avenger of Newhaven who is in the distance to your east.
The court petitioner who is in the distance to your east.

< 701h/701H 281v/282V Pos: standing >
On Rapture Way
Obvious exits: -N -S
A young boy is working here.

< 701h/701H 280v/282V Pos: standing >
You quickly scan the area.
The armorer who is not far off to your north.
The citizen who is close by to your south.
A girl who is close by to your south.
The boy who is close by to your south.
The citizen who is close by to your south.

< 701h/701H 281v/282V Pos: standing >
On Rapture Way
Obvious exits: -N -S
The corpse of the baker is lying here.
The corpse of a grand knight is lying here.

< 701h/701H 281v/282V Pos: standing >
You quickly scan the area.
The armorer who is close by to your north.
The stable hand who is close by to your south.
The citizen who is not far off to your south.
A girl who is not far off to your south.
The boy who is not far off to your south.
The citizen who is not far off to your south.

< 701h/701H 281v/282V Pos: standing >
On Rapture Way
Obvious exits: -N -S
A young boy is working here.

< 701h/701H 280v/282V Pos: standing >
Rapture Way and Sanctuary Place
Obvious exits: -N -E -S
A citizen of Newhaven stands here.
A small girl is playing here.
A small boy is running about here.
A citizen of Newhaven is walking here.(Gold Aura)

< 701h/701H 279v/282V Pos: standing >
On Rapture Way
Obvious exits: -N -E# -S

< 701h/701H 278v/282V Pos: standing >
On Rapture Way
Obvious exits: -N -E -S

< 701h/701H 279v/282V Pos: standing >
The Newhaven Armory
Obvious exits: -S -W

< 701h/701H 279v/282V Pos: standing >
You quickly scan the area.
A warder who is close by to your south.

< 701h/701H 281v/282V Pos: standing >
On Bliss Boulevard
Obvious exits: -N -E -W
A Warder of Newhaven strolls along here.

< 701h/701H 280v/282V Pos: standing >
You quickly scan the area.
A warder who is not far off to your east.
The citizen who is not far off to your east.
A girl who is rather far off to your east.
The citizen who is rather far off to your east.

< 701h/701H 281v/282V Pos: standing >
On Bliss Boulevard
Obvious exits: -N -E -W
A few drops of fresh blood are scattered around the area.
The corpse of the blacksmith is lying here.

< 701h/701H 281v/282V Pos: standing >
Bliss Boulevard and Newhaven Way
Obvious exits: -E -S -W
The corpse of the scribe is lying here.
A Warder of Newhaven roams the streets here.
A citizen of Newhaven is walking here.(Gold Aura)

< 701h/701H 280v/282V Pos: standing >
You quickly scan the area.
A girl who is not far off to your east.
The citizen who is not far off to your east.
A warder who is close by to your south.
The mount who is close by to your south.
A warder who is not far off to your west.

< 701h/701H 280v/282V Pos: standing >
On Bliss Boulevard
Obvious exits: -N# -E -W

< 701h/701H 281v/282V Pos: standing >
You quickly scan the area.
A girl who is close by to your east.
The citizen who is close by to your east.
A warder who is close by to your west.
The citizen who is close by to your west.
A warder who is a brief walk away to your west.

< 701h/701H 281v/282V Pos: standing >
On Bliss Boulevard
Obvious exits: -N# -E -W
A small girl is playing here.
A citizen of Newhaven stands here.

< 701h/701H 280v/282V Pos: standing >
You quickly scan the area.
A warder who is not far off to your west.
The citizen who is not far off to your west.
A warder who is rather far off to your west.

< 701h/701H 280v/282V Pos: standing >
Paradise Lane and Bliss Boulevard
Obvious exits: -N -W -U
The corpse of Jelfelir Ulikira is lying here.

< 701h/701H 281v/282V Pos: standing >
You quickly scan the area.
The boy who is close by to your north.
The citizen who is close by to your north.
A girl who is close by to your west.
The citizen who is close by to your west.
A warder who is a brief walk away to your west.
The citizen who is a brief walk away to your west.
A warder who is in the distance to your west.
A Grey Elf who is close by above you.
A Grey Elf who is close by above you.
The lieutenant who is close by above you.
The private who is close by above you.
The private who is close by above you.
The private who is close by above you.

< 701h/701H 281v/282V Pos: standing >
High Atop the Southeast Tower
Obvious exits: -D
The corpse of the lieutenant is lying here.
A Grey Elf (medium) stands, floating here.(Gold Aura)
A Grey Elf (medium) stands, floating here (Newbie), fighting the lieutenant.(Gold Aura)
The lieutenant stands here, fighting a Grey Elf.
A Private in the Hammer of Newhaven is standing here.
A Private in the Hammer of Newhaven is standing here.
A Private in the Hammer of Newhaven is standing here.

< 701h/701H 280v/282V Pos: standing >
You snap into visibility.
[Damage: 14 ] -=[Your impressive pierce strikes a Grey Elf.]=-
[Damage: 62 ] A Grey Elf makes a strange sound as you place a serrated dirk of adamantium [poor] with a strange black stone in his back.

< 701h/701H 280v/282V Pos: standing >
< T: Glar TP: sta TC:excellent E: A Grey Elf sta EP:  few wounds >
 You parry a Grey Elf's lunge at you.
You snap into visibility.

< 701h/701H 280v/282V Pos: standing >
< T: Glar TP: sta TC:excellent E: A Grey Elf sta EP:  few wounds >
 A lich necromancer snaps into visibility.
A lich necromancer dances an acrobatic maneuver in battle, and trips up a Grey Elf!

< 701h/701H 280v/282V Pos: standing >
< T: Glar TP: sta TC:excellent E: A Grey Elf sit EP:  few wounds >
 A Grey Elf's limbs begin to blur...
A Grey Elf spins around on his foot and swings at the lieutenant with his leg...
...then swings his elbow around, smashing the lieutenant's face...
...then pounds the lieutenant's face with a series of swift jabs...

< 701h/701H 280v/282V Pos: standing >
< T: Glar TP: sta TC:excellent E: A Grey Elf sit EP:  few wounds >
 You attempt to flee...
Paradise Lane and Bliss Boulevard
Obvious exits: -N -W -U
The corpse of Jelfelir Ulikira is lying here.
You flee downward!

< 701h/701H 273v/282V Pos: standing >
Saving Glar.

< 701h/701H 273v/282V Pos: standing >
On Paradise Lane
Obvious exits: -N -S
A small boy is running about here.
A citizen of Newhaven stands here.

< 701h/701H 274v/282V Pos: standing >
Backstab who?

< 701h/701H 274v/282V Pos: standing >
Paradise Lane and Bliss Boulevard
Obvious exits: -N -W -U
The corpse of Jelfelir Ulikira is lying here.

< 701h/701H 276v/282V Pos: standing >
High Atop the Southeast Tower
Obvious exits: -D
The corpse of the lieutenant is lying here.
*a lich necromancer is standing here, busy with his own matters.(Red Aura)
An impenetrable globe of darkness floats near a lich necromancer's head.
A Grey Elf (medium) sits, floating here, fighting a lich necromancer.(Gold Aura)
A Grey Elf (medium) stands, floating here (Newbie), fighting the lieutenant.(Gold Aura)
The lieutenant stands here, fighting a Grey Elf.
A Private in the Hammer of Newhaven is standing here.
A Private in the Hammer of Newhaven is standing here.
A Private in the Hammer of Newhaven is standing here.

< 701h/701H 276v/282V Pos: standing >
You snap into visibility.
[Damage: 60 ] A Grey Elf makes a strange sound as you place a master claw [poor] with a strange black stone in his back.
A Grey Elf is mortally wounded, and will die soon, if not aided.
Your master claw [poor] with a strange black stone murmurs some strange incantations...
[Damage: 95 ] Your blast shatters a Grey Elf into a million pieces!
A Grey Elf's hood dusted with sand [superior] was disintegrated by the negative energy!
A Grey Elf's pair of winded boots was disintegrated by the negative energy!
A Grey Elf is dead! R.I.P.
You receive your share of experience.