The death of [46 Psycheporter] Oba Durian Addicts (Grey Elf)

in End of West Cozy Way

from the perspective of [42 Tempest Magus] Nicram Allah (Drow Elf)

<worn as a badge>    the seal of Princess Rhithel (magic)
<worn on head>       a black devil-hide headband (magic)
<worn on eyes>       a crude clay eyepatch from Khildarak Stronghold
<worn in ear>        a blood-stained marble earring from Du'Maathe Castle
<worn in ear>        a misshaped dragonscale earring from The Savannah of Broken Trusts [87%]             
<worn on face>       a tarnished cured leather mask from Kvark's Great Connector
<worn around neck>   a spider pendant [68%]             
<worn around neck>   a masterly-crafted leather amulet
<worn on body>       a smoke dragon scalemail suit (glowing)
<worn about body>    some blue platemail [superior]
<worn about waist>   a patched obsidian girth from The Motte and Bailey of Duke Delwyn
<worn on belt buckle>a soul sceptre [poor] (magic) (glowing)
<attached to belt>   a rugged adventurers satchel (magic)
<worn on arms>       some fanged dragonscale arm plates from The City of Winterhaven
<held as shield>     a frost-rimed gold tower shield
<worn around wrist>  an unique crystal bracer from The Great Shaboath
<worn around wrist>  a frozen gold wristguard
<worn on hands>      the claws of a werewolf (magic)
<worn on finger>     a spider-shaped diorite ring (magic)
<worn on finger>     a ring called 'Soulcatcher'
<primary weapon>     a mace of cleansing (magic)
<worn on legs>       some static bone pants
<worn on feet>       some frozen clay boots

The House of Ikitik
Obvious exits: -S
Dzyi Misguided Child of Allah (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Kreep Misguided Child of Allah (Goblin)(small) stands, floating here.(Red Aura)
Shag Jihadist of Allah (Duergar)(medium) stands in mid-air here.(Red Aura)
*Tolm Al'Hajib of Allah (Troll)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Tolm's head.
*Kenon TeRRoRiST of Allah (Drow Elf)(medium) stands in mid-air here.(Red Aura)
Xanan Caliph of Allah (Duergar)(medium) stands in mid-air here.(Red Aura)
A marooned xixchil peer into his globe intently.

< 672h/672H 141v/141V Pos: standing >
Pardon?
Xanan now follows Tolm.

< 672h/672H 141v/141V Pos: standing >
A marooned xixchil starts casting a spell.
Dzyi now follows Tolm.
Kreep now follows Tolm.

< 672h/672H 141v/141V Pos: standing >
Xanan is now a member of Tolm's group.

< 672h/672H 141v/141V Pos: standing >
You can't leave a group when your not already in one!
Dzyi is now a member of Tolm's group.

< 672h/672H 141v/141V Pos: standing >
You now follow Tolm.

< 672h/672H 141v/141V Pos: standing >
You attempt to give consent...

< 672h/672H 141v/141V Pos: standing >
You are now a member of Tolm's group.

< 672h/672H 141v/141V Pos: standing >
Shaakal has entered the game.

< 672h/672H 141v/141V Pos: standing >

		Score information for Nicram

Level: 41   Race: Drow Elf   Class: Ethermancer / Tempest Magus Sex: Male
Hit points: 672(672)  Moves: 141(141)
Coins carried:    9 platinum    49 gold     8 silver     8 copper
Coins in bank:   70 platinum     0 gold   805 silver     0 copper
Playing time: 1 days / 7 hours/ 50 minutes
Received data: 0.0028 MB this session.
Send data:     0.0000 MB this session.
Compression ratio: 58%
Title: Caliph of Allah
Group Leader: Tolm
Status:  Standing.
Epic points(total): 761(2111) Current task: find runestone of The High Moor Forest
Epic Bonus: No Epic Bonus (0.00%)
Frags:   +0.20   Deaths:   12
Consenting: Tolm
Detecting:       Invisible Evil Magic Life
Protected from:  Fire Cold Lightning Living
Protected by:    Spirit Ward
Enchantments:    Ultravision Farsee Fly Armor Invisibility Levitation
Bartender Quests Remaining: 5
Combat Pulse:   15 Spell Pulse:  0.82 
Leaderboard Points:  437 

Active Spells:
--------------
storm empathy (13 minutes)
thornskin (7 minutes)
faerie sight (8 minutes)
ethereal form (2 minutes)
vitality (5 minutes)
vapor armor (16 minutes)
vapor strike (16 minutes)
war cry (5 minutes)


< 672h/672H 141v/141V Pos: standing >
A marooned xixchil completes his spell...
A marooned xixchil utters the word 'zuharuhl'
A marooned xixchil looks vitalized.

< 672h/672H 141v/141V Pos: standing >
Shaakal now follows Tolm.

< 672h/672H 141v/141V Pos: standing >

< 672h/672H 141v/141V Pos: standing >
A marooned xixchil starts casting a spell.

< 672h/672H 141v/141V Pos: standing >
Shaakal is now a member of Tolm's group.

< 672h/672H 141v/141V Pos: standing >
Epic Zones -----------------------------------------

   Heaven                                        
   The Twisting Tunnels of the Durian Underdark  
   The Battlefield                               
   The Swamp Laboratory of Khul'Lor              (slightly evil)
   Clan Stoutdorf Settlement                     (slightly evil)
   Kobold Settlement                             (slightly evil)
   The High Moor Forest                          (slightly evil)
   The Stone Tomb of Kelek                       (extremely evil)
   Orrak                                         (slightly evil)
   Pits of Cerberus                              (extremely good)
   Myrloch Vale                                  
   Pharr Valley Swamp                            
   Village of Werrun                             (extremely good)
   Nizari                                        (slightly evil)
   The Dark Stone Tower of the Northern Realms   (evil)
   Tower of High Sorcery                         (slightly evil)
   Bloodstone Keep                               
   The Temple of the Sun                         (very good)
   The Elemental Groves                          (very evil)
   Temple of Flames                              (slightly good)
   Drustl's Yerdonia Enslaved                    (slightly good)
   The Obsidian Citadel                          (slightly evil)
   The Ruins of Undermountain                    (slightly evil)
   The Mountain of the Banished                  (slightly evil)
   Nakral's Crypt                                (slightly evil)
   The Outcasts Tower                            (slightly evil)
   Fort Boyard                                   (evil)
   Crystalspyre Mountains                        
   The Prisons of Carthapia                      (slightly good)
   Faerie Realm                                  (slightly evil)
   The Ruins of Tharnadia's Old Quarter          
   The Fields Between                            (slightly evil)
   The Githyanki Fortress                        (slightly good)
   Labyrinth of No Return                        (slightly evil)
   The Desert City of Venan'Trut                 (slightly good)
   Rogue Plains                                  (slightly good)
   City of Torrhan                               (slightly evil)
   The Lair of the Swamp Troll King              (good)
   Zalkapfaan, City of the Headless Horde        (good)
   New Cave city                                 (slightly good)
   Ice Tower                                     (slightly good)
   Desolate Under Fire                           (slightly good)
   The Citadel                                   
   The Twin Keeps of Devastated Tharnadia        (slightly good)
   IceCrag Castle                                (slightly evil)
   Prison of Fort Boyard                         (evil)
   The Ancient Halls of Ironstar                 (slightly evil)
   The Jade Empire                               (slightly good)
   Mazzolin                                      (slightly good)
   Forest of Mir                                 
   Quintaragon Castle                            (slightly good)
   The Sky City of Ultarium                      (very evil)
   Lair of the Gibberling King                   (slightly evil)
   Plane of Air                                  (good)
   The Kingdom of Torg                           (extremely evil)
   Tribal Oasis                                  (evil)
   The Para-Elemental Plane of Smoke             (evil)
   Plane of Water                                
   Shadamehr Keep                                (evil)
   The Temple to Skrentherlog                    (good)
   Alatorin - the Forge City                     (slightly evil)
   The Trakkia Mountains                         (good)
   The Ethereal Plane                            (evil)
   The Caverns of Armageddon                     (slightly good)
   The Forest City of Aravne                     (slightly good)
   Plane of Fire                                 (slightly evil)
   Ruined Temple of Tezcatlipoca                 (slightly evil)
   The Astral Plane                              (slightly good)
   Jotunheim                                     (evil)
   The Transparent Tower                         (good)
   Krethik Keep                                  (very evil)
   Temple of the Earth                           (evil)
   Sea Kingdom                                   (slightly evil)
   Plane of Earth                                (slightly evil)
   Sevenoaks                                     
   The Keep of Evil                              (slightly good)
   The Forgotten Mansion                         (slightly good)
   Domain of Lost Souls                          (evil)
   The Hall of Knighthood                        (evil)
   The Depths of Duris                           (slightly evil)
   Arachdrathos Guilds                           (slightly evil)
   Valley of the Snow Ogres                      (evil)
   The Great Shaboath                            (good)
   The Tempest Court                             
   Pit of Dragons                                (slightly good)
   Ny'Neth                                       (slightly good)
   Lost Temple of Tikitzopl                      (evil)
   The Scorched Valley                           
   The Realm of Barovia                          (slightly good)
   The Royal Mausoleum of Castle IceCrag         (slightly good)
   Plane of Fire, Brass                          (slightly good)
   Githzerai Stronghold                          (slightly evil)
   Ceothia                                       (evil)
   Tiamat                                        (slightly evil)
   The Fortress of Dreams                        (slightly evil)
   Bahamut's Palace                              (evil)
   Dragonnia                                     (good)
   The Charcoal Palace                           (slightly good)
   Vecna's Tomb                                  (very good)
   Ny'Neth's Stronghold                          (slightly evil)
   Apocalypse Castle                             (evil)
   The Realm of Barovia Continued                
   The Hall of the Ancients                      (slightly evil)
   The Bronze Citadel                            (slightly good)
   Ny'Neth's Stronghold Continued                
   Negative Material Plane                       (slightly evil)
   Celestial Plane                               
   The 222nd Layer of the Abyss                  
   Castle Ravenloft                              

* = already completed this boot.

< 672h/672H 141v/141V Pos: standing >
A marooned xixchil completes his spell...
A marooned xixchil utters the word 'abrazak'

< 672h/672H 141v/141V Pos: standing >

< 672h/672H 141v/141V Pos: standing >
A marooned xixchil starts casting a spell.

< 672h/672H 141v/141V Pos: standing >

< 672h/672H 141v/141V Pos: standing >

< 672h/672H 141v/141V Pos: standing >
Owner               Artifact

Liels               the platemail of the DragonLord
Obe                 Avernus the life stealer
Yansy               Krindors Incredible Device
Zn                  the holy flamberge of the efreeti
Rugg                the icecrown of the frost revenants
Solbug              the rod of Dispator
Ubs                 Illesarus, the Sword of Sharpness
Uzzac               the sword of fire and flame
Meth                the holy mace of the efreeti

       ------Summary------
         Goodies:      3
         Evils:        6
         Total:        9

< 672h/672H 141v/141V Pos: standing >
A marooned xixchil completes his spell...
A marooned xixchil utters the word 'fido'

< 672h/672H 141v/141V Pos: standing >

< 672h/672H 141v/141V Pos: standing >
A marooned xixchil starts casting a spell.

< 672h/672H 141v/141V Pos: standing >

< 672h/672H 141v/141V Pos: standing >

< 672h/672H 141v/141V Pos: standing >
A marooned xixchil completes his spell...
A marooned xixchil utters the words 'hfjz gzzuio'

< 672h/672H 141v/141V Pos: standing >
Tolm gets a small pile of coins from his bottomless bag of the shield dwarves.

< 672h/672H 141v/141V Pos: standing >
Tolm gives a marooned xixchil some money.
Xanan gets a pile of coins from his net of endless currents.

< 672h/672H 141v/141V Pos: standing >
A marooned xixchil starts casting a spell.

< 672h/672H 141v/141V Pos: standing >
Tolm puts a small pile of coins into a bottomless bag of the shield dwarves.
Xanan gives a marooned xixchil some money.

< 672h/672H 141v/141V Pos: standing >
A marooned xixchil completes his spell...
A marooned xixchil utters the words 'sfahzqhuai yfaw yufz'

< 672h/672H 141v/141V Pos: standing >
Xanan puts a small pile of coins into a net of endless currents.

< 672h/672H 141v/141V Pos: standing >

< 672h/672H 141v/141V Pos: standing >
A marooned xixchil starts casting a spell.

< 672h/672H 141v/141V Pos: standing >
A marooned xixchil completes his spell...
A marooned xixchil utters the words 'sfahzqhuai yfaw diesilla'

< 672h/672H 141v/141V Pos: standing >
A marooned xixchil starts casting a spell.

< 672h/672H 141v/141V Pos: standing >
Owner               Unique

Choron              a haze of swirling green vapor
Om                  an umbilical cord from a pregnant duergar
Solbug              the wicked-looking scimitar of Demogorgon
Azar                the orb of elemental fire
Laz                 the cloak of the stalker
Xanan               Tsunami, the trident of storms
Vokir               the totem of Mox
Grocon              the eyes of the mindflayer
Sel                 a wispy astral-twined mindstone ring
Meth                Utgard-Loki's crystal ball
Sev                 the robe of Lost Souls
Xanan               the platemail of the Dragon Horde
Teru                the instrument of lyrical mastery
Ric                 some fingerless gloves of su-monster skin
Sel                 the oaken staff of the woodlands
Ubs                 some platemail of colorless salamander scales
Oscar               the wondrous mace of the Sea
Keslor              a sword of the whirlwinds
Straut              the crown of Aramus
Grotar              the mace of the earth
Keslor              the unholy avenger named 'Bloodlust'
Nagruk              the three-pronged totem of the Naga Queen
Grochat             the boots of inertia
Zn                  an obsidian buckle named "Rage"
Straut              a swirling staff of air conjuration
Jov                 the granite dagger 'BloodFeast'
Meth                the dark heart of Dreggan Wood
Liels               the stone mace 'Godsfury'
Uzzac               a death ring of Tezcatlipoca
Teru                some platinum linked sleeves of life

       ------Summary------
         Goodies:      10
         Evils:        20
         Total:        30

< 672h/672H 141v/141V Pos: standing >
A marooned xixchil completes his spell...
A marooned xixchil utters the words 'sfahzqhuai yfaw aque'

< 672h/672H 141v/141V Pos: standing >
Shaakal quaffs a green potion with black chunks.

< 672h/672H 141v/141V Pos: standing >
A marooned xixchil starts casting a spell.

< 672h/672H 141v/141V Pos: standing >

< 672h/672H 141v/141V Pos: standing >
A marooned xixchil completes his spell...
A marooned xixchil utters the words 'sfahzqhuai yfaw oag'

< 672h/672H 141v/141V Pos: standing >

< 672h/672H 141v/141V Pos: standing >
A faint hum can be heard from Tsunami, the trident of storms carried by Xanan.

< 672h/672H 141v/141V Pos: standing >

< 672h/672H 141v/141V Pos: standing >
Kreep's skin seems to turn to stone.
Kenon's skin seems to turn to stone.

< 672h/672H 141v/141V Pos: standing >

< 672h/672H 141v/141V Pos: standing >
Thal has entered the game.

< 672h/672H 141v/141V Pos: standing >

< 672h/672H 141v/141V Pos: standing >
Thal now follows Tolm.

< 672h/672H 141v/141V Pos: standing >
Thal is now a member of Tolm's group.

< 672h/672H 141v/141V Pos: standing >
Kreep looks at a marooned xixchil.

< 672h/672H 141v/141V Pos: standing >
Shag looks at a marooned xixchil.

< 672h/672H 141v/141V Pos: standing >

< 672h/672H 141v/141V Pos: standing >
You failed.

< 672h/672H 141v/141V Pos: standing >
You failed.

< 672h/672H 141v/141V Pos: standing >
A faint hum can be heard from Tsunami, the trident of storms carried by Xanan.

< 672h/672H 141v/141V Pos: standing >
Thal starts casting a spell.

< 672h/672H 141v/141V Pos: standing >
Thal completes his spell...
Thal utters the word 'ghcandusiohp'

< 672h/672H 141v/141V Pos: standing >
Thal sits down in a comfortable spot.

< 672h/672H 141v/141V Pos: standing >

< 672h/672H 141v/141V Pos: standing >

< 672h/672H 141v/141V Pos: standing >
Thal opens a spellbook and begins studying it intently.

< 672h/672H 141v/141V Pos: standing >
Kreep sizes up a marooned xixchil with a quick glance.

< 672h/672H 141v/141V Pos: standing >

< 672h/672H 141v/141V Pos: standing >
Thal closes his book and grins malevolently.

< 672h/672H 141v/141V Pos: standing >

< 672h/672H 141v/141V Pos: standing >

< 672h/672H 141v/141V Pos: standing >

< 672h/672H 141v/141V Pos: standing >
Thal clambers to his feet.

< 672h/672H 141v/141V Pos: standing >

< 672h/672H 141v/141V Pos: standing >

< 672h/672H 141v/141V Pos: standing >

< 672h/672H 141v/141V Pos: standing >
A faint hum can be heard from Tsunami, the trident of storms carried by Xanan.

< 672h/672H 141v/141V Pos: standing >

< 672h/672H 141v/141V Pos: standing >
Thal starts casting a spell.

< 672h/672H 141v/141V Pos: standing >

< 672h/672H 141v/141V Pos: standing >

< 672h/672H 141v/141V Pos: standing >
Thal completes his spell...
Thal utters the words 'wuiaf orabz ay uizjrizfaburuhl'
Thal begins to shimmer.

< 672h/672H 141v/141V Pos: standing >
Thal starts casting a spell.

< 672h/672H 141v/141V Pos: standing >
Thal completes his spell...
Thal utters the word 'qaregpuzre'
Thal is surrounded by an aura of deadly cold!

< 672h/672H 141v/141V Pos: standing >
Thal sits down in a comfortable spot.

< 672h/672H 141v/141V Pos: standing >
Thal opens a spellbook and begins studying it intently.

< 672h/672H 141v/141V Pos: standing >
Duris News

Duris News

October 12th, 2015
* A couple rooms in Tharnadia - City of Humans are no longer flagged Dark.
* Those with the innate 'quick thinker' now have a 15% bonus chance to save vs int and pow based spells.
* Trolls now take more fire damage and their skin blocks less damage.
* Aggressive Bard songs now have a 75% chance to affect each ungrouped person in the room.
* The save for the spell 'poison' is now level based.
* The save for the spell 'wither' is now save spell, save fear, level, and power based (and is slightly randomized).
* The flag for quest items should be fully functional and applied on all quest objects; they should always load now.
 -Since we have a new object flag, we have a new version of the DE (v3.00).
* Zone difficulty scales a little harder now.

October 6th, 2015
* You can now 'who dwarf' to show dwarves.
* The Temple of the Earth now has buttons that work right, every boot.
Thal closes his book and grins malevolently.
Thal clambers to his feet.

< 672h/672H 141v/141V Pos: standing >
Owner               Unique

Choron              a haze of swirling green vapor
Om                  an umbilical cord from a pregnant duergar
Solbug              the wicked-looking scimitar of Demogorgon
Azar                the orb of elemental fire
Laz                 the cloak of the stalker
Xanan               Tsunami, the trident of storms
Vokir               the totem of Mox
Grocon              the eyes of the mindflayer
Sel                 a wispy astral-twined mindstone ring
Meth                Utgard-Loki's crystal ball
Sev                 the robe of Lost Souls
Xanan               the platemail of the Dragon Horde
Teru                the instrument of lyrical mastery
Ric                 some fingerless gloves of su-monster skin
Sel                 the oaken staff of the woodlands
Ubs                 some platemail of colorless salamander scales
Oscar               the wondrous mace of the Sea
Keslor              a sword of the whirlwinds
Straut              the crown of Aramus
Grotar              the mace of the earth
Keslor              the unholy avenger named 'Bloodlust'
Nagruk              the three-pronged totem of the Naga Queen
Grochat             the boots of inertia
Zn                  an obsidian buckle named "Rage"
Straut              a swirling staff of air conjuration
Jov                 the granite dagger 'BloodFeast'
Meth                the dark heart of Dreggan Wood
Liels               the stone mace 'Godsfury'
Uzzac               a death ring of Tezcatlipoca
Teru                some platinum linked sleeves of life

       ------Summary------
         Goodies:      10
         Evils:        20
         Total:        30

< 672h/672H 141v/141V Pos: standing >

< 672h/672H 141v/141V Pos: standing >
A faint hum can be heard from Tsunami, the trident of storms carried by Xanan.

< 672h/672H 141v/141V Pos: standing >

< 672h/672H 141v/141V Pos: standing >

< 672h/672H 141v/141V Pos: standing >

< 672h/672H 141v/141V Pos: standing >

< 672h/672H 141v/141V Pos: standing >
Beams of light appear from nowhere, and a Grey Elf explodes into energy!

< 672h/672H 141v/141V Pos: standing >
A Grey Elf leaves south.

< 672h/672H 141v/141V Pos: standing >

< 672h/672H 141v/141V Pos: standing >
Thal leaves south.
Shaakal leaves south.
You follow Tolm.

Noblemans Court
Obvious exits: -N -E -S -W
Shaakal Misguided Child of Allah (Troll)(large) stands here.(Red Aura)
Thal Jihadist of Allah (Drider)(large) stands in mid-air here.(Red Aura)
*Tolm Al'Hajib of Allah (Troll)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Tolm's head.
Kreep enters from the north.
Dzyi enters from the north.
Xanan sneaks in from the north.
Shag enters from the north.
Kenon enters from the north.

< 672h/672H 140v/141V Pos: standing >
Kenon leaves south.

< 672h/672H 140v/141V Pos: standing >
Thal leaves south.
Shaakal leaves south.
You follow Tolm.

End of West Cozy Way
Obvious exits: -N -E -S -W
Shaakal Misguided Child of Allah (Troll)(large) stands here.(Red Aura)
Thal Jihadist of Allah (Drider)(large) stands in mid-air here.(Red Aura)
*Tolm Al'Hajib of Allah (Troll)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Tolm's head.
A Grey Elf (medium) Durian Addicts is lying in mid-air here, fighting Kenon.
Kenon TeRRoRiST of Allah (Drow Elf)(medium) stands in mid-air here, fighting a Grey Elf.(Red Aura)
Kreep enters from the north.
Dzyi enters from the north.
Xanan sneaks in from the north.
Shag enters from the north.

< 672h/672H 138v/141V Pos: standing >
Kenon parries a Grey Elf's lunge at him.
Kenon snaps into visibility.
Thal leaves south.
Shaakal leaves south.
You follow Tolm.

A Comfortable Home
Obvious exits: -N
Shaakal Misguided Child of Allah (Troll)(large) stands here.(Red Aura)
Thal Jihadist of Allah (Drider)(large) stands in mid-air here.(Red Aura)
*Tolm Al'Hajib of Allah (Troll)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Tolm's head.
A wealthy noble thri-kreen ponders more ways to gain status.
Kreep enters from the north.
Dzyi enters from the north.
Xanan sneaks in from the north.
Shag enters from the north.

< 672h/672H 136v/141V Pos: standing >
Tolm sneaks north.
Thal leaves north.
Shaakal leaves north.
You follow Tolm.

End of West Cozy Way
Obvious exits: -N -E -S -W
Shaakal Misguided Child of Allah (Troll)(large) stands here.(Red Aura)
Thal Jihadist of Allah (Drider)(large) stands in mid-air here.(Red Aura)
*Tolm Al'Hajib of Allah (Troll)(large) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Tolm's head.
A Grey Elf (medium) Durian Addicts is lying in mid-air here, fighting Kenon.
*Kenon TeRRoRiST of Allah (Drow Elf)(medium) stands in mid-air here, fighting a Grey Elf.(Red Aura)
Kreep enters from the south.
Dzyi enters from the south.
Shag enters from the south.
Xanan suddenly attacks a Grey Elf!
Xanan misses a Grey Elf.

< 672h/672H 136v/141V Pos: standing >
A Grey Elf avoids being bashed by Kreep, who loses his balance and falls.

< 672h/672H 136v/141V Pos: standing >
Tolm snaps into visibility.
Tolm leaps at a Grey Elf only to realize he is down already.

< 672h/672H 136v/141V Pos: standing >
Tolm's powerful slash strikes a Grey Elf hard.
Tolm's mighty pierce strikes a Grey Elf very hard.

< 672h/672H 136v/141V Pos: standing >
Shag starts casting an offensive spell.

< 672h/672H 137v/141V Pos: standing >
Kenon snaps into visibility.
Kenon's powerful slash strikes a Grey Elf hard.
Kenon's slash strikes a Grey Elf very hard.
Kenon's powerful slash strikes a Grey Elf very hard.
You start chanting...
You snap into visibility.

< 672h/672H 139v/141V Pos: standing >
Thal starts casting an offensive spell.

< 672h/672H 139v/141V Pos: standing >
A Grey Elf misses Kenon.
Kenon snaps into visibility.

< 672h/672H 139v/141V Pos: standing >
Shag completes his spell...
Shag utters the words 'paffue xurhuio'
Shag's spell flows around a Grey Elf, leaving him unharmed!

< 672h/672H 140v/141V Pos: standing >
You complete your spell...
[Damage: 12 ] You unleash a powerful blast of forked lightning directed at a Grey Elf.
Your spell flows around a Grey Elf, leaving him unharmed!
Your spell flows around a Grey Elf, leaving him unharmed!
Thal completes his spell...
Thal utters the words 'buoblg qrunsoqpze yugh'
Thal's spell flows around a Grey Elf, leaving him unharmed!

< 672h/672H 141v/141V Pos: standing >
Xanan's fine bludgeon strikes a Grey Elf.

< 672h/672H 141v/141V Pos: standing >
Xanan starts casting a spell.

< 672h/672H 141v/141V Pos: standing >
Shag starts casting a spell.

< 672h/672H 141v/141V Pos: standing >
Tolm snaps into visibility.
Tolm's powerful slash seriously wounds a Grey Elf.
Tolm's mighty pierce enshrouds a Grey Elf in a mist of blood.
Shaakal assists Tolm heroically.
Shaakal's impressive crush enshrouds a Grey Elf in a mist of blood.

< 672h/672H 141v/141V Pos: standing >
Shaakal's impressive crush enshrouds a Grey Elf in a mist of blood.
Shaakal misses a Grey Elf.
Thal starts casting an offensive spell.

< 672h/672H 141v/141V Pos: standing >
Kenon snaps into visibility.
Kenon's slash critically injures a Grey Elf.
A Grey Elf is incapacitated and will slowly die, if not aided.
The aura of displacement around a Grey Elf absorbs most of the assault!
Kenon's weak slash seriously wounds a Grey Elf.
A Grey Elf is mortally wounded, and will die soon, if not aided.
A Grey Elf is slashed into two by a master stroke performed by Kenon.
A Grey Elf's boots of forest running was completely destroyed by the massive blow!
A Grey Elf's ceramic mask painted to resemble an ogre was completely destroyed by the massive blow!
A Grey Elf is dead! R.I.P.
You receive your share of experience.
You raise a level!
Your guild gained prestige!
The smell of fresh blood enters your body, infusing you with power!